2 * VIDIX driver for nVidia chipsets.
3 * Copyright (C) 2003-2004 Sascha Sommer
5 * This file is part of MPlayer.
7 * MPlayer is free software; you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation; either version 2 of the License, or
10 * (at your option) any later version.
12 * MPlayer is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
17 * You should have received a copy of the GNU General Public License
18 * along with MPlayer; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21 * This file is based on sources from RIVATV (rivatv.sf.net)
22 * Multi buffer support and TNT2 fixes by Dmitry Baryshkov.
39 #include "pci_names.h"
41 #include "libavutil/common.h"
45 static pciinfo_t pci_info
;
49 #define NV04_BES_SIZE 1024*2000*4
52 static vidix_capability_t nvidia_cap
= {
53 "NVIDIA RIVA OVERLAY DRIVER",
54 "Sascha Sommer <saschasommer@freenet.de>",
62 FLAG_UPSCALER
|FLAG_DOWNSCALER
,
68 #define NV_ARCH_03 0x03
69 #define NV_ARCH_04 0x04
70 #define NV_ARCH_10 0x10
71 #define NV_ARCH_20 0x20
72 #define NV_ARCH_30 0x30
73 #define NV_ARCH_40 0x40
75 // since no useful information whatsoever is passed
76 // to the equalizer functions we need this
78 uint32_t lum
; // luminance (brightness + contrast)
79 uint32_t chrom
; // chrominance (saturation + hue)
80 uint8_t red_off
; // for NV03/NV04
83 vidix_video_eq_t vals
;
87 unsigned short chip_id
;
92 static struct nvidia_cards nvidia_card_ids
[] = {
94 {DEVICE_NVIDIA2_RIVA128
, NV_ARCH_03
},
95 {DEVICE_NVIDIA2_RIVA128ZX
,NV_ARCH_03
},
97 {DEVICE_NVIDIA_NV4_RIVA_TNT
,NV_ARCH_04
},
98 {DEVICE_NVIDIA_NV5_RIVA_TNT2_TNT2
,NV_ARCH_04
},
99 {DEVICE_NVIDIA_NV5_RIVA_TNT2
,NV_ARCH_04
},
100 {DEVICE_NVIDIA_NV5_RIVA_TNT22
,NV_ARCH_04
},
101 {DEVICE_NVIDIA_NV5_RIVA_TNT23
,NV_ARCH_04
},
102 {DEVICE_NVIDIA_NV6_VANTA_VANTA_LT
,NV_ARCH_04
},
103 {DEVICE_NVIDIA_NV5M64_RIVA_TNT2
,NV_ARCH_04
},
104 {DEVICE_NVIDIA_NV6_VANTA
,NV_ARCH_04
},
105 {DEVICE_NVIDIA_NV6_VANTA2
,NV_ARCH_04
},
106 {DEVICE_NVIDIA2_TNT
,NV_ARCH_04
},
107 {DEVICE_NVIDIA2_TNT2
,NV_ARCH_04
},
108 {DEVICE_NVIDIA2_VTNT2
,NV_ARCH_04
},
109 {DEVICE_NVIDIA2_UTNT2
,NV_ARCH_04
},
110 {DEVICE_NVIDIA2_ITNT2
,NV_ARCH_04
},
111 {DEVICE_NVIDIA_NV5_ALADDIN_TNT2
,NV_ARCH_04
},
113 {DEVICE_NVIDIA_NV18_GEFORCE_PCX
,NV_ARCH_10
},
114 {DEVICE_NVIDIA_NV10_GEFORCE_256
