1 ------------------------------------------------------------------------------
3 -- GNAT COMPILER COMPONENTS --
9 -- Copyright (C) 1992-2014, Free Software Foundation, Inc. --
11 -- GNAT is free software; you can redistribute it and/or modify it under --
12 -- terms of the GNU General Public License as published by the Free Soft- --
13 -- ware Foundation; either version 3, or (at your option) any later ver- --
14 -- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
15 -- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
16 -- or FITNESS FOR A PARTICULAR PURPOSE. --
18 -- As a special exception under Section 7 of GPL version 3, you are granted --
19 -- additional permissions described in the GCC Runtime Library Exception, --
20 -- version 3.1, as published by the Free Software Foundation. --
22 -- You should have received a copy of the GNU General Public License and --
23 -- a copy of the GCC Runtime Library Exception along with this program; --
24 -- see the files COPYING3 and COPYING.RUNTIME respectively. If not, see --
25 -- <http://www.gnu.org/licenses/>. --
27 -- GNAT was originally developed by the GNAT team at New York University. --
28 -- Extensive contributions were provided by Ada Core Technologies Inc. --
30 ------------------------------------------------------------------------------
32 -- Support for universal integer arithmetic
34 -- WARNING: There is a C version of this package. Any changes to this
35 -- source file must be properly reflected in the C header file uintp.h
39 pragma Elaborate_All
(Table
);
40 with Types
; use Types
;
44 -------------------------------------------------
45 -- Basic Types and Constants for Uintp Package --
46 -------------------------------------------------
49 -- The basic universal integer type
51 No_Uint
: constant Uint
;
52 -- A constant value indicating a missing or unset Uint value
54 Uint_0
: constant Uint
;
55 Uint_1
: constant Uint
;
56 Uint_2
: constant Uint
;
57 Uint_3
: constant Uint
;
58 Uint_4
: constant Uint
;
59 Uint_5
: constant Uint
;
60 Uint_6
: constant Uint
;
61 Uint_7
: constant Uint
;
62 Uint_8
: constant Uint
;
63 Uint_9
: constant Uint
;
64 Uint_10
: constant Uint
;
65 Uint_11
: constant Uint
;
66 Uint_12
: constant Uint
;
67 Uint_13
: constant Uint
;
68 Uint_14
: constant Uint
;
69 Uint_15
: constant Uint
;
70 Uint_16
: constant Uint
;
71 Uint_24
: constant Uint
;
72 Uint_32
: constant Uint
;
73 Uint_63
: constant Uint
;
74 Uint_64
: constant Uint
;
75 Uint_80
: constant Uint
;
76 Uint_128
: constant Uint
;
78 Uint_Minus_1
: constant Uint
;
79 Uint_Minus_2
: constant Uint
;
80 Uint_Minus_3
: constant Uint
;
81 Uint_Minus_4
: constant Uint
;
82 Uint_Minus_5
: constant Uint
;
83 Uint_Minus_6
: constant Uint
;
84 Uint_Minus_7
: constant Uint
;
85 Uint_Minus_8
: constant Uint
;
86 Uint_Minus_9
: constant Uint
;
87 Uint_Minus_12
: constant Uint
;
88 Uint_Minus_36
: constant Uint
;
89 Uint_Minus_63
: constant Uint
;
90 Uint_Minus_80
: constant Uint
;
91 Uint_Minus_128
: constant Uint
;
93 type UI_Vector
is array (Pos
range <>) of Int
;
94 -- Vector containing the integer values of a Uint value
96 -- Note: An earlier version of this package used pointers of arrays of Ints
97 -- (dynamically allocated) for the Uint type. The change leads to a few
98 -- less natural idioms used throughout this code, but eliminates all uses
99 -- of the heap except for the table package itself. For example, Uint
100 -- parameters are often converted to UI_Vectors for internal manipulation.
101 -- This is done by creating the local UI_Vector using the function N_Digits
102 -- on the Uint to find the size needed for the vector, and then calling
103 -- Init_Operand to copy the values out of the table into the vector.
