Revert "Set num_threads to 50 on 32-bit hppa in two libgomp loop tests"
[official-gcc.git] / libgo / go / sync / map_bench_test.go
blobe7b0e6039c44d13edd7df73896e3dc5d03d3032c
1 // Copyright 2016 The Go Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style
3 // license that can be found in the LICENSE file.
5 package sync_test
7 import (
8 "fmt"
9 "reflect"
10 "sync"
11 "sync/atomic"
12 "testing"
15 type bench struct {
16 setup func(*testing.B, mapInterface)
17 perG func(b *testing.B, pb *testing.PB, i int, m mapInterface)
20 func benchMap(b *testing.B, bench bench) {
21 for _, m := range [...]mapInterface{&DeepCopyMap{}, &RWMutexMap{}, &sync.Map{}} {
22 b.Run(fmt.Sprintf("%T", m), func(b *testing.B) {
23 m = reflect.New(reflect.TypeOf(m).Elem()).Interface().(mapInterface)
24 if bench.setup != nil {
25 bench.setup(b, m)
28 b.ResetTimer()
30 var i int64
31 b.RunParallel(func(pb *testing.PB) {
32 id := int(atomic.AddInt64(&i, 1) - 1)
33 bench.perG(b, pb, id*b.N, m)
39 func BenchmarkLoadMostlyHits(b *testing.B) {
40 const hits, misses = 1023, 1
42 benchMap(b, bench{
43 setup: func(_ *testing.B, m mapInterface) {
44 for i := 0; i < hits; i++ {
45 m.LoadOrStore(i, i)
47 // Prime the map to get it into a steady state.
48 for i := 0; i < hits*2; i++ {
49 m.Load(i % hits)
53 perG: func(b *testing.B, pb *testing.PB, i int, m mapInterface) {
54 for ; pb.Next(); i++ {
55 m.Load(i % (hits + misses))
61 func BenchmarkLoadMostlyMisses(b *testing.B) {
62 const hits, misses = 1, 1023
64 benchMap(b, bench{
65 setup: func(_ *testing.B, m mapInterface) {
66 for i := 0; i < hits; i++ {
67 m.LoadOrStore(i, i)
69 // Prime the map to get it into a steady state.
70 for i := 0; i < hits*2; i++ {
71 m.Load(i % hits)
75 perG: func(b *testing.B, pb *testing.PB, i int, m mapInterface) {
76 for ; pb.Next(); i++ {
77 m.Load(i % (hits + misses))
83 func BenchmarkLoadOrStoreBalanced(b *testing.B) {
84 const hits, misses = 128, 128
86 benchMap(b, bench{
87 setup: func(b *testing.B, m mapInterface) {
88 if _, ok := m.(*DeepCopyMap); ok {
89 b.Skip("DeepCopyMap has quadratic running time.")
91 for i := 0; i < hits; i++ {
92 m.LoadOrStore(i, i)
94 // Prime the map to get it into a steady state.
95 for i := 0; i < hits*2; i++ {
96 m.Load(i % hits)
100 perG: func(b *testing.B, pb *testing.PB, i int, m mapInterface) {
101 for ; pb.Next(); i++ {
102 j := i % (hits + misses)
103 if j < hits {
104 if _, ok := m.LoadOrStore(j, i); !ok {
105 b.Fatalf("unexpected miss for %v", j)
107 } else {
108 if v, loaded := m.LoadOrStore(i, i); loaded {
109 b.Fatalf("failed to store %v: existing value %v", i, v)
117 func BenchmarkLoadOrStoreUnique(b *testing.B) {
118 benchMap(b, bench{
119 setup: func(b *testing.B, m mapInterface) {
120 if _, ok := m.(*DeepCopyMap); ok {
121 b.Skip("DeepCopyMap has quadratic running time.")
