1 /* Functions to support general ended bitmaps.
2 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005
3 Free Software Foundation, Inc.
5 This file is part of GCC.
7 GCC is free software; you can redistribute it and/or modify it under
8 the terms of the GNU General Public License as published by the Free
9 Software Foundation; either version 2, or (at your option) any later
12 GCC is distributed in the hope that it will be useful, but WITHOUT ANY
13 WARRANTY; without even the implied warranty of MERCHANTABILITY or
14 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
17 You should have received a copy of the GNU General Public License
18 along with GCC; see the file COPYING. If not, write to the Free
19 Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA
25 /* Fundamental storage type for bitmap. */
27 typedef unsigned long BITMAP_WORD
;
28 /* BITMAP_WORD_BITS needs to be unsigned, but cannot contain casts as
29 it is used in preprocessor directives -- hence the 1u. */
30 #define BITMAP_WORD_BITS (CHAR_BIT * SIZEOF_LONG * 1u)
32 /* Number of words to use for each element in the linked list. */
34 #ifndef BITMAP_ELEMENT_WORDS
35 #define BITMAP_ELEMENT_WORDS ((128 + BITMAP_WORD_BITS - 1) / BITMAP_WORD_BITS)
38 /* Number of bits in each actual element of a bitmap. */
40 #define BITMAP_ELEMENT_ALL_BITS (BITMAP_ELEMENT_WORDS * BITMAP_WORD_BITS)
42 /* Obstack for allocating bitmaps and elements from. */
43 typedef struct bitmap_obstack
GTY (())
45 struct bitmap_element_def
*elements
;
46 struct bitmap_head_def
*heads
;
47 struct obstack
GTY ((skip
)) obstack
;
50 /* Bitmap set element. We use a linked list to hold only the bits that
51 are set. This allows for use to grow the bitset dynamically without
52 having to realloc and copy a giant bit array.
54 The free list is implemented as a list of lists. There is one
55 outer list connected together by prev fields. Each element of that
56 outer is an inner list (that may consist only of the outer list
57 element) that are connected by the next fields. The prev pointer
58 is undefined for interior elements. This allows
59 bitmap_elt_clear_from to be implemented in unit time rather than
60 linear in the number of elements to be freed. */
62 typedef struct bitmap_element_def
GTY(())
64 struct bitmap_element_def
*next
; /* Next element. */
65 struct bitmap_element_def
*prev
; /* Previous element. */
66 unsigned int indx
; /* regno/BITMAP_ELEMENT_ALL_BITS. */
67 BITMAP_WORD bits
[BITMAP_ELEMENT_WORDS
]; /* Bits that are set. */
70 /* Head of bitmap linked list. */
71 typedef struct bitmap_head_def
GTY(()) {
72 bitmap_element
*first
; /* First element in linked list. */
73 bitmap_element
*current
; /* Last element looked at. */
74 unsigned int indx
; /* Index of last element looked at. */
75 bitmap_obstack
*obstack
; /* Obstack to allocate elements from.
76 If NULL, then use ggc_alloc. */
80 typedef struct bitmap_head_def
*bitmap
;
83 extern bitmap_element bitmap_zero_bits
; /* Zero bitmap element */
84 extern bitmap_obstack bitmap_default_obstack
; /* Default bitmap obstack */
86 /* Clear a bitmap by freeing up the linked list. */
87 extern void bitmap_clear (bitmap
);
89 /* Copy a bitmap to another bitmap. */
90 extern void bitmap_copy (bitmap
, bitmap
);
92 /* True if two bitmaps are identical. */
93 extern bool bitmap_equal_p (bitmap
, bitmap
);
95 /* True if the bitmaps intersect (their AND is non-empty). */
96 extern bool bitmap_intersect_p (bitmap
, bitmap
);
98 /* True if the complement of the second intersects the first (their
99 AND_COMPL is non-empty). */
100 extern bool bitmap_intersect_compl_p (bitmap
, bitmap
);
102 /* True if MAP is an empty bitmap. */
103 #define bitmap_empty_p(MAP) (!(MAP)->first)
105 /* Boolean operations on bitmaps. The _into variants are two operand
106 versions that modify the first source operand. The other variants
107 are three operand versions that to not destroy the source bitmaps.
