Skip several gcc.dg/builtin-dynamic-object-size tests on hppa*-*-hpux*
[official-gcc.git] / gcc / ada / uintp.adb
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1 ------------------------------------------------------------------------------
2 -- --
3 -- GNAT COMPILER COMPONENTS --
4 -- --
5 -- U I N T P --
6 -- --
7 -- B o d y --
8 -- --
9 -- Copyright (C) 1992-2023, Free Software Foundation, Inc. --
10 -- --
11 -- GNAT is free software; you can redistribute it and/or modify it under --
12 -- terms of the GNU General Public License as published by the Free Soft- --
13 -- ware Foundation; either version 3, or (at your option) any later ver- --
14 -- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
15 -- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
16 -- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License --
17 -- for more details. You should have received a copy of the GNU General --
18 -- Public License distributed with GNAT; see file COPYING3. If not, go to --
19 -- http://www.gnu.org/licenses for a complete copy of the license. --
20 -- --
21 -- GNAT was originally developed by the GNAT team at New York University. --
22 -- Extensive contributions were provided by Ada Core Technologies Inc. --
23 -- --
24 ------------------------------------------------------------------------------
26 with Output; use Output;
28 with GNAT.HTable; use GNAT.HTable;
30 package body Uintp is
32 ------------------------
33 -- Local Declarations --
34 ------------------------
36 Uint_Int_First : Uint := Uint_0;
37 -- Uint value containing Int'First value, set by Initialize. The initial
38 -- value of Uint_0 is used for an assertion check that ensures that this
39 -- value is not used before it is initialized. This value is used in the
40 -- UI_Is_In_Int_Range predicate, and it is right that this is a host value,
41 -- since the issue is host representation of integer values.
43 Uint_Int_Last : Uint;
44 -- Uint value containing Int'Last value set by Initialize
46 UI_Power_2 : array (Int range 0 .. 128) of Uint;
47 -- This table is used to memoize exponentiations by powers of 2. The Nth
48 -- entry, if set, contains the Uint value 2**N. Initially UI_Power_2_Set
49 -- is zero and only the 0'th entry is set, the invariant being that all
50 -- entries in the range 0 .. UI_Power_2_Set are initialized.
52 UI_Power_2_Set : Nat;
53 -- Number of entries set in UI_Power_2;
55 UI_Power_10 : array (Int range 0 .. 128) of Uint;
56 -- This table is used to memoize exponentiations by powers of 10 in the
57 -- same manner as described above for UI_Power_2.
59 UI_Power_10_Set : Nat;
60 -- Number of entries set in UI_Power_10;
62 Uints_Min : Uint;
63 Udigits_Min : Int;
64 -- These values are used to make sure that the mark/release mechanism does
65 -- not destroy values saved in the U_Power tables or in the hash table used
66 -- by UI_From_Int. Whenever an entry is made in either of these tables,
67 -- Uints_Min and Udigits_Min are updated to protect the entry, and Release
68 -- never cuts back beyond these minimum values.
70 Int_0 : constant Int := 0;
71 Int_1 : constant Int := 1;
72 Int_2 : constant Int := 2;
73 -- These values are used in some cases where the use of numeric literals
74 -- would cause ambiguities (integer vs Uint).
76 type UI_Vector is array (Pos range <>) of Int;
77 -- Vector containing the integer values of a Uint value
79 -- Note: An earlier version of this package used pointers of arrays of Ints
80 -- (dynamically allocated) for the Uint type. The change leads to a few
81 -- less natural idioms used throughout this code, but eliminates all uses
82 -- of the heap except for the table package itself. For example, Uint
83 -- parameters are often converted to UI_Vectors for internal manipulation.
84 -- This is done by creating the local UI_Vector using the function N_Digits
85 -- on the Uint to find the size needed for the vector, and then calling
86 -- Init_Operand to copy the values out of the table into the vector.
88 ----------------------------
89 -- UI_From_Int Hash Table --
90 ----------------------------
92 -- UI_From_Int uses a hash table to avoid duplicating entries and wasting
93 -- storage. This is particularly important for complex cases of back
94 -- annotation.
96 subtype Hnum is Nat range 0 .. 1022;
98 function Hash_Num (F : Int) return Hnum;
99 -- Hashing function
101 package UI_Ints is new Simple_HTable (
102 Header_Num => Hnum,
103 Element => Uint,
104 No_Element => No_Uint,
105 Key => Int,
106 Hash => Hash_Num,
107 Equal => "=");
109 -----------------------
110 -- Local Subprograms --
111 -----------------------
113 function Direct (U : Valid_Uint) return Boolean;
114 pragma Inline (Direct);
115 -- Returns True if U is represented directly
117 function Direct_Val (U : Valid_Uint) return Int;
118 -- U is a Uint that is represented directly. The returned result is the
119 -- value represented.
121 function GCD (Jin, Kin : Int) return Int;
122 -- Compute GCD of two integers. Assumes that Jin >= Kin >= 0
124 procedure Image_Out
125 (Input : Uint;
126 To_Buffer : Boolean;
127 Format : UI_Format);
128 -- Common processing for UI_Image and UI_Write, To_Buffer is set True for
129 -- UI_Image, and false for UI_Write, and Format is copied from the Format
130 -- parameter to UI_Image or UI_Write.
132 procedure Init_Operand (UI : Valid_Uint; Vec : out UI_Vector);
133 pragma Inline (Init_Operand);
134 -- This procedure puts the value of UI into the vector in canonical
135 -- multiple precision format. The parameter should be of the correct size
136 -- as determined by a previous call to N_Digits (UI). The first digit of
137 -- Vec contains the sign, all other digits are always non-negative. Note
138 -- that the input may be directly represented, and in this case Vec will
139 -- contain the corresponding one or two digit value. The low bound of Vec
140 -- is always 1.
142 function Vector_To_Uint
143 (In_Vec : UI_Vector;
144 Negative : Boolean) return Valid_Uint;
145 -- Functions that calculate values in UI_Vectors, call this function to
146 -- create and return the Uint value. In_Vec contains the multiple precision
147 -- (Base) representation of a non-negative value. Leading zeroes are
148 -- permitted. Negative is set if the desired result is the negative of the
149 -- given value. The result will be either the appropriate directly
150 -- represented value, or a table entry in the proper canonical format is
151 -- created and returned.
153 -- Note that Init_Operand puts a signed value in the result vector, but
154 -- Vector_To_Uint is always presented with a non-negative value. The
155 -- processing of signs is something that is done by the caller before
156 -- calling Vector_To_Uint.
158 function Least_Sig_Digit (Arg : Valid_Uint) return Int;
159 pragma Inline (Least_Sig_Digit);
160 -- Returns the Least Significant Digit of Arg quickly. When the given Uint
161 -- is less than 2**15, the value returned is the input value, in this case
162 -- the result may be negative. It is expected that any use will mask off
163 -- unnecessary bits. This is used for finding Arg mod B where B is a power
164 -- of two. Hence the actual base is irrelevant as long as it is a power of
165 -- two.
167 procedure Most_Sig_2_Digits
168 (Left : Valid_Uint;
169 Right : Valid_Uint;
170 Left_Hat : out Int;
171 Right_Hat : out Int);
172 -- Returns leading two significant digits from the given pair of Uint's.
173 -- Mathematically: returns Left / (Base**K) and Right / (Base**K) where
174 -- K is as small as possible S.T. Right_Hat < Base * Base. It is required
175 -- that Left >= Right for the algorithm to work.
177 function N_Digits (Input : Valid_Uint) return Int;
178 pragma Inline (N_Digits);
179 -- Returns number of "digits" in a Uint
181 procedure UI_Div_Rem
182 (Left, Right : Valid_Uint;
183 Quotient : out Uint;
184 Remainder : out Uint;
185 Discard_Quotient : Boolean := False;
186 Discard_Remainder : Boolean := False);
187 -- Compute Euclidean division of Left by Right. If Discard_Quotient is
188 -- False then the quotient is returned in Quotient. If Discard_Remainder
189 -- is False, then the remainder is returned in Remainder.
191 -- If Discard_Quotient is True, Quotient is set to No_Uint.
192 -- If Discard_Remainder is True, Remainder is set to No_Uint.
194 function UI_Modular_Exponentiation
195 (B : Valid_Uint;
196 E : Valid_Uint;
197 Modulo : Valid_Uint) return Valid_Uint with Unreferenced;
198 -- Efficiently compute (B**E) rem Modulo
200 function UI_Modular_Inverse
201 (N : Valid_Uint; Modulo : Valid_Uint) return Valid_Uint with Unreferenced;
202 -- Compute the multiplicative inverse of N in modular arithmetics with the
203 -- given Modulo (uses Euclid's algorithm). Note: the call is considered
204 -- to be erroneous (and the behavior is undefined) if n is not invertible.
