2016-10-04 Richard Biener <rguenther@suse.de>
[official-gcc.git] / gcc / bb-reorder.c
blobbb8435f131c200b2996607849d667a44924f4612
1 /* Basic block reordering routines for the GNU compiler.
2 Copyright (C) 2000-2016 Free Software Foundation, Inc.
4 This file is part of GCC.
6 GCC is free software; you can redistribute it and/or modify it
7 under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 3, or (at your option)
9 any later version.
11 GCC is distributed in the hope that it will be useful, but WITHOUT
12 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
13 or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
14 License for more details.
16 You should have received a copy of the GNU General Public License
17 along with GCC; see the file COPYING3. If not see
18 <http://www.gnu.org/licenses/>. */
20 /* This file contains the "reorder blocks" pass, which changes the control
21 flow of a function to encounter fewer branches; the "partition blocks"
22 pass, which divides the basic blocks into "hot" and "cold" partitions,
23 which are kept separate; and the "duplicate computed gotos" pass, which
24 duplicates blocks ending in an indirect jump.
26 There are two algorithms for "reorder blocks": the "simple" algorithm,
27 which just rearranges blocks, trying to minimize the number of executed
28 unconditional branches; and the "software trace cache" algorithm, which
29 also copies code, and in general tries a lot harder to have long linear
30 pieces of machine code executed. This algorithm is described next. */
32 /* This (greedy) algorithm constructs traces in several rounds.
33 The construction starts from "seeds". The seed for the first round
34 is the entry point of the function. When there are more than one seed,
35 the one with the lowest key in the heap is selected first (see bb_to_key).
36 Then the algorithm repeatedly adds the most probable successor to the end
37 of a trace. Finally it connects the traces.
39 There are two parameters: Branch Threshold and Exec Threshold.
40 If the probability of an edge to a successor of the current basic block is
41 lower than Branch Threshold or its frequency is lower than Exec Threshold,
42 then the successor will be the seed in one of the next rounds.
43 Each round has these parameters lower than the previous one.
44 The last round has to have these parameters set to zero so that the
45 remaining blocks are picked up.
47 The algorithm selects the most probable successor from all unvisited
48 successors and successors that have been added to this trace.
49 The other successors (that has not been "sent" to the next round) will be
50 other seeds for this round and the secondary traces will start from them.
51 If the successor has not been visited in this trace, it is added to the
52 trace (however, there is some heuristic for simple branches).
53 If the successor has been visited in this trace, a loop has been found.
54 If the loop has many iterations, the loop is rotated so that the source
55 block of the most probable edge going out of the loop is the last block
56 of the trace.
57 If the loop has few iterations and there is no edge from the last block of
58 the loop going out of the loop, the loop header is duplicated.
60 When connecting traces, the algorithm first checks whether there is an edge
61 from the last block of a trace to the first block of another trace.
62 When there are still some unconnected traces it checks whether there exists
63 a basic block BB such that BB is a successor of the last block of a trace
64 and BB is a predecessor of the first block of another trace. In this case,
65 BB is duplicated, added at the end of the first trace and the traces are
66 connected through it.
67 The rest of traces are simply connected so there will be a jump to the
68 beginning of the rest of traces.
70 The above description is for the full algorithm, which is used when the
71 function is optimized for speed. When the function is optimized for size,
72 in order to reduce long jumps and connect more fallthru edges, the
73 algorithm is modified as follows:
74 (1) Break long traces to short ones. A trace is broken at a block that has
75 multiple predecessors/ successors during trace discovery. When connecting
76 traces, only connect Trace n with Trace n + 1. This change reduces most
77 long jumps compared with the above algorithm.
78 (2) Ignore the edge probability and frequency for fallthru edges.
79 (3) Keep the original order of blocks when there is no chance to fall
80 through. We rely on the results of cfg_cleanup.
82 To implement the change for code size optimization, block's index is
83 selected as the key and all traces are found in one round.
85 References:
87 "Software Trace Cache"
88 A. Ramirez, J. Larriba-Pey, C. Navarro, J. Torrellas and M. Valero; 1999
89 http://citeseer.nj.nec.com/15361.html
93 #include "config.h"
94 #define INCLUDE_ALGORITHM /* stable_sort */
95 #include "system.h"
96 #include "coretypes.h"
97 #include "backend.h"
98 #include "target.h"
99 #include "rtl.h"
100 #include "tree.h"
101 #include "cfghooks.h"
102 #include "df.h"
103 #include "optabs.h"
104 #include "regs.h"
105 #include "emit-rtl.h"
106 #include "output.h"
107 #include "expr.h"
108 #include "params.h"
109 #include "toplev.h" /* user_defined_section_attribute */
110 #include "tree-pass.h"
111 #include "cfgrtl.h"
112 #include "cfganal.h"
113 #include "cfgbuild.h"
114 #include "cfgcleanup.h"
115 #include "bb-reorder.h"
116 #include "except.h"
117 #include "fibonacci_heap.h"
119 /* The number of rounds. In most cases there will only be 4 rounds, but
120 when partitioning hot and cold basic blocks into separate sections of
121 the object file there will be an extra round. */
122 #define N_ROUNDS 5
124 struct target_bb_reorder default_target_bb_reorder;
125 #if SWITCHABLE_TARGET
126 struct target_bb_reorder *this_target_bb_reorder = &default_target_bb_reorder;
127 #endif
129 #define uncond_jump_length \
130 (this_target_bb_reorder->x_uncond_jump_length)
132 /* Branch thresholds in thousandths (per mille) of the REG_BR_PROB_BASE. */
133 static const int branch_threshold[N_ROUNDS] = {400, 200, 100, 0, 0};
135 /* Exec thresholds in thousandths (per mille) of the frequency of bb 0. */
136 static const int exec_threshold[N_ROUNDS] = {500, 200, 50, 0, 0};
138 /* If edge frequency is lower than DUPLICATION_THRESHOLD per mille of entry
139 block the edge destination is not duplicated while connecting traces. */
140 #define DUPLICATION_THRESHOLD 100
142 typedef fibonacci_heap <long, basic_block_def> bb_heap_t;
143 typedef fibonacci_node <long, basic_block_def> bb_heap_node_t;
145 /* Structure to hold needed information for each basic block. */
146 struct bbro_basic_block_data
148 /* Which trace is the bb start of (-1 means it is not a start of any). */
149 int start_of_trace;
151 /* Which trace is the bb end of (-1 means it is not an end of any). */
152 int end_of_trace;
154 /* Which trace is the bb in? */
155 int in_trace;
157 /* Which trace was this bb visited in? */
158 int visited;
160 /* Cached maximum frequency of interesting incoming edges.
161 Minus one means not yet computed. */
162 int priority;
164 /* Which heap is BB in (if any)? */
165 bb_heap_t *heap;
167 /* Which heap node is BB in (if any)? */
168 bb_heap_node_t *node;
171 /* The current size of the following dynamic array. */
172 static int array_size;
174 /* The array which holds needed information for basic blocks. */
175 static bbro_basic_block_data *bbd;
177 /* To avoid frequent reallocation the size of arrays is greater than needed,
178 the number of elements is (not less than) 1.25 * size_wanted. */
179 #define GET_ARRAY_SIZE(X) ((((X) / 4) + 1) * 5)
181 /* Free the memory and set the pointer to NULL. */
182 #define FREE(P) (gcc_assert (P), free (P), P = 0)
184 /* Structure for holding information about a trace. */
185 struct trace
187 /* First and last basic block of the trace. */
188 basic_block first, last;
190 /* The round of the STC creation which this trace was found in. */
191 int round;
193 /* The length (i.e. the number of basic blocks) of the trace. */
194 int length;
197 /* Maximum frequency and count of one of the entry blocks. */
198 static int max_entry_frequency;
199 static gcov_type max_entry_count;
201 /* Local function prototypes. */
202 static void find_traces (int *, struct trace *);
203 static basic_block rotate_loop (edge, struct trace *, int);
204 static void mark_bb_visited (basic_block, int);
205 static void find_traces_1_round (int, int, gcov_type, struct trace *, int *,
206 int, bb_heap_t **, int);
207 static basic_block copy_bb (basic_block, edge, basic_block, int);
208 static long bb_to_key (basic_block);
209 static bool better_edge_p (const_basic_block, const_edge, int, int, int, int,
210 const_edge);
211 static bool connect_better_edge_p (const_edge, bool, int, const_edge,
212 struct trace *);
213 static void connect_traces (int, struct trace *);
214 static bool copy_bb_p (const_basic_block, int);
215 static bool push_to_next_round_p (const_basic_block, int, int, int, gcov_type);
217 /* Return the trace number in which BB was visited. */
219 static int
220 bb_visited_trace (const_basic_block bb)
222 gcc_assert (bb->index < array_size);
223 return bbd[bb->index].visited;
226 /* This function marks BB that it was visited in trace number TRACE. */
228 static void
229 mark_bb_visited (basic_block bb, int trace)
231 bbd[bb->index].visited = trace;
232 if (bbd[bb->index].heap)
234 bbd[bb->index].heap->delete_node (bbd[bb->index].node);
235 bbd[bb->index].heap = NULL;
236 bbd[bb->index].node = NULL;
240 /* Check to see if bb should be pushed into the next round of trace
241 collections or not. Reasons for pushing the block forward are 1).
