* inclhack.def (aix_complex): New fix.
[official-gcc.git] / gcc / bitmap.h
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1 /* Functions to support general ended bitmaps.
2 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005,
3 2006, 2007, 2008, 2009 Free Software Foundation, Inc.
5 This file is part of GCC.
7 GCC is free software; you can redistribute it and/or modify it under
8 the terms of the GNU General Public License as published by the Free
9 Software Foundation; either version 3, or (at your option) any later
10 version.
12 GCC is distributed in the hope that it will be useful, but WITHOUT ANY
13 WARRANTY; without even the implied warranty of MERCHANTABILITY or
14 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
15 for more details.
17 You should have received a copy of the GNU General Public License
18 along with GCC; see the file COPYING3. If not see
19 <http://www.gnu.org/licenses/>. */
21 #ifndef GCC_BITMAP_H
22 #define GCC_BITMAP_H
23 #include "hashtab.h"
24 #include "statistics.h"
25 #include "obstack.h"
27 /* Fundamental storage type for bitmap. */
29 typedef unsigned long BITMAP_WORD;
30 /* BITMAP_WORD_BITS needs to be unsigned, but cannot contain casts as
31 it is used in preprocessor directives -- hence the 1u. */
32 #define BITMAP_WORD_BITS (CHAR_BIT * SIZEOF_LONG * 1u)
34 /* Number of words to use for each element in the linked list. */
36 #ifndef BITMAP_ELEMENT_WORDS
37 #define BITMAP_ELEMENT_WORDS ((128 + BITMAP_WORD_BITS - 1) / BITMAP_WORD_BITS)
38 #endif
40 /* Number of bits in each actual element of a bitmap. */
42 #define BITMAP_ELEMENT_ALL_BITS (BITMAP_ELEMENT_WORDS * BITMAP_WORD_BITS)
44 /* Obstack for allocating bitmaps and elements from. */
45 typedef struct GTY (()) bitmap_obstack {
46 struct bitmap_element_def *elements;
47 struct bitmap_head_def *heads;
48 struct obstack GTY ((skip)) obstack;
49 } bitmap_obstack;
51 /* Bitmap set element. We use a linked list to hold only the bits that
52 are set. This allows for use to grow the bitset dynamically without
53 having to realloc and copy a giant bit array.
55 The free list is implemented as a list of lists. There is one
56 outer list connected together by prev fields. Each element of that
57 outer is an inner list (that may consist only of the outer list
58 element) that are connected by the next fields. The prev pointer
59 is undefined for interior elements. This allows
60 bitmap_elt_clear_from to be implemented in unit time rather than
61 linear in the number of elements to be freed. */
63 typedef struct GTY(()) bitmap_element_def {
64 struct bitmap_element_def *next; /* Next element. */
65 struct bitmap_element_def *prev; /* Previous element. */
66 unsigned int indx; /* regno/BITMAP_ELEMENT_ALL_BITS. */
67 BITMAP_WORD bits[BITMAP_ELEMENT_WORDS]; /* Bits that are set. */
68 } bitmap_element;
70 struct bitmap_descriptor;
71 /* Head of bitmap linked list. gengtype ignores ifdefs, but for
72 statistics we need to add a bitmap descriptor pointer. As it is
73 not collected, we can just GTY((skip)) it. */
75 typedef struct GTY(()) bitmap_head_def {
76 bitmap_element *first; /* First element in linked list. */
77 bitmap_element *current; /* Last element looked at. */
78 unsigned int indx; /* Index of last element looked at. */
79 bitmap_obstack *obstack; /* Obstack to allocate elements from.
