1 void f(unsigned char *src
, unsigned char *dst
, int num
, unsigned char *pos
, unsigned char *diffuse
, int hasdiffuse
, unsigned char *specular
, int hasspecular
) {
5 float *p
= (float *) ((__SIZE_TYPE__
) dst
+ (__SIZE_TYPE__
) pos
);
7 unsigned int *dstColor
= (unsigned int *) (dst
+ i
+ (__SIZE_TYPE__
) diffuse
);
8 *dstColor
= * (unsigned int *) ( ((__SIZE_TYPE__
) src
+ (__SIZE_TYPE__
) diffuse
) + i
);
11 unsigned int *dstColor
= (unsigned int *) (dst
+ i
+ (__SIZE_TYPE__
) specular
);
12 *dstColor
= * (unsigned int *) ( ((__SIZE_TYPE__
) src
+ (__SIZE_TYPE__
) specular
) + i
);