Merge svn changes up to r30529
[mplayer/kovensky.git] / libvo / vo_gl.c
blob8611496a531614ef0f95cdf59c05aed481c88d40
1 /*
2 * This file is part of MPlayer.
4 * MPlayer is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * MPlayer is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License along
15 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
16 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 #include <stdio.h>
20 #include <stdlib.h>
21 #include <string.h>
22 #include <math.h>
24 #include "config.h"
25 #include "mp_msg.h"
26 #include "subopt-helper.h"
27 #include "video_out.h"
28 #include "video_out_internal.h"
29 #include "font_load.h"
30 #include "sub.h"
32 #include "gl_common.h"
33 #include "aspect.h"
34 #include "fastmemcpy.h"
35 #include "ass_mp.h"
37 static const vo_info_t info =
39 "X11 (OpenGL)",
40 "gl",
41 "Arpad Gereoffy <arpi@esp-team.scene.hu>",
45 const LIBVO_EXTERN(gl)
47 #ifdef CONFIG_GL_X11
48 static int wsGLXAttrib[] = { GLX_RGBA,
49 GLX_RED_SIZE,1,
50 GLX_GREEN_SIZE,1,
51 GLX_BLUE_SIZE,1,
52 GLX_DOUBLEBUFFER,
53 None };
54 #endif
55 static MPGLContext glctx;
57 static int use_osd;
58 static int scaled_osd;
59 //! How many parts the OSD may consist of at most
60 #define MAX_OSD_PARTS 20
61 //! Textures for OSD
62 static GLuint osdtex[MAX_OSD_PARTS];
63 #ifndef FAST_OSD
64 //! Alpha textures for OSD
65 static GLuint osdatex[MAX_OSD_PARTS];
66 #endif
67 static GLuint *eosdtex;
68 #define LARGE_EOSD_TEX_SIZE 512
69 #define TINYTEX_SIZE 16
70 #define TINYTEX_COLS (LARGE_EOSD_TEX_SIZE/TINYTEX_SIZE)
71 #define TINYTEX_MAX (TINYTEX_COLS*TINYTEX_COLS)
72 #define SMALLTEX_SIZE 32
73 #define SMALLTEX_COLS (LARGE_EOSD_TEX_SIZE/SMALLTEX_SIZE)
74 #define SMALLTEX_MAX (SMALLTEX_COLS*SMALLTEX_COLS)
75 static GLuint largeeosdtex[2];
76 //! Display lists that draw the OSD parts
77 static GLuint osdDispList[MAX_OSD_PARTS];
78 #ifndef FAST_OSD
79 static GLuint osdaDispList[MAX_OSD_PARTS];
80 #endif
81 static GLuint eosdDispList;
82 //! How many parts the OSD currently consists of
83 static int osdtexCnt;
84 static int eosdtexCnt;
85 static int osd_color;
87 static int use_aspect;
88 static int use_ycbcr;
89 #define MASK_ALL_YUV (~(1 << YUV_CONVERSION_NONE))
90 #define MASK_NOT_COMBINERS (~((1 << YUV_CONVERSION_NONE) | (1 << YUV_CONVERSION_COMBINERS) | (1 << YUV_CONVERSION_COMBINERS_ATI)))
91 #define MASK_GAMMA_SUPPORT (MASK_NOT_COMBINERS & ~(1 << YUV_CONVERSION_FRAGMENT))
92 static int use_yuv;
93 static int colorspace;
94 static int levelconv;
95 static int is_yuv;
96 static int lscale;
97 static int cscale;
98 static float filter_strength;
99 static int yuvconvtype;
100 static int use_rectangle;
101 static int err_shown;
102 static uint32_t image_width;
103 static uint32_t image_height;
104 static uint32_t image_format;
105 static int many_fmts;
106 static int ati_hack;
107 static int force_pbo;
108 static int mesa_buffer;
109 static int use_glFinish;
110 static int swap_interval;
111 static GLenum gl_target;
112 static GLint gl_texfmt;
113 static GLenum gl_format;
114 static GLenum gl_type;
115 static GLuint gl_buffer;
116 static GLuint gl_buffer_uv[2];
117 static int gl_buffersize;
118 static int gl_buffersize_uv;
119 static void *gl_bufferptr;
120 static void *gl_bufferptr_uv[2];
121 static int mesa_buffersize;
122 static void *mesa_bufferptr;
123 static GLuint fragprog;
124 static GLuint default_texs[22];
125 static char *custom_prog;
126 static char *custom_tex;
127 static int custom_tlin;
128 static int custom_trect;
129 static int mipmap_gen;
131 static int int_pause;
132 static int eq_bri = 0;
133 static int eq_cont = 0;
134 static int eq_sat = 0;
135 static int eq_hue = 0;
136 static int eq_rgamma = 0;
137 static int eq_ggamma = 0;
138 static int eq_bgamma = 0;
140 static int texture_width;
141 static int texture_height;
142 static int mpi_flipped;
143 static int vo_flipped;
144 static int ass_border_x, ass_border_y;
146 static unsigned int slice_height = 1;
148 static void redraw(void);
150 static void resize(int x,int y){
151 mp_msg(MSGT_VO, MSGL_V, "[gl] Resize: %dx%d\n",x,y);
152 if (WinID >= 0) {
153 int top = 0, left = 0, w = x, h = y;
154 geometry(&top, &left, &w, &h, vo_screenwidth, vo_screenheight);
155 Viewport(top, left, w, h);
156 } else
157 Viewport( 0, 0, x, y );
159 MatrixMode(GL_PROJECTION);
160 LoadIdentity();
161 ass_border_x = ass_border_y = 0;
162 if (aspect_scaling() && use_aspect) {
163 int new_w, new_h;
