* java/lang/natRuntime.cc (insertSystemProperties): Set
[official-gcc.git] / gcc / bitmap.h
blob2915623fa416e7d4b791824af58f858c10826603
1 /* Functions to support general ended bitmaps.
2 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005
3 Free Software Foundation, Inc.
5 This file is part of GCC.
7 GCC is free software; you can redistribute it and/or modify it under
8 the terms of the GNU General Public License as published by the Free
9 Software Foundation; either version 2, or (at your option) any later
10 version.
12 GCC is distributed in the hope that it will be useful, but WITHOUT ANY
13 WARRANTY; without even the implied warranty of MERCHANTABILITY or
14 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
15 for more details.
17 You should have received a copy of the GNU General Public License
18 along with GCC; see the file COPYING. If not, write to the Free
19 Software Foundation, 59 Temple Place - Suite 330, Boston, MA
20 02111-1307, USA. */
22 #ifndef GCC_BITMAP_H
23 #define GCC_BITMAP_H
25 /* Fundamental storage type for bitmap. */
27 typedef unsigned long BITMAP_WORD;
28 /* BITMAP_WORD_BITS needs to be unsigned, but cannot contain casts as
29 it is used in preprocessor directives -- hence the 1u. */
30 #define BITMAP_WORD_BITS (CHAR_BIT * SIZEOF_LONG * 1u)
32 /* Number of words to use for each element in the linked list. */
34 #ifndef BITMAP_ELEMENT_WORDS
35 #define BITMAP_ELEMENT_WORDS ((128 + BITMAP_WORD_BITS - 1) / BITMAP_WORD_BITS)
36 #endif
38 /* Number of bits in each actual element of a bitmap. */
40 #define BITMAP_ELEMENT_ALL_BITS (BITMAP_ELEMENT_WORDS * BITMAP_WORD_BITS)
42 /* Obstack for allocating bitmaps and elements from. */
43 typedef struct bitmap_obstack GTY (())
45 struct bitmap_element_def *elements;
46 struct bitmap_head_def *heads;
47 struct obstack GTY ((skip)) obstack;
48 } bitmap_obstack;
50 /* Bitmap set element. We use a linked list to hold only the bits that
51 are set. This allows for use to grow the bitset dynamically without
52 having to realloc and copy a giant bit array. The `prev' field is
53 undefined for an element on the free list. */
55 typedef struct bitmap_element_def GTY(())
57 struct bitmap_element_def *next; /* Next element. */
58 struct bitmap_element_def *prev; /* Previous element. */
59 unsigned int indx; /* regno/BITMAP_ELEMENT_ALL_BITS. */
60 BITMAP_WORD bits[BITMAP_ELEMENT_WORDS]; /* Bits that are set. */
61 } bitmap_element;
63 /* Head of bitmap linked list. */
64 typedef struct bitmap_head_def GTY(()) {
65 bitmap_element *first; /* First element in linked list. */
66 bitmap_element *current; /* Last element looked at. */
67 unsigned int indx; /* Index of last element looked at. */
68 bitmap_obstack *obstack; /* Obstack to allocate elements from.
69 If NULL, then use ggc_alloc. */
70 } bitmap_head;
73 typedef struct bitmap_head_def *bitmap;
75 /* Global data */
76 extern bitmap_element bitmap_zero_bits; /* Zero bitmap element */
77 extern bitmap_obstack bitmap_default_obstack; /* Default bitmap obstack */
79 /* Clear a bitmap by freeing up the linked list. */
80 extern void bitmap_clear (bitmap);
82 /* Copy a bitmap to another bitmap. */
83 extern void bitmap_copy (bitmap, bitmap);
85 /* True if two bitmaps are identical. */
86 extern bool bitmap_equal_p (bitmap, bitmap);
88 /* True if the bitmaps intersect (their AND is non-empty). */
89 extern bool bitmap_intersect_p (bitmap, bitmap);
91 /* True if the complement of the second intersects the first (their
92 AND_COMPL is non-empty). */
93 extern bool bitmap_intersect_compl_p (bitmap, bitmap);
95 /* True if MAP is an empty bitmap. */
96 #define bitmap_empty_p(MAP) (!(MAP)->first)
98 /* Boolean operations on bitmaps. The _into variants are two operand
99 versions that modify the first source operand. The other variants
100 are three operand versions that to not destroy the source bitmaps.
