1 /* Generic dominator tree walker
2 Copyright (C) 2003-2021 Free Software Foundation, Inc.
3 Contributed by Diego Novillo <dnovillo@redhat.com>
5 This file is part of GCC.
7 GCC is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 3, or (at your option)
12 GCC is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GCC; see the file COPYING3. If not see
19 <http://www.gnu.org/licenses/>. */
23 #include "coretypes.h"
29 /* This file implements a generic walker for dominator trees.
31 To understand the dominator walker one must first have a grasp of dominators,
32 immediate dominators and the dominator tree.
35 A block B1 is said to dominate B2 if every path from the entry to B2 must
36 pass through B1. Given the dominance relationship, we can proceed to
37 compute immediate dominators. Note it is not important whether or not
38 our definition allows a block to dominate itself.
41 Every block in the CFG has no more than one immediate dominator. The
42 immediate dominator of block BB must dominate BB and must not dominate
43 any other dominator of BB and must not be BB itself.
46 If we then construct a tree where each node is a basic block and there
47 is an edge from each block's immediate dominator to the block itself, then
48 we have a dominator tree.
51 [ Note this walker can also walk the post-dominator tree, which is
52 defined in a similar manner. i.e., block B1 is said to post-dominate
53 block B2 if all paths from B2 to the exit block must pass through
56 For example, given the CFG
73 We have a dominator tree which looks like
93 The dominator tree is the basis for a number of analysis, transformation
94 and optimization algorithms that operate on a semi-global basis.
96 The dominator walker is a generic routine which visits blocks in the CFG
97 via a depth first search of the dominator tree. In the example above
98 the dominator walker might visit blocks in the following order
99 1, 2, 3, 4, 5, 8, 9, 10, 6, 7, 11, 12.
101 The dominator walker has a number of callbacks to perform actions
102 during the walk of the dominator tree. There are two callbacks
103 which walk statements, one before visiting the dominator children,
104 one after visiting the dominator children. There is a callback
105 before and after each statement walk callback. In addition, the
106 dominator walker manages allocation/deallocation of data structures
107 which are local to each block visited.
109 The dominator walker is meant to provide a generic means to build a pass
110 which can analyze or transform/optimize a function based on walking
111 the dominator tree. One simply fills in the dominator walker data
112 structure with the appropriate callbacks and calls the walker.
114 We currently use the dominator walker to prune the set of variables
115 which might need PHI nodes (which can greatly improve compile-time
116 performance in some cases).
118 We also use the dominator walker to rewrite the function into SSA form
119 which reduces code duplication since the rewriting phase is inherently
120 a walk of the dominator tree.
122 And (of course), we use the dominator walker to drive our dominator
123 optimizer, which is a semi-global optimizer.
127 Walking statements is based on the block statement iterator abstraction,
128 which is currently an abstraction over walking tree statements. Thus
129 the dominator walker is currently only useful for trees. */
132 cmp_bb_postorder (const void *a
, const void *b
, void *data
)
134 basic_block bb1
= *(const basic_block
*)(a
);
135 basic_block bb2
= *(const basic_block
*)(b
);
136 int *bb_postorder
= (int *)data
;
137 /* Place higher completion number first (pop off lower number first). */
138 return bb_postorder
[bb2
->index
] - bb_postorder
[bb1
->index
];
141 /* Permute array BBS of N basic blocks in postorder,
142 i.e. by descending number in BB_POSTORDER array. */
145 sort_bbs_postorder (basic_block
*bbs
, int n
, int *bb_postorder
)
147 if (__builtin_expect (n
== 2, true))
149 basic_block bb0
= bbs
[0], bb1
= bbs
[1];
150 if (bb_postorder
[bb0
->index
] < bb_postorder
[bb1
->index
])
151 bbs
[0] = bb1
, bbs
[1] = bb0
;
153 else if (__builtin_expect (n
== 3, true))
155 basic_block bb0
= bbs
[0], bb1
= bbs
[1], bb2
= bbs
[2];
156 if (bb_postorder
[bb0
->index
] < bb_postorder
[bb1
->index
])
157 std::swap (bb0
, bb1
);
158 if (bb_postorder
[bb1
->index
] < bb_postorder
[bb2
->index
])
160 std::swap (bb1
, bb2
);
161 if (bb_postorder
[bb0
->index
] < bb_postorder
[bb1
->index
])
162 std::swap (bb0
, bb1
);
164 bbs
[0] = bb0
, bbs
[1] = bb1
, bbs
[2] = bb2
;
167 gcc_sort_r (bbs
