* config/rs6000/rs6000.c (rs6000_output_symbol_ref): Move storage
[official-gcc.git] / include / splay-tree.h
blobf71d7d7b6f4e0844bde2fd9fc70bb7030fc8ec19
1 /* A splay-tree datatype.
2 Copyright (C) 1998-2015 Free Software Foundation, Inc.
3 Contributed by Mark Mitchell (mark@markmitchell.com).
5 This file is part of GCC.
7 GCC is free software; you can redistribute it and/or modify it
8 under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
12 GCC is distributed in the hope that it will be useful, but
13 WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GCC; see the file COPYING. If not, write to
19 the Free Software Foundation, 51 Franklin Street - Fifth Floor,
20 Boston, MA 02110-1301, USA. */
22 /* For an easily readable description of splay-trees, see:
24 Lewis, Harry R. and Denenberg, Larry. Data Structures and Their
25 Algorithms. Harper-Collins, Inc. 1991.
27 The major feature of splay trees is that all basic tree operations
28 are amortized O(log n) time for a tree with n nodes. */
30 #ifndef _SPLAY_TREE_H
31 #define _SPLAY_TREE_H
33 #ifdef __cplusplus
34 extern "C" {
35 #endif /* __cplusplus */
37 #include "ansidecl.h"
39 #ifdef HAVE_STDINT_H
40 #include <stdint.h>
41 #endif
42 #ifdef HAVE_INTTYPES_H
43 #include <inttypes.h>
44 #endif
46 /* Use typedefs for the key and data types to facilitate changing
47 these types, if necessary. These types should be sufficiently wide
48 that any pointer or scalar can be cast to these types, and then
49 cast back, without loss of precision. */
50 typedef uintptr_t splay_tree_key;
51 typedef uintptr_t splay_tree_value;
53 /* Forward declaration for a node in the tree. */
54 typedef struct splay_tree_node_s *splay_tree_node;
56 /* The type of a function which compares two splay-tree keys. The
57 function should return values as for qsort. */
58 typedef int (*splay_tree_compare_fn) (splay_tree_key, splay_tree_key);
60 /* The type of a function used to deallocate any resources associated
61 with the key. */
62 typedef void (*splay_tree_delete_key_fn) (splay_tree_key);
64 /* The type of a function used to deallocate any resources associated
65 with the value. */
66 typedef void (*splay_tree_delete_value_fn) (splay_tree_value);
68 /* The type of a function used to iterate over the tree. */
69 typedef int (*splay_tree_foreach_fn) (splay_tree_node, void*);
71 /* The type of a function used to allocate memory for tree root and
72 node structures. The first argument is the number of bytes needed;
73 the second is a data pointer the splay tree functions pass through
74 to the allocator. This function must never return zero. */
75 typedef void *(*splay_tree_allocate_fn) (int, void *);
77 /* The type of a function used to free memory allocated using the
78 corresponding splay_tree_allocate_fn. The first argument is the
79 memory to be freed; the latter is a data pointer the splay tree
80 functions pass through to the freer. */
81 typedef void (*splay_tree_deallocate_fn) (void *, void *);
83 /* The nodes in the splay tree. */
84 struct splay_tree_node_s {
85 /* The key. */
86 splay_tree_key key;
88 /* The value. */
89 splay_tree_value value;
91 /* The left and right children, respectively. */
92 splay_tree_node left;
93 splay_tree_node right;
96 /* The splay tree itself. */
97 struct splay_tree_s {
98 /* The root of the tree. */
99 splay_tree_node root;
101 /* The comparision function. */
102 splay_tree_compare_fn comp;
104 /* The deallocate-key function. NULL if no cleanup is necessary. */
105 splay_tree_delete_key_fn delete_key;
107 /* The deallocate-value function. NULL if no cleanup is necessary. */
108 splay_tree_delete_value_fn delete_value;
110 /* Node allocate function. Takes allocate_data as a parameter. */
111 splay_tree_allocate_fn allocate;
113 /* Free function for nodes and trees. Takes allocate_data as a parameter. */
114 splay_tree_deallocate_fn deallocate;
116 /* Parameter for allocate/free functions. */
117 void *allocate_data;
120 typedef struct splay_tree_s *splay_tree;
122 extern splay_tree splay_tree_new (splay_tree_compare_fn,
123 splay_tree_delete_key_fn,
124 splay_tree_delete_value_fn);
125 extern splay_tree splay_tree_new_with_allocator (splay_tree_compare_fn,
126 splay_tree_delete_key_fn,
127 splay_tree_delete_value_fn,
128 splay_tree_allocate_fn,
129 splay_tree_deallocate_fn,
130 void *);
131 extern splay_tree splay_tree_new_typed_alloc (splay_tree_compare_fn,
132 splay_tree_delete_key_fn,
133 splay_tree_delete_value_fn,
134 splay_tree_allocate_fn,
135 splay_tree_allocate_fn,
136 splay_tree_deallocate_fn,
137 void *);
138 extern void splay_tree_delete (splay_tree);
139 extern splay_tree_node splay_tree_insert (splay_tree,
140 splay_tree_key,
141 splay_tree_value);
142 extern void splay_tree_remove (splay_tree, splay_tree_key);
143 extern splay_tree_node splay_tree_lookup (splay_tree, splay_tree_key);
144 extern splay_tree_node splay_tree_predecessor (splay_tree, splay_tree_key);
145 extern splay_tree_node splay_tree_successor (splay_tree, splay_tree_key);
146 extern splay_tree_node splay_tree_max (splay_tree);
147 extern splay_tree_node splay_tree_min (splay_tree);
148 extern int splay_tree_foreach (splay_tree, splay_tree_foreach_fn, void*);
149 extern int splay_tree_compare_ints (splay_tree_key, splay_tree_key);
150 extern int splay_tree_compare_pointers (splay_tree_key, splay_tree_key);
152 #ifdef __cplusplus
154 #endif /* __cplusplus */
156 #endif /* _SPLAY_TREE_H */