101 The operations supported are &, & ~, |, ^. */
102 extern void bitmap_and (bitmap, bitmap, bitmap);
103 extern void bitmap_and_into (bitmap, bitmap);
104 extern void bitmap_and_compl (bitmap, bitmap, bitmap);
105 extern bool bitmap_and_compl_into (bitmap, bitmap);
106 extern bool bitmap_ior (bitmap, bitmap, bitmap);
107 extern bool bitmap_ior_into (bitmap, bitmap);
108 extern void bitmap_xor (bitmap, bitmap, bitmap);
109 extern void bitmap_xor_into (bitmap, bitmap);
111 /* DST = A | (B & ~C). Return true if DST changes. */
112 extern bool bitmap_ior_and_compl (bitmap DST, bitmap A, bitmap B, bitmap C);
113 /* A |= (B & ~C). Return true if A changes. */
114 extern bool bitmap_ior_and_compl_into (bitmap DST, bitmap B, bitmap C);
116 /* Clear a single register in a register set. */
117 extern void bitmap_clear_bit (bitmap, int);
119 /* Set a single register in a register set. */
120 extern void bitmap_set_bit (bitmap, int);
122 /* Return true if a register is set in a register set. */
123 extern int bitmap_bit_p (bitmap, int);
125 /* Debug functions to print a bitmap linked list. */
126 extern void debug_bitmap (bitmap);
127 extern void debug_bitmap_file (FILE *, bitmap);
129 /* Print a bitmap. */
130 extern void bitmap_print (FILE *, bitmap, const char *, const char *);
132 /* Initialize and releas a bitmap obstack. */
133 extern void bitmap_obstack_initialize (bitmap_obstack *);
134 extern void bitmap_obstack_release (bitmap_obstack *);
136 /* Initialize a bitmap header. OBSTACK indicates the bitmap obstack
137 to allocate from, NULL for GC'd bitmap. */
139 static inline void
140 bitmap_initialize (bitmap head, bitmap_obstack *obstack)
142 head->first = head->current = NULL;
143 head->obstack = obstack;
146 /* Allocate and free bitmaps from obstack, malloc and gc'd memory. */
147 extern bitmap bitmap_obstack_alloc (bitmap_obstack *obstack);
148 extern bitmap bitmap_gc_alloc (void);
149 extern void bitmap_obstack_free (bitmap);
151 /* A few compatibility/functions macros for compatibility with sbitmaps */
152 #define dump_bitmap(file, bitmap) bitmap_print (file, bitmap, "", "\n")
153 #define bitmap_zero(a) bitmap_clear (a)
154 extern unsigned bitmap_first_set_bit (bitmap);
156 /* Allocate a bitmap from a bit obstack. */
157 #define BITMAP_ALLOC(OBSTACK) bitmap_obstack_alloc (OBSTACK)
159 /* Allocate a gc'd bitmap. */
160 #define BITMAP_GGC_ALLOC() bitmap_gc_alloc ()
162 /* Do any cleanup needed on a bitmap when it is no longer used. */
163 #define BITMAP_FREE(BITMAP) \
164 ((void)(bitmap_obstack_free (BITMAP), (BITMAP) = NULL))
166 /* Iterator for bitmaps. */
168 typedef struct
170 /* Pointer to the current bitmap element. */
171 bitmap_element *elt1;
173 /* Pointer to 2nd bitmap element when two are involved. */
174 bitmap_element *elt2;
176 /* Word within the current element. */
177 unsigned word_no;
179 /* Contents of the actually processed word. When finding next bit
180 it is shifted right, so that the actual bit is always the least
181 significant bit of ACTUAL. */
182 BITMAP_WORD bits;
183 } bitmap_iterator;
185 /* Initialize a single bitmap iterator. START_BIT is the first bit to
186 iterate from. */
188 static inline void
189 bmp_iter_set_init (bitmap_iterator *bi, bitmap map,
190 unsigned start_bit, unsigned *bit_no)
192 bi->elt1 = map->first;
193 bi->elt2 = NULL;
195 /* Advance elt1 until it is not before the block containing start_bit. */
196 while (1)
198 if (!bi->elt1)
200 bi->elt1 = &bitmap_zero_bits;
201 break;
204 if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
205 break;
206 bi->elt1 = bi->elt1->next;
209 /* We might have gone past the start bit, so reinitialize it. */
210 if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
211 start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
213 /* Initialize for what is now start_bit. */
214 bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
215 bi->bits = bi->elt1->bits[bi->word_no];
216 bi->bits >>= start_bit % BITMAP_WORD_BITS;
218 /* If this word is zero, we must make sure we're not pointing at the
219 first bit, otherwise our incrementing to the next word boundary
220 will fail. It won't matter if this increment moves us into the
221 next word. */
222 start_bit += !bi->bits;
224 *bit_no = start_bit;
227 /* Initialize an iterator to iterate over the intersection of two
228 bitmaps. START_BIT is the bit to commence from. */
230 static inline void
231 bmp_iter_and_init (bitmap_iterator *bi, bitmap map1, bitmap map2,