80 If NULL, then use ggc_alloc. */
81 #ifdef GATHER_STATISTICS
82 struct bitmap_descriptor GTY((skip)) *desc;
83 #endif
84 } bitmap_head;
86 /* Global data */
87 extern bitmap_element bitmap_zero_bits; /* Zero bitmap element */
88 extern bitmap_obstack bitmap_default_obstack; /* Default bitmap obstack */
90 /* Clear a bitmap by freeing up the linked list. */
91 extern void bitmap_clear (bitmap);
93 /* Copy a bitmap to another bitmap. */
94 extern void bitmap_copy (bitmap, const_bitmap);
96 /* True if two bitmaps are identical. */
97 extern bool bitmap_equal_p (const_bitmap, const_bitmap);
99 /* True if the bitmaps intersect (their AND is non-empty). */
100 extern bool bitmap_intersect_p (const_bitmap, const_bitmap);
102 /* True if the complement of the second intersects the first (their
103 AND_COMPL is non-empty). */
104 extern bool bitmap_intersect_compl_p (const_bitmap, const_bitmap);
106 /* True if MAP is an empty bitmap. */
107 #define bitmap_empty_p(MAP) (!(MAP)->first)
109 /* True if the bitmap has only a single bit set. */
110 extern bool bitmap_single_bit_set_p (const_bitmap);
112 /* Count the number of bits set in the bitmap. */
113 extern unsigned long bitmap_count_bits (const_bitmap);
115 /* Boolean operations on bitmaps. The _into variants are two operand
116 versions that modify the first source operand. The other variants
117 are three operand versions that to not destroy the source bitmaps.
118 The operations supported are &, & ~, |, ^. */
119 extern void bitmap_and (bitmap, const_bitmap, const_bitmap);
120 extern void bitmap_and_into (bitmap, const_bitmap);
121 extern bool bitmap_and_compl (bitmap, const_bitmap, const_bitmap);
122 extern bool bitmap_and_compl_into (bitmap, const_bitmap);
123 #define bitmap_compl_and(DST, A, B) bitmap_and_compl (DST, B, A)
124 extern void bitmap_compl_and_into (bitmap, const_bitmap);
125 extern void bitmap_clear_range (bitmap, unsigned int, unsigned int);
126 extern void bitmap_set_range (bitmap, unsigned int, unsigned int);
127 extern bool bitmap_ior (bitmap, const_bitmap, const_bitmap);
128 extern bool bitmap_ior_into (bitmap, const_bitmap);
129 extern void bitmap_xor (bitmap, const_bitmap, const_bitmap);
130 extern void bitmap_xor_into (bitmap, const_bitmap);
132 /* DST = A | (B & C). Return true if DST changes. */
133 extern bool bitmap_ior_and_into (bitmap DST, const_bitmap B, const_bitmap C);
134 /* DST = A | (B & ~C). Return true if DST changes. */
135 extern bool bitmap_ior_and_compl (bitmap DST, const_bitmap A, const_bitmap B, const_bitmap C);
136 /* A |= (B & ~C). Return true if A changes. */
137 extern bool bitmap_ior_and_compl_into (bitmap DST, const_bitmap B, const_bitmap C);
139 /* Clear a single bit in a bitmap. Return true if the bit changed. */
140 extern bool bitmap_clear_bit (bitmap, int);
142 /* Set a single bit in a bitmap. Return true if the bit changed. */
143 extern bool bitmap_set_bit (bitmap, int);
145 /* Return true if a register is set in a register set. */
146 extern int bitmap_bit_p (bitmap, int);
148 /* Debug functions to print a bitmap linked list. */
149 extern void debug_bitmap (const_bitmap);
150 extern void debug_bitmap_file (FILE *, const_bitmap);
152 /* Print a bitmap. */
153 extern void bitmap_print (FILE *, const_bitmap, const char *, const char *);
155 /* Initialize and release a bitmap obstack. */
156 extern void bitmap_obstack_initialize (bitmap_obstack *);
157 extern void bitmap_obstack_release (bitmap_obstack *);
158 extern void bitmap_register (bitmap MEM_STAT_DECL);
159 extern void dump_bitmap_statistics (void);
161 /* Initialize a bitmap header. OBSTACK indicates the bitmap obstack
162 to allocate from, NULL for GC'd bitmap. */
164 static inline void
165 bitmap_initialize_stat (bitmap head, bitmap_obstack *obstack MEM_STAT_DECL)
167 head->first = head->current = NULL;
168 head->obstack = obstack;
169 #ifdef GATHER_STATISTICS
170 bitmap_register (head PASS_MEM_STAT);
171 #endif
173 #define bitmap_initialize(h,o) bitmap_initialize_stat (h,o MEM_STAT_INFO)
175 /* Allocate and free bitmaps from obstack, malloc and gc'd memory. */
176 extern bitmap bitmap_obstack_alloc_stat (bitmap_obstack *obstack MEM_STAT_DECL);
177 #define bitmap_obstack_alloc(t) bitmap_obstack_alloc_stat (t MEM_STAT_INFO)
178 extern bitmap bitmap_gc_alloc_stat (ALONE_MEM_STAT_DECL);
179 #define bitmap_gc_alloc() bitmap_gc_alloc_stat (ALONE_MEM_STAT_INFO)