, n
, sizeof *bbs
, cmp_bb_postorder
, bb_postorder
);
170 /* Set EDGE_EXECUTABLE on every edge within FN's CFG. */
173 set_all_edges_as_executable (function
*fn
)
176 FOR_ALL_BB_FN (bb
, fn
)
180 FOR_EACH_EDGE (e
, ei
, bb
->succs
)
181 e
->flags
|= EDGE_EXECUTABLE
;
185 /* Constructor for a dom walker. */
187 dom_walker::dom_walker (cdi_direction direction
,
188 enum reachability reachability
,
189 int *bb_index_to_rpo
)
190 : m_dom_direction (direction
),
191 m_reachability (reachability
),
192 m_user_bb_to_rpo (bb_index_to_rpo
!= NULL
),
193 m_unreachable_dom (NULL
),
194 m_bb_to_rpo (bb_index_to_rpo
)
200 dom_walker::~dom_walker ()
202 if (! m_user_bb_to_rpo
)
206 /* Return TRUE if BB is reachable, false otherwise. */
209 dom_walker::bb_reachable (struct function
*fun
, basic_block bb
)
211 /* If we're not skipping unreachable blocks, then assume everything
213 if (m_reachability
== ALL_BLOCKS
)
216 /* If any of the predecessor edges that do not come from blocks dominated
217 by us are still marked as possibly executable consider this block
219 bool reachable
= false;
220 if (!m_unreachable_dom
)
222 reachable
= bb
== ENTRY_BLOCK_PTR_FOR_FN (fun
);
225 FOR_EACH_EDGE (e
, ei
, bb
->preds
)
226 if (!dominated_by_p (CDI_DOMINATORS
, e
->src
, bb
))
227 reachable
|= (e
->flags
& EDGE_EXECUTABLE
);
233 /* BB has been determined to be unreachable. Propagate that property
234 to incoming and outgoing edges of BB as appropriate. */
237 dom_walker::propagate_unreachable_to_edges (basic_block bb
,
239 dump_flags_t dump_flags
)
241 if (dump_file
&& (dump_flags
& TDF_DETAILS
))
242 fprintf (dump_file
, "Marking all outgoing edges of unreachable "
243 "BB %d as not executable\n", bb
->index
);
247 FOR_EACH_EDGE (e
, ei
, bb
->succs
)
248 e
->flags
&= ~EDGE_EXECUTABLE
;
250 FOR_EACH_EDGE (e
, ei
, bb
->preds
)
252 if (dominated_by_p (CDI_DOMINATORS
, e
->src
, bb
))
254 if (dump_file
&& (dump_flags
& TDF_DETAILS
))
255 fprintf (dump_file
, "Marking backedge from BB %d into "
256 "unreachable BB %d as not executable\n",
257 e
->src
->index
, bb
->index
);
258 e
->flags
&= ~EDGE_EXECUTABLE
;
262 if (!m_unreachable_dom
)
263 m_unreachable_dom
= bb
;
266 const edge
dom_walker::STOP
= (edge
)-1;
268 /* Recursively walk the dominator tree.
269 BB is the basic block we are currently visiting. */
272 dom_walker::walk (basic_block bb
)
274 /* Compute the basic-block index to RPO mapping lazily. */
276 && m_dom_direction
== CDI_DOMINATORS
)
278 int *postorder
= XNEWVEC (int, n_basic_blocks_for_fn (cfun
));
279 int postorder_num
= pre_and_rev_post_order_compute (NULL
, postorder
,
281 m_bb_to_rpo
= XNEWVEC (int, last_basic_block_for_fn (cfun
));
282 for (int i
= 0; i
< postorder_num
; ++i
)
283 m_bb_to_rpo
[postorder
[i
]] = i
;
287 /* Set up edge flags if need be. */
288 if (m_reachability
== REACHABLE_BLOCKS
)
289 set_all_edges_as_executable (cfun
);
292 basic_block
*worklist
= XNEWVEC (basic_block
,
293 n_basic_blocks_for_fn (cfun
) * 2);
298 /* Don't worry about unreachable blocks. */
299 if (EDGE_COUNT (bb
->preds
) > 0
300 || bb
== ENTRY_BLOCK_PTR_FOR_FN (cfun
)
301 || bb
== EXIT_BLOCK_PTR_FOR_FN (cfun
))
303 edge taken_edge
= NULL
;
305 /* Callback for subclasses to do custom things before we have walked
306 the dominator children, but before we walk statements. */
307 if (this->bb_reachable (cfun
, bb
))
309 taken_edge
= before_dom_children (bb
);
310 if (taken_edge
&& taken_edge
!= STOP
)
314 FOR_EACH_EDGE (e
, ei
, bb
->succs
)
316 e
->flags
&= ~EDGE_EXECUTABLE
;
320 propagate_unreachable_to_edges (bb
, dump_file
, dump_flags
);
322 /* Mark the current BB to be popped out of the recursion stack
323 once children are processed. */
325 worklist
[sp
++] = NULL
;
327 /* If the callback returned NONE then we are supposed to
328 stop and not even propagate EDGE_EXECUTABLE further. */
329 if (taken_edge
!= STOP
)
332 for (dest
= first_dom_son (m_dom_direction
, bb
);
333 dest
; dest
= next_dom_son (m_dom_direction
, dest
))
334 worklist
[sp
++] = dest
;
335 /* Sort worklist after RPO order if requested. */
336 if (sp
- saved_sp
> 1
337 && m_dom_direction
== CDI_DOMINATORS
339 sort_bbs_postorder (&worklist
[saved_sp
], sp
- saved_sp
,
343 /* NULL is used to mark pop operations in the recursion stack. */
344 while (sp
> 0 && !worklist
[sp
- 1])
349 /* Callback allowing subclasses to do custom things after we have
350 walked dominator children, but before we walk statements. */
351 if (bb_reachable (cfun
, bb
))
352 after_dom_children (bb
);
353 else if (m_unreachable_dom
== bb
)
354 m_unreachable_dom
= NULL
;