109 procedure Initialize
;
110 -- Initialize Uint tables. Note that Initialize must not be called if
111 -- Tree_Read is used. Note also that there is no lock routine in this
112 -- unit, these are among the few tables that can be expanded during
116 -- Initializes internal tables from current tree file using the relevant
117 -- Table.Tree_Read routines. Note that Initialize should not be called if
118 -- Tree_Read is used. Tree_Read includes all necessary initialization.
120 procedure Tree_Write
;
121 -- Writes out internal tables to current tree file using the relevant
122 -- Table.Tree_Write routines.
124 function UI_Abs
(Right
: Uint
) return Uint
;
125 pragma Inline
(UI_Abs
);
126 -- Returns abs function of universal integer
128 function UI_Add
(Left
: Uint
; Right
: Uint
) return Uint
;
129 function UI_Add
(Left
: Int
; Right
: Uint
) return Uint
;
130 function UI_Add
(Left
: Uint
; Right
: Int
) return Uint
;
131 -- Returns sum of two integer values
133 function UI_Decimal_Digits_Hi
(U
: Uint
) return Nat
;
134 -- Returns an estimate of the number of decimal digits required to
135 -- represent the absolute value of U. This estimate is correct or high,
136 -- i.e. it never returns a value that is too low. The accuracy of the
137 -- estimate affects only the effectiveness of comparison optimizations
140 function UI_Decimal_Digits_Lo
(U
: Uint
) return Nat
;
141 -- Returns an estimate of the number of decimal digits required to
142 -- represent the absolute value of U. This estimate is correct or low,
143 -- i.e. it never returns a value that is too high. The accuracy of the
144 -- estimate affects only the effectiveness of comparison optimizations
147 function UI_Div
(Left
: Uint
; Right
: Uint
) return Uint
;
148 function UI_Div
(Left
: Int
; Right
: Uint
) return Uint
;
149 function UI_Div
(Left
: Uint
; Right
: Int
) return Uint
;
150 -- Returns quotient of two integer values. Fatal error if Right = 0
152 function UI_Eq
(Left
: Uint
; Right
: Uint
) return Boolean;
153 function UI_Eq
(Left
: Int
; Right
: Uint
) return Boolean;
154 function UI_Eq
(Left
: Uint
; Right
: Int
) return Boolean;
155 pragma Inline
(UI_Eq
);
156 -- Compares integer values for equality
158 function UI_Expon
(Left
: Uint
; Right
: Uint
) return Uint
;
159 function UI_Expon
(Left
: Int
; Right
: Uint
) return Uint
;
160 function UI_Expon
(Left
: Uint
; Right
: Int
) return Uint
;
161 function UI_Expon
(Left
: Int
; Right
: Int
) return Uint
;
162 -- Returns result of exponentiating two integer values.
163 -- Fatal error if Right is negative.
165 function UI_GCD
(Uin
, Vin
: Uint
) return Uint
;
166 -- Computes GCD of input values. Assumes Uin >= Vin >= 0
168 function UI_Ge
(Left
: Uint
; Right
: Uint
) return Boolean;
169 function UI_Ge
(Left
: Int
; Right
: Uint
) return Boolean;
170 function UI_Ge
(Left
: Uint
; Right
: Int
) return Boolean;
171 pragma Inline
(UI_Ge
);
172 -- Compares integer values for greater than or equal
174 function UI_Gt
(Left
: Uint
; Right
: Uint
) return Boolean;
175 function UI_Gt
(Left
: Int
; Right
: Uint
) return Boolean;
176 function UI_Gt
(Left
: Uint
; Right
: Int
) return Boolean;
177 pragma Inline
(UI_Gt
);
178 -- Compares integer values for greater than
180 function UI_Is_In_Int_Range
(Input
: Uint
) return Boolean;
181 pragma Inline
(UI_Is_In_Int_Range
);
182 -- Determines if universal integer is in Int range
184 function UI_Le
(Left
: Uint
; Right
: Uint
) return Boolean;
185 function UI_Le
(Left
: Int
