2 This file is part of the NoBug debugging library.
4 Copyright (C) 2007, 2008, 2009, Christian Thaeter <ct@pipapo.org>
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with this program; if not, contact Christian Thaeter <ct@pipapo.org>.
21 #define NOBUG_LIBNOBUG_C
27 //deadlock There are 2 kinds of nodes: `resource_record` hold registered resources and `resource_user` which
28 //deadlock attach to (enter) a resource.
30 //deadlock Each thread keeps stacklist of each `resource_user` it created, new enters will push on the stack,
31 //deadlock leaving a resource will remove it from this stacklist.
33 //deadlock All `resource_records` in use are linked in a global precedence list, items of equal precedence are
34 //deadlock spaned by a skip pointer. Whenever a resource is entered the deadlock checker asserts that one does
35 //deadlock not break existing precedences. By doing so the precedence list gets continously refined as the system
36 //deadlock learns about new lock patterns.
38 //deadlock As a consequence of this algorithm the deadlock checker does not only find real deadlocks but
39 //deadlock already potential deadlocks by violations of the locking order which is a lot simpler than finding
40 //deadlock actual deadlocks.
42 //deadlock This also means that the deadlock tracker currently only works with hierarchical locking policies
43 //deadlock other approaches to prevent deadlocks are not yet supported and will be added on demand.
50 How much memory to reserve for a mpool chunk, 16k by default
52 #ifndef NOBUG_RESOURCE_MPOOL_CHUNKSIZE
53 #define NOBUG_RESOURCE_MPOOL_CHUNKSIZE (4096<<(sizeof(void*)/4)) /* That is roughly 8k chunks on 32bit, 16k chunks on 64 bit machines */
57 pthread_mutex_t nobug_resource_mutex
= PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP
;
60 #define nobug_resourcestates \
61 resource_state(invalid), \
62 resource_state(waiting), \
63 resource_state(exclusive), \
64 resource_state(recursive), \
65 resource_state(shared),
68 #define resource_state(name) #name
69 const char* nobug_resource_states
[] =
76 const char* nobug_resource_error
= NULL
;
78 static llist nobug_resource_registry
;
79 static mpool nobug_resource_record_pool
;
80 static mpool nobug_resource_user_pool
;
82 static mpool nobug_resource_node_pool
;
85 static void nobug_resource_record_dtor (void*);
86 static void nobug_resource_user_dtor (void*);
88 static void nobug_resource_node_dtor (void*);
93 nobug_resource_init (void)
95 llist_init (&nobug_resource_registry
);
97 mpool_init (&nobug_resource_record_pool
,
98 sizeof(struct nobug_resource_record
),
99 NOBUG_RESOURCE_MPOOL_CHUNKSIZE
/sizeof(struct nobug_resource_record
),
100 nobug_resource_record_dtor
);
102 mpool_init (&nobug_resource_user_pool
,
103 sizeof(struct nobug_resource_user
),
104 NOBUG_RESOURCE_MPOOL_CHUNKSIZE
/sizeof(struct nobug_resource_user
),
105 nobug_resource_user_dtor
);
107 #if NOBUG_USE_PTHREAD
108 mpool_init (&nobug_resource_node_pool
,
109 sizeof(struct nobug_resource_node
),
110 NOBUG_RESOURCE_MPOOL_CHUNKSIZE
/sizeof(struct nobug_resource_node
),
111 nobug_resource_node_dtor
);
117 nobug_resource_destroy (void)
119 #if NOBUG_USE_PTHREAD
120 mpool_destroy (&nobug_resource_node_pool
);
122 mpool_destroy (&nobug_resource_user_pool
);
123 mpool_destroy (&nobug_resource_record_pool
);
128 nobug_resource_record_available (void)
130 return mpool_available (&nobug_resource_record_pool
);
135 nobug_resource_user_available (void)
137 return mpool_available (&nobug_resource_user_pool
);
141 #if NOBUG_USE_PTHREAD
143 nobug_resource_node_available (void)