108 The operations supported are &, & ~, |, ^. */
109 extern void bitmap_and (bitmap
, bitmap
, bitmap
);
110 extern void bitmap_and_into (bitmap
, bitmap
);
111 extern void bitmap_and_compl (bitmap
, bitmap
, bitmap
);
112 extern bool bitmap_and_compl_into (bitmap
, bitmap
);
113 extern bool bitmap_ior (bitmap
, bitmap
, bitmap
);
114 extern bool bitmap_ior_into (bitmap
, bitmap
);
115 extern void bitmap_xor (bitmap
, bitmap
, bitmap
);
116 extern void bitmap_xor_into (bitmap
, bitmap
);
118 /* DST = A | (B & ~C). Return true if DST changes. */
119 extern bool bitmap_ior_and_compl (bitmap DST
, bitmap A
, bitmap B
, bitmap C
);
120 /* A |= (B & ~C). Return true if A changes. */
121 extern bool bitmap_ior_and_compl_into (bitmap DST
, bitmap B
, bitmap C
);
123 /* Clear a single register in a register set. */
124 extern void bitmap_clear_bit (bitmap
, int);
126 /* Set a single register in a register set. */
127 extern void bitmap_set_bit (bitmap
, int);
129 /* Return true if a register is set in a register set. */
130 extern int bitmap_bit_p (bitmap
, int);
132 /* Debug functions to print a bitmap linked list. */
133 extern void debug_bitmap (bitmap
);
134 extern void debug_bitmap_file (FILE *, bitmap
);
136 /* Print a bitmap. */
137 extern void bitmap_print (FILE *, bitmap
, const char *, const char *);
139 /* Initialize and release a bitmap obstack. */
140 extern void bitmap_obstack_initialize (bitmap_obstack
*);
141 extern void bitmap_obstack_release (bitmap_obstack
*);
143 /* Initialize a bitmap header. OBSTACK indicates the bitmap obstack
144 to allocate from, NULL for GC'd bitmap. */
147 bitmap_initialize (bitmap head
, bitmap_obstack
*obstack
)
149 head
->first
= head
->current
= NULL
;
150 head
->obstack
= obstack
;
153 /* Allocate and free bitmaps from obstack, malloc and gc'd memory. */
154 extern bitmap
bitmap_obstack_alloc (bitmap_obstack
*obstack
);
155 extern bitmap
bitmap_gc_alloc (void);
156 extern void bitmap_obstack_free (bitmap
);
158 /* A few compatibility/functions macros for compatibility with sbitmaps */
159 #define dump_bitmap(file, bitmap) bitmap_print (file, bitmap, "", "\n")
160 #define bitmap_zero(a) bitmap_clear (a)
161 extern unsigned bitmap_first_set_bit (bitmap
);
163 /* Allocate a bitmap from a bit obstack. */
164 #define BITMAP_ALLOC(OBSTACK) bitmap_obstack_alloc (OBSTACK)
166 /* Allocate a gc'd bitmap. */
167 #define BITMAP_GGC_ALLOC() bitmap_gc_alloc ()
169 /* Do any cleanup needed on a bitmap when it is no longer used. */
170 #define BITMAP_FREE(BITMAP) \
171 ((void)(bitmap_obstack_free (BITMAP), (BITMAP) = NULL))
173 /* Iterator for bitmaps. */
177 /* Pointer to the current bitmap element. */
178 bitmap_element
*elt1
;
180 /* Pointer to 2nd bitmap element when two are involved. */
181 bitmap_element
*elt2
;
183 /* Word within the current element. */
