[RS6000] PR97107, libgo fails to build for power10
[official-gcc.git] / libsanitizer / tsan / tsan_clock.cpp
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1 //===-- tsan_clock.cpp ----------------------------------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This file is a part of ThreadSanitizer (TSan), a race detector.
11 //===----------------------------------------------------------------------===//
12 #include "tsan_clock.h"
13 #include "tsan_rtl.h"
14 #include "sanitizer_common/sanitizer_placement_new.h"
16 // SyncClock and ThreadClock implement vector clocks for sync variables
17 // (mutexes, atomic variables, file descriptors, etc) and threads, respectively.
18 // ThreadClock contains fixed-size vector clock for maximum number of threads.
19 // SyncClock contains growable vector clock for currently necessary number of
20 // threads.
21 // Together they implement very simple model of operations, namely:
23 // void ThreadClock::acquire(const SyncClock *src) {
24 // for (int i = 0; i < kMaxThreads; i++)
25 // clock[i] = max(clock[i], src->clock[i]);
26 // }
28 // void ThreadClock::release(SyncClock *dst) const {
29 // for (int i = 0; i < kMaxThreads; i++)
30 // dst->clock[i] = max(dst->clock[i], clock[i]);
31 // }
33 // void ThreadClock::releaseStoreAcquire(SyncClock *sc) const {
34 // for (int i = 0; i < kMaxThreads; i++) {
35 // tmp = clock[i];
36 // clock[i] = max(clock[i], sc->clock[i]);
37 // sc->clock[i] = tmp;
38 // }
39 // }
41 // void ThreadClock::ReleaseStore(SyncClock *dst) const {
42 // for (int i = 0; i < kMaxThreads; i++)
43 // dst->clock[i] = clock[i];
44 // }
46 // void ThreadClock::acq_rel(SyncClock *dst) {
47 // acquire(dst);
48 // release(dst);
49 // }
51 // Conformance to this model is extensively verified in tsan_clock_test.cpp.
52 // However, the implementation is significantly more complex. The complexity
53 // allows to implement important classes of use cases in O(1) instead of O(N).
55 // The use cases are:
56 // 1. Singleton/once atomic that has a single release-store operation followed
57 // by zillions of acquire-loads (the acquire-load is O(1)).
58 // 2. Thread-local mutex (both lock and unlock can be O(1)).
59 // 3. Leaf mutex (unlock is O(1)).
60 // 4. A mutex shared by 2 threads (both lock and unlock can be O(1)).
61 // 5. An atomic with a single writer (writes can be O(1)).
62 // The implementation dynamically adopts to workload. So if an atomic is in
63 // read-only phase, these reads will be O(1); if it later switches to read/write
64 // phase, the implementation will correctly handle that by switching to O(N).
66 // Thread-safety note: all const operations on SyncClock's are conducted under
67 // a shared lock; all non-const operations on SyncClock's are conducted under
68 // an exclusive lock; ThreadClock's are private to respective threads and so
69 // do not need any protection.
71 // Description of SyncClock state:
72 // clk_ - variable size vector clock, low kClkBits hold timestamp,
73 // the remaining bits hold "acquired" flag (the actual value is thread's
74 // reused counter);
75 // if acquried == thr->reused_, then the respective thread has already
76 // acquired this clock (except possibly for dirty elements).
77 // dirty_ - holds up to two indeces in the vector clock that other threads
78 // need to acquire regardless of "acquired" flag value;
79 // release_store_tid_ - denotes that the clock state is a result of
80 // release-store operation by the thread with release_store_tid_ index.
81 // release_store_reused_ - reuse count of release_store_tid_.
83 // We don't have ThreadState in these methods, so this is an ugly hack that
84 // works only in C++.
85 #if !SANITIZER_GO
86 # define CPP_STAT_INC(typ) StatInc(cur_thread(), typ)
87 #else
88 # define CPP_STAT_INC(typ) (void)0
89 #endif
91 namespace __tsan {
93 static atomic_uint32_t *ref_ptr(ClockBlock *cb) {
94 return reinterpret_cast<atomic_uint32_t *>(&cb->table[ClockBlock::kRefIdx]);
97 // Drop reference to the first level block idx.
