2 * Copyright (c) 1992, 1993, 1994
3 * The Regents of the University of California. All rights reserved.
4 * Copyright (c) 1992, 1993, 1994, 1995, 1996
5 * Keith Bostic. All rights reserved.
7 * See the LICENSE file for redistribution information.
13 static const char sccsid
[] = "$Id: vs_refresh.c,v 10.50 2001/06/25 15:19:37 skimo Exp $ (Berkeley) $Date: 2001/06/25 15:19:37 $";
16 #include <sys/types.h>
17 #include <sys/queue.h>
20 #include <bitstring.h>
27 #include "../common/common.h"
30 #define UPDATE_CURSOR 0x01 /* Update the cursor. */
31 #define UPDATE_SCREEN 0x02 /* Flush to screen. */
33 static void vs_modeline
__P((SCR
*));
34 static int vs_paint
__P((SCR
*, u_int
));
38 * Refresh all screens.
40 * PUBLIC: int vs_refresh __P((SCR *, int));
43 vs_refresh(SCR
*sp
, int forcepaint
)
48 u_int priv_paint
, pub_paint
;
53 * 1: Refresh the screen.
55 * If SC_SCR_REDRAW is set in the current screen, repaint everything
56 * that we can find, including status lines.
58 if (F_ISSET(sp
, SC_SCR_REDRAW
))
59 for (tsp
= sp
->wp
->scrq
.cqh_first
;
60 tsp
!= (void *)&sp
->wp
->scrq
; tsp
= tsp
->q
.cqe_next
)
62 F_SET(tsp
, SC_SCR_REDRAW
| SC_STATUS
);
65 * 2: Related or dirtied screens, or screens with messages.
67 * If related screens share a view into a file, they may have been
68 * modified as well. Refresh any screens that aren't exiting that
69 * have paint or dirty bits set. Always update their screens, we
70 * are not likely to get another chance. Finally, if we refresh any
71 * screens other than the current one, the cursor will be trashed.
73 pub_paint
= SC_SCR_REFORMAT
| SC_SCR_REDRAW
;
74 priv_paint
= VIP_CUR_INVALID
| VIP_N_REFRESH
;
75 if (O_ISSET(sp
, O_NUMBER
))
76 priv_paint
|= VIP_N_RENUMBER
;
77 for (tsp
= sp
->wp
->scrq
.cqh_first
;
78 tsp
!= (void *)&sp
->wp
->scrq
; tsp
= tsp
->q
.cqe_next
)
79 if (tsp
!= sp
&& !F_ISSET(tsp
, SC_EXIT
| SC_EXIT_FORCE
) &&
80 (F_ISSET(tsp
, pub_paint
) ||
81 F_ISSET(VIP(tsp
), priv_paint
))) {
83 (F_ISSET(VIP(tsp
), VIP_CUR_INVALID
) ?
84 UPDATE_CURSOR
: 0) | UPDATE_SCREEN
);
85 F_SET(VIP(sp
), VIP_CUR_INVALID
);
89 * 3: Refresh the current screen.
91 * Always refresh the current screen, it may be a cursor movement.
92 * Also, always do it last -- that way, SC_SCR_REDRAW can be set
93 * in the current screen only, and the screen won't flash.
95 if (vs_paint(sp
, UPDATE_CURSOR
| (!forcepaint
&&
96 F_ISSET(sp
, SC_SCR_VI
) && KEYS_WAITING(sp
) ? 0 : UPDATE_SCREEN
)))
100 * 4: Paint any missing status lines.
103 * This is fairly evil. Status lines are written using the vi message
104 * mechanism, since we have no idea how long they are. Since we may be
105 * painting screens other than the current one, we don't want to make
106 * the user wait. We depend heavily on there not being any other lines
107 * currently waiting to be displayed and the message truncation code in
108 * the msgq_status routine working.
110 * And, finally, if we updated any status lines, make sure the cursor
111 * gets back to where it belongs.
113 for (need_refresh
= 0, tsp
= sp
->wp
->scrq
.cqh_first
;
114 tsp
!= (void *)&sp
->wp
->scrq
; tsp
= tsp
->q
.cqe_next
)
115 if (F_ISSET(tsp
, SC_STATUS
)) {
117 vs_resolve(tsp
, sp
, 0);
120 (void)gp
->scr_refresh(sp
, 0);
123 * A side-effect of refreshing the screen is that it's now ready
124 * for everything else, i.e. messages.
