1 /* $NetBSD: crypt.c,v 1.25 2006/11/25 17:55:48 freza Exp $ */
4 * Copyright (c) 1989, 1993
5 * The Regents of the University of California. All rights reserved.
7 * This code is derived from software contributed to Berkeley by
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11 * modification, are permitted provided that the following conditions
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 * 3. Neither the name of the University nor the names of its contributors
19 * may be used to endorse or promote products derived from this software
20 * without specific prior written permission.
22 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
23 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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35 #include <sys/cdefs.h>
38 static char sccsid
[] = "@(#)crypt.c 8.1.1.1 (Berkeley) 8/18/93";
40 __RCSID("$NetBSD: crypt.c,v 1.25 2006/11/25 17:55:48 freza Exp $");
48 #if defined(DEBUG) || defined(MAIN) || defined(UNIT_TEST)
55 * UNIX password, and DES, encryption.
56 * By Tom Truscott, trt@rti.rti.org,
57 * from algorithms by Robert W. Baldwin and James Gillogly.
60 * "Mathematical Cryptology for Computer Scientists and Mathematicians,"
61 * by Wayne Patterson, 1987, ISBN 0-8476-7438-X.
63 * "Password Security: A Case History," R. Morris and Ken Thompson,
64 * Communications of the ACM, vol. 22, pp. 594-597, Nov. 1979.
66 * "DES will be Totally Insecure within Ten Years," M.E. Hellman,
67 * IEEE Spectrum, vol. 16, pp. 32-39, July 1979.
70 /* ===== Configuration ==================== */
73 * define "MUST_ALIGN" if your compiler cannot load/store
74 * long integers at arbitrary (e.g. odd) memory locations.
75 * (Either that or never pass unaligned addresses to des_cipher!)
77 #if !defined(__vax__) && !defined(__i386__)
83 #error C_block structure assumes 8 bit characters
88 * define "B64" to be the declaration for a 64 bit integer.
89 * XXX this feature is currently unused, see "endian" comment below.
99 * define "LARGEDATA" to get faster permutations, by using about 72 kilobytes
100 * of lookup tables. This speeds up des_setkey() and des_cipher(), but has
101 * little effect on crypt().
107 /* compile with "-DSTATIC=void" when profiling */
109 #define STATIC static void
112 /* ==================================== */
115 * Cipher-block representation (Bob Baldwin):
117 * DES operates on groups of 64 bits, numbered 1..64 (sigh). One
118 * representation is to store one bit per byte in an array of bytes. Bit N of
119 * the NBS spec is stored as the LSB of the Nth byte (index N-1) in the array.
120 * Another representation stores the 64 bits in 8 bytes, with bits 1..8 in the
121 * first byte, 9..16 in the second, and so on. The DES spec apparently has
122 * bit 1 in the MSB of the first byte, but that is particularly noxious so we
123 * bit-reverse each byte so that bit 1 is the LSB of the first byte, bit 8 is
124 * the MSB of the first byte. Specifically, the 64-bit input data and key are
125 * converted to LSB format, and the output 64-bit block is converted back into
128 * DES operates internally on groups of 32 bits which are expanded to 48 bits
129 * by permutation E and shrunk back to 32 bits by the S boxes. To speed up
130 * the computation, the expansion is applied only once, the expanded
131 * representation is maintained during the encryption, and a compression
132 * permutation is applied only at the end. To speed up the S-box lookups,
133 * the 48 bits are maintained as eight 6 bit groups, one per byte, which
134 * directly feed the eight S-boxes. Within each byte, the 6 bits are the
135 * most significant ones. The low two bits of each byte are zero. (Thus,
136 * bit 1 of the 48 bit E expansion is stored as the "4"-valued bit of the
137 * first byte in the eight byte representation, bit 2 of the 48 bit value is
138 * the "8"-valued bit, and so on.) In fact, a combined "SPE"-box lookup is
139 * used, in which the output is the 64 bit result of an S-box lookup which
140 * has been permuted by P and expanded by E, and is ready for use in the next
141 * iteration. Two 32-bit wide tables, SPE[0] and SPE[1], are used for this
142 * lookup. Since each byte in the 48 bit path is a multiple of four, indexed
143 * lookup of SPE[0] and SPE[1] is simple and fast. The key schedule and
144 * "salt" are also converted to this 8*(6+2) format. The SPE table size is
147 * To speed up bit-parallel operations (such as XOR), the 8 byte
148 * representation is "union"ed with 32 bit values "i0" and "i1", and, on
149 * machines which support it, a 64 bit value "b64". This data structure,
150 * "C_block", has two problems. First, alignment restrictions must be
151 * honored. Second, the byte-order (e.g. little-endian or big-endian) of
152 * the architecture becomes visible.