98 static void UnrefClockBlock(ClockCache *c, u32 idx, uptr blocks) {
99 ClockBlock *cb = ctx->clock_alloc.Map(idx);
100 atomic_uint32_t *ref = ref_ptr(cb);
101 u32 v = atomic_load(ref, memory_order_acquire);
102 for (;;) {
103 CHECK_GT(v, 0);
104 if (v == 1)
105 break;
106 if (atomic_compare_exchange_strong(ref, &v, v - 1, memory_order_acq_rel))
107 return;
109 // First level block owns second level blocks, so them as well.
110 for (uptr i = 0; i < blocks; i++)
111 ctx->clock_alloc.Free(c, cb->table[ClockBlock::kBlockIdx - i]);
112 ctx->clock_alloc.Free(c, idx);
115 ThreadClock::ThreadClock(unsigned tid, unsigned reused)
116 : tid_(tid)
117 , reused_(reused + 1) // 0 has special meaning
118 , last_acquire_()
119 , global_acquire_()
120 , cached_idx_()
121 , cached_size_()
122 , cached_blocks_() {
123 CHECK_LT(tid, kMaxTidInClock);
124 CHECK_EQ(reused_, ((u64)reused_ << kClkBits) >> kClkBits);
125 nclk_ = tid_ + 1;
126 internal_memset(clk_, 0, sizeof(clk_));
129 void ThreadClock::ResetCached(ClockCache *c) {
130 if (cached_idx_) {
131 UnrefClockBlock(c, cached_idx_, cached_blocks_);
132 cached_idx_ = 0;
133 cached_size_ = 0;
134 cached_blocks_ = 0;
138 void ThreadClock::acquire(ClockCache *c, SyncClock *src) {
139 DCHECK_LE(nclk_, kMaxTid);
140 DCHECK_LE(src->size_, kMaxTid);
141 CPP_STAT_INC(StatClockAcquire);
143 // Check if it's empty -> no need to do anything.
144 const uptr nclk = src->size_;
145 if (nclk == 0) {
146 CPP_STAT_INC(StatClockAcquireEmpty);
147 return;
150 bool acquired = false;
151 for (unsigned i = 0; i < kDirtyTids; i++) {
152 SyncClock::Dirty dirty = src->dirty_[i];
153 unsigned tid = dirty.tid;
154 if (tid != kInvalidTid) {
155 if (clk_[tid] < dirty.epoch) {
156 clk_[tid] = dirty.epoch;
157 acquired = true;
162 // Check if we've already acquired src after the last release operation on src
163 if (tid_ >= nclk || src->elem(tid_).reused != reused_) {
164 // O(N) acquire.
165 CPP_STAT_INC(StatClockAcquireFull);
166 nclk_ = max(nclk_, nclk);
167 u64 *dst_pos = &clk_[0];
168 for (ClockElem &src_elem : *src) {
169 u64 epoch = src_elem.epoch;
170 if (*dst_pos < epoch) {
171 *dst_pos = epoch;
172 acquired = true;
174 dst_pos++;
177 // Remember that this thread has acquired this clock.
178 if (nclk > tid_)
179 src->elem(tid_).reused = reused_;
182 if (acquired) {
183 CPP_STAT_INC(StatClockAcquiredSomething);
184 last_acquire_ = clk_[tid_];
185 ResetCached(c);
189 void ThreadClock::releaseStoreAcquire(ClockCache *c, SyncClock *sc) {
190 DCHECK_LE(nclk_, kMaxTid);
191 DCHECK_LE(sc->size_, kMaxTid);
193 if (sc->size_ == 0) {
194 // ReleaseStore will correctly set release_store_tid_,
195 // which can be important for future operations.
196 ReleaseStore(c, sc);
197 return;
200 nclk_ = max(nclk_, (uptr) sc->size_);
202 // Check if we need to resize sc.
203 if (sc->size_ < nclk_)
204 sc->Resize(c, nclk_);
206 bool acquired = false;
208 sc->Unshare(c);
209 // Update sc->clk_.
210 sc->FlushDirty();
211 uptr i = 0;
212 for (ClockElem &ce : *sc) {
213 u64 tmp = clk_[i];
214 if (clk_[i] < ce.epoch) {
215 clk_[i] = ce.epoch;
216 acquired = true;
218 ce.epoch = tmp;
219 ce.reused = 0;
220 i++;
222 sc->release_store_tid_ = kInvalidTid;
223 sc->release_store_reused_ = 0;
225 if (acquired) {
226 CPP_STAT_INC(StatClockAcquiredSomething);
227 last_acquire_ = clk_[tid_];
228 ResetCached(c);
232 void ThreadClock::release(ClockCache *c, SyncClock *dst) {
233 DCHECK_LE(nclk_, kMaxTid);
234 DCHECK_LE(dst->size_, kMaxTid);
236 if (dst->size_ == 0) {
237 // ReleaseStore will correctly set release_store_tid_,
238 // which can be important for future operations.