126 F_SET(sp
, SC_SCR_VI
);
132 * This is the guts of the vi curses screen code. The idea is that
133 * the SCR structure passed in contains the new coordinates of the
134 * screen. What makes this hard is that we don't know how big
135 * characters are, doing input can put the cursor in illegal places,
136 * and we're frantically trying to avoid repainting unless it's
137 * absolutely necessary. If you change this code, you'd better know
138 * what you're doing. It's subtle and quick to anger.
141 vs_paint(SCR
*sp
, u_int flags
)
146 db_recno_t lastline
, lcnt
;
147 size_t cwtotal
, cnt
, len
, notused
, off
, y
;
148 int ch
, didpaint
, isempty
, leftright_warp
;
151 #define LNO sp->lno /* Current file line. */
152 #define OLNO vip->olno /* Remembered file line. */
153 #define CNO sp->cno /* Current file column. */
154 #define OCNO vip->ocno /* Remembered file column. */
155 #define SCNO vip->sc_col /* Current screen column. */
159 didpaint
= leftright_warp
= 0;
162 * 5: Reformat the lines.
164 * If the lines themselves have changed (:set list, for example),
165 * fill in the map from scratch. Adjust the screen that's being
166 * displayed if the leftright flag is set.
168 if (F_ISSET(sp
, SC_SCR_REFORMAT
)) {
169 /* Invalidate the line size cache. */
172 /* Toss vs_line() cached information. */
173 if (F_ISSET(sp
, SC_SCR_TOP
)) {
174 if (vs_sm_fill(sp
, LNO
, P_TOP
))
177 else if (F_ISSET(sp
, SC_SCR_CENTER
)) {
178 if (vs_sm_fill(sp
, LNO
, P_MIDDLE
))
181 if (vs_sm_fill(sp
, OOBLNO
, P_TOP
))
183 F_SET(sp
, SC_SCR_REDRAW
);
189 * Line changes can cause the top line to change as well. As
190 * before, if the movement is large, the screen is repainted.
194 * Users can use the window, w300, w1200 and w9600 options to make
195 * the screen artificially small. The behavior of these options
196 * in the historic vi wasn't all that consistent, and, in fact, it
197 * was never documented how various screen movements affected the
198 * screen size. Generally, one of three things would happen:
199 * 1: The screen would expand in size, showing the line
200 * 2: The screen would scroll, showing the line
201 * 3: The screen would compress to its smallest size and
203 * In general, scrolling didn't cause compression (200^D was handled
204 * the same as ^D), movement to a specific line would (:N where N
205 * was 1 line below the screen caused a screen compress), and cursor
206 * movement would scroll if it was 11 lines or less, and compress if
207 * it was more than 11 lines. (And, no, I have no idea where the 11
210 * What we do is try and figure out if the line is less than half of
211 * a full screen away. If it is, we expand the screen if there's
212 * room, and then scroll as necessary. The alternative is to compress
216 * This code is a special case from beginning to end. Unfortunately,
217 * home modems are still slow enough that it's worth having.
220 * If the line a really long one, i.e. part of the line is on the
221 * screen but the column offset is not, we'll end up in the adjust
222 * code, when we should probably have compressed the screen.
225 if (LNO
< HMAP
->lno
) {
226 lcnt
= vs_sm_nlines(sp
, HMAP
, LNO
, sp
->t_maxrows
);
227 if (lcnt
<= HALFSCREEN(sp
))
228 for (; lcnt
&& sp
->t_rows
!= sp
->t_maxrows
;
229 --lcnt
, ++sp
->t_rows
) {
236 } else if (LNO
> TMAP
->lno
) {
237 lcnt
= vs_sm_nlines(sp
, TMAP
, LNO
, sp
->t_maxrows
);
238 if (lcnt
<= HALFSCREEN(sp
))
239 for (; lcnt
&& sp
->t_rows
!= sp
->t_maxrows
;
240 --lcnt
, ++sp
->t_rows
) {
241 if (vs_sm_next(sp
, TMAP
, TMAP
+ 1))
244 if (vs_line(sp
, TMAP
, NULL
, NULL
))
248 small_fill
: (void)gp
->scr_move(sp
, LASTLINE(sp
), 0);
249 (void)gp
->scr_clrtoeol(sp
);
250 for (; sp
->t_rows
> sp
->t_minrows
;
251 --sp
->t_rows
, --TMAP
) {
252 (void)gp
->scr_move(sp
, TMAP
- HMAP
, 0);
253 (void)gp
->scr_clrtoeol(sp
);
255 if (vs_sm_fill(sp
, LNO
, P_FILL
))
257 F_SET(sp
, SC_SCR_REDRAW
);
263 * 6b: Line down, or current screen.
