ao: fix crash after ao init failure (from recent 3a5fd15fa2)
[mplayer/greg.git] / playtree.c
blobb7affc953855e45f599ba8d1c540ef02971e8920
1 /*
2 * This file is part of MPlayer.
4 * MPlayer is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * MPlayer is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License along
15 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
16 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 /// \file
20 /// \ingroup Playtree
22 #include "config.h"
23 #include <stdlib.h>
24 #include <string.h>
25 #include <stdio.h>
26 #include <unistd.h>
27 #include <errno.h>
28 #ifdef MP_DEBUG
29 #include <assert.h>
30 #endif
31 #include "m_config.h"
32 #include "playtree.h"
33 #include "mp_msg.h"
35 static int
36 play_tree_is_valid(play_tree_t* pt);
38 play_tree_t*
39 play_tree_new(void) {
40 play_tree_t* r = calloc(1,sizeof(play_tree_t));
41 if(r == NULL) {
42 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",(int)sizeof(play_tree_t));
43 return NULL;
45 r->entry_type = PLAY_TREE_ENTRY_NODE;
46 return r;
49 void
50 play_tree_free(play_tree_t* pt, int children) {
51 play_tree_t* iter;
53 #ifdef MP_DEBUG
54 assert(pt != NULL);
55 #endif
57 if(children) {
58 for(iter = pt->child; iter != NULL; ) {
59 play_tree_t* nxt=iter->next;
60 play_tree_free(iter,1);
61 iter = nxt;
63 pt->child = NULL;
66 play_tree_remove(pt,0,0);
68 for(iter = pt->child ; iter != NULL ; iter = iter->next)
69 iter->parent = NULL;
71 //free(pt->params);
72 if(pt->files) {
73 int i;
74 for(i = 0 ; pt->files[i] != NULL ; i++)
75 free(pt->files[i]);
76 free(pt->files);
79 free(pt);
82 void
83 play_tree_free_list(play_tree_t* pt, int children) {
84 play_tree_t* iter;
86 #ifdef MP_DEBUG
87 assert(pt != NULL);
88 #endif
90 for(iter = pt ; iter->prev != NULL ; iter = iter->prev)
91 /* NOTHING */;
93 while(iter) {
94 play_tree_t* nxt = iter->next;
95 play_tree_free(iter, children);
96 iter = nxt;
102 void
103 play_tree_append_entry(play_tree_t* pt, play_tree_t* entry) {
104 play_tree_t* iter;
106 #ifdef MP_DEBUG
107 assert(pt != NULL);
108 assert(entry != NULL);
109 #endif
111 if(pt == entry)
112 return;
114 for(iter = pt ; iter->next != NULL ; iter = iter->next)
115 /* NOTHING */;
117 entry->parent = iter->parent;
118 entry->prev = iter;
119 entry->next = NULL;
120 iter->next = entry;
123 void
124 play_tree_prepend_entry(play_tree_t* pt, play_tree_t* entry) {
125 play_tree_t* iter;
127 #ifdef MP_DEBUG
128 assert(pt != NULL);
129 assert(entry != NULL);
130 #endif
132 for(iter = pt ; iter->prev != NULL; iter = iter->prev)
133 /* NOTHING */;
135 entry->prev = NULL;
136 entry->next = iter;
137 entry->parent = iter->parent;
139 iter->prev = entry;
140 if(entry->parent) {
141 #ifdef MP_DEBUG
142 assert(entry->parent->child == iter);
143 #endif
144 entry->parent->child = entry;
148 void
149 play_tree_insert_entry(play_tree_t* pt, play_tree_t* entry) {
151 #ifdef MP_DEBUG
152 assert(pt != NULL);
153 assert(entry != NULL);
154 #endif
156 entry->parent = pt->parent;
157 entry->prev = pt;
158 if(pt->next) {
159 #ifdef MP_DEBUG
160 assert(pt->next->prev == pt);
161 #endif
162 entry->next = pt->next;
163 entry->next->prev = entry;