145 return mpool_available (&nobug_resource_node_pool
);
150 nobug_resource_node_free (struct nobug_resource_node
* self
)
152 LLIST_WHILE_HEAD (&self
->childs
, c
)
153 nobug_resource_node_free (LLIST_TO_STRUCTP(c
, struct nobug_resource_node
, cldnode
));
155 llist_unlink_fast_ (&self
->cldnode
);
156 llist_unlink_fast_ (&self
->node
);
157 mpool_free (&nobug_resource_node_pool
, self
);
162 nobug_resource_node_dtor (void* p
)
164 struct nobug_resource_node
* n
= p
;
165 llist_unlink_fast_ (&n
->node
);
166 /* must unlink childs, because we don't destroy the tree bottom up */
167 llist_unlink_fast_ (&n
->childs
);
168 llist_unlink_fast_ (&n
->cldnode
);
174 nobug_resource_record_dtor (void* p
)
176 struct nobug_resource_record
* self
= p
;
177 llist_unlink_fast_ (&self
->hdr
.node
);
179 #if NOBUG_USE_PTHREAD
180 /* destroy all nodes recursively */
181 LLIST_WHILE_HEAD (&self
->nodes
, n
)
182 nobug_resource_node_free ((struct nobug_resource_node
*)n
);
188 nobug_resource_user_dtor (void* p
)
190 struct nobug_resource_user
* u
= p
;
191 llist_unlink_fast_ (&u
->hdr
.node
);
192 #if NOBUG_USE_PTHREAD
193 llist_unlink_fast_ (&u
->res_stack
);
199 compare_resource_records (const_LList av
, const_LList bv
, void* unused
)
202 const struct nobug_resource_record
* a
= (const struct nobug_resource_record
*)av
;
203 const struct nobug_resource_record
* b
= (const struct nobug_resource_record
*)bv
;
205 return a
->object_id
> b
->object_id
? 1 : a
->object_id
< b
->object_id
? -1 : 0;
209 struct nobug_resource_record
*
210 nobug_resource_announce (const char* type
, const char* name
, const void* object_id
, const char* extra
)
213 struct nobug_resource_record
* node
= mpool_alloc (&nobug_resource_record_pool
);
216 nobug_resource_error
= "internal allocation error";
220 node
->hdr
.name
= name
;
221 node
->object_id
= object_id
;
224 /* TODO better lookup method than list search (psplay?) */
225 if (llist_ufind (&nobug_resource_registry
, &node
->hdr
.node
, compare_resource_records
, NULL
))
227 nobug_resource_error
= "already registered";
231 llist_init (&node
->users
);
232 node
->hdr
.extra
= extra
;
233 #if NOBUG_USE_PTHREAD
234 llist_init (&node
->nodes
);
237 llist_insert_head (&nobug_resource_registry
, llist_init (&node
->hdr
.node
));
244 nobug_resource_forget (struct nobug_resource_record
* self
)
246 if (!llist_find (&nobug_resource_registry
, &self
->hdr
.node
, compare_resource_records
, NULL
))
248 nobug_resource_error
= "not registered";
252 if (!llist_is_empty (&self
->users
))
254 nobug_resource_error
= "still in use";
258 nobug_resource_record_dtor (self
);
260 mpool_free (&nobug_resource_record_pool
, self
);
265 #if NOBUG_USE_PTHREAD
267 nobug_resource_node_resource_cmpfn (const_LList a
, const_LList b
, void* extra
)
270 return ((struct nobug_resource_node
*)a
)->resource
==
271 ((struct nobug_resource_node
*)b
)->resource
?0:-1;
275 struct nobug_resource_node
*
276 nobug_resource_node_new (struct nobug_resource_record
* resource
,
277 struct nobug_resource_node
* parent
)
279 struct nobug_resource_node
* self
= mpool_alloc (&nobug_resource_node_pool
);
282 llist_insert_head (&resource
->nodes
, llist_init (&self
->node
));
283 self
->resource
= resource
;
285 self
->parent
= parent
;
287 llist_init (&self
->childs
);
288 llist_init (&self
->cldnode
);
290 llist_insert_head (&parent
->childs
, &self
->cldnode
);
297 //dlalgo HEAD~ The Resource Tracking Algorithm; deadlock_detection; how resources are tracked
299 //dlalgo Each resource registers a global 'resource_record'.
