2006-01-05 Paolo Carlini <pcarlini@suse.de>
[official-gcc.git] / gcc / bitmap.h
blobfb56e4e0db4a653bcbcb4b2d022952a051c3caea
1 /* Functions to support general ended bitmaps.
2 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005
3 Free Software Foundation, Inc.
5 This file is part of GCC.
7 GCC is free software; you can redistribute it and/or modify it under
8 the terms of the GNU General Public License as published by the Free
9 Software Foundation; either version 2, or (at your option) any later
10 version.
12 GCC is distributed in the hope that it will be useful, but WITHOUT ANY
13 WARRANTY; without even the implied warranty of MERCHANTABILITY or
14 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
15 for more details.
17 You should have received a copy of the GNU General Public License
18 along with GCC; see the file COPYING. If not, write to the Free
19 Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA
20 02110-1301, USA. */
22 #ifndef GCC_BITMAP_H
23 #define GCC_BITMAP_H
25 /* Fundamental storage type for bitmap. */
27 typedef unsigned long BITMAP_WORD;
28 /* BITMAP_WORD_BITS needs to be unsigned, but cannot contain casts as
29 it is used in preprocessor directives -- hence the 1u. */
30 #define BITMAP_WORD_BITS (CHAR_BIT * SIZEOF_LONG * 1u)
32 /* Number of words to use for each element in the linked list. */
34 #ifndef BITMAP_ELEMENT_WORDS
35 #define BITMAP_ELEMENT_WORDS ((128 + BITMAP_WORD_BITS - 1) / BITMAP_WORD_BITS)
36 #endif
38 /* Number of bits in each actual element of a bitmap. */
40 #define BITMAP_ELEMENT_ALL_BITS (BITMAP_ELEMENT_WORDS * BITMAP_WORD_BITS)
42 /* Obstack for allocating bitmaps and elements from. */
43 typedef struct bitmap_obstack GTY (())
45 struct bitmap_element_def *elements;
46 struct bitmap_head_def *heads;
47 struct obstack GTY ((skip)) obstack;
48 } bitmap_obstack;
50 /* Bitmap set element. We use a linked list to hold only the bits that
51 are set. This allows for use to grow the bitset dynamically without
52 having to realloc and copy a giant bit array.
54 The free list is implemented as a list of lists. There is one
55 outer list connected together by prev fields. Each element of that
56 outer is an inner list (that may consist only of the outer list
57 element) that are connected by the next fields. The prev pointer
58 is undefined for interior elements. This allows
59 bitmap_elt_clear_from to be implemented in unit time rather than
60 linear in the number of elements to be freed. */
62 typedef struct bitmap_element_def GTY(())
64 struct bitmap_element_def *next; /* Next element. */
65 struct bitmap_element_def *prev; /* Previous element. */
66 unsigned int indx; /* regno/BITMAP_ELEMENT_ALL_BITS. */
67 BITMAP_WORD bits[BITMAP_ELEMENT_WORDS]; /* Bits that are set. */
68 } bitmap_element;
70 /* Head of bitmap linked list. */
71 typedef struct bitmap_head_def GTY(()) {
72 bitmap_element *first; /* First element in linked list. */
73 bitmap_element *current; /* Last element looked at. */
74 unsigned int indx; /* Index of last element looked at. */
75 bitmap_obstack *obstack; /* Obstack to allocate elements from.
