Add support for CTRL_(key) on input.conf
[mplayer/kovensky.git] / libvo / vo_gl.c
blob602829164d520c3cb77237e0bcdf460ba76fcb8b
1 /*
2 * This file is part of MPlayer.
4 * MPlayer is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * MPlayer is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License along
15 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
16 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 #include <stdio.h>
20 #include <stdlib.h>
21 #include <string.h>
22 #include <math.h>
24 #include "config.h"
25 #include "mp_msg.h"
26 #include "subopt-helper.h"
27 #include "video_out.h"
28 #include "video_out_internal.h"
29 #include "font_load.h"
30 #include "sub.h"
32 #include "gl_common.h"
33 #include "aspect.h"
34 #include "fastmemcpy.h"
35 #include "libass/ass.h"
36 #include "libass/ass_mp.h"
38 static const vo_info_t info =
40 "X11 (OpenGL)",
41 "gl",
42 "Arpad Gereoffy <arpi@esp-team.scene.hu>",
46 const LIBVO_EXTERN(gl)
48 #ifdef GL_WIN32
49 static int gl_vinfo = 0;
50 static HGLRC gl_context = 0;
51 #define update_xinerama_info w32_update_xinerama_info
52 #define vo_init vo_w32_init
53 #define vo_window vo_w32_window
54 #else
55 static XVisualInfo *gl_vinfo = NULL;
56 static GLXContext gl_context = 0;
57 static int wsGLXAttrib[] = { GLX_RGBA,
58 GLX_RED_SIZE,1,
59 GLX_GREEN_SIZE,1,
60 GLX_BLUE_SIZE,1,
61 GLX_DOUBLEBUFFER,
62 None };
63 #endif
65 static int use_osd;
66 static int scaled_osd;
67 //! How many parts the OSD may consist of at most
68 #define MAX_OSD_PARTS 20
69 //! Textures for OSD
70 static GLuint osdtex[MAX_OSD_PARTS];
71 #ifndef FAST_OSD
72 //! Alpha textures for OSD
73 static GLuint osdatex[MAX_OSD_PARTS];
74 #endif
75 static GLuint *eosdtex;
76 #define LARGE_EOSD_TEX_SIZE 512
77 #define TINYTEX_SIZE 16
78 #define TINYTEX_COLS (LARGE_EOSD_TEX_SIZE/TINYTEX_SIZE)
79 #define TINYTEX_MAX (TINYTEX_COLS*TINYTEX_COLS)
80 #define SMALLTEX_SIZE 32
81 #define SMALLTEX_COLS (LARGE_EOSD_TEX_SIZE/SMALLTEX_SIZE)
82 #define SMALLTEX_MAX (SMALLTEX_COLS*SMALLTEX_COLS)
83 static GLuint largeeosdtex[2];
84 //! Display lists that draw the OSD parts
85 static GLuint osdDispList[MAX_OSD_PARTS];
86 #ifndef FAST_OSD
87 static GLuint osdaDispList[MAX_OSD_PARTS];
88 #endif
89 static GLuint eosdDispList;
90 //! How many parts the OSD currently consists of
91 static int osdtexCnt;
92 static int eosdtexCnt;
93 static int osd_color;
95 static int use_aspect;
96 static int use_ycbcr;
97 static int use_yuv;
98 static int lscale;
99 static int cscale;
100 static float filter_strength;
101 static int yuvconvtype;
102 static int use_rectangle;
103 static int err_shown;
104 static uint32_t image_width;
105 static uint32_t image_height;
106 static uint32_t image_format;
107 static int many_fmts;
108 static int ati_hack;
109 static int force_pbo;
110 static int mesa_buffer;
111 static int use_glFinish;
112 static int swap_interval;
113 static GLenum gl_target;
114 static GLint gl_texfmt;
115 static GLenum gl_format;
116 static GLenum gl_type;
117 static GLuint gl_buffer;
118 static GLuint gl_buffer_uv[2];
119 static int gl_buffersize;
120 static int gl_buffersize_uv;
121 static void *gl_bufferptr;
122 static void *gl_bufferptr_uv[2];
123 static int mesa_buffersize;
124 static void *mesa_bufferptr;
125 static GLuint fragprog;
126 static GLuint default_texs[22];
127 static char *custom_prog;
128 static char *custom_tex;
129 static int custom_tlin;
130 static int custom_trect;
132 static int int_pause;
133 static int eq_bri = 0;
134 static int eq_cont = 0;
135 static int eq_sat = 0;
136 static int eq_hue = 0;
137 static int eq_rgamma = 0;
138 static int eq_ggamma = 0;
139 static int eq_bgamma = 0;
141 static int texture_width;
142 static int texture_height;
143 static int mpi_flipped;
144 static int vo_flipped;
145 static int ass_border_x, ass_border_y;
147 static unsigned int slice_height = 1;
149 static void redraw(void);
151 static void resize(int x,int y){
152 mp_msg(MSGT_VO, MSGL_V, "[gl] Resize: %dx%d\n",x,y);
153 if (WinID >= 0) {
154 int top = 0, left = 0, w = x, h = y;
155 geometry(&top, &left, &w, &h, vo_screenwidth, vo_screenheight);
156 glViewport(top, left, w, h);
157 } else
158 glViewport( 0, 0, x, y );
160 glMatrixMode(GL_PROJECTION);
161 glLoadIdentity();
162 ass_border_x = ass_border_y = 0;
163 if (vo_fs && use_aspect) {
164 int new_w, new_h;
