2 * This file is part of MPlayer.
4 * MPlayer is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * MPlayer is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License along
15 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
16 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
26 #include "subopt-helper.h"
27 #include "video_out.h"
28 #include "video_out_internal.h"
29 #include "font_load.h"
32 #include "gl_common.h"
34 #include "fastmemcpy.h"
37 static const vo_info_t info
=
41 "Arpad Gereoffy <arpi@esp-team.scene.hu>",
45 const LIBVO_EXTERN(gl
)
48 static int wsGLXAttrib
[] = { GLX_RGBA
,
55 static MPGLContext glctx
;
58 static int scaled_osd
;
59 //! How many parts the OSD may consist of at most
60 #define MAX_OSD_PARTS 20
62 static GLuint osdtex
[MAX_OSD_PARTS
];
64 //! Alpha textures for OSD
65 static GLuint osdatex
[MAX_OSD_PARTS
];
67 static GLuint
*eosdtex
;
68 #define LARGE_EOSD_TEX_SIZE 512
69 #define TINYTEX_SIZE 16
70 #define TINYTEX_COLS (LARGE_EOSD_TEX_SIZE/TINYTEX_SIZE)
71 #define TINYTEX_MAX (TINYTEX_COLS*TINYTEX_COLS)
72 #define SMALLTEX_SIZE 32
73 #define SMALLTEX_COLS (LARGE_EOSD_TEX_SIZE/SMALLTEX_SIZE)
74 #define SMALLTEX_MAX (SMALLTEX_COLS*SMALLTEX_COLS)
75 static GLuint largeeosdtex
[2];
76 //! Display lists that draw the OSD parts
77 static GLuint osdDispList
[MAX_OSD_PARTS
];
79 static GLuint osdaDispList
[MAX_OSD_PARTS
];
81 static GLuint eosdDispList
;
82 //! How many parts the OSD currently consists of
84 static int eosdtexCnt
;
87 static int use_aspect
;
89 #define MASK_ALL_YUV (~(1 << YUV_CONVERSION_NONE))
90 #define MASK_NOT_COMBINERS (~((1 << YUV_CONVERSION_NONE) | (1 << YUV_CONVERSION_COMBINERS) | (1 << YUV_CONVERSION_COMBINERS_ATI)))
91 #define MASK_GAMMA_SUPPORT (MASK_NOT_COMBINERS & ~(1 << YUV_CONVERSION_FRAGMENT))
93 static int colorspace
;
98 static float filter_strength
;
99 static int yuvconvtype
;
100 static int use_rectangle
;
101 static int err_shown
;
102 static uint32_t image_width
;
103 static uint32_t image_height
;
104 static uint32_t image_format
;
105 static int many_fmts
;
107 static int force_pbo
;
108 static int mesa_buffer
;
109 static int use_glFinish
;
110 static int swap_interval
;
111 static GLenum gl_target
;
112 static GLint gl_texfmt
;
113 static GLenum gl_format
;
114 static GLenum gl_type
;
115 static GLuint gl_buffer
;
116 static GLuint gl_buffer_uv
[2];
117 static int gl_buffersize
;
118 static int gl_buffersize_uv
;
119 static void *gl_bufferptr
;
120 static void *gl_bufferptr_uv
[2];
121 static int mesa_buffersize
;
122 static void *mesa_bufferptr
;
123 static GLuint fragprog
;
124 static GLuint default_texs
[22];
125 static char *custom_prog
;
126 static char *custom_tex
;
127 static int custom_tlin
;
128 static int custom_trect
;
129 static int mipmap_gen
;
131 static int int_pause
;
132 static int eq_bri
= 0;
133 static int eq_cont
= 0;
134 static int eq_sat
= 0;
135 static int eq_hue
= 0;
136 static int eq_rgamma
= 0;
137 static int eq_ggamma
= 0;
138 static int eq_bgamma
= 0;
140 static int texture_width
;
141 static int texture_height
;
142 static int mpi_flipped
;
143 static int vo_flipped
;
144 static int ass_border_x
, ass_border_y
;
146 static unsigned int slice_height
= 1;
148 static void redraw(void);
150 static void resize(int x
,int y
){
151 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Resize: %dx%d\n",x
,y
);
153 int top
= 0, left
= 0, w
= x
, h
= y
;
154 geometry(&top
, &left
, &w
, &h
, vo_screenwidth
, vo_screenheight
);
155 Viewport(top
, left
, w
, h
);
157 Viewport( 0, 0, x
, y
);
159 MatrixMode(GL_PROJECTION
);
161 ass_border_x
= ass_border_y
= 0;
162 if (aspect_scaling() && use_aspect
) {
164 GLdouble scale_x
, scale_y
;
165 aspect(&new_w
, &new_h
, A_WINZOOM
);
166 panscan_calc_windowed();
167 new_w
+= vo_panscan_x
;
168 new_h
+= vo_panscan_y
;
169 scale_x
= (GLdouble
)new_w
/ (GLdouble
)x
;
170 scale_y
= (GLdouble
)new_h
/ (GLdouble
)y
;
171 Scaled(scale_x
, scale_y
, 1);
172 ass_border_x
= (vo_dwidth
- new_w
) / 2;
173 ass_border_y
= (vo_dheight
- new_h
) / 2;
175 Ortho(0, image_width
, image_height
, 0, -1,1);
177 MatrixMode(GL_MODELVIEW
);
181 #ifdef CONFIG_FREETYPE
182 // adjust font size to display size