180 extern void bitmap_obstack_free (bitmap);
182 /* A few compatibility/functions macros for compatibility with sbitmaps */
183 #define dump_bitmap(file, bitmap) bitmap_print (file, bitmap, "", "\n")
184 #define bitmap_zero(a) bitmap_clear (a)
185 extern unsigned bitmap_first_set_bit (const_bitmap);
186 extern unsigned bitmap_last_set_bit (const_bitmap);
188 /* Compute bitmap hash (for purposes of hashing etc.) */
189 extern hashval_t bitmap_hash(const_bitmap);
191 /* Allocate a bitmap from a bit obstack. */
192 #define BITMAP_ALLOC(OBSTACK) bitmap_obstack_alloc (OBSTACK)
194 /* Allocate a gc'd bitmap. */
195 #define BITMAP_GGC_ALLOC() bitmap_gc_alloc ()
197 /* Do any cleanup needed on a bitmap when it is no longer used. */
198 #define BITMAP_FREE(BITMAP) \
199 ((void) (bitmap_obstack_free ((bitmap) BITMAP), (BITMAP) = (bitmap) NULL))
201 /* Iterator for bitmaps. */
203 typedef struct
205 /* Pointer to the current bitmap element. */
206 bitmap_element *elt1;
208 /* Pointer to 2nd bitmap element when two are involved. */
209 bitmap_element *elt2;
211 /* Word within the current element. */
212 unsigned word_no;
214 /* Contents of the actually processed word. When finding next bit
215 it is shifted right, so that the actual bit is always the least
216 significant bit of ACTUAL. */
217 BITMAP_WORD bits;
218 } bitmap_iterator;
220 /* Initialize a single bitmap iterator. START_BIT is the first bit to
221 iterate from. */
223 static inline void
224 bmp_iter_set_init (bitmap_iterator *bi, const_bitmap map,
225 unsigned start_bit, unsigned *bit_no)
227 bi->elt1 = map->first;
228 bi->elt2 = NULL;
230 /* Advance elt1 until it is not before the block containing start_bit. */
231 while (1)
233 if (!bi->elt1)
235 bi->elt1 = &bitmap_zero_bits;
236 break;
239 if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
240 break;
241 bi->elt1 = bi->elt1->next;
244 /* We might have gone past the start bit, so reinitialize it. */
245 if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
246 start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
248 /* Initialize for what is now start_bit. */
249 bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
250 bi->bits = bi->elt1->bits[bi->word_no];
251 bi->bits >>= start_bit % BITMAP_WORD_BITS;
253 /* If this word is zero, we must make sure we're not pointing at the
254 first bit, otherwise our incrementing to the next word boundary
255 will fail. It won't matter if this increment moves us into the
256 next word. */
257 start_bit += !bi->bits;
259 *bit_no = start_bit;
262 /* Initialize an iterator to iterate over the intersection of two
263 bitmaps. START_BIT is the bit to commence from. */
265 static inline void
266 bmp_iter_and_init (bitmap_iterator *bi, const_bitmap map1, const_bitmap map2,
267 unsigned start_bit, unsigned *bit_no)
269 bi->elt1 = map1->first;
270 bi->elt2 = map2->first;
272 /* Advance elt1 until it is not before the block containing
273 start_bit. */
274 while (1)
276 if (!bi->elt1)
278 bi->elt2 = NULL;
279 break;
282 if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
283 break;
284 bi->elt1 = bi->elt1->next;
287 /* Advance elt2 until it is not before elt1. */
288 while (1)
290 if (!bi->elt2)
292 bi->elt1 = bi->elt2 = &bitmap_zero_bits;
293 break;
296 if (bi->elt2->indx >= bi->elt1->indx)
297 break;
298 bi->elt2 = bi->elt2->next;
301 /* If we're at the same index, then we have some intersecting bits. */
302 if (bi->elt1->indx == bi->elt2->indx)
304 /* We might have advanced beyond the start_bit, so reinitialize
305 for that. */
306 if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
307 start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
309 bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
310 bi->bits = bi->elt1->bits[bi->word_no] & bi->elt2->bits[bi->word_no];
311 bi->bits >>= start_bit % BITMAP_WORD_BITS;
313 else
315 /* Otherwise we must immediately advance elt1, so initialize for
316 that. */
317 bi->word_no = BITMAP_ELEMENT_WORDS - 1;
318 bi->bits = 0;
321 /* If this word is zero, we must make sure we're not pointing at the
322 first bit, otherwise our incrementing to the next word boundary
323 will fail. It won't matter if this increment moves us into the
324 next word. */
325 start_bit += !bi->bits;
327 *bit_no = start_bit;
330 /* Initialize an iterator to iterate over the bits in MAP1 & ~MAP2.