165 GLdouble scale_x, scale_y;
166 aspect(&new_w, &new_h, A_ZOOM);
167 panscan_calc();
168 new_w += vo_panscan_x;
169 new_h += vo_panscan_y;
170 scale_x = (GLdouble)new_w / (GLdouble)x;
171 scale_y = (GLdouble)new_h / (GLdouble)y;
172 glScaled(scale_x, scale_y, 1);
173 ass_border_x = (vo_screenwidth - new_w) / 2;
174 ass_border_y = (vo_screenheight - new_h) / 2;
176 glOrtho(0, image_width, image_height, 0, -1,1);
178 glMatrixMode(GL_MODELVIEW);
179 glLoadIdentity();
181 if (!scaled_osd) {
182 #ifdef CONFIG_FREETYPE
183 // adjust font size to display size
184 force_load_font = 1;
185 #endif
186 vo_osd_changed(OSDTYPE_OSD);
188 glClear(GL_COLOR_BUFFER_BIT);
189 redraw();
192 static void texSize(int w, int h, int *texw, int *texh) {
193 if (use_rectangle) {
194 *texw = w; *texh = h;
195 } else {
196 *texw = 32;
197 while (*texw < w)
198 *texw *= 2;
199 *texh = 32;
200 while (*texh < h)
201 *texh *= 2;
203 if (mesa_buffer) *texw = (*texw + 63) & ~63;
204 else if (ati_hack) *texw = (*texw + 511) & ~511;
207 //! maximum size of custom fragment program
208 #define MAX_CUSTOM_PROG_SIZE (1024 * 1024)
209 static void update_yuvconv(void) {
210 float bri = eq_bri / 100.0;
211 float cont = (eq_cont + 100) / 100.0;
212 float hue = eq_hue / 100.0 * 3.1415927;
213 float sat = (eq_sat + 100) / 100.0;
214 float rgamma = exp(log(8.0) * eq_rgamma / 100.0);
215 float ggamma = exp(log(8.0) * eq_ggamma / 100.0);
216 float bgamma = exp(log(8.0) * eq_bgamma / 100.0);
217 gl_conversion_params_t params = {gl_target, yuvconvtype,
218 bri, cont, hue, sat, rgamma, ggamma, bgamma,
219 texture_width, texture_height, filter_strength};
220 glSetupYUVConversion(&params);
221 if (custom_prog) {
222 FILE *f = fopen(custom_prog, "r");
223 if (!f)
224 mp_msg(MSGT_VO, MSGL_WARN,
225 "[gl] Could not read customprog %s\n", custom_prog);
226 else {
227 char *prog = calloc(1, MAX_CUSTOM_PROG_SIZE + 1);
228 fread(prog, 1, MAX_CUSTOM_PROG_SIZE, f);
229 fclose(f);
230 loadGPUProgram(GL_FRAGMENT_PROGRAM, prog);
231 free(prog);
233 ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 0,
234 1.0 / texture_width, 1.0 / texture_height,
235 texture_width, texture_height);
237 if (custom_tex) {
238 FILE *f = fopen(custom_tex, "r");
239 if (!f)
240 mp_msg(MSGT_VO, MSGL_WARN,
241 "[gl] Could not read customtex %s\n", custom_tex);
242 else {
243 int width, height, maxval;
244 ActiveTexture(GL_TEXTURE3);
245 if (glCreatePPMTex(custom_trect?GL_TEXTURE_RECTANGLE:GL_TEXTURE_2D, 0,
246 custom_tlin?GL_LINEAR:GL_NEAREST,
247 f, &width, &height, &maxval))
248 ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 1,
249 1.0 / width, 1.0 / height, width, height);
250 else
251 mp_msg(MSGT_VO, MSGL_WARN,
252 "[gl] Error parsing customtex %s\n", custom_tex);
253 fclose(f);
254 ActiveTexture(GL_TEXTURE0);
260 * \brief remove all OSD textures and display-lists, thus clearing it.
262 static void clearOSD(void) {
263 int i;
264 if (!osdtexCnt)
265 return;
266 glDeleteTextures(osdtexCnt, osdtex);
267 #ifndef FAST_OSD
268 glDeleteTextures(osdtexCnt, osdatex);
269 for (i = 0; i < osdtexCnt; i++)
270 glDeleteLists(osdaDispList[i], 1);
271 #endif
272 for (i = 0; i < osdtexCnt; i++)
273 glDeleteLists(osdDispList[i], 1);
274 osdtexCnt = 0;
278 * \brief remove textures, display list and free memory used by EOSD
280 static void clearEOSD(void) {
281 if (eosdDispList)
282 glDeleteLists(eosdDispList, 1);
283 eosdDispList = 0;
284 if (eosdtexCnt)
285 glDeleteTextures(eosdtexCnt, eosdtex);
286 eosdtexCnt = 0;
287 free(eosdtex);
288 eosdtex = NULL;
291 static void do_render_osd(int);
293 static inline int is_tinytex(ass_image_t *i, int tinytexcur) {
294 return i->w < TINYTEX_SIZE && i->h < TINYTEX_SIZE && tinytexcur < TINYTEX_MAX;
297 static inline int is_smalltex(ass_image_t *i, int smalltexcur) {
298 return i->w < SMALLTEX_SIZE && i->h < SMALLTEX_SIZE && smalltexcur < SMALLTEX_MAX;
301 static inline void tinytex_pos(int tinytexcur, int *x, int *y) {
302 *x = (tinytexcur % TINYTEX_COLS) * TINYTEX_SIZE;
303 *y = (tinytexcur / TINYTEX_COLS) * TINYTEX_SIZE;
306 static inline void smalltex_pos(int smalltexcur, int *x, int *y) {
307 *x = (smalltexcur % SMALLTEX_COLS) * SMALLTEX_SIZE;
308 *y = (smalltexcur / SMALLTEX_COLS) * SMALLTEX_SIZE;
312 * \brief construct display list from ass image list
313 * \param img image list to create OSD from.