164 GLdouble scale_x, scale_y;
165 aspect(&new_w, &new_h, A_WINZOOM);
166 panscan_calc_windowed();
167 new_w += vo_panscan_x;
168 new_h += vo_panscan_y;
169 scale_x = (GLdouble)new_w / (GLdouble)x;
170 scale_y = (GLdouble)new_h / (GLdouble)y;
171 Scaled(scale_x, scale_y, 1);
172 ass_border_x = (vo_dwidth - new_w) / 2;
173 ass_border_y = (vo_dheight - new_h) / 2;
175 Ortho(0, image_width, image_height, 0, -1,1);
177 MatrixMode(GL_MODELVIEW);
178 LoadIdentity();
180 if (!scaled_osd) {
181 #ifdef CONFIG_FREETYPE
182 // adjust font size to display size
183 force_load_font = 1;
184 #endif
185 vo_osd_changed(OSDTYPE_OSD);
187 Clear(GL_COLOR_BUFFER_BIT);
188 redraw();
191 static void texSize(int w, int h, int *texw, int *texh) {
192 if (use_rectangle) {
193 *texw = w; *texh = h;
194 } else {
195 *texw = 32;
196 while (*texw < w)
197 *texw *= 2;
198 *texh = 32;
199 while (*texh < h)
200 *texh *= 2;
202 if (mesa_buffer) *texw = (*texw + 63) & ~63;
203 else if (ati_hack) *texw = (*texw + 511) & ~511;
206 //! maximum size of custom fragment program
207 #define MAX_CUSTOM_PROG_SIZE (1024 * 1024)
208 static void update_yuvconv(void) {
209 int xs, ys;
210 float bri = eq_bri / 100.0;
211 float cont = (eq_cont + 100) / 100.0;
212 float hue = eq_hue / 100.0 * 3.1415927;
213 float sat = (eq_sat + 100) / 100.0;
214 float rgamma = exp(log(8.0) * eq_rgamma / 100.0);
215 float ggamma = exp(log(8.0) * eq_ggamma / 100.0);
216 float bgamma = exp(log(8.0) * eq_bgamma / 100.0);
217 gl_conversion_params_t params = {gl_target, yuvconvtype,
218 {colorspace, levelconv, bri, cont, hue, sat, rgamma, ggamma, bgamma},
219 texture_width, texture_height, 0, 0, filter_strength};
220 mp_get_chroma_shift(image_format, &xs, &ys);
221 params.chrom_texw = params.texw >> xs;
222 params.chrom_texh = params.texh >> ys;
223 glSetupYUVConversion(&params);
224 if (custom_prog) {
225 FILE *f = fopen(custom_prog, "r");
226 if (!f)
227 mp_msg(MSGT_VO, MSGL_WARN,
228 "[gl] Could not read customprog %s\n", custom_prog);
229 else {
230 char *prog = calloc(1, MAX_CUSTOM_PROG_SIZE + 1);
231 fread(prog, 1, MAX_CUSTOM_PROG_SIZE, f);
232 fclose(f);
233 loadGPUProgram(GL_FRAGMENT_PROGRAM, prog);
234 free(prog);
236 ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 0,
237 1.0 / texture_width, 1.0 / texture_height,
238 texture_width, texture_height);
240 if (custom_tex) {
241 FILE *f = fopen(custom_tex, "r");
242 if (!f)
243 mp_msg(MSGT_VO, MSGL_WARN,
244 "[gl] Could not read customtex %s\n", custom_tex);
245 else {
246 int width, height, maxval;
247 ActiveTexture(GL_TEXTURE3);
248 if (glCreatePPMTex(custom_trect?GL_TEXTURE_RECTANGLE:GL_TEXTURE_2D, 0,
249 custom_tlin?GL_LINEAR:GL_NEAREST,
250 f, &width, &height, &maxval))
251 ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 1,
252 1.0 / width, 1.0 / height, width, height);
253 else
254 mp_msg(MSGT_VO, MSGL_WARN,
255 "[gl] Error parsing customtex %s\n", custom_tex);
256 fclose(f);
257 ActiveTexture(GL_TEXTURE0);
263 * \brief remove all OSD textures and display-lists, thus clearing it.
265 static void clearOSD(void) {
266 int i;
267 if (!osdtexCnt)
268 return;
269 DeleteTextures(osdtexCnt, osdtex);
270 #ifndef FAST_OSD
271 DeleteTextures(osdtexCnt, osdatex);
272 for (i = 0; i < osdtexCnt; i++)
273 DeleteLists(osdaDispList[i], 1);
274 #endif
275 for (i = 0; i < osdtexCnt; i++)
276 DeleteLists(osdDispList[i], 1);
277 osdtexCnt = 0;
281 * \brief remove textures, display list and free memory used by EOSD
283 static void clearEOSD(void) {
284 if (eosdDispList)
285 DeleteLists(eosdDispList, 1);
286 eosdDispList = 0;
287 if (eosdtexCnt)
288 DeleteTextures(eosdtexCnt, eosdtex);
289 eosdtexCnt = 0;
290 free(eosdtex);
291 eosdtex = NULL;
294 static inline int is_tinytex(ASS_Image *i, int tinytexcur) {
295 return i->w < TINYTEX_SIZE && i->h < TINYTEX_SIZE && tinytexcur < TINYTEX_MAX;
298 static inline int is_smalltex(ASS_Image *i, int smalltexcur) {
299 return i->w < SMALLTEX_SIZE && i->h < SMALLTEX_SIZE && smalltexcur < SMALLTEX_MAX;
302 static inline void tinytex_pos(int tinytexcur, int *x, int *y) {
303 *x = (tinytexcur % TINYTEX_COLS) * TINYTEX_SIZE;
304 *y = (tinytexcur / TINYTEX_COLS) * TINYTEX_SIZE;
307 static inline void smalltex_pos(int smalltexcur, int *x, int *y) {
308 *x = (smalltexcur % SMALLTEX_COLS) * SMALLTEX_SIZE;
309 *y = (smalltexcur / SMALLTEX_COLS) * SMALLTEX_SIZE;
313 * \brief construct display list from ass image list
314 * \param img image list to create OSD from.
