mach64_mmio size fix from vidix.sf.net, possible bugfix for #59
[mplayer/greg.git] / libao2 / ao_jack.c
blobec7d1e538131055cd1d1eed3525dbc4edf186b84
1 /*
2 * ao_jack.c - libao2 JACK Audio Output Driver for MPlayer
4 * This driver is under the same license as MPlayer.
5 * (http://www.mplayerhq.hu)
7 * Copyleft 2001 by Felix Bünemann (atmosfear@users.sf.net)
8 * and Reimar Döffinger (Reimar.Doeffinger@stud.uni-karlsruhe.de)
9 */
11 #include <stdio.h>
12 #include <stdlib.h>
13 #include <string.h>
14 #include <unistd.h>
16 #include "config.h"
17 #include "mp_msg.h"
18 #include "help_mp.h"
20 #include "audio_out.h"
21 #include "audio_out_internal.h"
22 #include "libaf/af_format.h"
23 #include "osdep/timer.h"
24 #include "subopt-helper.h"
26 #include "libvo/fastmemcpy.h"
28 #include <jack/jack.h>
30 static ao_info_t info =
32 "JACK audio output",
33 "jack",
34 "Reimar Döffinger <Reimar.Doeffinger@stud.uni-karlsruhe.de>",
35 "based on ao_sdl.c"
38 LIBAO_EXTERN(jack)
40 //! maximum number of channels supported, avoids lots of mallocs
41 #define MAX_CHANS 6
42 static jack_port_t *ports[MAX_CHANS];
43 static int num_ports; ///< Number of used ports == number of channels
44 static jack_client_t *client;
45 static float jack_latency;
46 static int estimate;
47 static volatile int paused = 0; ///< set if paused
48 static volatile int underrun = 0; ///< signals if an underrun occured
50 static volatile float callback_interval = 0;
51 static volatile float callback_time = 0;
53 //! size of one chunk, if this is too small MPlayer will start to "stutter"
54 //! after a short time of playback
55 #define CHUNK_SIZE (16 * 1024)
56 //! number of "virtual" chunks the buffer consists of
57 #define NUM_CHUNKS 8
58 // This type of ring buffer may never fill up completely, at least
59 // one byte must always be unused.
60 // For performance reasons (alignment etc.) one whole chunk always stays
61 // empty, not only one byte.
62 #define BUFFSIZE ((NUM_CHUNKS + 1) * CHUNK_SIZE)
64 //! buffer for audio data
65 static unsigned char *buffer = NULL;
67 //! buffer read position, may only be modified by playback thread or while it is stopped
68 static volatile int read_pos;
69 //! buffer write position, may only be modified by MPlayer's thread
70 static volatile int write_pos;
72 /**
73 * \brief get the number of free bytes in the buffer
74 * \return number of free bytes in buffer
76 * may only be called by MPlayer's thread
77 * return value may change between immediately following two calls,
78 * and the real number of free bytes might be larger!
80 static int buf_free() {
81 int free = read_pos - write_pos - CHUNK_SIZE;
82 if (free < 0) free += BUFFSIZE;
83 return free;
86 /**
87 * \brief get amount of data available in the buffer
88 * \return number of bytes available in buffer
90 * may only be called by the playback thread
91 * return value may change between immediately following two calls,
92 * and the real number of buffered bytes might be larger!
94 static int buf_used() {
95 int used = write_pos - read_pos;
96 if (used < 0) used += BUFFSIZE;
97 return used;
101 * \brief insert len bytes into buffer
102 * \param data data to insert
103 * \param len length of data
104 * \return number of bytes inserted into buffer
106 * If there is not enough room, the buffer is filled up
108 static int write_buffer(unsigned char* data, int len) {
109 int first_len = BUFFSIZE - write_pos;
110 int free = buf_free();
111 if (len > free) len = free;
112 if (first_len > len) first_len = len;
113 // till end of buffer
114 memcpy (&buffer[write_pos], data, first_len);
115 if (len > first_len) { // we have to wrap around
116 // remaining part from beginning of buffer
117 memcpy (buffer, &data[first_len], len - first_len);
119 write_pos = (write_pos + len) % BUFFSIZE;
120 return len;
124 * \brief read data from buffer and splitting it into channels
125 * \param bufs num_bufs float buffers, each will contain the data of one channel
126 * \param cnt number of samples to read per channel
127 * \param num_bufs number of channels to split the data into
128 * \return number of samples read per channel, equals cnt unless there was too
129 * little data in the buffer
131 * Assumes the data in the buffer is of type float, the number of bytes
132 * read is res * num_bufs * sizeof(float), where res is the return value.