301 //dlalgo Every new locking path discovered is stored as 'resource_node' structures which refer to the associated
302 //dlalgo 'resource_record'.
304 //dlalgo Threads keep a trail of 'resource_user' strcutures for each resource entered. This 'resource_user' struct
305 //dlalgo refer to the 'resource_nodes' and thus indirectly to the associated 'resource_record'.
307 //dlalgo The deadlock checker uses this information to test if the acqusition of a new resource would yield a
308 //dlalgo potential deadlock.
310 struct nobug_resource_user
*
311 nobug_resource_enter (struct nobug_resource_record
* resource
,
312 const char* identifier
,
313 enum nobug_resource_state state
,
318 nobug_resource_error
= "no resource";
322 #if NOBUG_USE_PTHREAD
323 struct nobug_tls_data
* tls
= nobug_thread_get ();
325 //dlalgo HEAD^ Entering Resources; nobug_resource_enter; deadlock check on enter
327 //dlalgo In multithreaded programs, whenever a thread wants to wait for a 'resource_record'
328 //dlalgo the deadlock checker jumps in.
330 //dlalgo The deadlock checking algorithm is anticipatory as it will find and abort on conditions which may lead
331 //dlalgo to a potential deadlock by violating the locking order learned earlier.
333 //dlalgo Each thread holds a stack (list) of each 'resource_user' it created. Leaving
334 //dlalgo a resource will remove it from this stacklist.
336 //dlalgo Each 'resource_record' stores the trail which other 'resource_records' are already entered. This relations
337 //dlalgo are implemented with the 'resource_node' helper structure.
340 //dlalgo TODO: insert diagram here
353 //dlalgo First we find out if there is already a node from the to be acquired resource back to
354 //dlalgo the topmost node of the current threads user stack.
357 //dlalgo ---------------------------------------------------------------------
358 struct nobug_resource_user
* user
= NULL
; //dlalgo VERBATIM
359 struct nobug_resource_node
* node
= NULL
; //dlalgo VERBATIM
361 if (!llist_is_empty (&tls
->res_stack
)) //dlalgo VERBATIM
363 user
= LLIST_TO_STRUCTP (llist_tail (&tls
->res_stack
), //dlalgo VERBATIM
364 struct nobug_resource_user
, //dlalgo VERBATIM
365 res_stack
); //dlalgo VERBATIM
367 struct nobug_resource_node templ
= //dlalgo VERBATIM
369 {NULL
, NULL
}, //dlalgo ...
370 user
->current
->resource
, //dlalgo VERBATIM
376 node
= (struct nobug_resource_node
*) //dlalgo VERBATIM
377 llist_ufind (&resource
->nodes
, //dlalgo VERBATIM
378 &templ
.node
, //dlalgo VERBATIM
379 nobug_resource_node_resource_cmpfn
, //dlalgo VERBATIM
380 NULL
); //dlalgo VERBATIM
383 //dlalgo ---------------------------------------------------------------------
387 //dlalgo Deadlock checking is only done when the node is entered in `WAITING` state and only
388 //dlalgo available in multithreaded programs.