314 * A value of NULL has the same effect as clearEOSD()
316 static void genEOSD(mp_eosd_images_t *imgs) {
317 int sx, sy;
318 int tinytexcur = 0;
319 int smalltexcur = 0;
320 GLuint *curtex;
321 GLint scale_type = scaled_osd ? GL_LINEAR : GL_NEAREST;
322 ass_image_t *img = imgs->imgs;
323 ass_image_t *i;
325 if (imgs->changed == 0) // there are elements, but they are unchanged
326 return;
327 if (img && imgs->changed == 1) // there are elements, but they just moved
328 goto skip_upload;
330 clearEOSD();
331 if (!img)
332 return;
333 if (!largeeosdtex[0]) {
334 glGenTextures(2, largeeosdtex);
335 BindTexture(gl_target, largeeosdtex[0]);
336 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, LARGE_EOSD_TEX_SIZE, LARGE_EOSD_TEX_SIZE, 0);
337 BindTexture(gl_target, largeeosdtex[1]);
338 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, LARGE_EOSD_TEX_SIZE, LARGE_EOSD_TEX_SIZE, 0);
340 for (i = img; i; i = i->next)
342 if (i->w <= 0 || i->h <= 0 || i->stride < i->w)
343 continue;
344 if (is_tinytex(i, tinytexcur))
345 tinytexcur++;
346 else if (is_smalltex(i, smalltexcur))
347 smalltexcur++;
348 else
349 eosdtexCnt++;
351 mp_msg(MSGT_VO, MSGL_DBG2, "EOSD counts (tiny, small, all): %i, %i, %i\n",
352 tinytexcur, smalltexcur, eosdtexCnt);
353 if (eosdtexCnt) {
354 eosdtex = calloc(eosdtexCnt, sizeof(GLuint));
355 glGenTextures(eosdtexCnt, eosdtex);
357 tinytexcur = smalltexcur = 0;
358 for (i = img, curtex = eosdtex; i; i = i->next) {
359 int x = 0, y = 0;
360 if (i->w <= 0 || i->h <= 0 || i->stride < i->w) {
361 mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n");
362 continue;
364 if (is_tinytex(i, tinytexcur)) {
365 tinytex_pos(tinytexcur, &x, &y);
366 BindTexture(gl_target, largeeosdtex[0]);
367 tinytexcur++;
368 } else if (is_smalltex(i, smalltexcur)) {
369 smalltex_pos(smalltexcur, &x, &y);
370 BindTexture(gl_target, largeeosdtex[1]);
371 smalltexcur++;
372 } else {
373 texSize(i->w, i->h, &sx, &sy);
374 BindTexture(gl_target, *curtex++);
375 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
377 glUploadTex(gl_target, GL_ALPHA, GL_UNSIGNED_BYTE, i->bitmap, i->stride,
378 x, y, i->w, i->h, 0);
380 eosdDispList = glGenLists(1);
381 skip_upload:
382 glNewList(eosdDispList, GL_COMPILE);
383 tinytexcur = smalltexcur = 0;
384 for (i = img, curtex = eosdtex; i; i = i->next) {
385 int x = 0, y = 0;
386 if (i->w <= 0 || i->h <= 0 || i->stride < i->w)
387 continue;
388 glColor4ub(i->color >> 24, (i->color >> 16) & 0xff, (i->color >> 8) & 0xff, 255 - (i->color & 0xff));
389 if (is_tinytex(i, tinytexcur)) {
390 tinytex_pos(tinytexcur, &x, &y);
391 sx = sy = LARGE_EOSD_TEX_SIZE;
392 BindTexture(gl_target, largeeosdtex[0]);
393 tinytexcur++;
394 } else if (is_smalltex(i, smalltexcur)) {
395 smalltex_pos(smalltexcur, &x, &y);
396 sx = sy = LARGE_EOSD_TEX_SIZE;
397 BindTexture(gl_target, largeeosdtex[1]);
398 smalltexcur++;
399 } else {
400 texSize(i->w, i->h, &sx, &sy);
401 BindTexture(gl_target, *curtex++);
403 glDrawTex(i->dst_x, i->dst_y, i->w, i->h, x, y, i->w, i->h, sx, sy, use_rectangle == 1, 0, 0);
405 glEndList();
406 BindTexture(gl_target, 0);
410 * \brief uninitialize OpenGL context, freeing textures, buffers etc.
412 static void uninitGl(void) {
413 int i = 0;
414 if (DeletePrograms && fragprog)
415 DeletePrograms(1, &fragprog);
416 fragprog = 0;
417 while (default_texs[i] != 0)
418 i++;
419 if (i)
420 glDeleteTextures(i, default_texs);
421 default_texs[0] = 0;
422 clearOSD();
423 clearEOSD();
424 if (largeeosdtex[0])
425 glDeleteTextures(2, largeeosdtex);
426 largeeosdtex[0] = 0;
427 if (DeleteBuffers && gl_buffer)
428 DeleteBuffers(1, &gl_buffer);
429 gl_buffer = 0; gl_buffersize = 0;
430 gl_bufferptr = NULL;
431 if (DeleteBuffers && gl_buffer_uv[0])
432 DeleteBuffers(2, gl_buffer_uv);
433 gl_buffer_uv[0] = gl_buffer_uv[1] = 0; gl_buffersize_uv = 0;
434 gl_bufferptr_uv[0] = gl_bufferptr_uv[1] = 0;
435 #ifndef GL_WIN32
436 if (mesa_bufferptr)
437 FreeMemoryMESA(mDisplay, mScreen, mesa_bufferptr);
438 #endif
439 mesa_bufferptr = NULL;
440 err_shown = 0;
443 static void autodetectGlExtensions(void) {
444 const char *extensions = glGetString(GL_EXTENSIONS);
445 const char *vendor = glGetString(GL_VENDOR);
446 const char *version = glGetString(GL_VERSION);
447 int is_ati = strstr(vendor, "ATI") != NULL;
448 int ati_broken_pbo = 0;
449 if (is_ati && strncmp(version, "2.1.", 4) == 0) {
450 int ver = atoi(version + 4);
451 mp_msg(MSGT_VO, MSGL_V, "[gl] Detected ATI driver version: %i\n", ver);
452 ati_broken_pbo = ver && ver < 8395;
454 if (ati_hack == -1) ati_hack = ati_broken_pbo;
455 if (force_pbo == -1) force_pbo = strstr(extensions, "_pixel_buffer_object") ? is_ati : 0;
456 if (use_rectangle == -1) use_rectangle = strstr(extensions, "_texture_non_power_of_two") ? 0 : 0;
457 if (is_ati && (lscale == 1 || lscale == 2 || cscale == 1 || cscale == 2))
458 mp_msg(MSGT_VO, MSGL_WARN, "[gl] Selected scaling mode may be broken on ATI cards.\n"
459 "Tell _them_ to fix GL_REPEAT if you have issues.\n");
460 mp_msg(MSGT_VO, MSGL_V, "[gl] Settings after autodetection: ati-hack = %i, force-pbo = %i, rectangle = %i\n",
461 ati_hack, force_pbo, use_rectangle);
465 * \brief Initialize a (new or reused) OpenGL context.