164 } else
165 entry->next = NULL;
166 pt->next = entry;
170 void
171 play_tree_remove(play_tree_t* pt, int free_it, int with_children) {
173 #ifdef MP_DEBUG
174 assert(pt != NULL);
175 #endif
177 // Middle of list
178 if(pt->prev && pt->next) {
179 #ifdef MP_DEBUG
180 assert(pt->prev->next == pt);
181 assert(pt->next->prev == pt);
182 #endif
183 pt->prev->next = pt->next;
184 pt->next->prev = pt->prev;
185 } // End of list
186 else if(pt->prev) {
187 #ifdef MP_DEBUG
188 assert(pt->prev->next == pt);
189 #endif
190 pt->prev->next = NULL;
191 } // Beginning of list
192 else if(pt->next) {
193 #ifdef MP_DEBUG
194 assert(pt->next->prev == pt);
195 #endif
196 pt->next->prev = NULL;
197 if(pt->parent) {
198 #ifdef MP_DEBUG
199 assert(pt->parent->child == pt);
200 #endif
201 pt->parent->child = pt->next;
203 } // The only one
204 else if(pt->parent) {
205 #ifdef MP_DEBUG
206 assert(pt->parent->child == pt);
207 #endif
208 pt->parent->child = NULL;
211 pt->prev = pt->next = pt->parent = NULL;
212 if(free_it)
213 play_tree_free(pt,with_children);
217 void
218 play_tree_set_child(play_tree_t* pt, play_tree_t* child) {
219 play_tree_t* iter;
221 /* Roughly validate input data. Both, pt and child are going to be
222 * dereferenced, hence assure they're not NULL.
224 if (!pt || !child) {
225 mp_msg(MSGT_PLAYTREE, MSGL_ERR, "Internal error, attempt to add an empty child or use empty playlist\n");
226 return;
229 #ifdef MP_DEBUG
230 assert(pt->entry_type == PLAY_TREE_ENTRY_NODE);
231 #endif
233 //DEBUG_FF: Where are the children freed?
234 // Attention in using this function!
235 for(iter = pt->child ; iter != NULL ; iter = iter->next)
236 iter->parent = NULL;
238 // Go back to first one
239 for(iter = child ; iter->prev != NULL ; iter = iter->prev)
240 /* NOTHING */;
242 pt->child = iter;
244 for( ; iter != NULL ; iter= iter->next)
245 iter->parent = pt;
249 void
250 play_tree_set_parent(play_tree_t* pt, play_tree_t* parent) {
251 play_tree_t* iter;
253 #ifdef MP_DEBUG
254 assert(pt != NULL);
255 #endif
257 if(pt->parent)
258 pt->parent->child = NULL;
260 for(iter = pt ; iter != NULL ; iter = iter->next)
261 iter->parent = parent;
263 if(pt->prev) {
264 for(iter = pt->prev ; iter->prev != NULL ; iter = iter->prev)
265 iter->parent = parent;
266 iter->parent = parent;
267 parent->child = iter;
268 } else
269 parent->child = pt;
274 void
275 play_tree_add_file(play_tree_t* pt,char* file) {
276 int n = 0;
278 #ifdef MP_DEBUG
279 assert(pt != NULL);
280 assert(pt->child == NULL);
281 assert(file != NULL);
282 #endif
284 if(pt->entry_type != PLAY_TREE_ENTRY_NODE &&
285 pt->entry_type != PLAY_TREE_ENTRY_FILE)
286 return;
288 if(pt->files) {
289 for(n = 0 ; pt->files[n] != NULL ; n++)
290 /* NOTHING */;
292 pt->files = realloc(pt->files, (n + 2) * sizeof(char*));
293 if(pt->files ==NULL) {
294 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",(n+2)*(int)sizeof(char*));
295 return;
298 pt->files[n] = strdup(file);
299 pt->files[n+1] = NULL;
301 pt->entry_type = PLAY_TREE_ENTRY_FILE;
306 play_tree_remove_file(play_tree_t* pt,char* file) {
307 int n,f = -1;
309 #ifdef MP_DEBUG
310 assert(pt != NULL);