242 If the block is cold, we are doing partitioning, and there will be
243 another round (cold partition blocks are not supposed to be
244 collected into traces until the very last round); or 2). There will
245 be another round, and the basic block is not "hot enough" for the
246 current round of trace collection. */
248 static bool
249 push_to_next_round_p (const_basic_block bb, int round, int number_of_rounds,
250 int exec_th, gcov_type count_th)
252 bool there_exists_another_round;
253 bool block_not_hot_enough;
255 there_exists_another_round = round < number_of_rounds - 1;
257 block_not_hot_enough = (bb->frequency < exec_th
258 || bb->count < count_th
259 || probably_never_executed_bb_p (cfun, bb));
261 if (there_exists_another_round
262 && block_not_hot_enough)
263 return true;
264 else
265 return false;
268 /* Find the traces for Software Trace Cache. Chain each trace through
269 RBI()->next. Store the number of traces to N_TRACES and description of
270 traces to TRACES. */
272 static void
273 find_traces (int *n_traces, struct trace *traces)
275 int i;
276 int number_of_rounds;
277 edge e;
278 edge_iterator ei;
279 bb_heap_t *heap = new bb_heap_t (LONG_MIN);
281 /* Add one extra round of trace collection when partitioning hot/cold
282 basic blocks into separate sections. The last round is for all the
283 cold blocks (and ONLY the cold blocks). */
285 number_of_rounds = N_ROUNDS - 1;
287 /* Insert entry points of function into heap. */
288 max_entry_frequency = 0;
289 max_entry_count = 0;
290 FOR_EACH_EDGE (e, ei, ENTRY_BLOCK_PTR_FOR_FN (cfun)->succs)
292 bbd[e->dest->index].heap = heap;
293 bbd[e->dest->index].node = heap->insert (bb_to_key (e->dest), e->dest);
294 if (e->dest->frequency > max_entry_frequency)
295 max_entry_frequency = e->dest->frequency;
296 if (e->dest->count > max_entry_count)
297 max_entry_count = e->dest->count;
300 /* Find the traces. */
301 for (i = 0; i < number_of_rounds; i++)
303 gcov_type count_threshold;
305 if (dump_file)
306 fprintf (dump_file, "STC - round %d\n", i + 1);
308 if (max_entry_count < INT_MAX / 1000)
309 count_threshold = max_entry_count * exec_threshold[i] / 1000;
310 else
311 count_threshold = max_entry_count / 1000 * exec_threshold[i];
313 find_traces_1_round (REG_BR_PROB_BASE * branch_threshold[i] / 1000,
314 max_entry_frequency * exec_threshold[i] / 1000,
315 count_threshold, traces, n_traces, i, &heap,
316 number_of_rounds);
318 delete heap;
320 if (dump_file)
322 for (i = 0; i < *n_traces; i++)
324 basic_block bb;
325 fprintf (dump_file, "Trace %d (round %d): ", i + 1,
326 traces[i].round + 1);
327 for (bb = traces[i].first;
328 bb != traces[i].last;
329 bb = (basic_block) bb->aux)
330 fprintf (dump_file, "%d [%d] ", bb->index, bb->frequency);
331 fprintf (dump_file, "%d [%d]\n", bb->index, bb->frequency);
333 fflush (dump_file);
337 /* Rotate loop whose back edge is BACK_EDGE in the tail of trace TRACE
338 (with sequential number TRACE_N). */
340 static basic_block
341 rotate_loop (edge back_edge, struct trace *trace, int trace_n)
343 basic_block bb;
345 /* Information about the best end (end after rotation) of the loop. */
346 basic_block best_bb = NULL;
347 edge best_edge = NULL;
348 int best_freq = -1;
349 gcov_type best_count = -1;
350 /* The best edge is preferred when its destination is not visited yet
351 or is a start block of some trace. */
352 bool is_preferred = false;
354 /* Find the most frequent edge that goes out from current trace. */
355 bb = back_edge->dest;
358 edge e;
359 edge_iterator ei;
361 FOR_EACH_EDGE (e, ei, bb->succs)
362 if (e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
363 && bb_visited_trace (e->dest) != trace_n
364 && (e->flags & EDGE_CAN_FALLTHRU)
365 && !(e->flags & EDGE_COMPLEX))
367 if (is_preferred)
369 /* The best edge is preferred. */
370 if (!bb_visited_trace (e->dest)
371 || bbd[e->dest->index].start_of_trace >= 0)
373 /* The current edge E is also preferred. */
374 int freq = EDGE_FREQUENCY (e);
375 if (freq > best_freq || e->count > best_count)
377 best_freq = freq;
378 best_count = e->count;
379 best_edge = e;
380 best_bb = bb;
384 else
386 if (!bb_visited_trace (e->dest)
387 || bbd[e->dest->index].start_of_trace >= 0)
389 /* The current edge E is preferred. */
390 is_preferred = true;
391 best_freq = EDGE_FREQUENCY (e);
392 best_count = e->count;
393 best_edge = e;
394 best_bb = bb;
396 else
398 int freq = EDGE_FREQUENCY (e);
399 if (!best_edge || freq > best_freq || e->count > best_count)
401 best_freq = freq;
402 best_count = e->count;
403 best_edge = e;
404 best_bb = bb;
409 bb = (basic_block) bb->aux;
411 while (bb != back_edge->dest);
413 if (best_bb)
415 /* Rotate the loop so that the BEST_EDGE goes out from the last block of
416 the trace. */
417 if (back_edge->dest == trace->first)
419 trace->first = (basic_block) best_bb->aux;
421 else
423 basic_block prev_bb;
425 for (prev_bb = trace->first;
426 prev_bb->aux != back_edge->dest;
427 prev_bb = (basic_block) prev_bb->aux)
429 prev_bb->aux = best_bb->aux;
431 /* Try to get rid of uncond jump to cond jump. */
432 if (single_succ_p (prev_bb))
434 basic_block header = single_succ (prev_bb);
436 /* Duplicate HEADER if it is a small block containing cond jump
437 in the end. */
438 if (any_condjump_p (BB_END (header)) && copy_bb_p (header, 0)
439 && !CROSSING_JUMP_P (BB_END (header)))
440 copy_bb (header, single_succ_edge (prev_bb), prev_bb, trace_n);
444 else
446 /* We have not found suitable loop tail so do no rotation. */
447 best_bb = back_edge->src;
449 best_bb->aux = NULL;
450 return best_bb;
453 /* One round of finding traces. Find traces for BRANCH_TH and EXEC_TH i.e. do
454 not include basic blocks whose probability is lower than BRANCH_TH or whose
455 frequency is lower than EXEC_TH into traces (or whose count is lower than
456 COUNT_TH). Store the new traces into TRACES and modify the number of
457 traces *N_TRACES. Set the round (which the trace belongs to) to ROUND.
458 The function expects starting basic blocks to be in *HEAP and will delete
459 *HEAP and store starting points for the next round into new *HEAP. */
461 static void
462 find_traces_1_round (int branch_th, int exec_th, gcov_type count_th,
463 struct trace *traces, int *n_traces, int round,
464 bb_heap_t **heap, int number_of_rounds)
466 /* Heap for discarded basic blocks which are possible starting points for
467 the next round. */
468 bb_heap_t *new_heap = new bb_heap_t (LONG_MIN);
469 bool for_size = optimize_function_for_size_p (cfun);
471 while (!(*heap)->empty ())
473 basic_block bb;
474 struct trace *trace;
475 edge best_edge, e;
476 long key;
477 edge_iterator ei;
479 bb = (*heap)->extract_min ();
480 bbd[bb->index].heap = NULL;
481 bbd[bb->index].node = NULL;
483 if (dump_file)
484 fprintf (dump_file, "Getting bb %d\n", bb->index);
486 /* If the BB's frequency is too low, send BB to the next round. When
487 partitioning hot/cold blocks into separate sections, make sure all
488 the cold blocks (and ONLY the cold blocks) go into the (extra) final
489 round. When optimizing for size, do not push to next round. */
491 if (!for_size
492 && push_to_next_round_p (bb, round, number_of_rounds, exec_th,
493 count_th))
495 int key = bb_to_key (bb);
496 bbd[bb->index].heap = new_heap;
497 bbd[bb->index].node = new_heap->insert (key, bb);
499 if (dump_file)
500 fprintf (dump_file,
501 " Possible start point of next round: %d (key: %d)\n",
502 bb->index, key);
503 continue;
506 trace = traces + *n_traces;
507 trace->first = bb;
508 trace->round = round;
509 trace->length = 0;
510 bbd[bb->index].in_trace = *n_traces;
511 (*n_traces)++;
515 int prob, freq;
516 bool ends_in_call;
518 /* The probability and frequency of the best edge. */
519 int best_prob = INT_MIN / 2;
520 int best_freq = INT_MIN / 2;
522 best_edge = NULL;
523 mark_bb_visited (bb, *n_traces);
524 trace->length++;
526 if (dump_file)
527 fprintf (dump_file, "Basic block %d was visited in trace %d\n",
528 bb->index, *n_traces - 1);
530 ends_in_call = block_ends_with_call_p (bb);
532 /* Select the successor that will be placed after BB. */
533 FOR_EACH_EDGE (e, ei, bb->succs)
535 gcc_assert (!(e->flags & EDGE_FAKE));
537 if (e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun))
538 continue;
540 if (bb_visited_trace (e->dest)
541 && bb_visited_trace (e->dest) != *n_traces)
542 continue;
544 if (BB_PARTITION (e->dest) != BB_PARTITION (bb))
545 continue;
547 prob = e->probability;
548 freq = e->dest->frequency;
550 /* The only sensible preference for a call instruction is the
551 fallthru edge. Don't bother selecting anything else. */
552 if (ends_in_call)
554 if (e->flags & EDGE_CAN_FALLTHRU)
556 best_edge = e;
557 best_prob = prob;
558 best_freq = freq;
560 continue;
563 /* Edge that cannot be fallthru or improbable or infrequent
564 successor (i.e. it is unsuitable successor). When optimizing
565 for size, ignore the probability and frequency. */
566 if (!(e->flags & EDGE_CAN_FALLTHRU) || (e->flags & EDGE_COMPLEX)
567 || ((prob < branch_th || EDGE_FREQUENCY (e) < exec_th
568 || e->count < count_th) && (!for_size)))
569 continue;
571 /* If partitioning hot/cold basic blocks, don't consider edges
572 that cross section boundaries. */
574 if (better_edge_p (bb, e, prob, freq, best_prob, best_freq,
575 best_edge))
577 best_edge = e;
578 best_prob = prob;
579 best_freq = freq;
583 /* If the best destination has multiple predecessors, and can be
584 duplicated cheaper than a jump, don't allow it to be added
585 to a trace. We'll duplicate it when connecting traces. */
586 if (best_edge && EDGE_COUNT (best_edge->dest->preds) >= 2
587 && copy_bb_p (best_edge->dest, 0))
588 best_edge = NULL;
590 /* If the best destination has multiple successors or predecessors,
591 don't allow it to be added when optimizing for size. This makes
592 sure predecessors with smaller index are handled before the best
593 destinarion. It breaks long trace and reduces long jumps.
595 Take if-then-else as an example.
601 If we do not remove the best edge B->D/C->D, the final order might
602 be A B D ... C. C is at the end of the program. If D's successors
603 and D are complicated, might need long jumps for A->C and C->D.
604 Similar issue for order: A C D ... B.
606 After removing the best edge, the final result will be ABCD/ ACBD.
607 It does not add jump compared with the previous order. But it
608 reduces the possibility of long jumps. */
609 if (best_edge && for_size
610 && (EDGE_COUNT (best_edge->dest->succs) > 1
611 || EDGE_COUNT (best_edge->dest->preds) > 1))
612 best_edge = NULL;
614 /* Add all non-selected successors to the heaps. */
615 FOR_EACH_EDGE (e, ei, bb->succs)
617 if (e == best_edge
618 || e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun)
619 || bb_visited_trace (e->dest))
620 continue;
622 key = bb_to_key (e->dest);
624 if (bbd[e->dest->index].heap)
626 /* E->DEST is already in some heap. */
627 if (key != bbd[e->dest->index].node->get_key ())
629 if (dump_file)
631 fprintf (dump_file,
632 "Changing key for bb %d from %ld to %ld.\n",
633 e->dest->index,
634 (long) bbd[e->dest->index].node->get_key (),
635 key);
637 bbd[e->dest->index].heap->replace_key
638 (bbd[e->dest->index].node, key);
641 else
643 bb_heap_t *which_heap = *heap;
645 prob = e->probability;
646 freq = EDGE_FREQUENCY (e);
648 if (!(e->flags & EDGE_CAN_FALLTHRU)
649 || (e->flags & EDGE_COMPLEX)
650 || prob < branch_th || freq < exec_th
651 || e->count < count_th)
653 /* When partitioning hot/cold basic blocks, make sure
654 the cold blocks (and only the cold blocks) all get
655 pushed to the last round of trace collection. When
656 optimizing for size, do not push to next round. */
658 if (!for_size && push_to_next_round_p (e->dest, round,
659 number_of_rounds,
660 exec_th, count_th))
661 which_heap = new_heap;
664 bbd[e->dest->index].heap = which_heap;
665 bbd[e->dest->index].node = which_heap->insert (key, e->dest);
667 if (dump_file)
669 fprintf (dump_file,
670 " Possible start of %s round: %d (key: %ld)\n",
671 (which_heap == new_heap) ? "next" : "this",
672 e->dest->index, (long) key);
678 if (best_edge) /* Suitable successor was found. */
680 if (bb_visited_trace (best_edge->dest) == *n_traces)
682 /* We do nothing with one basic block loops. */
683 if (best_edge->dest != bb)
685 if (EDGE_FREQUENCY (best_edge)
686 > 4 * best_edge->dest->frequency / 5)
688 /* The loop has at least 4 iterations. If the loop
689 header is not the first block of the function
690 we can rotate the loop. */
692 if (best_edge->dest
693 != ENTRY_BLOCK_PTR_FOR_FN (cfun)->next_bb)
695 if (dump_file)
697 fprintf (dump_file,
698 "Rotating loop %d - %d\n",
699 best_edge->dest->index, bb->index);
701 bb->aux = best_edge->dest;
702 bbd[best_edge->dest->index].in_trace =
703 (*n_traces) - 1;
704 bb = rotate_loop (best_edge, trace, *n_traces);
707 else
709 /* The loop has less than 4 iterations. */
711 if (single_succ_p (bb)
712 && copy_bb_p (best_edge->dest,
713 optimize_edge_for_speed_p
714 (best_edge)))
716 bb = copy_bb (best_edge->dest, best_edge, bb,
717 *n_traces);
718 trace->length++;
723 /* Terminate the trace. */
724 break;
726 else
728 /* Check for a situation
736 where
737 EDGE_FREQUENCY (AB) + EDGE_FREQUENCY (BC)
738 >= EDGE_FREQUENCY (AC).
