13 void *stack
; /* The cold end of the stack. */
17 struct thread_entry thread_table
[MAX_THREADS
];
21 DWORD thread_id
= GetCurrentThreadId();
23 for (i
= 0; i
< MAX_THREADS
; i
++)
24 if (thread_table
[i
].stack
!= 0 && thread_table
[i
].id
!= thread_id
) {
25 if (SuspendThread(thread_table
[i
].handle
) == (DWORD
)-1)
26 ABORT("SuspendThread failed");
32 DWORD thread_id
= GetCurrentThreadId();
34 for (i
= 0; i
< MAX_THREADS
; i
++)
35 if (thread_table
[i
].stack
!= 0 && thread_table
[i
].id
!= thread_id
) {
36 if (ResumeThread(thread_table
[i
].handle
) == (DWORD
)-1)
37 ABORT("ResumeThread failed");
41 ptr_t
GC_current_stackbottom()
43 DWORD thread_id
= GetCurrentThreadId();
45 for (i
= 0; i
< MAX_THREADS
; i
++)
46 if (thread_table
[i
].stack
&& thread_table
[i
].id
== thread_id
)
47 return thread_table
[i
].stack
;
48 ABORT("no thread table entry for current thread");
51 ptr_t
GC_get_lo_stack_addr(ptr_t s
)
54 MEMORY_BASIC_INFORMATION info
;
55 VirtualQuery(s
, &info
, sizeof(info
));
57 bottom
= info
.BaseAddress
;
58 VirtualQuery(bottom
- 1, &info
, sizeof(info
));
59 } while ((info
.Protect
& PAGE_READWRITE
) && !(info
.Protect
& PAGE_GUARD
));
63 void GC_push_all_stacks()
65 DWORD thread_id
= GetCurrentThreadId();
67 for (i
= 0; i
< MAX_THREADS
; i
++)
68 if (thread_table
[i
].stack
) {
69 ptr_t bottom
= GC_get_lo_stack_addr(thread_table
[i
].stack
);
70 if (thread_table
[i
].id
== thread_id
)
71 GC_push_all(&i
, thread_table
[i
].stack
);
73 thread_table
[i
].context
.ContextFlags
74 = (CONTEXT_INTEGER
|CONTEXT_CONTROL
);
75 if (!GetThreadContext(thread_table
[i
].handle
,
76 &thread_table
[i
].context
))
77 ABORT("GetThreadContext failed");
78 if (thread_table
[i
].context
.Esp
>= (DWORD
)thread_table
[i
].stack
79 || thread_table
[i
].context
.Esp
< (DWORD
)bottom
)
80 ABORT("Thread stack pointer out of range");
81 GC_push_all_stack(thread_table
[i
].context
.Esp
, thread_table
[i
].stack
);
86 void GC_get_next_stack(char *start
, char **lo
, char **hi
)
89 # define ADDR_LIMIT (char *)(-1L)
90 char * current_min
= ADDR_LIMIT
;
92 for (i
= 0; i
< MAX_THREADS
; i
++) {
93 char * s
= (char *)thread_table
[i
].stack
;
95 if (0 != s
&& s
> start
&& s
< current_min
) {
100 if (current_min
== ADDR_LIMIT
) {
104 *lo
= GC_get_lo_stack_addr(current_min
);
105 if (*lo
< start
) *lo
= start
;
108 LONG WINAPI
GC_write_fault_handler(struct _EXCEPTION_POINTERS
*exc_info
);
111 * This isn't generally safe, since DllMain is not premptible.
112 * If another thread holds the lock while this runs we're in trouble.
113 * Pontus Rydin suggests wrapping the thread start routine instead.
115 BOOL WINAPI
DllMain(HINSTANCE inst
, ULONG reason
, LPVOID reserved
)
118 case DLL_PROCESS_ATTACH
:
119 InitializeCriticalSection(&GC_allocate_ml
);
121 case DLL_THREAD_ATTACH
:
125 /* The following should be a noop according to the win32 */
126 /* documentation. There is empirical evidence that it */
128 if (GC_incremental
) SetUnhandledExceptionFilter(GC_write_fault_handler
);
129 for (i
= 0; thread_table
[i
].stack
!= 0; i
++) {
130 if (i
== MAX_THREADS
- 1)
131 ABORT("too many threads");
133 thread_table
[i
].stack
= GC_get_stack_base();
134 thread_table
[i
].id
= GetCurrentThreadId();
135 if (!DuplicateHandle(GetCurrentProcess(),
138 &thread_table
[i
].handle
,
141 DUPLICATE_SAME_ACCESS
)) {
142 DWORD last_error
= GetLastError();
143 GC_printf1("Last error code: %lx\n", last_error
);
144 ABORT("DuplicateHandle failed");
149 case DLL_PROCESS_DETACH
:
150 case DLL_THREAD_DETACH
:
153 DWORD thread_id
= GetCurrentThreadId();
155 for (i
= 0; thread_table
[i
].stack
== 0 || thread_table
[i
].id
!= thread_id
; i
++)
156 if (i
== MAX_THREADS
- 1)
157 ABORT("thread not found on detach");
158 thread_table
[i
].stack
= 0;
159 CloseHandle(thread_table
[i
].handle
);
160 BZERO(&thread_table
[i
].context
, sizeof(CONTEXT
));
168 #endif /* WIN32_THREADS */