311 assert(file != NULL);
312 assert(pt->entry_type != PLAY_TREE_ENTRY_NODE);
313 #endif
315 for(n=0 ; pt->files[n] != NULL ; n++) {
316 if(strcmp(file,pt->files[n]) == 0)
317 f = n;
320 if(f < 0) // Not found
321 return 0;
323 #ifdef MP_DEBUG
324 assert(n > f);
325 #endif
327 free(pt->files[f]);
329 if(n > 1) {
330 memmove(&pt->files[f],&pt->files[f+1],(n-f)*sizeof(char*));
331 pt->files = realloc(pt->files, n * sizeof(char*));
332 if(pt->files == NULL) {
333 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",(n+2)*(int)sizeof(char*));
334 return -1;
336 } else {
337 free(pt->files);
338 pt->files = NULL;
341 return 1;
344 void
345 play_tree_set_param(play_tree_t* pt, char* name, char* val) {
346 int n = 0;
348 #ifdef MP_DEBUG
349 assert(pt != NULL);
350 assert(name != NULL);
351 #endif
353 if(pt->params)
354 for ( ; pt->params[n].name != NULL ; n++ ) { }
356 pt->params = realloc(pt->params, (n + 2) * sizeof(play_tree_param_t));
357 if(pt->params == NULL) {
358 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't realloc params (%d bytes of memory)\n",(n+2)*(int)sizeof(play_tree_param_t));
359 return;
361 pt->params[n].name = strdup(name);
362 pt->params[n].value = val != NULL ? strdup(val) : NULL;
363 memset(&pt->params[n+1],0,sizeof(play_tree_param_t));
365 return;
369 play_tree_unset_param(play_tree_t* pt, char* name) {
370 int n,ni = -1;
372 #ifdef MP_DEBUG
373 assert(pt != NULL);
374 assert(name != NULL);
375 assert(pt->params != NULL);
376 #endif
378 for(n = 0 ; pt->params[n].name != NULL ; n++) {
379 if(strcasecmp(pt->params[n].name,name) == 0)
380 ni = n;
383 if(ni < 0)
384 return 0;
386 free(pt->params[ni].name);
387 free(pt->params[ni].value);
389 if(n > 1) {
390 memmove(&pt->params[ni],&pt->params[ni+1],(n-ni)*sizeof(play_tree_param_t));
391 pt->params = realloc(pt->params, n * sizeof(play_tree_param_t));
392 if(pt->params == NULL) {
393 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",n*(int)sizeof(play_tree_param_t));
394 return -1;
396 } else {
397 free(pt->params);
398 pt->params = NULL;
401 return 1;
404 void
405 play_tree_set_params_from(play_tree_t* dest,play_tree_t* src) {
406 int i;
408 #ifdef MP_DEBUG
409 assert(dest != NULL);
410 assert(src != NULL);
411 #endif
413 if(!src->params)
414 return;
416 for(i = 0; src->params[i].name != NULL ; i++)
417 play_tree_set_param(dest,src->params[i].name,src->params[i].value);
418 if(src->flags & PLAY_TREE_RND) // pass the random flag too
419 dest->flags |= PLAY_TREE_RND;
423 static void
424 play_tree_unset_flag(play_tree_t* pt, int flags , int deep) {
425 play_tree_t* i;
427 pt->flags &= ~flags;
429 if(deep && pt->child) {
430 if(deep > 0) deep--;
431 for(i = pt->child ; i ; i = i->next)
432 play_tree_unset_flag(i,flags,deep);
437 //////////////////////////////////// ITERATOR //////////////////////////////////////
439 static void
440 play_tree_iter_push_params(play_tree_iter_t* iter) {
441 int n;
442 play_tree_t* pt;
443 #ifdef MP_DEBUG
444 assert(iter != NULL);
445 assert(iter->config != NULL);
446 assert(iter->tree != NULL);
447 #endif
449 pt = iter->tree;
451 // We always push a config because we can set some option
452 // while playing