125 perG: func(b *testing.B, pb *testing.PB, i int, m mapInterface) {
126 for ; pb.Next(); i++ {
127 m.LoadOrStore(i, i)
133 func BenchmarkLoadOrStoreCollision(b *testing.B) {
134 benchMap(b, bench{
135 setup: func(_ *testing.B, m mapInterface) {
136 m.LoadOrStore(0, 0)
139 perG: func(b *testing.B, pb *testing.PB, i int, m mapInterface) {
140 for ; pb.Next(); i++ {
141 m.LoadOrStore(0, 0)
147 func BenchmarkLoadAndDeleteBalanced(b *testing.B) {
148 const hits, misses = 128, 128
150 benchMap(b, bench{
151 setup: func(b *testing.B, m mapInterface) {
152 if _, ok := m.(*DeepCopyMap); ok {
153 b.Skip("DeepCopyMap has quadratic running time.")
155 for i := 0; i < hits; i++ {
156 m.LoadOrStore(i, i)
158 // Prime the map to get it into a steady state.
159 for i := 0; i < hits*2; i++ {
160 m.Load(i % hits)
164 perG: func(b *testing.B, pb *testing.PB, i int, m mapInterface) {
165 for ; pb.Next(); i++ {
166 j := i % (hits + misses)
167 if j < hits {
168 m.LoadAndDelete(j)
169 } else {
170 m.LoadAndDelete(i)
177 func BenchmarkLoadAndDeleteUnique(b *testing.B) {
178 benchMap(b, bench{
179 setup: func(b *testing.B, m mapInterface) {
180 if _, ok := m.(*DeepCopyMap); ok {
181 b.Skip("DeepCopyMap has quadratic running time.")
185 perG: func(b *testing.B, pb *testing.PB, i int, m mapInterface) {
186 for ; pb.Next(); i++ {
187 m.LoadAndDelete(i)
193 func BenchmarkLoadAndDeleteCollision(b *testing.B) {
194 benchMap(b, bench{
195 setup: func(_ *testing.B, m mapInterface) {
196 m.LoadOrStore(0, 0)
199 perG: func(b *testing.B, pb *testing.PB, i int, m mapInterface) {
200 for ; pb.Next(); i++ {
201 m.LoadAndDelete(0)
207 func BenchmarkRange(b *testing.B) {
208 const mapSize = 1 << 10
210 benchMap(b, bench{
211 setup: func(_ *testing.B, m mapInterface) {
212 for i := 0; i < mapSize; i++ {
213 m.Store(i, i)
217 perG: func(b *testing.B, pb *testing.PB, i int, m mapInterface) {
218 for ; pb.Next(); i++ {
219 m.Range(func(_, _ any) bool { return true })
225 // BenchmarkAdversarialAlloc tests performance when we store a new value
226 // immediately whenever the map is promoted to clean and otherwise load a
227 // unique, missing key.
229 // This forces the Load calls to always acquire the map's mutex.
230 func BenchmarkAdversarialAlloc(b *testing.B) {
231 benchMap(b, bench{
232 perG: func(b *testing.B, pb *testing.PB, i int, m mapInterface) {
233 var stores, loadsSinceStore int64
234 for ; pb.Next(); i++ {
235 m.Load(i)
236 if loadsSinceStore++; loadsSinceStore > stores {
237 m.LoadOrStore(i, stores)
238 loadsSinceStore = 0
239 stores++
246 // BenchmarkAdversarialDelete tests performance when we periodically delete
247 // one key and add a different one in a large map.
249 // This forces the Load calls to always acquire the map's mutex and periodically
250 // makes a full copy of the map despite changing only one entry.
251 func BenchmarkAdversarialDelete(b *testing.B) {
252 const mapSize = 1 << 10
254 benchMap(b, bench{
255 setup: func(_ *testing.B, m mapInterface) {
256 for i := 0; i < mapSize; i++ {
257 m.Store(i, i)
261 perG: func(b *testing.B, pb *testing.PB, i int, m mapInterface) {
262 for ; pb.Next(); i++ {
263 m.Load(i)
265 if i%mapSize == 0 {
266 m.Range(func(k, _ any) bool {
267 m.Delete(k)
268 return false
270 m.Store(i, i)
277 func BenchmarkDeleteCollision(b *testing.B) {
278 benchMap(b, bench{
279 setup: func(_ *testing.B, m mapInterface) {
280 m.LoadOrStore(0, 0)
283 perG: func(b *testing.B, pb *testing.PB, i int, m mapInterface) {
284 for ; pb.Next(); i++ {
285 m.Delete(0)