* config/rs6000/power4.md: Additional VMX bypasses.
[official-gcc.git] / include / obstack.h
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1 /* obstack.h - object stack macros
2 Copyright 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997, 1998,
3 1999, 2000
4 Free Software Foundation, Inc.
7 NOTE: The canonical source of this file is maintained with the GNU C Library.
8 Bugs can be reported to bug-glibc@gnu.org.
10 This program is free software; you can redistribute it and/or modify it
11 under the terms of the GNU General Public License as published by the
12 Free Software Foundation; either version 2, or (at your option) any
13 later version.
15 This program is distributed in the hope that it will be useful,
16 but WITHOUT ANY WARRANTY; without even the implied warranty of
17 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 GNU General Public License for more details.
20 You should have received a copy of the GNU General Public License
21 along with this program; if not, write to the Free Software
22 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
23 USA. */
25 /* Summary:
27 All the apparent functions defined here are macros. The idea
28 is that you would use these pre-tested macros to solve a
29 very specific set of problems, and they would run fast.
30 Caution: no side-effects in arguments please!! They may be
31 evaluated MANY times!!
33 These macros operate a stack of objects. Each object starts life
34 small, and may grow to maturity. (Consider building a word syllable
35 by syllable.) An object can move while it is growing. Once it has
36 been "finished" it never changes address again. So the "top of the
37 stack" is typically an immature growing object, while the rest of the
38 stack is of mature, fixed size and fixed address objects.
40 These routines grab large chunks of memory, using a function you
41 supply, called `obstack_chunk_alloc'. On occasion, they free chunks,
42 by calling `obstack_chunk_free'. You must define them and declare
43 them before using any obstack macros.
45 Each independent stack is represented by a `struct obstack'.
46 Each of the obstack macros expects a pointer to such a structure
47 as the first argument.
49 One motivation for this package is the problem of growing char strings
50 in symbol tables. Unless you are "fascist pig with a read-only mind"
51 --Gosper's immortal quote from HAKMEM item 154, out of context--you
52 would not like to put any arbitrary upper limit on the length of your
53 symbols.
55 In practice this often means you will build many short symbols and a
56 few long symbols. At the time you are reading a symbol you don't know
57 how long it is. One traditional method is to read a symbol into a
58 buffer, realloc()ating the buffer every time you try to read a symbol
59 that is longer than the buffer. This is beaut, but you still will
60 want to copy the symbol from the buffer to a more permanent
61 symbol-table entry say about half the time.
63 With obstacks, you can work differently. Use one obstack for all symbol
64 names. As you read a symbol, grow the name in the obstack gradually.
65 When the name is complete, finalize it. Then, if the symbol exists already,
66 free the newly read name.
68 The way we do this is to take a large chunk, allocating memory from
69 low addresses. When you want to build a symbol in the chunk you just
70 add chars above the current "high water mark" in the chunk. When you
71 have finished adding chars, because you got to the end of the symbol,
72 you know how long the chars are, and you can create a new object.
73 Mostly the chars will not burst over the highest address of the chunk,
74 because you would typically expect a chunk to be (say) 100 times as
75 long as an average object.
77 In case that isn't clear, when we have enough chars to make up
78 the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
79 so we just point to it where it lies. No moving of chars is
80 needed and this is the second win: potentially long strings need
81 never be explicitly shuffled. Once an object is formed, it does not
82 change its address during its lifetime.
84 When the chars burst over a chunk boundary, we allocate a larger
85 chunk, and then copy the partly formed object from the end of the old
86 chunk to the beginning of the new larger chunk. We then carry on
87 accreting characters to the end of the object as we normally would.
89 A special macro is provided to add a single char at a time to a
90 growing object. This allows the use of register variables, which
91 break the ordinary 'growth' macro.
93 Summary:
94 We allocate large chunks.
95 We carve out one object at a time from the current chunk.
96 Once carved, an object never moves.
97 We are free to append data of any size to the currently
98 growing object.
99 Exactly one object is growing in an obstack at any one time.
100 You can run one obstack per control block.
101 You may have as many control blocks as you dare.
102 Because of the way we do it, you can `unwind' an obstack
103 back to a previous state. (You may remove objects much
104 as you would with a stack.)