391 //dlalgo ---------------------------------------------------------------------
392 if (state
== NOBUG_RESOURCE_WAITING
) //dlalgo VERBATIM
394 #if NOBUG_USE_PTHREAD //dlalgo VERBATIM
396 //dlalgo ---------------------------------------------------------------------
399 //dlalgo If node was found above, then this locking path is already validated and no deadlock can happen,
400 //dlalgo else, if this stack already holds a resource (user is set) we have to go on with checking.
403 //dlalgo ---------------------------------------------------------------------
404 if (!node
&& user
) //dlalgo VERBATIM
407 //dlalgo ---------------------------------------------------------------------
409 //dlalgo If not then its checked that the resource to be entered is not on any parent trail of the current topmost resource,
410 //dlalgo if it is then this could be a deadlock which needs to be further investigated.
413 //dlalgo ---------------------------------------------------------------------
414 LLIST_FOREACH (&user
->current
->resource
->nodes
, n
) //dlalgo VERBATIM
416 for (struct nobug_resource_node
* itr
= //dlalgo VERBATIM
417 ((struct nobug_resource_node
*)n
)->parent
; //dlalgo VERBATIM
418 itr
; //dlalgo VERBATIM
419 itr
= itr
->parent
) //dlalgo VERBATIM
421 if (itr
->resource
== resource
) //dlalgo VERBATIM
424 //dlalgo ---------------------------------------------------------------------
426 //dlalgo if the resource was on the trail, we search if there is a common ancestor before the resource
427 //dlalgo on the trail and the threads current chain,
428 //dlalgo if yes then this ancestor protects against deadlocks and we can continue.
431 //dlalgo ---------------------------------------------------------------------
432 for (struct nobug_resource_node
* itr2
= itr
->parent
; //dlalgo VERBATIM
433 itr2
; //dlalgo VERBATIM
434 itr2
= itr2
->parent
) //dlalgo VERBATIM
436 LLIST_FOREACH_REV (&tls
->res_stack
, p
) //dlalgo VERBATIM
438 struct nobug_resource_user
* user
= //dlalgo VERBATIM
439 LLIST_TO_STRUCTP (p
, //dlalgo VERBATIM
440 struct nobug_resource_user
, //dlalgo VERBATIM
441 res_stack
); //dlalgo VERBATIM
442 if (user
->current
->resource
== itr2
->resource
) //dlalgo VERBATIM
443 goto done
; //dlalgo VERBATIM
445 //dlalgo ---------------------------------------------------------------------
447 //dlalgo If no ancestor found, we finally abort with a potential deadlock condition.
450 //dlalgo ---------------------------------------------------------------------
451 nobug_resource_error
= "possible deadlock detected"; //dlalgo VERBATIM
452 return NULL
; //dlalgo VERBATIM
454 //dlalgo ---------------------------------------------------------------------
464 else if (state
== NOBUG_RESOURCE_EXCLUSIVE
)
466 /* check that everyone is waiting */
467 LLIST_FOREACH (&resource
->users
, n
)
468 if (((struct nobug_resource_user
*)n
)->state
!= NOBUG_RESOURCE_WAITING
)
470 nobug_resource_error
= "invalid enter state (resource already claimed)";
474 #if NOBUG_USE_PTHREAD
475 else if (state
== NOBUG_RESOURCE_RECURSIVE
)
477 /* check that everyone *else* is waiting */
478 LLIST_FOREACH (&resource
->users
, n
)
480 struct nobug_resource_user
* user
= (struct nobug_resource_user
*)n
;
481 if (user
->state
!= NOBUG_RESOURCE_WAITING
&&
484 nobug_resource_error
= "invalid enter state (resource already claimed non recursive by another thread)";
487 else if (!(user
->state
== NOBUG_RESOURCE_WAITING
||
488 user
->state
== NOBUG_RESOURCE_RECURSIVE
) &&
491 nobug_resource_error
= "invalid enter state (resource already claimed non recursive by this thread)";
497 else if (state
== NOBUG_RESOURCE_SHARED
)
499 /* check that every one else is waiting or hold it shared */