186 /* Contents of the actually processed word. When finding next bit
187 it is shifted right, so that the actual bit is always the least
188 significant bit of ACTUAL. */
192 /* Initialize a single bitmap iterator. START_BIT is the first bit to
196 bmp_iter_set_init (bitmap_iterator
*bi
, bitmap map
,
197 unsigned start_bit
, unsigned *bit_no
)
199 bi
->elt1
= map
->first
;
202 /* Advance elt1 until it is not before the block containing start_bit. */
207 bi
->elt1
= &bitmap_zero_bits
;
211 if (bi
->elt1
->indx
>= start_bit
/ BITMAP_ELEMENT_ALL_BITS
)
213 bi
->elt1
= bi
->elt1
->next
;
216 /* We might have gone past the start bit, so reinitialize it. */
217 if (bi
->elt1
->indx
!= start_bit
/ BITMAP_ELEMENT_ALL_BITS
)
218 start_bit
= bi
->elt1
->indx
* BITMAP_ELEMENT_ALL_BITS
;
220 /* Initialize for what is now start_bit. */
221 bi
->word_no
= start_bit
/ BITMAP_WORD_BITS
% BITMAP_ELEMENT_WORDS
;
222 bi
->bits
= bi
->elt1
->bits
[bi
->word_no
];
223 bi
->bits
>>= start_bit
% BITMAP_WORD_BITS
;
225 /* If this word is zero, we must make sure we're not pointing at the
226 first bit, otherwise our incrementing to the next word boundary
227 will fail. It won't matter if this increment moves us into the
229 start_bit
+= !bi
->bits
;
234 /* Initialize an iterator to iterate over the intersection of two
235 bitmaps. START_BIT is the bit to commence from. */
238 bmp_iter_and_init (bitmap_iterator
*bi
, bitmap map1
, bitmap map2
,
239 unsigned start_bit
, unsigned *bit_no
)
241 bi
->elt1
= map1
->first
;
242 bi
->elt2
= map2
->first
;
244 /* Advance elt1 until it is not before the block containing
254 if (bi
->elt1
->indx
>= start_bit
/ BITMAP_ELEMENT_ALL_BITS
)
256 bi
->elt1
= bi
->elt1
->next
;
259 /* Advance elt2 until it is not before elt1. */
264 bi
->elt1
= bi
->elt2
= &bitmap_zero_bits
;
268 if (bi
->elt2
->indx
>= bi
->elt1
->indx
)
270 bi
->elt2
= bi
->elt2
->next
;
273 /* If we're at the same index, then we have some intersecting bits. */
274 if (bi
->elt1
->indx
== bi
->elt2
->indx
)
276 /* We might have advanced beyond the start_bit, so reinitialize
278 if (bi
->elt1
->indx
!= start_bit
/ BITMAP_ELEMENT_ALL_BITS
)
279 start_bit
= bi
->elt1
->indx
* BITMAP_ELEMENT_ALL_BITS
;
281 bi
->word_no
= start_bit
/ BITMAP_WORD_BITS
% BITMAP_ELEMENT_WORDS
;
282 bi
->bits
= bi
->elt1
->bits
[bi
->word_no
] & bi
->elt2
->bits
[bi
->word_no
];
283 bi
->bits
>>= start_bit
% BITMAP_WORD_BITS
;
287 /* Otherwise we must immediately advance elt1, so initialize for
289 bi
->word_no
= BITMAP_ELEMENT_WORDS
- 1;
293 /* If this word is zero, we must make sure we're not pointing at the
294 first bit, otherwise our incrementing to the next word boundary
295 will fail. It won't matter if this increment moves us into the
297 start_bit
+= !bi
->bits
;
302 /* Initialize an iterator to iterate over the bits in MAP1 & ~MAP2.
