Remove redundant .Pp.
[netbsd-mini2440.git] / games / mille / init.c
blobead0e925aa1208dea940f4aaff0b9100370321dc
1 /* $NetBSD: init.c,v 1.8 1999/09/30 18:01:32 jsm Exp $ */
3 /*
4 * Copyright (c) 1982, 1993
5 * The Regents of the University of California. All rights reserved.
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * 3. Neither the name of the University nor the names of its contributors
16 * may be used to endorse or promote products derived from this software
17 * without specific prior written permission.
19 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
20 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
23 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
25 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
26 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
28 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29 * SUCH DAMAGE.
32 #include <sys/cdefs.h>
33 #ifndef lint
34 #if 0
35 static char sccsid[] = "@(#)init.c 8.1 (Berkeley) 5/31/93";
36 #else
37 __RCSID("$NetBSD: init.c,v 1.8 1999/09/30 18:01:32 jsm Exp $");
38 #endif
39 #endif /* not lint */
41 # include "mille.h"
44 * @(#)init.c 1.1 (Berkeley) 4/1/82
47 void
48 init()
50 PLAY *pp;
51 int i, j;
52 CARD card;
54 memset(Numseen, 0, sizeof Numseen);
55 Numgos = 0;
57 for (i = 0; i < 2; i++) {
58 pp = &Player[i];
59 pp->hand[0] = C_INIT;
60 for (j = 0; j < NUM_SAFE; j++) {
61 pp->safety[j] = S_UNKNOWN;
62 pp->coups[j] = FALSE;
64 for (j = 1; j < HAND_SZ; j++) {
65 pp->hand[j] = *--Topcard;
66 if (i == COMP) {
67 account(card = *Topcard);
68 if (is_safety(card))
69 pp->safety[card - S_CONV] = S_IN_HAND;
72 pp->mileage = 0;
73 pp->hand_tot = 0;
74 pp->safescore = 0;
75 pp->coupscore = 0;
76 pp->can_go = FALSE;
77 pp->speed = C_INIT;
78 pp->battle = C_INIT;
79 pp->new_speed = FALSE;
80 pp->new_battle = FALSE;
81 for (j = 0; j < NUM_MILES; j++)
82 pp->nummiles[j] = 0;
84 if (Order)
85 sort(Player[PLAYER].hand);
86 Discard = C_INIT;
87 Finished = FALSE;
88 End = 700;
91 void
92 shuffle()
94 int i, r;
95 CARD temp;
97 for (i = 0; i < DECK_SZ; i++) {
98 r = roll(1, DECK_SZ) - 1;
99 if (r < 0 || r > DECK_SZ - 1) {
100 warnx("shuffle: card no. error: %d", r);
101 die(1);
103 temp = Deck[r];
104 Deck[r] = Deck[i];
105 Deck[i] = temp;
107 Topcard = &Deck[DECK_SZ];
110 void
111 newboard()
113 int i;
114 PLAY *pp;
115 static int first = TRUE;
117 if (first) {
118 werase(Board);
119 werase(Score);
120 mvaddstr(5, 0, "--HAND--");
121 mvaddch(6, 0, 'P');
122 mvaddch(7, 0, '1');
123 mvaddch(8, 0, '2');
124 mvaddch(9, 0, '3');
125 mvaddch(10, 0, '4');
126 mvaddch(11, 0, '5');
127 mvaddch(12, 0, '6');
128 mvaddstr(13, 0, "--BATTLE--");
129 mvaddstr(15, 0, "--SPEED--");
130 mvaddstr(5, 20, "--DECK--");
131 mvaddstr(7, 20, "--DISCARD--");
132 mvaddstr(13, 20, "--BATTLE--");
133 mvaddstr(15, 20, "--SPEED--");
134 mvwaddstr(Miles, 0, 0, "--MILEAGE--");
135 mvwaddstr(Miles, 0, 41, "--MILEAGE--");
136 Sh_discard = -1;
137 for (pp = Player; pp <= &Player[COMP]; pp++) {
