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1 #ifndef _WINCON_H
2 #define _WINCON_H
4 #ifdef __cplusplus
5 extern "C" {
6 #endif
8 #define FOREGROUND_BLUE 1
9 #define FOREGROUND_GREEN 2
10 #define FOREGROUND_RED 4
11 #define FOREGROUND_INTENSITY 8
12 #define BACKGROUND_BLUE 16
13 #define BACKGROUND_GREEN 32
14 #define BACKGROUND_RED 64
15 #define BACKGROUND_INTENSITY 128
16 #define CTRL_C_EVENT 0
17 #define CTRL_BREAK_EVENT 1
18 #define CTRL_CLOSE_EVENT 2
19 #define CTRL_LOGOFF_EVENT 5
20 #define CTRL_SHUTDOWN_EVENT 6
21 #define ENABLE_LINE_INPUT 2
22 #define ENABLE_ECHO_INPUT 4
23 #define ENABLE_PROCESSED_INPUT 1
24 #define ENABLE_WINDOW_INPUT 8
25 #define ENABLE_MOUSE_INPUT 16
26 #define ENABLE_PROCESSED_OUTPUT 1
27 #define ENABLE_WRAP_AT_EOL_OUTPUT 2
28 #define KEY_EVENT 1
29 #define MOUSE_EVENT 2
30 #define WINDOW_BUFFER_SIZE_EVENT 4
31 #define MENU_EVENT 8
32 #define FOCUS_EVENT 16
33 #define CAPSLOCK_ON 128
34 #define ENHANCED_KEY 256
35 #define RIGHT_ALT_PRESSED 1
36 #define LEFT_ALT_PRESSED 2
37 #define RIGHT_CTRL_PRESSED 4
38 #define LEFT_CTRL_PRESSED 8
39 #define SHIFT_PRESSED 16
40 #define NUMLOCK_ON 32
41 #define SCROLLLOCK_ON 64
42 #define FROM_LEFT_1ST_BUTTON_PRESSED 1
43 #define RIGHTMOST_BUTTON_PRESSED 2
44 #define FROM_LEFT_2ND_BUTTON_PRESSED 4
45 #define FROM_LEFT_3RD_BUTTON_PRESSED 8
46 #define FROM_LEFT_4TH_BUTTON_PRESSED 16
47 #define MOUSE_MOVED 1
48 #define DOUBLE_CLICK 2
49 #define MOUSE_WHEELED 4
51 typedef struct _CHAR_INFO {
52 union {
53 WCHAR UnicodeChar;
54 CHAR AsciiChar;
55 } Char;
56 WORD Attributes;
57 } CHAR_INFO,*PCHAR_INFO;
58 typedef struct _SMALL_RECT {
59 SHORT Left;
60 SHORT Top;
61 SHORT Right;
62 SHORT Bottom;
63 } SMALL_RECT,*PSMALL_RECT;
64 typedef struct _CONSOLE_CURSOR_INFO {
65 DWORD dwSize;
66 BOOL bVisible;
67 } CONSOLE_CURSOR_INFO,*PCONSOLE_CURSOR_INFO;
68 typedef struct _COORD {
69 SHORT X;
70 SHORT Y;
71 } COORD;
72 typedef struct _CONSOLE_SCREEN_BUFFER_INFO {
73 COORD dwSize;
74 COORD dwCursorPosition;
75 WORD wAttributes;
76 SMALL_RECT srWindow;
77 COORD dwMaximumWindowSize;
78 } CONSOLE_SCREEN_BUFFER_INFO,*PCONSOLE_SCREEN_BUFFER_INFO;
79 typedef BOOL(CALLBACK *PHANDLER_ROUTINE)(DWORD);
80 typedef struct _KEY_EVENT_RECORD {
81 BOOL bKeyDown;
82 WORD wRepeatCount;
83 WORD wVirtualKeyCode;
84 WORD wVirtualScanCode;
85 union {
86 WCHAR UnicodeChar;
87 CHAR AsciiChar;
88 } uChar;
89 DWORD dwControlKeyState;
91 #ifdef __GNUC__
92 /* gcc's alignment is not what win32 expects */
93 PACKED
94 #endif
95 KEY_EVENT_RECORD;
97 typedef struct _MOUSE_EVENT_RECORD {
98 COORD dwMousePosition;
99 DWORD dwButtonState;
100 DWORD dwControlKeyState;
101 DWORD dwEventFlags;
102 } MOUSE_EVENT_RECORD;