154 * The byte-order problem is unfortunate, since on the one hand it is good
155 * to have a machine-independent C_block representation (bits 1..8 in the
156 * first byte, etc.), and on the other hand it is good for the LSB of the
157 * first byte to be the LSB of i0. We cannot have both these things, so we
158 * currently use the "little-endian" representation and avoid any multi-byte
159 * operations that depend on byte order. This largely precludes use of the
160 * 64-bit datatype since the relative order of i0 and i1 are unknown. It
161 * also inhibits grouping the SPE table to look up 12 bits at a time. (The
162 * 12 bits can be stored in a 16-bit field with 3 low-order zeroes and 1
163 * high-order zero, providing fast indexing into a 64-bit wide SPE.) On the
164 * other hand, 64-bit datatypes are currently rare, and a 12-bit SPE lookup
165 * requires a 128 kilobyte table, so perhaps this is not a big loss.
167 * Permutation representation (Jim Gillogly):
169 * A transformation is defined by its effect on each of the 8 bytes of the
170 * 64-bit input. For each byte we give a 64-bit output that has the bits in
171 * the input distributed appropriately. The transformation is then the OR
172 * of the 8 sets of 64-bits. This uses 8*256*8 = 16K bytes of storage for
173 * each transformation. Unless LARGEDATA is defined, however, a more compact
174 * table is used which looks up 16 4-bit "chunks" rather than 8 8-bit chunks.
175 * The smaller table uses 16*16*8 = 2K bytes for each transformation. This
176 * is slower but tolerable, particularly for password encryption in which
177 * the SPE transformation is iterated many times. The small tables total 9K
178 * bytes, the large tables total 72K bytes.
180 * The transformations used are:
181 * IE3264: MSB->LSB conversion, initial permutation, and expansion.
182 * This is done by collecting the 32 even-numbered bits and applying
183 * a 32->64 bit transformation, and then collecting the 32 odd-numbered
184 * bits and applying the same transformation. Since there are only
185 * 32 input bits, the IE3264 transformation table is half the size of
187 * CF6464: Compression, final permutation, and LSB->MSB conversion.
188 * This is done by two trivial 48->32 bit compressions to obtain
189 * a 64-bit block (the bit numbering is given in the "CIFP" table)
190 * followed by a 64->64 bit "cleanup" transformation. (It would
191 * be possible to group the bits in the 64-bit block so that 2
192 * identical 32->32 bit transformations could be used instead,
193 * saving a factor of 4 in space and possibly 2 in time, but
194 * byte-ordering and other complications rear their ugly head.
195 * Similar opportunities/problems arise in the key schedule
197 * PC1ROT: MSB->LSB, PC1 permutation, rotate, and PC2 permutation.
198 * This admittedly baroque 64->64 bit transformation is used to
199 * produce the first code (in 8*(6+2) format) of the key schedule.
200 * PC2ROT[0]: Inverse PC2 permutation, rotate, and PC2 permutation.
201 * It would be possible to define 15 more transformations, each
202 * with a different rotation, to generate the entire key schedule.
203 * To save space, however, we instead permute each code into the
204 * next by using a transformation that "undoes" the PC2 permutation,
205 * rotates the code, and then applies PC2. Unfortunately, PC2
206 * transforms 56 bits into 48 bits, dropping 8 bits, so PC2 is not
207 * invertible. We get around that problem by using a modified PC2
208 * which retains the 8 otherwise-lost bits in the unused low-order
209 * bits of each byte. The low-order bits are cleared when the
210 * codes are stored into the key schedule.
211 * PC2ROT[1]: Same as PC2ROT[0], but with two rotations.
212 * This is faster than applying PC2ROT[0] twice,
214 * The Bell Labs "salt" (Bob Baldwin):
216 * The salting is a simple permutation applied to the 48-bit result of E.
217 * Specifically, if bit i (1 <= i <= 24) of the salt is set then bits i and
218 * i+24 of the result are swapped. The salt is thus a 24 bit number, with
219 * 16777216 possible values. (The original salt was 12 bits and could not
220 * swap bits 13..24 with 36..48.)