265 if (LNO
>= HMAP
->lno
) {
266 /* Current screen. */
267 if (LNO
<= TMAP
->lno
)
269 if (F_ISSET(sp
, SC_SCR_TOP
))
271 if (F_ISSET(sp
, SC_SCR_CENTER
))
275 * If less than half a screen above the line, scroll down
276 * until the line is on the screen.
278 lcnt
= vs_sm_nlines(sp
, TMAP
, LNO
, HALFTEXT(sp
));
279 if (lcnt
< HALFTEXT(sp
)) {
289 * 6c: If not on the current screen, may request center or top.
291 if (F_ISSET(sp
, SC_SCR_TOP
))
293 if (F_ISSET(sp
, SC_SCR_CENTER
))
299 lcnt
= vs_sm_nlines(sp
, HMAP
, LNO
, HALFTEXT(sp
));
300 if (lcnt
< HALFTEXT(sp
)) {
302 * If less than half a screen below the line, scroll up until
303 * the line is the first line on the screen. Special check so
304 * that if the screen has been emptied, we refill it.
306 if (db_exist(sp
, HMAP
->lno
)) {
314 * If less than a half screen from the bottom of the file,
315 * put the last line of the file on the bottom of the screen.
317 bottom
: if (db_last(sp
, &lastline
))
320 tmp
.coff
= HMAP
->coff
;
322 lcnt
= vs_sm_nlines(sp
, &tmp
, lastline
+1, sp
->t_rows
);
323 if (lcnt
< HALFTEXT(sp
)) {
324 if (vs_sm_fill(sp
, lastline
, P_BOTTOM
))
326 F_SET(sp
, SC_SCR_REDRAW
);
329 /* It's not close, just put the line in the middle. */
334 * If less than half a screen from the top of the file, put the first
335 * line of the file at the top of the screen. Otherwise, put the line
336 * in the middle of the screen.
339 tmp
.coff
= HMAP
->coff
;
341 lcnt
= vs_sm_nlines(sp
, &tmp
, LNO
, HALFTEXT(sp
));
342 if (lcnt
< HALFTEXT(sp
)) {
343 if (vs_sm_fill(sp
, 1, P_TOP
))
346 middle
: if (vs_sm_fill(sp
, LNO
, P_MIDDLE
))
349 top
: if (vs_sm_fill(sp
, LNO
, P_TOP
))
352 F_SET(sp
, SC_SCR_REDRAW
);
355 * At this point we know part of the line is on the screen. Since
356 * scrolling is done using logical lines, not physical, all of the
357 * line may not be on the screen. While that's not necessarily bad,
358 * if the part the cursor is on isn't there, we're going to lose.
359 * This can be tricky; if the line covers the entire screen, lno
360 * may be the same as both ends of the map, that's why we test BOTH
361 * the top and the bottom of the map. This isn't a problem for
362 * left-right scrolling, the cursor movement code handles the problem.
364 * There's a performance issue here if editing *really* long lines.
365 * This gets to the right spot by scrolling, and, in a binary, by
366 * scrolling hundreds of lines. If the adjustment looks like it's
367 * going to be a serious problem, refill the screen and repaint.
369 adjust
: if (!O_ISSET(sp
, O_LEFTRIGHT
) &&
370 (LNO
== HMAP
->lno
|| LNO
== TMAP
->lno
)) {
371 cnt
= vs_screens(sp
, LNO
, &CNO
);
372 if (LNO
== HMAP
->lno
&& cnt
< HMAP
->soff
)
373 if ((HMAP
->soff
- cnt
) > HALFTEXT(sp
)) {
375 vs_sm_fill(sp
, OOBLNO
, P_TOP
);
376 F_SET(sp
, SC_SCR_REDRAW
);
378 while (cnt
< HMAP
->soff
)
381 if (LNO
== TMAP
->lno
&& cnt
> TMAP
->soff
)
382 if ((cnt
- TMAP
->soff
) > HALFTEXT(sp
)) {
384 vs_sm_fill(sp
, OOBLNO
, P_BOTTOM
);
385 F_SET(sp
, SC_SCR_REDRAW
);
387 while (cnt
> TMAP
->soff
)
393 * If the screen needs to be repainted, skip cursor optimization.
394 * However, in the code above we skipped leftright scrolling on
395 * the grounds that the cursor code would handle it. Make sure
396 * the right screen is up.