206 ------------
207 -- Direct --
208 ------------
210 function Direct (U : Valid_Uint) return Boolean is
211 begin
212 return Int (U) <= Int (Uint_Direct_Last);
213 end Direct;
215 ----------------
216 -- Direct_Val --
217 ----------------
219 function Direct_Val (U : Valid_Uint) return Int is
220 begin
221 pragma Assert (Direct (U));
222 return Int (U) - Int (Uint_Direct_Bias);
223 end Direct_Val;
225 ---------
226 -- GCD --
227 ---------
229 function GCD (Jin, Kin : Int) return Int is
230 J, K, Tmp : Int;
232 begin
233 pragma Assert (Jin >= Kin);
234 pragma Assert (Kin >= Int_0);
236 J := Jin;
237 K := Kin;
238 while K /= Uint_0 loop
239 Tmp := J mod K;
240 J := K;
241 K := Tmp;
242 end loop;
244 return J;
245 end GCD;
247 --------------
248 -- Hash_Num --
249 --------------
251 function Hash_Num (F : Int) return Hnum is
252 begin
253 return Types."mod" (F, Hnum'Range_Length);
254 end Hash_Num;
256 ---------------
257 -- Image_Out --
258 ---------------
260 procedure Image_Out
261 (Input : Uint;
262 To_Buffer : Boolean;
263 Format : UI_Format)
265 Marks : constant Uintp.Save_Mark := Uintp.Mark;
266 Base : Valid_Uint;
267 Ainput : Valid_Uint;
269 Digs_Output : Natural := 0;
270 -- Counts digits output. In hex mode, but not in decimal mode, we
271 -- put an underline after every four hex digits that are output.
273 Exponent : Natural := 0;
274 -- If the number is too long to fit in the buffer, we switch to an
275 -- approximate output format with an exponent. This variable records
276 -- the exponent value.
278 function Better_In_Hex return Boolean;
279 -- Determines if it is better to generate digits in base 16 (result
280 -- is true) or base 10 (result is false). The choice is purely a
281 -- matter of convenience and aesthetics, so it does not matter which
282 -- value is returned from a correctness point of view.
284 procedure Image_Char (C : Character);
285 -- Output one character
287 procedure Image_String (S : String);
288 -- Output characters
290 procedure Image_Exponent (N : Natural);
291 -- Output non-zero exponent. Note that we only use the exponent form in
292 -- the buffer case, so we know that To_Buffer is true.
294 procedure Image_Uint (U : Valid_Uint);
295 -- Internal procedure to output characters of non-negative Uint
297 -------------------
298 -- Better_In_Hex --
299 -------------------
301 function Better_In_Hex return Boolean is
302 T16 : constant Valid_Uint := Uint_2**Int'(16);
303 A : Valid_Uint := UI_Abs (Input);
305 begin
306 -- Small values up to 2**16 can always be in decimal
308 if A < T16 then
309 return False;
310 end if;
312 -- Otherwise, see if we are a power of 2 or one less than a power
313 -- of 2. For the moment these are the only cases printed in hex.
315 if A mod Uint_2 = Uint_1 then
316 A := A + Uint_1;
317 end if;
319 loop
320 if A mod T16 /= Uint_0 then
321 return False;
323 else
324 A := A / T16;
325 end if;
327 exit when A < T16;
328 end loop;
330 while A > Uint_2 loop
331 if A mod Uint_2 /= Uint_0 then
332 return False;
334 else
335 A := A / Uint_2;
336 end if;
337 end loop;
339 return True;
340 end Better_In_Hex;
342 ----------------
343 -- Image_Char --
344 ----------------
346 procedure Image_Char (C : Character) is
347 begin
348 if To_Buffer then
349 if UI_Image_Length + 6 > UI_Image_Max then
350 Exponent := Exponent + 1;
351 else
352 UI_Image_Length := UI_Image_Length + 1;
353 UI_Image_Buffer (UI_Image_Length) := C;
354 end if;
355 else
356 Write_Char (C);
357 end if;
358 end Image_Char;
360 --------------------
361 -- Image_Exponent --
362 --------------------
364 procedure Image_Exponent (N : Natural) is
365 begin
366 if N >= 10 then
367 Image_Exponent (N / 10);
368 end if;
370 UI_Image_Length := UI_Image_Length + 1;
371 UI_Image_Buffer (UI_Image_Length) :=
372 Character'Val (Character'Pos ('0') + N mod 10);
373 end Image_Exponent;
375 ------------------
376 -- Image_String --
377 ------------------
379 procedure Image_String (S : String) is
380 begin
381 for X of S loop
382 Image_Char (X);
383 end loop;
384 end Image_String;
386 ----------------
387 -- Image_Uint --
388 ----------------
390 procedure Image_Uint (U : Valid_Uint) is
391 H : constant array (Int range 0 .. 15) of Character :=
392 "0123456789ABCDEF";
394 Q, R : Valid_Uint;
395 begin
396 UI_Div_Rem (U, Base, Q, R);
398 if Q > Uint_0 then
399 Image_Uint (Q);
400 end if;
402 if Digs_Output = 4 and then Base = Uint_16 then
403 Image_Char ('_');
404 Digs_Output := 0;
405 end if;
407 Image_Char (H (UI_To_Int (R)));
409 Digs_Output := Digs_Output + 1;
410 end Image_Uint;
412 -- Start of processing for Image_Out
414 begin
415 if No (Input) then
416 Image_String ("No_Uint");
417 return;
418 end if;
420 UI_Image_Length := 0;
422 if Input < Uint_0 then
423 Image_Char ('-');
424 Ainput := -Input;
425 else
426 Ainput := Input;
427 end if;
429 if Format = Hex
430 or else (Format = Auto and then Better_In_Hex)
431 then
432 Base := Uint_16;
433 Image_Char ('1');
434 Image_Char ('6');
435 Image_Char ('#');
436 Image_Uint (Ainput);
437 Image_Char ('#');
439 else
440 Base := Uint_10;
441 Image_Uint (Ainput);
442 end if;
444 if Exponent /= 0 then
445 UI_Image_Length := UI_Image_Length + 1;
446 UI_Image_Buffer (UI_Image_Length) := 'E';
447 Image_Exponent (Exponent);
448 end if;
450 Uintp.Release (Marks);
451 end Image_Out;
453 -------------------
454 -- Init_Operand --
455 -------------------
457 procedure Init_Operand (UI : Valid_Uint; Vec : out UI_Vector) is
458 Loc : Int;
460 pragma Assert (Vec'First = Int'(1));
462 begin
463 if Direct (UI) then
464 Vec (1) := Direct_Val (UI);
466 if Vec (1) >= Base then
467 Vec (2) := Vec (1) rem Base;
468 Vec (1) := Vec (1) / Base;
469 end if;
471 else
472 Loc := Uints.Table (UI).Loc;
474 for J in 1 .. Uints.Table (UI).Length loop
475 Vec (J) := Udigits.Table (Loc + J - 1);
476 end loop;
477 end if;
478 end Init_Operand;
480 ----------------
481 -- Initialize --
482 ----------------
484 procedure Initialize is
485 begin
486 Uints.Init;
487 Udigits.Init;
489 Uint_Int_First := UI_From_Int (Int'First);
490 Uint_Int_Last := UI_From_Int (Int'Last);
492 UI_Power_2 (0) := Uint_1;
493 UI_Power_2_Set := 0;
495 UI_Power_10 (0) := Uint_1;
496 UI_Power_10_Set := 0;
498 Uints_Min := Uints.Last;
499 Udigits_Min := Udigits.Last;
501 UI_Ints.Reset;
502 end Initialize;
504 ---------------------
505 -- Least_Sig_Digit --
506 ---------------------
508 function Least_Sig_Digit (Arg : Valid_Uint) return Int is
509 V : Int;
511 begin
512 if Direct (Arg) then
513 V := Direct_Val (Arg);
515 if V >= Base then
516 V := V mod Base;
517 end if;
519 -- Note that this result may be negative
521 return V;
523 else
524 return
525 Udigits.Table
526 (Uints.Table (Arg).Loc + Uints.Table (Arg).Length - 1);
527 end if;
528 end Least_Sig_Digit;
530 ----------
531 -- Mark --
532 ----------
534 function Mark return Save_Mark is
535 begin
536 return (Save_Uint => Uints.Last, Save_Udigit => Udigits.Last);
537 end Mark;
539 -----------------------
540 -- Most_Sig_2_Digits --
541 -----------------------
543 procedure Most_Sig_2_Digits
544 (Left : Valid_Uint;
545 Right : Valid_Uint;
546 Left_Hat : out Int;
547 Right_Hat : out Int)
549 begin
550 pragma Assert (Left >= Right);
552 if Direct (Left) then
553 pragma Assert (Direct (Right));
554 Left_Hat := Direct_Val (Left);
555 Right_Hat := Direct_Val (Right);
556 return;
558 else
559 declare
560 L1 : constant Int :=
561 Udigits.Table (Uints.Table (Left).Loc);
562 L2 : constant Int :=
563 Udigits.Table (Uints.Table (Left).Loc + 1);
565 begin
566 -- It is not so clear what to return when Arg is negative???