739 (i.e. 2 * B->frequency >= EDGE_FREQUENCY (AC) )
740 Best ordering is then A B C.
742 When optimizing for size, A B C is always the best order.
744 This situation is created for example by:
746 if (A) B;
751 FOR_EACH_EDGE (e, ei, bb->succs)
752 if (e != best_edge
753 && (e->flags & EDGE_CAN_FALLTHRU)
754 && !(e->flags & EDGE_COMPLEX)
755 && !bb_visited_trace (e->dest)
756 && single_pred_p (e->dest)
757 && !(e->flags & EDGE_CROSSING)
758 && single_succ_p (e->dest)
759 && (single_succ_edge (e->dest)->flags
760 & EDGE_CAN_FALLTHRU)
761 && !(single_succ_edge (e->dest)->flags & EDGE_COMPLEX)
762 && single_succ (e->dest) == best_edge->dest
763 && (2 * e->dest->frequency >= EDGE_FREQUENCY (best_edge)
764 || for_size))
766 best_edge = e;
767 if (dump_file)
768 fprintf (dump_file, "Selecting BB %d\n",
769 best_edge->dest->index);
770 break;
773 bb->aux = best_edge->dest;
774 bbd[best_edge->dest->index].in_trace = (*n_traces) - 1;
775 bb = best_edge->dest;
779 while (best_edge);
780 trace->last = bb;
781 bbd[trace->first->index].start_of_trace = *n_traces - 1;
782 if (bbd[trace->last->index].end_of_trace != *n_traces - 1)
784 bbd[trace->last->index].end_of_trace = *n_traces - 1;
785 /* Update the cached maximum frequency for interesting predecessor
786 edges for successors of the new trace end. */
787 FOR_EACH_EDGE (e, ei, trace->last->succs)
788 if (EDGE_FREQUENCY (e) > bbd[e->dest->index].priority)
789 bbd[e->dest->index].priority = EDGE_FREQUENCY (e);
792 /* The trace is terminated so we have to recount the keys in heap
793 (some block can have a lower key because now one of its predecessors
794 is an end of the trace). */
795 FOR_EACH_EDGE (e, ei, bb->succs)
797 if (e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun)
798 || bb_visited_trace (e->dest))
799 continue;
801 if (bbd[e->dest->index].heap)
803 key = bb_to_key (e->dest);
804 if (key != bbd[e->dest->index].node->get_key ())
806 if (dump_file)
808 fprintf (dump_file,
809 "Changing key for bb %d from %ld to %ld.\n",
810 e->dest->index,
811 (long) bbd[e->dest->index].node->get_key (), key);
813 bbd[e->dest->index].heap->replace_key
814 (bbd[e->dest->index].node, key);
820 delete (*heap);
822 /* "Return" the new heap. */
823 *heap = new_heap;
826 /* Create a duplicate of the basic block OLD_BB and redirect edge E to it, add
827 it to trace after BB, mark OLD_BB visited and update pass' data structures
828 (TRACE is a number of trace which OLD_BB is duplicated to). */
830 static basic_block
831 copy_bb (basic_block old_bb, edge e, basic_block bb, int trace)
833 basic_block new_bb;
835 new_bb = duplicate_block (old_bb, e, bb);
836 BB_COPY_PARTITION (new_bb, old_bb);
838 gcc_assert (e->dest == new_bb);
840 if (dump_file)
841 fprintf (dump_file,
842 "Duplicated bb %d (created bb %d)\n",
843 old_bb->index, new_bb->index);
845 if (new_bb->index >= array_size
846 || last_basic_block_for_fn (cfun) > array_size)
848 int i;
849 int new_size;
851 new_size = MAX (last_basic_block_for_fn (cfun), new_bb->index + 1);
852 new_size = GET_ARRAY_SIZE (new_size);
853 bbd = XRESIZEVEC (bbro_basic_block_data, bbd, new_size);
854 for (i = array_size; i < new_size; i++)
856 bbd[i].start_of_trace = -1;
857 bbd[i].end_of_trace = -1;
858 bbd[i].in_trace = -1;
859 bbd[i].visited = 0;
860 bbd[i].priority = -1;
861 bbd[i].heap = NULL;
862 bbd[i].node = NULL;
864 array_size = new_size;
866 if (dump_file)
868 fprintf (dump_file,
869 "Growing the dynamic array to %d elements.\n",
870 array_size);
874 gcc_assert (!bb_visited_trace (e->dest));
875 mark_bb_visited (new_bb, trace);
876 new_bb->aux = bb->aux;
877 bb->aux = new_bb;
879 bbd[new_bb->index].in_trace = trace;
881 return new_bb;
884 /* Compute and return the key (for the heap) of the basic block BB. */
886 static long
887 bb_to_key (basic_block bb)
889 edge e;
890 edge_iterator ei;
892 /* Use index as key to align with its original order. */
893 if (optimize_function_for_size_p (cfun))
894 return bb->index;
896 /* Do not start in probably never executed blocks. */
898 if (BB_PARTITION (bb) == BB_COLD_PARTITION
899 || probably_never_executed_bb_p (cfun, bb))
900 return BB_FREQ_MAX;
902 /* Prefer blocks whose predecessor is an end of some trace
903 or whose predecessor edge is EDGE_DFS_BACK. */
904 int priority = bbd[bb->index].priority;
905 if (priority == -1)
907 priority = 0;
908 FOR_EACH_EDGE (e, ei, bb->preds)
910 if ((e->src != ENTRY_BLOCK_PTR_FOR_FN (cfun)
911 && bbd[e->src->index].end_of_trace >= 0)
912 || (e->flags & EDGE_DFS_BACK))
914 int edge_freq = EDGE_FREQUENCY (e);
916 if (edge_freq > priority)
917 priority = edge_freq;
920 bbd[bb->index].priority = priority;
923 if (priority)
924 /* The block with priority should have significantly lower key. */
925 return -(100 * BB_FREQ_MAX + 100 * priority + bb->frequency);
927 return -bb->frequency;
930 /* Return true when the edge E from basic block BB is better than the temporary
931 best edge (details are in function). The probability of edge E is PROB. The
932 frequency of the successor is FREQ. The current best probability is
933 BEST_PROB, the best frequency is BEST_FREQ.
934 The edge is considered to be equivalent when PROB does not differ much from
935 BEST_PROB; similarly for frequency. */
937 static bool
938 better_edge_p (const_basic_block bb, const_edge e, int prob, int freq,
939 int best_prob, int best_freq, const_edge cur_best_edge)
941 bool is_better_edge;
943 /* The BEST_* values do not have to be best, but can be a bit smaller than
944 maximum values. */
945 int diff_prob = best_prob / 10;
946 int diff_freq = best_freq / 10;
948 /* The smaller one is better to keep the original order. */
949 if (optimize_function_for_size_p (cfun))
950 return !cur_best_edge
951 || cur_best_edge->dest->index > e->dest->index;
953 if (prob > best_prob + diff_prob)
954 /* The edge has higher probability than the temporary best edge. */
955 is_better_edge = true;
956 else if (prob < best_prob - diff_prob)
957 /* The edge has lower probability than the temporary best edge. */
958 is_better_edge = false;
959 else if (freq < best_freq - diff_freq)
960 /* The edge and the temporary best edge have almost equivalent
961 probabilities. The higher frequency of a successor now means
962 that there is another edge going into that successor.
963 This successor has lower frequency so it is better. */
964 is_better_edge = true;
965 else if (freq > best_freq + diff_freq)
966 /* This successor has higher frequency so it is worse. */
967 is_better_edge = false;
968 else if (e->dest->prev_bb == bb)
969 /* The edges have equivalent probabilities and the successors
970 have equivalent frequencies. Select the previous successor. */
971 is_better_edge = true;
972 else
973 is_better_edge = false;
975 /* If we are doing hot/cold partitioning, make sure that we always favor
976 non-crossing edges over crossing edges. */
978 if (!is_better_edge
979 && flag_reorder_blocks_and_partition
980 && cur_best_edge
981 && (cur_best_edge->flags & EDGE_CROSSING)
982 && !(e->flags & EDGE_CROSSING))
983 is_better_edge = true;
985 return is_better_edge;
988 /* Return true when the edge E is better than the temporary best edge
989 CUR_BEST_EDGE. If SRC_INDEX_P is true, the function compares the src bb of
990 E and CUR_BEST_EDGE; otherwise it will compare the dest bb.
991 BEST_LEN is the trace length of src (or dest) bb in CUR_BEST_EDGE.
992 TRACES record the information about traces.
993 When optimizing for size, the edge with smaller index is better.
994 When optimizing for speed, the edge with bigger probability or longer trace
995 is better. */
997 static bool
998 connect_better_edge_p (const_edge e, bool src_index_p, int best_len,
999 const_edge cur_best_edge, struct trace *traces)
1001 int e_index;
1002 int b_index;
1003 bool is_better_edge;
1005 if (!cur_best_edge)
1006 return true;
1008 if (optimize_function_for_size_p (cfun))
1010 e_index = src_index_p ? e->src->index : e->dest->index;
1011 b_index = src_index_p ? cur_best_edge->src->index
1012 : cur_best_edge->dest->index;
1013 /* The smaller one is better to keep the original order. */
1014 return b_index > e_index;
1017 if (src_index_p)
1019 e_index = e->src->index;
1021 if (e->probability > cur_best_edge->probability)
1022 /* The edge has higher probability than the temporary best edge. */
1023 is_better_edge = true;
1024 else if (e->probability < cur_best_edge->probability)
1025 /* The edge has lower probability than the temporary best edge. */
1026 is_better_edge = false;
1027 else if (traces[bbd[e_index].end_of_trace].length > best_len)
1028 /* The edge and the temporary best edge have equivalent probabilities.
1029 The edge with longer trace is better. */
1030 is_better_edge = true;
1031 else
1032 is_better_edge = false;
1034 else
1036 e_index = e->dest->index;
1038 if (e->probability > cur_best_edge->probability)
1039 /* The edge has higher probability than the temporary best edge. */
1040 is_better_edge = true;
1041 else if (e->probability < cur_best_edge->probability)
1042 /* The edge has lower probability than the temporary best edge. */
1043 is_better_edge = false;
1044 else if (traces[bbd[e_index].start_of_trace].length > best_len)
1045 /* The edge and the temporary best edge have equivalent probabilities.
1046 The edge with longer trace is better. */
1047 is_better_edge = true;
1048 else
1049 is_better_edge = false;
1052 return is_better_edge;
1055 /* Connect traces in array TRACES, N_TRACES is the count of traces. */
1057 static void
1058 connect_traces (int n_traces, struct trace *traces)
1060 int i;
1061 bool *connected;
1062 bool two_passes;
1063 int last_trace;
1064 int current_pass;
1065 int current_partition;
1066 int freq_threshold;
1067 gcov_type count_threshold;
1068 bool for_size = optimize_function_for_size_p (cfun);
1070 freq_threshold = max_entry_frequency * DUPLICATION_THRESHOLD / 1000;
1071 if (max_entry_count < INT_MAX / 1000)
1072 count_threshold = max_entry_count * DUPLICATION_THRESHOLD / 1000;
1073 else
1074 count_threshold = max_entry_count / 1000 * DUPLICATION_THRESHOLD;
1076 connected = XCNEWVEC (bool, n_traces);
1077 last_trace = -1;
1078 current_pass = 1;
1079 current_partition = BB_PARTITION (traces[0].first);
1080 two_passes = false;
1082 if (crtl->has_bb_partition)
1083 for (i = 0; i < n_traces && !two_passes; i++)
1084 if (BB_PARTITION (traces[0].first)
1085 != BB_PARTITION (traces[i].first))
1086 two_passes = true;
1088 for (i = 0; i < n_traces || (two_passes && current_pass == 1) ; i++)
1090 int t = i;
1091 int t2;
1092 edge e, best;
1093 int best_len;
1095 if (i >= n_traces)
1097 gcc_assert (two_passes && current_pass == 1);
1098 i = 0;
1099 t = i;
1100 current_pass = 2;
1101 if (current_partition == BB_HOT_PARTITION)
1102 current_partition = BB_COLD_PARTITION;
1103 else
1104 current_partition = BB_HOT_PARTITION;
1107 if (connected[t])
1108 continue;
1110 if (two_passes
1111 && BB_PARTITION (traces[t].first) != current_partition)
1112 continue;
1114 connected[t] = true;
1116 /* Find the predecessor traces. */
1117 for (t2 = t; t2 > 0;)
1119 edge_iterator ei;
1120 best = NULL;
1121 best_len = 0;
1122 FOR_EACH_EDGE (e, ei, traces[t2].first->preds)
1124 int si = e->src->index;
1126 if (e->src != ENTRY_BLOCK_PTR_FOR_FN (cfun)
1127 && (e->flags & EDGE_CAN_FALLTHRU)
1128 && !(e->flags & EDGE_COMPLEX)
1129 && bbd[si].end_of_trace >= 0
1130 && !connected[bbd[si].end_of_trace]
1131 && (BB_PARTITION (e->src) == current_partition)
1132 && connect_better_edge_p (e, true, best_len, best, traces))
1134 best = e;
1135 best_len = traces[bbd[si].end_of_trace].length;
1138 if (best)
1140 best->src->aux = best->dest;
1141 t2 = bbd[best->src->index].end_of_trace;
1142 connected[t2] = true;
1144 if (dump_file)
1146 fprintf (dump_file, "Connection: %d %d\n",
1147 best->src->index, best->dest->index);
1150 else
1151 break;
1154 if (last_trace >= 0)
1155 traces[last_trace].last->aux = traces[t2].first;
1156 last_trace = t;
1158 /* Find the successor traces. */
1159 while (1)
1161 /* Find the continuation of the chain. */
1162 edge_iterator ei;
1163 best = NULL;
1164 best_len = 0;
1165 FOR_EACH_EDGE (e, ei, traces[t].last->succs)
1167 int di = e->dest->index;
1169 if (e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
1170 && (e->flags & EDGE_CAN_FALLTHRU)
1171 && !(e->flags & EDGE_COMPLEX)
1172 && bbd[di].start_of_trace >= 0
1173 && !connected[bbd[di].start_of_trace]
1174 && (BB_PARTITION (e->dest) == current_partition)
1175 && connect_better_edge_p (e, false, best_len, best, traces))
1177 best = e;
1178 best_len = traces[bbd[di].start_of_trace].length;
1182 if (for_size)
1184 if (!best)
1185 /* Stop finding the successor traces. */
1186 break;
1188 /* It is OK to connect block n with block n + 1 or a block
1189 before n. For others, only connect to the loop header. */
1190 if (best->dest->index > (traces[t].last->index + 1))
1192 int count = EDGE_COUNT (best->dest->preds);
1194 FOR_EACH_EDGE (e, ei, best->dest->preds)
1195 if (e->flags & EDGE_DFS_BACK)
1196 count--;
1198 /* If dest has multiple predecessors, skip it. We expect
1199 that one predecessor with smaller index connects with it
1200 later. */
1201 if (count != 1)
1202 break;
1205 /* Only connect Trace n with Trace n + 1. It is conservative
1206 to keep the order as close as possible to the original order.