; Right
: Uint
) return Boolean;
186 function UI_Le
(Left
: Uint
; Right
: Int
) return Boolean;
187 pragma Inline
(UI_Le
);
188 -- Compares integer values for less than or equal
190 function UI_Lt
(Left
: Uint
; Right
: Uint
) return Boolean;
191 function UI_Lt
(Left
: Int
; Right
: Uint
) return Boolean;
192 function UI_Lt
(Left
: Uint
; Right
: Int
) return Boolean;
193 -- Compares integer values for less than
195 function UI_Max
(Left
: Uint
; Right
: Uint
) return Uint
;
196 function UI_Max
(Left
: Int
; Right
: Uint
) return Uint
;
197 function UI_Max
(Left
: Uint
; Right
: Int
) return Uint
;
198 -- Returns maximum of two integer values
200 function UI_Min
(Left
: Uint
; Right
: Uint
) return Uint
;
201 function UI_Min
(Left
: Int
; Right
: Uint
) return Uint
;
202 function UI_Min
(Left
: Uint
; Right
: Int
) return Uint
;
203 -- Returns minimum of two integer values
205 function UI_Mod
(Left
: Uint
; Right
: Uint
) return Uint
;
206 function UI_Mod
(Left
: Int
; Right
: Uint
) return Uint
;
207 function UI_Mod
(Left
: Uint
; Right
: Int
) return Uint
;
208 pragma Inline
(UI_Mod
);
209 -- Returns mod function of two integer values
211 function UI_Mul
(Left
: Uint
; Right
: Uint
) return Uint
;
212 function UI_Mul
(Left
: Int
; Right
: Uint
) return Uint
;
213 function UI_Mul
(Left
: Uint
; Right
: Int
) return Uint
;
214 -- Returns product of two integer values
216 function UI_Ne
(Left
: Uint
; Right
: Uint
) return Boolean;
217 function UI_Ne
(Left
: Int
; Right
: Uint
) return Boolean;
218 function UI_Ne
(Left
: Uint
; Right
: Int
) return Boolean;
219 pragma Inline
(UI_Ne
);
220 -- Compares integer values for inequality
222 function UI_Negate
(Right
: Uint
) return Uint
;
223 pragma Inline
(UI_Negate
);
224 -- Returns negative of universal integer
226 function UI_Rem
(Left
: Uint
; Right
: Uint
) return Uint
;
227 function UI_Rem
(Left
: Int
; Right
: Uint
) return Uint
;
228 function UI_Rem
(Left
: Uint
; Right
: Int
) return Uint
;
229 -- Returns rem of two integer values
231 function UI_Sub
(Left
: Uint
; Right
: Uint
) return Uint
;
232 function UI_Sub
(Left
: Int
; Right
: Uint
) return Uint
;
233 function UI_Sub
(Left
: Uint
; Right
: Int
) return Uint
;
234 pragma Inline
(UI_Sub
);
235 -- Returns difference of two integer values
237 function UI_Modular_Exponentiation
240 Modulo
: Uint
) return Uint
;
241 -- Efficiently compute (B ** E) rem Modulo
243 function UI_Modular_Inverse
(N
: Uint
; Modulo
: Uint
) return Uint
;
244 -- Compute the multiplicative inverse of N in modular arithmetics with the
245 -- given Modulo (uses Euclid's algorithm). Note: the call is considered
246 -- to be erroneous (and the behavior is undefined) if n is not invertible.
248 function UI_From_Int
(Input
: Int
) return Uint
;
249 -- Converts Int value to universal integer form
251 function UI_From_CC
(Input
: Char_Code
) return Uint
;
252 -- Converts Char_Code value to universal integer form
254 function UI_To_Int
(Input
: Uint
) return Int
;
255 -- Converts universal integer value to Int. Fatal error if value is not in
256 -- appropriate range.
258 function UI_To_CC
(Input
: Uint
) return Char_Code
;
259 -- Converts universal integer value to Char_Code. Fatal error if value is
260 -- not in Char_Code range.
262 function Num_Bits
(Input
: Uint
) return Nat
;
263 -- Approximate number of binary bits in given universal integer. This
264 -- function is used for capacity checks, and it can be one bit off
265 -- without affecting its usage.
