1 // Copyright 2011 The Go Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style
3 // license that can be found in the LICENSE file.
12 // A Location maps time instants to the zone in use at that time.
13 // Typically, the Location represents the collection of time offsets
14 // in use in a geographical area, such as CEST and CET for central Europe.
15 type Location
struct {
20 // Most lookups will be for the current time.
21 // To avoid the binary search through tx, keep a
22 // static one-element cache that gives the correct
23 // zone for the time when the Location was created.
24 // if cacheStart <= t <= cacheEnd,
25 // lookup can return cacheZone.
26 // The units for cacheStart and cacheEnd are seconds
27 // since January 1, 1970 UTC, to match the argument
34 // A zone represents a single time zone such as CEST or CET.
36 name
string // abbreviated name, "CET"
37 offset
int // seconds east of UTC
38 isDST
bool // is this zone Daylight Savings Time?
41 // A zoneTrans represents a single time zone transition.
42 type zoneTrans
struct {
43 when
int64 // transition time, in seconds since 1970 GMT
44 index
uint8 // the index of the zone that goes into effect at that time
45 isstd
, isutc
bool // ignored - no idea what these mean
48 // UTC represents Universal Coordinated Time (UTC).
49 var UTC
*Location
= &utcLoc
51 // utcLoc is separate so that get can refer to &utcLoc
52 // and ensure that it never returns a nil *Location,
53 // even if a badly behaved client has changed UTC.
54 var utcLoc
= Location
{name
: "UTC"}
56 // Local represents the system's local time zone.
57 var Local
*Location
= &localLoc
59 // localLoc is separate so that initLocal can initialize
60 // it even if a client has changed Local.
62 var localOnce sync
.Once
64 func (l
*Location
) get() *Location
{
69 localOnce
.Do(initLocal
)
74 // String returns a descriptive name for the time zone information,
75 // corresponding to the argument to LoadLocation.
76 func (l
*Location
) String() string {
80 // FixedZone returns a Location that always uses
81 // the given zone name and offset (seconds east of UTC).
82 func FixedZone(name
string, offset
int) *Location
{
85 zone
: []zone
{{name
, offset
, false}},
86 tx
: []zoneTrans
{{-1 << 63, 0, false, false}},
90 l
.cacheZone
= &l
.zone
[0]
94 // lookup returns information about the time zone in use at an
95 // instant in time expressed as seconds since January 1, 1970 00:00:00 UTC.
97 // The returned information gives the name of the zone (such as "CET"),
98 // the start and end times bracketing sec when that zone is in effect,
99 // the offset in seconds east of UTC (such as -5*60*60), and whether
100 // the daylight savings is being observed at that time.
101 func (l
*Location
) lookup(sec
int64) (name
string, offset
int, isDST
bool, start
, end
int64) {
113 if zone
:= l
.cacheZone
; zone
!= nil && l
.cacheStart
<= sec
&& sec
< l
.cacheEnd
{
122 // Binary search for entry with largest time <= sec.
123 // Not using sort.Search to avoid dependencies.
138 zone
:= &l
.zone
[tx
[lo
].index
]
143 // end = maintained during the search
147 // lookupName returns information about the time zone with
148 // the given name (such as "EST") at the given pseudo-Unix time
149 // (what the given time of day would be in UTC).
150 func (l
*Location
) lookupName(name
string, unix
int64) (offset
int, isDST
bool, ok
bool) {
153 // First try for a zone with the right name that was actually
154 // in effect at the given time. (In Sydney, Australia, both standard
155 // and daylight-savings time are abbreviated "EST". Using the
156 // offset helps us pick the right one for the given time.
157 // It's not perfect: during the backward transition we might pick
159 for i
:= range l
.zone
{
161 if zone
.name
== name
{
162 nam
, offset
, isDST
, _
, _
:= l
.lookup(unix
- int64(zone
.offset
))
163 if nam
== zone
.name
{
164 return offset
, isDST
, true
169 // Otherwise fall back to an ordinary name match.
170 for i
:= range l
.zone
{
172 if zone
.name
== name
{
173 return zone
.offset
, zone
.isDST
, true
177 // Otherwise, give up.
181 // NOTE(rsc): Eventually we will need to accept the POSIX TZ environment
182 // syntax too, but I don't feel like implementing it today.
184 var zoneinfo
, _
= syscall
.Getenv("ZONEINFO")
186 // LoadLocation returns the Location with the given name.
188 // If the name is "" or "UTC", LoadLocation returns UTC.
189 // If the name is "Local", LoadLocation returns Local.
191 // Otherwise, the name is taken to be a location name corresponding to a file
192 // in the IANA Time Zone database, such as "America/New_York".
194 // The time zone database needed by LoadLocation may not be
195 // present on all systems, especially non-Unix systems.
196 // LoadLocation looks in the directory or uncompressed zip file
197 // named by the ZONEINFO environment variable, if any, then looks in
198 // known installation locations on Unix systems,
199 // and finally looks in $GOROOT/lib/time/zoneinfo.zip.
200 func LoadLocation(name
string) (*Location
, error
) {
201 if name
== "" || name
== "UTC" {
208 if z
, err
:= loadZoneFile(zoneinfo
, name
); err
== nil {
213 return loadLocation(name
)