Import from neverball-1.3.1.tar.gz
[neverball-archive.git] / ball / level.h
blobe6659a045c6142ca50f87a119f2e547f56931408
1 #ifndef LEVEL_H
2 #define LEVEL_H
4 /*---------------------------------------------------------------------------*/
6 const char *level_shot(int);
7 const char *level_coin_n(int, int);
8 const char *level_time_n(int, int);
9 int level_coin_c(int, int);
10 int level_time_c(int, int);
11 int level_coin_t(int, int);
12 int level_time_t(int, int);
14 void level_init(const char *, const char *, const char *);
15 void level_free(void);
17 int level_exists(int);
18 int level_opened(int);
19 int level_locked(int);
21 int curr_times_total(void);
22 int curr_coins_total(void);
23 int curr_count(void);
24 int curr_score(void);
25 int curr_coins(void);
26 int curr_balls(void);
27 int curr_level(void);
28 int curr_goal (void);
30 int level_replay(const char *);
31 int level_play(const char *, int);
33 void level_stat(int);
34 int level_dead(void);
35 int level_last(void);
36 int level_exit(const char *, int);
37 int level_sort(int *, int *);
38 int level_done(int *, int *);
39 int level_score(int);
40 int level_count(void);
42 void level_name(int, const char *, int, int);
43 void level_snap(int);
44 void level_song(void);
46 /*---------------------------------------------------------------------------*/
48 #endif