568 Left_Hat := abs (L1) * Base + L2;
569 end;
570 end if;
572 declare
573 Length_L : constant Int := Uints.Table (Left).Length;
574 Length_R : Int;
575 R1 : Int;
576 R2 : Int;
577 T : Int;
579 begin
580 if Direct (Right) then
581 T := Direct_Val (Right);
582 R1 := abs (T / Base);
583 R2 := T rem Base;
584 Length_R := 2;
586 else
587 R1 := abs (Udigits.Table (Uints.Table (Right).Loc));
588 R2 := Udigits.Table (Uints.Table (Right).Loc + 1);
589 Length_R := Uints.Table (Right).Length;
590 end if;
592 if Length_L = Length_R then
593 Right_Hat := R1 * Base + R2;
594 elsif Length_L = Length_R + Int_1 then
595 Right_Hat := R1;
596 else
597 Right_Hat := 0;
598 end if;
599 end;
600 end Most_Sig_2_Digits;
602 ---------------
603 -- N_Digits --
604 ---------------
606 function N_Digits (Input : Valid_Uint) return Int is
607 begin
608 if Direct (Input) then
609 if Direct_Val (Input) >= Base then
610 return 2;
611 else
612 return 1;
613 end if;
615 else
616 return Uints.Table (Input).Length;
617 end if;
618 end N_Digits;
620 --------------
621 -- Num_Bits --
622 --------------
624 function Num_Bits (Input : Valid_Uint) return Nat is
625 Bits : Nat;
626 Num : Nat;
628 begin
629 -- Largest negative number has to be handled specially, since it is in
630 -- Int_Range, but we cannot take the absolute value.
632 if Input = Uint_Int_First then
633 return Int'Size;
635 -- For any other number in Int_Range, get absolute value of number
637 elsif UI_Is_In_Int_Range (Input) then
638 Num := abs (UI_To_Int (Input));
639 Bits := 0;
641 -- If not in Int_Range then initialize bit count for all low order
642 -- words, and set number to high order digit.
644 else
645 Bits := Base_Bits * (Uints.Table (Input).Length - 1);
646 Num := abs (Udigits.Table (Uints.Table (Input).Loc));
647 end if;
649 -- Increase bit count for remaining value in Num
651 while Types.">" (Num, 0) loop
652 Num := Num / 2;
653 Bits := Bits + 1;
654 end loop;
656 return Bits;
657 end Num_Bits;
659 ---------
660 -- pid --
661 ---------
663 procedure pid (Input : Uint) is
664 begin
665 UI_Write (Input, Decimal);
666 Write_Eol;
667 end pid;
669 ---------
670 -- pih --
671 ---------
673 procedure pih (Input : Uint) is
674 begin
675 UI_Write (Input, Hex);
676 Write_Eol;
677 end pih;
679 -------------
680 -- Release --
681 -------------
683 procedure Release (M : Save_Mark) is
684 begin
685 Uints.Set_Last (Valid_Uint'Max (M.Save_Uint, Uints_Min));
686 Udigits.Set_Last (Int'Max (M.Save_Udigit, Udigits_Min));
687 end Release;
689 ----------------------
690 -- Release_And_Save --
691 ----------------------
693 procedure Release_And_Save (M : Save_Mark; UI : in out Valid_Uint) is
694 begin
695 if Direct (UI) then
696 Release (M);
698 else
699 declare
700 UE_Len : constant Pos := Uints.Table (UI).Length;
701 UE_Loc : constant Int := Uints.Table (UI).Loc;
703 UD : constant Udigits.Table_Type (1 .. UE_Len) :=
704 Udigits.Table (UE_Loc .. UE_Loc + UE_Len - 1);
706 begin
707 Release (M);
709 Uints.Append ((Length => UE_Len, Loc => Udigits.Last + 1));
710 UI := Uints.Last;
712 for J in 1 .. UE_Len loop
713 Udigits.Append (UD (J));
714 end loop;
715 end;
716 end if;
717 end Release_And_Save;
719 procedure Release_And_Save (M : Save_Mark; UI1, UI2 : in out Valid_Uint) is
720 begin
721 if Direct (UI1) then
722 Release_And_Save (M, UI2);
724 elsif Direct (UI2) then
725 Release_And_Save (M, UI1);
727 else
728 declare
729 UE1_Len : constant Pos := Uints.Table (UI1).Length;
730 UE1_Loc : constant Int := Uints.Table (UI1).Loc;
732 UD1 : constant Udigits.Table_Type (1 .. UE1_Len) :=
733 Udigits.Table (UE1_Loc .. UE1_Loc + UE1_Len - 1);
735 UE2_Len : constant Pos := Uints.Table (UI2).Length;
736 UE2_Loc : constant Int := Uints.Table (UI2).Loc;
738 UD2 : constant Udigits.Table_Type (1 .. UE2_Len) :=
739 Udigits.Table (UE2_Loc .. UE2_Loc + UE2_Len - 1);
741 begin
742 Release (M);
744 Uints.Append ((Length => UE1_Len, Loc => Udigits.Last + 1));
745 UI1 := Uints.Last;
747 for J in 1 .. UE1_Len loop
748 Udigits.Append (UD1 (J));
749 end loop;
751 Uints.Append ((Length => UE2_Len, Loc => Udigits.Last + 1));
752 UI2 := Uints.Last;
754 for J in 1 .. UE2_Len loop
755 Udigits.Append (UD2 (J));
756 end loop;
757 end;
758 end if;
759 end Release_And_Save;
761 -------------
762 -- UI_Abs --
763 -------------
765 function UI_Abs (Right : Valid_Uint) return Unat is
766 begin
767 if Right < Uint_0 then
768 return -Right;
769 else
770 return Right;
771 end if;
772 end UI_Abs;
774 -------------
775 -- UI_Add --
776 -------------
778 function UI_Add (Left : Int; Right : Valid_Uint) return Valid_Uint is
779 begin
780 return UI_Add (UI_From_Int (Left), Right);
781 end UI_Add;
783 function UI_Add (Left : Valid_Uint; Right : Int) return Valid_Uint is
784 begin
785 return UI_Add (Left, UI_From_Int (Right));
786 end UI_Add;
788 function UI_Add (Left : Valid_Uint; Right : Valid_Uint) return Valid_Uint is
789 begin
790 pragma Assert (Present (Left));
791 pragma Assert (Present (Right));
792 -- Assertions are here in case we're called from C++ code, which does
793 -- not check the predicates.
795 -- Simple cases of direct operands and addition of zero
797 if Direct (Left) then
798 if Direct (Right) then
799 return UI_From_Int (Direct_Val (Left) + Direct_Val (Right));
801 elsif Int (Left) = Int (Uint_0) then
802 return Right;
803 end if;
805 elsif Direct (Right) and then Int (Right) = Int (Uint_0) then
806 return Left;
807 end if;
809 -- Otherwise full circuit is needed
811 declare
812 L_Length : constant Int := N_Digits (Left);
813 R_Length : constant Int := N_Digits (Right);
814 L_Vec : UI_Vector (1 .. L_Length);
815 R_Vec : UI_Vector (1 .. R_Length);
816 Sum_Length : Int;
817 Tmp_Int : Int;
818 Carry : Int;
819 Borrow : Int;
820 X_Bigger : Boolean := False;
821 Y_Bigger : Boolean := False;
822 Result_Neg : Boolean := False;
824 begin
825 Init_Operand (Left, L_Vec);
826 Init_Operand (Right, R_Vec);
828 -- At least one of the two operands is in multi-digit form.
829 -- Calculate the number of digits sufficient to hold result.
831 if L_Length > R_Length then
832 Sum_Length := L_Length + 1;
833 X_Bigger := True;
834 else
835 Sum_Length := R_Length + 1;
837 if R_Length > L_Length then
838 Y_Bigger := True;
839 end if;
840 end if;
842 -- Make copies of the absolute values of L_Vec and R_Vec into X and Y
843 -- both with lengths equal to the maximum possibly needed. This makes
844 -- looping over the digits much simpler.
846 declare
847 X : UI_Vector (1 .. Sum_Length);
848 Y : UI_Vector (1 .. Sum_Length);
849 Tmp_UI : UI_Vector (1 .. Sum_Length);
851 begin
852 for J in 1 .. Sum_Length - L_Length loop
853 X (J) := 0;
854 end loop;
856 X (Sum_Length - L_Length + 1) := abs L_Vec (1);
858 for J in 2 .. L_Length loop
859 X (J + (Sum_Length - L_Length)) := L_Vec (J);
860 end loop;
862 for J in 1 .. Sum_Length - R_Length loop
863 Y (J) := 0;
864 end loop;
866 Y (Sum_Length - R_Length + 1) := abs R_Vec (1);
868 for J in 2 .. R_Length loop
869 Y (J + (Sum_Length - R_Length)) := R_Vec (J);
870 end loop;
872 if (L_Vec (1) < Int_0) = (R_Vec (1) < Int_0) then
874 -- Same sign so just add
876 Carry := 0;
877 for J in reverse 1 .. Sum_Length loop
878 Tmp_Int := X (J) + Y (J) + Carry;
880 if Tmp_Int >= Base then
881 Tmp_Int := Tmp_Int - Base;
882 Carry := 1;
883 else
884 Carry := 0;
885 end if;
887 X (J) := Tmp_Int;
888 end loop;
890 return Vector_To_Uint (X, L_Vec (1) < Int_0);
892 else
893 -- Find which one has bigger magnitude
895 if not (X_Bigger or Y_Bigger) then
896 for J in L_Vec'Range loop
897 if abs L_Vec (J) > abs R_Vec (J) then
898 X_Bigger := True;
899 exit;
900 elsif abs R_Vec (J) > abs L_Vec (J) then
901 Y_Bigger := True;
902 exit;
903 end if;
904 end loop;
905 end if;
907 -- If they have identical magnitude, just return 0, else swap
908 -- if necessary so that X had the bigger magnitude. Determine
909 -- if result is negative at this time.