239 ReleaseStore(c, dst);
240 return;
243 CPP_STAT_INC(StatClockRelease);
244 // Check if we need to resize dst.
245 if (dst->size_ < nclk_)
246 dst->Resize(c, nclk_);
248 // Check if we had not acquired anything from other threads
249 // since the last release on dst. If so, we need to update
250 // only dst->elem(tid_).
251 if (!HasAcquiredAfterRelease(dst)) {
252 UpdateCurrentThread(c, dst);
253 if (dst->release_store_tid_ != tid_ ||
254 dst->release_store_reused_ != reused_)
255 dst->release_store_tid_ = kInvalidTid;
256 return;
259 // O(N) release.
260 CPP_STAT_INC(StatClockReleaseFull);
261 dst->Unshare(c);
262 // First, remember whether we've acquired dst.
263 bool acquired = IsAlreadyAcquired(dst);
264 if (acquired)
265 CPP_STAT_INC(StatClockReleaseAcquired);
266 // Update dst->clk_.
267 dst->FlushDirty();
268 uptr i = 0;
269 for (ClockElem &ce : *dst) {
270 ce.epoch = max(ce.epoch, clk_[i]);
271 ce.reused = 0;
272 i++;
274 // Clear 'acquired' flag in the remaining elements.
275 if (nclk_ < dst->size_)
276 CPP_STAT_INC(StatClockReleaseClearTail);
277 dst->release_store_tid_ = kInvalidTid;
278 dst->release_store_reused_ = 0;
279 // If we've acquired dst, remember this fact,
280 // so that we don't need to acquire it on next acquire.
281 if (acquired)
282 dst->elem(tid_).reused = reused_;
285 void ThreadClock::ReleaseStore(ClockCache *c, SyncClock *dst) {
286 DCHECK_LE(nclk_, kMaxTid);
287 DCHECK_LE(dst->size_, kMaxTid);
288 CPP_STAT_INC(StatClockStore);
290 if (dst->size_ == 0 && cached_idx_ != 0) {
291 // Reuse the cached clock.
292 // Note: we could reuse/cache the cached clock in more cases:
293 // we could update the existing clock and cache it, or replace it with the
294 // currently cached clock and release the old one. And for a shared
295 // existing clock, we could replace it with the currently cached;
296 // or unshare, update and cache. But, for simplicity, we currnetly reuse
297 // cached clock only when the target clock is empty.
298 dst->tab_ = ctx->clock_alloc.Map(cached_idx_);
299 dst->tab_idx_ = cached_idx_;
300 dst->size_ = cached_size_;
301 dst->blocks_ = cached_blocks_;
302 CHECK_EQ(dst->dirty_[0].tid, kInvalidTid);
303 // The cached clock is shared (immutable),
304 // so this is where we store the current clock.
305 dst->dirty_[0].tid = tid_;
306 dst->dirty_[0].epoch = clk_[tid_];
307 dst->release_store_tid_ = tid_;
308 dst->release_store_reused_ = reused_;
309 // Rememeber that we don't need to acquire it in future.
310 dst->elem(tid_).reused = reused_;
311 // Grab a reference.
312 atomic_fetch_add(ref_ptr(dst->tab_), 1, memory_order_relaxed);
313 return;
316 // Check if we need to resize dst.
317 if (dst->size_ < nclk_)
318 dst->Resize(c, nclk_);
320 if (dst->release_store_tid_ == tid_ &&
321 dst->release_store_reused_ == reused_ &&
322 !HasAcquiredAfterRelease(dst)) {
323 CPP_STAT_INC(StatClockStoreFast);
324 UpdateCurrentThread(c, dst);
325 return;
328 // O(N) release-store.
329 CPP_STAT_INC(StatClockStoreFull);
330 dst->Unshare(c);
331 // Note: dst can be larger than this ThreadClock.
332 // This is fine since clk_ beyond size is all zeros.