76 If NULL, then use ggc_alloc. */
77 } bitmap_head;
80 typedef struct bitmap_head_def *bitmap;
82 /* Global data */
83 extern bitmap_element bitmap_zero_bits; /* Zero bitmap element */
84 extern bitmap_obstack bitmap_default_obstack; /* Default bitmap obstack */
86 /* Clear a bitmap by freeing up the linked list. */
87 extern void bitmap_clear (bitmap);
89 /* Copy a bitmap to another bitmap. */
90 extern void bitmap_copy (bitmap, bitmap);
92 /* True if two bitmaps are identical. */
93 extern bool bitmap_equal_p (bitmap, bitmap);
95 /* True if the bitmaps intersect (their AND is non-empty). */
96 extern bool bitmap_intersect_p (bitmap, bitmap);
98 /* True if the complement of the second intersects the first (their
99 AND_COMPL is non-empty). */
100 extern bool bitmap_intersect_compl_p (bitmap, bitmap);
102 /* True if MAP is an empty bitmap. */
103 #define bitmap_empty_p(MAP) (!(MAP)->first)
105 /* Count the number of bits set in the bitmap. */
106 extern unsigned long bitmap_count_bits (bitmap);
108 /* Boolean operations on bitmaps. The _into variants are two operand
109 versions that modify the first source operand. The other variants
110 are three operand versions that to not destroy the source bitmaps.
111 The operations supported are &, & ~, |, ^. */
112 extern void bitmap_and (bitmap, bitmap, bitmap);
113 extern void bitmap_and_into (bitmap, bitmap);
114 extern void bitmap_and_compl (bitmap, bitmap, bitmap);
115 extern bool bitmap_and_compl_into (bitmap, bitmap);
116 #define bitmap_compl_and(DST, A, B) bitmap_and_compl (DST, B, A)
117 extern void bitmap_compl_and_into (bitmap, bitmap);
118 extern void bitmap_clear_range (bitmap, unsigned int, unsigned int);
119 extern bool bitmap_ior (bitmap, bitmap, bitmap);
120 extern bool bitmap_ior_into (bitmap, bitmap);
121 extern void bitmap_xor (bitmap, bitmap, bitmap);
122 extern void bitmap_xor_into (bitmap, bitmap);
124 /* DST = A | (B & ~C). Return true if DST changes. */
125 extern bool bitmap_ior_and_compl (bitmap DST, bitmap A, bitmap B, bitmap C);
126 /* A |= (B & ~C). Return true if A changes. */
127 extern bool bitmap_ior_and_compl_into (bitmap DST, bitmap B, bitmap C);
129 /* Clear a single register in a register set. */
130 extern void bitmap_clear_bit (bitmap, int);
132 /* Set a single register in a register set. */
133 extern void bitmap_set_bit (bitmap, int);
135 /* Return true if a register is set in a register set. */
136 extern int bitmap_bit_p (bitmap, int);
138 /* Debug functions to print a bitmap linked list. */
139 extern void debug_bitmap (bitmap);
140 extern void debug_bitmap_file (FILE *, bitmap);
142 /* Print a bitmap. */
143 extern void bitmap_print (FILE *, bitmap, const char *, const char *);
145 /* Initialize and release a bitmap obstack. */
146 extern void bitmap_obstack_initialize (bitmap_obstack *);
147 extern void bitmap_obstack_release (bitmap_obstack *);
149 /* Initialize a bitmap header. OBSTACK indicates the bitmap obstack
150 to allocate from, NULL for GC'd bitmap. */
152 static inline void
153 bitmap_initialize (bitmap head, bitmap_obstack *obstack)
155 head->first = head->current = NULL;
156 head->obstack = obstack;
159 /* Allocate and free bitmaps from obstack, malloc and gc'd memory. */
160 extern bitmap bitmap_obstack_alloc (bitmap_obstack *obstack);
161 extern bitmap bitmap_gc_alloc (void);
162 extern void bitmap_obstack_free (bitmap);
164 /* A few compatibility/functions macros for compatibility with sbitmaps */
165 #define dump_bitmap(file, bitmap) bitmap_print (file, bitmap, "", "\n")
166 #define bitmap_zero(a) bitmap_clear (a)
167 extern unsigned bitmap_first_set_bit (bitmap);
169 /* Allocate a bitmap from a bit obstack. */
170 #define BITMAP_ALLOC(OBSTACK) bitmap_obstack_alloc (OBSTACK)