103 typedef struct _WINDOW_BUFFER_SIZE_RECORD { COORD dwSize; } WINDOW_BUFFER_SIZE_RECORD;
104 typedef struct _MENU_EVENT_RECORD { UINT dwCommandId; } MENU_EVENT_RECORD,*PMENU_EVENT_RECORD;
105 typedef struct _FOCUS_EVENT_RECORD { BOOL bSetFocus; } FOCUS_EVENT_RECORD;
106 typedef struct _INPUT_RECORD {
107 WORD EventType;
108 union {
109 KEY_EVENT_RECORD KeyEvent;
110 MOUSE_EVENT_RECORD MouseEvent;
111 WINDOW_BUFFER_SIZE_RECORD WindowBufferSizeEvent;
112 MENU_EVENT_RECORD MenuEvent;
113 FOCUS_EVENT_RECORD FocusEvent;
114 } Event;
115 } INPUT_RECORD,*PINPUT_RECORD;
117 BOOL WINAPI AllocConsole(void);
118 HANDLE WINAPI CreateConsoleScreenBuffer(DWORD,DWORD,LPSECURITY_ATTRIBUTES,DWORD,PVOID);
119 BOOL WINAPI FillConsoleOutputAttribute(HANDLE,WORD,DWORD,COORD,PDWORD);
120 BOOL WINAPI FillConsoleOutputCharacterA(HANDLE,CHAR,DWORD,COORD,PDWORD);
121 BOOL WINAPI FillConsoleOutputCharacterW(HANDLE,WCHAR,DWORD,COORD,PDWORD);
122 BOOL WINAPI FlushConsoleInputBuffer(HANDLE);
123 BOOL WINAPI FreeConsole(void);
124 BOOL WINAPI GenerateConsoleCtrlEvent(DWORD,DWORD);
125 UINT WINAPI GetConsoleCP(void);
126 BOOL WINAPI GetConsoleCursorInfo(HANDLE,PCONSOLE_CURSOR_INFO);
127 BOOL WINAPI GetConsoleMode(HANDLE,PDWORD);
128 UINT WINAPI GetConsoleOutputCP(void);
129 BOOL WINAPI GetConsoleScreenBufferInfo(HANDLE,PCONSOLE_SCREEN_BUFFER_INFO);
130 DWORD WINAPI GetConsoleTitleA(LPSTR,DWORD);
131 DWORD WINAPI GetConsoleTitleW(LPWSTR,DWORD);
132 COORD WINAPI GetLargestConsoleWindowSize(HANDLE);
133 BOOL WINAPI GetNumberOfConsoleInputEvents(HANDLE,PDWORD);
134 BOOL WINAPI GetNumberOfConsoleMouseButtons(PDWORD);
135 BOOL WINAPI PeekConsoleInputA(HANDLE,PINPUT_RECORD,DWORD,PDWORD);
136 BOOL WINAPI PeekConsoleInputW(HANDLE,PINPUT_RECORD,DWORD,PDWORD);
137 BOOL WINAPI ReadConsoleA(HANDLE,PVOID,DWORD,PDWORD,PVOID);
138 BOOL WINAPI ReadConsoleW(HANDLE,PVOID,DWORD,PDWORD,PVOID);
139 BOOL WINAPI ReadConsoleInputA(HANDLE,PINPUT_RECORD,DWORD,PDWORD);
140 BOOL WINAPI ReadConsoleInputW(HANDLE,PINPUT_RECORD,DWORD,PDWORD);
141 BOOL WINAPI ReadConsoleOutputAttribute(HANDLE,LPWORD,DWORD,COORD,LPDWORD);
142 BOOL WINAPI ReadConsoleOutputCharacterA(HANDLE,LPSTR,DWORD,COORD,PDWORD);
143 BOOL WINAPI ReadConsoleOutputCharacterW(HANDLE,LPWSTR,DWORD,COORD,PDWORD);
144 BOOL WINAPI ReadConsoleOutputA(HANDLE,PCHAR_INFO,COORD,COORD,PSMALL_RECT);
145 BOOL WINAPI ReadConsoleOutputW(HANDLE,PCHAR_INFO,COORD,COORD,PSMALL_RECT);
146 BOOL WINAPI ScrollConsoleScreenBufferA(HANDLE,const SMALL_RECT*,const SMALL_RECT*,COORD,const CHAR_INFO*);
147 BOOL WINAPI ScrollConsoleScreenBufferW(HANDLE,const SMALL_RECT*,const SMALL_RECT*,COORD,const CHAR_INFO*);
148 BOOL WINAPI SetConsoleActiveScreenBuffer(HANDLE);
149 BOOL WINAPI SetConsoleCP(UINT);
