Fix (lots of) memory leaks in Game.cpp
[numtypysics.git] / happyhttp.cpp
blobc340ca80d0a71eea3c42127af8b8a033d4f7b779
1 /*
2 * HappyHTTP - a simple HTTP library
3 * Version 0.1
4 *
5 * Copyright (c) 2006 Ben Campbell
7 * This software is provided 'as-is', without any express or implied
8 * warranty. In no event will the authors be held liable for any damages
9 * arising from the use of this software.
11 * Permission is granted to anyone to use this software for any purpose,
12 * including commercial applications, and to alter it and redistribute it
13 * freely, subject to the following restrictions:
15 * 1. The origin of this software must not be misrepresented; you must not
16 * claim that you wrote the original software. If you use this software in a
17 * product, an acknowledgment in the product documentation would be
18 * appreciated but is not required.
20 * 2. Altered source versions must be plainly marked as such, and must not
21 * be misrepresented as being the original software.
23 * 3. This notice may not be removed or altered from any source distribution.
28 #include "happyhttp.h"
30 #ifndef WIN32
31 // #include <sys/types.h>
32 #include <sys/socket.h>
33 #include <netinet/in.h>
34 #include <arpa/inet.h>
35 #include <netdb.h> // for gethostbyname()
36 #include <errno.h>
37 #endif
39 #ifdef WIN32
40 #include <winsock2.h>
41 #define vsnprintf _vsnprintf
42 #endif
44 #include <cstdio>
45 #include <cstring>
46 #include <cstdarg>
47 #include <assert.h>
49 #include <string>
50 #include <vector>
51 #include <string>
52 #include <algorithm>
57 using namespace std;
60 namespace happyhttp
63 #ifdef WIN32
64 const char* GetWinsockErrorString( int err );
65 #endif
68 //---------------------------------------------------------------------
69 // Helper functions
70 //---------------------------------------------------------------------
74 void BailOnSocketError( const char* context )
76 #ifdef WIN32
78 int e = WSAGetLastError();
79 const char* msg = GetWinsockErrorString( e );
80 #else
81 const char* msg = strerror( errno );
82 #endif
83 throw Wobbly( "%s: %s", context, msg );
87 #ifdef WIN32
89 const char* GetWinsockErrorString( int err )
91 switch( err)
93 case 0: return "No error";
94 case WSAEINTR: return "Interrupted system call";
95 case WSAEBADF: return "Bad file number";
96 case WSAEACCES: return "Permission denied";
97 case WSAEFAULT: return "Bad address";
98 case WSAEINVAL: return "Invalid argument";
99 case WSAEMFILE: return "Too many open sockets";
100 case WSAEWOULDBLOCK: return "Operation would block";
101 case WSAEINPROGRESS: return "Operation now in progress";
102 case WSAEALREADY: return "Operation already in progress";
103 case WSAENOTSOCK: return "Socket operation on non-socket";
104 case WSAEDESTADDRREQ: return "Destination address required";
105 case WSAEMSGSIZE: return "Message too long";
106 case WSAEPROTOTYPE: return "Protocol wrong type for socket";
107 case WSAENOPROTOOPT: return "Bad protocol option";
108 case WSAEPROTONOSUPPORT: return "Protocol not supported";
109 case WSAESOCKTNOSUPPORT: return "Socket type not supported";
110 case WSAEOPNOTSUPP: return "Operation not supported on socket";
111 case WSAEPFNOSUPPORT: return "Protocol family not supported";
112 case WSAEAFNOSUPPORT: return "Address family not supported";
113 case WSAEADDRINUSE: return "Address already in use";
114 case WSAEADDRNOTAVAIL: return "Can't assign requested address";
115 case WSAENETDOWN: return "Network is down";
116 case WSAENETUNREACH: return "Network is unreachable";
117 case WSAENETRESET: return "Net connection reset";
118 case WSAECONNABORTED: return "Software caused connection abort";
119 case WSAECONNRESET: return "Connection reset by peer";
120 case WSAENOBUFS: return "No buffer space available";
121 case WSAEISCONN: return "Socket is already connected";
122 case WSAENOTCONN: return "Socket is not connected";
123 case WSAESHUTDOWN: return "Can't send after socket shutdown";
124 case WSAETOOMANYREFS: return "Too many references, can't splice";
125 case WSAETIMEDOUT: return "Connection timed out";
