2 * Written by Ulrich Drepper <drepper@gmail.com>
6 * __quadmath_isinf_nsq (x) returns != 0 if x is ±inf, else 0;
10 #include "quadmath-imp.h"
13 __quadmath_isinf_nsq (__float128 x
)
16 GET_FLT128_WORDS64(hx
,lx
,x
);
17 return !(lx
| ((hx
& 0x7fffffffffffffffLL
) ^ 0x7fff000000000000LL
));