398 if (F_ISSET(sp
, SC_SCR_REDRAW
)) {
399 if (O_ISSET(sp
, O_LEFTRIGHT
))
405 * 7: Cursor movements (current screen only).
407 if (!LF_ISSET(UPDATE_CURSOR
))
411 * Decide cursor position. If the line has changed, the cursor has
412 * moved over a tab, or don't know where the cursor was, reparse the
413 * line. Otherwise, we've just moved over fixed-width characters,
414 * and can calculate the left/right scrolling and cursor movement
415 * without reparsing the line. Note that we don't know which (if any)
416 * of the characters between the old and new cursor positions changed.
419 * With some work, it should be possible to handle tabs quickly, at
420 * least in obvious situations, like moving right and encountering
421 * a tab, without reparsing the whole line.
423 * If the line we're working with has changed, reread it..
425 if (F_ISSET(vip
, VIP_CUR_INVALID
) || LNO
!= OLNO
)
428 /* Otherwise, if nothing's changed, ignore the cursor. */
433 * Get the current line. If this fails, we either have an empty
434 * file and can just repaint, or there's a real problem. This
435 * isn't a performance issue because there aren't any ways to get
438 if (db_eget(sp
, LNO
, &p
, &len
, &isempty
)) {
445 /* Sanity checking. */
446 if (CNO
>= len
&& len
!= 0) {
447 msgq(sp
, M_ERR
, "Error: %s/%d: cno (%u) >= len (%u)",
448 tail(__FILE__
), __LINE__
, CNO
, len
);
453 * The basic scheme here is to look at the characters in between
454 * the old and new positions and decide how big they are on the
455 * screen, and therefore, how many screen positions to move.
459 * 7a: Cursor moved left.
461 * Point to the old character. The old cursor position can
462 * be past EOL if, for example, we just deleted the rest of
463 * the line. In this case, since we don't know the width of
464 * the characters we traversed, we have to do it slowly.
467 cnt
= (OCNO
- CNO
) + 1;
472 * Quick sanity check -- it's hard to figure out exactly when
473 * we cross a screen boundary as we do in the cursor right
474 * movement. If cnt is so large that we're going to cross the
475 * boundary no matter what, stop now.
477 if (SCNO
+ 1 + MAX_CHARACTER_COLUMNS
< cnt
)
481 * Count up the widths of the characters. If it's a tab
482 * character, go do it the the slow way.
484 for (cwtotal
= 0; cnt
--; cwtotal
+= KEY_COL(sp
, ch
))
485 if ((ch
= *(UCHAR_T
*)p
--) == '\t')
489 * Decrement the screen cursor by the total width of the
490 * characters minus 1.
495 * If we're moving left, and there's a wide character in the
496 * current position, go to the end of the character.
498 if (KEY_COL(sp
, ch
) > 1)
499 cwtotal
-= KEY_COL(sp
, ch
) - 1;
502 * If the new column moved us off of the current logical line,
503 * calculate a new one. If doing leftright scrolling, we've
504 * moved off of the current screen, as well.
511 * 7b: Cursor moved right.
513 * Point to the first character to the right.
519 * Count up the widths of the characters. If it's a tab
520 * character, go do it the the slow way. If we cross a
521 * screen boundary, we can quit.
523 for (cwtotal
= SCNO
; cnt
--;) {
524 if ((ch
= *(UCHAR_T
*)p
++) == '\t')
526 if ((cwtotal
+= KEY_COL(sp
, ch
)) >= SCREEN_COLS(sp
))
531 * Increment the screen cursor by the total width of the
536 /* See screen change comment in section 6a. */
537 if (SCNO
>= SCREEN_COLS(sp
))
542 * 7c: Fast cursor update.
544 * We have the current column, retrieve the current row.
546 fast
: (void)gp
->scr_cursor(sp
, &y
, ¬used
);
550 * 7d: Slow cursor update.
552 * Walk through the map and find the current line.
554 slow
: for (smp
= HMAP
; smp
->lno
!= LNO
; ++smp
);
557 * 7e: Leftright scrolling adjustment.
559 * If doing left-right scrolling and the cursor movement has changed
560 * the displayed screen, scroll the screen left or right, unless we're
561 * updating the info line in which case we just scroll that one line.
562 * We adjust the offset up or down until we have a window that covers
563 * the current column, making sure that we adjust differently for the
564 * first screen as compared to subsequent ones.
566 if (O_ISSET(sp
, O_LEFTRIGHT
)) {
568 * Get the screen column for this character, and correct
569 * for the number option offset.