1207 It also helps to reduce long jumps. */
1208 if (last_trace != bbd[best->dest->index].start_of_trace - 1)
1209 break;
1211 if (dump_file)
1212 fprintf (dump_file, "Connection: %d %d\n",
1213 best->src->index, best->dest->index);
1215 t = bbd[best->dest->index].start_of_trace;
1216 traces[last_trace].last->aux = traces[t].first;
1217 connected[t] = true;
1218 last_trace = t;
1220 else if (best)
1222 if (dump_file)
1224 fprintf (dump_file, "Connection: %d %d\n",
1225 best->src->index, best->dest->index);
1227 t = bbd[best->dest->index].start_of_trace;
1228 traces[last_trace].last->aux = traces[t].first;
1229 connected[t] = true;
1230 last_trace = t;
1232 else
1234 /* Try to connect the traces by duplication of 1 block. */
1235 edge e2;
1236 basic_block next_bb = NULL;
1237 bool try_copy = false;
1239 FOR_EACH_EDGE (e, ei, traces[t].last->succs)
1240 if (e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
1241 && (e->flags & EDGE_CAN_FALLTHRU)
1242 && !(e->flags & EDGE_COMPLEX)
1243 && (!best || e->probability > best->probability))
1245 edge_iterator ei;
1246 edge best2 = NULL;
1247 int best2_len = 0;
1249 /* If the destination is a start of a trace which is only
1250 one block long, then no need to search the successor
1251 blocks of the trace. Accept it. */
1252 if (bbd[e->dest->index].start_of_trace >= 0
1253 && traces[bbd[e->dest->index].start_of_trace].length
1254 == 1)
1256 best = e;
1257 try_copy = true;
1258 continue;
1261 FOR_EACH_EDGE (e2, ei, e->dest->succs)
1263 int di = e2->dest->index;
1265 if (e2->dest == EXIT_BLOCK_PTR_FOR_FN (cfun)
1266 || ((e2->flags & EDGE_CAN_FALLTHRU)
1267 && !(e2->flags & EDGE_COMPLEX)
1268 && bbd[di].start_of_trace >= 0
1269 && !connected[bbd[di].start_of_trace]
1270 && BB_PARTITION (e2->dest) == current_partition
1271 && EDGE_FREQUENCY (e2) >= freq_threshold
1272 && e2->count >= count_threshold
1273 && (!best2
1274 || e2->probability > best2->probability
1275 || (e2->probability == best2->probability
1276 && traces[bbd[di].start_of_trace].length
1277 > best2_len))))
1279 best = e;
1280 best2 = e2;
1281 if (e2->dest != EXIT_BLOCK_PTR_FOR_FN (cfun))
1282 best2_len = traces[bbd[di].start_of_trace].length;
1283 else
1284 best2_len = INT_MAX;
1285 next_bb = e2->dest;
1286 try_copy = true;
1291 if (crtl->has_bb_partition)
1292 try_copy = false;
1294 /* Copy tiny blocks always; copy larger blocks only when the
1295 edge is traversed frequently enough. */
1296 if (try_copy
1297 && copy_bb_p (best->dest,
1298 optimize_edge_for_speed_p (best)
1299 && EDGE_FREQUENCY (best) >= freq_threshold
1300 && best->count >= count_threshold))
1302 basic_block new_bb;
1304 if (dump_file)
1306 fprintf (dump_file, "Connection: %d %d ",
1307 traces[t].last->index, best->dest->index);
1308 if (!next_bb)
1309 fputc ('\n', dump_file);
1310 else if (next_bb == EXIT_BLOCK_PTR_FOR_FN (cfun))
1311 fprintf (dump_file, "exit\n");
1312 else
1313 fprintf (dump_file, "%d\n", next_bb->index);
1316 new_bb = copy_bb (best->dest, best, traces[t].last, t);
1317 traces[t].last = new_bb;
1318 if (next_bb && next_bb != EXIT_BLOCK_PTR_FOR_FN (cfun))
1320 t = bbd[next_bb->index].start_of_trace;
1321 traces[last_trace].last->aux = traces[t].first;
1322 connected[t] = true;
1323 last_trace = t;
1325 else
1326 break; /* Stop finding the successor traces. */
1328 else
1329 break; /* Stop finding the successor traces. */
1334 if (dump_file)
1336 basic_block bb;
1338 fprintf (dump_file, "Final order:\n");
1339 for (bb = traces[0].first; bb; bb = (basic_block) bb->aux)
1340 fprintf (dump_file, "%d ", bb->index);
1341 fprintf (dump_file, "\n");
1342 fflush (dump_file);
1345 FREE (connected);
1348 /* Return true when BB can and should be copied. CODE_MAY_GROW is true
1349 when code size is allowed to grow by duplication. */
1351 static bool
1352 copy_bb_p (const_basic_block bb, int code_may_grow)
1354 int size = 0;
1355 int max_size = uncond_jump_length;
1356 rtx_insn *insn;
1358 if (!bb->frequency)
1359 return false;
1360 if (EDGE_COUNT (bb->preds) < 2)
1361 return false;
1362 if (!can_duplicate_block_p (bb))
1363 return false;
1365 /* Avoid duplicating blocks which have many successors (PR/13430). */
1366 if (EDGE_COUNT (bb->succs) > 8)
1367 return false;
1369 if (code_may_grow && optimize_bb_for_speed_p (bb))
1370 max_size *= PARAM_VALUE (PARAM_MAX_GROW_COPY_BB_INSNS);
1372 FOR_BB_INSNS (bb, insn)
1374 if (INSN_P (insn))
1375 size += get_attr_min_length (insn);
1378 if (size <= max_size)
1379 return true;
1381 if (dump_file)
1383 fprintf (dump_file,
1384 "Block %d can't be copied because its size = %d.\n",
1385 bb->index, size);
1388 return false;
1391 /* Return the length of unconditional jump instruction. */
1394 get_uncond_jump_length (void)
1396 int length;
1398 start_sequence ();
1399 rtx_code_label *label = emit_label (gen_label_rtx ());
1400 rtx_insn *jump = emit_jump_insn (targetm.gen_jump (label));
1401 length = get_attr_min_length (jump);
1402 end_sequence ();
1404 return length;
1407 /* The landing pad OLD_LP, in block OLD_BB, has edges from both partitions.
1408 Duplicate the landing pad and split the edges so that no EH edge
1409 crosses partitions. */
1411 static void
1412 fix_up_crossing_landing_pad (eh_landing_pad old_lp, basic_block old_bb)
1414 eh_landing_pad new_lp;
1415 basic_block new_bb, last_bb, post_bb;
1416 rtx_insn *jump;
1417 unsigned new_partition;
1418 edge_iterator ei;
1419 edge e;
1421 /* Generate the new landing-pad structure. */
1422 new_lp = gen_eh_landing_pad (old_lp->region);
1423 new_lp->post_landing_pad = old_lp->post_landing_pad;
1424 new_lp->landing_pad = gen_label_rtx ();
1425 LABEL_PRESERVE_P (new_lp->landing_pad) = 1;
1427 /* Put appropriate instructions in new bb. */
1428 rtx_code_label *new_label = emit_label (new_lp->landing_pad);
1430 expand_dw2_landing_pad_for_region (old_lp->region);
1432 post_bb = BLOCK_FOR_INSN (old_lp->landing_pad);
1433 post_bb = single_succ (post_bb);
1434 rtx_code_label *post_label = block_label (post_bb);
1435 jump = emit_jump_insn (targetm.gen_jump (post_label));
1436 JUMP_LABEL (jump) = post_label;
1438 /* Create new basic block to be dest for lp. */
1439 last_bb = EXIT_BLOCK_PTR_FOR_FN (cfun)->prev_bb;
1440 new_bb = create_basic_block (new_label, jump, last_bb);
1441 new_bb->aux = last_bb->aux;
1442 last_bb->aux = new_bb;
1444 emit_barrier_after_bb (new_bb);
1446 make_edge (new_bb, post_bb, 0);
1448 /* Make sure new bb is in the other partition. */
1449 new_partition = BB_PARTITION (old_bb);
1450 new_partition ^= BB_HOT_PARTITION | BB_COLD_PARTITION;
1451 BB_SET_PARTITION (new_bb, new_partition);
1453 /* Fix up the edges. */
1454 for (ei = ei_start (old_bb->preds); (e = ei_safe_edge (ei)) != NULL; )
1455 if (BB_PARTITION (e->src) == new_partition)
1457 rtx_insn *insn = BB_END (e->src);
1458 rtx note = find_reg_note (insn, REG_EH_REGION, NULL_RTX);
1460 gcc_assert (note != NULL);
1461 gcc_checking_assert (INTVAL (XEXP (note, 0)) == old_lp->index);
1462 XEXP (note, 0) = GEN_INT (new_lp->index);
1464 /* Adjust the edge to the new destination. */
1465 redirect_edge_succ (e, new_bb);
1467 else
1468 ei_next (&ei);
1472 /* Ensure that all hot bbs are included in a hot path through the
1473 procedure. This is done by calling this function twice, once
1474 with WALK_UP true (to look for paths from the entry to hot bbs) and
1475 once with WALK_UP false (to look for paths from hot bbs to the exit).
1476 Returns the updated value of COLD_BB_COUNT and adds newly-hot bbs
1477 to BBS_IN_HOT_PARTITION. */
1479 static unsigned int
1480 sanitize_hot_paths (bool walk_up, unsigned int cold_bb_count,
1481 vec<basic_block> *bbs_in_hot_partition)
1483 /* Callers check this. */
1484 gcc_checking_assert (cold_bb_count);
1486 /* Keep examining hot bbs while we still have some left to check
1487 and there are remaining cold bbs. */
1488 vec<basic_block> hot_bbs_to_check = bbs_in_hot_partition->copy ();
1489 while (! hot_bbs_to_check.is_empty ()
1490 && cold_bb_count)
1492 basic_block bb = hot_bbs_to_check.pop ();
1493 vec<edge, va_gc> *edges = walk_up ? bb->preds : bb->succs;
1494 edge e;
1495 edge_iterator ei;
1496 int highest_probability = 0;
1497 int highest_freq = 0;
1498 gcov_type highest_count = 0;
1499 bool found = false;
1501 /* Walk the preds/succs and check if there is at least one already
1502 marked hot. Keep track of the most frequent pred/succ so that we
1503 can mark it hot if we don't find one. */
1504 FOR_EACH_EDGE (e, ei, edges)
1506 basic_block reach_bb = walk_up ? e->src : e->dest;
1508 if (e->flags & EDGE_DFS_BACK)
1509 continue;
1511 if (BB_PARTITION (reach_bb) != BB_COLD_PARTITION)
1513 found = true;
1514 break;
1516 /* The following loop will look for the hottest edge via
1517 the edge count, if it is non-zero, then fallback to the edge
1518 frequency and finally the edge probability. */
1519 if (e->count > highest_count)
1520 highest_count = e->count;
1521 int edge_freq = EDGE_FREQUENCY (e);
1522 if (edge_freq > highest_freq)
1523 highest_freq = edge_freq;
1524 if (e->probability > highest_probability)
1525 highest_probability = e->probability;
1528 /* If bb is reached by (or reaches, in the case of !WALK_UP) another hot
1529 block (or unpartitioned, e.g. the entry block) then it is ok. If not,
1530 then the most frequent pred (or succ) needs to be adjusted. In the
1531 case where multiple preds/succs have the same frequency (e.g. a
1532 50-50 branch), then both will be adjusted. */
1533 if (found)
1534 continue;
1536 FOR_EACH_EDGE (e, ei, edges)
1538 if (e->flags & EDGE_DFS_BACK)
1539 continue;
1540 /* Select the hottest edge using the edge count, if it is non-zero,
1541 then fallback to the edge frequency and finally the edge
1542 probability. */
1543 if (highest_count)
1545 if (e->count < highest_count)
1546 continue;
1548 else if (highest_freq)
1550 if (EDGE_FREQUENCY (e) < highest_freq)
1551 continue;
1553 else if (e->probability < highest_probability)
1554 continue;
1556 basic_block reach_bb = walk_up ? e->src : e->dest;
1558 /* We have a hot bb with an immediate dominator that is cold.
