4 /*---------------------------------------------------------------------------*/
6 const char *level_shot(int);
7 const char *level_coin_n(int, int);
8 const char *level_time_n(int, int);
9 int level_coin_c(int, int);
10 int level_time_c(int, int);
11 int level_coin_t(int, int);
12 int level_time_t(int, int);
14 void level_init(const char *, const char *, const char *);
15 void level_free(void);
17 int level_exists(int);
18 int level_opened(int);
19 int level_locked(int);
21 int curr_times_total(void);
22 int curr_coins_total(void);
30 int level_replay(const char *);
31 int level_play(const char *, int);
36 int level_exit(const char *, int);
37 int level_sort(int *, int *);
38 int level_done(int *, int *);
40 int level_count(void);
42 void level_name(int, const char *, int, int);
44 void level_song(void);
46 /*---------------------------------------------------------------------------*/