453 m_config_push(iter->config);
455 if(pt->params == NULL)
456 return;
459 for(n = 0; pt->params[n].name != NULL ; n++) {
460 int e;
461 if((e = m_config_set_option(iter->config,pt->params[n].name,pt->params[n].value)) < 0) {
462 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Error %d while setting option '%s' with value '%s'\n",e,
463 pt->params[n].name,pt->params[n].value);
467 if(!pt->child)
468 iter->entry_pushed = 1;
469 return;
472 play_tree_iter_t*
473 play_tree_iter_new(play_tree_t* pt,m_config_t* config) {
474 play_tree_iter_t* iter;
476 #ifdef MP_DEBUG
477 assert(pt != NULL);
478 assert(config != NULL);
479 #endif
481 if( ! play_tree_is_valid(pt))
482 return NULL;
484 iter = calloc(1,sizeof(play_tree_iter_t));
485 if(! iter) {
486 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate new iterator (%d bytes of memory)\n",(int)sizeof(play_tree_iter_t));
487 return NULL;
489 iter->root = pt;
490 iter->tree = NULL;
491 iter->config = config;
493 if(pt->parent)
494 iter->loop = pt->parent->loop;
496 return iter;
499 void
500 play_tree_iter_free(play_tree_iter_t* iter) {
502 #ifdef MP_DEBUG
503 assert(iter != NULL);
504 #endif
506 if(iter->status_stack) {
507 #ifdef MP_DEBUG
508 assert(iter->stack_size > 0);
509 #endif
510 free(iter->status_stack);
513 free(iter);
516 static play_tree_t*
517 play_tree_rnd_step(play_tree_t* pt) {
518 int count = 0;
519 int r;
520 play_tree_t *i,*head;
522 // Count how many free choice we have
523 for(i = pt ; i->prev ; i = i->prev)
524 if(!(i->flags & PLAY_TREE_RND_PLAYED)) count++;
525 head = i;
526 if(!(i->flags & PLAY_TREE_RND_PLAYED)) count++;
527 for(i = pt->next ; i ; i = i->next)
528 if(!(i->flags & PLAY_TREE_RND_PLAYED)) count++;
530 if(!count) return NULL;
532 r = (int)((float)(count) * rand() / (RAND_MAX + 1.0));
534 for(i = head ; i ; i=i->next) {
535 if(!(i->flags & PLAY_TREE_RND_PLAYED)) r--;
536 if(r < 0) return i;
539 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Random stepping error\n");
540 return NULL;
545 play_tree_iter_step(play_tree_iter_t* iter, int d,int with_nodes) {
546 play_tree_t* pt;
548 if ( !iter ) return PLAY_TREE_ITER_ENTRY;
549 if ( !iter->root ) return PLAY_TREE_ITER_ENTRY;
551 #ifdef MP_DEBUG
552 assert(iter != NULL);
553 assert(iter->root != NULL);
554 //printf("PT : Stepping = %d\n",d);
555 #endif
557 if(iter->tree == NULL) {
558 iter->tree = iter->root;
559 return play_tree_iter_step(iter,0,with_nodes);
562 if(iter->config && iter->entry_pushed > 0) {
563 iter->entry_pushed = 0;
564 m_config_pop(iter->config);
567 if(iter->tree->parent && (iter->tree->parent->flags & PLAY_TREE_RND))
568 iter->mode = PLAY_TREE_ITER_RND;
569 else
570 iter->mode = PLAY_TREE_ITER_NORMAL;
572 iter->file = -1;
573 if(iter->mode == PLAY_TREE_ITER_RND)
574 pt = play_tree_rnd_step(iter->tree);
575 else if( d > 0 ) {
576 int i;
577 pt = iter->tree;
578 for(i = d ; i > 0 && pt ; i--)
579 pt = pt->next;
580 d = i ? i : 1;
581 } else if(d < 0) {
582 int i;
583 pt = iter->tree;
584 for(i = d ; i < 0 && pt ; i++)
585 pt = pt->prev;
586 d = i ? i : -1;
587 } else
588 pt = iter->tree;
590 if(pt == NULL) { // No next
591 // Must we loop?