911 Result_Neg := False;
913 if not (X_Bigger or Y_Bigger) then
914 return Uint_0;
916 elsif Y_Bigger then
917 if R_Vec (1) < Int_0 then
918 Result_Neg := True;
919 end if;
921 Tmp_UI := X;
922 X := Y;
923 Y := Tmp_UI;
925 else
926 if L_Vec (1) < Int_0 then
927 Result_Neg := True;
928 end if;
929 end if;
931 -- Subtract Y from the bigger X
933 Borrow := 0;
935 for J in reverse 1 .. Sum_Length loop
936 Tmp_Int := X (J) - Y (J) + Borrow;
938 if Tmp_Int < Int_0 then
939 Tmp_Int := Tmp_Int + Base;
940 Borrow := -1;
941 else
942 Borrow := 0;
943 end if;
945 X (J) := Tmp_Int;
946 end loop;
948 return Vector_To_Uint (X, Result_Neg);
950 end if;
951 end;
952 end;
953 end UI_Add;
955 --------------------------
956 -- UI_Decimal_Digits_Hi --
957 --------------------------
959 function UI_Decimal_Digits_Hi (U : Valid_Uint) return Nat is
960 begin
961 -- The maximum value of a "digit" is 32767, which is 5 decimal digits,
962 -- so an N_Digit number could take up to 5 times this number of digits.
963 -- This is certainly too high for large numbers but it is not worth
964 -- worrying about.
966 return 5 * N_Digits (U);
967 end UI_Decimal_Digits_Hi;
969 --------------------------
970 -- UI_Decimal_Digits_Lo --
971 --------------------------
973 function UI_Decimal_Digits_Lo (U : Valid_Uint) return Nat is
974 begin
975 -- The maximum value of a "digit" is 32767, which is more than four
976 -- decimal digits, but not a full five digits. The easily computed
977 -- minimum number of decimal digits is thus 1 + 4 * the number of
978 -- digits. This is certainly too low for large numbers but it is not
979 -- worth worrying about.
981 return 1 + 4 * (N_Digits (U) - 1);
982 end UI_Decimal_Digits_Lo;
984 ------------
985 -- UI_Div --
986 ------------
988 function UI_Div (Left : Int; Right : Nonzero_Uint) return Valid_Uint is
989 begin
990 return UI_Div (UI_From_Int (Left), Right);
991 end UI_Div;
993 function UI_Div
994 (Left : Valid_Uint; Right : Nonzero_Int) return Valid_Uint
996 begin
997 return UI_Div (Left, UI_From_Int (Right));
998 end UI_Div;
1000 function UI_Div
1001 (Left : Valid_Uint; Right : Nonzero_Uint) return Valid_Uint
1003 Quotient : Valid_Uint;
1004 Ignored_Remainder : Uint;
1005 begin
1006 UI_Div_Rem
1007 (Left, Right,
1008 Quotient, Ignored_Remainder,
1009 Discard_Remainder => True);
1010 return Quotient;
1011 end UI_Div;
1013 ----------------
1014 -- UI_Div_Rem --
1015 ----------------
1017 procedure UI_Div_Rem
1018 (Left, Right : Valid_Uint;
1019 Quotient : out Uint;
1020 Remainder : out Uint;
1021 Discard_Quotient : Boolean := False;
1022 Discard_Remainder : Boolean := False)
1024 begin
1025 pragma Assert (Right /= Uint_0);
1027 Quotient := No_Uint;
1028 Remainder := No_Uint;
1030 -- Cases where both operands are represented directly
1032 if Direct (Left) and then Direct (Right) then
1033 declare
1034 DV_Left : constant Int := Direct_Val (Left);
1035 DV_Right : constant Int := Direct_Val (Right);
1037 begin
1038 if not Discard_Quotient then
1039 Quotient := UI_From_Int (DV_Left / DV_Right);
1040 end if;
1042 if not Discard_Remainder then
1043 Remainder := UI_From_Int (DV_Left rem DV_Right);
1044 end if;
1046 return;
1047 end;
1048 end if;
1050 declare
1051 L_Length : constant Int := N_Digits (Left);
1052 R_Length : constant Int := N_Digits (Right);
1053 Q_Length : constant Int := L_Length - R_Length + 1;
1054 L_Vec : UI_Vector (1 .. L_Length);
1055 R_Vec : UI_Vector (1 .. R_Length);
1056 D : Int;
1057 Remainder_I : Int;
1058 Tmp_Divisor : Int;
1059 Carry : Int;
1060 Tmp_Int : Int;
1061 Tmp_Dig : Int;
1063 procedure UI_Div_Vector
1064 (L_Vec : UI_Vector;
1065 R_Int : Int;
1066 Quotient : out UI_Vector;
1067 Remainder : out Int);
1068 pragma Inline (UI_Div_Vector);
1069 -- Specialised variant for case where the divisor is a single digit
1071 procedure UI_Div_Vector
1072 (L_Vec : UI_Vector;
1073 R_Int : Int;
1074 Quotient : out UI_Vector;
1075 Remainder : out Int)
1077 Tmp_Int : Int;
1079 begin
1080 Remainder := 0;
1081 for J in L_Vec'Range loop
1082 Tmp_Int := Remainder * Base + abs L_Vec (J);
1083 Quotient (Quotient'First + J - L_Vec'First) := Tmp_Int / R_Int;
1084 Remainder := Tmp_Int rem R_Int;
1085 end loop;
1087 if L_Vec (L_Vec'First) < Int_0 then
1088 Remainder := -Remainder;
1089 end if;
1090 end UI_Div_Vector;
1092 -- Start of processing for UI_Div_Rem
1094 begin
1095 -- Result is zero if left operand is shorter than right
1097 if L_Length < R_Length then
1098 if not Discard_Quotient then
1099 Quotient := Uint_0;
1100 end if;
1102 if not Discard_Remainder then
1103 Remainder := Left;
1104 end if;
1106 return;
1107 end if;
1109 Init_Operand (Left, L_Vec);
1110 Init_Operand (Right, R_Vec);
1112 -- Case of right operand is single digit. Here we can simply divide
1113 -- each digit of the left operand by the divisor, from most to least
1114 -- significant, carrying the remainder to the next digit (just like
1115 -- ordinary long division by hand).
1117 if R_Length = Int_1 then
1118 Tmp_Divisor := abs R_Vec (1);
1120 declare
1121 Quotient_V : UI_Vector (1 .. L_Length);
1123 begin
1124 UI_Div_Vector (L_Vec, Tmp_Divisor, Quotient_V, Remainder_I);
1126 if not Discard_Quotient then
1127 Quotient :=
1128 Vector_To_Uint
1129 (Quotient_V, (L_Vec (1) < Int_0 xor R_Vec (1) < Int_0));
1130 end if;
1132 if not Discard_Remainder then
1133 Remainder := UI_From_Int (Remainder_I);
1134 end if;
1136 return;
1137 end;
1138 end if;
1140 -- The possible simple cases have been exhausted. Now turn to the
1141 -- algorithm D from the section of Knuth mentioned at the top of
1142 -- this package.
1144 Algorithm_D : declare
1145 Dividend : UI_Vector (1 .. L_Length + 1);
1146 Divisor : UI_Vector (1 .. R_Length);
1147 Quotient_V : UI_Vector (1 .. Q_Length);
1148 Divisor_Dig1 : Int;
1149 Divisor_Dig2 : Int;
1150 Q_Guess : Int;
1151 R_Guess : Int;
1153 begin
1154 -- [ NORMALIZE ] (step D1 in the algorithm). First calculate the
1155 -- scale d, and then multiply Left and Right (u and v in the book)
1156 -- by d to get the dividend and divisor to work with.
1158 D := Base / (abs R_Vec (1) + 1);
1160 Dividend (1) := 0;
1161 Dividend (2) := abs L_Vec (1);
1163 for J in 3 .. L_Length + Int_1 loop
1164 Dividend (J) := L_Vec (J - 1);
1165 end loop;
1167 Divisor (1) := abs R_Vec (1);
1169 for J in Int_2 .. R_Length loop
1170 Divisor (J) := R_Vec (J);
1171 end loop;
1173 if D > Int_1 then
1175 -- Multiply Dividend by d
1177 Carry := 0;
1178 for J in reverse Dividend'Range loop
1179 Tmp_Int := Dividend (J) * D + Carry;
1180 Dividend (J) := Tmp_Int rem Base;
1181 Carry := Tmp_Int / Base;
1182 end loop;
1184 -- Multiply Divisor by d
1186 Carry := 0;
1187 for J in reverse Divisor'Range loop
1188 Tmp_Int := Divisor (J) * D + Carry;
1189 Divisor (J) := Tmp_Int rem Base;
1190 Carry := Tmp_Int / Base;
1191 end loop;
1192 end if;
1194 -- Main loop of long division algorithm
1196 Divisor_Dig1 := Divisor (1);
1197 Divisor_Dig2 := Divisor (2);
1199 for J in Quotient_V'Range loop
1201 -- [ CALCULATE Q (hat) ] (step D3 in the algorithm)
1203 -- Note: this version of step D3 is from the original published
1204 -- algorithm, which is known to have a bug causing overflows.