333 static inline void
334 bmp_iter_and_compl_init (bitmap_iterator *bi, const_bitmap map1, const_bitmap map2,
335 unsigned start_bit, unsigned *bit_no)
337 bi->elt1 = map1->first;
338 bi->elt2 = map2->first;
340 /* Advance elt1 until it is not before the block containing start_bit. */
341 while (1)
343 if (!bi->elt1)
345 bi->elt1 = &bitmap_zero_bits;
346 break;
349 if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
350 break;
351 bi->elt1 = bi->elt1->next;
354 /* Advance elt2 until it is not before elt1. */
355 while (bi->elt2 && bi->elt2->indx < bi->elt1->indx)
356 bi->elt2 = bi->elt2->next;
358 /* We might have advanced beyond the start_bit, so reinitialize for
359 that. */
360 if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
361 start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
363 bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
364 bi->bits = bi->elt1->bits[bi->word_no];
365 if (bi->elt2 && bi->elt1->indx == bi->elt2->indx)
366 bi->bits &= ~bi->elt2->bits[bi->word_no];
367 bi->bits >>= start_bit % BITMAP_WORD_BITS;
369 /* If this word is zero, we must make sure we're not pointing at the
370 first bit, otherwise our incrementing to the next word boundary
371 will fail. It won't matter if this increment moves us into the
372 next word. */
373 start_bit += !bi->bits;
375 *bit_no = start_bit;
378 /* Advance to the next bit in BI. We don't advance to the next
379 nonzero bit yet. */
381 static inline void
382 bmp_iter_next (bitmap_iterator *bi, unsigned *bit_no)
384 bi->bits >>= 1;
385 *bit_no += 1;
388 /* Advance to the next nonzero bit of a single bitmap, we will have
389 already advanced past the just iterated bit. Return true if there
390 is a bit to iterate. */
392 static inline bool
393 bmp_iter_set (bitmap_iterator *bi, unsigned *bit_no)
395 /* If our current word is nonzero, it contains the bit we want. */
396 if (bi->bits)
398 next_bit:
399 while (!(bi->bits & 1))
401 bi->bits >>= 1;
402 *bit_no += 1;
404 return true;
407 /* Round up to the word boundary. We might have just iterated past
408 the end of the last word, hence the -1. It is not possible for
409 bit_no to point at the beginning of the now last word. */
410 *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
411 / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
412 bi->word_no++;
414 while (1)
416 /* Find the next nonzero word in this elt. */
417 while (bi->word_no != BITMAP_ELEMENT_WORDS)
419 bi->bits = bi->elt1->bits[bi->word_no];
420 if (bi->bits)
421 goto next_bit;
422 *bit_no += BITMAP_WORD_BITS;
423 bi->word_no++;
426 /* Advance to the next element. */
427 bi->elt1 = bi->elt1->next;
428 if (!bi->elt1)
429 return false;
430 *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
431 bi->word_no = 0;
435 /* Advance to the next nonzero bit of an intersecting pair of
436 bitmaps. We will have already advanced past the just iterated bit.