126 case WSAECONNREFUSED: return "Connection refused";
127 case WSAELOOP: return "Too many levels of symbolic links";
128 case WSAENAMETOOLONG: return "File name too long";
129 case WSAEHOSTDOWN: return "Host is down";
130 case WSAEHOSTUNREACH: return "No route to host";
131 case WSAENOTEMPTY: return "Directory not empty";
132 case WSAEPROCLIM: return "Too many processes";
133 case WSAEUSERS: return "Too many users";
134 case WSAEDQUOT: return "Disc quota exceeded";
135 case WSAESTALE: return "Stale NFS file handle";
136 case WSAEREMOTE: return "Too many levels of remote in path";
137 case WSASYSNOTREADY: return "Network system is unavailable";
138 case WSAVERNOTSUPPORTED: return "Winsock version out of range";
139 case WSANOTINITIALISED: return "WSAStartup not yet called";
140 case WSAEDISCON: return "Graceful shutdown in progress";
141 case WSAHOST_NOT_FOUND: return "Host not found";
142 case WSANO_DATA: return "No host data of that type was found";
145 return "unknown";
148 #endif // WIN32
151 // return true if socket has data waiting to be read
152 bool datawaiting( int sock )
154 fd_set fds;
155 FD_ZERO( &fds );
156 FD_SET( sock, &fds );
158 struct timeval tv;
159 tv.tv_sec = 0;
160 tv.tv_usec = 0;
162 int r = select( sock+1, &fds, NULL, NULL, &tv);
163 if (r < 0)
164 BailOnSocketError( "select" );
166 if( FD_ISSET( sock, &fds ) )
167 return true;
168 else
169 return false;
173 // Try to work out address from string
174 // returns 0 if bad
175 struct in_addr *atoaddr( const char* address)
177 struct hostent *host;
178 static struct in_addr saddr;
180 // First try nnn.nnn.nnn.nnn form
181 saddr.s_addr = inet_addr(address);
182 if (saddr.s_addr != -1)
183 return &saddr;
185 host = gethostbyname(address);
186 if( host )
187 return (struct in_addr *) *host->h_addr_list;
189 return 0;
198 //---------------------------------------------------------------------
200 // Exception class
202 //---------------------------------------------------------------------
205 Wobbly::Wobbly( const char* fmt, ... )
207 va_list ap;
208 va_start( ap,fmt);
209 int n = vsnprintf( m_Message, MAXLEN, fmt, ap );
210 va_end( ap );
211 if(n==MAXLEN)
212 m_Message[MAXLEN-1] = '\0';
222 //---------------------------------------------------------------------
224 // Connection
226 //---------------------------------------------------------------------
227 Connection::Connection( const char* host, int port ) :
228 m_ResponseBeginCB(0),
229 m_ResponseDataCB(0),
230 m_ResponseCompleteCB(0),
231 m_UserData(0),
232 m_State( IDLE ),
233 m_Host( host ),
234 m_Port( port ),
235 m_Sock(-1)
240 void Connection::setcallbacks(
241 ResponseBegin_CB begincb,
242 ResponseData_CB datacb,
243 ResponseComplete_CB completecb,
244 void* userdata )
246 m_ResponseBeginCB = begincb;
247 m_ResponseDataCB = datacb;
248 m_ResponseCompleteCB = completecb;
249 m_UserData = userdata;
253 void Connection::connect()
255 in_addr* addr = atoaddr( m_Host.c_str() );
256 if( !addr )
257 throw Wobbly( "Invalid network address" );
259 sockaddr_in address;
260 memset( (char*)&address, 0, sizeof(address) );
261 address.sin_family = AF_INET;
262 address.sin_port = htons( m_Port );
263 address.sin_addr.s_addr = addr->s_addr;
265 m_Sock = socket( AF_INET, SOCK_STREAM, 0 );
266 if( m_Sock < 0 )
267 BailOnSocketError( "socket()" );
269 // printf("Connecting to %s on port %d.\n",inet_ntoa(*addr), port);
271 if( ::connect( m_Sock, (sockaddr const*)&address, sizeof(address) ) < 0 )
272 BailOnSocketError( "connect()" );
276 void Connection::close()
278 #ifdef WIN32
279 if( m_Sock >= 0 )
280 ::closesocket( m_Sock );
281 #else
282 if( m_Sock >= 0 )
283 ::close( m_Sock );
284 #endif
285 m_Sock = -1;
287 // discard any incomplete responses
288 while( !m_Outstanding.empty() )
290 delete m_Outstanding.front();
291 m_Outstanding.pop_front();
296 Connection::~Connection()
298 close();
301 void Connection::request( const char* method,
302 const char* url,
303 const char* headers[],
304 const unsigned char* body,
305 int bodysize )
308 bool gotcontentlength = false; // already in headers?
