1 .TH "SDL_SemWait" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
3 SDL_SemWait\- Lock a semaphore and suspend the thread if the semaphore value is zero\&.
7 #include "SDL_thread\&.h"
9 \fBint \fBSDL_SemWait\fP\fR(\fBSDL_sem *sem\fR);
12 \fBSDL_SemWait()\fP suspends the calling thread until either the semaphore pointed to by \fBsem\fR has a positive value, the call is interrupted by a signal or error\&. If the call is successful it will atomically decrement the semaphore value\&.
14 After \fBSDL_SemWait()\fP is successful, the semaphore can be released and its count atomically incremented by a successful call to \fISDL_SemPost\fR\&.
17 Returns \fB0\fR if successful or \fB-1\fR if there was an error (leaving the semaphore unchanged)\&.
22 \f(CWif (SDL_SemWait(my_sem) == -1) {
28 SDL_SemPost(my_sem);\fR
33 \fI\fBSDL_CreateSemaphore\fP\fR, \fI\fBSDL_DestroySemaphore\fP\fR, \fI\fBSDL_SemTryWait\fP\fR, \fI\fBSDL_SemWaitTimeout\fP\fR, \fI\fBSDL_SemPost\fP\fR, \fI\fBSDL_SemValue\fP\fR
34 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00