185 vo_osd_changed(OSDTYPE_OSD
);
187 Clear(GL_COLOR_BUFFER_BIT
);
191 static void texSize(int w
, int h
, int *texw
, int *texh
) {
193 *texw
= w
; *texh
= h
;
202 if (mesa_buffer
) *texw
= (*texw
+ 63) & ~63;
203 else if (ati_hack
) *texw
= (*texw
+ 511) & ~511;
206 //! maximum size of custom fragment program
207 #define MAX_CUSTOM_PROG_SIZE (1024 * 1024)
208 static void update_yuvconv(void) {
210 float bri
= eq_bri
/ 100.0;
211 float cont
= (eq_cont
+ 100) / 100.0;
212 float hue
= eq_hue
/ 100.0 * 3.1415927;
213 float sat
= (eq_sat
+ 100) / 100.0;
214 float rgamma
= exp(log(8.0) * eq_rgamma
/ 100.0);
215 float ggamma
= exp(log(8.0) * eq_ggamma
/ 100.0);
216 float bgamma
= exp(log(8.0) * eq_bgamma
/ 100.0);
217 gl_conversion_params_t params
= {gl_target
, yuvconvtype
,
218 {colorspace
, levelconv
, bri
, cont
, hue
, sat
, rgamma
, ggamma
, bgamma
},
219 texture_width
, texture_height
, 0, 0, filter_strength
};
220 mp_get_chroma_shift(image_format
, &xs
, &ys
);
221 params
.chrom_texw
= params
.texw
>> xs
;
222 params
.chrom_texh
= params
.texh
>> ys
;
223 glSetupYUVConversion(¶ms
);
225 FILE *f
= fopen(custom_prog
, "r");
227 mp_msg(MSGT_VO
, MSGL_WARN
,
228 "[gl] Could not read customprog %s\n", custom_prog
);
230 char *prog
= calloc(1, MAX_CUSTOM_PROG_SIZE
+ 1);
231 fread(prog
, 1, MAX_CUSTOM_PROG_SIZE
, f
);
233 loadGPUProgram(GL_FRAGMENT_PROGRAM
, prog
);
236 ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM
, 0,
237 1.0 / texture_width
, 1.0 / texture_height
,
238 texture_width
, texture_height
);
241 FILE *f
= fopen(custom_tex
, "r");
243 mp_msg(MSGT_VO
, MSGL_WARN
,
244 "[gl] Could not read customtex %s\n", custom_tex
);
246 int width
, height
, maxval
;
247 ActiveTexture(GL_TEXTURE3
);
248 if (glCreatePPMTex(custom_trect
?GL_TEXTURE_RECTANGLE
:GL_TEXTURE_2D
, 0,
249 custom_tlin
?GL_LINEAR
:GL_NEAREST
,
250 f
, &width
, &height
, &maxval
))
251 ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM
, 1,
252 1.0 / width
, 1.0 / height
, width
, height
);
254 mp_msg(MSGT_VO
, MSGL_WARN
,
255 "[gl] Error parsing customtex %s\n", custom_tex
);
257 ActiveTexture(GL_TEXTURE0
);
263 * \brief remove all OSD textures and display-lists, thus clearing it.
265 static void clearOSD(void) {
269 DeleteTextures(osdtexCnt
, osdtex
);
271 DeleteTextures(osdtexCnt
, osdatex
);
272 for (i
= 0; i
< osdtexCnt
; i
++)
273 DeleteLists(osdaDispList
[i
], 1);
275 for (i
= 0; i
< osdtexCnt
; i
++)
276 DeleteLists(osdDispList
[i
], 1);
281 * \brief remove textures, display list and free memory used by EOSD
283 static void clearEOSD(void) {
285 DeleteLists(eosdDispList
, 1);
288 DeleteTextures(eosdtexCnt
, eosdtex
);
294 static inline int is_tinytex(ASS_Image
*i
, int tinytexcur
) {
295 return i
->w
< TINYTEX_SIZE
&& i
->h
< TINYTEX_SIZE
&& tinytexcur
< TINYTEX_MAX
;
298 static inline int is_smalltex(ASS_Image
*i
, int smalltexcur
) {
299 return i
->w
< SMALLTEX_SIZE
&& i
->h
< SMALLTEX_SIZE
&& smalltexcur
< SMALLTEX_MAX
;
302 static inline void tinytex_pos(int tinytexcur
, int *x
, int *y
) {
303 *x
= (tinytexcur
% TINYTEX_COLS
) * TINYTEX_SIZE
;
304 *y
= (tinytexcur
/ TINYTEX_COLS
) * TINYTEX_SIZE
;
307 static inline void smalltex_pos(int smalltexcur
, int *x
, int *y
) {
308 *x
= (smalltexcur
% SMALLTEX_COLS
) * SMALLTEX_SIZE
;
309 *y
= (smalltexcur
/ SMALLTEX_COLS
) * SMALLTEX_SIZE
;
313 * \brief construct display list from ass image list
314 * \param img image list to create OSD from.
315 * A value of NULL has the same effect as clearEOSD()
317 static void genEOSD(mp_eosd_images_t
*imgs
) {
322 GLint scale_type
= scaled_osd
? GL_LINEAR
: GL_NEAREST
;
323 ASS_Image
*img
= imgs
->imgs
;
326 if (imgs
->changed
== 0) // there are elements, but they are unchanged
328 if (img
&& imgs
->changed
== 1) // there are elements, but they just moved
334 if (!largeeosdtex
[0]) {
335 glGenTextures(2, largeeosdtex
);
336 BindTexture(gl_target
, largeeosdtex
[0]);
337 glCreateClearTex(gl_target
, GL_ALPHA
, GL_ALPHA
, GL_UNSIGNED_BYTE
, scale_type
, LARGE_EOSD_TEX_SIZE
, LARGE_EOSD_TEX_SIZE
, 0);
338 BindTexture(gl_target
, largeeosdtex
[1]);
339 glCreateClearTex(gl_target
, GL_ALPHA
, GL_ALPHA
, GL_UNSIGNED_BYTE
, scale_type
, LARGE_EOSD_TEX_SIZE
, LARGE_EOSD_TEX_SIZE
, 0);