222 * It is possible, but ugly, to warp the SPE table to account for the salt
223 * permutation. Fortunately, the conditional bit swapping requires only
224 * about four machine instructions and can be done on-the-fly with about an
225 * 8% performance penalty.
240 * Convert twenty-four-bit long in host-order
241 * to six bits (and 2 low-order zeroes) per char little-endian format.
243 #define TO_SIX_BIT(rslt, src) { \
245 cvt.b[0] = src; src >>= 6; \
246 cvt.b[1] = src; src >>= 6; \
247 cvt.b[2] = src; src >>= 6; \
249 rslt = (cvt.b32.i0 & 0x3f3f3f3fL) << 2; \
253 * These macros may someday permit efficient use of 64-bit integers.
255 #define ZERO(d,d0,d1) d0 = 0, d1 = 0
256 #define LOAD(d,d0,d1,bl) d0 = (bl).b32.i0, d1 = (bl).b32.i1
257 #define LOADREG(d,d0,d1,s,s0,s1) d0 = s0, d1 = s1
258 #define OR(d,d0,d1,bl) d0 |= (bl).b32.i0, d1 |= (bl).b32.i1
259 #define STORE(s,s0,s1,bl) (bl).b32.i0 = s0, (bl).b32.i1 = s1
260 #define DCL_BLOCK(d,d0,d1) int32_t d0, d1
262 #if defined(LARGEDATA)
263 /* Waste memory like crazy. Also, do permutations in line */
264 #define LGCHUNKBITS 3
265 #define CHUNKBITS (1<<LGCHUNKBITS)
266 #define PERM6464(d,d0,d1,cpp,p) \
267 LOAD(d,d0,d1,(p)[(0<<CHUNKBITS)+(cpp)[0]]); \
268 OR (d,d0,d1,(p)[(1<<CHUNKBITS)+(cpp)[1]]); \
269 OR (d,d0,d1,(p)[(2<<CHUNKBITS)+(cpp)[2]]); \
270 OR (d,d0,d1,(p)[(3<<CHUNKBITS)+(cpp)[3]]); \
271 OR (d,d0,d1,(p)[(4<<CHUNKBITS)+(cpp)[4]]); \
272 OR (d,d0,d1,(p)[(5<<CHUNKBITS)+(cpp)[5]]); \
273 OR (d,d0,d1,(p)[(6<<CHUNKBITS)+(cpp)[6]]); \
274 OR (d,d0,d1,(p)[(7<<CHUNKBITS)+(cpp)[7]]);
275 #define PERM3264(d,d0,d1,cpp,p) \
276 LOAD(d,d0,d1,(p)[(0<<CHUNKBITS)+(cpp)[0]]); \
277 OR (d,d0,d1,(p)[(1<<CHUNKBITS)+(cpp)[1]]); \
278 OR (d,d0,d1,(p)[(2<<CHUNKBITS)+(cpp)[2]]); \
279 OR (d,d0,d1,(p)[(3<<CHUNKBITS)+(cpp)[3]]);
282 #define LGCHUNKBITS 2
283 #define CHUNKBITS (1<<LGCHUNKBITS)
284 #define PERM6464(d,d0,d1,cpp,p) \
285 { C_block tblk; permute(cpp,&tblk,p,8); LOAD (d,d0,d1,tblk); }
286 #define PERM3264(d,d0,d1,cpp,p) \
287 { C_block tblk; permute(cpp,&tblk,p,4); LOAD (d,d0,d1,tblk); }
288 #endif /* LARGEDATA */
290 STATIC init_des
__P((void));
291 STATIC init_perm
__P((C_block
[64/CHUNKBITS
][1<<CHUNKBITS
],
292 const unsigned char [64], int, int));
294 STATIC permute
__P((const unsigned char *, C_block
*, C_block
*, int));
297 STATIC prtab
__P((const char *, unsigned char *, int));
303 permute(cp
, out
, p
, chars_in
)
304 const unsigned char *cp
;
316 tp
= &p
[t
&0xf]; OR(D
,D0
,D1
,*tp
); p
+= (1<<CHUNKBITS
);
317 tp
= &p
[t
>>4]; OR(D
,D0
,D1
,*tp
); p
+= (1<<CHUNKBITS
);
318 } while (--chars_in
> 0);
321 #endif /* LARGEDATA */
324 /* ===== (mostly) Standard DES Tables ==================== */
326 static const unsigned char IP
[] = { /* initial permutation */
327 58, 50, 42, 34, 26, 18, 10, 2,