315 * A value of NULL has the same effect as clearEOSD()
317 static void genEOSD(mp_eosd_images_t *imgs) {
318 int sx, sy;
319 int tinytexcur = 0;
320 int smalltexcur = 0;
321 GLuint *curtex;
322 GLint scale_type = scaled_osd ? GL_LINEAR : GL_NEAREST;
323 ASS_Image *img = imgs->imgs;
324 ASS_Image *i;
326 if (imgs->changed == 0) // there are elements, but they are unchanged
327 return;
328 if (img && imgs->changed == 1) // there are elements, but they just moved
329 goto skip_upload;
331 clearEOSD();
332 if (!img)
333 return;
334 if (!largeeosdtex[0]) {
335 glGenTextures(2, largeeosdtex);
336 BindTexture(gl_target, largeeosdtex[0]);
337 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, LARGE_EOSD_TEX_SIZE, LARGE_EOSD_TEX_SIZE, 0);
338 BindTexture(gl_target, largeeosdtex[1]);
339 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, LARGE_EOSD_TEX_SIZE, LARGE_EOSD_TEX_SIZE, 0);
341 for (i = img; i; i = i->next)
343 if (i->w <= 0 || i->h <= 0 || i->stride < i->w)
344 continue;
345 if (is_tinytex(i, tinytexcur))
346 tinytexcur++;
347 else if (is_smalltex(i, smalltexcur))
348 smalltexcur++;
349 else
350 eosdtexCnt++;
352 mp_msg(MSGT_VO, MSGL_DBG2, "EOSD counts (tiny, small, all): %i, %i, %i\n",
353 tinytexcur, smalltexcur, eosdtexCnt);
354 if (eosdtexCnt) {
355 eosdtex = calloc(eosdtexCnt, sizeof(GLuint));
356 glGenTextures(eosdtexCnt, eosdtex);
358 tinytexcur = smalltexcur = 0;
359 for (i = img, curtex = eosdtex; i; i = i->next) {
360 int x = 0, y = 0;
361 if (i->w <= 0 || i->h <= 0 || i->stride < i->w) {
362 mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n");
363 continue;
365 if (is_tinytex(i, tinytexcur)) {
366 tinytex_pos(tinytexcur, &x, &y);
367 BindTexture(gl_target, largeeosdtex[0]);
368 tinytexcur++;
369 } else if (is_smalltex(i, smalltexcur)) {
370 smalltex_pos(smalltexcur, &x, &y);
371 BindTexture(gl_target, largeeosdtex[1]);
372 smalltexcur++;
373 } else {
374 texSize(i->w, i->h, &sx, &sy);
375 BindTexture(gl_target, *curtex++);
376 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
378 glUploadTex(gl_target, GL_ALPHA, GL_UNSIGNED_BYTE, i->bitmap, i->stride,
379 x, y, i->w, i->h, 0);
381 eosdDispList = GenLists(1);
382 skip_upload:
383 NewList(eosdDispList, GL_COMPILE);
384 tinytexcur = smalltexcur = 0;
385 for (i = img, curtex = eosdtex; i; i = i->next) {
386 int x = 0, y = 0;
387 if (i->w <= 0 || i->h <= 0 || i->stride < i->w)
388 continue;
389 Color4ub(i->color >> 24, (i->color >> 16) & 0xff, (i->color >> 8) & 0xff, 255 - (i->color & 0xff));
390 if (is_tinytex(i, tinytexcur)) {
391 tinytex_pos(tinytexcur, &x, &y);
392 sx = sy = LARGE_EOSD_TEX_SIZE;
393 BindTexture(gl_target, largeeosdtex[0]);
394 tinytexcur++;
395 } else if (is_smalltex(i, smalltexcur)) {
396 smalltex_pos(smalltexcur, &x, &y);
397 sx = sy = LARGE_EOSD_TEX_SIZE;
398 BindTexture(gl_target, largeeosdtex[1]);
399 smalltexcur++;
400 } else {
401 texSize(i->w, i->h, &sx, &sy);
402 BindTexture(gl_target, *curtex++);
404 glDrawTex(i->dst_x, i->dst_y, i->w, i->h, x, y, i->w, i->h, sx, sy, use_rectangle == 1, 0, 0);
406 EndList();
407 BindTexture(gl_target, 0);
411 * \brief uninitialize OpenGL context, freeing textures, buffers etc.
413 static void uninitGl(void) {
414 int i = 0;
415 if (DeletePrograms && fragprog)
416 DeletePrograms(1, &fragprog);
417 fragprog = 0;
418 while (default_texs[i] != 0)
419 i++;
420 if (i)
421 DeleteTextures(i, default_texs);
422 default_texs[0] = 0;
423 clearOSD();
424 clearEOSD();
425 if (largeeosdtex[0])
426 DeleteTextures(2, largeeosdtex);
427 largeeosdtex[0] = 0;
428 if (DeleteBuffers && gl_buffer)
429 DeleteBuffers(1, &gl_buffer);
430 gl_buffer = 0; gl_buffersize = 0;
431 gl_bufferptr = NULL;
432 if (DeleteBuffers && gl_buffer_uv[0])
433 DeleteBuffers(2, gl_buffer_uv);
434 gl_buffer_uv[0] = gl_buffer_uv[1] = 0; gl_buffersize_uv = 0;
435 gl_bufferptr_uv[0] = gl_bufferptr_uv[1] = 0;
436 #ifdef CONFIG_GL_X11
437 if (mesa_bufferptr)
438 FreeMemoryMESA(mDisplay, mScreen, mesa_bufferptr);
439 #endif
440 mesa_bufferptr = NULL;
441 err_shown = 0;
444 static void autodetectGlExtensions(void) {
445 const char *extensions = GetString(GL_EXTENSIONS);
446 const char *vendor = GetString(GL_VENDOR);
447 const char *version = GetString(GL_VERSION);
448 int is_ati = strstr(vendor, "ATI") != NULL;
449 int ati_broken_pbo = 0;
450 mp_msg(MSGT_VO, MSGL_V, "[gl] Running on OpenGL by '%s', versions '%s'\n", vendor, version);
451 if (is_ati && strncmp(version, "2.1.", 4) == 0) {
452 int ver = atoi(version + 4);
453 mp_msg(MSGT_VO, MSGL_V, "[gl] Detected ATI driver version: %i\n", ver);
454 ati_broken_pbo = ver && ver < 8395;
456 if (ati_hack == -1) ati_hack = ati_broken_pbo;
457 if (force_pbo == -1) force_pbo = strstr(extensions, "_pixel_buffer_object") ? is_ati : 0;
458 if (use_rectangle == -1) use_rectangle = strstr(extensions, "_texture_non_power_of_two") ? 0 : 0;
459 if (use_yuv == -1) use_yuv = strstr(extensions, "GL_ARB_fragment_program") ? 2 : 0;
460 if (is_ati && (lscale == 1 || lscale == 2 || cscale == 1 || cscale == 2))
461 mp_msg(MSGT_VO, MSGL_WARN, "[gl] Selected scaling mode may be broken on ATI cards.\n"
462 "Tell _them_ to fix GL_REPEAT if you have issues.\n");
463 mp_msg(MSGT_VO, MSGL_V, "[gl] Settings after autodetection: ati-hack = %i, force-pbo = %i, rectangle = %i, yuv = %i\n",
464 ati_hack, force_pbo, use_rectangle, use_yuv);
468 * \brief Initialize a (new or reused) OpenGL context.