1559 The dominator needs to be re-marked hot. */
1560 BB_SET_PARTITION (reach_bb, BB_HOT_PARTITION);
1561 cold_bb_count--;
1563 /* Now we need to examine newly-hot reach_bb to see if it is also
1564 dominated by a cold bb. */
1565 bbs_in_hot_partition->safe_push (reach_bb);
1566 hot_bbs_to_check.safe_push (reach_bb);
1570 return cold_bb_count;
1574 /* Find the basic blocks that are rarely executed and need to be moved to
1575 a separate section of the .o file (to cut down on paging and improve
1576 cache locality). Return a vector of all edges that cross. */
1578 static vec<edge>
1579 find_rarely_executed_basic_blocks_and_crossing_edges (void)
1581 vec<edge> crossing_edges = vNULL;
1582 basic_block bb;
1583 edge e;
1584 edge_iterator ei;
1585 unsigned int cold_bb_count = 0;
1586 auto_vec<basic_block> bbs_in_hot_partition;
1588 /* Mark which partition (hot/cold) each basic block belongs in. */
1589 FOR_EACH_BB_FN (bb, cfun)
1591 bool cold_bb = false;
1593 if (probably_never_executed_bb_p (cfun, bb))
1595 /* Handle profile insanities created by upstream optimizations
1596 by also checking the incoming edge weights. If there is a non-cold
1597 incoming edge, conservatively prevent this block from being split
1598 into the cold section. */
1599 cold_bb = true;
1600 FOR_EACH_EDGE (e, ei, bb->preds)
1601 if (!probably_never_executed_edge_p (cfun, e))
1603 cold_bb = false;
1604 break;
1607 if (cold_bb)
1609 BB_SET_PARTITION (bb, BB_COLD_PARTITION);
1610 cold_bb_count++;
1612 else
1614 BB_SET_PARTITION (bb, BB_HOT_PARTITION);
1615 bbs_in_hot_partition.safe_push (bb);
1619 /* Ensure that hot bbs are included along a hot path from the entry to exit.
1620 Several different possibilities may include cold bbs along all paths
1621 to/from a hot bb. One is that there are edge weight insanities
1622 due to optimization phases that do not properly update basic block profile
1623 counts. The second is that the entry of the function may not be hot, because
1624 it is entered fewer times than the number of profile training runs, but there
1625 is a loop inside the function that causes blocks within the function to be
1626 above the threshold for hotness. This is fixed by walking up from hot bbs
1627 to the entry block, and then down from hot bbs to the exit, performing
1628 partitioning fixups as necessary. */
1629 if (cold_bb_count)
1631 mark_dfs_back_edges ();
1632 cold_bb_count = sanitize_hot_paths (true, cold_bb_count,
1633 &bbs_in_hot_partition);
1634 if (cold_bb_count)
1635 sanitize_hot_paths (false, cold_bb_count, &bbs_in_hot_partition);
1638 /* The format of .gcc_except_table does not allow landing pads to
1639 be in a different partition as the throw. Fix this by either
1640 moving or duplicating the landing pads. */
1641 if (cfun->eh->lp_array)
1643 unsigned i;
1644 eh_landing_pad lp;
1646 FOR_EACH_VEC_ELT (*cfun->eh->lp_array, i, lp)
1648 bool all_same, all_diff;
1650 if (lp == NULL
1651 || lp->landing_pad == NULL_RTX
1652 || !LABEL_P (lp->landing_pad))
1653 continue;
1655 all_same = all_diff = true;
1656 bb = BLOCK_FOR_INSN (lp->landing_pad);
1657 FOR_EACH_EDGE (e, ei, bb->preds)
1659 gcc_assert (e->flags & EDGE_EH);
1660 if (BB_PARTITION (bb) == BB_PARTITION (e->src))
1661 all_diff = false;
1662 else
1663 all_same = false;
1666 if (all_same)
1668 else if (all_diff)
1670 int which = BB_PARTITION (bb);
1671 which ^= BB_HOT_PARTITION | BB_COLD_PARTITION;
1672 BB_SET_PARTITION (bb, which);
1674 else
1675 fix_up_crossing_landing_pad (lp, bb);
1679 /* Mark every edge that crosses between sections. */
1681 FOR_EACH_BB_FN (bb, cfun)
1682 FOR_EACH_EDGE (e, ei, bb->succs)
1684 unsigned int flags = e->flags;
1686 /* We should never have EDGE_CROSSING set yet. */
1687 gcc_checking_assert ((flags & EDGE_CROSSING) == 0);
1689 if (e->src != ENTRY_BLOCK_PTR_FOR_FN (cfun)
1690 && e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
1691 && BB_PARTITION (e->src) != BB_PARTITION (e->dest))
1693 crossing_edges.safe_push (e);
1694 flags |= EDGE_CROSSING;
1697 /* Now that we've split eh edges as appropriate, allow landing pads
1698 to be merged with the post-landing pads. */
1699 flags &= ~EDGE_PRESERVE;
1701 e->flags = flags;
1704 return crossing_edges;
1707 /* Set the flag EDGE_CAN_FALLTHRU for edges that can be fallthru. */
1709 static void
1710 set_edge_can_fallthru_flag (void)
1712 basic_block bb;
1714 FOR_EACH_BB_FN (bb, cfun)
1716 edge e;
1717 edge_iterator ei;
1719 FOR_EACH_EDGE (e, ei, bb->succs)
1721 e->flags &= ~EDGE_CAN_FALLTHRU;
1723 /* The FALLTHRU edge is also CAN_FALLTHRU edge. */
1724 if (e->flags & EDGE_FALLTHRU)
1725 e->flags |= EDGE_CAN_FALLTHRU;
1728 /* If the BB ends with an invertible condjump all (2) edges are
1729 CAN_FALLTHRU edges. */
1730 if (EDGE_COUNT (bb->succs) != 2)
1731 continue;
1732 if (!any_condjump_p (BB_END (bb)))
1733 continue;
1735 rtx_jump_insn *bb_end_jump = as_a <rtx_jump_insn *> (BB_END (bb));
1736 if (!invert_jump (bb_end_jump, JUMP_LABEL (bb_end_jump), 0))
1737 continue;
1738 invert_jump (bb_end_jump, JUMP_LABEL (bb_end_jump), 0);
1739 EDGE_SUCC (bb, 0)->flags |= EDGE_CAN_FALLTHRU;
1740 EDGE_SUCC (bb, 1)->flags |= EDGE_CAN_FALLTHRU;
1744 /* If any destination of a crossing edge does not have a label, add label;
1745 Convert any easy fall-through crossing edges to unconditional jumps. */
1747 static void
1748 add_labels_and_missing_jumps (vec<edge> crossing_edges)
1750 size_t i;
1751 edge e;
1753 FOR_EACH_VEC_ELT (crossing_edges, i, e)
1755 basic_block src = e->src;
1756 basic_block dest = e->dest;
1757 rtx_jump_insn *new_jump;
1759 if (dest == EXIT_BLOCK_PTR_FOR_FN (cfun))
1760 continue;
1762 /* Make sure dest has a label. */
1763 rtx_code_label *label = block_label (dest);
1765 /* Nothing to do for non-fallthru edges. */
1766 if (src == ENTRY_BLOCK_PTR_FOR_FN (cfun))
1767 continue;
1768 if ((e->flags & EDGE_FALLTHRU) == 0)
1769 continue;
1771 /* If the block does not end with a control flow insn, then we
1772 can trivially add a jump to the end to fixup the crossing.
1773 Otherwise the jump will have to go in a new bb, which will
1774 be handled by fix_up_fall_thru_edges function. */
1775 if (control_flow_insn_p (BB_END (src)))
1776 continue;
1778 /* Make sure there's only one successor. */
1779 gcc_assert (single_succ_p (src));
1781 new_jump = emit_jump_insn_after (targetm.gen_jump (label), BB_END (src));
1782 BB_END (src) = new_jump;
1783 JUMP_LABEL (new_jump) = label;
1784 LABEL_NUSES (label) += 1;
1786 emit_barrier_after_bb (src);
1788 /* Mark edge as non-fallthru. */
1789 e->flags &= ~EDGE_FALLTHRU;
1793 /* Find any bb's where the fall-through edge is a crossing edge (note that
1794 these bb's must also contain a conditional jump or end with a call
1795 instruction; we've already dealt with fall-through edges for blocks
1796 that didn't have a conditional jump or didn't end with call instruction
1797 in the call to add_labels_and_missing_jumps). Convert the fall-through
1798 edge to non-crossing edge by inserting a new bb to fall-through into.
