consistency cosmetics
[mplayer/greg.git] / libass / ass_bitmap.c
blob8aa1fe7a65214a921515dbe24a2af1b073fbfa20
1 // -*- c-basic-offset: 8; indent-tabs-mode: t -*-
2 // vim:ts=8:sw=8:noet:ai:
3 /*
4 Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com>
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with this program; if not, write to the Free Software
18 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
21 #include <stdlib.h>
22 #include <string.h>
23 #include <math.h>
24 #include <assert.h>
25 #include <ft2build.h>
26 #include FT_GLYPH_H
28 #include "mputils.h"
29 #include "ass_bitmap.h"
31 struct ass_synth_priv_s {
32 int tmp_w, tmp_h;
33 unsigned short* tmp;
35 int g_r;
36 int g_w;
38 unsigned *g;
39 unsigned *gt2;
42 static const unsigned int maxcolor = 255;
43 static const unsigned base = 256;
44 static const double blur_radius = 1.5;
46 static int generate_tables(ass_synth_priv_t* priv, double radius)
48 double A = log(1.0/base)/(radius*radius*2);
49 int mx, i;
50 double volume_diff, volume_factor = 0;
51 unsigned volume;
53 priv->g_r = ceil(radius);
54 priv->g_w = 2*priv->g_r+1;
56 if (priv->g_r) {
57 priv->g = malloc(priv->g_w * sizeof(unsigned));
58 priv->gt2 = malloc(256 * priv->g_w * sizeof(unsigned));
59 if (priv->g==NULL || priv->gt2==NULL) {
60 return -1;
64 if (priv->g_r) {
65 // gaussian curve with volume = 256
66 for (volume_diff=10000000; volume_diff>0.0000001; volume_diff*=0.5){
67 volume_factor+= volume_diff;
68 volume=0;
69 for (i = 0; i<priv->g_w; ++i) {
70 priv->g[i] = (unsigned)(exp(A * (i-priv->g_r)*(i-priv->g_r)) * volume_factor + .5);
71 volume+= priv->g[i];
73 if(volume>256) volume_factor-= volume_diff;
75 volume=0;
76 for (i = 0; i<priv->g_w; ++i) {
77 priv->g[i] = (unsigned)(exp(A * (i-priv->g_r)*(i-priv->g_r)) * volume_factor + .5);
78 volume+= priv->g[i];
81 // gauss table:
82 for(mx=0;mx<priv->g_w;mx++){
83 for(i=0;i<256;i++){
84 priv->gt2[mx+i*priv->g_w] = i*priv->g[mx];
89 return 0;
92 static void resize_tmp(ass_synth_priv_t* priv, int w, int h)
94 if (priv->tmp_w >= w && priv->tmp_h >= h)
95 return;
96 if (priv->tmp_w == 0)
97 priv->tmp_w = 64;
98 if (priv->tmp_h == 0)
99 priv->tmp_h = 64;
100 while (priv->tmp_w < w) priv->tmp_w *= 2;
101 while (priv->tmp_h < h) priv->tmp_h *= 2;
102 if (priv->tmp)
103 free(priv->tmp);
104 priv->tmp = malloc((priv->tmp_w + 1) * priv->tmp_h * sizeof(short));
107 ass_synth_priv_t* ass_synth_init(void)
109 ass_synth_priv_t* priv = calloc(1, sizeof(ass_synth_priv_t));
110 generate_tables(priv, blur_radius);
111 return priv;
114 void ass_synth_done(ass_synth_priv_t* priv)
116 if (priv->tmp)
117 free(priv->tmp);
118 if (priv->g)
119 free(priv->g);
120 if (priv->gt2)
121 free(priv->gt2);
122 free(priv);
125 static bitmap_t* alloc_bitmap(int w, int h)
127 bitmap_t* bm;
128 bm = calloc(1, sizeof(bitmap_t));
129 bm->buffer = malloc(w*h);
130 bm->w = w;
131 bm->h = h;
132 bm->left = bm->top = 0;
133 return bm;
136 void ass_free_bitmap(bitmap_t* bm)
138 if (bm) {
139 if (bm->buffer) free(bm->buffer);
140 free(bm);
144 static bitmap_t* copy_bitmap(const bitmap_t* src)
146 bitmap_t* dst = alloc_bitmap(src->w, src->h);
147 dst->left = src->left;
148 dst->top = src->top;
149 memcpy(dst->buffer, src->buffer, src->w * src->h);
150 return dst;
153 static bitmap_t* glyph_to_bitmap_internal(FT_Glyph glyph, int bord)
155 FT_BitmapGlyph bg;
156 FT_Bitmap* bit;
157 bitmap_t* bm;
158 int w, h;
159 unsigned char* src;
160 unsigned char* dst;
161 int i;
162 int error;
164 error = FT_Glyph_To_Bitmap(&glyph, FT_RENDER_MODE_NORMAL, 0, 0);
165 if (error) {
166 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_FT_Glyph_To_BitmapError, error);
167 return 0;
170 bg = (FT_BitmapGlyph)glyph;
171 bit = &(bg->bitmap);
172 if (bit->pixel_mode != FT_PIXEL_MODE_GRAY) {
173 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_UnsupportedPixelMode, (int)(bit->pixel_mode));
174 FT_Done_Glyph(glyph);
175 return 0;
178 w = bit->width;
179 h = bit->rows;
180 bm = alloc_bitmap(w + 2*bord, h + 2*bord);
181 memset(bm->buffer, 0, bm->w * bm->h);
182 bm->left = bg->left - bord;
183 bm->top = - bg->top - bord;
185 src = bit->buffer;
186 dst = bm->buffer + bord + bm->w * bord;
187 for (i = 0; i < h; ++i) {
188 memcpy(dst, src, w);
189 src += bit->pitch;
190 dst += bm->w;
193 return bm;
197 * \brief fix outline bitmap and generate shadow bitmap
198 * Two things are done here:
199 * 1. Glyph bitmap is subtracted from outline bitmap. This way looks much better in some cases.