437 Return true if there is a bit to iterate. */
439 static inline bool
440 bmp_iter_and (bitmap_iterator *bi, unsigned *bit_no)
442 /* If our current word is nonzero, it contains the bit we want. */
443 if (bi->bits)
445 next_bit:
446 while (!(bi->bits & 1))
448 bi->bits >>= 1;
449 *bit_no += 1;
451 return true;
454 /* Round up to the word boundary. We might have just iterated past
455 the end of the last word, hence the -1. It is not possible for
456 bit_no to point at the beginning of the now last word. */
457 *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
458 / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
459 bi->word_no++;
461 while (1)
463 /* Find the next nonzero word in this elt. */
464 while (bi->word_no != BITMAP_ELEMENT_WORDS)
466 bi->bits = bi->elt1->bits[bi->word_no] & bi->elt2->bits[bi->word_no];
467 if (bi->bits)
468 goto next_bit;
469 *bit_no += BITMAP_WORD_BITS;
470 bi->word_no++;
473 /* Advance to the next identical element. */
476 /* Advance elt1 while it is less than elt2. We always want
477 to advance one elt. */
480 bi->elt1 = bi->elt1->next;
481 if (!bi->elt1)
482 return false;
484 while (bi->elt1->indx < bi->elt2->indx);
486 /* Advance elt2 to be no less than elt1. This might not
487 advance. */
488 while (bi->elt2->indx < bi->elt1->indx)
490 bi->elt2 = bi->elt2->next;
491 if (!bi->elt2)
492 return false;
495 while (bi->elt1->indx != bi->elt2->indx);
497 *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
498 bi->word_no = 0;
502 /* Advance to the next nonzero bit in the intersection of
503 complemented bitmaps. We will have already advanced past the just
504 iterated bit. */
506 static inline bool
507 bmp_iter_and_compl (bitmap_iterator *bi, unsigned *bit_no)
509 /* If our current word is nonzero, it contains the bit we want. */
510 if (bi->bits)
512 next_bit:
513 while (!(bi->bits & 1))
515 bi->bits >>= 1;
516 *bit_no += 1;
518 return true;
521 /* Round up to the word boundary. We might have just iterated past
522 the end of the last word, hence the -1. It is not possible for
523 bit_no to point at the beginning of the now last word. */
524 *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
525 / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
526 bi->word_no++;
528 while (1)
530 /* Find the next nonzero word in this elt. */
531 while (bi->word_no != BITMAP_ELEMENT_WORDS)
533 bi->bits = bi->elt1->bits[bi->word_no];
534 if (bi->elt2 && bi->elt2->indx == bi->elt1->indx)
535 bi->bits &= ~bi->elt2->bits[bi->word_no];
536 if (bi->bits)
537 goto next_bit;
538 *bit_no += BITMAP_WORD_BITS;
539 bi->word_no++;
542 /* Advance to the next element of elt1. */
543 bi->elt1 = bi->elt1->next;
544 if (!bi->elt1)
545 return false;
547 /* Advance elt2 until it is no less than elt1. */
548 while (bi->elt2 && bi->elt2->indx < bi->elt1->indx)
549 bi->elt2 = bi->elt2->next;
551 *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
552 bi->word_no = 0;
556 /* Loop over all bits set in BITMAP, starting with MIN and setting
557 BITNUM to the bit number. ITER is a bitmap iterator. BITNUM
558 should be treated as a read-only variable as it contains loop
559 state. */
561 #define EXECUTE_IF_SET_IN_BITMAP(BITMAP, MIN, BITNUM, ITER) \
562 for (bmp_iter_set_init (&(ITER), (BITMAP), (MIN), &(BITNUM)); \
563 bmp_iter_set (&(ITER), &(BITNUM)); \
564 bmp_iter_next (&(ITER), &(BITNUM)))
566 /* Loop over all the bits set in BITMAP1 & BITMAP2, starting with MIN
567 and setting BITNUM to the bit number. ITER is a bitmap iterator.
568 BITNUM should be treated as a read-only variable as it contains
569 loop state. */
571 #define EXECUTE_IF_AND_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, ITER) \
572 for (bmp_iter_and_init (&(ITER), (BITMAP1), (BITMAP2), (MIN), \
573 &(BITNUM)); \
574 bmp_iter_and (&(ITER), &(BITNUM)); \
575 bmp_iter_next (&(ITER), &(BITNUM)))
577 /* Loop over all the bits set in BITMAP1 & ~BITMAP2, starting with MIN
578 and setting BITNUM to the bit number. ITER is a bitmap iterator.
579 BITNUM should be treated as a read-only variable as it contains
580 loop state. */
582 #define EXECUTE_IF_AND_COMPL_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, ITER) \
583 for (bmp_iter_and_compl_init (&(ITER), (BITMAP1), (BITMAP2), (MIN), \
584 &(BITNUM)); \
585 bmp_iter_and_compl (&(ITER), &(BITNUM)); \
586 bmp_iter_next (&(ITER), &(BITNUM)))
588 #endif /* GCC_BITMAP_H */