306 bmp_iter_and_compl_init (bitmap_iterator
*bi
, bitmap map1
, bitmap map2
,
307 unsigned start_bit
, unsigned *bit_no
)
309 bi
->elt1
= map1
->first
;
310 bi
->elt2
= map2
->first
;
312 /* Advance elt1 until it is not before the block containing start_bit. */
317 bi
->elt1
= &bitmap_zero_bits
;
321 if (bi
->elt1
->indx
>= start_bit
/ BITMAP_ELEMENT_ALL_BITS
)
323 bi
->elt1
= bi
->elt1
->next
;
326 /* Advance elt2 until it is not before elt1. */
327 while (bi
->elt2
&& bi
->elt2
->indx
< bi
->elt1
->indx
)
328 bi
->elt2
= bi
->elt2
->next
;
330 /* We might have advanced beyond the start_bit, so reinitialize for
332 if (bi
->elt1
->indx
!= start_bit
/ BITMAP_ELEMENT_ALL_BITS
)
333 start_bit
= bi
->elt1
->indx
* BITMAP_ELEMENT_ALL_BITS
;
335 bi
->word_no
= start_bit
/ BITMAP_WORD_BITS
% BITMAP_ELEMENT_WORDS
;
336 bi
->bits
= bi
->elt1
->bits
[bi
->word_no
];
337 if (bi
->elt2
&& bi
->elt1
->indx
== bi
->elt2
->indx
)
338 bi
->bits
&= ~bi
->elt2
->bits
[bi
->word_no
];
339 bi
->bits
>>= start_bit
% BITMAP_WORD_BITS
;
341 /* If this word is zero, we must make sure we're not pointing at the
342 first bit, otherwise our incrementing to the next word boundary
343 will fail. It won't matter if this increment moves us into the
345 start_bit
+= !bi
->bits
;
350 /* Advance to the next bit in BI. We don't advance to the next
354 bmp_iter_next (bitmap_iterator
*bi
, unsigned *bit_no
)
360 /* Advance to the next nonzero bit of a single bitmap, we will have
361 already advanced past the just iterated bit. Return true if there
362 is a bit to iterate. */
365 bmp_iter_set (bitmap_iterator
*bi
, unsigned *bit_no
)
367 /* If our current word is nonzero, it contains the bit we want. */
371 while (!(bi
->bits
& 1))
379 /* Round up to the word boundary. We might have just iterated past
380 the end of the last word, hence the -1. It is not possible for
381 bit_no to point at the beginning of the now last word. */
382 *bit_no
= ((*bit_no
+ BITMAP_WORD_BITS
- 1)
383 / BITMAP_WORD_BITS
* BITMAP_WORD_BITS
);
388 /* Find the next nonzero word in this elt. */
389 while (bi
->word_no
!= BITMAP_ELEMENT_WORDS
)
391 bi
->bits
= bi
->elt1
->bits
[bi
->word_no
];
394 *bit_no
+= BITMAP_WORD_BITS
;
398 /* Advance to the next element. */
399 bi
->elt1
= bi
->elt1
->next
;
402 *bit_no
= bi
->elt1
->indx
* BITMAP_ELEMENT_ALL_BITS
;
407 /* Advance to the next nonzero bit of an intersecting pair of
408 bitmaps. We will have already advanced past the just iterated bit.