310 // check headers for content-length
311 // TODO: check for "Host" and "Accept-Encoding" too
312 // and avoid adding them ourselves in putrequest()
313 if( headers )
315 const char** h = headers;
316 while( *h )
318 const char* name = *h++;
319 const char* value = *h++;
320 assert( value != 0 ); // name with no value!
322 if( 0==strcasecmp( name, "content-length" ) )
323 gotcontentlength = true;
327 putrequest( method, url );
329 if( body && !gotcontentlength )
330 putheader( "Content-Length", bodysize );
332 if( headers )
334 const char** h = headers;
335 while( *h )
337 const char* name = *h++;
338 const char* value = *h++;
339 putheader( name, value );
342 endheaders();
344 if( body )
345 send( body, bodysize );
352 void Connection::putrequest( const char* method, const char* url )
354 if( m_State != IDLE )
355 throw Wobbly( "Request already issued" );
357 m_State = REQ_STARTED;
359 char req[ 512 ];
360 sprintf( req, "%s %s HTTP/1.1", method, url );
361 m_Buffer.push_back( req );
363 putheader( "Host", m_Host.c_str() ); // required for HTTP1.1
365 // don't want any fancy encodings please
366 putheader("Accept-Encoding", "identity");
368 // Push a new response onto the queue
369 Response *r = new Response( method, *this );
370 m_Outstanding.push_back( r );
374 void Connection::putheader( const char* header, const char* value )
376 if( m_State != REQ_STARTED )
377 throw Wobbly( "putheader() failed" );
378 m_Buffer.push_back( string(header) + ": " + string( value ) );
381 void Connection::putheader( const char* header, int numericvalue )
383 char buf[32];
384 sprintf( buf, "%d", numericvalue );
385 putheader( header, buf );
388 void Connection::endheaders()
390 if( m_State != REQ_STARTED )
391 throw Wobbly( "Cannot send header" );
392 m_State = IDLE;
394 m_Buffer.push_back( "" );
396 string msg;
397 vector< string>::const_iterator it;
398 for( it = m_Buffer.begin(); it != m_Buffer.end(); ++it )
399 msg += (*it) + "\r\n";
401 m_Buffer.clear();
403 // printf( "%s", msg.c_str() );
404 send( (const unsigned char*)msg.c_str(), msg.size() );
409 void Connection::send( const unsigned char* buf, int numbytes )
411 // fwrite( buf, 1,numbytes, stdout );
413 if( m_Sock < 0 )
414 connect();
416 while( numbytes > 0 )
418 #ifdef WIN32
419 int n = ::send( m_Sock, (const char*)buf, numbytes, 0 );
420 #else
421 int n = ::send( m_Sock, buf, numbytes, 0 );
422 #endif
423 if( n<0 )
424 BailOnSocketError( "send()" );
425 numbytes -= n;
426 buf += n;
431 void Connection::pump()
433 if( m_Outstanding.empty() )
434 return; // no requests outstanding
436 assert( m_Sock >0 ); // outstanding requests but no connection!