232 unsigned start_bit, unsigned *bit_no)
234 bi->elt1 = map1->first;
235 bi->elt2 = map2->first;
237 /* Advance elt1 until it is not before the block containing
238 start_bit. */
239 while (1)
241 if (!bi->elt1)
243 bi->elt2 = NULL;
244 break;
247 if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
248 break;
249 bi->elt1 = bi->elt1->next;
252 /* Advance elt2 until it is not before elt1. */
253 while (1)
255 if (!bi->elt2)
257 bi->elt1 = bi->elt2 = &bitmap_zero_bits;
258 break;
261 if (bi->elt2->indx >= bi->elt1->indx)
262 break;
263 bi->elt2 = bi->elt2->next;
266 /* If we're at the same index, then we have some intersecting bits. */
267 if (bi->elt1->indx == bi->elt2->indx)
269 /* We might have advanced beyond the start_bit, so reinitialize
270 for that. */
271 if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
272 start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
274 bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
275 bi->bits = bi->elt1->bits[bi->word_no] & bi->elt2->bits[bi->word_no];
276 bi->bits >>= start_bit % BITMAP_WORD_BITS;
278 else
280 /* Otherwise we must immediately advance elt1, so initialize for
281 that. */
282 bi->word_no = BITMAP_ELEMENT_WORDS - 1;
283 bi->bits = 0;
286 /* If this word is zero, we must make sure we're not pointing at the
287 first bit, otherwise our incrementing to the next word boundary
288 will fail. It won't matter if this increment moves us into the
289 next word. */
290 start_bit += !bi->bits;
292 *bit_no = start_bit;
295 /* Initialize an iterator to iterate over the bits in MAP1 & ~MAP2.
298 static inline void
299 bmp_iter_and_compl_init (bitmap_iterator *bi, bitmap map1, bitmap map2,
300 unsigned start_bit, unsigned *bit_no)
302 bi->elt1 = map1->first;
303 bi->elt2 = map2->first;
305 /* Advance elt1 until it is not before the block containing start_bit. */
306 while (1)
308 if (!bi->elt1)
310 bi->elt1 = &bitmap_zero_bits;
311 break;
314 if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
315 break;
316 bi->elt1 = bi->elt1->next;
319 /* Advance elt2 until it is not before elt1. */
320 while (bi->elt2 && bi->elt2->indx < bi->elt1->indx)
321 bi->elt2 = bi->elt2->next;
323 /* We might have advanced beyond the start_bit, so reinitialize for
324 that. */
325 if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
326 start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
328 bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
329 bi->bits = bi->elt1->bits[bi->word_no];
330 if (bi->elt2 && bi->elt1->indx == bi->elt2->indx)
331 bi->bits &= ~bi->elt2->bits[bi->word_no];
332 bi->bits >>= start_bit % BITMAP_WORD_BITS;
334 /* If this word is zero, we must make sure we're not pointing at the
335 first bit, otherwise our incrementing to the next word boundary
336 will fail. It won't matter if this increment moves us into the
337 next word. */
338 start_bit += !bi->bits;
340 *bit_no = start_bit;
343 /* Advance to the next bit in BI. We don't advance to the next
344 nonzero bit yet. */
346 static inline void
347 bmp_iter_next (bitmap_iterator *bi, unsigned *bit_no)
349 bi->bits >>= 1;
350 *bit_no += 1;
353 /* Advance to the next nonzero bit of a single bitmap, we will have
354 already advanced past the just iterated bit. Return true if there
355 is a bit to iterate. */
357 static inline bool
358 bmp_iter_set (bitmap_iterator *bi, unsigned *bit_no)
360 /* If our current word is nonzero, it contains the bit we want. */
361 if (bi->bits)
363 next_bit:
364 while (!(bi->bits & 1))
366 bi->bits >>= 1;
367 *bit_no += 1;
369 return true;
372 /* Round up to the word boundary. We might have just iterated past
373 the end of the last word, hence the -1. It is not possible for
374 bit_no to point at the beginning of the now last word. */
375 *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
376 / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
377 bi->word_no++;
379 while (1)
381 /* Find the next nonzero word in this elt. */
382 while (bi->word_no != BITMAP_ELEMENT_WORDS)
384 bi->bits = bi->elt1->bits[bi->word_no];
385 if (bi->bits)
386 goto next_bit;
387 *bit_no += BITMAP_WORD_BITS;
388 bi->word_no++;
391 /* Advance to the next element. */
392 bi->elt1 = bi->elt1->next;
393 if (!bi->elt1)
394 return false;
395 *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
396 bi->word_no = 0;
400 /* Advance to the next nonzero bit of an intersecting pair of
401 bitmaps. We will have already advanced past the just iterated bit.