500 LLIST_FOREACH (&resource
->users
, n
)
501 if (((struct nobug_resource_user
*)n
)->state
!= NOBUG_RESOURCE_WAITING
502 && ((struct nobug_resource_user
*)n
)->state
!= NOBUG_RESOURCE_SHARED
)
504 nobug_resource_error
= "invalid enter state (resource already claimed non shared)";
509 nobug_resource_error
= "invalid enter state";
511 if (nobug_resource_error
)
514 struct nobug_resource_user
* new_user
= mpool_alloc (&nobug_resource_user_pool
);
517 nobug_resource_error
= "internal allocation error";
521 new_user
->hdr
.name
= identifier
;
522 new_user
->hdr
.extra
= extra
;
523 new_user
->state
= state
;
524 llist_insert_head (&resource
->users
, llist_init (&new_user
->hdr
.node
));
526 #if NOBUG_USE_PTHREAD
529 /* no node found, create a new one */
530 node
= nobug_resource_node_new (resource
, user
?user
->current
:NULL
);
533 nobug_resource_error
= "internal allocation error";
538 new_user
->current
= node
;
539 new_user
->thread
= tls
;
540 llist_insert_tail (&tls
->res_stack
, llist_init (&new_user
->res_stack
));
547 #if NOBUG_USE_PTHREAD
549 nobug_resource_node_parent_cmpfn (const_LList a
, const_LList b
, void* extra
)
552 return ((struct nobug_resource_node
*)a
)->parent
==
553 ((struct nobug_resource_node
*)b
)->parent
?0:-1;
559 nobug_resource_leave (struct nobug_resource_user
* user
)
563 nobug_resource_error
= "no handle";
568 if (!user
->current
?user
->current
->resource
:NULL
)
570 nobug_resource_error
= "not entered";
576 //dlalgo HEAD^ Leaving Resources; nobug_resource_leave; fix resource lists
578 //dlalgo store the tail and next aside, we need it later
581 //dlalgo ---------------------------------------------------------------------
582 #if NOBUG_USE_PTHREAD //dlalgo VERBATIM
583 struct nobug_resource_user
* tail
= //dlalgo VERBATIM
584 LLIST_TO_STRUCTP (llist_tail (&user
->thread
->res_stack
), //dlalgo VERBATIM
585 struct nobug_resource_user
, //dlalgo VERBATIM
586 res_stack
); //dlalgo VERBATIM
588 struct nobug_resource_user
* next
= //dlalgo VERBATIM
589 LLIST_TO_STRUCTP (llist_next (&user
->res_stack
), //dlalgo VERBATIM
590 struct nobug_resource_user
, //dlalgo VERBATIM
591 res_stack
); //dlalgo VERBATIM
592 //dlalgo ---------------------------------------------------------------------
594 //dlalgo remove user struct from thread stack
595 //dlalgo The res_stack is now like it is supposed to look like with the 'user' removed.
596 //dlalgo We now need to fix the node tree up to match this list.
599 //dlalgo ---------------------------------------------------------------------
600 llist_unlink_fast_ (&user
->res_stack
); //dlalgo VERBATIM
601 //dlalgo ---------------------------------------------------------------------
603 //dlalgo When the the user node was not the tail or only node of the thread stack, we have to check
604 //dlalgo (and possibly construct) a new node chain for it. No valdation of this chain needs to be done,
605 //dlalgo since it was already validated when entering the resources first.
608 //dlalgo ---------------------------------------------------------------------
609 if (user
!= tail
&& !llist_is_empty (&user
->thread
->res_stack
)) //dlalgo VERBATIM
611 struct nobug_resource_user
* parent
= NULL
; //dlalgo VERBATIM
612 if (llist_head (&user
->thread
->res_stack
) != &next
->res_stack
) //dlalgo VERBATIM
614 parent
= //dlalgo VERBATIM
615 LLIST_TO_STRUCTP (llist_prev (&next
->res_stack
), //dlalgo VERBATIM
616 struct nobug_resource_user
, //dlalgo VERBATIM
617 res_stack
); //dlalgo VERBATIM
619 //dlalgo ---------------------------------------------------------------------
621 //dlalgo iterate over all users following the removed node, finding nodes pointing to this users or
622 //dlalgo create new nodes.