466 * set global gl-related variables to their default values
468 static int initGl(uint32_t d_width, uint32_t d_height) {
469 autodetectGlExtensions();
470 texSize(image_width, image_height, &texture_width, &texture_height);
472 glDisable(GL_BLEND);
473 glDisable(GL_DEPTH_TEST);
474 glDepthMask(GL_FALSE);
475 glDisable(GL_CULL_FACE);
476 glEnable(gl_target);
477 glDrawBuffer(vo_doublebuffering?GL_BACK:GL_FRONT);
478 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
480 mp_msg(MSGT_VO, MSGL_V, "[gl] Creating %dx%d texture...\n",
481 texture_width, texture_height);
483 if (image_format == IMGFMT_YV12) {
484 int i;
485 glGenTextures(21, default_texs);
486 default_texs[21] = 0;
487 for (i = 0; i < 7; i++) {
488 ActiveTexture(GL_TEXTURE1 + i);
489 BindTexture(GL_TEXTURE_2D, default_texs[i]);
490 BindTexture(GL_TEXTURE_RECTANGLE, default_texs[i + 7]);
491 BindTexture(GL_TEXTURE_3D, default_texs[i + 14]);
493 ActiveTexture(GL_TEXTURE1);
494 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, GL_LINEAR,
495 texture_width / 2, texture_height / 2, 128);
496 ActiveTexture(GL_TEXTURE2);
497 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, GL_LINEAR,
498 texture_width / 2, texture_height / 2, 128);
499 switch (use_yuv) {
500 case YUV_CONVERSION_FRAGMENT_LOOKUP:
501 case YUV_CONVERSION_FRAGMENT_POW:
502 case YUV_CONVERSION_FRAGMENT:
503 if (!GenPrograms || !BindProgram) {
504 mp_msg(MSGT_VO, MSGL_ERR, "[gl] fragment program functions missing!\n");
505 break;
507 GenPrograms(1, &fragprog);
508 BindProgram(GL_FRAGMENT_PROGRAM, fragprog);
509 break;
511 ActiveTexture(GL_TEXTURE0);
512 BindTexture(gl_target, 0);
513 update_yuvconv();
515 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, GL_LINEAR,
516 texture_width, texture_height, 0);
518 resize(d_width, d_height);
520 glClearColor( 0.0f,0.0f,0.0f,0.0f );
521 glClear( GL_COLOR_BUFFER_BIT );
522 if (SwapInterval && swap_interval >= 0)
523 SwapInterval(swap_interval);
524 return 1;
527 /* connect to server, create and map window,
528 * allocate colors and (shared) memory
530 static int
531 config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format)
533 image_height = height;
534 image_width = width;
535 image_format = format;
536 glFindFormat(format, NULL, &gl_texfmt, &gl_format, &gl_type);
538 vo_flipped = !!(flags & VOFLAG_FLIPPING);
540 #ifdef GL_WIN32
541 if (!vo_w32_config(d_width, d_height, flags))
542 return -1;
543 #else
545 XVisualInfo *vinfo=glXChooseVisual( mDisplay,mScreen,wsGLXAttrib );
546 if (vinfo == NULL)
548 mp_msg(MSGT_VO, MSGL_ERR, "[gl] no GLX support present\n");
549 return -1;
552 vo_x11_create_vo_window(vinfo, vo_dx, vo_dy, d_width, d_height, flags,
553 XCreateColormap(mDisplay, mRootWin, vinfo->visual, AllocNone),
554 "gl", title);
556 #endif
558 glconfig:
559 if (vo_config_count)
560 uninitGl();
561 setGlWindow(&gl_vinfo, &gl_context, vo_window);
562 initGl(vo_dwidth, vo_dheight);
564 return 0;
567 static void check_events(void)
569 int e=vo_check_events();
570 if(e&VO_EVENT_RESIZE) resize(vo_dwidth,vo_dheight);
571 if(e&VO_EVENT_EXPOSE && int_pause) redraw();
575 * Creates the textures and the display list needed for displaying
576 * an OSD part.
577 * Callback function for vo_draw_text().
579 static void create_osd_texture(int x0, int y0, int w, int h,
580 unsigned char *src, unsigned char *srca,
581 int stride)
583 // initialize to 8 to avoid special-casing on alignment
584 int sx = 8, sy = 8;
585 GLint scale_type = scaled_osd ? GL_LINEAR : GL_NEAREST;
587 if (w <= 0 || h <= 0 || stride < w) {
588 mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n");
589 return;
591 texSize(w, h, &sx, &sy);
593 if (osdtexCnt >= MAX_OSD_PARTS) {
594 mp_msg(MSGT_VO, MSGL_ERR, "Too many OSD parts, contact the developers!\n");
595 return;
598 // create Textures for OSD part
599 glGenTextures(1, &osdtex[osdtexCnt]);
600 BindTexture(gl_target, osdtex[osdtexCnt]);
601 glCreateClearTex(gl_target, GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
602 glUploadTex(gl_target, GL_LUMINANCE, GL_UNSIGNED_BYTE, src, stride,
603 0, 0, w, h, 0);
605 #ifndef FAST_OSD
606 glGenTextures(1, &osdatex[osdtexCnt]);
607 BindTexture(gl_target, osdatex[osdtexCnt]);
608 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
610 int i;
611 char *tmp = malloc(stride * h);
612 // convert alpha from weird MPlayer scale.