328 60, 52, 44, 36, 28, 20, 12, 4,
329 62, 54, 46, 38, 30, 22, 14, 6,
330 64, 56, 48, 40, 32, 24, 16, 8,
331 57, 49, 41, 33, 25, 17, 9, 1,
332 59, 51, 43, 35, 27, 19, 11, 3,
333 61, 53, 45, 37, 29, 21, 13, 5,
334 63, 55, 47, 39, 31, 23, 15, 7,
337 /* The final permutation is the inverse of IP - no table is necessary */
339 static const unsigned char ExpandTr
[] = { /* expansion operation */
342 8, 9, 10, 11, 12, 13,
343 12, 13, 14, 15, 16, 17,
344 16, 17, 18, 19, 20, 21,
345 20, 21, 22, 23, 24, 25,
346 24, 25, 26, 27, 28, 29,
347 28, 29, 30, 31, 32, 1,
350 static const unsigned char PC1
[] = { /* permuted choice table 1 */
351 57, 49, 41, 33, 25, 17, 9,
352 1, 58, 50, 42, 34, 26, 18,
353 10, 2, 59, 51, 43, 35, 27,
354 19, 11, 3, 60, 52, 44, 36,
356 63, 55, 47, 39, 31, 23, 15,
357 7, 62, 54, 46, 38, 30, 22,
358 14, 6, 61, 53, 45, 37, 29,
359 21, 13, 5, 28, 20, 12, 4,
362 static const unsigned char Rotates
[] = {/* PC1 rotation schedule */
363 1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 1,
366 /* note: each "row" of PC2 is left-padded with bits that make it invertible */
367 static const unsigned char PC2
[] = { /* permuted choice table 2 */
368 9, 18, 14, 17, 11, 24, 1, 5,
369 22, 25, 3, 28, 15, 6, 21, 10,
370 35, 38, 23, 19, 12, 4, 26, 8,
371 43, 54, 16, 7, 27, 20, 13, 2,
373 0, 0, 41, 52, 31, 37, 47, 55,
374 0, 0, 30, 40, 51, 45, 33, 48,
375 0, 0, 44, 49, 39, 56, 34, 53,
376 0, 0, 46, 42, 50, 36, 29, 32,
379 static const unsigned char S
[8][64] = { /* 48->32 bit substitution tables */
381 { 14, 4, 13, 1, 2, 15, 11, 8, 3, 10, 6, 12, 5, 9, 0, 7,
382 0, 15, 7, 4, 14, 2, 13, 1, 10, 6, 12, 11, 9, 5, 3, 8,
383 4, 1, 14, 8, 13, 6, 2, 11, 15, 12, 9, 7, 3, 10, 5, 0,
384 15, 12, 8, 2, 4, 9, 1, 7, 5, 11, 3, 14, 10, 0, 6, 13 },
386 { 15, 1, 8, 14, 6, 11, 3, 4, 9, 7, 2, 13, 12, 0, 5, 10,
387 3, 13, 4, 7, 15, 2, 8, 14, 12, 0, 1, 10, 6, 9, 11, 5,
388 0, 14, 7, 11, 10, 4, 13, 1, 5, 8, 12, 6, 9, 3, 2, 15,
389 13, 8, 10, 1, 3, 15, 4, 2, 11, 6, 7, 12, 0, 5, 14, 9 },
391 { 10, 0, 9, 14, 6, 3, 15, 5, 1, 13, 12, 7, 11, 4, 2, 8,
392 13, 7, 0, 9, 3, 4, 6, 10, 2, 8, 5, 14, 12, 11, 15, 1,
393 13, 6, 4, 9, 8, 15, 3, 0, 11, 1, 2, 12, 5, 10, 14, 7,
394 1, 10, 13, 0, 6, 9, 8, 7, 4, 15, 14, 3, 11, 5, 2, 12 },
396 { 7, 13, 14, 3, 0, 6, 9, 10, 1, 2, 8, 5, 11, 12, 4, 15,
397 13, 8, 11, 5, 6, 15, 0, 3, 4, 7, 2, 12, 1, 10, 14, 9,
398 10, 6, 9, 0, 12, 11, 7, 13, 15, 1, 3, 14, 5, 2, 8, 4,
399 3, 15, 0, 6, 10, 1, 13, 8, 9, 4, 5, 11, 12, 7, 2, 14 },
401 { 2, 12, 4, 1, 7, 10, 11, 6, 8, 5, 3, 15, 13, 0, 14, 9,
402 14, 11, 2, 12, 4, 7, 13, 1, 5, 0, 15, 10, 3, 9, 8, 6,
403 4, 2, 1, 11, 10, 13, 7, 8, 15, 9, 12, 5, 6, 3, 0, 14,
404 11, 8, 12, 7, 1, 14, 2, 13, 6, 15, 0, 9, 10, 4, 5, 3 },
406 { 12, 1, 10, 15, 9, 2, 6, 8, 0, 13, 3, 4, 14, 7, 5, 11,