333 uptr i = 0;
334 for (ClockElem &ce : *dst) {
335 ce.epoch = clk_[i];
336 ce.reused = 0;
337 i++;
339 for (uptr i = 0; i < kDirtyTids; i++)
340 dst->dirty_[i].tid = kInvalidTid;
341 dst->release_store_tid_ = tid_;
342 dst->release_store_reused_ = reused_;
343 // Rememeber that we don't need to acquire it in future.
344 dst->elem(tid_).reused = reused_;
346 // If the resulting clock is cachable, cache it for future release operations.
347 // The clock is always cachable if we released to an empty sync object.
348 if (cached_idx_ == 0 && dst->Cachable()) {
349 // Grab a reference to the ClockBlock.
350 atomic_uint32_t *ref = ref_ptr(dst->tab_);
351 if (atomic_load(ref, memory_order_acquire) == 1)
352 atomic_store_relaxed(ref, 2);
353 else
354 atomic_fetch_add(ref_ptr(dst->tab_), 1, memory_order_relaxed);
355 cached_idx_ = dst->tab_idx_;
356 cached_size_ = dst->size_;
357 cached_blocks_ = dst->blocks_;
361 void ThreadClock::acq_rel(ClockCache *c, SyncClock *dst) {
362 CPP_STAT_INC(StatClockAcquireRelease);
363 acquire(c, dst);
364 ReleaseStore(c, dst);
367 // Updates only single element related to the current thread in dst->clk_.
368 void ThreadClock::UpdateCurrentThread(ClockCache *c, SyncClock *dst) const {
369 // Update the threads time, but preserve 'acquired' flag.
370 for (unsigned i = 0; i < kDirtyTids; i++) {
371 SyncClock::Dirty *dirty = &dst->dirty_[i];
372 const unsigned tid = dirty->tid;
373 if (tid == tid_ || tid == kInvalidTid) {
374 CPP_STAT_INC(StatClockReleaseFast);
375 dirty->tid = tid_;
376 dirty->epoch = clk_[tid_];
377 return;
380 // Reset all 'acquired' flags, O(N).
381 // We are going to touch dst elements, so we need to unshare it.
382 dst->Unshare(c);
383 CPP_STAT_INC(StatClockReleaseSlow);
384 dst->elem(tid_).epoch = clk_[tid_];
385 for (uptr i = 0; i < dst->size_; i++)
386 dst->elem(i).reused = 0;
387 dst->FlushDirty();
390 // Checks whether the current thread has already acquired src.
391 bool ThreadClock::IsAlreadyAcquired(const SyncClock *src) const {
392 if (src->elem(tid_).reused != reused_)
393 return false;
394 for (unsigned i = 0; i < kDirtyTids; i++) {
395 SyncClock::Dirty dirty = src->dirty_[i];
396 if (dirty.tid != kInvalidTid) {
397 if (clk_[dirty.tid] < dirty.epoch)
398 return false;
401 return true;
404 // Checks whether the current thread has acquired anything
405 // from other clocks after releasing to dst (directly or indirectly).
406 bool ThreadClock::HasAcquiredAfterRelease(const SyncClock *dst) const {
407 const u64 my_epoch = dst->elem(tid_).epoch;
408 return my_epoch <= last_acquire_ ||
409 my_epoch <= atomic_load_relaxed(&global_acquire_);
412 // Sets a single element in the vector clock.
413 // This function is called only from weird places like AcquireGlobal.
414 void ThreadClock::set(ClockCache *c, unsigned tid, u64 v) {
415 DCHECK_LT(tid, kMaxTid);
416 DCHECK_GE(v, clk_[tid]);
417 clk_[tid] = v;
418 if (nclk_ <= tid)
419 nclk_ = tid + 1;
420 last_acquire_ = clk_[tid_];
421 ResetCached(c);
424 void ThreadClock::DebugDump(int(*printf)(const char *s, ...)) {
425 printf("clock=[");
426 for (uptr i = 0; i < nclk_; i++)
427 printf("%s%llu", i == 0 ? "" : ",", clk_[i]);
428 printf("] tid=%u/%u last_acq=%llu", tid_, reused_, last_acquire_);
431 SyncClock::SyncClock() {
432 ResetImpl();
435 SyncClock::~SyncClock() {
436 // Reset must be called before dtor.