172 /* Allocate a gc'd bitmap. */
173 #define BITMAP_GGC_ALLOC() bitmap_gc_alloc ()
175 /* Do any cleanup needed on a bitmap when it is no longer used. */
176 #define BITMAP_FREE(BITMAP) \
177 ((void)(bitmap_obstack_free (BITMAP), (BITMAP) = NULL))
179 /* Iterator for bitmaps. */
181 typedef struct
183 /* Pointer to the current bitmap element. */
184 bitmap_element *elt1;
186 /* Pointer to 2nd bitmap element when two are involved. */
187 bitmap_element *elt2;
189 /* Word within the current element. */
190 unsigned word_no;
192 /* Contents of the actually processed word. When finding next bit
193 it is shifted right, so that the actual bit is always the least
194 significant bit of ACTUAL. */
195 BITMAP_WORD bits;
196 } bitmap_iterator;
198 /* Initialize a single bitmap iterator. START_BIT is the first bit to
199 iterate from. */
201 static inline void
202 bmp_iter_set_init (bitmap_iterator *bi, bitmap map,
203 unsigned start_bit, unsigned *bit_no)
205 bi->elt1 = map->first;
206 bi->elt2 = NULL;
208 /* Advance elt1 until it is not before the block containing start_bit. */
209 while (1)
211 if (!bi->elt1)
213 bi->elt1 = &bitmap_zero_bits;
214 break;
217 if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
218 break;
219 bi->elt1 = bi->elt1->next;
222 /* We might have gone past the start bit, so reinitialize it. */
223 if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
224 start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
226 /* Initialize for what is now start_bit. */
227 bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
228 bi->bits = bi->elt1->bits[bi->word_no];
229 bi->bits >>= start_bit % BITMAP_WORD_BITS;
231 /* If this word is zero, we must make sure we're not pointing at the
232 first bit, otherwise our incrementing to the next word boundary
233 will fail. It won't matter if this increment moves us into the
234 next word. */
235 start_bit += !bi->bits;
237 *bit_no = start_bit;
240 /* Initialize an iterator to iterate over the intersection of two
241 bitmaps. START_BIT is the bit to commence from. */
243 static inline void
244 bmp_iter_and_init (bitmap_iterator *bi, bitmap map1, bitmap map2,
245 unsigned start_bit, unsigned *bit_no)
247 bi->elt1 = map1->first;
248 bi->elt2 = map2->first;
250 /* Advance elt1 until it is not before the block containing
251 start_bit. */
252 while (1)
254 if (!bi->elt1)
256 bi->elt2 = NULL;
257 break;
260 if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
261 break;
262 bi->elt1 = bi->elt1->next;
265 /* Advance elt2 until it is not before elt1. */
266 while (1)
268 if (!bi->elt2)
270 bi->elt1 = bi->elt2 = &bitmap_zero_bits;
271 break;
274 if (bi->elt2->indx >= bi->elt1->indx)
275 break;
276 bi->elt2 = bi->elt2->next;
279 /* If we're at the same index, then we have some intersecting bits. */
280 if (bi->elt1->indx == bi->elt2->indx)
282 /* We might have advanced beyond the start_bit, so reinitialize
283 for that. */
284 if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
285 start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
287 bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
288 bi->bits = bi->elt1->bits[bi->word_no] & bi->elt2->bits[bi->word_no];
289 bi->bits >>= start_bit % BITMAP_WORD_BITS;
291 else
293 /* Otherwise we must immediately advance elt1, so initialize for
294 that. */
295 bi->word_no = BITMAP_ELEMENT_WORDS - 1;
296 bi->bits = 0;
299 /* If this word is zero, we must make sure we're not pointing at the
300 first bit, otherwise our incrementing to the next word boundary
301 will fail. It won't matter if this increment moves us into the
302 next word. */
303 start_bit += !bi->bits;
305 *bit_no = start_bit;
308 /* Initialize an iterator to iterate over the bits in MAP1 & ~MAP2.