571 cnt
= vs_columns(sp
, NULL
, LNO
, &CNO
, NULL
);
572 if (O_ISSET(sp
, O_NUMBER
))
573 cnt
-= O_NUMBER_LENGTH
;
575 /* Adjust the window towards the beginning of the line. */
579 if (off
>= O_VAL(sp
, O_SIDESCROLL
))
580 off
-= O_VAL(sp
, O_SIDESCROLL
);
585 } while (off
>= cnt
);
589 /* Adjust the window towards the end of the line. */
590 if (off
== 0 && off
+ SCREEN_COLS(sp
) < cnt
||
591 off
!= 0 && off
+ sp
->cols
< cnt
) {
593 off
+= O_VAL(sp
, O_SIDESCROLL
);
594 } while (off
+ sp
->cols
< cnt
);
596 shifted
: /* Fill in screen map with the new offset. */
597 if (F_ISSET(sp
, SC_TINPUT_INFO
))
600 for (smp
= HMAP
; smp
<= TMAP
; ++smp
)
608 * We may have jumped here to adjust a leftright screen because
609 * redraw was set. If so, we have to paint the entire screen.
611 if (F_ISSET(sp
, SC_SCR_REDRAW
))
616 * Update the screen lines for this particular file line until we
617 * have a new screen cursor position.
620 vip
->sc_smap
= NULL
; smp
<= TMAP
&& smp
->lno
== LNO
; ++smp
) {
621 if (vs_line(sp
, smp
, &y
, &SCNO
))
631 * 8: Repaint the entire screen.
633 * Lost big, do what you have to do. We flush the cache, since
634 * SC_SCR_REDRAW gets set when the screen isn't worth fixing, and
635 * it's simpler to repaint. So, don't trust anything that we
636 * think we know about it.
638 paint
: for (smp
= HMAP
; smp
<= TMAP
; ++smp
)
640 for (y
= -1, vip
->sc_smap
= NULL
, smp
= HMAP
; smp
<= TMAP
; ++smp
) {
641 if (vs_line(sp
, smp
, &y
, &SCNO
))
643 if (y
!= -1 && vip
->sc_smap
== NULL
)
647 * If it's a small screen and we're redrawing, clear the unused lines,
648 * ex may have overwritten them.
650 if (F_ISSET(sp
, SC_SCR_REDRAW
) && IS_SMALL(sp
))
651 for (cnt
= sp
->t_rows
; cnt
<= sp
->t_maxrows
; ++cnt
) {
652 (void)gp
->scr_move(sp
, cnt
, 0);
653 (void)gp
->scr_clrtoeol(sp
);
660 * Sanity checking. When the repainting code messes up, the usual
661 * result is we don't repaint the cursor and so sc_smap will be
662 * NULL. If we're debugging, die, otherwise restart from scratch.
665 if (vip
->sc_smap
== NULL
) {
666 fprintf(stderr
, "smap error\n");
671 if (vip
->sc_smap
== NULL
) {
672 F_SET(sp
, SC_SCR_REFORMAT
);
673 return (vs_paint(sp
, flags
));
678 * 9: Set the remembered cursor values.
684 * 10: Repaint the line numbers.
686 * If O_NUMBER is set and the VIP_N_RENUMBER bit is set, and we
687 * didn't repaint the screen, repaint all of the line numbers,
690 number
: if (O_ISSET(sp
, O_NUMBER
) &&
691 F_ISSET(vip
, VIP_N_RENUMBER
) && !didpaint
&& vs_number(sp
))
695 * 11: Update the mode line, position the cursor, and flush changes.
697 * If we warped the screen, we have to refresh everything.
700 LF_SET(UPDATE_CURSOR
| UPDATE_SCREEN
);
702 if (LF_ISSET(UPDATE_SCREEN
) && !IS_ONELINE(sp
) &&
703 !F_ISSET(vip
, VIP_S_MODELINE
) && !F_ISSET(sp
, SC_TINPUT_INFO
))
706 if (LF_ISSET(UPDATE_CURSOR
)) {
707 (void)gp
->scr_move(sp
, y
, SCNO
);
711 * If the screen shifted, we recalculate the "most favorite"
712 * cursor position. Vi won't know that we've warped the
713 * screen, so it's going to have a wrong idea about where the
714 * cursor should be. This is vi's problem, and fixing it here
715 * is a gross layering violation.