438 if( !datawaiting( m_Sock ) )
439 return; // recv will block
441 unsigned char buf[ 2048 ];
442 int a = recv( m_Sock, (char*)buf, sizeof(buf), 0 );
443 if( a<0 )
444 BailOnSocketError( "recv()" );
446 if( a== 0 )
448 // connection has closed
450 Response* r = m_Outstanding.front();
451 r->notifyconnectionclosed();
452 assert( r->completed() );
453 delete r;
454 m_Outstanding.pop_front();
456 // any outstanding requests will be discarded
457 close();
459 else
461 int used = 0;
462 while( used < a && !m_Outstanding.empty() )
465 Response* r = m_Outstanding.front();
466 int u = r->pump( &buf[used], a-used );
468 // delete response once completed
469 if( r->completed() )
471 delete r;
472 m_Outstanding.pop_front();
474 used += u;
477 // NOTE: will lose bytes if response queue goes empty
478 // (but server shouldn't be sending anything if we don't have
479 // anything outstanding anyway)
480 assert( used == a ); // all bytes should be used up by here.
489 //---------------------------------------------------------------------
491 // Response
493 //---------------------------------------------------------------------
496 Response::Response( const char* method, Connection& conn ) :
497 m_Connection( conn ),
498 m_State( STATUSLINE ),
499 m_Method( method ),
500 m_Version( 0 ),
501 m_Status(0),
502 m_BytesRead(0),
503 m_Chunked(false),
504 m_ChunkLeft(0),
505 m_Length(-1),
506 m_WillClose(false)
511 const char* Response::getheader( const char* name ) const
513 std::string lname( name );
514 std::transform( lname.begin(), lname.end(), lname.begin(), (int(*)(int))tolower );
516 std::map< std::string, std::string >::const_iterator it = m_Headers.find( lname );
517 if( it == m_Headers.end() )
518 return 0;
519 else
520 return it->second.c_str();
524 int Response::getstatus() const
526 // only valid once we've got the statusline
527 assert( m_State != STATUSLINE );
528 return m_Status;
532 const char* Response::getreason() const
534 // only valid once we've got the statusline
535 assert( m_State != STATUSLINE );
536 return m_Reason.c_str();
541 // Connection has closed
542 void Response::notifyconnectionclosed()
544 if( m_State == COMPLETE )
545 return;
547 // eof can be valid...
548 if( m_State == BODY &&
549 !m_Chunked &&
550 m_Length == -1 )
552 Finish(); // we're all done!
554 else
556 throw Wobbly( "Connection closed unexpectedly" );
562 int Response::pump( const unsigned char* data, int datasize )
564 assert( datasize != 0 );
565 int count = datasize;
567 while( count > 0 && m_State != COMPLETE )
569 if( m_State == STATUSLINE ||
570 m_State == HEADERS ||
571 m_State == TRAILERS ||
572 m_State == CHUNKLEN ||
573 m_State == CHUNKEND )
575 // we want to accumulate a line
576 while( count > 0 )
578 char c = (char)*data++;
579 --count;
580 if( c == '\n' )
582 // now got a whole line!
583 switch( m_State )
585 case STATUSLINE:
586 ProcessStatusLine( m_LineBuf );
587 break;
588 case HEADERS:
589 ProcessHeaderLine( m_LineBuf );
590 break;
591 case TRAILERS:
592 ProcessTrailerLine( m_LineBuf );
593 break;
594 case CHUNKLEN:
595 ProcessChunkLenLine( m_LineBuf );
596 break;
597 case CHUNKEND:
598 // just soak up the crlf after body and go to next state
599 assert( m_Chunked == true );
600 m_State = CHUNKLEN;
601 break;
602 default:
603 break;
605 m_LineBuf.clear();
606 break; // break out of line accumulation!