108 /* Don't do the contents of this file more than once. */
110 #ifndef _OBSTACK_H
111 #define _OBSTACK_H 1
113 #ifdef __cplusplus
114 extern "C" {
115 #endif
117 /* We use subtraction of (char *) 0 instead of casting to int
118 because on word-addressable machines a simple cast to int
119 may ignore the byte-within-word field of the pointer. */
121 #ifndef __PTR_TO_INT
122 # define __PTR_TO_INT(P) ((P) - (char *) 0)
123 #endif
125 #ifndef __INT_TO_PTR
126 # define __INT_TO_PTR(P) ((P) + (char *) 0)
127 #endif
129 /* We need the type of the resulting object. If __PTRDIFF_TYPE__ is
130 defined, as with GNU C, use that; that way we don't pollute the
131 namespace with <stddef.h>'s symbols. Otherwise, if <stddef.h> is
132 available, include it and use ptrdiff_t. In traditional C, long is
133 the best that we can do. */
135 #ifdef __PTRDIFF_TYPE__
136 # define PTR_INT_TYPE __PTRDIFF_TYPE__
137 #else
138 # ifdef HAVE_STDDEF_H
139 # include <stddef.h>
140 # define PTR_INT_TYPE ptrdiff_t
141 # else
142 # define PTR_INT_TYPE long
143 # endif
144 #endif
146 #if defined _LIBC || defined HAVE_STRING_H
147 # include <string.h>
148 # if defined __STDC__ && __STDC__
149 # define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
150 # else
151 # define _obstack_memcpy(To, From, N) memcpy ((To), (char *)(From), (N))
152 # endif
153 #else
154 # ifdef memcpy
155 # define _obstack_memcpy(To, From, N) memcpy ((To), (char *)(From), (N))
156 # else
157 # define _obstack_memcpy(To, From, N) bcopy ((char *)(From), (To), (N))
158 # endif
159 #endif
161 struct _obstack_chunk /* Lives at front of each chunk. */
163 char *limit; /* 1 past end of this chunk */
164 struct _obstack_chunk *prev; /* address of prior chunk or NULL */
165 char contents[4]; /* objects begin here */
168 struct obstack /* control current object in current chunk */
170 long chunk_size; /* preferred size to allocate chunks in */
171 struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */
172 char *object_base; /* address of object we are building */
173 char *next_free; /* where to add next char to current object */
174 char *chunk_limit; /* address of char after current chunk */
175 PTR_INT_TYPE temp; /* Temporary for some macros. */
176 int alignment_mask; /* Mask of alignment for each object. */
177 #if defined __STDC__ && __STDC__
178 /* These prototypes vary based on `use_extra_arg', and we use
179 casts to the prototypeless function type in all assignments,
180 but having prototypes here quiets -Wstrict-prototypes. */
181 struct _obstack_chunk *(*chunkfun) (void *, long);
182 void (*freefun) (void *, struct _obstack_chunk *);
183 void *extra_arg; /* first arg for chunk alloc/dealloc funcs */
184 #else
185 struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk. */
186 void (*freefun) (); /* User's function to free a chunk. */
187 char *extra_arg; /* first arg for chunk alloc/dealloc funcs */
188 #endif
189 unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */
190 unsigned maybe_empty_object:1;/* There is a possibility that the current
191 chunk contains a zero-length object. This
192 prevents freeing the chunk if we allocate
193 a bigger chunk to replace it. */
194 unsigned alloc_failed:1; /* No longer used, as we now call the failed
195 handler on error, but retained for binary
196 compatibility. */
199 /* Declare the external functions we use; they are in obstack.c. */
201 #if defined __STDC__ && __STDC__
202 extern void _obstack_newchunk (struct obstack *, int);
203 extern void _obstack_free (struct obstack *, void *);
204 extern int _obstack_begin (struct obstack *, int, int,
205 void *(*) (long), void (*) (void *));
206 extern int _obstack_begin_1 (struct obstack *, int, int,
207 void *(*) (void *, long),
208 void (*) (void *, void *), void *);
209 extern int _obstack_memory_used (struct obstack *);
210 #else
211 extern void _obstack_newchunk ();
212 extern void _obstack_free ();
213 extern int _obstack_begin ();
214 extern int _obstack_begin_1 ();
215 extern int _obstack_memory_used ();
216 #endif
218 #if defined __STDC__ && __STDC__
220 /* Do the function-declarations after the structs
221 but before defining the macros. */
223 void obstack_init (struct obstack *obstack);
225 void * obstack_alloc (struct obstack *obstack, int size);
227 void * obstack_copy (struct obstack *obstack, void *address, int size);
228 void * obstack_copy0 (struct obstack *obstack, void *address, int size);
230 void obstack_free (struct obstack *obstack, void *block);
232 void obstack_blank (struct obstack *obstack, int size);
234 void obstack_grow (struct obstack *obstack, void *data, int size);
235 void obstack_grow0 (struct obstack *obstack, void *data, int size);