407 10, 15, 4, 2, 7, 12, 9, 5, 6, 1, 13, 14, 0, 11, 3, 8,
408 9, 14, 15, 5, 2, 8, 12, 3, 7, 0, 4, 10, 1, 13, 11, 6,
409 4, 3, 2, 12, 9, 5, 15, 10, 11, 14, 1, 7, 6, 0, 8, 13 },
411 { 4, 11, 2, 14, 15, 0, 8, 13, 3, 12, 9, 7, 5, 10, 6, 1,
412 13, 0, 11, 7, 4, 9, 1, 10, 14, 3, 5, 12, 2, 15, 8, 6,
413 1, 4, 11, 13, 12, 3, 7, 14, 10, 15, 6, 8, 0, 5, 9, 2,
414 6, 11, 13, 8, 1, 4, 10, 7, 9, 5, 0, 15, 14, 2, 3, 12 },
416 { 13, 2, 8, 4, 6, 15, 11, 1, 10, 9, 3, 14, 5, 0, 12, 7,
417 1, 15, 13, 8, 10, 3, 7, 4, 12, 5, 6, 11, 0, 14, 9, 2,
418 7, 11, 4, 1, 9, 12, 14, 2, 0, 6, 10, 13, 15, 3, 5, 8,
419 2, 1, 14, 7, 4, 10, 8, 13, 15, 12, 9, 0, 3, 5, 6, 11 }
422 static const unsigned char P32Tr
[] = { /* 32-bit permutation function */
433 static const unsigned char CIFP
[] = { /* compressed/interleaved permutation */
434 1, 2, 3, 4, 17, 18, 19, 20,
435 5, 6, 7, 8, 21, 22, 23, 24,
436 9, 10, 11, 12, 25, 26, 27, 28,
437 13, 14, 15, 16, 29, 30, 31, 32,
439 33, 34, 35, 36, 49, 50, 51, 52,
440 37, 38, 39, 40, 53, 54, 55, 56,
441 41, 42, 43, 44, 57, 58, 59, 60,
442 45, 46, 47, 48, 61, 62, 63, 64,
445 static const unsigned char itoa64
[] = /* 0..63 => ascii-64 */
446 "./0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
449 /* ===== Tables that are initialized at run time ==================== */
452 static unsigned char a64toi
[128]; /* ascii-64 => 0..63 */
454 /* Initial key schedule permutation */
455 static C_block PC1ROT
[64/CHUNKBITS
][1<<CHUNKBITS
];
457 /* Subsequent key schedule rotation permutations */
458 static C_block PC2ROT
[2][64/CHUNKBITS
][1<<CHUNKBITS
];
460 /* Initial permutation/expansion table */
461 static C_block IE3264
[32/CHUNKBITS
][1<<CHUNKBITS
];
463 /* Table that combines the S, P, and E operations. */
464 static int32_t SPE
[2][8][64];
466 /* compressed/interleaved => final permutation table */
467 static C_block CF6464
[64/CHUNKBITS
][1<<CHUNKBITS
];
470 /* ==================================== */
473 static C_block constdatablock
; /* encryption constant */
474 static char cryptresult
[1+4+4+11+1]; /* encrypted result */
478 * Return a pointer to static data consisting of the "setting"
479 * followed by an encryption produced by the "key" and "setting".
490 int num_iter
, salt_size
;
491 C_block keyblock
, rsltblock
;
493 /* Non-DES encryption schemes hook in here. */
494 if (setting
[0] == _PASSWORD_NONDES
) {
495 switch (setting
[1]) {
497 return (__bcrypt(key
, setting
));
499 return (__crypt_sha1(key
, setting
));
502 return (__md5crypt(key
, setting
));
506 for (i
= 0; i
< 8; i
++) {
507 if ((t
= 2*(unsigned char)(*key
)) != 0)
511 if (des_setkey((char *)keyblock
.b
)) /* also initializes "a64toi" */
514 encp
= &cryptresult
[0];
516 case _PASSWORD_EFMT1
:
518 * Involve the rest of the password 8 characters at a time.