608 else
610 if( c != '\r' ) // just ignore CR
611 m_LineBuf += c;
615 else if( m_State == BODY )
617 int bytesused = 0;
618 if( m_Chunked )
619 bytesused = ProcessDataChunked( data, count );
620 else
621 bytesused = ProcessDataNonChunked( data, count );
622 data += bytesused;
623 count -= bytesused;
627 // return number of bytes used
628 return datasize - count;
633 void Response::ProcessChunkLenLine( std::string const& line )
635 // chunklen in hex at beginning of line
636 m_ChunkLeft = strtol( line.c_str(), NULL, 16 );
638 if( m_ChunkLeft == 0 )
640 // got the whole body, now check for trailing headers
641 m_State = TRAILERS;
642 m_HeaderAccum.clear();
644 else
646 m_State = BODY;
651 // handle some body data in chunked mode
652 // returns number of bytes used.
653 int Response::ProcessDataChunked( const unsigned char* data, int count )
655 assert( m_Chunked );
657 int n = count;
658 if( n>m_ChunkLeft )
659 n = m_ChunkLeft;
661 // invoke callback to pass out the data
662 if( m_Connection.m_ResponseDataCB )
663 (m_Connection.m_ResponseDataCB)( this, m_Connection.m_UserData, data, n );
665 m_BytesRead += n;
667 m_ChunkLeft -= n;
668 assert( m_ChunkLeft >= 0);
669 if( m_ChunkLeft == 0 )
671 // chunk completed! now soak up the trailing CRLF before next chunk
672 m_State = CHUNKEND;
674 return n;
677 // handle some body data in non-chunked mode.
678 // returns number of bytes used.
679 int Response::ProcessDataNonChunked( const unsigned char* data, int count )
681 int n = count;
682 if( m_Length != -1 )
684 // we know how many bytes to expect
685 int remaining = m_Length - m_BytesRead;
686 if( n > remaining )
687 n = remaining;
690 // invoke callback to pass out the data
691 if( m_Connection.m_ResponseDataCB )
692 (m_Connection.m_ResponseDataCB)( this, m_Connection.m_UserData, data, n );
694 m_BytesRead += n;
696 // Finish if we know we're done. Else we're waiting for connection close.
697 if( m_Length != -1 && m_BytesRead == m_Length )
698 Finish();
700 return n;
704 void Response::Finish()
706 m_State = COMPLETE;
708 // invoke the callback
709 if( m_Connection.m_ResponseCompleteCB )
710 (m_Connection.m_ResponseCompleteCB)( this, m_Connection.m_UserData );
714 void Response::ProcessStatusLine( std::string const& line )
716 const char* p = line.c_str();
718 // skip any leading space
719 while( *p && *p == ' ' )
720 ++p;
722 // get version
723 while( *p && *p != ' ' )
724 m_VersionString += *p++;
725 while( *p && *p == ' ' )
726 ++p;
728 // get status code
729 std::string status;
730 while( *p && *p != ' ' )
731 status += *p++;
732 while( *p && *p == ' ' )
733 ++p;
735 // rest of line is reason
736 while( *p )
737 m_Reason += *p++;
739 m_Status = atoi( status.c_str() );
740 if( m_Status < 100 || m_Status > 999 )
741 throw Wobbly( "BadStatusLine (%s)", line.c_str() );
744 printf( "version: '%s'\n", m_VersionString.c_str() );
745 printf( "status: '%d'\n", m_Status );
746 printf( "reason: '%s'\n", m_Reason.c_str() );
749 if( m_VersionString == "HTTP:/1.0" )
750 m_Version = 10;
751 else if( 0==m_VersionString.compare( 0,7,"HTTP/1." ) )
752 m_Version = 11;
753 else
754 throw Wobbly( "UnknownProtocol (%s)", m_VersionString.c_str() );
755 // TODO: support for HTTP/0.9
758 // OK, now we expect headers!