469 * set global gl-related variables to their default values
471 static int initGl(uint32_t d_width, uint32_t d_height) {
472 int scale_type = mipmap_gen ? GL_LINEAR_MIPMAP_NEAREST : GL_LINEAR;
473 autodetectGlExtensions();
474 gl_target = use_rectangle == 1 ? GL_TEXTURE_RECTANGLE : GL_TEXTURE_2D;
475 yuvconvtype = use_yuv | lscale << YUV_LUM_SCALER_SHIFT | cscale << YUV_CHROM_SCALER_SHIFT;
477 texSize(image_width, image_height, &texture_width, &texture_height);
479 Disable(GL_BLEND);
480 Disable(GL_DEPTH_TEST);
481 DepthMask(GL_FALSE);
482 Disable(GL_CULL_FACE);
483 Enable(gl_target);
484 DrawBuffer(vo_doublebuffering?GL_BACK:GL_FRONT);
485 TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
487 mp_msg(MSGT_VO, MSGL_V, "[gl] Creating %dx%d texture...\n",
488 texture_width, texture_height);
490 if (is_yuv) {
491 int i;
492 int xs, ys;
493 mp_get_chroma_shift(image_format, &xs, &ys);
494 GenTextures(21, default_texs);
495 default_texs[21] = 0;
496 for (i = 0; i < 7; i++) {
497 ActiveTexture(GL_TEXTURE1 + i);
498 BindTexture(GL_TEXTURE_2D, default_texs[i]);
499 BindTexture(GL_TEXTURE_RECTANGLE, default_texs[i + 7]);
500 BindTexture(GL_TEXTURE_3D, default_texs[i + 14]);
502 ActiveTexture(GL_TEXTURE1);
503 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, scale_type,
504 texture_width >> xs, texture_height >> ys, 128);
505 if (mipmap_gen)
506 TexParameteri(gl_target, GL_GENERATE_MIPMAP, GL_TRUE);
507 ActiveTexture(GL_TEXTURE2);
508 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, scale_type,
509 texture_width >> xs, texture_height >> ys, 128);
510 if (mipmap_gen)
511 TexParameteri(gl_target, GL_GENERATE_MIPMAP, GL_TRUE);
512 ActiveTexture(GL_TEXTURE0);
513 BindTexture(gl_target, 0);
515 if (is_yuv || custom_prog)
517 if ((MASK_NOT_COMBINERS & (1 << use_yuv)) || custom_prog) {
518 if (!GenPrograms || !BindProgram) {
519 mp_msg(MSGT_VO, MSGL_ERR, "[gl] fragment program functions missing!\n");
520 } else {
521 GenPrograms(1, &fragprog);
522 BindProgram(GL_FRAGMENT_PROGRAM, fragprog);
525 update_yuvconv();
527 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, scale_type,
528 texture_width, texture_height, 0);
529 if (mipmap_gen)
530 TexParameteri(gl_target, GL_GENERATE_MIPMAP, GL_TRUE);
532 resize(d_width, d_height);
534 ClearColor( 0.0f,0.0f,0.0f,0.0f );
535 Clear( GL_COLOR_BUFFER_BIT );
536 if (SwapInterval && swap_interval >= 0)
537 SwapInterval(swap_interval);
538 return 1;
541 static int create_window(uint32_t d_width, uint32_t d_height, uint32_t flags, const char *title)
543 #ifdef CONFIG_GL_WIN32
544 if (glctx.type == GLTYPE_W32 && !vo_w32_config(d_width, d_height, flags))
545 return -1;
546 #endif
547 #ifdef CONFIG_GL_X11
548 if (glctx.type == GLTYPE_X11) {
549 XVisualInfo *vinfo=glXChooseVisual( mDisplay,mScreen,wsGLXAttrib );
550 if (vinfo == NULL)
552 mp_msg(MSGT_VO, MSGL_ERR, "[gl] no GLX support present\n");
553 return -1;
555 mp_msg(MSGT_VO, MSGL_V, "[gl] GLX chose visual with ID 0x%x\n", (int)vinfo->visualid);
557 vo_x11_create_vo_window(vinfo, vo_dx, vo_dy, d_width, d_height, flags,
558 XCreateColormap(mDisplay, mRootWin, vinfo->visual, AllocNone),
559 "gl", title);
561 #endif
562 return 0;
565 /* connect to server, create and map window,
566 * allocate colors and (shared) memory
568 static int
569 config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format)
571 int xs, ys;
572 image_height = height;
573 image_width = width;
574 image_format = format;
575 is_yuv = mp_get_chroma_shift(image_format, &xs, &ys) > 0;
576 is_yuv |= (xs << 8) | (ys << 16);
577 glFindFormat(format, NULL, &gl_texfmt, &gl_format, &gl_type);
579 vo_flipped = !!(flags & VOFLAG_FLIPPING);
581 if (create_window(d_width, d_height, flags, title) < 0)
582 return -1;
584 glconfig:
585 if (vo_config_count)
586 uninitGl();
587 if (glctx.setGlWindow(&glctx) == SET_WINDOW_FAILED)
588 return -1;
589 if (mesa_buffer && !AllocateMemoryMESA) {
590 mp_msg(MSGT_VO, MSGL_ERR, "Can not enable mesa-buffer because AllocateMemoryMESA was not found\n");
591 mesa_buffer = 0;
593 initGl(vo_dwidth, vo_dheight);
595 return 0;
598 static void check_events(void)
600 int e=glctx.check_events();
601 if(e&VO_EVENT_RESIZE) resize(vo_dwidth,vo_dheight);
602 if(e&VO_EVENT_EXPOSE && int_pause) redraw();
606 * Creates the textures and the display list needed for displaying
607 * an OSD part.
608 * Callback function for vo_draw_text().
610 static void create_osd_texture(int x0, int y0, int w, int h,
611 unsigned char *src, unsigned char *srca,
612 int stride)
614 // initialize to 8 to avoid special-casing on alignment
615 int sx = 8, sy = 8;
616 GLint scale_type = scaled_osd ? GL_LINEAR : GL_NEAREST;
618 if (w <= 0 || h <= 0 || stride < w) {
619 mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n");
620 return;
622 texSize(w, h, &sx, &sy);
624 if (osdtexCnt >= MAX_OSD_PARTS) {
625 mp_msg(MSGT_VO, MSGL_ERR, "Too many OSD parts, contact the developers!\n");
626 return;
629 // create Textures for OSD part
630 GenTextures(1, &osdtex[osdtexCnt]);
631 BindTexture(gl_target, osdtex[osdtexCnt]);
632 glCreateClearTex(gl_target, GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
633 glUploadTex(gl_target, GL_LUMINANCE, GL_UNSIGNED_BYTE, src, stride,
634 0, 0, w, h, 0);
636 #ifndef FAST_OSD
637 GenTextures(1, &osdatex[osdtexCnt]);
638 BindTexture(gl_target, osdatex[osdtexCnt]);
639 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
641 int i;
642 char *tmp = malloc(stride * h);
643 // convert alpha from weird MPlayer scale.