613 // in-place is not possible since it is reused for future OSDs
614 for (i = h * stride - 1; i >= 0; i--)
615 tmp[i] = -srca[i];
616 glUploadTex(gl_target, GL_ALPHA, GL_UNSIGNED_BYTE, tmp, stride,
617 0, 0, w, h, 0);
618 free(tmp);
620 #endif
622 BindTexture(gl_target, 0);
624 // Create a list for rendering this OSD part
625 #ifndef FAST_OSD
626 osdaDispList[osdtexCnt] = glGenLists(1);
627 glNewList(osdaDispList[osdtexCnt], GL_COMPILE);
628 // render alpha
629 BindTexture(gl_target, osdatex[osdtexCnt]);
630 glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0, 0);
631 glEndList();
632 #endif
633 osdDispList[osdtexCnt] = glGenLists(1);
634 glNewList(osdDispList[osdtexCnt], GL_COMPILE);
635 // render OSD
636 BindTexture(gl_target, osdtex[osdtexCnt]);
637 glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0, 0);
638 glEndList();
640 osdtexCnt++;
643 static void draw_osd(void)
645 if (!use_osd) return;
646 if (vo_osd_changed(0)) {
647 int osd_h, osd_w;
648 clearOSD();
649 osd_w = scaled_osd ? image_width : vo_dwidth;
650 osd_h = scaled_osd ? image_height : vo_dheight;
651 vo_draw_text_ext(osd_w, osd_h, ass_border_x, ass_border_y, ass_border_x, ass_border_y,
652 image_width, image_height, create_osd_texture);
654 if (vo_doublebuffering) do_render_osd(1);
657 static void do_render(void) {
658 // glEnable(GL_TEXTURE_2D);
659 // glBindTexture(GL_TEXTURE_2D, texture_id);
661 glColor3f(1,1,1);
662 if (image_format == IMGFMT_YV12)
663 glEnableYUVConversion(gl_target, yuvconvtype);
664 glDrawTex(0, 0, image_width, image_height,
665 0, 0, image_width, image_height,
666 texture_width, texture_height,
667 use_rectangle == 1, image_format == IMGFMT_YV12,
668 mpi_flipped ^ vo_flipped);
669 if (image_format == IMGFMT_YV12)
670 glDisableYUVConversion(gl_target, yuvconvtype);
674 * \param type bit 0: render OSD, bit 1: render EOSD
676 static void do_render_osd(int type) {
677 if (((type & 1) && osdtexCnt > 0) || ((type & 2) && eosdDispList)) {
678 // set special rendering parameters
679 if (!scaled_osd) {
680 glMatrixMode(GL_PROJECTION);
681 glPushMatrix();
682 glLoadIdentity();
683 glOrtho(0, vo_dwidth, vo_dheight, 0, -1, 1);
685 glEnable(GL_BLEND);
686 if ((type & 2) && eosdDispList) {
687 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
688 glCallList(eosdDispList);
690 if ((type & 1) && osdtexCnt > 0) {
691 glColor4ub((osd_color >> 16) & 0xff, (osd_color >> 8) & 0xff, osd_color & 0xff, 0xff - (osd_color >> 24));
692 // draw OSD
693 #ifndef FAST_OSD
694 glBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_ALPHA);
695 glCallLists(osdtexCnt, GL_UNSIGNED_INT, osdaDispList);
696 #endif
697 glBlendFunc(GL_SRC_ALPHA, GL_ONE);
698 glCallLists(osdtexCnt, GL_UNSIGNED_INT, osdDispList);
700 // set rendering parameters back to defaults
701 glDisable(GL_BLEND);
702 if (!scaled_osd)
703 glPopMatrix();
704 BindTexture(gl_target, 0);
708 static void flip_page(void) {
709 if (vo_doublebuffering) {
710 if (use_glFinish) glFinish();
711 swapGlBuffers();
712 if (vo_fs && use_aspect)
713 glClear(GL_COLOR_BUFFER_BIT);
714 } else {
715 do_render();
716 do_render_osd(3);
717 if (use_glFinish) glFinish();
718 else glFlush();
722 static void redraw(void) {
723 if (vo_doublebuffering) { do_render(); do_render_osd(3); }
724 flip_page();
727 //static inline uint32_t draw_slice_x11(uint8_t *src[], uint32_t slice_num)
728 static int draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y)
730 mpi_flipped = stride[0] < 0;
731 glUploadTex(gl_target, gl_format, gl_type, src[0], stride[0],
732 x, y, w, h, slice_height);
733 if (image_format == IMGFMT_YV12) {
734 ActiveTexture(GL_TEXTURE1);
735 glUploadTex(gl_target, gl_format, gl_type, src[1], stride[1],
736 x / 2, y / 2, w / 2, h / 2, slice_height);
737 ActiveTexture(GL_TEXTURE2);
738 glUploadTex(gl_target, gl_format, gl_type, src[2], stride[2],
739 x / 2, y / 2, w / 2, h / 2, slice_height);
740 ActiveTexture(GL_TEXTURE0);
742 return 0;
745 static uint32_t get_image(mp_image_t *mpi) {
746 int needed_size;
747 if (!GenBuffers || !BindBuffer || !BufferData || !MapBuffer) {
748 if (!err_shown)
749 mp_msg(MSGT_VO, MSGL_ERR, "[gl] extensions missing for dr\n"
750 "Expect a _major_ speed penalty\n");
751 err_shown = 1;
752 return VO_FALSE;
754 if (mpi->flags & MP_IMGFLAG_READABLE) return VO_FALSE;
755 if (mpi->type != MP_IMGTYPE_STATIC && mpi->type != MP_IMGTYPE_TEMP &&
756 (mpi->type != MP_IMGTYPE_NUMBERED || mpi->number))
757 return VO_FALSE;
758 if (mesa_buffer) mpi->width = texture_width;
759 else if (ati_hack) {
760 mpi->width = texture_width;
761 mpi->height = texture_height;
763 mpi->stride[0] = mpi->width * mpi->bpp / 8;
764 needed_size = mpi->stride[0] * mpi->height;
765 if (mesa_buffer) {
766 #ifndef GL_WIN32
767 if (mesa_bufferptr && needed_size > mesa_buffersize) {
768 FreeMemoryMESA(mDisplay, mScreen, mesa_bufferptr);
769 mesa_bufferptr = NULL;
771 if (!mesa_bufferptr)
772 mesa_bufferptr = AllocateMemoryMESA(mDisplay, mScreen, needed_size, 0, 0, 0);
773 mesa_buffersize = needed_size;
774 #endif
775 mpi->planes[0] = mesa_bufferptr;