1799 The new bb will contain an unconditional jump (crossing edge) to the
1800 original fall through destination. */
1802 static void
1803 fix_up_fall_thru_edges (void)
1805 basic_block cur_bb;
1806 basic_block new_bb;
1807 edge succ1;
1808 edge succ2;
1809 edge fall_thru;
1810 edge cond_jump = NULL;
1811 bool cond_jump_crosses;
1812 int invert_worked;
1813 rtx_insn *old_jump;
1814 rtx_code_label *fall_thru_label;
1816 FOR_EACH_BB_FN (cur_bb, cfun)
1818 fall_thru = NULL;
1819 if (EDGE_COUNT (cur_bb->succs) > 0)
1820 succ1 = EDGE_SUCC (cur_bb, 0);
1821 else
1822 succ1 = NULL;
1824 if (EDGE_COUNT (cur_bb->succs) > 1)
1825 succ2 = EDGE_SUCC (cur_bb, 1);
1826 else
1827 succ2 = NULL;
1829 /* Find the fall-through edge. */
1831 if (succ1
1832 && (succ1->flags & EDGE_FALLTHRU))
1834 fall_thru = succ1;
1835 cond_jump = succ2;
1837 else if (succ2
1838 && (succ2->flags & EDGE_FALLTHRU))
1840 fall_thru = succ2;
1841 cond_jump = succ1;
1843 else if (succ1
1844 && (block_ends_with_call_p (cur_bb)
1845 || can_throw_internal (BB_END (cur_bb))))
1847 edge e;
1848 edge_iterator ei;
1850 FOR_EACH_EDGE (e, ei, cur_bb->succs)
1851 if (e->flags & EDGE_FALLTHRU)
1853 fall_thru = e;
1854 break;
1858 if (fall_thru && (fall_thru->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)))
1860 /* Check to see if the fall-thru edge is a crossing edge. */
1862 if (fall_thru->flags & EDGE_CROSSING)
1864 /* The fall_thru edge crosses; now check the cond jump edge, if
1865 it exists. */
1867 cond_jump_crosses = true;
1868 invert_worked = 0;
1869 old_jump = BB_END (cur_bb);
1871 /* Find the jump instruction, if there is one. */
1873 if (cond_jump)
1875 if (!(cond_jump->flags & EDGE_CROSSING))
1876 cond_jump_crosses = false;
1878 /* We know the fall-thru edge crosses; if the cond
1879 jump edge does NOT cross, and its destination is the
1880 next block in the bb order, invert the jump
1881 (i.e. fix it so the fall through does not cross and
1882 the cond jump does). */
1884 if (!cond_jump_crosses)
1886 /* Find label in fall_thru block. We've already added
1887 any missing labels, so there must be one. */
1889 fall_thru_label = block_label (fall_thru->dest);
1891 if (old_jump && fall_thru_label)
1893 rtx_jump_insn *old_jump_insn =
1894 dyn_cast <rtx_jump_insn *> (old_jump);
1895 if (old_jump_insn)
1896 invert_worked = invert_jump (old_jump_insn,
1897 fall_thru_label, 0);
1900 if (invert_worked)
1902 fall_thru->flags &= ~EDGE_FALLTHRU;
1903 cond_jump->flags |= EDGE_FALLTHRU;
1904 update_br_prob_note (cur_bb);
1905 std::swap (fall_thru, cond_jump);
1906 cond_jump->flags |= EDGE_CROSSING;
1907 fall_thru->flags &= ~EDGE_CROSSING;
1912 if (cond_jump_crosses || !invert_worked)
1914 /* This is the case where both edges out of the basic
1915 block are crossing edges. Here we will fix up the
1916 fall through edge. The jump edge will be taken care
1917 of later. The EDGE_CROSSING flag of fall_thru edge
1918 is unset before the call to force_nonfallthru
1919 function because if a new basic-block is created
1920 this edge remains in the current section boundary
1921 while the edge between new_bb and the fall_thru->dest
1922 becomes EDGE_CROSSING. */
1924 fall_thru->flags &= ~EDGE_CROSSING;
1925 new_bb = force_nonfallthru (fall_thru);
1927 if (new_bb)
1929 new_bb->aux = cur_bb->aux;
1930 cur_bb->aux = new_bb;
1932 /* This is done by force_nonfallthru_and_redirect. */
1933 gcc_assert (BB_PARTITION (new_bb)
1934 == BB_PARTITION (cur_bb));
1936 single_succ_edge (new_bb)->flags |= EDGE_CROSSING;
1938 else
1940 /* If a new basic-block was not created; restore
1941 the EDGE_CROSSING flag. */
1942 fall_thru->flags |= EDGE_CROSSING;
1945 /* Add barrier after new jump */
1946 emit_barrier_after_bb (new_bb ? new_bb : cur_bb);
1953 /* This function checks the destination block of a "crossing jump" to
1954 see if it has any crossing predecessors that begin with a code label
1955 and end with an unconditional jump. If so, it returns that predecessor
1956 block. (This is to avoid creating lots of new basic blocks that all
1957 contain unconditional jumps to the same destination). */
1959 static basic_block
1960 find_jump_block (basic_block jump_dest)
1962 basic_block source_bb = NULL;
1963 edge e;
1964 rtx_insn *insn;
1965 edge_iterator ei;
1967 FOR_EACH_EDGE (e, ei, jump_dest->preds)
1968 if (e->flags & EDGE_CROSSING)
1970 basic_block src = e->src;
1972 /* Check each predecessor to see if it has a label, and contains
1973 only one executable instruction, which is an unconditional jump.
1974 If so, we can use it. */
1976 if (LABEL_P (BB_HEAD (src)))
1977 for (insn = BB_HEAD (src);
1978 !INSN_P (insn) && insn != NEXT_INSN (BB_END (src));
1979 insn = NEXT_INSN (insn))
1981 if (INSN_P (insn)
1982 && insn == BB_END (src)
1983 && JUMP_P (insn)
1984 && !any_condjump_p (insn))
1986 source_bb = src;
1987 break;
1991 if (source_bb)
1992 break;
1995 return source_bb;
1998 /* Find all BB's with conditional jumps that are crossing edges;
1999 insert a new bb and make the conditional jump branch to the new
2000 bb instead (make the new bb same color so conditional branch won't
2001 be a 'crossing' edge). Insert an unconditional jump from the
2002 new bb to the original destination of the conditional jump. */
2004 static void
2005 fix_crossing_conditional_branches (void)
2007 basic_block cur_bb;
2008 basic_block new_bb;
2009 basic_block dest;
2010 edge succ1;
2011 edge succ2;
2012 edge crossing_edge;
2013 edge new_edge;
2014 rtx set_src;
2015 rtx old_label = NULL_RTX;
2016 rtx_code_label *new_label;
2018 FOR_EACH_BB_FN (cur_bb, cfun)
2020 crossing_edge = NULL;
2021 if (EDGE_COUNT (cur_bb->succs) > 0)
2022 succ1 = EDGE_SUCC (cur_bb, 0);
2023 else
2024 succ1 = NULL;
2026 if (EDGE_COUNT (cur_bb->succs) > 1)
2027 succ2 = EDGE_SUCC (cur_bb, 1);
2028 else
2029 succ2 = NULL;
2031 /* We already took care of fall-through edges, so only one successor
2032 can be a crossing edge. */
2034 if (succ1 && (succ1->flags & EDGE_CROSSING))
2035 crossing_edge = succ1;
2036 else if (succ2 && (succ2->flags & EDGE_CROSSING))
2037 crossing_edge = succ2;
2039 if (crossing_edge)
2041 rtx_insn *old_jump = BB_END (cur_bb);
2043 /* Check to make sure the jump instruction is a
2044 conditional jump. */
2046 set_src = NULL_RTX;
2048 if (any_condjump_p (old_jump))
2050 if (GET_CODE (PATTERN (old_jump)) == SET)
2051 set_src = SET_SRC (PATTERN (old_jump));
2052 else if (GET_CODE (PATTERN (old_jump)) == PARALLEL)
2054 set_src = XVECEXP (PATTERN (old_jump), 0,0);
2055 if (GET_CODE (set_src) == SET)
2056 set_src = SET_SRC (set_src);
2057 else
2058 set_src = NULL_RTX;
2062 if (set_src && (GET_CODE (set_src) == IF_THEN_ELSE))
2064 rtx_jump_insn *old_jump_insn =
2065 as_a <rtx_jump_insn *> (old_jump);
2067 if (GET_CODE (XEXP (set_src, 1)) == PC)
2068 old_label = XEXP (set_src, 2);
2069 else if (GET_CODE (XEXP (set_src, 2)) == PC)
2070 old_label = XEXP (set_src, 1);
2072 /* Check to see if new bb for jumping to that dest has
2073 already been created; if so, use it; if not, create
2074 a new one. */
2076 new_bb = find_jump_block (crossing_edge->dest);
2078 if (new_bb)
2079 new_label = block_label (new_bb);
2080 else
2082 basic_block last_bb;
2083 rtx_code_label *old_jump_target;
2084 rtx_jump_insn *new_jump;
2086 /* Create new basic block to be dest for
2087 conditional jump. */
2089 /* Put appropriate instructions in new bb. */
2091 new_label = gen_label_rtx ();
2092 emit_label (new_label);
2094 gcc_assert (GET_CODE (old_label) == LABEL_REF);
2095 old_jump_target = old_jump_insn->jump_target ();
2096 new_jump = as_a <rtx_jump_insn *>
2097 (emit_jump_insn (targetm.gen_jump (old_jump_target)));
2098 new_jump->set_jump_target (old_jump_target);
2100 last_bb = EXIT_BLOCK_PTR_FOR_FN (cfun)->prev_bb;
2101 new_bb = create_basic_block (new_label, new_jump, last_bb);
2102 new_bb->aux = last_bb->aux;
2103 last_bb->aux = new_bb;
2105 emit_barrier_after_bb (new_bb);
2107 /* Make sure new bb is in same partition as source
2108 of conditional branch. */
2109 BB_COPY_PARTITION (new_bb, cur_bb);
2112 /* Make old jump branch to new bb. */
2114 redirect_jump (old_jump_insn, new_label, 0);
2116 /* Remove crossing_edge as predecessor of 'dest'. */
2118 dest = crossing_edge->dest;
2120 redirect_edge_succ (crossing_edge, new_bb);
2122 /* Make a new edge from new_bb to old dest; new edge
2123 will be a successor for new_bb and a predecessor
2124 for 'dest'. */
2126 if (EDGE_COUNT (new_bb->succs) == 0)
2127 new_edge = make_edge (new_bb, dest, 0);
2128 else
2129 new_edge = EDGE_SUCC (new_bb, 0);
2131 crossing_edge->flags &= ~EDGE_CROSSING;
2132 new_edge->flags |= EDGE_CROSSING;
2138 /* Find any unconditional branches that cross between hot and cold
2139 sections. Convert them into indirect jumps instead. */
2141 static void
2142 fix_crossing_unconditional_branches (void)
2144 basic_block cur_bb;
2145 rtx_insn *last_insn;
2146 rtx label;
2147 rtx label_addr;
2148 rtx_insn *indirect_jump_sequence;
2149 rtx_insn *jump_insn = NULL;
2150 rtx new_reg;
2151 rtx_insn *cur_insn;
2152 edge succ;
2154 FOR_EACH_BB_FN (cur_bb, cfun)
2156 last_insn = BB_END (cur_bb);
2158 if (EDGE_COUNT (cur_bb->succs) < 1)
2159 continue;
2161 succ = EDGE_SUCC (cur_bb, 0);
2163 /* Check to see if bb ends in a crossing (unconditional) jump. At
2164 this point, no crossing jumps should be conditional. */
2166 if (JUMP_P (last_insn)
2167 && (succ->flags & EDGE_CROSSING))
2169 gcc_assert (!any_condjump_p (last_insn));
2171 /* Make sure the jump is not already an indirect or table jump. */
2173 if (!computed_jump_p (last_insn)
2174 && !tablejump_p (last_insn, NULL, NULL))
2176 /* We have found a "crossing" unconditional branch. Now
2177 we must convert it to an indirect jump. First create
2178 reference of label, as target for jump. */
2180 label = JUMP_LABEL (last_insn);
2181 label_addr = gen_rtx_LABEL_REF (Pmode, label);
2182 LABEL_NUSES (label) += 1;
2184 /* Get a register to use for the indirect jump. */
2186 new_reg = gen_reg_rtx (Pmode);
2188 /* Generate indirect the jump sequence. */
2190 start_sequence ();
2191 emit_move_insn (new_reg, label_addr);
2192 emit_indirect_jump (new_reg);
2193 indirect_jump_sequence = get_insns ();
2194 end_sequence ();
2196 /* Make sure every instruction in the new jump sequence has
2197 its basic block set to be cur_bb. */
2199 for (cur_insn = indirect_jump_sequence; cur_insn;
2200 cur_insn = NEXT_INSN (cur_insn))
2202 if (!BARRIER_P (cur_insn))
2203 BLOCK_FOR_INSN (cur_insn) = cur_bb;
2204 if (JUMP_P (cur_insn))
2205 jump_insn = cur_insn;
2208 /* Insert the new (indirect) jump sequence immediately before
2209 the unconditional jump, then delete the unconditional jump. */
2211 emit_insn_before (indirect_jump_sequence, last_insn);
2212 delete_insn (last_insn);
2214 JUMP_LABEL (jump_insn) = label;
2215 LABEL_NUSES (label)++;
2217 /* Make BB_END for cur_bb be the jump instruction (NOT the
2218 barrier instruction at the end of the sequence...). */
2220 BB_END (cur_bb) = jump_insn;
2226 /* Update CROSSING_JUMP_P flags on all jump insns. */
2228 static void
2229 update_crossing_jump_flags (void)
2231 basic_block bb;
2232 edge e;
2233 edge_iterator ei;
2235 FOR_EACH_BB_FN (bb, cfun)
2236 FOR_EACH_EDGE (e, ei, bb->succs)
2237 if (e->flags & EDGE_CROSSING)
2239 if (JUMP_P (BB_END (bb))
2240 /* Some flags were added during fix_up_fall_thru_edges, via
2241 force_nonfallthru_and_redirect. */
2242 && !CROSSING_JUMP_P (BB_END (bb)))
2243 CROSSING_JUMP_P (BB_END (bb)) = 1;
2244 break;
2248 /* Reorder basic blocks using the software trace cache (STC) algorithm. */
2250 static void
2251 reorder_basic_blocks_software_trace_cache (void)
2253 if (dump_file)
2254 fprintf (dump_file, "\nReordering with the STC algorithm.\n\n");
2256 int n_traces;
2257 int i;
2258 struct trace *traces;
2260 /* We are estimating the length of uncond jump insn only once since the code
2261 for getting the insn length always returns the minimal length now. */
2262 if (uncond_jump_length == 0)
2263 uncond_jump_length = get_uncond_jump_length ();
2265 /* We need to know some information for each basic block. */
2266 array_size = GET_ARRAY_SIZE (last_basic_block_for_fn (cfun));
2267 bbd = XNEWVEC (bbro_basic_block_data, array_size);
2268 for (i = 0; i < array_size; i++)
2270 bbd[i].start_of_trace = -1;
2271 bbd[i].end_of_trace = -1;
2272 bbd[i].in_trace = -1;
2273 bbd[i].visited = 0;
2274 bbd[i].priority = -1;
2275 bbd[i].heap = NULL;
2276 bbd[i].node = NULL;
2279 traces = XNEWVEC (struct trace, n_basic_blocks_for_fn (cfun));
2280 n_traces = 0;
2281 find_traces (&n_traces, traces);
2282 connect_traces (n_traces, traces);
2283 FREE (traces);
2284 FREE (bbd);
2287 /* Return true if edge E1 is more desirable as a fallthrough edge than
2288 edge E2 is. */
2290 static bool
2291 edge_order (edge e1, edge e2)
2293 return EDGE_FREQUENCY (e1) > EDGE_FREQUENCY (e2);
2296 /* Reorder basic blocks using the "simple" algorithm. This tries to
2297 maximize the dynamic number of branches that are fallthrough, without
2298 copying instructions. The algorithm is greedy, looking at the most
2299 frequently executed branch first. */
2301 static void
2302 reorder_basic_blocks_simple (void)
2304 if (dump_file)
2305 fprintf (dump_file, "\nReordering with the \"simple\" algorithm.\n\n");
2307 edge *edges = new edge[2 * n_basic_blocks_for_fn (cfun)];
2309 /* First, collect all edges that can be optimized by reordering blocks:
2310 simple jumps and conditional jumps, as well as the function entry edge. */
2312 int n = 0;
2313 edges[n++] = EDGE_SUCC (ENTRY_BLOCK_PTR_FOR_FN (cfun), 0);
2315 basic_block bb;
2316 FOR_EACH_BB_FN (bb, cfun)
2318 rtx_insn *end = BB_END (bb);
2320 if (computed_jump_p (end) || tablejump_p (end, NULL, NULL))
2321 continue;
2323 /* We cannot optimize asm goto. */
2324 if (JUMP_P (end) && extract_asm_operands (end))
2325 continue;
2327 if (single_succ_p (bb))
2328 edges[n++] = EDGE_SUCC (bb, 0);
2329 else if (any_condjump_p (end))
2331 edge e0 = EDGE_SUCC (bb, 0);
2332 edge e1 = EDGE_SUCC (bb, 1);
2333 /* When optimizing for size it is best to keep the original
2334 fallthrough edges. */
2335 if (e1->flags & EDGE_FALLTHRU)
2336 std::swap (e0, e1);
2337 edges[n++] = e0;
2338 edges[n++] = e1;
2342 /* Sort the edges, the most desirable first. When optimizing for size
2343 all edges are equally desirable. */
2345 if (optimize_function_for_speed_p (cfun))
2346 std::stable_sort (edges, edges + n, edge_order);
2348 /* Now decide which of those edges to make fallthrough edges. We set
2349 BB_VISITED if a block already has a fallthrough successor assigned
2350 to it. We make ->AUX of an endpoint point to the opposite endpoint
2351 of a sequence of blocks that fall through, and ->AUX will be NULL
2352 for a block that is in such a sequence but not an endpoint anymore.