718 (void)vs_column(sp
, &sp
->rcm
);
721 if (LF_ISSET(UPDATE_SCREEN
))
722 (void)gp
->scr_refresh(sp
, F_ISSET(vip
, VIP_N_EX_PAINT
));
724 /* 12: Clear the flags that are handled by this routine. */
725 F_CLR(sp
, SC_SCR_CENTER
| SC_SCR_REDRAW
| SC_SCR_REFORMAT
| SC_SCR_TOP
);
726 F_CLR(vip
, VIP_CUR_INVALID
|
727 VIP_N_EX_PAINT
| VIP_N_REFRESH
| VIP_N_RENUMBER
| VIP_S_MODELINE
);
740 * Update the mode line.
745 static char * const modes
[] = {
746 "215|Append", /* SM_APPEND */
747 "216|Change", /* SM_CHANGE */
748 "217|Command", /* SM_COMMAND */
749 "218|Insert", /* SM_INSERT */
750 "219|Replace", /* SM_REPLACE */
753 size_t cols
, curcol
, curlen
, endpoint
, len
, midpoint
;
761 * We put down the file name, the ruler, the mode and the dirty flag.
762 * If there's not enough room, there's not enough room, we don't play
763 * any special games. We try to put the ruler in the middle and the
764 * mode and dirty flag at the end.
767 * Leave the last character blank, in case it's a really dumb terminal
768 * with hardware scroll. Second, don't paint the last character in the
769 * screen, SunOS 4.1.1 and Ultrix 4.2 curses won't let you.
771 * Move to the last line on the screen.
773 (void)gp
->scr_move(sp
, LASTLINE(sp
), 0);
775 /* If more than one screen in the display, show the file name. */
778 for (p
= sp
->frp
->name
; *p
!= '\0'; ++p
);
779 for (ellipsis
= 0, cols
= sp
->cols
/ 2; --p
> sp
->frp
->name
;) {
784 if ((curlen
+= KEY_LEN(sp
, *p
)) > cols
) {
787 KEY_LEN(sp
, '.') * 3 + KEY_LEN(sp
, ' ');
788 while (curlen
> cols
) {
790 curlen
-= KEY_LEN(sp
, *p
);
797 (void)gp
->scr_addstr(sp
,
798 KEY_NAME(sp
, '.'), KEY_LEN(sp
, '.'));
799 (void)gp
->scr_addstr(sp
,
800 KEY_NAME(sp
, ' '), KEY_LEN(sp
, ' '));
802 for (; *p
!= '\0'; ++p
)
803 (void)gp
->scr_addstr(sp
,
804 KEY_NAME(sp
, *p
), KEY_LEN(sp
, *p
));
807 /* Clear the rest of the line. */
808 (void)gp
->scr_clrtoeol(sp
);
811 * Display the ruler. If we're not at the midpoint yet, move there.
812 * Otherwise, add in two extra spaces.
814 * Adjust the current column for the fact that the editor uses it as
815 * a zero-based number.
818 * Assume that numbers, commas, and spaces only take up a single
819 * column on the screen.
822 if (O_ISSET(sp
, O_RULER
)) {
823 vs_column(sp
, &curcol
);
825 snprintf(buf
, sizeof(buf
), "%lu,%lu", sp
->lno
, curcol
+ 1);
827 midpoint
= (cols
- ((len
+ 1) / 2)) / 2;
828 if (curlen
< midpoint
) {
829 (void)gp
->scr_move(sp
, LASTLINE(sp
), midpoint
);
831 } else if (curlen
+ 2 + len
< cols
) {
832 (void)gp
->scr_addstr(sp
, " ", 2);
835 (void)gp
->scr_addstr(sp
, buf
, len
);
839 * Display the mode and the modified flag, as close to the end of the
840 * line as possible, but guaranteeing at least two spaces between the
841 * ruler and the modified flag.
845 if (O_ISSET(sp
, O_SHOWMODE
)) {
846 if (F_ISSET(sp
->ep
, F_MODIFIED
))
848 t
= msg_cat(sp
, modes
[sp
->showmode
], &len
);
852 if (endpoint
> curlen
+ 2) {
853 (void)gp
->scr_move(sp
, LASTLINE(sp
), endpoint
);
854 if (O_ISSET(sp
, O_SHOWMODE
)) {
855 if (F_ISSET(sp
->ep
, F_MODIFIED
))
856 (void)gp
->scr_addstr(sp
,
857 KEY_NAME(sp
, '*'), KEY_LEN(sp
, '*'));
858 (void)gp
->scr_addstr(sp
, t
, len
);