409 Return true if there is a bit to iterate. */
412 bmp_iter_and (bitmap_iterator
*bi
, unsigned *bit_no
)
414 /* If our current word is nonzero, it contains the bit we want. */
418 while (!(bi
->bits
& 1))
426 /* Round up to the word boundary. We might have just iterated past
427 the end of the last word, hence the -1. It is not possible for
428 bit_no to point at the beginning of the now last word. */
429 *bit_no
= ((*bit_no
+ BITMAP_WORD_BITS
- 1)
430 / BITMAP_WORD_BITS
* BITMAP_WORD_BITS
);
435 /* Find the next nonzero word in this elt. */
436 while (bi
->word_no
!= BITMAP_ELEMENT_WORDS
)
438 bi
->bits
= bi
->elt1
->bits
[bi
->word_no
] & bi
->elt2
->bits
[bi
->word_no
];
441 *bit_no
+= BITMAP_WORD_BITS
;
445 /* Advance to the next identical element. */
448 /* Advance elt1 while it is less than elt2. We always want
449 to advance one elt. */
452 bi
->elt1
= bi
->elt1
->next
;
456 while (bi
->elt1
->indx
< bi
->elt2
->indx
);
458 /* Advance elt2 to be no less than elt1. This might not
460 while (bi
->elt2
->indx
< bi
->elt1
->indx
)
462 bi
->elt2
= bi
->elt2
->next
;
467 while (bi
->elt1
->indx
!= bi
->elt2
->indx
);
469 *bit_no
= bi
->elt1
->indx
* BITMAP_ELEMENT_ALL_BITS
;
474 /* Advance to the next nonzero bit in the intersection of
475 complemented bitmaps. We will have already advanced past the just
479 bmp_iter_and_compl (bitmap_iterator
*bi
, unsigned *bit_no
)
481 /* If our current word is nonzero, it contains the bit we want. */
485 while (!(bi
->bits
& 1))
493 /* Round up to the word boundary. We might have just iterated past
494 the end of the last word, hence the -1. It is not possible for
495 bit_no to point at the beginning of the now last word. */
496 *bit_no
= ((*bit_no
+ BITMAP_WORD_BITS
- 1)
497 / BITMAP_WORD_BITS
* BITMAP_WORD_BITS
);
502 /* Find the next nonzero word in this elt. */
503 while (bi
->word_no
!= BITMAP_ELEMENT_WORDS
)
505 bi
->bits
= bi
->elt1
->bits
[bi
->word_no
];
506 if (bi
->elt2
&& bi
->elt2
->indx
== bi
->elt1
->indx
)
507 bi
->bits
&= ~bi
->elt2
->bits
[bi
->word_no
];
510 *bit_no
+= BITMAP_WORD_BITS
;
514 /* Advance to the next element of elt1. */
515 bi
->elt1
= bi
->elt1
->next
;
519 /* Advance elt2 until it is no less than elt1. */
520 while (bi
->elt2
&& bi
->elt2
->indx
< bi
->elt1
->indx
)
521 bi
->elt2
= bi
->elt2
->next
;
523 *bit_no
= bi
->elt1
->indx
* BITMAP_ELEMENT_ALL_BITS
;
528 /* Loop over all bits set in BITMAP, starting with MIN and setting
529 BITNUM to the bit number. ITER is a bitmap iterator. BITNUM
530 should be treated as a read-only variable as it contains loop
533 #define EXECUTE_IF_SET_IN_BITMAP(BITMAP, MIN, BITNUM, ITER) \
534 for (bmp_iter_set_init (&(ITER), (BITMAP), (MIN), &(BITNUM)); \
535 bmp_iter_set (&(ITER), &(BITNUM)); \
536 bmp_iter_next (&(ITER), &(BITNUM)))
538 /* Loop over all the bits set in BITMAP1 & BITMAP2, starting with MIN
539 and setting BITNUM to the bit number. ITER is a bitmap iterator.
540 BITNUM should be treated as a read-only variable as it contains
543 #define EXECUTE_IF_AND_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, ITER) \
544 for (bmp_iter_and_init (&(ITER), (BITMAP1), (BITMAP2), (MIN), \
546 bmp_iter_and (&(ITER), &(BITNUM)); \
547 bmp_iter_next (&(ITER), &(BITNUM)))
549 /* Loop over all the bits set in BITMAP1 & ~BITMAP2, starting with MIN
550 and setting BITNUM to the bit number. ITER is a bitmap iterator.
551 BITNUM should be treated as a read-only variable as it contains
554 #define EXECUTE_IF_AND_COMPL_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, ITER) \
555 for (bmp_iter_and_compl_init (&(ITER), (BITMAP1), (BITMAP2), (MIN), \
557 bmp_iter_and_compl (&(ITER), &(BITNUM)); \
558 bmp_iter_next (&(ITER), &(BITNUM)))
560 #endif /* GCC_BITMAP_H */