776 } else {
777 if (!gl_buffer)
778 GenBuffers(1, &gl_buffer);
779 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
780 if (needed_size > gl_buffersize) {
781 gl_buffersize = needed_size;
782 BufferData(GL_PIXEL_UNPACK_BUFFER, gl_buffersize,
783 NULL, GL_DYNAMIC_DRAW);
785 if (!gl_bufferptr)
786 gl_bufferptr = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
787 mpi->planes[0] = gl_bufferptr;
788 BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
790 if (!mpi->planes[0]) {
791 if (!err_shown)
792 mp_msg(MSGT_VO, MSGL_ERR, "[gl] could not acquire buffer for dr\n"
793 "Expect a _major_ speed penalty\n");
794 err_shown = 1;
795 return VO_FALSE;
797 if (mpi->imgfmt == IMGFMT_YV12) {
798 // YV12
799 mpi->flags |= MP_IMGFLAG_COMMON_STRIDE | MP_IMGFLAG_COMMON_PLANE;
800 mpi->stride[0] = mpi->width;
801 mpi->planes[1] = mpi->planes[0] + mpi->stride[0] * mpi->height;
802 mpi->stride[1] = mpi->width >> 1;
803 mpi->planes[2] = mpi->planes[1] + mpi->stride[1] * (mpi->height >> 1);
804 mpi->stride[2] = mpi->width >> 1;
805 if (ati_hack && !mesa_buffer) {
806 mpi->flags &= ~MP_IMGFLAG_COMMON_PLANE;
807 if (!gl_buffer_uv[0]) GenBuffers(2, gl_buffer_uv);
808 if (mpi->stride[1] * mpi->height > gl_buffersize_uv) {
809 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
810 BufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[1] * mpi->height,
811 NULL, GL_DYNAMIC_DRAW);
812 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
813 BufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[1] * mpi->height,
814 NULL, GL_DYNAMIC_DRAW);
815 gl_buffersize_uv = mpi->stride[1] * mpi->height;
817 if (!gl_bufferptr_uv[0]) {
818 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
819 gl_bufferptr_uv[0] = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
820 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
821 gl_bufferptr_uv[1] = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
823 mpi->planes[1] = gl_bufferptr_uv[0];
824 mpi->planes[2] = gl_bufferptr_uv[1];
827 mpi->flags |= MP_IMGFLAG_DIRECT;
828 return VO_TRUE;
831 static void clear_border(uint8_t *dst, int start, int stride, int height, int full_height, int value) {
832 int right_border = stride - start;
833 int bottom_border = full_height - height;
834 while (height > 0) {
835 memset(dst + start, value, right_border);
836 dst += stride;
837 height--;
839 if (bottom_border > 0)
840 memset(dst, value, stride * bottom_border);
843 static uint32_t draw_image(mp_image_t *mpi) {
844 int slice = slice_height;
845 int stride[3];
846 unsigned char *planes[3];
847 mp_image_t mpi2 = *mpi;
848 int w = mpi->w, h = mpi->h;
849 if (mpi->flags & MP_IMGFLAG_DRAW_CALLBACK)
850 goto skip_upload;
851 mpi2.flags = 0; mpi2.type = MP_IMGTYPE_TEMP;
852 mpi2.width = mpi2.w; mpi2.height = mpi2.h;
853 if (force_pbo && !(mpi->flags & MP_IMGFLAG_DIRECT) && !gl_bufferptr && get_image(&mpi2) == VO_TRUE) {
854 int bpp = mpi->imgfmt == IMGFMT_YV12 ? 8 : mpi->bpp;
855 memcpy_pic(mpi2.planes[0], mpi->planes[0], mpi->w * bpp / 8, mpi->h, mpi2.stride[0], mpi->stride[0]);
856 if (mpi->imgfmt == IMGFMT_YV12) {
857 memcpy_pic(mpi2.planes[1], mpi->planes[1], mpi->w >> 1, mpi->h >> 1, mpi2.stride[1], mpi->stride[1]);
858 memcpy_pic(mpi2.planes[2], mpi->planes[2], mpi->w >> 1, mpi->h >> 1, mpi2.stride[2], mpi->stride[2]);
860 if (ati_hack) { // since we have to do a full upload we need to clear the borders
861 clear_border(mpi2.planes[0], mpi->w * bpp / 8, mpi2.stride[0], mpi->h, mpi2.height, 0);
862 if (mpi->imgfmt == IMGFMT_YV12) {
863 clear_border(mpi2.planes[1], mpi->w >> 1, mpi2.stride[1], mpi->h >> 1, mpi2.height >> 1, 128);
864 clear_border(mpi2.planes[2], mpi->w >> 1, mpi2.stride[2], mpi->h >> 1, mpi2.height >> 1, 128);
867 mpi = &mpi2;
869 stride[0] = mpi->stride[0]; stride[1] = mpi->stride[1]; stride[2] = mpi->stride[2];
870 planes[0] = mpi->planes[0]; planes[1] = mpi->planes[1]; planes[2] = mpi->planes[2];
871 mpi_flipped = stride[0] < 0;
872 if (mpi->flags & MP_IMGFLAG_DIRECT) {
873 if (mesa_buffer) {
874 glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, 1);
875 w = texture_width;
876 } else {
877 intptr_t base = (intptr_t)planes[0];
878 if (ati_hack) { w = texture_width; h = texture_height; }
879 if (mpi_flipped)
880 base += (mpi->h - 1) * stride[0];
881 planes[0] -= base;
882 planes[1] -= base;
883 planes[2] -= base;
884 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
885 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
886 gl_bufferptr = NULL;
887 if (!(mpi->flags & MP_IMGFLAG_COMMON_PLANE))
888 planes[0] = planes[1] = planes[2] = NULL;
890 slice = 0; // always "upload" full texture
892 glUploadTex(gl_target, gl_format, gl_type, planes[0], stride[0],
893 mpi->x, mpi->y, w, h, slice);
894 if (mpi->imgfmt == IMGFMT_YV12) {
895 if ((mpi->flags & MP_IMGFLAG_DIRECT) && !(mpi->flags & MP_IMGFLAG_COMMON_PLANE)) {
896 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
897 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
898 gl_bufferptr_uv[0] = NULL;
900 ActiveTexture(GL_TEXTURE1);