341 for (i
= img
; i
; i
= i
->next
)
343 if (i
->w
<= 0 || i
->h
<= 0 || i
->stride
< i
->w
)
345 if (is_tinytex(i
, tinytexcur
))
347 else if (is_smalltex(i
, smalltexcur
))
352 mp_msg(MSGT_VO
, MSGL_DBG2
, "EOSD counts (tiny, small, all): %i, %i, %i\n",
353 tinytexcur
, smalltexcur
, eosdtexCnt
);
355 eosdtex
= calloc(eosdtexCnt
, sizeof(GLuint
));
356 glGenTextures(eosdtexCnt
, eosdtex
);
358 tinytexcur
= smalltexcur
= 0;
359 for (i
= img
, curtex
= eosdtex
; i
; i
= i
->next
) {
361 if (i
->w
<= 0 || i
->h
<= 0 || i
->stride
< i
->w
) {
362 mp_msg(MSGT_VO
, MSGL_V
, "Invalid dimensions OSD for part!\n");
365 if (is_tinytex(i
, tinytexcur
)) {
366 tinytex_pos(tinytexcur
, &x
, &y
);
367 BindTexture(gl_target
, largeeosdtex
[0]);
369 } else if (is_smalltex(i
, smalltexcur
)) {
370 smalltex_pos(smalltexcur
, &x
, &y
);
371 BindTexture(gl_target
, largeeosdtex
[1]);
374 texSize(i
->w
, i
->h
, &sx
, &sy
);
375 BindTexture(gl_target
, *curtex
++);
376 glCreateClearTex(gl_target
, GL_ALPHA
, GL_ALPHA
, GL_UNSIGNED_BYTE
, scale_type
, sx
, sy
, 0);
378 glUploadTex(gl_target
, GL_ALPHA
, GL_UNSIGNED_BYTE
, i
->bitmap
, i
->stride
,
379 x
, y
, i
->w
, i
->h
, 0);
381 eosdDispList
= GenLists(1);
383 NewList(eosdDispList
, GL_COMPILE
);
384 tinytexcur
= smalltexcur
= 0;
385 for (i
= img
, curtex
= eosdtex
; i
; i
= i
->next
) {
387 if (i
->w
<= 0 || i
->h
<= 0 || i
->stride
< i
->w
)
389 Color4ub(i
->color
>> 24, (i
->color
>> 16) & 0xff, (i
->color
>> 8) & 0xff, 255 - (i
->color
& 0xff));
390 if (is_tinytex(i
, tinytexcur
)) {
391 tinytex_pos(tinytexcur
, &x
, &y
);
392 sx
= sy
= LARGE_EOSD_TEX_SIZE
;
393 BindTexture(gl_target
, largeeosdtex
[0]);
395 } else if (is_smalltex(i
, smalltexcur
)) {
396 smalltex_pos(smalltexcur
, &x
, &y
);
397 sx
= sy
= LARGE_EOSD_TEX_SIZE
;
398 BindTexture(gl_target
, largeeosdtex
[1]);
401 texSize(i
->w
, i
->h
, &sx
, &sy
);
402 BindTexture(gl_target
, *curtex
++);
404 glDrawTex(i
->dst_x
, i
->dst_y
, i
->w
, i
->h
, x
, y
, i
->w
, i
->h
, sx
, sy
, use_rectangle
== 1, 0, 0);
407 BindTexture(gl_target
, 0);
411 * \brief uninitialize OpenGL context, freeing textures, buffers etc.
413 static void uninitGl(void) {
415 if (DeletePrograms
&& fragprog
)
416 DeletePrograms(1, &fragprog
);
418 while (default_texs
[i
] != 0)
421 DeleteTextures(i
, default_texs
);
426 DeleteTextures(2, largeeosdtex
);
428 if (DeleteBuffers
&& gl_buffer
)
429 DeleteBuffers(1, &gl_buffer
);
430 gl_buffer
= 0; gl_buffersize
= 0;
432 if (DeleteBuffers
&& gl_buffer_uv
[0])
433 DeleteBuffers(2, gl_buffer_uv
);
434 gl_buffer_uv
[0] = gl_buffer_uv
[1] = 0; gl_buffersize_uv
= 0;
435 gl_bufferptr_uv
[0] = gl_bufferptr_uv
[1] = 0;
438 FreeMemoryMESA(mDisplay
, mScreen
, mesa_bufferptr
);
440 mesa_bufferptr
= NULL
;
444 static void autodetectGlExtensions(void) {
445 const char *extensions
= GetString(GL_EXTENSIONS
);
446 const char *vendor
= GetString(GL_VENDOR
);
447 const char *version
= GetString(GL_VERSION
);
448 int is_ati
= strstr(vendor
, "ATI") != NULL
;
449 int ati_broken_pbo
= 0;
450 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Running on OpenGL by '%s', versions '%s'\n", vendor
, version
);
451 if (is_ati
&& strncmp(version
, "2.1.", 4) == 0) {
452 int ver
= atoi(version
+ 4);
453 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Detected ATI driver version: %i\n", ver
);
454 ati_broken_pbo
= ver
&& ver
< 8395;
456 if (ati_hack
== -1) ati_hack
= ati_broken_pbo
;
457 if (force_pbo
== -1) force_pbo
= strstr(extensions
, "_pixel_buffer_object") ? is_ati
: 0;
458 if (use_rectangle
== -1) use_rectangle
= strstr(extensions
, "_texture_non_power_of_two") ? 0 : 0;
459 if (use_yuv
== -1) use_yuv
= strstr(extensions
, "GL_ARB_fragment_program") ? 2 : 0;
460 if (is_ati
&& (lscale
== 1 || lscale
== 2 || cscale
== 1 || cscale
== 2))
461 mp_msg(MSGT_VO
, MSGL_WARN
, "[gl] Selected scaling mode may be broken on ATI cards.\n"
462 "Tell _them_ to fix GL_REPEAT if you have issues.\n");
463 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Settings after autodetection: ati-hack = %i, force-pbo = %i, rectangle = %i, yuv = %i\n",
464 ati_hack
, force_pbo
, use_rectangle
, use_yuv
);
468 * \brief Initialize a (new or reused) OpenGL context.