134 static int read_buffer(float **bufs, int cnt, int num_bufs) {
135 int first_len = BUFFSIZE - read_pos;
136 int buffered = buf_used();
137 int i, j;
138 if (cnt * sizeof(float) * num_bufs > buffered)
139 cnt = buffered / sizeof(float) / num_bufs;
140 for (i = 0; i < cnt; i++) {
141 for (j = 0; j < num_bufs; j++) {
142 bufs[j][i] = *((float *)(&buffer[read_pos]));
143 read_pos = (read_pos + sizeof(float)) % BUFFSIZE;
146 return cnt;
149 // end ring buffer stuff
151 static int control(int cmd, void *arg) {
152 return CONTROL_UNKNOWN;
156 * \brief fill the buffers with silence
157 * \param bufs num_bufs float buffers, each will contain the data of one channel
158 * \param cnt number of samples in each buffer
159 * \param num_bufs number of buffers
161 static void silence(float **bufs, int cnt, int num_bufs) {
162 int i, j;
163 for (i = 0; i < cnt; i++)
164 for (j = 0; j < num_bufs; j++)
165 bufs[j][i] = 0;
169 * \brief JACK Callback function
170 * \param nframes number of frames to fill into buffers
171 * \param arg unused
172 * \return currently always 0
174 * Write silence into buffers if paused or an underrun occured
176 static int outputaudio(jack_nframes_t nframes, void *arg) {
177 float *bufs[MAX_CHANS];
178 int i;
179 for (i = 0; i < num_ports; i++)
180 bufs[i] = jack_port_get_buffer(ports[i], nframes);
181 if (!paused && !underrun)
182 if (read_buffer(bufs, nframes, num_ports) < nframes)
183 underrun = 1;
184 if (paused || underrun)
185 silence(bufs, nframes, num_ports);
186 if (estimate) {
187 float now = (float)GetTimer() / 1000000.0;
188 float diff = callback_time + callback_interval - now;
189 if ((diff > -0.002) && (diff < 0.002))
190 callback_time += callback_interval;
191 else
192 callback_time = now;
193 callback_interval = (float)nframes / (float)ao_data.samplerate;
195 return 0;
199 * \brief print suboption usage help
201 static void print_help ()
203 mp_msg (MSGT_AO, MSGL_FATAL,
204 "\n-ao jack commandline help:\n"
205 "Example: mplayer -ao jack:port=myout\n"
206 " connects MPlayer to the jack ports named myout\n"
207 "\nOptions:\n"
208 " port=<port name>\n"
209 " Connects to the given ports instead of the default physical ones\n"
210 " name=<client name>\n"
211 " Client name to pass to JACK\n"
212 " estimate\n"
213 " Estimates the amount of data in buffers (experimental)\n");
216 static int init(int rate, int channels, int format, int flags) {
217 const char **matching_ports = NULL;
218 char *port_name = NULL;
219 char *client_name = NULL;
220 opt_t subopts[] = {
221 {"port", OPT_ARG_MSTRZ, &port_name, NULL},
222 {"name", OPT_ARG_MSTRZ, &client_name, NULL},
223 {"estimate", OPT_ARG_BOOL, &estimate, NULL},
224 {NULL}
226 int port_flags = JackPortIsInput;
227 int i;
228 estimate = 1;
229 if (subopt_parse(ao_subdevice, subopts) != 0) {
230 print_help();
231 return 0;
233 if (channels > MAX_CHANS) {
234 mp_msg(MSGT_AO, MSGL_FATAL, "[JACK] Invalid number of channels: %i\n", channels);
235 goto err_out;
237 if (!client_name) {
238 client_name = (char *)malloc(40);
239 sprintf(client_name, "MPlayer [%d]", getpid());
241 client = jack_client_new(client_name);
242 if (!client) {
243 mp_msg(MSGT_AO, MSGL_FATAL, "[JACK] cannot open server\n");