237 void obstack_1grow (struct obstack *obstack, int data_char);
238 void obstack_ptr_grow (struct obstack *obstack, void *data);
239 void obstack_int_grow (struct obstack *obstack, int data);
241 void * obstack_finish (struct obstack *obstack);
243 int obstack_object_size (struct obstack *obstack);
245 int obstack_room (struct obstack *obstack);
246 void obstack_make_room (struct obstack *obstack, int size);
247 void obstack_1grow_fast (struct obstack *obstack, int data_char);
248 void obstack_ptr_grow_fast (struct obstack *obstack, void *data);
249 void obstack_int_grow_fast (struct obstack *obstack, int data);
250 void obstack_blank_fast (struct obstack *obstack, int size);
252 void * obstack_base (struct obstack *obstack);
253 void * obstack_next_free (struct obstack *obstack);
254 int obstack_alignment_mask (struct obstack *obstack);
255 int obstack_chunk_size (struct obstack *obstack);
256 int obstack_memory_used (struct obstack *obstack);
258 #endif /* __STDC__ */
260 /* Non-ANSI C cannot really support alternative functions for these macros,
261 so we do not declare them. */
263 /* Error handler called when `obstack_chunk_alloc' failed to allocate
264 more memory. This can be set to a user defined function. The
265 default action is to print a message and abort. */
266 #if defined __STDC__ && __STDC__
267 extern void (*obstack_alloc_failed_handler) (void);
268 #else
269 extern void (*obstack_alloc_failed_handler) ();
270 #endif
272 /* Exit value used when `print_and_abort' is used. */
273 extern int obstack_exit_failure;
275 /* Pointer to beginning of object being allocated or to be allocated next.
276 Note that this might not be the final address of the object
277 because a new chunk might be needed to hold the final size. */
279 #define obstack_base(h) ((h)->object_base)
281 /* Size for allocating ordinary chunks. */
283 #define obstack_chunk_size(h) ((h)->chunk_size)
285 /* Pointer to next byte not yet allocated in current chunk. */
287 #define obstack_next_free(h) ((h)->next_free)
289 /* Mask specifying low bits that should be clear in address of an object. */
291 #define obstack_alignment_mask(h) ((h)->alignment_mask)
293 /* To prevent prototype warnings provide complete argument list in
294 standard C version. */
295 #if defined __STDC__ && __STDC__
297 # define obstack_init(h) \
298 _obstack_begin ((h), 0, 0, \
299 (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
301 # define obstack_begin(h, size) \
302 _obstack_begin ((h), (size), 0, \
303 (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
305 # define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
306 _obstack_begin ((h), (size), (alignment), \
307 (void *(*) (long)) (chunkfun), (void (*) (void *)) (freefun))
309 # define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
310 _obstack_begin_1 ((h), (size), (alignment), \
311 (void *(*) (void *, long)) (chunkfun), \
312 (void (*) (void *, void *)) (freefun), (arg))
314 # define obstack_chunkfun(h, newchunkfun) \
315 ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
317 # define obstack_freefun(h, newfreefun) \
318 ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
320 #else
322 # define obstack_init(h) \
323 _obstack_begin ((h), 0, 0, \
324 (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
326 # define obstack_begin(h, size) \
327 _obstack_begin ((h), (size), 0, \
328 (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
330 # define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
331 _obstack_begin ((h), (size), (alignment), \
332 (void *(*) ()) (chunkfun), (void (*) ()) (freefun))
334 # define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
335 _obstack_begin_1 ((h), (size), (alignment), \
336 (void *(*) ()) (chunkfun), (void (*) ()) (freefun), (arg))
338 # define obstack_chunkfun(h, newchunkfun) \
339 ((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun))
341 # define obstack_freefun(h, newfreefun) \
342 ((h) -> freefun = (void (*)()) (newfreefun))
344 #endif
346 #define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar)
348 #define obstack_blank_fast(h,n) ((h)->next_free += (n))
350 #define obstack_memory_used(h) _obstack_memory_used (h)
352 #if defined __GNUC__ && defined __STDC__ && __STDC__
353 /* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
354 does not implement __extension__. But that compiler doesn't define
355 __GNUC_MINOR__. */
356 # if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
357 # define __extension__
358 # endif
360 /* For GNU C, if not -traditional,
361 we can define these macros to compute all args only once
362 without using a global variable.