1205 -- See: http://www-cs-faculty.stanford.edu/~uno/err2-2e.ps.gz
1206 -- and http://www-cs-faculty.stanford.edu/~uno/all2-pre.ps.gz.
1207 -- The code below is the fixed version of this step.
1209 Tmp_Int := Dividend (J) * Base + Dividend (J + 1);
1211 -- Initial guess
1213 Q_Guess := Tmp_Int / Divisor_Dig1;
1214 R_Guess := Tmp_Int rem Divisor_Dig1;
1216 -- Refine the guess
1218 while Q_Guess >= Base
1219 or else Divisor_Dig2 * Q_Guess >
1220 R_Guess * Base + Dividend (J + 2)
1221 loop
1222 Q_Guess := Q_Guess - 1;
1223 R_Guess := R_Guess + Divisor_Dig1;
1224 exit when R_Guess >= Base;
1225 end loop;
1227 -- [ MULTIPLY & SUBTRACT ] (step D4). Q_Guess * Divisor is
1228 -- subtracted from the remaining dividend.
1230 Carry := 0;
1231 for K in reverse Divisor'Range loop
1232 Tmp_Int := Dividend (J + K) - Q_Guess * Divisor (K) + Carry;
1233 Tmp_Dig := Tmp_Int rem Base;
1234 Carry := Tmp_Int / Base;
1236 if Tmp_Dig < Int_0 then
1237 Tmp_Dig := Tmp_Dig + Base;
1238 Carry := Carry - 1;
1239 end if;
1241 Dividend (J + K) := Tmp_Dig;
1242 end loop;
1244 Dividend (J) := Dividend (J) + Carry;
1246 -- [ TEST REMAINDER ] & [ ADD BACK ] (steps D5 and D6)
1248 -- Here there is a slight difference from the book: the last
1249 -- carry is always added in above and below (cancelling each
1250 -- other). In fact the dividend going negative is used as
1251 -- the test.
1253 -- If the Dividend went negative, then Q_Guess was off by
1254 -- one, so it is decremented, and the divisor is added back
1255 -- into the relevant portion of the dividend.
1257 if Dividend (J) < Int_0 then
1258 Q_Guess := Q_Guess - 1;
1260 Carry := 0;
1261 for K in reverse Divisor'Range loop
1262 Tmp_Int := Dividend (J + K) + Divisor (K) + Carry;
1264 if Tmp_Int >= Base then
1265 Tmp_Int := Tmp_Int - Base;
1266 Carry := 1;
1267 else
1268 Carry := 0;
1269 end if;
1271 Dividend (J + K) := Tmp_Int;
1272 end loop;
1274 Dividend (J) := Dividend (J) + Carry;
1275 end if;
1277 -- Finally we can get the next quotient digit
1279 Quotient_V (J) := Q_Guess;
1280 end loop;
1282 -- [ UNNORMALIZE ] (step D8)
1284 if not Discard_Quotient then
1285 Quotient := Vector_To_Uint
1286 (Quotient_V, (L_Vec (1) < Int_0 xor R_Vec (1) < Int_0));
1287 end if;
1289 if not Discard_Remainder then
1290 declare
1291 Remainder_V : UI_Vector (1 .. R_Length);
1292 Ignore : Int;
1293 begin
1294 pragma Assert (D /= Int'(0));
1295 UI_Div_Vector
1296 (Dividend (Dividend'Last - R_Length + 1 .. Dividend'Last),
1298 Remainder_V, Ignore);
1299 Remainder := Vector_To_Uint (Remainder_V, L_Vec (1) < Int_0);
1300 end;
1301 end if;
1302 end Algorithm_D;
1303 end;
1304 end UI_Div_Rem;
1306 ------------
1307 -- UI_Eq --
1308 ------------
1310 function UI_Eq (Left : Int; Right : Valid_Uint) return Boolean is
1311 begin
1312 return not UI_Ne (UI_From_Int (Left), Right);
1313 end UI_Eq;
1315 function UI_Eq (Left : Valid_Uint; Right : Int) return Boolean is
1316 begin
1317 return not UI_Ne (Left, UI_From_Int (Right));
1318 end UI_Eq;
1320 function UI_Eq (Left : Valid_Uint; Right : Valid_Uint) return Boolean is
1321 begin
1322 return not UI_Ne (Left, Right);
1323 end UI_Eq;
1325 --------------
1326 -- UI_Expon --
1327 --------------
1329 function UI_Expon (Left : Int; Right : Unat) return Valid_Uint is
1330 begin
1331 return UI_Expon (UI_From_Int (Left), Right);
1332 end UI_Expon;
1334 function UI_Expon (Left : Valid_Uint; Right : Nat) return Valid_Uint is
1335 begin
1336 return UI_Expon (Left, UI_From_Int (Right));
1337 end UI_Expon;
1339 function UI_Expon (Left : Int; Right : Nat) return Valid_Uint is
1340 begin
1341 return UI_Expon (UI_From_Int (Left), UI_From_Int (Right));
1342 end UI_Expon;
1344 function UI_Expon
1345 (Left : Valid_Uint; Right : Unat) return Valid_Uint
1347 begin
1348 pragma Assert (Right >= Uint_0);
1350 -- Any value raised to power of 0 is 1
1352 if Right = Uint_0 then
1353 return Uint_1;
1355 -- 0 to any positive power is 0
1357 elsif Left = Uint_0 then
1358 return Uint_0;
1360 -- 1 to any power is 1
1362 elsif Left = Uint_1 then
1363 return Uint_1;
1365 -- Any value raised to power of 1 is that value
1367 elsif Right = Uint_1 then
1368 return Left;
1370 -- Cases which can be done by table lookup
1372 elsif Right <= Uint_128 then
1374 -- 2**N for N in 2 .. 128
1376 if Left = Uint_2 then
1377 declare
1378 Right_Int : constant Int := Direct_Val (Right);
1380 begin
1381 if Right_Int > UI_Power_2_Set then
1382 for J in UI_Power_2_Set + Int_1 .. Right_Int loop
1383 UI_Power_2 (J) := UI_Power_2 (J - Int_1) * Int_2;
1384 Uints_Min := Uints.Last;
1385 Udigits_Min := Udigits.Last;
1386 end loop;
1388 UI_Power_2_Set := Right_Int;
1389 end if;
1391 return UI_Power_2 (Right_Int);
1392 end;
1394 -- 10**N for N in 2 .. 128
1396 elsif Left = Uint_10 then
1397 declare
1398 Right_Int : constant Int := Direct_Val (Right);
1400 begin
1401 if Right_Int > UI_Power_10_Set then
1402 for J in UI_Power_10_Set + Int_1 .. Right_Int loop
1403 UI_Power_10 (J) := UI_Power_10 (J - Int_1) * Int (10);
1404 Uints_Min := Uints.Last;
1405 Udigits_Min := Udigits.Last;
1406 end loop;
1408 UI_Power_10_Set := Right_Int;
1409 end if;
1411 return UI_Power_10 (Right_Int);
1412 end;
1413 end if;
1414 end if;
1416 -- If we fall through, then we have the general case (see Knuth 4.6.3)
1418 declare
1419 N : Valid_Uint := Right;
1420 Squares : Valid_Uint := Left;
1421 Result : Valid_Uint := Uint_1;
1422 M : constant Uintp.Save_Mark := Uintp.Mark;
1424 begin
1425 loop
1426 if (Least_Sig_Digit (N) mod Int_2) = Int_1 then
1427 Result := Result * Squares;
1428 end if;
1430 N := N / Uint_2;
1431 exit when N = Uint_0;
1432 Squares := Squares * Squares;
1433 end loop;
1435 Uintp.Release_And_Save (M, Result);
1436 return Result;
1437 end;
1438 end UI_Expon;
1440 ----------------
1441 -- UI_From_CC --
1442 ----------------
1444 function UI_From_CC (Input : Char_Code) return Valid_Uint is
1445 begin
1446 return UI_From_Int (Int (Input));
1447 end UI_From_CC;
1449 -----------------
1450 -- UI_From_Int --
1451 -----------------
1453 function UI_From_Int (Input : Int) return Valid_Uint is
1454 U : Uint;
1456 begin
1457 if Min_Direct <= Input and then Input <= Max_Direct then
1458 return Valid_Uint (Int (Uint_Direct_Bias) + Input);
1459 end if;
1461 -- If already in the hash table, return entry
1463 U := UI_Ints.Get (Input);
1465 if Present (U) then
1466 return U;
1467 end if;
1469 -- For values of larger magnitude, compute digits into a vector and call
1470 -- Vector_To_Uint.
1472 declare
1473 Max_For_Int : constant := 3;
1474 -- Base is defined so that 3 Uint digits is sufficient to hold the
1475 -- largest possible Int value.
1477 V : UI_Vector (1 .. Max_For_Int);
1479 Temp_Integer : Int := Input;
1481 begin
1482 for J in reverse V'Range loop
1483 V (J) := abs (Temp_Integer rem Base);
1484 Temp_Integer := Temp_Integer / Base;
1485 end loop;
1487 U := Vector_To_Uint (V, Input < Int_0);
1488 UI_Ints.Set (Input, U);
1489 Uints_Min := Uints.Last;
1490 Udigits_Min := Udigits.Last;
1491 return U;
1492 end;
1493 end UI_From_Int;
1495 ----------------------
1496 -- UI_From_Integral --
1497 ----------------------
1499 function UI_From_Integral (Input : In_T) return Valid_Uint is
1500 begin
1501 -- If in range of our normal conversion function, use it so we can use
1502 -- direct access and our cache.