2354 To start with, everything points to itself, nothing is assigned yet. */
2356 FOR_ALL_BB_FN (bb, cfun)
2357 bb->aux = bb;
2359 EXIT_BLOCK_PTR_FOR_FN (cfun)->aux = 0;
2361 /* Now for all edges, the most desirable first, see if that edge can
2362 connect two sequences. If it can, update AUX and BB_VISITED; if it
2363 cannot, zero out the edge in the table. */
2365 for (int j = 0; j < n; j++)
2367 edge e = edges[j];
2369 basic_block tail_a = e->src;
2370 basic_block head_b = e->dest;
2371 basic_block head_a = (basic_block) tail_a->aux;
2372 basic_block tail_b = (basic_block) head_b->aux;
2374 /* An edge cannot connect two sequences if:
2375 - it crosses partitions;
2376 - its src is not a current endpoint;
2377 - its dest is not a current endpoint;
2378 - or, it would create a loop. */
2380 if (e->flags & EDGE_CROSSING
2381 || tail_a->flags & BB_VISITED
2382 || !tail_b
2383 || (!(head_b->flags & BB_VISITED) && head_b != tail_b)
2384 || tail_a == tail_b)
2386 edges[j] = 0;
2387 continue;
2390 tail_a->aux = 0;
2391 head_b->aux = 0;
2392 head_a->aux = tail_b;
2393 tail_b->aux = head_a;
2394 tail_a->flags |= BB_VISITED;
2397 /* Put the pieces together, in the same order that the start blocks of
2398 the sequences already had. The hot/cold partitioning gives a little
2399 complication: as a first pass only do this for blocks in the same
2400 partition as the start block, and (if there is anything left to do)
2401 in a second pass handle the other partition. */
2403 basic_block last_tail = (basic_block) ENTRY_BLOCK_PTR_FOR_FN (cfun)->aux;
2405 int current_partition = BB_PARTITION (last_tail);
2406 bool need_another_pass = true;
2408 for (int pass = 0; pass < 2 && need_another_pass; pass++)
2410 need_another_pass = false;
2412 FOR_EACH_BB_FN (bb, cfun)
2413 if ((bb->flags & BB_VISITED && bb->aux) || bb->aux == bb)
2415 if (BB_PARTITION (bb) != current_partition)
2417 need_another_pass = true;
2418 continue;
2421 last_tail->aux = bb;
2422 last_tail = (basic_block) bb->aux;
2425 current_partition ^= BB_HOT_PARTITION | BB_COLD_PARTITION;
2428 last_tail->aux = 0;
2430 /* Finally, link all the chosen fallthrough edges. */
2432 for (int j = 0; j < n; j++)
2433 if (edges[j])
2434 edges[j]->src->aux = edges[j]->dest;
2436 delete[] edges;
2438 /* If the entry edge no longer falls through we have to make a new
2439 block so it can do so again. */
2441 edge e = EDGE_SUCC (ENTRY_BLOCK_PTR_FOR_FN (cfun), 0);
2442 if (e->dest != ENTRY_BLOCK_PTR_FOR_FN (cfun)->aux)
2444 force_nonfallthru (e);
2445 e->src->aux = ENTRY_BLOCK_PTR_FOR_FN (cfun)->aux;
2446 BB_COPY_PARTITION (e->src, e->dest);
2450 /* Reorder basic blocks. The main entry point to this file. */
2452 static void
2453 reorder_basic_blocks (void)
2455 gcc_assert (current_ir_type () == IR_RTL_CFGLAYOUT);
2457 if (n_basic_blocks_for_fn (cfun) <= NUM_FIXED_BLOCKS + 1)
2458 return;
2460 set_edge_can_fallthru_flag ();
2461 mark_dfs_back_edges ();
2463 switch (flag_reorder_blocks_algorithm)
2465 case REORDER_BLOCKS_ALGORITHM_SIMPLE:
2466 reorder_basic_blocks_simple ();
2467 break;
2469 case REORDER_BLOCKS_ALGORITHM_STC:
2470 reorder_basic_blocks_software_trace_cache ();
2471 break;
2473 default:
2474 gcc_unreachable ();
2477 relink_block_chain (/*stay_in_cfglayout_mode=*/true);
2479 if (dump_file)
2481 if (dump_flags & TDF_DETAILS)
2482 dump_reg_info (dump_file);
2483 dump_flow_info (dump_file, dump_flags);
2486 /* Signal that rtl_verify_flow_info_1 can now verify that there
2487 is at most one switch between hot/cold sections. */
2488 crtl->bb_reorder_complete = true;
2491 /* Determine which partition the first basic block in the function
2492 belongs to, then find the first basic block in the current function
2493 that belongs to a different section, and insert a
2494 NOTE_INSN_SWITCH_TEXT_SECTIONS note immediately before it in the
2495 instruction stream. When writing out the assembly code,
2496 encountering this note will make the compiler switch between the
2497 hot and cold text sections. */
2499 void
2500 insert_section_boundary_note (void)
2502 basic_block bb;
2503 bool switched_sections = false;
2504 int current_partition = 0;
2506 if (!crtl->has_bb_partition)
2507 return;
2509 FOR_EACH_BB_FN (bb, cfun)
2511 if (!current_partition)
2512 current_partition = BB_PARTITION (bb);
2513 if (BB_PARTITION (bb) != current_partition)
2515 gcc_assert (!switched_sections);
2516 switched_sections = true;
2517 emit_note_before (NOTE_INSN_SWITCH_TEXT_SECTIONS, BB_HEAD (bb));
2518 current_partition = BB_PARTITION (bb);
2523 namespace {
2525 const pass_data pass_data_reorder_blocks =
2527 RTL_PASS, /* type */
2528 "bbro", /* name */
2529 OPTGROUP_NONE, /* optinfo_flags */
2530 TV_REORDER_BLOCKS, /* tv_id */
2531 0, /* properties_required */
2532 0, /* properties_provided */
2533 0, /* properties_destroyed */
2534 0, /* todo_flags_start */
2535 0, /* todo_flags_finish */
2538 class pass_reorder_blocks : public rtl_opt_pass
2540 public:
2541 pass_reorder_blocks (gcc::context *ctxt)
2542 : rtl_opt_pass (pass_data_reorder_blocks, ctxt)
2545 /* opt_pass methods: */
2546 virtual bool gate (function *)
2548 if (targetm.cannot_modify_jumps_p ())
2549 return false;
2550 return (optimize > 0
2551 && (flag_reorder_blocks || flag_reorder_blocks_and_partition));
2554 virtual unsigned int execute (function *);
2556 }; // class pass_reorder_blocks
2558 unsigned int
2559 pass_reorder_blocks::execute (function *fun)
2561 basic_block bb;
2563 /* Last attempt to optimize CFG, as scheduling, peepholing and insn
2564 splitting possibly introduced more crossjumping opportunities. */
2565 cfg_layout_initialize (CLEANUP_EXPENSIVE);
2567 reorder_basic_blocks ();
2568 cleanup_cfg (CLEANUP_EXPENSIVE);
2570 FOR_EACH_BB_FN (bb, fun)
2571 if (bb->next_bb != EXIT_BLOCK_PTR_FOR_FN (fun))
2572 bb->aux = bb->next_bb;
2573 cfg_layout_finalize ();
2575 return 0;
2578 } // anon namespace
2580 rtl_opt_pass *
2581 make_pass_reorder_blocks (gcc::context *ctxt)
2583 return new pass_reorder_blocks (ctxt);
2586 /* Duplicate the blocks containing computed gotos. This basically unfactors
2587 computed gotos that were factored early on in the compilation process to
2588 speed up edge based data flow. We used to not unfactoring them again,
2589 which can seriously pessimize code with many computed jumps in the source
2590 code, such as interpreters. See e.g. PR15242. */
2592 namespace {
2594 const pass_data pass_data_duplicate_computed_gotos =
2596 RTL_PASS, /* type */
2597 "compgotos", /* name */
2598 OPTGROUP_NONE, /* optinfo_flags */
2599 TV_REORDER_BLOCKS, /* tv_id */
2600 0, /* properties_required */
2601 0, /* properties_provided */
2602 0, /* properties_destroyed */
2603 0, /* todo_flags_start */
2604 0, /* todo_flags_finish */
2607 class pass_duplicate_computed_gotos : public rtl_opt_pass
2609 public:
2610 pass_duplicate_computed_gotos (gcc::context *ctxt)
2611 : rtl_opt_pass (pass_data_duplicate_computed_gotos, ctxt)
2614 /* opt_pass methods: */
2615 virtual bool gate (function *);
2616 virtual unsigned int execute (function *);
2618 }; // class pass_duplicate_computed_gotos
2620 bool
2621 pass_duplicate_computed_gotos::gate (function *fun)
2623 if (targetm.cannot_modify_jumps_p ())
2624 return false;
2625 return (optimize > 0
2626 && flag_expensive_optimizations
2627 && ! optimize_function_for_size_p (fun));
2630 unsigned int
2631 pass_duplicate_computed_gotos::execute (function *fun)
2633 basic_block bb, new_bb;
2634 bitmap candidates;
2635 int max_size;
2636 bool changed = false;
2638 if (n_basic_blocks_for_fn (fun) <= NUM_FIXED_BLOCKS + 1)
2639 return 0;
2641 clear_bb_flags ();
2642 cfg_layout_initialize (0);
2644 /* We are estimating the length of uncond jump insn only once
2645 since the code for getting the insn length always returns
2646 the minimal length now. */
2647 if (uncond_jump_length == 0)
2648 uncond_jump_length = get_uncond_jump_length ();
2650 max_size
2651 = uncond_jump_length * PARAM_VALUE (PARAM_MAX_GOTO_DUPLICATION_INSNS);
2652 candidates = BITMAP_ALLOC (NULL);
2654 /* Look for blocks that end in a computed jump, and see if such blocks
2655 are suitable for unfactoring. If a block is a candidate for unfactoring,
2656 mark it in the candidates. */
2657 FOR_EACH_BB_FN (bb, fun)
2659 rtx_insn *insn;
2660 edge e;
2661 edge_iterator ei;
2662 int size, all_flags;
2664 /* Build the reorder chain for the original order of blocks. */
2665 if (bb->next_bb != EXIT_BLOCK_PTR_FOR_FN (fun))
2666 bb->aux = bb->next_bb;
2668 /* Obviously the block has to end in a computed jump. */
2669 if (!computed_jump_p (BB_END (bb)))
2670 continue;
2672 /* Only consider blocks that can be duplicated. */
2673 if (CROSSING_JUMP_P (BB_END (bb))
2674 || !can_duplicate_block_p (bb))
2675 continue;
2677 /* Make sure that the block is small enough. */
2678 size = 0;
2679 FOR_BB_INSNS (bb, insn)
2680 if (INSN_P (insn))
2682 size += get_attr_min_length (insn);
2683 if (size > max_size)
2684 break;
2686 if (size > max_size)
2687 continue;
2689 /* Final check: there must not be any incoming abnormal edges. */
2690 all_flags = 0;
2691 FOR_EACH_EDGE (e, ei, bb->preds)
2692 all_flags |= e->flags;
2693 if (all_flags & EDGE_COMPLEX)
2694 continue;
2696 bitmap_set_bit (candidates, bb->index);
2699 /* Nothing to do if there is no computed jump here. */
2700 if (bitmap_empty_p (candidates))
2701 goto done;
2703 /* Duplicate computed gotos. */
2704 FOR_EACH_BB_FN (bb, fun)
2706 if (bb->flags & BB_VISITED)
2707 continue;
2709 bb->flags |= BB_VISITED;
2711 /* BB must have one outgoing edge. That edge must not lead to
2712 the exit block or the next block.