437 CHECK_EQ(size_, 0);
438 CHECK_EQ(blocks_, 0);
439 CHECK_EQ(tab_, 0);
440 CHECK_EQ(tab_idx_, 0);
443 void SyncClock::Reset(ClockCache *c) {
444 if (size_)
445 UnrefClockBlock(c, tab_idx_, blocks_);
446 ResetImpl();
449 void SyncClock::ResetImpl() {
450 tab_ = 0;
451 tab_idx_ = 0;
452 size_ = 0;
453 blocks_ = 0;
454 release_store_tid_ = kInvalidTid;
455 release_store_reused_ = 0;
456 for (uptr i = 0; i < kDirtyTids; i++)
457 dirty_[i].tid = kInvalidTid;
460 void SyncClock::Resize(ClockCache *c, uptr nclk) {
461 CPP_STAT_INC(StatClockReleaseResize);
462 Unshare(c);
463 if (nclk <= capacity()) {
464 // Memory is already allocated, just increase the size.
465 size_ = nclk;
466 return;
468 if (size_ == 0) {
469 // Grow from 0 to one-level table.
470 CHECK_EQ(size_, 0);
471 CHECK_EQ(blocks_, 0);
472 CHECK_EQ(tab_, 0);
473 CHECK_EQ(tab_idx_, 0);
474 tab_idx_ = ctx->clock_alloc.Alloc(c);
475 tab_ = ctx->clock_alloc.Map(tab_idx_);
476 internal_memset(tab_, 0, sizeof(*tab_));
477 atomic_store_relaxed(ref_ptr(tab_), 1);
478 size_ = 1;
479 } else if (size_ > blocks_ * ClockBlock::kClockCount) {
480 u32 idx = ctx->clock_alloc.Alloc(c);
481 ClockBlock *new_cb = ctx->clock_alloc.Map(idx);
482 uptr top = size_ - blocks_ * ClockBlock::kClockCount;
483 CHECK_LT(top, ClockBlock::kClockCount);
484 const uptr move = top * sizeof(tab_->clock[0]);
485 internal_memcpy(&new_cb->clock[0], tab_->clock, move);
486 internal_memset(&new_cb->clock[top], 0, sizeof(*new_cb) - move);
487 internal_memset(tab_->clock, 0, move);
488 append_block(idx);
490 // At this point we have first level table allocated and all clock elements
491 // are evacuated from it to a second level block.
492 // Add second level tables as necessary.
493 while (nclk > capacity()) {
494 u32 idx = ctx->clock_alloc.Alloc(c);
495 ClockBlock *cb = ctx->clock_alloc.Map(idx);
496 internal_memset(cb, 0, sizeof(*cb));
497 append_block(idx);
499 size_ = nclk;
502 // Flushes all dirty elements into the main clock array.
503 void SyncClock::FlushDirty() {
504 for (unsigned i = 0; i < kDirtyTids; i++) {
505 Dirty *dirty = &dirty_[i];
506 if (dirty->tid != kInvalidTid) {
507 CHECK_LT(dirty->tid, size_);
508 elem(dirty->tid).epoch = dirty->epoch;
509 dirty->tid = kInvalidTid;
514 bool SyncClock::IsShared() const {
515 if (size_ == 0)
516 return false;
517 atomic_uint32_t *ref = ref_ptr(tab_);
518 u32 v = atomic_load(ref, memory_order_acquire);
519 CHECK_GT(v, 0);
520 return v > 1;
523 // Unshares the current clock if it's shared.
524 // Shared clocks are immutable, so they need to be unshared before any updates.
525 // Note: this does not apply to dirty entries as they are not shared.
526 void SyncClock::Unshare(ClockCache *c) {
527 if (!IsShared())
528 return;
529 // First, copy current state into old.
530 SyncClock old;
531 old.tab_ = tab_;
532 old.tab_idx_ = tab_idx_;
533 old.size_ = size_;
534 old.blocks_ = blocks_;
535 old.release_store_tid_ = release_store_tid_;
536 old.release_store_reused_ = release_store_reused_;
537 for (unsigned i = 0; i < kDirtyTids; i++)
538 old.dirty_[i] = dirty_[i];
539 // Then, clear current object.
540 ResetImpl();
541 // Allocate brand new clock in the current object.
542 Resize(c, old.size_);
543 // Now copy state back into this object.