469 * set global gl-related variables to their default values
471 static int initGl(uint32_t d_width
, uint32_t d_height
) {
472 int scale_type
= mipmap_gen
? GL_LINEAR_MIPMAP_NEAREST
: GL_LINEAR
;
473 autodetectGlExtensions();
474 gl_target
= use_rectangle
== 1 ? GL_TEXTURE_RECTANGLE
: GL_TEXTURE_2D
;
475 yuvconvtype
= use_yuv
| lscale
<< YUV_LUM_SCALER_SHIFT
| cscale
<< YUV_CHROM_SCALER_SHIFT
;
477 texSize(image_width
, image_height
, &texture_width
, &texture_height
);
480 Disable(GL_DEPTH_TEST
);
482 Disable(GL_CULL_FACE
);
484 DrawBuffer(vo_doublebuffering
?GL_BACK
:GL_FRONT
);
485 TexEnvi(GL_TEXTURE_ENV
, GL_TEXTURE_ENV_MODE
, GL_MODULATE
);
487 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Creating %dx%d texture...\n",
488 texture_width
, texture_height
);
493 mp_get_chroma_shift(image_format
, &xs
, &ys
);
494 GenTextures(21, default_texs
);
495 default_texs
[21] = 0;
496 for (i
= 0; i
< 7; i
++) {
497 ActiveTexture(GL_TEXTURE1
+ i
);
498 BindTexture(GL_TEXTURE_2D
, default_texs
[i
]);
499 BindTexture(GL_TEXTURE_RECTANGLE
, default_texs
[i
+ 7]);
500 BindTexture(GL_TEXTURE_3D
, default_texs
[i
+ 14]);
502 ActiveTexture(GL_TEXTURE1
);
503 glCreateClearTex(gl_target
, gl_texfmt
, gl_format
, gl_type
, scale_type
,
504 texture_width
>> xs
, texture_height
>> ys
, 128);
506 TexParameteri(gl_target
, GL_GENERATE_MIPMAP
, GL_TRUE
);
507 ActiveTexture(GL_TEXTURE2
);
508 glCreateClearTex(gl_target
, gl_texfmt
, gl_format
, gl_type
, scale_type
,
509 texture_width
>> xs
, texture_height
>> ys
, 128);
511 TexParameteri(gl_target
, GL_GENERATE_MIPMAP
, GL_TRUE
);
512 ActiveTexture(GL_TEXTURE0
);
513 BindTexture(gl_target
, 0);
515 if (is_yuv
|| custom_prog
)
517 if ((MASK_NOT_COMBINERS
& (1 << use_yuv
)) || custom_prog
) {
518 if (!GenPrograms
|| !BindProgram
) {
519 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] fragment program functions missing!\n");
521 GenPrograms(1, &fragprog
);
522 BindProgram(GL_FRAGMENT_PROGRAM
, fragprog
);
527 glCreateClearTex(gl_target
, gl_texfmt
, gl_format
, gl_type
, scale_type
,
528 texture_width
, texture_height
, 0);
530 TexParameteri(gl_target
, GL_GENERATE_MIPMAP
, GL_TRUE
);
532 resize(d_width
, d_height
);
534 ClearColor( 0.0f
,0.0f
,0.0f
,0.0f
);
535 Clear( GL_COLOR_BUFFER_BIT
);
536 if (SwapInterval
&& swap_interval
>= 0)
537 SwapInterval(swap_interval
);
541 static int create_window(uint32_t d_width
, uint32_t d_height
, uint32_t flags
, const char *title
)
543 #ifdef CONFIG_GL_WIN32
544 if (glctx
.type
== GLTYPE_W32
&& !vo_w32_config(d_width
, d_height
, flags
))
548 if (glctx
.type
== GLTYPE_X11
) {
549 XVisualInfo
*vinfo
=glXChooseVisual( mDisplay
,mScreen
,wsGLXAttrib
);
552 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] no GLX support present\n");
555 mp_msg(MSGT_VO
, MSGL_V
, "[gl] GLX chose visual with ID 0x%x\n", (int)vinfo
->visualid
);
557 vo_x11_create_vo_window(vinfo
, vo_dx
, vo_dy
, d_width
, d_height
, flags
,
558 XCreateColormap(mDisplay
, mRootWin
, vinfo
->visual
, AllocNone
),
565 /* connect to server, create and map window,
566 * allocate colors and (shared) memory
569 config(uint32_t width
, uint32_t height
, uint32_t d_width
, uint32_t d_height
, uint32_t flags
, char *title
, uint32_t format
)
572 image_height
= height
;
574 image_format
= format
;
575 is_yuv
= mp_get_chroma_shift(image_format
, &xs
, &ys
) > 0;
576 is_yuv
|= (xs
<< 8) | (ys
<< 16);
577 glFindFormat(format
, NULL
, &gl_texfmt
, &gl_format
, &gl_type
);
579 vo_flipped
= !!(flags
& VOFLAG_FLIPPING
);
581 if (create_window(d_width
, d_height
, flags
, title
) < 0)
587 if (glctx
.setGlWindow(&glctx
) == SET_WINDOW_FAILED
)
589 if (mesa_buffer
&& !AllocateMemoryMESA
) {
590 mp_msg(MSGT_VO
, MSGL_ERR
, "Can not enable mesa-buffer because AllocateMemoryMESA was not found\n");
593 initGl(vo_dwidth
, vo_dheight
);
598 static void check_events(void)
600 int e
=glctx
.check_events();
601 if(e
&VO_EVENT_RESIZE
) resize(vo_dwidth
,vo_dheight
);
602 if(e
&VO_EVENT_EXPOSE
&& int_pause
) redraw();
606 * Creates the textures and the display list needed for displaying
608 * Callback function for vo_draw_text().
610 static void create_osd_texture(int x0
, int y0
, int w
, int h
,
611 unsigned char *src
, unsigned char *srca
,
614 // initialize to 8 to avoid special-casing on alignment
616 GLint scale_type
= scaled_osd
? GL_LINEAR
: GL_NEAREST
;
618 if (w
<= 0 || h
<= 0 || stride
< w
) {
619 mp_msg(MSGT_VO
, MSGL_V
, "Invalid dimensions OSD for part!\n");
622 texSize(w
, h
, &sx
, &sy
);
624 if (osdtexCnt
>= MAX_OSD_PARTS
) {
625 mp_msg(MSGT_VO
, MSGL_ERR
, "Too many OSD parts, contact the developers!\n");
629 // create Textures for OSD part
630 GenTextures(1, &osdtex
[osdtexCnt
]);
631 BindTexture(gl_target
, osdtex
[osdtexCnt
]);
632 glCreateClearTex(gl_target
, GL_LUMINANCE
, GL_LUMINANCE
, GL_UNSIGNED_BYTE
, scale_type
, sx
, sy
, 0);
633 glUploadTex(gl_target
, GL_LUMINANCE
, GL_UNSIGNED_BYTE
, src
, stride
,
637 GenTextures(1, &osdatex
[osdtexCnt
]);
638 BindTexture(gl_target
, osdatex
[osdtexCnt
]);
639 glCreateClearTex(gl_target
, GL_ALPHA
, GL_ALPHA
, GL_UNSIGNED_BYTE
, scale_type
, sx
, sy
, 0);
642 char *tmp
= malloc(stride
* h
);
643 // convert alpha from weird MPlayer scale.