244 goto err_out;
246 reset();
247 jack_set_process_callback(client, outputaudio, 0);
249 // list matching ports
250 if (!port_name)
251 port_flags |= JackPortIsPhysical;
252 matching_ports = jack_get_ports(client, port_name, NULL, port_flags);
253 for (num_ports = 0; matching_ports && matching_ports[num_ports]; num_ports++) ;
254 if (!num_ports) {
255 mp_msg(MSGT_AO, MSGL_FATAL, "[JACK] no physical ports available\n");
256 goto err_out;
258 if (channels > num_ports) channels = num_ports;
259 num_ports = channels;
261 // create out output ports
262 for (i = 0; i < num_ports; i++) {
263 char pname[30];
264 snprintf(pname, 30, "out_%d", i);
265 ports[i] = jack_port_register(client, pname, JACK_DEFAULT_AUDIO_TYPE, JackPortIsOutput, 0);
266 if (!ports[i]) {
267 mp_msg(MSGT_AO, MSGL_FATAL, "[JACK] not enough ports available\n");
268 goto err_out;
271 if (jack_activate(client)) {
272 mp_msg(MSGT_AO, MSGL_FATAL, "[JACK] activate failed\n");
273 goto err_out;
275 for (i = 0; i < num_ports; i++) {
276 if (jack_connect(client, jack_port_name(ports[i]), matching_ports[i])) {
277 mp_msg(MSGT_AO, MSGL_FATAL, "[JACK] connecting failed\n");
278 goto err_out;
281 rate = jack_get_sample_rate(client);
282 jack_latency = (float)(jack_port_get_total_latency(client, ports[0]) +
283 jack_get_buffer_size(client)) / (float)rate;
284 callback_interval = 0;
285 buffer = (unsigned char *) malloc(BUFFSIZE);
287 ao_data.channels = channels;
288 ao_data.samplerate = rate;
289 ao_data.format = AF_FORMAT_FLOAT_NE;
290 ao_data.bps = channels * rate * sizeof(float);
291 ao_data.buffersize = CHUNK_SIZE * NUM_CHUNKS;
292 ao_data.outburst = CHUNK_SIZE;
293 free(matching_ports);
294 free(port_name);
295 free(client_name);
296 return 1;
298 err_out:
299 free(matching_ports);
300 free(port_name);
301 free(client_name);
302 if (client)
303 jack_client_close(client);
304 free(buffer);
305 buffer = NULL;
306 return 0;
309 // close audio device
310 static void uninit(int immed) {
311 if (!immed)
312 usec_sleep(get_delay() * 1000 * 1000);
313 // HACK, make sure jack doesn't loop-output dirty buffers
314 reset();
315 usec_sleep(100 * 1000);
316 jack_client_close(client);
317 free(buffer);
318 buffer = NULL;
322 * \brief stop playing and empty buffers (for seeking/pause)
324 static void reset() {
325 paused = 1;
326 read_pos = 0;
327 write_pos = 0;
328 paused = 0;
332 * \brief stop playing, keep buffers (for pause)
334 static void audio_pause() {
335 paused = 1;
339 * \brief resume playing, after audio_pause()
341 static void audio_resume() {
342 paused = 0;
345 static int get_space() {
346 return buf_free();
350 * \brief write data into buffer and reset underrun flag
352 static int play(void *data, int len, int flags) {
353 len -= len % ao_data.outburst;
354 underrun = 0;
355 return write_buffer(data, len);
358 static float get_delay() {
359 int buffered = BUFFSIZE - CHUNK_SIZE - buf_free(); // could be less
360 float in_jack = jack_latency;
361 if (estimate && callback_interval > 0) {
362 float elapsed = (float)GetTimer() / 1000000.0 - callback_time;
363 in_jack += callback_interval - elapsed;
364 if (in_jack < 0) in_jack = 0;
366 return (float)buffered / (float)ao_data.bps + in_jack;