1504 if In_T'Size <= Int'Size
1505 or else Input in In_T (Int'First) .. In_T (Int'Last)
1506 then
1507 return UI_From_Int (Int (Input));
1509 else
1510 -- For values of larger magnitude, compute digits into a vector and
1511 -- call Vector_To_Uint.
1513 declare
1514 Max_For_In_T : constant Int := 3 * In_T'Size / Int'Size;
1515 Our_Base : constant In_T := In_T (Base);
1516 Temp_Integer : In_T := Input;
1517 -- Base is defined so that 3 Uint digits is sufficient to hold the
1518 -- largest possible Int value.
1520 U : Valid_Uint;
1521 V : UI_Vector (1 .. Max_For_In_T);
1523 begin
1524 for J in reverse V'Range loop
1525 V (J) := Int (abs (Temp_Integer rem Our_Base));
1526 Temp_Integer := Temp_Integer / Our_Base;
1527 end loop;
1529 U := Vector_To_Uint (V, Input < 0);
1530 Uints_Min := Uints.Last;
1531 Udigits_Min := Udigits.Last;
1533 return U;
1534 end;
1535 end if;
1536 end UI_From_Integral;
1538 ------------
1539 -- UI_GCD --
1540 ------------
1542 -- Lehmer's algorithm for GCD
1544 -- The idea is to avoid using multiple precision arithmetic wherever
1545 -- possible, substituting Int arithmetic instead. See Knuth volume II,
1546 -- Algorithm L (page 329).
1548 -- We use the same notation as Knuth (U_Hat standing for the obvious)
1550 function UI_GCD (Uin, Vin : Valid_Uint) return Valid_Uint is
1551 U, V : Valid_Uint;
1552 -- Copies of Uin and Vin
1554 U_Hat, V_Hat : Int;
1555 -- The most Significant digits of U,V
1557 A, B, C, D, T, Q, Den1, Den2 : Int;
1559 Tmp_UI : Valid_Uint;
1560 Marks : constant Uintp.Save_Mark := Uintp.Mark;
1561 Iterations : Integer := 0;
1563 begin
1564 pragma Assert (Uin >= Vin);
1565 pragma Assert (Vin >= Uint_0);
1567 U := Uin;
1568 V := Vin;
1570 loop
1571 Iterations := Iterations + 1;
1573 if Direct (V) then
1574 if V = Uint_0 then
1575 return U;
1576 else
1577 return
1578 UI_From_Int (GCD (Direct_Val (V), UI_To_Int (U rem V)));
1579 end if;
1580 end if;
1582 Most_Sig_2_Digits (U, V, U_Hat, V_Hat);
1583 A := 1;
1584 B := 0;
1585 C := 0;
1586 D := 1;
1588 loop
1589 -- We might overflow and get division by zero here. This just
1590 -- means we cannot take the single precision step
1592 Den1 := V_Hat + C;
1593 Den2 := V_Hat + D;
1594 exit when Den1 = Int_0 or else Den2 = Int_0;
1596 -- Compute Q, the trial quotient
1598 Q := (U_Hat + A) / Den1;
1600 exit when Q /= ((U_Hat + B) / Den2);
1602 -- A single precision step Euclid step will give same answer as a
1603 -- multiprecision one.
1605 T := A - (Q * C);
1606 A := C;
1607 C := T;
1609 T := B - (Q * D);
1610 B := D;
1611 D := T;
1613 T := U_Hat - (Q * V_Hat);
1614 U_Hat := V_Hat;
1615 V_Hat := T;
1617 end loop;
1619 -- Take a multiprecision Euclid step
1621 if B = Int_0 then
1623 -- No single precision steps take a regular Euclid step
1625 Tmp_UI := U rem V;
1626 U := V;
1627 V := Tmp_UI;
1629 else
1630 -- Use prior single precision steps to compute this Euclid step
1632 Tmp_UI := (UI_From_Int (A) * U) + (UI_From_Int (B) * V);
1633 V := (UI_From_Int (C) * U) + (UI_From_Int (D) * V);
1634 U := Tmp_UI;
1635 end if;
1637 -- If the operands are very different in magnitude, the loop will
1638 -- generate large amounts of short-lived data, which it is worth
1639 -- removing periodically.
1641 if Iterations > 100 then
1642 Release_And_Save (Marks, U, V);
1643 Iterations := 0;
1644 end if;
1645 end loop;
1646 end UI_GCD;
1648 ------------
1649 -- UI_Ge --
1650 ------------
1652 function UI_Ge (Left : Int; Right : Valid_Uint) return Boolean is
1653 begin
1654 return not UI_Lt (UI_From_Int (Left), Right);
1655 end UI_Ge;
1657 function UI_Ge (Left : Valid_Uint; Right : Int) return Boolean is
1658 begin
1659 return not UI_Lt (Left, UI_From_Int (Right));
1660 end UI_Ge;
1662 function UI_Ge (Left : Valid_Uint; Right : Valid_Uint) return Boolean is
1663 begin
1664 return not UI_Lt (Left, Right);
1665 end UI_Ge;
1667 ------------
1668 -- UI_Gt --
1669 ------------
1671 function UI_Gt (Left : Int; Right : Valid_Uint) return Boolean is
1672 begin
1673 return UI_Lt (Right, UI_From_Int (Left));
1674 end UI_Gt;
1676 function UI_Gt (Left : Valid_Uint; Right : Int) return Boolean is
1677 begin
1678 return UI_Lt (UI_From_Int (Right), Left);
1679 end UI_Gt;
1681 function UI_Gt (Left : Valid_Uint; Right : Valid_Uint) return Boolean is
1682 begin
1683 return UI_Lt (Left => Right, Right => Left);
1684 end UI_Gt;
1686 ---------------
1687 -- UI_Image --
1688 ---------------
1690 procedure UI_Image (Input : Uint; Format : UI_Format := Auto) is
1691 begin
1692 Image_Out (Input, True, Format);
1693 end UI_Image;
1695 function UI_Image
1696 (Input : Uint;
1697 Format : UI_Format := Auto) return String
1699 begin
1700 Image_Out (Input, True, Format);
1701 return UI_Image_Buffer (1 .. UI_Image_Length);
1702 end UI_Image;
1704 -------------------------
1705 -- UI_Is_In_Int_Range --
1706 -------------------------
1708 function UI_Is_In_Int_Range (Input : Valid_Uint) return Boolean is
1709 pragma Assert (Present (Input));
1710 -- Assertion is here in case we're called from C++ code, which does
1711 -- not check the predicates.
1712 begin
1713 -- Make sure we don't get called before Initialize
1715 pragma Assert (Uint_Int_First /= Uint_0);
1717 if Direct (Input) then
1718 return True;
1719 else
1720 return Input >= Uint_Int_First and then Input <= Uint_Int_Last;
1721 end if;
1722 end UI_Is_In_Int_Range;
1724 ------------
1725 -- UI_Le --
1726 ------------
1728 function UI_Le (Left : Int; Right : Valid_Uint) return Boolean is
1729 begin
1730 return not UI_Lt (Right, UI_From_Int (Left));
1731 end UI_Le;
1733 function UI_Le (Left : Valid_Uint; Right : Int) return Boolean is
1734 begin
1735 return not UI_Lt (UI_From_Int (Right), Left);
1736 end UI_Le;
1738 function UI_Le (Left : Valid_Uint; Right : Valid_Uint) return Boolean is
1739 begin
1740 return not UI_Lt (Left => Right, Right => Left);
1741 end UI_Le;
1743 ------------
1744 -- UI_Lt --
1745 ------------
1747 function UI_Lt (Left : Int; Right : Valid_Uint) return Boolean is
1748 begin
1749 return UI_Lt (UI_From_Int (Left), Right);
1750 end UI_Lt;
1752 function UI_Lt (Left : Valid_Uint; Right : Int) return Boolean is
1753 begin
1754 return UI_Lt (Left, UI_From_Int (Right));
1755 end UI_Lt;
1757 function UI_Lt (Left : Valid_Uint; Right : Valid_Uint) return Boolean is
1758 begin
1759 pragma Assert (Present (Left));
1760 pragma Assert (Present (Right));
1761 -- Assertions are here in case we're called from C++ code, which does
1762 -- not check the predicates.