267 function Vector_To_Uint
269 Negative
: Boolean) return Uint
;
270 -- Functions that calculate values in UI_Vectors, call this function to
271 -- create and return the Uint value. In_Vec contains the multiple precision
272 -- (Base) representation of a non-negative value. Leading zeroes are
273 -- permitted. Negative is set if the desired result is the negative of the
274 -- given value. The result will be either the appropriate directly
275 -- represented value, or a table entry in the proper canonical format is
276 -- created and returned.
278 -- Note that Init_Operand puts a signed value in the result vector, but
279 -- Vector_To_Uint is always presented with a non-negative value. The
280 -- processing of signs is something that is done by the caller before
281 -- calling Vector_To_Uint.
283 ---------------------
284 -- Output Routines --
285 ---------------------
287 type UI_Format
is (Hex
, Decimal
, Auto
);
288 -- Used to determine whether UI_Image/UI_Write output is in hexadecimal
289 -- or decimal format. Auto, the default setting, lets the routine make a
290 -- decision based on the value.
292 UI_Image_Max
: constant := 48; -- Enough for a 128-bit number
293 UI_Image_Buffer
: String (1 .. UI_Image_Max
);
294 UI_Image_Length
: Natural;
295 -- Buffer used for UI_Image as described below
297 procedure UI_Image
(Input
: Uint
; Format
: UI_Format
:= Auto
);
298 -- Places a representation of Uint, consisting of a possible minus sign,
299 -- followed by the value in UI_Image_Buffer. The form of the value is an
300 -- integer literal in either decimal (no base) or hexadecimal (base 16)
301 -- format. If Hex is True on entry, then hex mode is forced, otherwise
302 -- UI_Image makes a guess at which output format is more convenient. The
303 -- value must fit in UI_Image_Buffer. The actual length of the result is
304 -- returned in UI_Image_Length. If necessary to meet this requirement, the
305 -- result is an approximation of the proper value, using an exponential
306 -- format. The image of No_Uint is output as a single question mark.
308 function UI_Image
(Input
: Uint
; Format
: UI_Format
:= Auto
) return String;
309 -- Functional form, in which the result is returned as a string. This call
310 -- also leaves the result in UI_Image_Buffer/Length as described above.
312 procedure UI_Write
(Input
: Uint
; Format
: UI_Format
:= Auto
);
313 -- Writes a representation of Uint, consisting of a possible minus sign,
314 -- followed by the value to the output file. The form of the value is an
315 -- integer literal in either decimal (no base) or hexadecimal (base 16)
316 -- format as appropriate. UI_Format shows which format to use. Auto, the
317 -- default, asks UI_Write to make a guess at which output format will be
318 -- more convenient to read.
320 procedure pid
(Input
: Uint
);
321 pragma Export
(Ada
, pid
);
322 -- Writes representation of Uint in decimal with a terminating line
323 -- return. This is intended for use from the debugger.
325 procedure pih
(Input
: Uint
);
326 pragma Export
(Ada
, pih
);
327 -- Writes representation of Uint in hex with a terminating line return.
328 -- This is intended for use from the debugger.