592 if (iter->mode == PLAY_TREE_ITER_RND) {
593 if (iter->root->loop == 0)
594 return PLAY_TREE_ITER_END;
595 play_tree_unset_flag(iter->root, PLAY_TREE_RND_PLAYED, -1);
596 if (iter->root->loop > 0) iter->root->loop--;
597 // try again
598 return play_tree_iter_step(iter, 0, with_nodes);
599 } else
600 if(iter->tree->parent && iter->tree->parent->loop != 0 && ((d > 0 && iter->loop != 0) || ( d < 0 && (iter->loop < 0 || iter->loop < iter->tree->parent->loop) ) ) ) {
601 if(d > 0) { // Go back to the first one
602 for(pt = iter->tree ; pt->prev != NULL; pt = pt->prev)
603 /* NOTHNG */;
604 if(iter->loop > 0) iter->loop--;
605 } else if( d < 0 ) { // Or the last one
606 for(pt = iter->tree ; pt->next != NULL; pt = pt->next)
607 /* NOTHNG */;
608 if(iter->loop >= 0 && iter->loop < iter->tree->parent->loop) iter->loop++;
610 iter->tree = pt;
611 return play_tree_iter_step(iter,0,with_nodes);
613 // Go up one level
614 return play_tree_iter_up_step(iter,d,with_nodes);
618 // Is there any valid child?
619 if(pt->child && play_tree_is_valid(pt->child)) {
620 iter->tree = pt;
621 if(with_nodes) { // Stop on the node
622 return PLAY_TREE_ITER_NODE;
623 } else // Or follow it
624 return play_tree_iter_down_step(iter,d,with_nodes);
627 // Is it a valid entry?
628 if(! play_tree_is_valid(pt)) {
629 if(d == 0) { // Can this happen ? FF: Yes!
630 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"What to do now ???? Infinite loop if we continue\n");
631 return PLAY_TREE_ITER_ERROR;
632 } // Not a valid entry : go to next one
633 return play_tree_iter_step(iter,d,with_nodes);
636 #ifdef MP_DEBUG
637 assert(pt->files != NULL);
638 #endif
640 iter->tree = pt;
642 for(d = 0 ; iter->tree->files[d] != NULL ; d++)
643 /* NOTHING */;
644 iter->num_files = d;
646 if(iter->config) {
647 play_tree_iter_push_params(iter);
648 iter->entry_pushed = 1;
649 if(iter->mode == PLAY_TREE_ITER_RND)
650 pt->flags |= PLAY_TREE_RND_PLAYED;
653 return PLAY_TREE_ITER_ENTRY;
657 static int
658 play_tree_is_valid(play_tree_t* pt) {
659 play_tree_t* iter;
661 #ifdef MP_DEBUG
662 assert(pt != NULL);
663 #endif
665 if(pt->entry_type != PLAY_TREE_ENTRY_NODE) {
666 #ifdef MP_DEBUG
667 assert(pt->child == NULL);
668 #endif
669 return 1;
671 else if (pt->child != NULL) {
672 for(iter = pt->child ; iter != NULL ; iter = iter->next) {
673 if(play_tree_is_valid(iter))
674 return 1;
677 return 0;
681 play_tree_iter_up_step(play_tree_iter_t* iter, int d,int with_nodes) {
683 #ifdef MP_DEBUG
684 assert(iter != NULL);
685 assert(iter->tree != NULL);
686 //printf("PT : Go UP\n");
687 #endif
689 iter->file = -1;
690 if(iter->tree->parent == iter->root->parent)
691 return PLAY_TREE_ITER_END;
693 #ifdef MP_DEBUG
694 assert(iter->tree->parent != NULL);
695 assert(iter->stack_size > 0);
