1 /* signal_node.h -*-C++-*-
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53 * @brief Signal nodes allow coordinated waking and sleeping of the runtime
54 * without hammering on a single location in memory.
56 * The workers are logically arranged in a binary tree and propagate messages
57 * leaf-ward. User workers notify the root about waking and sleeping, so only
58 * that one node need share a cache line with a user worker.
61 #ifndef INCLUDED_SIGNAL_NODE_DOT_H
62 #define INCLUDED_SIGNAL_NODE_DOT_H
64 #include "rts-common.h"
65 #include <cilk/common.h>
67 __CILKRTS_BEGIN_EXTERN_C
70 typedef struct signal_node_t signal_node_t
;
73 * Allocate and initialize a signal_node_t
75 * @return The initialized signal_node_t
78 signal_node_t
*signal_node_create(void);
81 * Free any resources and deallocate a signal_node_t
83 * @param node The node to be deallocated.
85 COMMON_SYSDEP
void signal_node_destroy(signal_node_t
*node
);
88 * Test whether the node thinks the worker should go to sleep
90 * @param node The node to be tested.
92 * @return 1 If the worker should go to sleep
93 * @return 0 If the worker should not go to sleep
96 unsigned int signal_node_should_wait(signal_node_t
*node
);
99 * Specify whether the worker should go to sleep
101 * @param node The node to be set.
102 * @param msg The value to be set. Valid values are:
103 * - 0 - the worker should go to sleep
104 * - 1 - the worker should stay active
107 void signal_node_msg(signal_node_t
*node
, unsigned int msg
);
111 * Wait for the node to be set
113 * @param node The node to wait on
116 void signal_node_wait(signal_node_t
*node
);
118 __CILKRTS_END_EXTERN_C
120 #endif // ! defined(INCLUDED_SIGNAL_NODE_DOT_H)