1764 -- Quick processing for identical arguments
1766 if Int (Left) = Int (Right) then
1767 return False;
1769 -- Quick processing for both arguments directly represented
1771 elsif Direct (Left) and then Direct (Right) then
1772 return Int (Left) < Int (Right);
1774 -- At least one argument is more than one digit long
1776 else
1777 declare
1778 L_Length : constant Int := N_Digits (Left);
1779 R_Length : constant Int := N_Digits (Right);
1781 L_Vec : UI_Vector (1 .. L_Length);
1782 R_Vec : UI_Vector (1 .. R_Length);
1784 begin
1785 Init_Operand (Left, L_Vec);
1786 Init_Operand (Right, R_Vec);
1788 if L_Vec (1) < Int_0 then
1790 -- First argument negative, second argument non-negative
1792 if R_Vec (1) >= Int_0 then
1793 return True;
1795 -- Both arguments negative
1797 else
1798 if L_Length /= R_Length then
1799 return L_Length > R_Length;
1801 elsif L_Vec (1) /= R_Vec (1) then
1802 return L_Vec (1) < R_Vec (1);
1804 else
1805 for J in 2 .. L_Vec'Last loop
1806 if L_Vec (J) /= R_Vec (J) then
1807 return L_Vec (J) > R_Vec (J);
1808 end if;
1809 end loop;
1811 return False;
1812 end if;
1813 end if;
1815 else
1816 -- First argument non-negative, second argument negative
1818 if R_Vec (1) < Int_0 then
1819 return False;
1821 -- Both arguments non-negative
1823 else
1824 if L_Length /= R_Length then
1825 return L_Length < R_Length;
1826 else
1827 for J in L_Vec'Range loop
1828 if L_Vec (J) /= R_Vec (J) then
1829 return L_Vec (J) < R_Vec (J);
1830 end if;
1831 end loop;
1833 return False;
1834 end if;
1835 end if;
1836 end if;
1837 end;
1838 end if;
1839 end UI_Lt;
1841 ------------
1842 -- UI_Max --
1843 ------------
1845 function UI_Max (Left : Int; Right : Valid_Uint) return Valid_Uint is
1846 begin
1847 return UI_Max (UI_From_Int (Left), Right);
1848 end UI_Max;
1850 function UI_Max (Left : Valid_Uint; Right : Int) return Valid_Uint is
1851 begin
1852 return UI_Max (Left, UI_From_Int (Right));
1853 end UI_Max;
1855 function UI_Max (Left : Valid_Uint; Right : Valid_Uint) return Valid_Uint is
1856 begin
1857 if Left >= Right then
1858 return Left;
1859 else
1860 return Right;
1861 end if;
1862 end UI_Max;
1864 ------------
1865 -- UI_Min --
1866 ------------
1868 function UI_Min (Left : Int; Right : Valid_Uint) return Valid_Uint is
1869 begin
1870 return UI_Min (UI_From_Int (Left), Right);
1871 end UI_Min;
1873 function UI_Min (Left : Valid_Uint; Right : Int) return Valid_Uint is
1874 begin
1875 return UI_Min (Left, UI_From_Int (Right));
1876 end UI_Min;
1878 function UI_Min (Left : Valid_Uint; Right : Valid_Uint) return Valid_Uint is
1879 begin
1880 if Left <= Right then
1881 return Left;
1882 else
1883 return Right;
1884 end if;
1885 end UI_Min;
1887 -------------
1888 -- UI_Mod --
1889 -------------
1891 function UI_Mod (Left : Int; Right : Nonzero_Uint) return Valid_Uint is
1892 begin
1893 return UI_Mod (UI_From_Int (Left), Right);
1894 end UI_Mod;
1896 function UI_Mod
1897 (Left : Valid_Uint; Right : Nonzero_Int) return Valid_Uint
1899 begin
1900 return UI_Mod (Left, UI_From_Int (Right));
1901 end UI_Mod;
1903 function UI_Mod
1904 (Left : Valid_Uint; Right : Nonzero_Uint) return Valid_Uint
1906 Urem : constant Valid_Uint := Left rem Right;
1908 begin
1909 if (Left < Uint_0) = (Right < Uint_0)
1910 or else Urem = Uint_0
1911 then
1912 return Urem;
1913 else
1914 return Right + Urem;
1915 end if;
1916 end UI_Mod;
1918 -------------------------------
1919 -- UI_Modular_Exponentiation --
1920 -------------------------------
1922 function UI_Modular_Exponentiation
1923 (B : Valid_Uint;
1924 E : Valid_Uint;
1925 Modulo : Valid_Uint) return Valid_Uint
1927 M : constant Save_Mark := Mark;
1929 Result : Valid_Uint := Uint_1;
1930 Base : Valid_Uint := B;
1931 Exponent : Valid_Uint := E;
1933 begin
1934 while Exponent /= Uint_0 loop
1935 if Least_Sig_Digit (Exponent) rem Int'(2) = Int'(1) then
1936 Result := (Result * Base) rem Modulo;
1937 end if;
1939 Exponent := Exponent / Uint_2;
1940 Base := (Base * Base) rem Modulo;
1941 end loop;
1943 Release_And_Save (M, Result);
1944 return Result;
1945 end UI_Modular_Exponentiation;
1947 ------------------------
1948 -- UI_Modular_Inverse --
1949 ------------------------
1951 function UI_Modular_Inverse
1952 (N : Valid_Uint; Modulo : Valid_Uint) return Valid_Uint
1954 M : constant Save_Mark := Mark;
1955 U : Valid_Uint;
1956 V : Valid_Uint;
1957 Q : Valid_Uint;
1958 R : Valid_Uint;
1959 X : Valid_Uint;
1960 Y : Valid_Uint;
1961 T : Valid_Uint;
1962 S : Int := 1;
1964 begin
1965 U := Modulo;
1966 V := N;
1968 X := Uint_1;
1969 Y := Uint_0;
1971 loop
1972 UI_Div_Rem (U, V, Quotient => Q, Remainder => R);
1974 U := V;
1975 V := R;
1977 T := X;
1978 X := Y + Q * X;
1979 Y := T;
1980 S := -S;
1982 exit when R = Uint_1;
1983 end loop;
1985 if S = Int'(-1) then
1986 X := Modulo - X;
1987 end if;
1989 Release_And_Save (M, X);
1990 return X;
1991 end UI_Modular_Inverse;
1993 ------------
1994 -- UI_Mul --
1995 ------------
1997 function UI_Mul (Left : Int; Right : Valid_Uint) return Valid_Uint is
1998 begin
1999 return UI_Mul (UI_From_Int (Left), Right);
2000 end UI_Mul;
2002 function UI_Mul (Left : Valid_Uint; Right : Int) return Valid_Uint is
2003 begin
2004 return UI_Mul (Left, UI_From_Int (Right));
2005 end UI_Mul;
2007 function UI_Mul (Left : Valid_Uint; Right : Valid_Uint) return Valid_Uint is
2008 begin
2009 -- Case where product fits in the range of a 32-bit integer
2011 if Int (Left) <= Int (Uint_Max_Simple_Mul)
2012 and then
2013 Int (Right) <= Int (Uint_Max_Simple_Mul)
2014 then
2015 return UI_From_Int (Direct_Val (Left) * Direct_Val (Right));
2016 end if;
2018 -- Otherwise we have the general case (Algorithm M in Knuth)
2020 declare
2021 L_Length : constant Int := N_Digits (Left);
2022 R_Length : constant Int := N_Digits (Right);
2023 L_Vec : UI_Vector (1 .. L_Length);
2024 R_Vec : UI_Vector (1 .. R_Length);
2025 Neg : Boolean;
2027 begin
2028 Init_Operand (Left, L_Vec);
2029 Init_Operand (Right, R_Vec);
2030 Neg := L_Vec (1) < Int_0 xor R_Vec (1) < Int_0;
2031 L_Vec (1) := abs (L_Vec (1));
2032 R_Vec (1) := abs (R_Vec (1));
2034 Algorithm_M : declare
2035 Product : UI_Vector (1 .. L_Length + R_Length);
2036 Tmp_Sum : Int;
2037 Carry : Int;
2039 begin
2040 for J in Product'Range loop
2041 Product (J) := 0;
2042 end loop;
2044 for J in reverse R_Vec'Range loop
2045 Carry := 0;
2046 for K in reverse L_Vec'Range loop
2047 Tmp_Sum :=
2048 L_Vec (K) * R_Vec (J) + Product (J + K) + Carry;
2049 Product (J + K) := Tmp_Sum rem Base;
2050 Carry := Tmp_Sum / Base;
2051 end loop;
2053 Product (J) := Carry;
2054 end loop;
2056 return Vector_To_Uint (Product, Neg);
2057 end Algorithm_M;
2058 end;
2059 end UI_Mul;
2061 ------------
2062 -- UI_Ne --
2063 ------------
2065 function UI_Ne (Left : Int; Right : Valid_Uint) return Boolean is
2066 begin
2067 return UI_Ne (UI_From_Int (Left), Right);
2068 end UI_Ne;
2070 function UI_Ne (Left : Valid_Uint; Right : Int) return Boolean is
2071 begin
2072 return UI_Ne (Left, UI_From_Int (Right));
2073 end UI_Ne;
2075 function UI_Ne (Left : Valid_Uint; Right : Valid_Uint) return Boolean is
2076 begin
2077 pragma Assert (Present (Left));
2078 pragma Assert (Present (Right));
2079 -- Assertions are here in case we're called from C++ code, which does
2080 -- not check the predicates.