696 assert(iter->status_stack != NULL);
697 #endif
699 iter->stack_size--;
700 iter->loop = iter->status_stack[iter->stack_size];
701 if(iter->stack_size > 0)
702 iter->status_stack = realloc(iter->status_stack, iter->stack_size * sizeof(int));
703 else {
704 free(iter->status_stack);
705 iter->status_stack = NULL;
707 if(iter->stack_size > 0 && iter->status_stack == NULL) {
708 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",iter->stack_size*(int)sizeof(char*));
709 return PLAY_TREE_ITER_ERROR;
711 iter->tree = iter->tree->parent;
713 // Pop subtree params
714 if(iter->config) {
715 m_config_pop(iter->config);
716 if(iter->mode == PLAY_TREE_ITER_RND)
717 iter->tree->flags |= PLAY_TREE_RND_PLAYED;
720 return play_tree_iter_step(iter,d,with_nodes);
724 play_tree_iter_down_step(play_tree_iter_t* iter, int d,int with_nodes) {
726 #ifdef MP_DEBUG
727 assert(iter->tree->files == NULL);
728 assert(iter->tree->child != NULL);
729 assert(iter->tree->child->parent == iter->tree);
730 //printf("PT : Go DOWN\n");
731 #endif
733 iter->file = -1;
735 // Push subtree params
736 if(iter->config)
737 play_tree_iter_push_params(iter);
739 iter->stack_size++;
740 iter->status_stack = realloc(iter->status_stack, iter->stack_size * sizeof(int));
741 if(iter->status_stack == NULL) {
742 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",iter->stack_size*(int)sizeof(int));
743 return PLAY_TREE_ITER_ERROR;
745 iter->status_stack[iter->stack_size-1] = iter->loop;
746 // Set new status
747 iter->loop = iter->tree->loop-1;
748 if(d >= 0)
749 iter->tree = iter->tree->child;
750 else {
751 play_tree_t* pt;
752 for(pt = iter->tree->child ; pt->next != NULL ; pt = pt->next)
753 /*NOTING*/;
754 iter->tree = pt;
757 return play_tree_iter_step(iter,0,with_nodes);
760 char*
761 play_tree_iter_get_file(play_tree_iter_t* iter, int d) {
762 #ifdef MP_DEBUG
763 assert(iter != NULL);
764 assert(iter->tree->child == NULL);
765 #endif
767 if(iter->tree->files == NULL)
768 return NULL;
770 #ifdef MP_DEBUG
771 assert(iter->num_files > 0);
772 #endif
774 if(iter->file >= iter->num_files-1 || iter->file < -1)
775 return NULL;
777 if(d > 0) {
778 if(iter->file >= iter->num_files - 1)
779 iter->file = 0;
780 else
781 iter->file++;
782 } else if(d < 0) {
783 if(iter->file <= 0)
784 iter->file = iter->num_files - 1;
785 else
786 iter->file--;
788 return iter->tree->files[iter->file];
791 play_tree_t*
792 play_tree_cleanup(play_tree_t* pt) {
793 play_tree_t* iter, *tmp, *first;
795 #ifdef MP_DEBUG
796 assert(pt != NULL);
797 #endif
799 if( ! play_tree_is_valid(pt)) {
800 play_tree_remove(pt,1,1);
801 return NULL;
804 first = pt->child;
806 for(iter = pt->child ; iter != NULL ; ) {
807 tmp = iter;
808 iter = iter->next;
809 if(! play_tree_is_valid(tmp)) {