200 * 2. Shadow bitmap is created as a sum of glyph and outline bitmaps.
202 static bitmap_t* fix_outline_and_shadow(bitmap_t* bm_g, bitmap_t* bm_o)
204 int x, y;
205 const int l = bm_o->left > bm_g->left ? bm_o->left : bm_g->left;
206 const int t = bm_o->top > bm_g->top ? bm_o->top : bm_g->top;
207 const int r = bm_o->left + bm_o->w < bm_g->left + bm_g->w ? bm_o->left + bm_o->w : bm_g->left + bm_g->w;
208 const int b = bm_o->top + bm_o->h < bm_g->top + bm_g->h ? bm_o->top + bm_o->h : bm_g->top + bm_g->h;
210 bitmap_t* bm_s = copy_bitmap(bm_o);
212 unsigned char* g = bm_g->buffer + (t - bm_g->top) * bm_g->w + (l - bm_g->left);
213 unsigned char* o = bm_o->buffer + (t - bm_o->top) * bm_o->w + (l - bm_o->left);
214 unsigned char* s = bm_s->buffer + (t - bm_s->top) * bm_s->w + (l - bm_s->left);
216 for (y = 0; y < b - t; ++y) {
217 for (x = 0; x < r - l; ++x) {
218 unsigned char c_g, c_o;
219 c_g = g[x];
220 c_o = o[x];
221 o[x] = (c_o > c_g) ? c_o : 0;
222 s[x] = (c_o < 0xFF - c_g) ? c_o + c_g : 0xFF;
224 g += bm_g->w;
225 o += bm_o->w;
226 s += bm_s->w;
229 assert(bm_s);
230 return bm_s;
233 int glyph_to_bitmap(ass_synth_priv_t* priv, FT_Glyph glyph, FT_Glyph outline_glyph,
234 bitmap_t** bm_g, bitmap_t** bm_o, bitmap_t** bm_s, int be)
236 const int bord = be ? ceil(blur_radius) : 0;
238 assert(bm_g && bm_o && bm_s);
240 *bm_g = *bm_o = *bm_s = 0;
242 if (glyph)
243 *bm_g = glyph_to_bitmap_internal(glyph, bord);
244 if (!*bm_g)
245 return 1;
247 if (outline_glyph) {
248 *bm_o = glyph_to_bitmap_internal(outline_glyph, bord);
249 if (!*bm_o) {
250 ass_free_bitmap(*bm_g);
251 return 1;
254 if (*bm_o)
255 resize_tmp(priv, (*bm_o)->w, (*bm_o)->h);
256 resize_tmp(priv, (*bm_g)->w, (*bm_g)->h);
258 if (be) {
259 blur((*bm_g)->buffer, priv->tmp, (*bm_g)->w, (*bm_g)->h, (*bm_g)->w, (int*)priv->gt2, priv->g_r, priv->g_w);
260 if (*bm_o)
261 blur((*bm_o)->buffer, priv->tmp, (*bm_o)->w, (*bm_o)->h, (*bm_o)->w, (int*)priv->gt2, priv->g_r, priv->g_w);
264 if (*bm_o)
265 *bm_s = fix_outline_and_shadow(*bm_g, *bm_o);
266 else
267 *bm_s = copy_bitmap(*bm_g);
269 assert(bm_s);
270 return 0;