330 ------------------------
331 -- Operator Renamings --
332 ------------------------
334 function "+" (Left
: Uint
; Right
: Uint
) return Uint
renames UI_Add
;
335 function "+" (Left
: Int
; Right
: Uint
) return Uint
renames UI_Add
;
336 function "+" (Left
: Uint
; Right
: Int
) return Uint
renames UI_Add
;
338 function "/" (Left
: Uint
; Right
: Uint
) return Uint
renames UI_Div
;
339 function "/" (Left
: Int
; Right
: Uint
) return Uint
renames UI_Div
;
340 function "/" (Left
: Uint
; Right
: Int
) return Uint
renames UI_Div
;
342 function "*" (Left
: Uint
; Right
: Uint
) return Uint
renames UI_Mul
;
343 function "*" (Left
: Int
; Right
: Uint
) return Uint
renames UI_Mul
;
344 function "*" (Left
: Uint
; Right
: Int
) return Uint
renames UI_Mul
;
346 function "-" (Left
: Uint
; Right
: Uint
) return Uint
renames UI_Sub
;
347 function "-" (Left
: Int
; Right
: Uint
) return Uint
renames UI_Sub
;
348 function "-" (Left
: Uint
; Right
: Int
) return Uint
renames UI_Sub
;
350 function "**" (Left
: Uint
; Right
: Uint
) return Uint
renames UI_Expon
;
351 function "**" (Left
: Uint
; Right
: Int
) return Uint
renames UI_Expon
;
352 function "**" (Left
: Int
; Right
: Uint
) return Uint
renames UI_Expon
;
353 function "**" (Left
: Int
; Right
: Int
) return Uint
renames UI_Expon
;
355 function "abs" (Real
: Uint
) return Uint
renames UI_Abs
;
357 function "mod" (Left
: Uint
; Right
: Uint
) return Uint
renames UI_Mod
;
358 function "mod" (Left
: Int
; Right
: Uint
) return Uint
renames UI_Mod
;
359 function "mod" (Left
: Uint
; Right
: Int
) return Uint
renames UI_Mod
;
361 function "rem" (Left
: Uint
; Right
: Uint
) return Uint
renames UI_Rem
;
362 function "rem" (Left
: Int
; Right
: Uint
) return Uint
renames UI_Rem
;
363 function "rem" (Left
: Uint
; Right
: Int
) return Uint
renames UI_Rem
;
365 function "-" (Real
: Uint
) return Uint
renames UI_Negate
;
367 function "=" (Left
: Uint
; Right
: Uint
) return Boolean renames UI_Eq
;
368 function "=" (Left
: Int
; Right
: Uint
) return Boolean renames UI_Eq
;
369 function "=" (Left
: Uint
; Right
: Int
) return Boolean renames UI_Eq
;
371 function ">=" (Left
: Uint
; Right
: Uint
) return Boolean renames UI_Ge
;
372 function ">=" (Left
: Int
; Right
: Uint
) return Boolean renames UI_Ge
;
373 function ">=" (Left
: Uint
; Right
: Int
) return Boolean renames UI_Ge
;
375 function ">" (Left
: Uint
; Right
: Uint
) return Boolean renames UI_Gt
;
376 function ">" (Left
: Int
; Right
: Uint
) return Boolean renames UI_Gt
;
377 function ">" (Left
: Uint
; Right
: Int
) return Boolean renames UI_Gt
;
379 function "<=" (Left
: Uint
; Right
: Uint
) return Boolean renames UI_Le
;
380 function "<=" (Left
: Int
; Right
: Uint
) return Boolean renames UI_Le
;
381 function "<=" (Left
: Uint
; Right
: Int
) return Boolean renames UI_Le
;
383 function "<" (Left
: Uint
; Right
: Uint
) return Boolean renames UI_Lt
;
384 function "<" (Left
: Int
; Right
: Uint
) return Boolean renames UI_Lt
;
385 function "<" (Left
: Uint
; Right
: Int
) return Boolean renames UI_Lt
;
387 -----------------------------
388 -- Mark/Release Processing --
389 -----------------------------
391 -- The space used by Uint data is not automatically reclaimed. However, a
392 -- mark-release regime is implemented which allows storage to be released
393 -- back to a previously noted mark. This is used for example when doing
394 -- comparisons, where only intermediate results get stored that do not
395 -- need to be saved for future use.
397 type Save_Mark
is private;
399 function Mark
return Save_Mark
;
400 -- Note mark point for future release
402 procedure Release
(M
: Save_Mark
);
403 -- Release storage allocated since mark was noted
405 procedure Release_And_Save
(M
: Save_Mark
; UI
: in out Uint
);
406 -- Like Release, except that the given Uint value (which is typically among
407 -- the data being released) is recopied after the release, so that it is
408 -- the most recent item, and UI is updated to point to its copied location.
410 procedure Release_And_Save
(M
: Save_Mark
; UI1
, UI2
: in out Uint
);
411 -- Like Release, except that the given Uint values (which are typically
412 -- among the data being released) are recopied after the release, so that
413 -- they are the most recent items, and UI1 and UI2 are updated if necessary
414 -- to point to the copied locations. This routine is careful to do things
415 -- in the right order, so that the values do not clobber one another.