810 play_tree_remove(tmp,1,1);
811 if(tmp == first) first = iter;
815 for(iter = first ; iter != NULL ; ) {
816 tmp = iter;
817 iter = iter->next;
818 play_tree_cleanup(tmp);
821 return pt;
825 play_tree_iter_t*
826 play_tree_iter_new_copy(play_tree_iter_t* old) {
827 play_tree_iter_t* iter;
829 #ifdef MP_DEBUG
830 assert(old != NULL);
831 #endif
833 iter = malloc(sizeof(play_tree_iter_t));
834 if(iter == NULL) {
835 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",(int)sizeof(play_tree_iter_t));
836 return NULL;
839 memcpy(iter,old,sizeof(play_tree_iter_t));
840 if(old->status_stack) {
841 iter->status_stack = malloc(old->stack_size * sizeof(int));
842 if(iter->status_stack == NULL) {
843 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",old->stack_size * (int)sizeof(int));
844 free(iter);
845 return NULL;
847 memcpy(iter->status_stack,old->status_stack,iter->stack_size*sizeof(int));
849 iter->config = NULL;
851 return iter;
854 // HIGH Level API, by Fabian Franz (mplayer@fabian-franz.de)
856 play_tree_iter_t* pt_iter_create(play_tree_t** ppt, m_config_t* config)
858 play_tree_iter_t* r=NULL;
859 #ifdef MP_DEBUG
860 assert(*ppt!=NULL);
861 #endif
863 *ppt=play_tree_cleanup(*ppt);
865 if(*ppt) {
866 r = play_tree_iter_new(*ppt,config);
867 if (r && play_tree_iter_step(r,0,0) != PLAY_TREE_ITER_ENTRY)
869 play_tree_iter_free(r);
870 r = NULL;
874 return r;
877 void pt_iter_destroy(play_tree_iter_t** iter)
879 if (iter && *iter)
881 free(*iter);
882 iter=NULL;
886 char* pt_iter_get_file(play_tree_iter_t* iter, int d)
888 int i=0;
889 char* r;
891 if (iter==NULL)
892 return NULL;
894 r = play_tree_iter_get_file(iter,d);
896 while (!r && d!=0)
898 if (play_tree_iter_step(iter,d,0) != PLAY_TREE_ITER_ENTRY)
899 break;
900 r=play_tree_iter_get_file(iter,d);
901 i++;
904 return r;
907 void pt_iter_insert_entry(play_tree_iter_t* iter, play_tree_t* entry)
909 play_tree_t *pt = iter->tree;
910 #ifdef MP_DEBUG
911 assert(pt!=NULL);
912 assert(entry!=NULL);
913 assert(entry!=pt);
914 #endif
916 play_tree_insert_entry(pt, entry);
917 play_tree_set_params_from(entry,pt);
920 void pt_iter_replace_entry(play_tree_iter_t* iter, play_tree_t* entry)
922 play_tree_t *pt = iter->tree;
924 pt_iter_insert_entry(iter, entry);
925 play_tree_remove(pt, 1, 1);
926 iter->tree=entry;
929 //Add a new file as a new entry
930 void pt_add_file(play_tree_t** ppt, char* filename)
932 play_tree_t *pt = *ppt, *entry = play_tree_new();
933 #ifdef MP_DEBUG
934 assert(entry!=NULL);
935 #endif
937 play_tree_add_file(entry, filename);
938 if (pt)
939 play_tree_append_entry(pt, entry);
940 else
942 pt=entry;
943 *ppt=pt;
945 play_tree_set_params_from(entry,pt);
948 void pt_iter_goto_head(play_tree_iter_t* iter)
950 iter->tree=iter->root;
951 play_tree_iter_step(iter, 0, 0);