644 // in-place is not possible since it is reused for future OSDs
645 for (i
= h
* stride
- 1; i
>= 0; i
--)
647 glUploadTex(gl_target
, GL_ALPHA
, GL_UNSIGNED_BYTE
, tmp
, stride
,
653 BindTexture(gl_target
, 0);
655 // Create a list for rendering this OSD part
657 osdaDispList
[osdtexCnt
] = GenLists(1);
658 NewList(osdaDispList
[osdtexCnt
], GL_COMPILE
);
660 BindTexture(gl_target
, osdatex
[osdtexCnt
]);
661 glDrawTex(x0
, y0
, w
, h
, 0, 0, w
, h
, sx
, sy
, use_rectangle
== 1, 0, 0);
664 osdDispList
[osdtexCnt
] = GenLists(1);
665 NewList(osdDispList
[osdtexCnt
], GL_COMPILE
);
667 BindTexture(gl_target
, osdtex
[osdtexCnt
]);
668 glDrawTex(x0
, y0
, w
, h
, 0, 0, w
, h
, sx
, sy
, use_rectangle
== 1, 0, 0);
675 * \param type bit 0: render OSD, bit 1: render EOSD
677 static void do_render_osd(int type
) {
678 if (((type
& 1) && osdtexCnt
> 0) || ((type
& 2) && eosdDispList
)) {
679 // set special rendering parameters
681 MatrixMode(GL_PROJECTION
);
684 Ortho(0, vo_dwidth
, vo_dheight
, 0, -1, 1);
687 if ((type
& 2) && eosdDispList
) {
688 BlendFunc(GL_SRC_ALPHA
, GL_ONE_MINUS_SRC_ALPHA
);
689 CallList(eosdDispList
);
691 if ((type
& 1) && osdtexCnt
> 0) {
692 Color4ub((osd_color
>> 16) & 0xff, (osd_color
>> 8) & 0xff, osd_color
& 0xff, 0xff - (osd_color
>> 24));
695 BlendFunc(GL_ZERO
, GL_ONE_MINUS_SRC_ALPHA
);
696 CallLists(osdtexCnt
, GL_UNSIGNED_INT
, osdaDispList
);
698 BlendFunc(GL_SRC_ALPHA
, GL_ONE
);
699 CallLists(osdtexCnt
, GL_UNSIGNED_INT
, osdDispList
);
701 // set rendering parameters back to defaults
705 BindTexture(gl_target
, 0);
709 static void draw_osd(void)
711 if (!use_osd
) return;
712 if (vo_osd_changed(0)) {
715 osd_w
= scaled_osd
? image_width
: vo_dwidth
;
716 osd_h
= scaled_osd
? image_height
: vo_dheight
;
717 vo_draw_text_ext(osd_w
, osd_h
, ass_border_x
, ass_border_y
, ass_border_x
, ass_border_y
,
718 image_width
, image_height
, create_osd_texture
);
720 if (vo_doublebuffering
) do_render_osd(1);
723 static void do_render(void) {
724 // Enable(GL_TEXTURE_2D);
725 // BindTexture(GL_TEXTURE_2D, texture_id);
728 if (is_yuv
|| custom_prog
)
729 glEnableYUVConversion(gl_target
, yuvconvtype
);
730 glDrawTex(0, 0, image_width
, image_height
,
731 0, 0, image_width
, image_height
,
732 texture_width
, texture_height
,
733 use_rectangle
== 1, is_yuv
,
734 mpi_flipped
^ vo_flipped
);
735 if (is_yuv
|| custom_prog
)
736 glDisableYUVConversion(gl_target
, yuvconvtype
);
739 static void flip_page(void) {
740 if (vo_doublebuffering
) {
741 if (use_glFinish
) Finish();
742 glctx
.swapGlBuffers(&glctx
);
743 if (aspect_scaling() && use_aspect
)
744 Clear(GL_COLOR_BUFFER_BIT
);
748 if (use_glFinish
) Finish();
753 static void redraw(void) {
754 if (vo_doublebuffering
) { do_render(); do_render_osd(3); }
758 //static inline uint32_t draw_slice_x11(uint8_t *src[], uint32_t slice_num)
759 static int draw_slice(uint8_t *src
[], int stride
[], int w
,int h
,int x
,int y
)
761 mpi_flipped
= stride
[0] < 0;
762 glUploadTex(gl_target
, gl_format
, gl_type
, src
[0], stride
[0],
763 x
, y
, w
, h
, slice_height
);
766 mp_get_chroma_shift(image_format
, &xs
, &ys
);
767 ActiveTexture(GL_TEXTURE1
);
768 glUploadTex(gl_target
, gl_format
, gl_type
, src
[1], stride
[1],
769 x
>> xs
, y
>> ys
, w
>> xs
, h
>> ys
, slice_height
);
770 ActiveTexture(GL_TEXTURE2
);
771 glUploadTex(gl_target
, gl_format
, gl_type
, src
[2], stride
[2],
772 x
>> xs
, y
>> ys
, w
>> xs
, h
>> ys
, slice_height
);
773 ActiveTexture(GL_TEXTURE0
);
778 static uint32_t get_image(mp_image_t
*mpi
) {
780 if (!GenBuffers
|| !BindBuffer
|| !BufferData
|| !MapBuffer
) {
782 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] extensions missing for dr\n"
783 "Expect a _major_ speed penalty\n");
787 if (mpi
->flags
& MP_IMGFLAG_READABLE
) return VO_FALSE
;
788 if (mpi
->type
!= MP_IMGTYPE_STATIC
&& mpi
->type
!= MP_IMGTYPE_TEMP
&&
789 (mpi
->type
!= MP_IMGTYPE_NUMBERED
|| mpi
->number
))
791 if (mesa_buffer
) mpi
->width
= texture_width
;
793 mpi
->width
= texture_width
;
794 mpi
->height
= texture_height
;
796 mpi
->stride
[0] = mpi
->width
* mpi
->bpp
/ 8;
797 needed_size
= mpi
->stride
[0] * mpi
->height
;
800 if (mesa_bufferptr
&& needed_size
> mesa_buffersize
) {
801 FreeMemoryMESA(mDisplay
, mScreen
, mesa_bufferptr
);
802 mesa_bufferptr
= NULL
;
805 mesa_bufferptr
= AllocateMemoryMESA(mDisplay
, mScreen
, needed_size
, 0, 1.0, 1.0);
806 mesa_buffersize
= needed_size
;
808 mpi
->planes
[0] = mesa_bufferptr
;
811 GenBuffers(1, &gl_buffer
);
812 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer
);
813 if (needed_size
> gl_buffersize
) {
814 gl_buffersize
= needed_size
;
815 BufferData(GL_PIXEL_UNPACK_BUFFER
, gl_buffersize
,
816 NULL
, GL_DYNAMIC_DRAW
);
819 gl_bufferptr
= MapBuffer(GL_PIXEL_UNPACK_BUFFER
, GL_WRITE_ONLY
);
820 mpi
->planes
[0] = gl_bufferptr
;
821 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, 0);
823 if (!mpi
->planes
[0]) {
825 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] could not acquire buffer for dr\n"
826 "Expect a _major_ speed penalty\n");
833 mp_get_chroma_shift(image_format
, &xs
, &ys
);
834 mpi
->flags
|= MP_IMGFLAG_COMMON_STRIDE
| MP_IMGFLAG_COMMON_PLANE
;
835 mpi
->stride
[0] = mpi
->width
;
836 mpi
->planes
[1] = mpi
->planes
[0] + mpi
->stride
[0] * mpi
->height
;
837 mpi
->stride
[1] = mpi
->width
>> xs
;
838 mpi
->planes
[2] = mpi
->planes
[1] + mpi
->stride
[1] * (mpi
->height
>> ys
);
839 mpi
->stride
[2] = mpi
->width
>> xs
;
840 if (ati_hack
&& !mesa_buffer
) {
841 mpi
->flags
&= ~MP_IMGFLAG_COMMON_PLANE
;
842 if (!gl_buffer_uv
[0]) GenBuffers(2, gl_buffer_uv
);
843 if (mpi
->stride
[1] * mpi
->height
> gl_buffersize_uv
) {
844 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[0]);
845 BufferData(GL_PIXEL_UNPACK_BUFFER
, mpi
->stride
[1] * mpi
->height
,
846 NULL
, GL_DYNAMIC_DRAW
);
847 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[1]);
848 BufferData(GL_PIXEL_UNPACK_BUFFER
, mpi
->stride
[1] * mpi
->height
,
849 NULL
, GL_DYNAMIC_DRAW
);
850 gl_buffersize_uv
= mpi
->stride
[1] * mpi
->height
;
852 if (!gl_bufferptr_uv
[0]) {
853 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[0]);
854 gl_bufferptr_uv
[0] = MapBuffer(GL_PIXEL_UNPACK_BUFFER
, GL_WRITE_ONLY
);
855 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[1]);
856 gl_bufferptr_uv
[1] = MapBuffer(GL_PIXEL_UNPACK_BUFFER
, GL_WRITE_ONLY
);
858 mpi
->planes
[1] = gl_bufferptr_uv
[0];
859 mpi
->planes
[2] = gl_bufferptr_uv
[1];
862 mpi
->flags
|= MP_IMGFLAG_DIRECT
;
866 static void clear_border(uint8_t *dst
, int start
, int stride
, int height
, int full_height
, int value
) {
867 int right_border
= stride
- start
;
868 int bottom_border
= full_height
- height
;
870 memset(dst
+ start
, value
, right_border
);
874 if (bottom_border
> 0)
875 memset(dst
, value
, stride
* bottom_border
);
878 static uint32_t draw_image(mp_image_t
*mpi
) {
879 int slice
= slice_height
;
881 unsigned char *planes
[3];
882 mp_image_t mpi2
= *mpi
;
883 int w
= mpi
->w
, h
= mpi
->h
;
884 if (mpi
->flags
& MP_IMGFLAG_DRAW_CALLBACK
)
886 mpi2
.flags
= 0; mpi2
.type
= MP_IMGTYPE_TEMP
;
887 mpi2
.width
= mpi2
.w
; mpi2
.height
= mpi2
.h
;
888 if (force_pbo
&& !(mpi
->flags
& MP_IMGFLAG_DIRECT
) && !gl_bufferptr
&& get_image(&mpi2
) == VO_TRUE
) {
889 int bpp
= is_yuv
? 8 : mpi
->bpp
;
891 mp_get_chroma_shift(image_format
, &xs
, &ys
);
892 memcpy_pic(mpi2
.planes
[0], mpi
->planes
[0], mpi
->w
* bpp
/ 8, mpi
->h
, mpi2
.stride
[0], mpi
->stride
[0]);
894 memcpy_pic(mpi2
.planes
[1], mpi
->planes
[1], mpi
->w
>> xs
, mpi
->h
>> ys
, mpi2
.stride
[1], mpi
->stride
[1]);
895 memcpy_pic(mpi2
.planes
[2], mpi
->planes
[2], mpi
->w
>> xs
, mpi
->h
>> ys
, mpi2
.stride
[2], mpi
->stride
[2]);
897 if (ati_hack
) { // since we have to do a full upload we need to clear the borders
898 clear_border(mpi2
.planes
[0], mpi
->w
* bpp
/ 8, mpi2
.stride
[0], mpi
->h
, mpi2
.height
, 0);
900 clear_border(mpi2
.planes
[1], mpi
->w
>> xs
, mpi2
.stride
[1], mpi
->h
>> ys
, mpi2
.height
>> ys
, 128);
901 clear_border(mpi2
.planes
[2], mpi
->w
>> xs
, mpi2
.stride
[2], mpi
->h
>> ys
, mpi2
.height
>> ys
, 128);
906 stride
[0] = mpi
->stride
[0]; stride
[1] = mpi
->stride
[1]; stride
[2] = mpi
->stride
[2];
907 planes
[0] = mpi
->planes
[0]; planes
[1] = mpi
->planes
[1]; planes
[2] = mpi
->planes
[2];
908 mpi_flipped
= stride
[0] < 0;
909 if (mpi
->flags
& MP_IMGFLAG_DIRECT
) {
911 PixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE
, 1);
914 intptr_t base
= (intptr_t)planes
[0];
915 if (ati_hack
) { w
= texture_width
; h
= texture_height
; }
917 base
+= (mpi
->h
- 1) * stride
[0];
921 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer
);
922 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER
);
924 if (!(mpi
->flags
& MP_IMGFLAG_COMMON_PLANE
))
925 planes
[0] = planes
[1] = planes
[2] = NULL
;
927 slice
= 0; // always "upload" full texture
929 glUploadTex(gl_target
, gl_format
, gl_type
, planes
[0], stride
[0],
930 mpi
->x
, mpi
->y
, w
, h
, slice
);
933 mp_get_chroma_shift(image_format
, &xs
, &ys
);
934 if ((mpi
->flags
& MP_IMGFLAG_DIRECT
) && !(mpi
->flags