363 Also, we can avoid using the `temp' slot, to make faster code. */
365 # define obstack_object_size(OBSTACK) \
366 __extension__ \
367 ({ struct obstack *__o = (OBSTACK); \
368 (unsigned) (__o->next_free - __o->object_base); })
370 # define obstack_room(OBSTACK) \
371 __extension__ \
372 ({ struct obstack *__o = (OBSTACK); \
373 (unsigned) (__o->chunk_limit - __o->next_free); })
375 # define obstack_make_room(OBSTACK,length) \
376 __extension__ \
377 ({ struct obstack *__o = (OBSTACK); \
378 int __len = (length); \
379 if (__o->chunk_limit - __o->next_free < __len) \
380 _obstack_newchunk (__o, __len); \
381 (void) 0; })
383 # define obstack_empty_p(OBSTACK) \
384 __extension__ \
385 ({ struct obstack *__o = (OBSTACK); \
386 (__o->chunk->prev == 0 && __o->next_free - __o->chunk->contents == 0); })
388 # define obstack_grow(OBSTACK,where,length) \
389 __extension__ \
390 ({ struct obstack *__o = (OBSTACK); \
391 int __len = (length); \
392 if (__o->next_free + __len > __o->chunk_limit) \
393 _obstack_newchunk (__o, __len); \
394 _obstack_memcpy (__o->next_free, (where), __len); \
395 __o->next_free += __len; \
396 (void) 0; })
398 # define obstack_grow0(OBSTACK,where,length) \
399 __extension__ \
400 ({ struct obstack *__o = (OBSTACK); \
401 int __len = (length); \
402 if (__o->next_free + __len + 1 > __o->chunk_limit) \
403 _obstack_newchunk (__o, __len + 1); \
404 _obstack_memcpy (__o->next_free, (where), __len); \
405 __o->next_free += __len; \
406 *(__o->next_free)++ = 0; \
407 (void) 0; })
409 # define obstack_1grow(OBSTACK,datum) \
410 __extension__ \
411 ({ struct obstack *__o = (OBSTACK); \
412 if (__o->next_free + 1 > __o->chunk_limit) \
413 _obstack_newchunk (__o, 1); \
414 *(__o->next_free)++ = (datum); \
415 (void) 0; })
417 /* These assume that the obstack alignment is good enough for pointers or ints,
418 and that the data added so far to the current object
419 shares that much alignment. */
421 # define obstack_ptr_grow(OBSTACK,datum) \
422 __extension__ \
423 ({ struct obstack *__o = (OBSTACK); \
424 if (__o->next_free + sizeof (void *) > __o->chunk_limit) \
425 _obstack_newchunk (__o, sizeof (void *)); \
426 *((void **)__o->next_free)++ = ((void *)datum); \
427 (void) 0; })
429 # define obstack_int_grow(OBSTACK,datum) \
430 __extension__ \
431 ({ struct obstack *__o = (OBSTACK); \
432 if (__o->next_free + sizeof (int) > __o->chunk_limit) \
433 _obstack_newchunk (__o, sizeof (int)); \
434 *((int *)__o->next_free)++ = ((int)datum); \
435 (void) 0; })
437 # define obstack_ptr_grow_fast(h,aptr) (*((void **) (h)->next_free)++ = (void *)aptr)
438 # define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
440 # define obstack_blank(OBSTACK,length) \
441 __extension__ \
442 ({ struct obstack *__o = (OBSTACK); \
443 int __len = (length); \
444 if (__o->chunk_limit - __o->next_free < __len) \
445 _obstack_newchunk (__o, __len); \
446 __o->next_free += __len; \
447 (void) 0; })
449 # define obstack_alloc(OBSTACK,length) \
450 __extension__ \
451 ({ struct obstack *__h = (OBSTACK); \
452 obstack_blank (__h, (length)); \
453 obstack_finish (__h); })
455 # define obstack_copy(OBSTACK,where,length) \
456 __extension__ \
457 ({ struct obstack *__h = (OBSTACK); \
458 obstack_grow (__h, (where), (length)); \
459 obstack_finish (__h); })
461 # define obstack_copy0(OBSTACK,where,length) \
462 __extension__ \
463 ({ struct obstack *__h = (OBSTACK); \
464 obstack_grow0 (__h, (where), (length)); \
465 obstack_finish (__h); })
467 /* The local variable is named __o1 to avoid a name conflict
468 when obstack_blank is called. */
469 # define obstack_finish(OBSTACK) \
470 __extension__ \
471 ({ struct obstack *__o1 = (OBSTACK); \
472 void *value; \
473 value = (void *) __o1->object_base; \
474 if (__o1->next_free == value) \
475 __o1->maybe_empty_object = 1; \
476 __o1->next_free \
477 = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
478 & ~ (__o1->alignment_mask)); \
479 if (__o1->next_free - (char *)__o1->chunk \
480 > __o1->chunk_limit - (char *)__o1->chunk) \
481 __o1->next_free = __o1->chunk_limit; \
482 __o1->object_base = __o1->next_free; \
483 value; })
485 # define obstack_free(OBSTACK, OBJ) \
486 __extension__ \
487 ({ struct obstack *__o = (OBSTACK); \
488 void *__obj = (OBJ); \
489 if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \
490 __o->next_free = __o->object_base = __obj; \
491 else (obstack_free) (__o, __obj); })
493 #else /* not __GNUC__ or not __STDC__ */
495 # define obstack_object_size(h) \
496 (unsigned) ((h)->next_free - (h)->object_base)
498 # define obstack_room(h) \
499 (unsigned) ((h)->chunk_limit - (h)->next_free)
501 # define obstack_empty_p(h) \
502 ((h)->chunk->prev == 0 && (h)->next_free - (h)->chunk->contents == 0)
504 /* Note that the call to _obstack_newchunk is enclosed in (..., 0)
505 so that we can avoid having void expressions
506 in the arms of the conditional expression.