901 glUploadTex(gl_target, gl_format, gl_type, planes[1], stride[1],
902 mpi->x / 2, mpi->y / 2, w / 2, h / 2, slice);
903 if ((mpi->flags & MP_IMGFLAG_DIRECT) && !(mpi->flags & MP_IMGFLAG_COMMON_PLANE)) {
904 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
905 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
906 gl_bufferptr_uv[1] = NULL;
908 ActiveTexture(GL_TEXTURE2);
909 glUploadTex(gl_target, gl_format, gl_type, planes[2], stride[2],
910 mpi->x / 2, mpi->y / 2, w / 2, h / 2, slice);
911 ActiveTexture(GL_TEXTURE0);
913 if (mpi->flags & MP_IMGFLAG_DIRECT) {
914 if (mesa_buffer) glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, 0);
915 else BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
917 skip_upload:
918 if (vo_doublebuffering) do_render();
919 return VO_TRUE;
922 static int
923 draw_frame(uint8_t *src[])
925 return VO_ERROR;
928 static int
929 query_format(uint32_t format)
931 int caps = VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW |
932 VFCAP_FLIP |
933 VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN | VFCAP_ACCEPT_STRIDE;
934 if (use_osd)
935 caps |= VFCAP_OSD | VFCAP_EOSD | (scaled_osd ? 0 : VFCAP_EOSD_UNSCALED);
936 if (format == IMGFMT_RGB24 || format == IMGFMT_RGBA)
937 return caps;
938 if (use_yuv && format == IMGFMT_YV12)
939 return caps;
940 // HACK, otherwise we get only b&w with some filters (e.g. -vf eq)
941 // ideally MPlayer should be fixed instead not to use Y800 when it has the choice
942 if (!use_yuv && (format == IMGFMT_Y8 || format == IMGFMT_Y800))
943 return 0;
944 if (!use_ycbcr && (format == IMGFMT_UYVY || format == IMGFMT_YUY2))
945 return 0;
946 if (many_fmts &&
947 glFindFormat(format, NULL, NULL, NULL, NULL))
948 return caps;
949 return 0;
953 static void
954 uninit(void)
956 if (!vo_config_count) return;
957 uninitGl();
958 releaseGlContext(&gl_vinfo, &gl_context);
959 if (custom_prog) free(custom_prog);
960 custom_prog = NULL;
961 if (custom_tex) free(custom_tex);
962 custom_tex = NULL;
963 vo_uninit();
966 static const opt_t subopts[] = {
967 {"manyfmts", OPT_ARG_BOOL, &many_fmts, NULL},
968 {"osd", OPT_ARG_BOOL, &use_osd, NULL},
969 {"scaled-osd", OPT_ARG_BOOL, &scaled_osd, NULL},
970 {"aspect", OPT_ARG_BOOL, &use_aspect, NULL},
971 {"ycbcr", OPT_ARG_BOOL, &use_ycbcr, NULL},
972 {"slice-height", OPT_ARG_INT, &slice_height, (opt_test_f)int_non_neg},
973 {"rectangle", OPT_ARG_INT, &use_rectangle,(opt_test_f)int_non_neg},
974 {"yuv", OPT_ARG_INT, &use_yuv, (opt_test_f)int_non_neg},
975 {"lscale", OPT_ARG_INT, &lscale, (opt_test_f)int_non_neg},
976 {"cscale", OPT_ARG_INT, &cscale, (opt_test_f)int_non_neg},
977 {"filter-strength", OPT_ARG_FLOAT, &filter_strength, NULL},
978 {"ati-hack", OPT_ARG_BOOL, &ati_hack, NULL},
979 {"force-pbo", OPT_ARG_BOOL, &force_pbo, NULL},
980 {"mesa-buffer", OPT_ARG_BOOL, &mesa_buffer, NULL},
981 {"glfinish", OPT_ARG_BOOL, &use_glFinish, NULL},
982 {"swapinterval", OPT_ARG_INT, &swap_interval,NULL},
983 {"customprog", OPT_ARG_MSTRZ,&custom_prog, NULL},
984 {"customtex", OPT_ARG_MSTRZ,&custom_tex, NULL},
985 {"customtlin", OPT_ARG_BOOL, &custom_tlin, NULL},
986 {"customtrect", OPT_ARG_BOOL, &custom_trect, NULL},
987 {"osdcolor", OPT_ARG_INT, &osd_color, NULL},
988 {NULL}
991 static int preinit(const char *arg)
993 // set defaults
994 many_fmts = 1;
995 use_osd = 1;
996 scaled_osd = 0;
997 use_aspect = 1;
998 use_ycbcr = 0;
999 use_yuv = 0;
1000 lscale = 0;
1001 cscale = 0;
1002 filter_strength = 0.5;
1003 use_rectangle = -1;
1004 use_glFinish = 0;
1005 ati_hack = -1;
1006 force_pbo = -1;
1007 mesa_buffer = 0;
1008 swap_interval = 1;
1009 slice_height = 0;
1010 custom_prog = NULL;
1011 custom_tex = NULL;
1012 custom_tlin = 1;
1013 custom_trect = 0;
1014 osd_color = 0xffffff;
1015 if (subopt_parse(arg, subopts) != 0) {
1016 mp_msg(MSGT_VO, MSGL_FATAL,
1017 "\n-vo gl command line help:\n"
1018 "Example: mplayer -vo gl:slice-height=4\n"
1019 "\nOptions:\n"
1020 " nomanyfmts\n"
1021 " Disable extended color formats for OpenGL 1.2 and later\n"
1022 " slice-height=<0-...>\n"
1023 " Slice size for texture transfer, 0 for whole image\n"
1024 " noosd\n"
1025 " Do not use OpenGL OSD code\n"
1026 " scaled-osd\n"
1027 " Render OSD at movie resolution and scale it\n"
1028 " noaspect\n"
1029 " Do not do aspect scaling\n"
1030 " rectangle=<0,1,2>\n"
1031 " 0: use power-of-two textures\n"
1032 " 1: use texture_rectangle\n"
1033 " 2: use texture_non_power_of_two\n"
1034 " ati-hack\n"
1035 " Workaround ATI bug with PBOs\n"
1036 " force-pbo\n"
1037 " Force use of PBO even if this involves an extra memcpy\n"
1038 " glfinish\n"
1039 " Call glFinish() before swapping buffers\n"
1040 " swapinterval=<n>\n"
1041 " Interval in displayed frames between to buffer swaps.\n"
1042 " 1 is equivalent to enable VSYNC, 0 to disable VSYNC.\n"
1043 " Requires GLX_SGI_swap_control support to work.\n"
1044 " yuv=<n>\n"
1045 " 0: use software YUV to RGB conversion.\n"
1046 " 1: use register combiners (nVidia only, for older cards).\n"
1047 " 2: use fragment program.\n"
1048 " 3: use fragment program with gamma correction.\n"