402 Return true if there is a bit to iterate. */
404 static inline bool
405 bmp_iter_and (bitmap_iterator *bi, unsigned *bit_no)
407 /* If our current word is nonzero, it contains the bit we want. */
408 if (bi->bits)
410 next_bit:
411 while (!(bi->bits & 1))
413 bi->bits >>= 1;
414 *bit_no += 1;
416 return true;
419 /* Round up to the word boundary. We might have just iterated past
420 the end of the last word, hence the -1. It is not possible for
421 bit_no to point at the beginning of the now last word. */
422 *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
423 / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
424 bi->word_no++;
426 while (1)
428 /* Find the next nonzero word in this elt. */
429 while (bi->word_no != BITMAP_ELEMENT_WORDS)
431 bi->bits = bi->elt1->bits[bi->word_no] & bi->elt2->bits[bi->word_no];
432 if (bi->bits)
433 goto next_bit;
434 *bit_no += BITMAP_WORD_BITS;
435 bi->word_no++;
438 /* Advance to the next identical element. */
441 /* Advance elt1 while it is less than elt2. We always want
442 to advance one elt. */
445 bi->elt1 = bi->elt1->next;
446 if (!bi->elt1)
447 return false;
449 while (bi->elt1->indx < bi->elt2->indx);
451 /* Advance elt2 to be no less than elt1. This might not
452 advance. */
453 while (bi->elt2->indx < bi->elt1->indx)
455 bi->elt2 = bi->elt2->next;
456 if (!bi->elt2)
457 return false;
460 while (bi->elt1->indx != bi->elt2->indx);
462 *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
463 bi->word_no = 0;
467 /* Advance to the next nonzero bit in the intersection of
468 complemented bitmaps. We will have already advanced past the just
469 iterated bit. */
471 static inline bool
472 bmp_iter_and_compl (bitmap_iterator *bi, unsigned *bit_no)
474 /* If our current word is nonzero, it contains the bit we want. */
475 if (bi->bits)
477 next_bit:
478 while (!(bi->bits & 1))
480 bi->bits >>= 1;
481 *bit_no += 1;
483 return true;
486 /* Round up to the word boundary. We might have just iterated past
487 the end of the last word, hence the -1. It is not possible for
488 bit_no to point at the beginning of the now last word. */
489 *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
490 / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
491 bi->word_no++;
493 while (1)
495 /* Find the next nonzero word in this elt. */
496 while (bi->word_no != BITMAP_ELEMENT_WORDS)
498 bi->bits = bi->elt1->bits[bi->word_no];
499 if (bi->elt2 && bi->elt2->indx == bi->elt1->indx)
500 bi->bits &= ~bi->elt2->bits[bi->word_no];
501 if (bi->bits)
502 goto next_bit;
503 *bit_no += BITMAP_WORD_BITS;
504 bi->word_no++;
507 /* Advance to the next element of elt1. */
508 bi->elt1 = bi->elt1->next;
509 if (!bi->elt1)
510 return false;
512 /* Advance elt2 until it is no less than elt1. */
513 while (bi->elt2 && bi->elt2->indx < bi->elt1->indx)
514 bi->elt2 = bi->elt2->next;
516 *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
517 bi->word_no = 0;
521 /* Loop over all bits set in BITMAP, starting with MIN and setting
522 BITNUM to the bit number. ITER is a bitmap iterator. BITNUM
523 should be treated as a read-only variable as it contains loop
524 state. */
526 #define EXECUTE_IF_SET_IN_BITMAP(BITMAP, MIN, BITNUM, ITER) \
527 for (bmp_iter_set_init (&(ITER), (BITMAP), (MIN), &(BITNUM)); \
528 bmp_iter_set (&(ITER), &(BITNUM)); \
529 bmp_iter_next (&(ITER), &(BITNUM)))
531 /* Loop over all the bits set in BITMAP1 & BITMAP2, starting with MIN
532 and setting BITNUM to the bit number. ITER is a bitmap iterator.
533 BITNUM should be treated as a read-only variable as it contains
534 loop state. */
536 #define EXECUTE_IF_AND_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, ITER) \
537 for (bmp_iter_and_init (&(ITER), (BITMAP1), (BITMAP2), (MIN), \
538 &(BITNUM)); \
539 bmp_iter_and (&(ITER), &(BITNUM)); \
540 bmp_iter_next (&(ITER), &(BITNUM)))
542 /* Loop over all the bits set in BITMAP1 & ~BITMAP2, starting with MIN
543 and setting BITNUM to the bit number. ITER is a bitmap iterator.
544 BITNUM should be treated as a read-only variable as it contains
545 loop state. */
547 #define EXECUTE_IF_AND_COMPL_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, ITER) \
548 for (bmp_iter_and_compl_init (&(ITER), (BITMAP1), (BITMAP2), (MIN), \
549 &(BITNUM)); \
550 bmp_iter_and_compl (&(ITER), &(BITNUM)); \
551 bmp_iter_next (&(ITER), &(BITNUM)))
553 #endif /* GCC_BITMAP_H */