507 Casting the third operand to void was tried before,
508 but some compilers won't accept it. */
510 # define obstack_make_room(h,length) \
511 ( (h)->temp = (length), \
512 (((h)->next_free + (h)->temp > (h)->chunk_limit) \
513 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0))
515 # define obstack_grow(h,where,length) \
516 ( (h)->temp = (length), \
517 (((h)->next_free + (h)->temp > (h)->chunk_limit) \
518 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
519 _obstack_memcpy ((h)->next_free, (where), (h)->temp), \
520 (h)->next_free += (h)->temp)
522 # define obstack_grow0(h,where,length) \
523 ( (h)->temp = (length), \
524 (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit) \
525 ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0), \
526 _obstack_memcpy ((h)->next_free, (where), (h)->temp), \
527 (h)->next_free += (h)->temp, \
528 *((h)->next_free)++ = 0)
530 # define obstack_1grow(h,datum) \
531 ( (((h)->next_free + 1 > (h)->chunk_limit) \
532 ? (_obstack_newchunk ((h), 1), 0) : 0), \
533 (*((h)->next_free)++ = (datum)))
535 # define obstack_ptr_grow(h,datum) \
536 ( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \
537 ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \
538 (*((char **) (((h)->next_free+=sizeof(char *))-sizeof(char *))) = ((char *) datum)))
540 # define obstack_int_grow(h,datum) \
541 ( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \
542 ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \
543 (*((int *) (((h)->next_free+=sizeof(int))-sizeof(int))) = ((int) datum)))
545 # define obstack_ptr_grow_fast(h,aptr) (*((char **) (h)->next_free)++ = (char *) aptr)
546 # define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
548 # define obstack_blank(h,length) \
549 ( (h)->temp = (length), \
550 (((h)->chunk_limit - (h)->next_free < (h)->temp) \
551 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
552 ((h)->next_free += (h)->temp))
554 # define obstack_alloc(h,length) \
555 (obstack_blank ((h), (length)), obstack_finish ((h)))
557 # define obstack_copy(h,where,length) \
558 (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
560 # define obstack_copy0(h,where,length) \
561 (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
563 # define obstack_finish(h) \
564 ( ((h)->next_free == (h)->object_base \
565 ? (((h)->maybe_empty_object = 1), 0) \
566 : 0), \
567 (h)->temp = __PTR_TO_INT ((h)->object_base), \
568 (h)->next_free \
569 = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask) \
570 & ~ ((h)->alignment_mask)), \
571 (((h)->next_free - (char *) (h)->chunk \
572 > (h)->chunk_limit - (char *) (h)->chunk) \
573 ? ((h)->next_free = (h)->chunk_limit) : 0), \
574 (h)->object_base = (h)->next_free, \
575 __INT_TO_PTR ((h)->temp))
577 # if defined __STDC__ && __STDC__
578 # define obstack_free(h,obj) \
579 ( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
580 (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
581 ? (int) ((h)->next_free = (h)->object_base \
582 = (h)->temp + (char *) (h)->chunk) \
583 : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0)))
584 # else
585 # define obstack_free(h,obj) \
586 ( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
587 (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
588 ? (int) ((h)->next_free = (h)->object_base \
589 = (h)->temp + (char *) (h)->chunk) \
590 : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0)))
591 # endif
593 #endif /* not __GNUC__ or not __STDC__ */
595 #ifdef __cplusplus
596 } /* C++ */
597 #endif
599 #endif /* obstack.h */