644 // in-place is not possible since it is reused for future OSDs
645 for (i = h * stride - 1; i >= 0; i--)
646 tmp[i] = -srca[i];
647 glUploadTex(gl_target, GL_ALPHA, GL_UNSIGNED_BYTE, tmp, stride,
648 0, 0, w, h, 0);
649 free(tmp);
651 #endif
653 BindTexture(gl_target, 0);
655 // Create a list for rendering this OSD part
656 #ifndef FAST_OSD
657 osdaDispList[osdtexCnt] = GenLists(1);
658 NewList(osdaDispList[osdtexCnt], GL_COMPILE);
659 // render alpha
660 BindTexture(gl_target, osdatex[osdtexCnt]);
661 glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0, 0);
662 EndList();
663 #endif
664 osdDispList[osdtexCnt] = GenLists(1);
665 NewList(osdDispList[osdtexCnt], GL_COMPILE);
666 // render OSD
667 BindTexture(gl_target, osdtex[osdtexCnt]);
668 glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0, 0);
669 EndList();
671 osdtexCnt++;
675 * \param type bit 0: render OSD, bit 1: render EOSD
677 static void do_render_osd(int type) {
678 if (((type & 1) && osdtexCnt > 0) || ((type & 2) && eosdDispList)) {
679 // set special rendering parameters
680 if (!scaled_osd) {
681 MatrixMode(GL_PROJECTION);
682 PushMatrix();
683 LoadIdentity();
684 Ortho(0, vo_dwidth, vo_dheight, 0, -1, 1);
686 Enable(GL_BLEND);
687 if ((type & 2) && eosdDispList) {
688 BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
689 CallList(eosdDispList);
691 if ((type & 1) && osdtexCnt > 0) {
692 Color4ub((osd_color >> 16) & 0xff, (osd_color >> 8) & 0xff, osd_color & 0xff, 0xff - (osd_color >> 24));
693 // draw OSD
694 #ifndef FAST_OSD
695 BlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_ALPHA);
696 CallLists(osdtexCnt, GL_UNSIGNED_INT, osdaDispList);
697 #endif
698 BlendFunc(GL_SRC_ALPHA, GL_ONE);
699 CallLists(osdtexCnt, GL_UNSIGNED_INT, osdDispList);
701 // set rendering parameters back to defaults
702 Disable(GL_BLEND);
703 if (!scaled_osd)
704 PopMatrix();
705 BindTexture(gl_target, 0);
709 static void draw_osd(void)
711 if (!use_osd) return;
712 if (vo_osd_changed(0)) {
713 int osd_h, osd_w;
714 clearOSD();
715 osd_w = scaled_osd ? image_width : vo_dwidth;
716 osd_h = scaled_osd ? image_height : vo_dheight;
717 vo_draw_text_ext(osd_w, osd_h, ass_border_x, ass_border_y, ass_border_x, ass_border_y,
718 image_width, image_height, create_osd_texture);
720 if (vo_doublebuffering) do_render_osd(1);
723 static void do_render(void) {
724 // Enable(GL_TEXTURE_2D);
725 // BindTexture(GL_TEXTURE_2D, texture_id);
727 Color3f(1,1,1);
728 if (is_yuv || custom_prog)
729 glEnableYUVConversion(gl_target, yuvconvtype);
730 glDrawTex(0, 0, image_width, image_height,
731 0, 0, image_width, image_height,
732 texture_width, texture_height,
733 use_rectangle == 1, is_yuv,
734 mpi_flipped ^ vo_flipped);
735 if (is_yuv || custom_prog)
736 glDisableYUVConversion(gl_target, yuvconvtype);
739 static void flip_page(void) {
740 if (vo_doublebuffering) {
741 if (use_glFinish) Finish();
742 glctx.swapGlBuffers(&glctx);
743 if (aspect_scaling() && use_aspect)
744 Clear(GL_COLOR_BUFFER_BIT);
745 } else {
746 do_render();
747 do_render_osd(3);
748 if (use_glFinish) Finish();
749 else Flush();
753 static void redraw(void) {
754 if (vo_doublebuffering) { do_render(); do_render_osd(3); }
755 flip_page();
758 //static inline uint32_t draw_slice_x11(uint8_t *src[], uint32_t slice_num)
759 static int draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y)
761 mpi_flipped = stride[0] < 0;
762 glUploadTex(gl_target, gl_format, gl_type, src[0], stride[0],
763 x, y, w, h, slice_height);
764 if (is_yuv) {
765 int xs, ys;
766 mp_get_chroma_shift(image_format, &xs, &ys);
767 ActiveTexture(GL_TEXTURE1);
768 glUploadTex(gl_target, gl_format, gl_type, src[1], stride[1],
769 x >> xs, y >> ys, w >> xs, h >> ys, slice_height);
770 ActiveTexture(GL_TEXTURE2);
771 glUploadTex(gl_target, gl_format, gl_type, src[2], stride[2],
772 x >> xs, y >> ys, w >> xs, h >> ys, slice_height);
773 ActiveTexture(GL_TEXTURE0);
775 return 0;
778 static uint32_t get_image(mp_image_t *mpi) {
779 int needed_size;
780 if (!GenBuffers || !BindBuffer || !BufferData || !MapBuffer) {
781 if (!err_shown)
782 mp_msg(MSGT_VO, MSGL_ERR, "[gl] extensions missing for dr\n"
783 "Expect a _major_ speed penalty\n");
784 err_shown = 1;
785 return VO_FALSE;
787 if (mpi->flags & MP_IMGFLAG_READABLE) return VO_FALSE;
788 if (mpi->type != MP_IMGTYPE_STATIC && mpi->type != MP_IMGTYPE_TEMP &&
789 (mpi->type != MP_IMGTYPE_NUMBERED || mpi->number))
790 return VO_FALSE;
791 if (mesa_buffer) mpi->width = texture_width;
792 else if (ati_hack) {
793 mpi->width = texture_width;
794 mpi->height = texture_height;
796 mpi->stride[0] = mpi->width * mpi->bpp / 8;
797 needed_size = mpi->stride[0] * mpi->height;
798 if (mesa_buffer) {
799 #ifdef CONFIG_GL_X11
800 if (mesa_bufferptr && needed_size > mesa_buffersize) {
801 FreeMemoryMESA(mDisplay, mScreen, mesa_bufferptr);
802 mesa_bufferptr = NULL;
804 if (!mesa_bufferptr)
805 mesa_bufferptr = AllocateMemoryMESA(mDisplay, mScreen, needed_size, 0, 1.0, 1.0);
806 mesa_buffersize = needed_size;
807 #endif
808 mpi->planes[0] = mesa_bufferptr;
809 } else {
810 if (!gl_buffer)
811 GenBuffers(1, &gl_buffer);
812 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
813 if (needed_size > gl_buffersize) {
814 gl_buffersize = needed_size;
