6 while((c
=getchar())>=0){
10 printf("%08X 1%02X ",pos
,c
);
11 if (startcode
<=0x11F) printf("Video Object Start");
12 else if(startcode
<=0x12F) printf("Video Object Layer Start");
13 else if(startcode
<=0x13F) printf("Reserved");
14 else if(startcode
<=0x15F) printf("FGS bp start");
15 else if(startcode
<=0x1AF) printf("Reserved");
16 else if(startcode
==0x1B0) printf("Visual Object Seq Start");
17 else if(startcode
==0x1B1) printf("Visual Object Seq End");
18 else if(startcode
==0x1B2) printf("User Data");
19 else if(startcode
==0x1B3) printf("Group of VOP start");
20 else if(startcode
==0x1B4) printf("Video Session Error");
21 else if(startcode
==0x1B5) printf("Visual Object Start");
22 else if(startcode
==0x1B6) printf("Video Object Plane start");
23 else if(startcode
==0x1B7) printf("slice start");
24 else if(startcode
==0x1B8) printf("extension start");
25 else if(startcode
==0x1B9) printf("fgs start");
26 else if(startcode
==0x1BA) printf("FBA Object start");
27 else if(startcode
==0x1BB) printf("FBA Object Plane start");
28 else if(startcode
==0x1BC) printf("Mesh Object start");
29 else if(startcode
==0x1BD) printf("Mesh Object Plane start");
30 else if(startcode
==0x1BE) printf("Still Textutre Object start");
31 else if(startcode
==0x1BF) printf("Textutre Spatial Layer start");
32 else if(startcode
==0x1C0) printf("Textutre SNR Layer start");
33 else if(startcode
==0x1C1) printf("Textutre Tile start");
34 else if(startcode
==0x1C2) printf("Textutre Shape Layer start");
35 else if(startcode
==0x1C3) printf("stuffing start");
36 else if(startcode
<=0x1C5) printf("reserved");
37 else if(startcode
<=0x1FF) printf("System start");