1 /* signal_node.h -*-C++-*-
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42 * @brief Signal nodes allow coordinated waking and sleeping of the runtime
43 * without hammering on a single location in memory.
45 * The workers are logically arranged in a binary tree and propagate messages
46 * leaf-ward. User workers notify the root about waking and sleeping, so only
47 * that one node need share a cache line with a user worker.
50 #ifndef INCLUDED_SIGNAL_NODE_DOT_H
51 #define INCLUDED_SIGNAL_NODE_DOT_H
53 #include "rts-common.h"
54 #include <cilk/common.h>
56 __CILKRTS_BEGIN_EXTERN_C
59 typedef struct signal_node_t signal_node_t
;
62 * Allocate and initialize a signal_node_t
64 * @return The initialized signal_node_t
67 signal_node_t
*signal_node_create(void);
70 * Free any resources and deallocate a signal_node_t
72 * @param node The node to be deallocated.
74 COMMON_SYSDEP
void signal_node_destroy(signal_node_t
*node
);
77 * Test whether the node thinks the worker should go to sleep
79 * @param node The node to be tested.
81 * @return 1 If the worker should go to sleep
82 * @return 0 If the worker should not go to sleep
85 unsigned int signal_node_should_wait(signal_node_t
*node
);
88 * Specify whether the worker should go to sleep
90 * @param node The node to be set.
91 * @param msg The value to be set. Valid values are:
92 * - 0 - the worker should go to sleep
93 * - 1 - the worker should stay active
96 void signal_node_msg(signal_node_t
*node
, unsigned int msg
);
100 * Wait for the node to be set
102 * @param node The node to wait on
105 void signal_node_wait(signal_node_t
*node
);
107 __CILKRTS_END_EXTERN_C
109 #endif // ! defined(INCLUDED_SIGNAL_NODE_DOT_H)