417 -----------------------------------
418 -- Representation of Uint Values --
419 -----------------------------------
423 type Uint
is new Int
range Uint_Low_Bound
.. Uint_High_Bound
;
424 for Uint
'Size use 32;
426 No_Uint
: constant Uint
:= Uint
(Uint_Low_Bound
);
428 -- Uint values are represented as multiple precision integers stored in
429 -- a multi-digit format using Base as the base. This value is chosen so
430 -- that the product Base*Base is within the range of allowed Int values.
432 -- Base is defined to allow efficient execution of the primitive operations
433 -- (a0, b0, c0) defined in the section "The Classical Algorithms"
434 -- (sec. 4.3.1) of Donald Knuth's "The Art of Computer Programming",
435 -- Vol. 2. These algorithms are used in this package. In particular,
436 -- the product of two single digits in this base fits in a 32-bit integer.
438 Base_Bits
: constant := 15;
439 -- Number of bits in base value
441 Base
: constant Int
:= 2 ** Base_Bits
;
443 -- Values in the range -(Base-1) .. Max_Direct are encoded directly as
444 -- Uint values by adding a bias value. The value of Max_Direct is chosen
445 -- so that a directly represented number always fits in two digits when
446 -- represented in base format.
448 Min_Direct
: constant Int
:= -(Base
- 1);
449 Max_Direct
: constant Int
:= (Base
- 1) * (Base
- 1);
451 -- The following values define the bias used to store Uint values which
452 -- are in this range, as well as the biased values for the first and last
453 -- values in this range. We use a new derived type for these constants to
454 -- avoid accidental use of Uint arithmetic on these values, which is never
457 type Ctrl
is range Int
'First .. Int
'Last;
459 Uint_Direct_Bias
: constant Ctrl
:= Ctrl
(Uint_Low_Bound
) + Ctrl
(Base
);
460 Uint_Direct_First
: constant Ctrl
:= Uint_Direct_Bias
+ Ctrl
(Min_Direct
);
461 Uint_Direct_Last
: constant Ctrl
:= Uint_Direct_Bias
+ Ctrl
(Max_Direct
);
463 Uint_0
: constant Uint
:= Uint
(Uint_Direct_Bias
);
464 Uint_1
: constant Uint
:= Uint
(Uint_Direct_Bias
+ 1);
465 Uint_2
: constant Uint
:= Uint
(Uint_Direct_Bias
+ 2);
466 Uint_3
: constant Uint
:= Uint
(Uint_Direct_Bias
+ 3);
467 Uint_4
: constant Uint
:= Uint
(Uint_Direct_Bias
+ 4);
468 Uint_5
: constant Uint
:= Uint
(Uint_Direct_Bias
+ 5);
469 Uint_6
: constant Uint
:= Uint
(Uint_Direct_Bias
+ 6);
470 Uint_7
: constant Uint
:= Uint
(Uint_Direct_Bias
+ 7);
471 Uint_8
: constant Uint
:= Uint
(Uint_Direct_Bias
+ 8);
472 Uint_9
: constant Uint
:= Uint
(Uint_Direct_Bias
+ 9);
473 Uint_10
: constant Uint
:= Uint
(Uint_Direct_Bias
+ 10);
474 Uint_11
: constant Uint
:= Uint
(Uint_Direct_Bias
+ 11);
475 Uint_12
: constant Uint
:= Uint
(Uint_Direct_Bias
+ 12);
476 Uint_13
: constant Uint
:= Uint
(Uint_Direct_Bias
+ 13);
477 Uint_14
: constant Uint
:= Uint
(Uint_Direct_Bias
+ 14);
478 Uint_15
: constant Uint
:= Uint
(Uint_Direct_Bias
+ 15);
479 Uint_16
: constant Uint
:= Uint
(Uint_Direct_Bias
+ 16);
480 Uint_24
: constant Uint
:= Uint
(Uint_Direct_Bias
+ 24);
481 Uint_32
: constant Uint
:= Uint
(Uint_Direct_Bias
+ 32);
482 Uint_63
: constant Uint
:= Uint
(Uint_Direct_Bias
+ 63);
483 Uint_64
: constant Uint
:= Uint
(Uint_Direct_Bias
