1 /* { dg-do assemble { target aarch64_asm_sve_ok } } */
2 /* { dg-options "-O2 -ftree-vectorize --save-temps" } */
5 #define INDEX16 uint16_t
6 #define INDEX32 uint32_t
7 #define INDEX64 uint64_t
9 #include "strided_load_1.c"
11 /* 8 and 16 bits are signed because the multiplication promotes to int.
12 Using uxtw for all 9 would be OK. */
13 /* { dg-final { scan-assembler-times {\tld1w\tz[0-9]+\.s, p[0-7]/z, \[x[0-9]+, z[0-9]+.s, sxtw 2\]\n} 6 } } */
14 /* The 32-bit loop needs to honor the defined overflow in uint32_t,
15 so we vectorize the offset calculation. This means that the
16 64-bit version needs two copies. */
17 /* { dg-final { scan-assembler-times {\tld1w\tz[0-9]+\.s, p[0-7]/z, \[x[0-9]+, z[0-9]+.s, uxtw 2\]\n} 3 } } */
18 /* { dg-final { scan-assembler-times {\tld1d\tz[0-9]+\.d, p[0-7]/z, \[x[0-9]+, z[0-9]+.d, lsl 3\]\n} 15 } } */