815 BufferData(GL_PIXEL_UNPACK_BUFFER, gl_buffersize,
816 NULL, GL_DYNAMIC_DRAW);
818 if (!gl_bufferptr)
819 gl_bufferptr = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
820 mpi->planes[0] = gl_bufferptr;
821 BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
823 if (!mpi->planes[0]) {
824 if (!err_shown)
825 mp_msg(MSGT_VO, MSGL_ERR, "[gl] could not acquire buffer for dr\n"
826 "Expect a _major_ speed penalty\n");
827 err_shown = 1;
828 return VO_FALSE;
830 if (is_yuv) {
831 // planar YUV
832 int xs, ys;
833 mp_get_chroma_shift(image_format, &xs, &ys);
834 mpi->flags |= MP_IMGFLAG_COMMON_STRIDE | MP_IMGFLAG_COMMON_PLANE;
835 mpi->stride[0] = mpi->width;
836 mpi->planes[1] = mpi->planes[0] + mpi->stride[0] * mpi->height;
837 mpi->stride[1] = mpi->width >> xs;
838 mpi->planes[2] = mpi->planes[1] + mpi->stride[1] * (mpi->height >> ys);
839 mpi->stride[2] = mpi->width >> xs;
840 if (ati_hack && !mesa_buffer) {
841 mpi->flags &= ~MP_IMGFLAG_COMMON_PLANE;
842 if (!gl_buffer_uv[0]) GenBuffers(2, gl_buffer_uv);
843 if (mpi->stride[1] * mpi->height > gl_buffersize_uv) {
844 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
845 BufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[1] * mpi->height,
846 NULL, GL_DYNAMIC_DRAW);
847 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
848 BufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[1] * mpi->height,
849 NULL, GL_DYNAMIC_DRAW);
850 gl_buffersize_uv = mpi->stride[1] * mpi->height;
852 if (!gl_bufferptr_uv[0]) {
853 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
854 gl_bufferptr_uv[0] = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
855 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
856 gl_bufferptr_uv[1] = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
858 mpi->planes[1] = gl_bufferptr_uv[0];
859 mpi->planes[2] = gl_bufferptr_uv[1];
862 mpi->flags |= MP_IMGFLAG_DIRECT;
863 return VO_TRUE;
866 static void clear_border(uint8_t *dst, int start, int stride, int height, int full_height, int value) {
867 int right_border = stride - start;
868 int bottom_border = full_height - height;
869 while (height > 0) {
870 memset(dst + start, value, right_border);
871 dst += stride;
872 height--;
874 if (bottom_border > 0)
875 memset(dst, value, stride * bottom_border);
878 static uint32_t draw_image(mp_image_t *mpi) {
879 int slice = slice_height;
880 int stride[3];
881 unsigned char *planes[3];
882 mp_image_t mpi2 = *mpi;
883 int w = mpi->w, h = mpi->h;
884 if (mpi->flags & MP_IMGFLAG_DRAW_CALLBACK)
885 goto skip_upload;
886 mpi2.flags = 0; mpi2.type = MP_IMGTYPE_TEMP;
887 mpi2.width = mpi2.w; mpi2.height = mpi2.h;
888 if (force_pbo && !(mpi->flags & MP_IMGFLAG_DIRECT) && !gl_bufferptr && get_image(&mpi2) == VO_TRUE) {
889 int bpp = is_yuv ? 8 : mpi->bpp;
890 int xs, ys;
891 mp_get_chroma_shift(image_format, &xs, &ys);
892 memcpy_pic(mpi2.planes[0], mpi->planes[0], mpi->w * bpp / 8, mpi->h, mpi2.stride[0], mpi->stride[0]);
893 if (is_yuv) {
894 memcpy_pic(mpi2.planes[1], mpi->planes[1], mpi->w >> xs, mpi->h >> ys, mpi2.stride[1], mpi->stride[1]);
895 memcpy_pic(mpi2.planes[2], mpi->planes[2], mpi->w >> xs, mpi->h >> ys, mpi2.stride[2], mpi->stride[2]);
897 if (ati_hack) { // since we have to do a full upload we need to clear the borders
898 clear_border(mpi2.planes[0], mpi->w * bpp / 8, mpi2.stride[0], mpi->h, mpi2.height, 0);
899 if (is_yuv) {
900 clear_border(mpi2.planes[1], mpi->w >> xs, mpi2.stride[1], mpi->h >> ys, mpi2.height >> ys, 128);
901 clear_border(mpi2.planes[2], mpi->w >> xs, mpi2.stride[2], mpi->h >> ys, mpi2.height >> ys, 128);
904 mpi = &mpi2;
906 stride[0] = mpi->stride[0]; stride[1] = mpi->stride[1]; stride[2] = mpi->stride[2];
907 planes[0] = mpi->planes[0]; planes[1] = mpi->planes[1]; planes[2] = mpi->planes[2];
908 mpi_flipped = stride[0] < 0;
909 if (mpi->flags & MP_IMGFLAG_DIRECT) {
910 if (mesa_buffer) {
911 PixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, 1);
912 w = texture_width;
913 } else {
914 intptr_t base = (intptr_t)planes[0];
915 if (ati_hack) { w = texture_width; h = texture_height; }
916 if (mpi_flipped)
917 base += (mpi->h - 1) * stride[0];
918 planes[0] -= base;
919 planes[1] -= base;
920 planes[2] -= base;
921 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
922 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
923 gl_bufferptr = NULL;
924 if (!(mpi->flags & MP_IMGFLAG_COMMON_PLANE))
925 planes[0] = planes[1] = planes[2] = NULL;
927 slice = 0; // always "upload" full texture
929 glUploadTex(gl_target, gl_format, gl_type, planes[0], stride[0],
930 mpi->x, mpi->y, w, h, slice);
931 if (is_yuv) {
932 int xs, ys;
933 mp_get_chroma_shift(image_format, &xs, &ys);
934 if ((mpi->flags & MP_IMGFLAG_DIRECT) && !(mpi->flags & MP_IMGFLAG_COMMON_PLANE)) {
935 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
936 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
937 gl_bufferptr_uv[0] = NULL;
939 ActiveTexture(GL_TEXTURE1);
940 glUploadTex(gl_target, gl_format, gl_type, planes[1], stride[1],
941 mpi->x >> xs, mpi->y >> ys, w >> xs, h >> ys, slice);
942 if ((mpi->flags & MP_IMGFLAG_DIRECT) && !(mpi->flags & MP_IMGFLAG_COMMON_PLANE)) {
943 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
944 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
945 gl_bufferptr_uv[1] = NULL;