521 if (des_cipher((char *)(void *)&keyblock
,
522 (char *)(void *)&keyblock
, 0L, 1))
524 for (i
= 0; i
< 8; i
++) {
525 if ((t
= 2*(unsigned char)(*key
)) != 0)
529 if (des_setkey((char *)keyblock
.b
))
533 *encp
++ = *setting
++;
535 /* get iteration count */
537 for (i
= 4; --i
>= 0; ) {
538 if ((t
= (unsigned char)setting
[i
]) == '\0')
541 num_iter
= (num_iter
<<6) | a64toi
[t
];
553 for (i
= salt_size
; --i
>= 0; ) {
554 if ((t
= (unsigned char)setting
[i
]) == '\0')
557 salt
= (salt
<<6) | a64toi
[t
];
560 if (des_cipher((char *)(void *)&constdatablock
,
561 (char *)(void *)&rsltblock
, salt
, num_iter
))
565 * Encode the 64 cipher bits as 11 ascii characters.
567 i
= ((int32_t)((rsltblock
.b
[0]<<8) | rsltblock
.b
[1])<<8) |
569 encp
[3] = itoa64
[i
&0x3f]; i
>>= 6;
570 encp
[2] = itoa64
[i
&0x3f]; i
>>= 6;
571 encp
[1] = itoa64
[i
&0x3f]; i
>>= 6;
572 encp
[0] = itoa64
[i
]; encp
+= 4;
573 i
= ((int32_t)((rsltblock
.b
[3]<<8) | rsltblock
.b
[4])<<8) |
575 encp
[3] = itoa64
[i
&0x3f]; i
>>= 6;
576 encp
[2] = itoa64
[i
&0x3f]; i
>>= 6;
577 encp
[1] = itoa64
[i
&0x3f]; i
>>= 6;
578 encp
[0] = itoa64
[i
]; encp
+= 4;
579 i
= ((int32_t)((rsltblock
.b
[6])<<8) | rsltblock
.b
[7])<<2;
580 encp
[2] = itoa64
[i
&0x3f]; i
>>= 6;
581 encp
[1] = itoa64
[i
&0x3f]; i
>>= 6;
586 return (cryptresult
);
591 * The Key Schedule, filled in by des_setkey() or setkey().
594 static C_block KS
[KS_SIZE
];
597 * Set up the key schedule from the key.
603 DCL_BLOCK(K
, K0
, K1
);
604 C_block
*help
, *ptabp
;
606 static int des_ready
= 0;
613 PERM6464(K
,K0
,K1
,(const unsigned char *)key
,(C_block
*)PC1ROT
);
615 STORE(K
&~0x03030303L
, K0
&~0x03030303L
, K1
, *help
);
616 for (i
= 1; i
< 16; i
++) {
618 STORE(K
,K0
,K1
,*help
);
619 ptabp
= (C_block
*)PC2ROT
[Rotates
[i
]-1];
620 PERM6464(K
,K0
,K1
,(const unsigned char *)help
,ptabp
);
621 STORE(K
&~0x03030303L
, K0
&~0x03030303L
, K1
, *help
);
627 * Encrypt (or decrypt if num_iter < 0) the 8 chars at "in" with abs(num_iter)
628 * iterations of DES, using the given 24-bit salt and the pre-computed key
629 * schedule, and store the resulting 8 chars at "out" (in == out is permitted).
631 * NOTE: the performance of this routine is critically dependent on your
632 * compiler and machine architecture.