1049 " 4: use fragment program with gamma correction via lookup.\n"
1050 " 5: use ATI-specific method (for older cards).\n"
1051 " 6: use lookup via 3D texture.\n"
1052 " lscale=<n>\n"
1053 " 0: use standard bilinear scaling for luma.\n"
1054 " 1: use improved bicubic scaling for luma.\n"
1055 " 2: use cubic in X, linear in Y direction scaling for luma.\n"
1056 " 3: as 1 but without using a lookup texture.\n"
1057 " 4: experimental unsharp masking (sharpening).\n"
1058 " 5: experimental unsharp masking (sharpening) with larger radius.\n"
1059 " cscale=<n>\n"
1060 " as lscale but for chroma (2x slower with little visible effect).\n"
1061 " filter-strength=<value>\n"
1062 " set the effect strength for some lscale/cscale filters\n"
1063 " customprog=<filename>\n"
1064 " use a custom YUV conversion program\n"
1065 " customtex=<filename>\n"
1066 " use a custom YUV conversion lookup texture\n"
1067 " nocustomtlin\n"
1068 " use GL_NEAREST scaling for customtex texture\n"
1069 " customtrect\n"
1070 " use texture_rectangle for customtex texture\n"
1071 " osdcolor=<0xAARRGGBB>\n"
1072 " use the given color for the OSD\n"
1073 " ycbcr\n"
1074 " also try to use the GL_MESA_ycbcr_texture extension\n"
1075 "\n" );
1076 return -1;
1078 if (use_rectangle == 1)
1079 gl_target = GL_TEXTURE_RECTANGLE;
1080 else
1081 gl_target = GL_TEXTURE_2D;
1082 yuvconvtype = use_yuv | lscale << YUV_LUM_SCALER_SHIFT | cscale << YUV_CHROM_SCALER_SHIFT;
1083 if (many_fmts)
1084 mp_msg(MSGT_VO, MSGL_INFO, "[gl] using extended formats. "
1085 "Use -vo gl:nomanyfmts if playback fails.\n");
1086 mp_msg(MSGT_VO, MSGL_V, "[gl] Using %d as slice height "
1087 "(0 means image height).\n", slice_height);
1088 if (!vo_init()) return -1; // Can't open X11
1090 return 0;
1093 #define MASK_ALL_YUV (~(1 << YUV_CONVERSION_NONE))
1094 #define MASK_NOT_COMBINERS (~((1 << YUV_CONVERSION_NONE) | (1 << YUV_CONVERSION_COMBINERS) | (1 << YUV_CONVERSION_COMBINERS_ATI)))
1095 #define MASK_GAMMA_SUPPORT (MASK_NOT_COMBINERS & ~(1 << YUV_CONVERSION_FRAGMENT))
1097 static const struct {
1098 const char *name;
1099 int *value;
1100 int supportmask;
1101 } eq_map[] = {
1102 {"brightness", &eq_bri, MASK_NOT_COMBINERS},
1103 {"contrast", &eq_cont, MASK_NOT_COMBINERS},
1104 {"saturation", &eq_sat, MASK_ALL_YUV },
1105 {"hue", &eq_hue, MASK_ALL_YUV },
1106 {"gamma", &eq_rgamma, MASK_GAMMA_SUPPORT},
1107 {"red_gamma", &eq_rgamma, MASK_GAMMA_SUPPORT},
1108 {"green_gamma", &eq_ggamma, MASK_GAMMA_SUPPORT},
1109 {"blue_gamma", &eq_bgamma, MASK_GAMMA_SUPPORT},
1110 {NULL, NULL, 0 }
1113 static int control(uint32_t request, void *data)
1115 switch (request) {
1116 case VOCTRL_PAUSE:
1117 case VOCTRL_RESUME:
1118 int_pause = (request == VOCTRL_PAUSE);
1119 return VO_TRUE;
1120 case VOCTRL_QUERY_FORMAT:
1121 return query_format(*(uint32_t*)data);
1122 case VOCTRL_GET_IMAGE:
1123 return get_image(data);
1124 case VOCTRL_DRAW_IMAGE:
1125 return draw_image(data);
1126 case VOCTRL_DRAW_EOSD:
1127 if (!data)
1128 return VO_FALSE;
1129 genEOSD(data);
1130 if (vo_doublebuffering) do_render_osd(2);
1131 return VO_TRUE;
1132 case VOCTRL_GET_EOSD_RES:
1134 mp_eosd_res_t *r = data;
1135 r->mt = r->mb = r->ml = r->mr = 0;
1136 if (scaled_osd) {r->w = image_width; r->h = image_height;}
1137 else if (vo_fs) {
1138 r->w = vo_screenwidth; r->h = vo_screenheight;
1139 r->ml = r->mr = ass_border_x;
1140 r->mt = r->mb = ass_border_y;
1141 } else {
1142 r->w = vo_dwidth; r->h = vo_dheight;
1145 return VO_TRUE;
1146 case VOCTRL_ONTOP:
1147 vo_gl_ontop();
1148 return VO_TRUE;
1149 case VOCTRL_FULLSCREEN:
1150 vo_fullscreen();
1151 resize(vo_dwidth, vo_dheight);
1152 return VO_TRUE;
1153 case VOCTRL_BORDER:
1154 vo_gl_border();
1155 resize(vo_dwidth, vo_dheight);
1156 return VO_TRUE;
1157 case VOCTRL_GET_PANSCAN:
1158 if (!use_aspect) return VO_NOTIMPL;
1159 return VO_TRUE;
1160 case VOCTRL_SET_PANSCAN:
1161 if (!use_aspect) return VO_NOTIMPL;
1162 resize(vo_dwidth, vo_dheight);
1163 return VO_TRUE;
1164 case VOCTRL_GET_EQUALIZER:
1165 if (image_format == IMGFMT_YV12) {
1166 struct voctrl_get_equalizer_args *args = data;
1167 int i;
1168 for (i = 0; eq_map[i].name; i++)
1169 if (strcmp(args->name, eq_map[i].name) == 0) break;
1170 if (!(eq_map[i].supportmask & (1 << use_yuv)))
1171 break;
1172 *args->valueptr = *eq_map[i].value;
1173 return VO_TRUE;
1175 break;
1176 case VOCTRL_SET_EQUALIZER:
1177 if (image_format == IMGFMT_YV12) {
1178 struct voctrl_set_equalizer_args *args = data;
1179 int i;
1180 for (i = 0; eq_map[i].name; i++)
1181 if (strcmp(args->name, eq_map[i].name) == 0) break;
1182 if (!(eq_map[i].supportmask & (1 << use_yuv)))
1183 break;
1184 *eq_map[i].value = args->value;
1185 update_yuvconv();
1186 return VO_TRUE;
1188 break;
1189 case VOCTRL_UPDATE_SCREENINFO:
1190 update_xinerama_info();
1191 return VO_TRUE;
1192 case VOCTRL_REDRAW_OSD:
1193 if (vo_doublebuffering)
1194 do_render();
1195 draw_osd();
1196 if (vo_doublebuffering)
1197 do_render_osd(2);
1198 flip_page();
1199 return VO_TRUE;
1201 return VO_NOTIMPL;