1 Wed Apr 17 01:05:42 PDT 2002
4 Thu Apr 18 17:55:26 PDT 2002
9 Cleanup in preparation for release.
13 Sat Apr 20 00:01:25 PDT 2002
14 Very hard to improve, because I keep playing it instead of
17 Realized my best move counter is flawed: need to ignore
20 Sat Apr 20 17:02:23 PDT 2002
21 Added "New Game" and "Options" buttons.
23 WIDGET's put_geometry all wrong? Container class should handle offsets
28 Added "Quit" button, handles SDL_QUIT event.
30 Can adjust height, width.
32 Some Makefile fixes, changed win32.config to DOS text file.
36 Mon Apr 22 18:05:29 PDT 2002
39 Fixed another par calculation caveat: if the server has all
40 four port connected, then rotations shouldn't count at all.
42 Mon Apr 22 23:03:16 PDT 2002
43 Got rid of compilation warnings.
47 High score table for "standard" games (9x10).
50 - have buttons for presets: e.g. easy, expert, elite, evil,
51 that range from small no wrap games to the largest possible wrap game.
52 Or inane, ???, insane, inhuman.
53 Or newbie, normal, nerd, neverending/nonsense.
54 - record high scores in each category.
56 - put C code in package.
58 Then can submit on Freshmeat?
60 Tue Apr 23 18:47:00 PDT 2002
61 For first game, PRNG seeded with current time.
63 Wed Apr 24 16:50:51 PDT 2002
64 Now uses GPL fonts so it'll work out of the box.
65 Fixed time bug: wasn't updating with system time.
67 Sat Apr 27 16:00:51 PDT 2002
68 Added primitive listbox widget, can choose preset games.
70 High score window now displays one high score per preset.
72 Saves high scores to file.
74 Tue Apr 30 02:12:40 PDT 2002
75 Added stuff to README.
79 Mon Jun 3 15:21:17 PDT 2002
80 Finally added C code for people without SmallEiffel.
82 Added minor version number.