759 m_State = HEADERS;
760 m_HeaderAccum.clear();
764 // process accumulated header data
765 void Response::FlushHeader()
767 if( m_HeaderAccum.empty() )
768 return; // no flushing required
770 const char* p = m_HeaderAccum.c_str();
772 std::string header;
773 std::string value;
774 while( *p && *p != ':' )
775 header += tolower( *p++ );
777 // skip ':'
778 if( *p )
779 ++p;
781 // skip space
782 while( *p && (*p ==' ' || *p=='\t') )
783 ++p;
785 value = p; // rest of line is value
787 m_Headers[ header ] = value;
788 // printf("header: ['%s': '%s']\n", header.c_str(), value.c_str() );
790 m_HeaderAccum.clear();
794 void Response::ProcessHeaderLine( std::string const& line )
796 const char* p = line.c_str();
797 if( line.empty() )
799 FlushHeader();
800 // end of headers
802 // HTTP code 100 handling (we ignore 'em)
803 if( m_Status == CONTINUE )
804 m_State = STATUSLINE; // reset parsing, expect new status line
805 else
806 BeginBody(); // start on body now!
807 return;
810 if( isspace(*p) )
812 // it's a continuation line - just add it to previous data
813 ++p;
814 while( *p && isspace( *p ) )
815 ++p;
817 m_HeaderAccum += ' ';
818 m_HeaderAccum += p;
820 else
822 // begin a new header
823 FlushHeader();
824 m_HeaderAccum = p;
829 void Response::ProcessTrailerLine( std::string const& line )
831 // TODO: handle trailers?
832 // (python httplib doesn't seem to!)
833 if( line.empty() )
834 Finish();
836 // just ignore all the trailers...
841 // OK, we've now got all the headers read in, so we're ready to start
842 // on the body. But we need to see what info we can glean from the headers
843 // first...
844 void Response::BeginBody()
847 m_Chunked = false;
848 m_Length = -1; // unknown
849 m_WillClose = false;
851 // using chunked encoding?
852 const char* trenc = getheader( "transfer-encoding" );
853 if( trenc && 0==strcasecmp( trenc, "chunked") )
855 m_Chunked = true;
856 m_ChunkLeft = -1; // unknown
859 m_WillClose = CheckClose();
861 // length supplied?
862 const char* contentlen = getheader( "content-length" );
863 if( contentlen && !m_Chunked )
865 m_Length = atoi( contentlen );
868 // check for various cases where we expect zero-length body
869 if( m_Status == NO_CONTENT ||
870 m_Status == NOT_MODIFIED ||
871 ( m_Status >= 100 && m_Status < 200 ) || // 1xx codes have no body
872 m_Method == "HEAD" )
874 m_Length = 0;
878 // if we're not using chunked mode, and no length has been specified,
879 // assume connection will close at end.
880 if( !m_WillClose && !m_Chunked && m_Length == -1 )
881 m_WillClose = true;
885 // Invoke the user callback, if any
886 if( m_Connection.m_ResponseBeginCB )
887 (m_Connection.m_ResponseBeginCB)( this, m_Connection.m_UserData );
890 printf("---------BeginBody()--------\n");
891 printf("Length: %d\n", m_Length );
892 printf("WillClose: %d\n", (int)m_WillClose );
893 printf("Chunked: %d\n", (int)m_Chunked );
894 printf("ChunkLeft: %d\n", (int)m_ChunkLeft );
895 printf("----------------------------\n");
897 // now start reading body data!
898 if( m_Chunked )
899 m_State = CHUNKLEN;
900 else
901 m_State = BODY;
905 // return true if we think server will automatically close connection
906 bool Response::CheckClose()
908 if( m_Version == 11 )
910 // HTTP1.1
911 // the connection stays open unless "connection: close" is specified.
912 const char* conn = getheader( "connection" );
913 if( conn && 0==strcasecmp( conn, "close" ) )
914 return true;
915 else
916 return false;
919 // Older HTTP
920 // keep-alive header indicates persistant connection
921 if( getheader( "keep-alive" ) )
922 return false;
924 // TODO: some special case handling for Akamai and netscape maybe?
925 // (see _check_close() in python httplib.py for details)
927 return true;
932 } // end namespace happyhttp