311 static inline void
312 bmp_iter_and_compl_init (bitmap_iterator *bi, bitmap map1, bitmap map2,
313 unsigned start_bit, unsigned *bit_no)
315 bi->elt1 = map1->first;
316 bi->elt2 = map2->first;
318 /* Advance elt1 until it is not before the block containing start_bit. */
319 while (1)
321 if (!bi->elt1)
323 bi->elt1 = &bitmap_zero_bits;
324 break;
327 if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
328 break;
329 bi->elt1 = bi->elt1->next;
332 /* Advance elt2 until it is not before elt1. */
333 while (bi->elt2 && bi->elt2->indx < bi->elt1->indx)
334 bi->elt2 = bi->elt2->next;
336 /* We might have advanced beyond the start_bit, so reinitialize for
337 that. */
338 if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
339 start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
341 bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
342 bi->bits = bi->elt1->bits[bi->word_no];
343 if (bi->elt2 && bi->elt1->indx == bi->elt2->indx)
344 bi->bits &= ~bi->elt2->bits[bi->word_no];
345 bi->bits >>= start_bit % BITMAP_WORD_BITS;
347 /* If this word is zero, we must make sure we're not pointing at the
348 first bit, otherwise our incrementing to the next word boundary
349 will fail. It won't matter if this increment moves us into the
350 next word. */
351 start_bit += !bi->bits;
353 *bit_no = start_bit;
356 /* Advance to the next bit in BI. We don't advance to the next
357 nonzero bit yet. */
359 static inline void
360 bmp_iter_next (bitmap_iterator *bi, unsigned *bit_no)
362 bi->bits >>= 1;
363 *bit_no += 1;
366 /* Advance to the next nonzero bit of a single bitmap, we will have
367 already advanced past the just iterated bit. Return true if there
368 is a bit to iterate. */
370 static inline bool
371 bmp_iter_set (bitmap_iterator *bi, unsigned *bit_no)
373 /* If our current word is nonzero, it contains the bit we want. */
374 if (bi->bits)
376 next_bit:
377 while (!(bi->bits & 1))
379 bi->bits >>= 1;
380 *bit_no += 1;
382 return true;
385 /* Round up to the word boundary. We might have just iterated past
386 the end of the last word, hence the -1. It is not possible for
387 bit_no to point at the beginning of the now last word. */
388 *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
389 / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
390 bi->word_no++;
392 while (1)
394 /* Find the next nonzero word in this elt. */
395 while (bi->word_no != BITMAP_ELEMENT_WORDS)
397 bi->bits = bi->elt1->bits[bi->word_no];
398 if (bi->bits)
399 goto next_bit;
400 *bit_no += BITMAP_WORD_BITS;
401 bi->word_no++;
404 /* Advance to the next element. */
405 bi->elt1 = bi->elt1->next;
406 if (!bi->elt1)
407 return false;
408 *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
409 bi->word_no = 0;
413 /* Advance to the next nonzero bit of an intersecting pair of
414 bitmaps. We will have already advanced past the just iterated bit.