138 for (i = 0; i < HAND_SZ; i++)
139 pp->sh_hand[i] = -1;
140 pp->sh_battle = -1;
141 pp->sh_speed = -1;
142 pp->sh_mileage = -1;
144 first = FALSE;
146 else {
147 for (i = 0; i < 5; i++) {
148 move(i, 0);
149 clrtoeol();
151 wmove(Miles, 1, 0);
152 wclrtobot(Miles);
153 wmove(Board, MOVE_Y + 1, MOVE_X);
154 wclrtoeol(Board);
155 wmove(Board, MOVE_Y + 2, MOVE_X);
156 wclrtoeol(Board);
158 Sh_discard = -1;
159 for (pp = Player; pp <= &Player[COMP]; pp++) {
160 for (i = 0; i < NUM_SAFE; i++)
161 pp->sh_safety[i] = FALSE;
162 for (i = 0; i < NUM_MILES; i++)
163 pp->sh_nummiles[i] = 0;
164 pp->sh_safescore = -1;
166 newscore();
169 void
170 newscore()
172 int i, new;
173 PLAY *pp;
174 static int was_full = -1;
175 static int last_win = -1;
177 if (was_full < 0)
178 was_full = (Window != W_FULL);
179 stdscr = Score;
180 move(0, 22);
181 new = FALSE;
182 if (inch() != 'Y') {
183 erase();
184 mvaddstr(0, 22, "You Comp Value");
185 mvaddstr(1, 2, "Milestones Played");
186 mvaddstr(2, 8, "Each Safety");
187 mvaddstr(3, 5, "All 4 Safeties");
188 mvaddstr(4, 3, "Each Coup Fourre");
189 mvaddstr(2, 37, "100");
190 mvaddstr(3, 37, "300");
191 mvaddstr(4, 37, "300");
192 new = TRUE;
194 else if ((Window == W_FULL || Finished) ^ was_full) {
195 move(5, 1);
196 clrtobot();
197 new = TRUE;
199 else if (Window != last_win)
200 new = TRUE;
201 if (new) {
202 for (i = 0; i < SCORE_Y; i++)
203 mvaddch(i, 0, '|');
204 move(SCORE_Y - 1, 1);
205 for (i = 0; i < SCORE_X; i++)
206 addch('_');
207 for (pp = Player; pp <= &Player[COMP]; pp++) {
208 pp->sh_hand_tot = -1;
209 pp->sh_total = -1;
210 pp->sh_games = -1;
211 pp->sh_safescore = -1;
214 Player[PLAYER].was_finished = !Finished;
215 Player[COMP].was_finished = !Finished;
216 if (Window == W_FULL || Finished) {
217 if (!was_full || new) {
218 mvaddstr(5, 5, "Trip Completed");
219 mvaddstr(6, 10, "Safe Trip");
220 mvaddstr(7, 5, "Delayed Action");
221 mvaddstr(8, 10, "Extension");
222 mvaddstr(9, 11, "Shut-Out");
223 mvaddstr(10, 21, "---- ---- -----");
224 mvaddstr(11, 9, "Hand Total");
225 mvaddstr(12, 20, "----- -----");
226 mvaddstr(13, 6, "Overall Total");
227 mvaddstr(14, 15, "Games");
228 mvaddstr(5, 37, "400");
229 mvaddstr(6, 37, "300");
230 mvaddstr(7, 37, "300");
231 mvaddstr(8, 37, "200");
232 mvaddstr(9, 37, "500");
235 else
236 if (was_full || new) {
237 mvaddstr(5, 21, "---- ---- -----");
238 mvaddstr(6, 9, "Hand Total");
239 mvaddstr(7, 20, "----- -----");
240 mvaddstr(8, 6, "Overall Total");
241 mvaddstr(9, 15, "Games");
242 mvaddstr(11, 2, "p: pick");
243 mvaddstr(12, 2, "u: use #");
244 mvaddstr(13, 2, "d: discard #");
245 mvaddstr(14, 2, "w: toggle window");
246 mvaddstr(11, 21, "q: quit");
247 if (!Order)
248 mvaddstr(12, 21, "o: order hand");
249 else
250 mvaddstr(12, 21, "o: stop ordering");
251 mvaddstr(13, 21, "s: save");
252 mvaddstr(14, 21, "r: reprint");
254 stdscr = Board;
255 was_full = (Window == W_FULL || Finished);
256 last_win = Window;