& MP_IMGFLAG_COMMON_PLANE
)) {
935 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[0]);
936 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER
);
937 gl_bufferptr_uv
[0] = NULL
;
939 ActiveTexture(GL_TEXTURE1
);
940 glUploadTex(gl_target
, gl_format
, gl_type
, planes
[1], stride
[1],
941 mpi
->x
>> xs
, mpi
->y
>> ys
, w
>> xs
, h
>> ys
, slice
);
942 if ((mpi
->flags
& MP_IMGFLAG_DIRECT
) && !(mpi
->flags
& MP_IMGFLAG_COMMON_PLANE
)) {
943 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[1]);
944 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER
);
945 gl_bufferptr_uv
[1] = NULL
;
947 ActiveTexture(GL_TEXTURE2
);
948 glUploadTex(gl_target
, gl_format
, gl_type
, planes
[2], stride
[2],
949 mpi
->x
>> xs
, mpi
->y
>> ys
, w
>> xs
, h
>> ys
, slice
);
950 ActiveTexture(GL_TEXTURE0
);
952 if (mpi
->flags
& MP_IMGFLAG_DIRECT
) {
953 if (mesa_buffer
) PixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE
, 0);
954 else BindBuffer(GL_PIXEL_UNPACK_BUFFER
, 0);
957 if (vo_doublebuffering
) do_render();
962 draw_frame(uint8_t *src
[])
968 query_format(uint32_t format
)
970 int caps
= VFCAP_CSP_SUPPORTED
| VFCAP_CSP_SUPPORTED_BY_HW
|
972 VFCAP_HWSCALE_UP
| VFCAP_HWSCALE_DOWN
| VFCAP_ACCEPT_STRIDE
;
974 caps
|= VFCAP_OSD
| VFCAP_EOSD
| (scaled_osd
? 0 : VFCAP_EOSD_UNSCALED
);
975 if (format
== IMGFMT_RGB24
|| format
== IMGFMT_RGBA
)
977 if (use_yuv
&& mp_get_chroma_shift(format
, NULL
, NULL
) &&
978 (IMGFMT_IS_YUVP16_NE(format
) || !IMGFMT_IS_YUVP16(format
)))
980 // HACK, otherwise we get only b&w with some filters (e.g. -vf eq)
981 // ideally MPlayer should be fixed instead not to use Y800 when it has the choice
982 if (!use_yuv
&& (format
== IMGFMT_Y8
|| format
== IMGFMT_Y800
))
984 if (!use_ycbcr
&& (format
== IMGFMT_UYVY
|| format
== IMGFMT_YUY2
))
987 glFindFormat(format
, NULL
, NULL
, NULL
, NULL
))
997 if (custom_prog
) free(custom_prog
);
999 if (custom_tex
) free(custom_tex
);
1001 uninit_mpglcontext(&glctx
);
1004 static int valid_csp(void *p
)
1007 return *csp
>= -1 && *csp
< MP_CSP_COUNT
;
1010 static int valid_csp_lvl(void *p
)
1013 return *lvl
>= -1 && *lvl
< MP_CSP_LEVELCONV_COUNT
;
1016 static const opt_t subopts
[] = {
1017 {"manyfmts", OPT_ARG_BOOL
, &many_fmts
, NULL
},
1018 {"osd", OPT_ARG_BOOL
, &use_osd
, NULL
},
1019 {"scaled-osd", OPT_ARG_BOOL
, &scaled_osd
, NULL
},
1020 {"aspect", OPT_ARG_BOOL
, &use_aspect
, NULL
},
1021 {"ycbcr", OPT_ARG_BOOL
, &use_ycbcr
, NULL
},
1022 {"slice-height", OPT_ARG_INT
, &slice_height
, int_non_neg
},
1023 {"rectangle", OPT_ARG_INT
, &use_rectangle
,int_non_neg
},
1024 {"yuv", OPT_ARG_INT
, &use_yuv
, int_non_neg
},
1025 {"colorspace", OPT_ARG_INT
, &colorspace
, valid_csp
},
1026 {"levelconv", OPT_ARG_INT
, &levelconv
, valid_csp_lvl
},
1027 {"lscale", OPT_ARG_INT
, &lscale
, int_non_neg
},
1028 {"cscale", OPT_ARG_INT
, &cscale
, int_non_neg
},
1029 {"filter-strength", OPT_ARG_FLOAT
, &filter_strength
, NULL
},
1030 {"ati-hack", OPT_ARG_BOOL
, &ati_hack
, NULL
},
1031 {"force-pbo", OPT_ARG_BOOL
, &force_pbo
, NULL
},
1032 {"mesa-buffer", OPT_ARG_BOOL
, &mesa_buffer
, NULL
},
1033 {"glfinish", OPT_ARG_BOOL
, &use_glFinish
, NULL
},
1034 {"swapinterval", OPT_ARG_INT
, &swap_interval
,NULL
},
1035 {"customprog", OPT_ARG_MSTRZ
,&custom_prog
, NULL
},
1036 {"customtex", OPT_ARG_MSTRZ
,&custom_tex
, NULL
},
1037 {"customtlin", OPT_ARG_BOOL
, &custom_tlin
, NULL
},
1038 {"customtrect", OPT_ARG_BOOL
, &custom_trect
, NULL
},
1039 {"mipmapgen", OPT_ARG_BOOL
, &mipmap_gen
, NULL
},
1040 {"osdcolor", OPT_ARG_INT
, &osd_color
, NULL
},
1044 static int preinit(const char *arg
)
1046 enum MPGLType gltype
= GLTYPE_X11
;
1048 #ifdef CONFIG_GL_WIN32
1049 gltype
= GLTYPE_W32
;
1061 filter_strength
= 0.5;
1074 osd_color
= 0xffffff;
1075 if (subopt_parse(arg
, subopts
) != 0) {
1076 mp_msg(MSGT_VO
, MSGL_FATAL
,
1077 "\n-vo gl command line help:\n"
1078 "Example: mplayer -vo gl:slice-height=4\n"
1081 " Disable extended color formats for OpenGL 1.2 and later\n"
1082 " slice-height=<0-...>\n"
1083 " Slice size for texture transfer, 0 for whole image\n"
1085 " Do not use OpenGL OSD code\n"
1087 " Render OSD at movie resolution and scale it\n"
1089 " Do not do aspect scaling\n"
1090 " rectangle=<0,1,2>\n"
1091 " 0: use power-of-two textures\n"
1092 " 1: use texture_rectangle\n"
1093 " 2: use texture_non_power_of_two\n"
1095 " Workaround ATI bug with PBOs\n"
1097 " Force use of PBO even if this involves an extra memcpy\n"
1099 " Call glFinish() before swapping buffers\n"
1100 " swapinterval=<n>\n"
1101 " Interval in displayed frames between to buffer swaps.\n"