947 ActiveTexture(GL_TEXTURE2);
948 glUploadTex(gl_target, gl_format, gl_type, planes[2], stride[2],
949 mpi->x >> xs, mpi->y >> ys, w >> xs, h >> ys, slice);
950 ActiveTexture(GL_TEXTURE0);
952 if (mpi->flags & MP_IMGFLAG_DIRECT) {
953 if (mesa_buffer) PixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, 0);
954 else BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
956 skip_upload:
957 if (vo_doublebuffering) do_render();
958 return VO_TRUE;
961 static int
962 draw_frame(uint8_t *src[])
964 return VO_ERROR;
967 static int
968 query_format(uint32_t format)
970 int caps = VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW |
971 VFCAP_FLIP |
972 VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN | VFCAP_ACCEPT_STRIDE;
973 if (use_osd)
974 caps |= VFCAP_OSD | VFCAP_EOSD | (scaled_osd ? 0 : VFCAP_EOSD_UNSCALED);
975 if (format == IMGFMT_RGB24 || format == IMGFMT_RGBA)
976 return caps;
977 if (use_yuv && mp_get_chroma_shift(format, NULL, NULL) &&
978 (IMGFMT_IS_YUVP16_NE(format) || !IMGFMT_IS_YUVP16(format)))
979 return caps;
980 // HACK, otherwise we get only b&w with some filters (e.g. -vf eq)
981 // ideally MPlayer should be fixed instead not to use Y800 when it has the choice
982 if (!use_yuv && (format == IMGFMT_Y8 || format == IMGFMT_Y800))
983 return 0;
984 if (!use_ycbcr && (format == IMGFMT_UYVY || format == IMGFMT_YUY2))
985 return 0;
986 if (many_fmts &&
987 glFindFormat(format, NULL, NULL, NULL, NULL))
988 return caps;
989 return 0;
993 static void
994 uninit(void)
996 uninitGl();
997 if (custom_prog) free(custom_prog);
998 custom_prog = NULL;
999 if (custom_tex) free(custom_tex);
1000 custom_tex = NULL;
1001 uninit_mpglcontext(&glctx);
1004 static int valid_csp(void *p)
1006 int *csp = p;
1007 return *csp >= -1 && *csp < MP_CSP_COUNT;
1010 static int valid_csp_lvl(void *p)
1012 int *lvl = p;
1013 return *lvl >= -1 && *lvl < MP_CSP_LEVELCONV_COUNT;
1016 static const opt_t subopts[] = {
1017 {"manyfmts", OPT_ARG_BOOL, &many_fmts, NULL},
1018 {"osd", OPT_ARG_BOOL, &use_osd, NULL},
1019 {"scaled-osd", OPT_ARG_BOOL, &scaled_osd, NULL},
1020 {"aspect", OPT_ARG_BOOL, &use_aspect, NULL},
1021 {"ycbcr", OPT_ARG_BOOL, &use_ycbcr, NULL},
1022 {"slice-height", OPT_ARG_INT, &slice_height, int_non_neg},
1023 {"rectangle", OPT_ARG_INT, &use_rectangle,int_non_neg},
1024 {"yuv", OPT_ARG_INT, &use_yuv, int_non_neg},
1025 {"colorspace", OPT_ARG_INT, &colorspace, valid_csp},
1026 {"levelconv", OPT_ARG_INT, &levelconv, valid_csp_lvl},
1027 {"lscale", OPT_ARG_INT, &lscale, int_non_neg},
1028 {"cscale", OPT_ARG_INT, &cscale, int_non_neg},
1029 {"filter-strength", OPT_ARG_FLOAT, &filter_strength, NULL},
1030 {"ati-hack", OPT_ARG_BOOL, &ati_hack, NULL},
1031 {"force-pbo", OPT_ARG_BOOL, &force_pbo, NULL},
1032 {"mesa-buffer", OPT_ARG_BOOL, &mesa_buffer, NULL},
1033 {"glfinish", OPT_ARG_BOOL, &use_glFinish, NULL},
1034 {"swapinterval", OPT_ARG_INT, &swap_interval,NULL},
1035 {"customprog", OPT_ARG_MSTRZ,&custom_prog, NULL},
1036 {"customtex", OPT_ARG_MSTRZ,&custom_tex, NULL},
1037 {"customtlin", OPT_ARG_BOOL, &custom_tlin, NULL},
1038 {"customtrect", OPT_ARG_BOOL, &custom_trect, NULL},
1039 {"mipmapgen", OPT_ARG_BOOL, &mipmap_gen, NULL},
1040 {"osdcolor", OPT_ARG_INT, &osd_color, NULL},
1041 {NULL}
1044 static int preinit(const char *arg)
1046 enum MPGLType gltype = GLTYPE_X11;
1047 // set defaults
1048 #ifdef CONFIG_GL_WIN32
1049 gltype = GLTYPE_W32;
1050 #endif
1051 many_fmts = 1;
1052 use_osd = 1;
1053 scaled_osd = 0;
1054 use_aspect = 1;
1055 use_ycbcr = 0;
1056 use_yuv = -1;
1057 colorspace = -1;
1058 levelconv = -1;
1059 lscale = 0;
1060 cscale = 0;
1061 filter_strength = 0.5;
1062 use_rectangle = -1;
1063 use_glFinish = 0;
1064 ati_hack = -1;
1065 force_pbo = -1;
1066 mesa_buffer = 0;
1067 swap_interval = 1;
1068 slice_height = 0;
1069 custom_prog = NULL;
1070 custom_tex = NULL;
1071 custom_tlin = 1;
1072 custom_trect = 0;
1073 mipmap_gen = 0;
1074 osd_color = 0xffffff;
1075 if (subopt_parse(arg, subopts) != 0) {
1076 mp_msg(MSGT_VO, MSGL_FATAL,
1077 "\n-vo gl command line help:\n"
1078 "Example: mplayer -vo gl:slice-height=4\n"
1079 "\nOptions:\n"
1080 " nomanyfmts\n"
1081 " Disable extended color formats for OpenGL 1.2 and later\n"
1082 " slice-height=<0-...>\n"
1083 " Slice size for texture transfer, 0 for whole image\n"
1084 " noosd\n"
1085 " Do not use OpenGL OSD code\n"
1086 " scaled-osd\n"
1087 " Render OSD at movie resolution and scale it\n"
1088 " noaspect\n"
1089 " Do not do aspect scaling\n"
1090 " rectangle=<0,1,2>\n"
1091 " 0: use power-of-two textures\n"
1092 " 1: use texture_rectangle\n"
1093 " 2: use texture_non_power_of_two\n"
1094 " ati-hack\n"
1095 " Workaround ATI bug with PBOs\n"
1096 " force-pbo\n"
1097 " Force use of PBO even if this involves an extra memcpy\n"
1098 " glfinish\n"
1099 " Call glFinish() before swapping buffers\n"
1100 " swapinterval=<n>\n"
1101 " Interval in displayed frames between to buffer swaps.\n"
1102 " 1 is equivalent to enable VSYNC, 0 to disable VSYNC.\n"
1103 " Requires GLX_SGI_swap_control support to work.\n"
1104 " ycbcr\n"
1105 " also try to use the GL_MESA_ycbcr_texture extension\n"
1106 " yuv=<n>\n"
1107 " 0: use software YUV to RGB conversion.\n"
1108 " 1: use register combiners (nVidia only, for older cards).\n"
