* gcc.dg/store-motion-fgcse-sm.c (dg-final): Cleanup
[official-gcc.git] / gcc / ada / s-widcha.adb
blobc8fd2995777612acdd28db5424aa499b0c957666
1 ------------------------------------------------------------------------------
2 -- --
3 -- GNAT RUN-TIME COMPONENTS --
4 -- --
5 -- S Y S T E M . W I D _ C H A R --
6 -- --
7 -- B o d y --
8 -- --
9 -- Copyright (C) 1992-2009, Free Software Foundation, Inc. --
10 -- --
11 -- GNAT is free software; you can redistribute it and/or modify it under --
12 -- terms of the GNU General Public License as published by the Free Soft- --
13 -- ware Foundation; either version 3, or (at your option) any later ver- --
14 -- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
15 -- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
16 -- or FITNESS FOR A PARTICULAR PURPOSE. --
17 -- --
18 -- As a special exception under Section 7 of GPL version 3, you are granted --
19 -- additional permissions described in the GCC Runtime Library Exception, --
20 -- version 3.1, as published by the Free Software Foundation. --
21 -- --
22 -- You should have received a copy of the GNU General Public License and --
23 -- a copy of the GCC Runtime Library Exception along with this program; --
24 -- see the files COPYING3 and COPYING.RUNTIME respectively. If not, see --
25 -- <http://www.gnu.org/licenses/>. --
26 -- --
27 -- GNAT was originally developed by the GNAT team at New York University. --
28 -- Extensive contributions were provided by Ada Core Technologies Inc. --
29 -- --
30 ------------------------------------------------------------------------------
32 package body System.Wid_Char is
34 ---------------------
35 -- Width_Character --
36 ---------------------
38 function Width_Character (Lo, Hi : Character) return Natural is
39 W : Natural;
41 begin
42 W := 0;
44 for C in Lo .. Hi loop
45 declare
46 S : constant String := Character'Image (C);
48 begin
49 W := Natural'Max (W, S'Length);
50 end;
51 end loop;
53 return W;
54 end Width_Character;
56 end System.Wid_Char;