1102 " 1 is equivalent to enable VSYNC, 0 to disable VSYNC.\n"
1103 " Requires GLX_SGI_swap_control support to work.\n"
1105 " also try to use the GL_MESA_ycbcr_texture extension\n"
1107 " 0: use software YUV to RGB conversion.\n"
1108 " 1: use register combiners (nVidia only, for older cards).\n"
1109 " 2: use fragment program.\n"
1110 " 3: use fragment program with gamma correction.\n"
1111 " 4: use fragment program with gamma correction via lookup.\n"
1112 " 5: use ATI-specific method (for older cards).\n"
1113 " 6: use lookup via 3D texture.\n"
1115 " 0: MPlayer's default YUV to RGB conversion\n"
1116 " 1: YUV to RGB according to BT.601\n"
1117 " 2: YUV to RGB according to BT.709\n"
1118 " 3: YUV to RGB according to SMPT-240M\n"
1119 " 4: YUV to RGB according to EBU\n"
1122 " 0: YUV to RGB converting TV to PC levels\n"
1123 " 1: YUV to RGB converting PC to TV levels\n"
1124 " 2: YUV to RGB without converting levels\n"
1126 " 0: use standard bilinear scaling for luma.\n"
1127 " 1: use improved bicubic scaling for luma.\n"
1128 " 2: use cubic in X, linear in Y direction scaling for luma.\n"
1129 " 3: as 1 but without using a lookup texture.\n"
1130 " 4: experimental unsharp masking (sharpening).\n"
1131 " 5: experimental unsharp masking (sharpening) with larger radius.\n"
1133 " as lscale but for chroma (2x slower with little visible effect).\n"
1134 " filter-strength=<value>\n"
1135 " set the effect strength for some lscale/cscale filters\n"
1136 " customprog=<filename>\n"
1137 " use a custom YUV conversion program\n"
1138 " customtex=<filename>\n"
1139 " use a custom YUV conversion lookup texture\n"
1141 " use GL_NEAREST scaling for customtex texture\n"
1143 " use texture_rectangle for customtex texture\n"
1145 " generate mipmaps for the video image (use with TXB in customprog)\n"
1146 " osdcolor=<0xAARRGGBB>\n"
1147 " use the given color for the OSD\n"
1151 if (!init_mpglcontext(&glctx
, gltype
))
1153 if (use_yuv
== -1) {
1154 if (create_window(320, 200, VOFLAG_HIDDEN
, NULL
) < 0)
1156 if (glctx
.setGlWindow(&glctx
) == SET_WINDOW_FAILED
)
1158 autodetectGlExtensions();
1161 mp_msg(MSGT_VO
, MSGL_INFO
, "[gl] using extended formats. "
1162 "Use -vo gl:nomanyfmts if playback fails.\n");
1163 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Using %d as slice height "
1164 "(0 means image height).\n", slice_height
);
1173 static const struct {
1178 {"brightness", &eq_bri
, MASK_NOT_COMBINERS
},
1179 {"contrast", &eq_cont
, MASK_NOT_COMBINERS
},
1180 {"saturation", &eq_sat
, MASK_ALL_YUV
},
1181 {"hue", &eq_hue
, MASK_ALL_YUV
},
1182 {"gamma", &eq_rgamma
, MASK_GAMMA_SUPPORT
},
1183 {"red_gamma", &eq_rgamma
, MASK_GAMMA_SUPPORT
},
1184 {"green_gamma", &eq_ggamma
, MASK_GAMMA_SUPPORT
},
1185 {"blue_gamma", &eq_bgamma
, MASK_GAMMA_SUPPORT
},
1189 static int control(uint32_t request
, void *data
)
1194 int_pause
= (request
== VOCTRL_PAUSE
);
1196 case VOCTRL_QUERY_FORMAT
:
1197 return query_format(*(uint32_t*)data
);
1198 case VOCTRL_GET_IMAGE
:
1199 return get_image(data
);
1200 case VOCTRL_DRAW_IMAGE
:
1201 return draw_image(data
);
1202 case VOCTRL_DRAW_EOSD
:
1206 if (vo_doublebuffering
) do_render_osd(2);
1208 case VOCTRL_GET_EOSD_RES
:
1210 mp_eosd_res_t
*r
= data
;
1211 r
->w
= vo_dwidth
; r
->h
= vo_dheight
;
1212 r
->mt
= r
->mb
= r
->ml
= r
->mr
= 0;
1213 if (scaled_osd
) {r
->w
= image_width
; r
->h
= image_height
;}
1214 else if (aspect_scaling()) {
1215 r
->ml
= r
->mr
= ass_border_x
;
1216 r
->mt
= r
->mb
= ass_border_y
;
1223 case VOCTRL_FULLSCREEN
:
1225 resize(vo_dwidth
, vo_dheight
);
1229 resize(vo_dwidth
, vo_dheight
);
1231 case VOCTRL_GET_PANSCAN
:
1232 if (!use_aspect
) return VO_NOTIMPL
;
1234 case VOCTRL_SET_PANSCAN
:
1235 if (!use_aspect
) return VO_NOTIMPL
;
1236 resize(vo_dwidth
, vo_dheight
);
1238 case VOCTRL_GET_EQUALIZER
:
1240 struct voctrl_get_equalizer_args
*args
= data
;
1242 for (i
= 0; eq_map
[i
].name
; i
++)
1243 if (strcmp(args
->name
, eq_map
[i
].name
) == 0) break;
1244 if (!(eq_map
[i
].supportmask
& (1 << use_yuv
)))
1246 *args
->valueptr
= *eq_map
[i
].value
;
1250 case VOCTRL_SET_EQUALIZER
:
1252 struct voctrl_set_equalizer_args
*args
= data
;
1254 for (i
= 0; eq_map
[i
].name
; i
++)
1255 if (strcmp(args
->name
, eq_map
[i
].name
) == 0) break;
1256 if (!(eq_map
[i
].supportmask
& (1 << use_yuv
)))
1258 *eq_map
[i
].value
= args
->value
;
1263 case VOCTRL_UPDATE_SCREENINFO
:
1264 glctx
.update_xinerama_info();
1266 case VOCTRL_REDRAW_OSD
:
1267 if (vo_doublebuffering
)
1270 if (vo_doublebuffering
)