625 //dlalgo ---------------------------------------------------------------------
626 LLIST_FORRANGE (&next
->res_stack
, &user
->thread
->res_stack
, n
) //dlalgo VERBATIM
628 struct nobug_resource_user
* cur
= //dlalgo VERBATIM
629 LLIST_TO_STRUCTP (n
, //dlalgo VERBATIM
630 struct nobug_resource_user
, //dlalgo VERBATIM
631 res_stack
); //dlalgo VERBATIM
633 struct nobug_resource_record
* resource
= cur
->current
->resource
;
635 //dlalgo ---------------------------------------------------------------------
636 //TODO this search could be optimized out after we creates a node once,
637 //TODO all following nodes need to be created too
639 //dlalgo find the node pointing back to parent, create a new one if not found, rinse repeat
642 //dlalgo ---------------------------------------------------------------------
643 struct nobug_resource_node templ
= //dlalgo VERBATIM
645 {NULL
, NULL
}, //dlalgo ...
646 NULL
, //dlalgo VERBATIM
647 parent
?parent
->current
:NULL
, //dlalgo ...
652 struct nobug_resource_node
* node
= (struct nobug_resource_node
*) //dlalgo VERBATIM
653 llist_ufind (&resource
->nodes
, //dlalgo VERBATIM
654 &templ
.node
, //dlalgo VERBATIM
655 nobug_resource_node_parent_cmpfn
, //dlalgo VERBATIM
656 NULL
); //dlalgo VERBATIM
658 if (!node
) //dlalgo VERBATIM
660 node
= nobug_resource_node_new (resource
, //dlalgo VERBATIM
661 parent
?parent
->current
:NULL
); //dlalgo VERBATIM
662 if (!node
) //dlalgo VERBATIM
664 nobug_resource_error
= "internal allocation error"; //dlalgo VERBATIM
665 return 0; //dlalgo VERBATIM
669 parent
= cur
; //dlalgo VERBATIM
672 //dlalgo ---------------------------------------------------------------------
676 llist_unlink_fast_ (&user
->hdr
.node
);
677 mpool_free (&nobug_resource_user_pool
, user
);
685 nobug_resource_state (struct nobug_resource_user
* user
,
686 enum nobug_resource_state state
)
690 nobug_resource_error
= "no user handle";
694 if (user
->state
== NOBUG_RESOURCE_WAITING
)
696 if (state
== NOBUG_RESOURCE_EXCLUSIVE
)
698 /* check that every one is waiting */
699 LLIST_FOREACH (&user
->current
->resource
->users
, n
)
700 if (((struct nobug_resource_user
*)n
)->state
!= NOBUG_RESOURCE_WAITING
)
702 nobug_resource_error
= "resource hold by another thread";
706 #if NOBUG_USE_PTHREAD
707 else if (state
== NOBUG_RESOURCE_RECURSIVE
)
709 /* check that every one else is waiting */
710 LLIST_FOREACH (&user
->current
->resource
->users
, n
)
711 if (((struct nobug_resource_user
*)n
)->state
!= NOBUG_RESOURCE_WAITING
&&
712 ((struct nobug_resource_user
*)n
)->thread
!= nobug_thread_get ())
714 nobug_resource_error
= "resource hold by another thread";
719 else if (state
== NOBUG_RESOURCE_SHARED
)
721 /* check that every one else is waiting or shared */
722 LLIST_FOREACH (&user
->current
->resource
->users
, n
)
723 if (((struct nobug_resource_user
*)n
)->state
!= NOBUG_RESOURCE_WAITING
724 && ((struct nobug_resource_user