2082 -- Quick processing for identical arguments
2084 if Int (Left) = Int (Right) then
2085 return False;
2086 end if;
2088 -- See if left operand directly represented
2090 if Direct (Left) then
2092 -- If right operand directly represented then compare
2094 if Direct (Right) then
2095 return Int (Left) /= Int (Right);
2097 -- Left operand directly represented, right not, must be unequal
2099 else
2100 return True;
2101 end if;
2103 -- Right operand directly represented, left not, must be unequal
2105 elsif Direct (Right) then
2106 return True;
2107 end if;
2109 -- Otherwise both multi-word, do comparison
2111 declare
2112 Size : constant Int := N_Digits (Left);
2113 Left_Loc : Int;
2114 Right_Loc : Int;
2116 begin
2117 if Size /= N_Digits (Right) then
2118 return True;
2119 end if;
2121 Left_Loc := Uints.Table (Left).Loc;
2122 Right_Loc := Uints.Table (Right).Loc;
2124 for J in Int_0 .. Size - Int_1 loop
2125 if Udigits.Table (Left_Loc + J) /=
2126 Udigits.Table (Right_Loc + J)
2127 then
2128 return True;
2129 end if;
2130 end loop;
2132 return False;
2133 end;
2134 end UI_Ne;
2136 ----------------
2137 -- UI_Negate --
2138 ----------------
2140 function UI_Negate (Right : Valid_Uint) return Valid_Uint is
2141 begin
2142 -- Case where input is directly represented. Note that since the range
2143 -- of Direct values is non-symmetrical, the result may not be directly
2144 -- represented, this is taken care of in UI_From_Int.
2146 if Direct (Right) then
2147 return UI_From_Int (-Direct_Val (Right));
2149 -- Full processing for multi-digit case. Note that we cannot just copy
2150 -- the value to the end of the table negating the first digit, since the
2151 -- range of Direct values is non-symmetrical, so we can have a negative
2152 -- value that is not Direct whose negation can be represented directly.
2154 else
2155 declare
2156 R_Length : constant Int := N_Digits (Right);
2157 R_Vec : UI_Vector (1 .. R_Length);
2158 Neg : Boolean;
2160 begin
2161 Init_Operand (Right, R_Vec);
2162 Neg := R_Vec (1) > Int_0;
2163 R_Vec (1) := abs R_Vec (1);
2164 return Vector_To_Uint (R_Vec, Neg);
2165 end;
2166 end if;
2167 end UI_Negate;
2169 -------------
2170 -- UI_Rem --
2171 -------------
2173 function UI_Rem (Left : Int; Right : Nonzero_Uint) return Valid_Uint is
2174 begin
2175 return UI_Rem (UI_From_Int (Left), Right);
2176 end UI_Rem;
2178 function UI_Rem
2179 (Left : Valid_Uint; Right : Nonzero_Int) return Valid_Uint
2181 begin
2182 return UI_Rem (Left, UI_From_Int (Right));
2183 end UI_Rem;
2185 function UI_Rem
2186 (Left : Valid_Uint; Right : Nonzero_Uint) return Valid_Uint
2188 Remainder : Valid_Uint;
2189 Ignored_Quotient : Uint;
2191 begin
2192 pragma Assert (Right /= Uint_0);
2194 if Direct (Right) and then Direct (Left) then
2195 return UI_From_Int (Direct_Val (Left) rem Direct_Val (Right));
2197 else
2198 UI_Div_Rem
2199 (Left, Right, Ignored_Quotient, Remainder,
2200 Discard_Quotient => True);
2201 return Remainder;
2202 end if;
2203 end UI_Rem;
2205 ------------
2206 -- UI_Sub --
2207 ------------
2209 function UI_Sub (Left : Int; Right : Valid_Uint) return Valid_Uint is
2210 begin
2211 return UI_Add (Left, -Right);
2212 end UI_Sub;
2214 function UI_Sub (Left : Valid_Uint; Right : Int) return Valid_Uint is
2215 begin
2216 return UI_Add (Left, -Right);
2217 end UI_Sub;
2219 function UI_Sub (Left : Valid_Uint; Right : Valid_Uint) return Valid_Uint is
2220 begin
2221 if Direct (Left) and then Direct (Right) then
2222 return UI_From_Int (Direct_Val (Left) - Direct_Val (Right));
2223 else
2224 return UI_Add (Left, -Right);
2225 end if;
2226 end UI_Sub;
2228 --------------
2229 -- UI_To_CC --
2230 --------------
2232 function UI_To_CC (Input : Valid_Uint) return Char_Code is
2233 begin
2234 -- Char_Code and Int have equal upper bounds, so simply guard against
2235 -- negative Input and reuse conversion to Int. We trust that conversion
2236 -- to Int will raise Constraint_Error when Input is too large.
2238 pragma Assert
2239 (Char_Code'First = 0 and then Int (Char_Code'Last) = Int'Last);
2241 if Input >= Uint_0 then
2242 return Char_Code (UI_To_Int (Input));
2243 else
2244 raise Constraint_Error;
2245 end if;
2246 end UI_To_CC;
2248 ---------------
2249 -- UI_To_Int --
2250 ---------------
2252 function UI_To_Int (Input : Valid_Uint) return Int is
2253 begin
2254 if Direct (Input) then
2255 return Direct_Val (Input);
2257 -- Case of input is more than one digit
2259 else
2260 declare
2261 In_Length : constant Int := N_Digits (Input);
2262 In_Vec : UI_Vector (1 .. In_Length);
2263 Ret_Int : Int;
2265 begin
2266 -- Uints of more than one digit could be outside the range for
2267 -- Ints. Caller should have checked for this if not certain.
2268 -- Constraint_Error to attempt to convert from value outside
2269 -- Int'Range.
2271 if not UI_Is_In_Int_Range (Input) then
2272 raise Constraint_Error;
2273 end if;
2275 -- Otherwise, proceed ahead, we are OK
2277 Init_Operand (Input, In_Vec);
2278 Ret_Int := 0;
2280 -- Calculate -|Input| and then negates if value is positive. This
2281 -- handles our current definition of Int (based on 2s complement).
2282 -- Is it secure enough???
2284 for Idx in In_Vec'Range loop
2285 Ret_Int := Ret_Int * Base - abs In_Vec (Idx);
2286 end loop;
2288 if In_Vec (1) < Int_0 then
2289 return Ret_Int;
2290 else
2291 return -Ret_Int;
2292 end if;
2293 end;
2294 end if;
2295 end UI_To_Int;
2297 -----------------
2298 -- UI_To_Uns64 --
2299 -----------------
2301 function UI_To_Unsigned_64 (Input : Valid_Uint) return Unsigned_64 is
2302 begin
2303 if Input < Uint_0 then
2304 raise Constraint_Error;
2305 end if;
2307 if Direct (Input) then
2308 return Unsigned_64 (Direct_Val (Input));
2310 -- Case of input is more than one digit
2312 else
2313 if Input >= Uint_2**Int'(64) then
2314 raise Constraint_Error;
2315 end if;
2317 declare
2318 In_Length : constant Int := N_Digits (Input);
2319 In_Vec : UI_Vector (1 .. In_Length);
2320 Ret_Int : Unsigned_64 := 0;
2322 begin
2323 Init_Operand (Input, In_Vec);
2325 for Idx in In_Vec'Range loop
2326 Ret_Int :=
2327 Ret_Int * Unsigned_64 (Base) + Unsigned_64 (In_Vec (Idx));
2328 end loop;
2330 return Ret_Int;
2331 end;
2332 end if;
2333 end UI_To_Unsigned_64;
2335 --------------
2336 -- UI_Write --
2337 --------------
2339 procedure UI_Write (Input : Uint; Format : UI_Format := Auto) is
2340 begin
2341 Image_Out (Input, False, Format);
2342 end UI_Write;
2344 ---------------------
2345 -- Vector_To_Uint --
2346 ---------------------
2348 function Vector_To_Uint
2349 (In_Vec : UI_Vector;
2350 Negative : Boolean) return Valid_Uint
2352 Size : Int;
2353 Val : Int;
2355 begin
2356 -- The vector can contain leading zeros. These are not stored in the
2357 -- table, so loop through the vector looking for first non-zero digit
2359 for J in In_Vec'Range loop
2360 if In_Vec (J) /= Int_0 then
2362 -- The length of the value is the length of the rest of the vector
2364 Size := In_Vec'Last - J + 1;
2366 -- One digit value can always be represented directly
2368 if Size = Int_1 then
2369 if Negative then
2370 return Valid_Uint (Int (Uint_Direct_Bias) - In_Vec (J));
2371 else
2372 return Valid_Uint (Int (Uint_Direct_Bias) + In_Vec (J));
2373 end if;
2375 -- Positive two digit values may be in direct representation range
2377 elsif Size = Int_2 and then not Negative then
2378 Val := In_Vec (J) * Base + In_Vec (J + 1);
2380 if Val <= Max_Direct then
2381 return Valid_Uint (Int (Uint_Direct_Bias) + Val);
2382 end if;
2383 end if;
2385 -- The value is outside the direct representation range and must
2386 -- therefore be stored in the table. Expand the table to contain
2387 -- the count and digits. The index of the new table entry will be
2388 -- returned as the result.
2390 Uints.Append ((Length => Size, Loc => Udigits.Last + 1));
2392 if Negative then
2393 Val := -In_Vec (J);
2394 else
2395 Val := +In_Vec (J);
2396 end if;
2398 Udigits.Append (Val);
2400 for K in 2 .. Size loop
2401 Udigits.Append (In_Vec (J + K - 1));
2402 end loop;
2404 return Uints.Last;
2405 end if;
2406 end loop;
2408 -- Dropped through loop only if vector contained all zeros
2410 return Uint_0;
2411 end Vector_To_Uint;
2413 end Uintp;