2713 The destination must have more than one predecessor. */
2714 if (!single_succ_p (bb)
2715 || single_succ (bb) == EXIT_BLOCK_PTR_FOR_FN (fun)
2716 || single_succ (bb) == bb->next_bb
2717 || single_pred_p (single_succ (bb)))
2718 continue;
2720 /* The successor block has to be a duplication candidate. */
2721 if (!bitmap_bit_p (candidates, single_succ (bb)->index))
2722 continue;
2724 /* Don't duplicate a partition crossing edge, which requires difficult
2725 fixup. */
2726 if (JUMP_P (BB_END (bb)) && CROSSING_JUMP_P (BB_END (bb)))
2727 continue;
2729 new_bb = duplicate_block (single_succ (bb), single_succ_edge (bb), bb);
2730 new_bb->aux = bb->aux;
2731 bb->aux = new_bb;
2732 new_bb->flags |= BB_VISITED;
2733 changed = true;
2736 done:
2737 if (changed)
2739 /* Duplicating blocks above will redirect edges and may cause hot
2740 blocks previously reached by both hot and cold blocks to become
2741 dominated only by cold blocks. */
2742 fixup_partitions ();
2744 /* Merge the duplicated blocks into predecessors, when possible. */
2745 cfg_layout_finalize ();
2746 cleanup_cfg (0);
2748 else
2749 cfg_layout_finalize ();
2751 BITMAP_FREE (candidates);
2752 return 0;
2755 } // anon namespace
2757 rtl_opt_pass *
2758 make_pass_duplicate_computed_gotos (gcc::context *ctxt)
2760 return new pass_duplicate_computed_gotos (ctxt);
2763 /* This function is the main 'entrance' for the optimization that
2764 partitions hot and cold basic blocks into separate sections of the
2765 .o file (to improve performance and cache locality). Ideally it
2766 would be called after all optimizations that rearrange the CFG have
2767 been called. However part of this optimization may introduce new
2768 register usage, so it must be called before register allocation has
2769 occurred. This means that this optimization is actually called
2770 well before the optimization that reorders basic blocks (see
2771 function above).
2773 This optimization checks the feedback information to determine
2774 which basic blocks are hot/cold, updates flags on the basic blocks
2775 to indicate which section they belong in. This information is
2776 later used for writing out sections in the .o file. Because hot
2777 and cold sections can be arbitrarily large (within the bounds of
2778 memory), far beyond the size of a single function, it is necessary
2779 to fix up all edges that cross section boundaries, to make sure the
2780 instructions used can actually span the required distance. The
2781 fixes are described below.
2783 Fall-through edges must be changed into jumps; it is not safe or
2784 legal to fall through across a section boundary. Whenever a
2785 fall-through edge crossing a section boundary is encountered, a new
2786 basic block is inserted (in the same section as the fall-through
2787 source), and the fall through edge is redirected to the new basic
2788 block. The new basic block contains an unconditional jump to the
2789 original fall-through target. (If the unconditional jump is
2790 insufficient to cross section boundaries, that is dealt with a
2791 little later, see below).
2793 In order to deal with architectures that have short conditional
2794 branches (which cannot span all of memory) we take any conditional
2795 jump that attempts to cross a section boundary and add a level of
2796 indirection: it becomes a conditional jump to a new basic block, in
2797 the same section. The new basic block contains an unconditional
2798 jump to the original target, in the other section.
2800 For those architectures whose unconditional branch is also
2801 incapable of reaching all of memory, those unconditional jumps are
2802 converted into indirect jumps, through a register.
2804 IMPORTANT NOTE: This optimization causes some messy interactions
2805 with the cfg cleanup optimizations; those optimizations want to
2806 merge blocks wherever possible, and to collapse indirect jump
2807 sequences (change "A jumps to B jumps to C" directly into "A jumps
2808 to C"). Those optimizations can undo the jump fixes that
2809 partitioning is required to make (see above), in order to ensure
2810 that jumps attempting to cross section boundaries are really able
2811 to cover whatever distance the jump requires (on many architectures
2812 conditional or unconditional jumps are not able to reach all of
2813 memory). Therefore tests have to be inserted into each such
2814 optimization to make sure that it does not undo stuff necessary to
2815 cross partition boundaries. This would be much less of a problem
2816 if we could perform this optimization later in the compilation, but
2817 unfortunately the fact that we may need to create indirect jumps
2818 (through registers) requires that this optimization be performed
2819 before register allocation.
2821 Hot and cold basic blocks are partitioned and put in separate
2822 sections of the .o file, to reduce paging and improve cache
2823 performance (hopefully). This can result in bits of code from the
2824 same function being widely separated in the .o file. However this
2825 is not obvious to the current bb structure. Therefore we must take
2826 care to ensure that: 1). There are no fall_thru edges that cross
2827 between sections; 2). For those architectures which have "short"
2828 conditional branches, all conditional branches that attempt to
2829 cross between sections are converted to unconditional branches;
2830 and, 3). For those architectures which have "short" unconditional
2831 branches, all unconditional branches that attempt to cross between
2832 sections are converted to indirect jumps.
2834 The code for fixing up fall_thru edges that cross between hot and
2835 cold basic blocks does so by creating new basic blocks containing
2836 unconditional branches to the appropriate label in the "other"
2837 section. The new basic block is then put in the same (hot or cold)
2838 section as the original conditional branch, and the fall_thru edge
2839 is modified to fall into the new basic block instead. By adding
2840 this level of indirection we end up with only unconditional branches
2841 crossing between hot and cold sections.
2843 Conditional branches are dealt with by adding a level of indirection.
2844 A new basic block is added in the same (hot/cold) section as the
2845 conditional branch, and the conditional branch is retargeted to the
2846 new basic block. The new basic block contains an unconditional branch
2847 to the original target of the conditional branch (in the other section).
2849 Unconditional branches are dealt with by converting them into
2850 indirect jumps. */
2852 namespace {
2854 const pass_data pass_data_partition_blocks =
2856 RTL_PASS, /* type */
2857 "bbpart", /* name */
2858 OPTGROUP_NONE, /* optinfo_flags */
2859 TV_REORDER_BLOCKS, /* tv_id */
2860 PROP_cfglayout, /* properties_required */
2861 0, /* properties_provided */
2862 0, /* properties_destroyed */
2863 0, /* todo_flags_start */
2864 0, /* todo_flags_finish */
2867 class pass_partition_blocks : public rtl_opt_pass
2869 public:
2870 pass_partition_blocks (gcc::context *ctxt)
2871 : rtl_opt_pass (pass_data_partition_blocks, ctxt)
2874 /* opt_pass methods: */
2875 virtual bool gate (function *);
2876 virtual unsigned int execute (function *);
2878 }; // class pass_partition_blocks
2880 bool
2881 pass_partition_blocks::gate (function *fun)
2883 /* The optimization to partition hot/cold basic blocks into separate
2884 sections of the .o file does not work well with linkonce or with
2885 user defined section attributes. Don't call it if either case
2886 arises. */
2887 return (flag_reorder_blocks_and_partition
2888 && optimize
2889 /* See pass_reorder_blocks::gate. We should not partition if
2890 we are going to omit the reordering. */
2891 && optimize_function_for_speed_p (fun)
2892 && !DECL_COMDAT_GROUP (current_function_decl)
2893 && !user_defined_section_attribute);
2896 unsigned
2897 pass_partition_blocks::execute (function *fun)
2899 vec<edge> crossing_edges;
2901 if (n_basic_blocks_for_fn (fun) <= NUM_FIXED_BLOCKS + 1)
2902 return 0;
2904 df_set_flags (DF_DEFER_INSN_RESCAN);
2906 crossing_edges = find_rarely_executed_basic_blocks_and_crossing_edges ();
2907 if (!crossing_edges.exists ())
2908 return 0;
2910 crtl->has_bb_partition = true;
2912 /* Make sure the source of any crossing edge ends in a jump and the
2913 destination of any crossing edge has a label. */
2914 add_labels_and_missing_jumps (crossing_edges);
2916 /* Convert all crossing fall_thru edges to non-crossing fall
2917 thrus to unconditional jumps (that jump to the original fall
2918 through dest). */
2919 fix_up_fall_thru_edges ();
2921 /* If the architecture does not have conditional branches that can
2922 span all of memory, convert crossing conditional branches into
2923 crossing unconditional branches. */
2924 if (!HAS_LONG_COND_BRANCH)
2925 fix_crossing_conditional_branches ();
2927 /* If the architecture does not have unconditional branches that
2928 can span all of memory, convert crossing unconditional branches
2929 into indirect jumps. Since adding an indirect jump also adds
2930 a new register usage, update the register usage information as
2931 well. */
2932 if (!HAS_LONG_UNCOND_BRANCH)
2933 fix_crossing_unconditional_branches ();
2935 update_crossing_jump_flags ();
2937 /* Clear bb->aux fields that the above routines were using. */
2938 clear_aux_for_blocks ();
2940 crossing_edges.release ();
2942 /* ??? FIXME: DF generates the bb info for a block immediately.
2943 And by immediately, I mean *during* creation of the block.
2945 #0 df_bb_refs_collect
2946 #1 in df_bb_refs_record
2947 #2 in create_basic_block_structure
2949 Which means that the bb_has_eh_pred test in df_bb_refs_collect
2950 will *always* fail, because no edges can have been added to the
2951 block yet. Which of course means we don't add the right
2952 artificial refs, which means we fail df_verify (much) later.
2954 Cleanest solution would seem to make DF_DEFER_INSN_RESCAN imply
2955 that we also shouldn't grab data from the new blocks those new
2956 insns are in either. In this way one can create the block, link
2957 it up properly, and have everything Just Work later, when deferred
2958 insns are processed.
2960 In the meantime, we have no other option but to throw away all
2961 of the DF data and recompute it all. */
2962 if (fun->eh->lp_array)
2964 df_finish_pass (true);
2965 df_scan_alloc (NULL);
2966 df_scan_blocks ();
2967 /* Not all post-landing pads use all of the EH_RETURN_DATA_REGNO
2968 data. We blindly generated all of them when creating the new
2969 landing pad. Delete those assignments we don't use. */
2970 df_set_flags (DF_LR_RUN_DCE);
2971 df_analyze ();
2974 return 0;
2977 } // anon namespace
2979 rtl_opt_pass *
2980 make_pass_partition_blocks (gcc::context *ctxt)
2982 return new pass_partition_blocks (ctxt);