150 BOOL WINAPI SetConsoleCtrlHandler(PHANDLER_ROUTINE,BOOL);
151 BOOL WINAPI SetConsoleCursorInfo(HANDLE,const CONSOLE_CURSOR_INFO*);
152 BOOL WINAPI SetConsoleCursorPosition(HANDLE,COORD);
153 BOOL WINAPI SetConsoleMode(HANDLE,DWORD);
154 BOOL WINAPI SetConsoleOutputCP(UINT);
155 BOOL WINAPI SetConsoleScreenBufferSize(HANDLE,COORD);
156 BOOL WINAPI SetConsoleTextAttribute(HANDLE,WORD);
157 BOOL WINAPI SetConsoleTitleA(LPCSTR);
158 BOOL WINAPI SetConsoleTitleW(LPCWSTR);
159 BOOL WINAPI SetConsoleWindowInfo(HANDLE,BOOL,const SMALL_RECT*);
160 BOOL WINAPI WriteConsoleA(HANDLE,PCVOID,DWORD,PDWORD,PVOID);
161 BOOL WINAPI WriteConsoleW(HANDLE,PCVOID,DWORD,PDWORD,PVOID);
162 BOOL WINAPI WriteConsoleInputA(HANDLE,const INPUT_RECORD*,DWORD,PDWORD);
163 BOOL WINAPI WriteConsoleInputW(HANDLE,const INPUT_RECORD*,DWORD,PDWORD);
164 BOOL WINAPI WriteConsoleOutputA(HANDLE,const CHAR_INFO*,COORD,COORD,PSMALL_RECT);
165 BOOL WINAPI WriteConsoleOutputW(HANDLE,const CHAR_INFO*,COORD,COORD,PSMALL_RECT);
166 BOOL WINAPI WriteConsoleOutputAttribute(HANDLE,const WORD*,DWORD,COORD,PDWORD);
167 BOOL WINAPI WriteConsoleOutputCharacterA(HANDLE,LPCSTR,DWORD,COORD,PDWORD);
168 BOOL WINAPI WriteConsoleOutputCharacterW(HANDLE,LPCWSTR,DWORD,COORD,PDWORD);
170 #ifdef UNICODE
171 #define FillConsoleOutputCharacter FillConsoleOutputCharacterW
172 #define GetConsoleTitle GetConsoleTitleW
173 #define PeekConsoleInput PeekConsoleInputW
174 #define ReadConsole ReadConsoleW
175 #define ReadConsoleInput ReadConsoleInputW
176 #define ReadConsoleOutput ReadConsoleOutputW
177 #define ReadConsoleOutputCharacter ReadConsoleOutputCharacterW
178 #define ScrollConsoleScreenBuffer ScrollConsoleScreenBufferW
179 #define SetConsoleTitle SetConsoleTitleW
180 #define WriteConsole WriteConsoleW
181 #define WriteConsoleInput WriteConsoleInputW
182 #define WriteConsoleOutput WriteConsoleOutputW
183 #define WriteConsoleOutputCharacter WriteConsoleOutputCharacterW
184 #else
185 #define FillConsoleOutputCharacter FillConsoleOutputCharacterA
186 #define GetConsoleTitle GetConsoleTitleA
187 #define PeekConsoleInput PeekConsoleInputA
188 #define ReadConsole ReadConsoleA
189 #define ReadConsoleInput ReadConsoleInputA
190 #define ReadConsoleOutput ReadConsoleOutputA
191 #define ReadConsoleOutputCharacter ReadConsoleOutputCharacterA
192 #define ScrollConsoleScreenBuffer ScrollConsoleScreenBufferA
193 #define SetConsoleTitle SetConsoleTitleA
194 #define WriteConsole WriteConsoleA
195 #define WriteConsoleInput WriteConsoleInputA
196 #define WriteConsoleOutput WriteConsoleOutputA
197 #define WriteConsoleOutputCharacter WriteConsoleOutputCharacterA
198 #endif
200 #ifdef __cplusplus
202 #endif
203 #endif