*)n
)->state
!= NOBUG_RESOURCE_SHARED
)
726 nobug_resource_error
= "resource hold by another thread nonshared";
731 nobug_resource_error
= "invalid state transistion";
734 if (!nobug_resource_error
)
737 else if (state
== NOBUG_RESOURCE_WAITING
)
740 nobug_resource_error
= "invalid state transistion";
742 if (nobug_resource_error
)
750 nobug_resource_dump (struct nobug_resource_record
* resource
, struct nobug_resource_dump_context
* context
)
752 if (!resource
) return;
754 #if NOBUG_USE_PTHREAD
755 nobug_log (context
->flag
, context
->level
,
756 "%.10llu: RESOURCE_DUMP: %s:%d: %s: %s: "
757 "%s %s:%s: hold by %u entities:",
758 ++nobug_counter
, context
->file
, context
->line
, nobug_thread_id_get(), context
->func
,
759 resource
->hdr
.extra
, resource
->type
, resource
->hdr
.name
,
760 llist_count (&resource
->users
));
762 nobug_log (context
->flag
, context
->level
,
763 "%.10llu: RESOURCE_DUMP: %s:%d: %s: "
764 "%s %s:%s: hold by %u entities:",
765 ++nobug_counter
, context
->file
, context
->line
, context
->func
,
766 resource
->hdr
.extra
, resource
->type
, resource
->hdr
.name
,
767 llist_count (&resource
->users
));
770 LLIST_FOREACH (&resource
->users
, n
)
772 struct nobug_resource_user
* node
= (struct nobug_resource_user
*)n
;
773 #if NOBUG_USE_PTHREAD
774 nobug_log (context
->flag
, context
->level
,
775 "%.10llu: RESOURCE_DUMP:"NOBUG_TAB
778 node
->hdr
.extra
, node
->hdr
.name
, node
->thread
->thread_id
,
779 nobug_resource_states
[node
->state
]);
781 nobug_log (context
->flag
, context
->level
,
782 "%.10llu: RESOURCE_DUMP: "NOBUG_TAB
785 node
->hdr
.extra
, node
->hdr
.name
, nobug_resource_states
[node
->state
]);
792 nobug_resource_dump_all (struct nobug_resource_dump_context
* context
)
794 LLIST_FOREACH (&nobug_resource_registry
, n
)
796 struct nobug_resource_record
* node
= (struct nobug_resource_record
*)n
;
797 nobug_resource_dump (node
, context
);
803 nobug_resource_list (struct nobug_resource_dump_context
* context
)
805 #if NOBUG_USE_PTHREAD
806 nobug_log (context
->flag
, context
->level
,
807 "%.10llu: RESOURCE_LIST: %s:%d: %s: %s:",
808 ++nobug_counter
, context
->file
, context
->line
, nobug_thread_id_get(), context
->func
);
810 nobug_log (context
->flag
, context
->level
,
811 "%.10llu: RESOURCE_LIST: %s:%d: %s:",
812 ++nobug_counter
, context
->file
, context
->line
, context
->func
);
815 if (!llist_is_empty (&nobug_resource_registry
))
817 LLIST_FOREACH (&nobug_resource_registry
, n
)
819 struct nobug_resource_record
* node
= (struct nobug_resource_record
*)n
;
820 nobug_log (context
->flag
, context
->level
,
821 "%.10llu: RESOURCE_LIST:"NOBUG_TAB
824 node
->hdr
.extra
, node
->type
, node
->hdr
.name
, node
->object_id
);
829 nobug_log (context
->flag
, context
->level
,
830 "%.10llu: RESOURCE_LIST:"NOBUG_TAB
"No resources registered", ++nobug_counter
);
837 // c-file-style: "gnu"
838 // indent-tabs-mode: nil