544 Iter old_iter(&old);
545 for (ClockElem &ce : *this) {
546 ce = *old_iter;
547 ++old_iter;
549 release_store_tid_ = old.release_store_tid_;
550 release_store_reused_ = old.release_store_reused_;
551 for (unsigned i = 0; i < kDirtyTids; i++)
552 dirty_[i] = old.dirty_[i];
553 // Drop reference to old and delete if necessary.
554 old.Reset(c);
557 // Can we cache this clock for future release operations?
558 ALWAYS_INLINE bool SyncClock::Cachable() const {
559 if (size_ == 0)
560 return false;
561 for (unsigned i = 0; i < kDirtyTids; i++) {
562 if (dirty_[i].tid != kInvalidTid)
563 return false;
565 return atomic_load_relaxed(ref_ptr(tab_)) == 1;
568 // elem linearizes the two-level structure into linear array.
569 // Note: this is used only for one time accesses, vector operations use
570 // the iterator as it is much faster.
571 ALWAYS_INLINE ClockElem &SyncClock::elem(unsigned tid) const {
572 DCHECK_LT(tid, size_);
573 const uptr block = tid / ClockBlock::kClockCount;
574 DCHECK_LE(block, blocks_);
575 tid %= ClockBlock::kClockCount;
576 if (block == blocks_)
577 return tab_->clock[tid];
578 u32 idx = get_block(block);
579 ClockBlock *cb = ctx->clock_alloc.Map(idx);
580 return cb->clock[tid];
583 ALWAYS_INLINE uptr SyncClock::capacity() const {
584 if (size_ == 0)
585 return 0;
586 uptr ratio = sizeof(ClockBlock::clock[0]) / sizeof(ClockBlock::table[0]);
587 // How many clock elements we can fit into the first level block.
588 // +1 for ref counter.
589 uptr top = ClockBlock::kClockCount - RoundUpTo(blocks_ + 1, ratio) / ratio;
590 return blocks_ * ClockBlock::kClockCount + top;
593 ALWAYS_INLINE u32 SyncClock::get_block(uptr bi) const {
594 DCHECK(size_);
595 DCHECK_LT(bi, blocks_);
596 return tab_->table[ClockBlock::kBlockIdx - bi];
599 ALWAYS_INLINE void SyncClock::append_block(u32 idx) {
600 uptr bi = blocks_++;
601 CHECK_EQ(get_block(bi), 0);
602 tab_->table[ClockBlock::kBlockIdx - bi] = idx;
605 // Used only by tests.
606 u64 SyncClock::get(unsigned tid) const {
607 for (unsigned i = 0; i < kDirtyTids; i++) {
608 Dirty dirty = dirty_[i];
609 if (dirty.tid == tid)
610 return dirty.epoch;
612 return elem(tid).epoch;
615 // Used only by Iter test.
616 u64 SyncClock::get_clean(unsigned tid) const {
617 return elem(tid).epoch;
620 void SyncClock::DebugDump(int(*printf)(const char *s, ...)) {
621 printf("clock=[");
622 for (uptr i = 0; i < size_; i++)
623 printf("%s%llu", i == 0 ? "" : ",", elem(i).epoch);
624 printf("] reused=[");
625 for (uptr i = 0; i < size_; i++)
626 printf("%s%llu", i == 0 ? "" : ",", elem(i).reused);
627 printf("] release_store_tid=%d/%d dirty_tids=%d[%llu]/%d[%llu]",
628 release_store_tid_, release_store_reused_,
629 dirty_[0].tid, dirty_[0].epoch,
630 dirty_[1].tid, dirty_[1].epoch);
633 void SyncClock::Iter::Next() {
634 // Finished with the current block, move on to the next one.
635 block_++;
636 if (block_ < parent_->blocks_) {
637 // Iterate over the next second level block.
638 u32 idx = parent_->get_block(block_);
639 ClockBlock *cb = ctx->clock_alloc.Map(idx);
640 pos_ = &cb->clock[0];
641 end_ = pos_ + min(parent_->size_ - block_ * ClockBlock::kClockCount,
642 ClockBlock::kClockCount);
643 return;
645 if (block_ == parent_->blocks_ &&
646 parent_->size_ > parent_->blocks_ * ClockBlock::kClockCount) {
647 // Iterate over elements in the first level block.
648 pos_ = &parent_->tab_->clock[0];
649 end_ = pos_ + min(parent_->size_ - block_ * ClockBlock::kClockCount,
650 ClockBlock::kClockCount);
651 return;
653 parent_ = nullptr; // denotes end
655 } // namespace __tsan