635 des_cipher(in
, out
, salt
, num_iter
)
641 /* variables that we want in registers, most important first */
645 int32_t L0
, L1
, R0
, R1
, k
;
647 int ks_inc
, loop_count
;
651 TO_SIX_BIT(salt
, L0
); /* convert to 4*(6+2) format */
653 #if defined(__vax__) || defined(pdp11)
654 salt
= ~salt
; /* "x &~ y" is faster than "x & y". */
660 #if defined(MUST_ALIGN)
661 B
.b
[0] = in
[0]; B
.b
[1] = in
[1]; B
.b
[2] = in
[2]; B
.b
[3] = in
[3];
662 B
.b
[4] = in
[4]; B
.b
[5] = in
[5]; B
.b
[6] = in
[6]; B
.b
[7] = in
[7];
665 LOAD(L
,L0
,L1
,*(const C_block
*)in
);
667 LOADREG(R
,R0
,R1
,L
,L0
,L1
);
670 L0
= (L0
<< 1) | L1
; /* L0 is the even-numbered input bits */
672 R1
= (R1
>> 1) & 0x55555555L
;
673 L1
= R0
| R1
; /* L1 is the odd-numbered input bits */
675 PERM3264(L
,L0
,L1
,B
.b
, (C_block
*)IE3264
); /* even bits */
676 PERM3264(R
,R0
,R1
,B
.b
+4,(C_block
*)IE3264
); /* odd bits */
681 ks_inc
= sizeof(*kp
);
685 num_iter
= -num_iter
;
687 ks_inc
= -(long)sizeof(*kp
);
690 while (--num_iter
>= 0) {
694 #define SPTAB(t, i) \
695 (*(int32_t *)((unsigned char *)t + i*(sizeof(int32_t)/4)))
697 /* use this if B.b[i] is evaluated just once ... */
698 #define DOXOR(x,y,i) x^=SPTAB(SPE[0][i],B.b[i]); y^=SPTAB(SPE[1][i],B.b[i]);
701 /* use this if your "long" int indexing is slow */
702 #define DOXOR(x,y,i) j=B.b[i]; x^=SPTAB(SPE[0][i],j); y^=SPTAB(SPE[1][i],j);
704 /* use this if "k" is allocated to a register ... */
705 #define DOXOR(x,y,i) k=B.b[i]; x^=SPTAB(SPE[0][i],k); y^=SPTAB(SPE[1][i],k);
709 #define CRUNCH(p0, p1, q0, q1) \
710 k = (q0 ^ q1) & SALT; \
711 B.b32.i0 = k ^ q0 ^ kp->b32.i0; \
712 B.b32.i1 = k ^ q1 ^ kp->b32.i1; \
713 kp = (C_block *)((char *)kp+ks_inc); \
724 CRUNCH(L0
, L1
, R0
, R1
);
725 CRUNCH(R0
, R1
, L0
, L1
);
726 } while (--loop_count
!= 0);
727 kp
= (C_block
*)((char *)kp
-(ks_inc
*KS_SIZE
));
736 /* store the encrypted (or decrypted) result */
737 L0
= ((L0
>> 3) & 0x0f0f0f0fL
) | ((L1
<< 1) & 0xf0f0f0f0L
);
738 L1
= ((R0
>> 3) & 0x0f0f0f0fL
) | ((R1
<< 1) & 0xf0f0f0f0L
);
740 PERM6464(L
,L0
,L1
,B
.b
, (C_block
*)CF6464
);
741 #if defined(MUST_ALIGN)
743 out
[0] = B
.b
[0]; out
[1] = B
.b
[1]; out
[2] = B
.b
[2]; out
[3] = B
.b
[3];
744 out
[4] = B
.b
[4]; out
[5] = B
.b
[5]; out
[6] = B
.b
[6]; out
[7] = B
.b
[7];
746 STORE(L
,L0
,L1
,*(C_block
*)out
);
753 * Initialize various tables. This need only be done once. It could even be
754 * done at compile time, if the compiler were capable of that sort of thing.
762 static unsigned char perm
[64], tmp32
[32]; /* "static" for speed */
765 * table that converts chars "./0-9A-Za-z"to integers 0-63.
767 for (i
= 0; i
< 64; i
++)
768 a64toi
[itoa64
[i
]] = i
;
771 * PC1ROT - bit reverse, then PC1, then Rotate, then PC2.
773 for (i
= 0; i
< 64; i
++)
775 for (i
= 0; i
< 64; i
++) {
776 if ((k
= PC2
[i
]) == 0)
779 if ((k
%28) < Rotates
[0]) k
-= 28;
789 prtab("pc1tab", perm
, 8);
791 init_perm(PC1ROT
, perm
, 8, 8);
794 * PC2ROT - PC2 inverse, then Rotate (once or twice), then PC2.
796 for (j
= 0; j
< 2; j
++) {
797 unsigned char pc2inv
[64];
798 for (i
= 0; i
< 64; i
++)
799 perm
[i
] = pc2inv
[i
] = 0;
800 for (i
= 0; i
< 64; i
++) {
801 if ((k
= PC2
[i
]) == 0)
805 for (i
= 0; i
< 64; i
++) {
806 if ((k
= PC2
[i
]) == 0)
809 if ((k
%28) <= j
) k
-= 28;
813 prtab("pc2tab", perm
, 8);
815 init_perm(PC2ROT
[j
], perm
, 8, 8);
819 * Bit reverse, then initial permutation, then expansion.