+ 64);
484 Uint_80
: constant Uint
:= Uint
(Uint_Direct_Bias
+ 80);
485 Uint_128
: constant Uint
:= Uint
(Uint_Direct_Bias
+ 128);
487 Uint_Minus_1
: constant Uint
:= Uint
(Uint_Direct_Bias
- 1);
488 Uint_Minus_2
: constant Uint
:= Uint
(Uint_Direct_Bias
- 2);
489 Uint_Minus_3
: constant Uint
:= Uint
(Uint_Direct_Bias
- 3);
490 Uint_Minus_4
: constant Uint
:= Uint
(Uint_Direct_Bias
- 4);
491 Uint_Minus_5
: constant Uint
:= Uint
(Uint_Direct_Bias
- 5);
492 Uint_Minus_6
: constant Uint
:= Uint
(Uint_Direct_Bias
- 6);
493 Uint_Minus_7
: constant Uint
:= Uint
(Uint_Direct_Bias
- 7);
494 Uint_Minus_8
: constant Uint
:= Uint
(Uint_Direct_Bias
- 8);
495 Uint_Minus_9
: constant Uint
:= Uint
(Uint_Direct_Bias
- 9);
496 Uint_Minus_12
: constant Uint
:= Uint
(Uint_Direct_Bias
- 12);
497 Uint_Minus_36
: constant Uint
:= Uint
(Uint_Direct_Bias
- 36);
498 Uint_Minus_63
: constant Uint
:= Uint
(Uint_Direct_Bias
- 63);
499 Uint_Minus_80
: constant Uint
:= Uint
(Uint_Direct_Bias
- 80);
500 Uint_Minus_128
: constant Uint
:= Uint
(Uint_Direct_Bias
- 128);
502 Uint_Max_Simple_Mul
: constant := Uint_Direct_Bias
+ 2 ** 15;
503 -- If two values are directly represented and less than or equal to this
504 -- value, then we know the product fits in a 32-bit integer. This allows
505 -- UI_Mul to efficiently compute the product in this case.
507 type Save_Mark
is record
512 -- Values outside the range that is represented directly are stored using
513 -- two tables. The secondary table Udigits contains sequences of Int values
514 -- consisting of the digits of the number in a radix Base system. The
515 -- digits are stored from most significant to least significant with the
516 -- first digit only carrying the sign.
518 -- There is one entry in the primary Uints table for each distinct Uint
519 -- value. This table entry contains the length (number of digits) and
520 -- a starting offset of the value in the Udigits table.
522 Uint_First_Entry
: constant Uint
:= Uint
(Uint_Table_Start
);
524 -- Some subprograms defined in this package manipulate the Udigits table
525 -- directly, while for others it is more convenient to work with locally
526 -- defined arrays of the digits of the Universal Integers. The type
527 -- UI_Vector is defined for this purpose and some internal subprograms
528 -- used for converting from one to the other are defined.
530 type Uint_Entry
is record
532 -- Length of entry in Udigits table in digits (i.e. in words)
535 -- Starting location in Udigits table of this Uint value
538 package Uints
is new Table
.Table
(
539 Table_Component_Type
=> Uint_Entry
,
540 Table_Index_Type
=> Uint
'Base,
541 Table_Low_Bound
=> Uint_First_Entry
,
542 Table_Initial
=> Alloc
.Uints_Initial
,
543 Table_Increment
=> Alloc
.Uints_Increment
,
544 Table_Name
=> "Uints");
546 package Udigits
is new Table
.Table
(
547 Table_Component_Type
=> Int
,
548 Table_Index_Type
=> Int
,
549 Table_Low_Bound
=> 0,
550 Table_Initial
=> Alloc
.Udigits_Initial
,
551 Table_Increment
=> Alloc
.Udigits_Increment
,
552 Table_Name
=> "Udigits");
554 -- Note: the reason these tables are defined here in the private part of
555 -- the spec, rather than in the body, is that they are referenced directly