1109 " 2: use fragment program.\n"
1110 " 3: use fragment program with gamma correction.\n"
1111 " 4: use fragment program with gamma correction via lookup.\n"
1112 " 5: use ATI-specific method (for older cards).\n"
1113 " 6: use lookup via 3D texture.\n"
1114 " colorspace=<n>\n"
1115 " 0: MPlayer's default YUV to RGB conversion\n"
1116 " 1: YUV to RGB according to BT.601\n"
1117 " 2: YUV to RGB according to BT.709\n"
1118 " 3: YUV to RGB according to SMPT-240M\n"
1119 " 4: YUV to RGB according to EBU\n"
1120 " 5: XYZ to RGB\n"
1121 " levelconv=<n>\n"
1122 " 0: YUV to RGB converting TV to PC levels\n"
1123 " 1: YUV to RGB converting PC to TV levels\n"
1124 " 2: YUV to RGB without converting levels\n"
1125 " lscale=<n>\n"
1126 " 0: use standard bilinear scaling for luma.\n"
1127 " 1: use improved bicubic scaling for luma.\n"
1128 " 2: use cubic in X, linear in Y direction scaling for luma.\n"
1129 " 3: as 1 but without using a lookup texture.\n"
1130 " 4: experimental unsharp masking (sharpening).\n"
1131 " 5: experimental unsharp masking (sharpening) with larger radius.\n"
1132 " cscale=<n>\n"
1133 " as lscale but for chroma (2x slower with little visible effect).\n"
1134 " filter-strength=<value>\n"
1135 " set the effect strength for some lscale/cscale filters\n"
1136 " customprog=<filename>\n"
1137 " use a custom YUV conversion program\n"
1138 " customtex=<filename>\n"
1139 " use a custom YUV conversion lookup texture\n"
1140 " nocustomtlin\n"
1141 " use GL_NEAREST scaling for customtex texture\n"
1142 " customtrect\n"
1143 " use texture_rectangle for customtex texture\n"
1144 " mipmapgen\n"
1145 " generate mipmaps for the video image (use with TXB in customprog)\n"
1146 " osdcolor=<0xAARRGGBB>\n"
1147 " use the given color for the OSD\n"
1148 "\n" );
1149 return -1;
1151 if (!init_mpglcontext(&glctx, gltype))
1152 goto err_out;
1153 if (use_yuv == -1) {
1154 if (create_window(320, 200, VOFLAG_HIDDEN, NULL) < 0)
1155 goto err_out;
1156 if (glctx.setGlWindow(&glctx) == SET_WINDOW_FAILED)
1157 goto err_out;
1158 autodetectGlExtensions();
1160 if (many_fmts)
1161 mp_msg(MSGT_VO, MSGL_INFO, "[gl] using extended formats. "
1162 "Use -vo gl:nomanyfmts if playback fails.\n");
1163 mp_msg(MSGT_VO, MSGL_V, "[gl] Using %d as slice height "
1164 "(0 means image height).\n", slice_height);
1166 return 0;
1168 err_out:
1169 uninit();
1170 return -1;
1173 static const struct {
1174 const char *name;
1175 int *value;
1176 int supportmask;
1177 } eq_map[] = {
1178 {"brightness", &eq_bri, MASK_NOT_COMBINERS},
1179 {"contrast", &eq_cont, MASK_NOT_COMBINERS},
1180 {"saturation", &eq_sat, MASK_ALL_YUV },
1181 {"hue", &eq_hue, MASK_ALL_YUV },
1182 {"gamma", &eq_rgamma, MASK_GAMMA_SUPPORT},
1183 {"red_gamma", &eq_rgamma, MASK_GAMMA_SUPPORT},
1184 {"green_gamma", &eq_ggamma, MASK_GAMMA_SUPPORT},
1185 {"blue_gamma", &eq_bgamma, MASK_GAMMA_SUPPORT},
1186 {NULL, NULL, 0 }
1189 static int control(uint32_t request, void *data)
1191 switch (request) {
1192 case VOCTRL_PAUSE:
1193 case VOCTRL_RESUME:
1194 int_pause = (request == VOCTRL_PAUSE);
1195 return VO_TRUE;
1196 case VOCTRL_QUERY_FORMAT:
1197 return query_format(*(uint32_t*)data);
1198 case VOCTRL_GET_IMAGE:
1199 return get_image(data);
1200 case VOCTRL_DRAW_IMAGE:
1201 return draw_image(data);
1202 case VOCTRL_DRAW_EOSD:
1203 if (!data)
1204 return VO_FALSE;
1205 genEOSD(data);
1206 if (vo_doublebuffering) do_render_osd(2);
1207 return VO_TRUE;
1208 case VOCTRL_GET_EOSD_RES:
1210 mp_eosd_res_t *r = data;
1211 r->w = vo_dwidth; r->h = vo_dheight;
1212 r->mt = r->mb = r->ml = r->mr = 0;
1213 if (scaled_osd) {r->w = image_width; r->h = image_height;}
1214 else if (aspect_scaling()) {
1215 r->ml = r->mr = ass_border_x;
1216 r->mt = r->mb = ass_border_y;
1219 return VO_TRUE;
1220 case VOCTRL_ONTOP:
1221 glctx.ontop();
1222 return VO_TRUE;
1223 case VOCTRL_FULLSCREEN:
1224 glctx.fullscreen();
1225 resize(vo_dwidth, vo_dheight);
1226 return VO_TRUE;
1227 case VOCTRL_BORDER:
1228 glctx.border();
1229 resize(vo_dwidth, vo_dheight);
1230 return VO_TRUE;
1231 case VOCTRL_GET_PANSCAN:
1232 if (!use_aspect) return VO_NOTIMPL;
1233 return VO_TRUE;
1234 case VOCTRL_SET_PANSCAN:
1235 if (!use_aspect) return VO_NOTIMPL;
1236 resize(vo_dwidth, vo_dheight);
1237 return VO_TRUE;
1238 case VOCTRL_GET_EQUALIZER:
1239 if (is_yuv) {
1240 struct voctrl_get_equalizer_args *args = data;
1241 int i;
1242 for (i = 0; eq_map[i].name; i++)
1243 if (strcmp(args->name, eq_map[i].name) == 0) break;
1244 if (!(eq_map[i].supportmask & (1 << use_yuv)))
1245 break;
1246 *args->valueptr = *eq_map[i].value;
1247 return VO_TRUE;
1249 break;
1250 case VOCTRL_SET_EQUALIZER:
1251 if (is_yuv) {
1252 struct voctrl_set_equalizer_args *args = data;
1253 int i;
1254 for (i = 0; eq_map[i].name; i++)
1255 if (strcmp(args->name, eq_map[i].name) == 0) break;
1256 if (!(eq_map[i].supportmask & (1 << use_yuv)))
1257 break;
1258 *eq_map[i].value = args->value;
1259 update_yuvconv();
1260 return VO_TRUE;
1262 break;
1263 case VOCTRL_UPDATE_SCREENINFO:
1264 glctx.update_xinerama_info();
1265 return VO_TRUE;
1266 case VOCTRL_REDRAW_OSD:
1267 if (vo_doublebuffering)
1268 do_render();
1269 draw_osd();
1270 if (vo_doublebuffering)
1271 do_render_osd(2);
1272 flip_page();
1273 return VO_TRUE;
1275 return VO_NOTIMPL;