415 Return true if there is a bit to iterate. */
417 static inline bool
418 bmp_iter_and (bitmap_iterator *bi, unsigned *bit_no)
420 /* If our current word is nonzero, it contains the bit we want. */
421 if (bi->bits)
423 next_bit:
424 while (!(bi->bits & 1))
426 bi->bits >>= 1;
427 *bit_no += 1;
429 return true;
432 /* Round up to the word boundary. We might have just iterated past
433 the end of the last word, hence the -1. It is not possible for
434 bit_no to point at the beginning of the now last word. */
435 *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
436 / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
437 bi->word_no++;
439 while (1)
441 /* Find the next nonzero word in this elt. */
442 while (bi->word_no != BITMAP_ELEMENT_WORDS)
444 bi->bits = bi->elt1->bits[bi->word_no] & bi->elt2->bits[bi->word_no];
445 if (bi->bits)
446 goto next_bit;
447 *bit_no += BITMAP_WORD_BITS;
448 bi->word_no++;
451 /* Advance to the next identical element. */
454 /* Advance elt1 while it is less than elt2. We always want
455 to advance one elt. */
458 bi->elt1 = bi->elt1->next;
459 if (!bi->elt1)
460 return false;
462 while (bi->elt1->indx < bi->elt2->indx);
464 /* Advance elt2 to be no less than elt1. This might not
465 advance. */
466 while (bi->elt2->indx < bi->elt1->indx)
468 bi->elt2 = bi->elt2->next;
469 if (!bi->elt2)
470 return false;
473 while (bi->elt1->indx != bi->elt2->indx);
475 *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
476 bi->word_no = 0;
480 /* Advance to the next nonzero bit in the intersection of
481 complemented bitmaps. We will have already advanced past the just
482 iterated bit. */
484 static inline bool
485 bmp_iter_and_compl (bitmap_iterator *bi, unsigned *bit_no)
487 /* If our current word is nonzero, it contains the bit we want. */
488 if (bi->bits)
490 next_bit:
491 while (!(bi->bits & 1))
493 bi->bits >>= 1;
494 *bit_no += 1;
496 return true;
499 /* Round up to the word boundary. We might have just iterated past
500 the end of the last word, hence the -1. It is not possible for
501 bit_no to point at the beginning of the now last word. */
502 *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
503 / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
504 bi->word_no++;
506 while (1)
508 /* Find the next nonzero word in this elt. */
509 while (bi->word_no != BITMAP_ELEMENT_WORDS)
511 bi->bits = bi->elt1->bits[bi->word_no];
512 if (bi->elt2 && bi->elt2->indx == bi->elt1->indx)
513 bi->bits &= ~bi->elt2->bits[bi->word_no];
514 if (bi->bits)
515 goto next_bit;
516 *bit_no += BITMAP_WORD_BITS;
517 bi->word_no++;
520 /* Advance to the next element of elt1. */
521 bi->elt1 = bi->elt1->next;
522 if (!bi->elt1)
523 return false;
525 /* Advance elt2 until it is no less than elt1. */
526 while (bi->elt2 && bi->elt2->indx < bi->elt1->indx)
527 bi->elt2 = bi->elt2->next;
529 *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
530 bi->word_no = 0;
534 /* Loop over all bits set in BITMAP, starting with MIN and setting
535 BITNUM to the bit number. ITER is a bitmap iterator. BITNUM
536 should be treated as a read-only variable as it contains loop
537 state. */
539 #define EXECUTE_IF_SET_IN_BITMAP(BITMAP, MIN, BITNUM, ITER) \
540 for (bmp_iter_set_init (&(ITER), (BITMAP), (MIN), &(BITNUM)); \
541 bmp_iter_set (&(ITER), &(BITNUM)); \
542 bmp_iter_next (&(ITER), &(BITNUM)))
544 /* Loop over all the bits set in BITMAP1 & BITMAP2, starting with MIN
545 and setting BITNUM to the bit number. ITER is a bitmap iterator.
546 BITNUM should be treated as a read-only variable as it contains
547 loop state. */
549 #define EXECUTE_IF_AND_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, ITER) \
550 for (bmp_iter_and_init (&(ITER), (BITMAP1), (BITMAP2), (MIN), \
551 &(BITNUM)); \
552 bmp_iter_and (&(ITER), &(BITNUM)); \
553 bmp_iter_next (&(ITER), &(BITNUM)))
555 /* Loop over all the bits set in BITMAP1 & ~BITMAP2, starting with MIN
556 and setting BITNUM to the bit number. ITER is a bitmap iterator.
557 BITNUM should be treated as a read-only variable as it contains
558 loop state. */
560 #define EXECUTE_IF_AND_COMPL_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, ITER) \
561 for (bmp_iter_and_compl_init (&(ITER), (BITMAP1), (BITMAP2), (MIN), \
562 &(BITNUM)); \
563 bmp_iter_and_compl (&(ITER), &(BITNUM)); \
564 bmp_iter_next (&(ITER), &(BITNUM)))
566 #endif /* GCC_BITMAP_H */