821 for (i
= 0; i
< 8; i
++) {
822 for (j
= 0; j
< 8; j
++) {
823 k
= (j
< 2)? 0: IP
[ExpandTr
[i
*6+j
-2]-1];
837 prtab("ietab", perm
, 8);
839 init_perm(IE3264
, perm
, 4, 8);
842 * Compression, then final permutation, then bit reverse.
844 for (i
= 0; i
< 64; i
++) {
854 prtab("cftab", perm
, 8);
856 init_perm(CF6464
, perm
, 8, 8);
861 for (i
= 0; i
< 48; i
++)
862 perm
[i
] = P32Tr
[ExpandTr
[i
]-1];
863 for (tableno
= 0; tableno
< 8; tableno
++) {
864 for (j
= 0; j
< 64; j
++) {
865 k
= (((j
>> 0) &01) << 5)|
866 (((j
>> 1) &01) << 3)|
867 (((j
>> 2) &01) << 2)|
868 (((j
>> 3) &01) << 1)|
869 (((j
>> 4) &01) << 0)|
870 (((j
>> 5) &01) << 4);
872 k
= (((k
>> 3)&01) << 0)|
873 (((k
>> 2)&01) << 1)|
874 (((k
>> 1)&01) << 2)|
875 (((k
>> 0)&01) << 3);
876 for (i
= 0; i
< 32; i
++)
878 for (i
= 0; i
< 4; i
++)
879 tmp32
[4 * tableno
+ i
] = (k
>> i
) & 01;
881 for (i
= 24; --i
>= 0; )
882 k
= (k
<<1) | tmp32
[perm
[i
]-1];
883 TO_SIX_BIT(SPE
[0][tableno
][j
], k
);
885 for (i
= 24; --i
>= 0; )
886 k
= (k
<<1) | tmp32
[perm
[i
+24]-1];
887 TO_SIX_BIT(SPE
[1][tableno
][j
], k
);
893 * Initialize "perm" to represent transformation "p", which rearranges
894 * (perhaps with expansion and/or contraction) one packed array of bits
895 * (of size "chars_in" characters) into another array (of size "chars_out"
898 * "perm" must be all-zeroes on entry to this routine.
901 init_perm(perm
, p
, chars_in
, chars_out
)
902 C_block perm
[64/CHUNKBITS
][1<<CHUNKBITS
];
903 const unsigned char p
[64];
904 int chars_in
, chars_out
;
908 for (k
= 0; k
< chars_out
*8; k
++) { /* each output bit position */
909 l
= p
[k
] - 1; /* where this bit comes from */
911 continue; /* output bit is always 0 */
912 i
= l
>>LGCHUNKBITS
; /* which chunk this bit comes from */
913 l
= 1<<(l
&(CHUNKBITS
-1)); /* mask for this bit */
914 for (j
= 0; j
< (1<<CHUNKBITS
); j
++) { /* each chunk value */
916 perm
[i
][j
].b
[k
>>3] |= 1<<(k
&07);
922 * "setkey" routine (for backwards compatibility)
931 for (i
= 0; i
< 8; i
++) {
933 for (j
= 0; j
< 8; j
++) {
935 k
|= (unsigned char)*key
++;
939 return (des_setkey((char *)keyblock
.b
));
943 * "encrypt" routine (for backwards compatibility)
953 for (i
= 0; i
< 8; i
++) {
955 for (j
= 0; j
< 8; j
++) {
957 k
|= (unsigned char)*block
++;
961 if (des_cipher((char *)&cblock
, (char *)&cblock
, 0L, (flag
? -1: 1)))
963 for (i
= 7; i
>= 0; i
--) {
965 for (j
= 7; j
>= 0; j
--) {
975 prtab(s
, t
, num_rows
)
982 (void)printf("%s:\n", s
);
983 for (i
= 0; i
< num_rows
; i
++) {
984 for (j
= 0; j
< 8; j
++) {
985 (void)printf("%3d", t
[i
*8+j
]);
993 #if defined(MAIN) || defined(UNIT_TEST)
997 main (int argc
, char *argv
[])
1000 errx(1, "Usage: %s password [salt]\n", argv
[0]);
1002 printf("%s\n", crypt(argv
[1], (argc
> 2) ? argv
[2] : argv
[1]));