,NV_ARCH_10
},
115 {DEVICE_NVIDIA_NV10DDR_GEFORCE_256
,NV_ARCH_10
},
116 {DEVICE_NVIDIA_NV10GL_QUADRO
,NV_ARCH_10
},
117 {DEVICE_NVIDIA_NV11_GEFORCE2_MX_MX
,NV_ARCH_10
},
118 {DEVICE_NVIDIA_NV11DDR_GEFORCE2_MX
,NV_ARCH_10
},
119 {DEVICE_NVIDIA_NV11DDR_GEFORCE2_MX
,NV_ARCH_10
},
120 {DEVICE_NVIDIA_NV11_GEFORCE2_GO
,NV_ARCH_10
},
121 {DEVICE_NVIDIA_NV11GL_QUADRO2_MXR_EX_GO
,NV_ARCH_10
},
122 {DEVICE_NVIDIA_NV15_GEFORCE2_GTS_PRO
,NV_ARCH_10
},
123 {DEVICE_NVIDIA_NV15DDR_GEFORCE2_TI
,NV_ARCH_10
},
124 {DEVICE_NVIDIA_NV15BR_GEFORCE2_ULTRA
,NV_ARCH_10
},
125 {DEVICE_NVIDIA_NV15GL_QUADRO2_PRO
,NV_ARCH_10
},
126 {DEVICE_NVIDIA_NV17_GEFORCE4_MX
,NV_ARCH_10
},
127 {DEVICE_NVIDIA_NV17_GEFORCE4_MX2
,NV_ARCH_10
},
128 {DEVICE_NVIDIA_NV17_GEFORCE4_MX3
,NV_ARCH_10
},
129 {DEVICE_NVIDIA_NV17_GEFORCE4_MX4
,NV_ARCH_10
},
130 {DEVICE_NVIDIA_NV17_GEFORCE4_440
,NV_ARCH_10
},
131 {DEVICE_NVIDIA_NV17_GEFORCE4_420
,NV_ARCH_10
},
132 {DEVICE_NVIDIA_NV17_GEFORCE4_4202
,NV_ARCH_10
},
133 {DEVICE_NVIDIA_NV17_GEFORCE4_460
,NV_ARCH_10
},
134 {DEVICE_NVIDIA_NV17GL_QUADRO4_550
,NV_ARCH_10
},
135 {DEVICE_NVIDIA_NV17_GEFORCE4_4203
,NV_ARCH_10
},
136 {DEVICE_NVIDIA_NV17GL_QUADRO4_200_400
,NV_ARCH_10
},
137 {DEVICE_NVIDIA_NV17GL_QUADRO4_5502
,NV_ARCH_10
},
138 {DEVICE_NVIDIA_NV17GL_QUADRO4_550
,NV_ARCH_10
},
139 {DEVICE_NVIDIA_NV17_GEFORCE4_410
,NV_ARCH_10
},
140 {DEVICE_NVIDIA_NV18_GEFORCE4_MX
,NV_ARCH_10
},
141 {DEVICE_NVIDIA_NV18_GEFORCE4_MX2
,NV_ARCH_10
},
142 {DEVICE_NVIDIA_NV18_GEFORCE4_MX3
,NV_ARCH_10
},
143 {DEVICE_NVIDIA_NV18_GEFORCE4_MX4
,NV_ARCH_10
},
144 {DEVICE_NVIDIA_NV18_GEFORCE4_MX5
,NV_ARCH_10
},
145 {DEVICE_NVIDIA_NV18M_GEFORCE4_448
,NV_ARCH_10
},
146 {DEVICE_NVIDIA_NV18M_GEFORCE4_488
,NV_ARCH_10
},
147 {DEVICE_NVIDIA_NV18GL_QUADRO_FX
,NV_ARCH_10
},
148 {DEVICE_NVIDIA_NV18GL_QUADRO4_580
,NV_ARCH_10
},
149 {DEVICE_NVIDIA_NV18GL_QUADRO4_NVS
,NV_ARCH_10
},
150 {DEVICE_NVIDIA_NV18GL_QUADRO4_380
,NV_ARCH_10
},
151 {DEVICE_NVIDIA_NV18M_GEFORCE4_4482
,NV_ARCH_10
},
152 {DEVICE_NVIDIA_NVCRUSH11_GEFORCE2_MX
,NV_ARCH_10
},
153 {DEVICE_NVIDIA_NV18_GEFORCE4_MX5
,NV_ARCH_10
},
154 {DEVICE_NVIDIA_NV18_GEFORCE_PCX
,NV_ARCH_10
},
156 {DEVICE_NVIDIA_NV20_GEFORCE3
,NV_ARCH_20
},
157 {DEVICE_NVIDIA_NV20_GEFORCE3_TI
,NV_ARCH_20
},
158 {DEVICE_NVIDIA_NV20_GEFORCE3_TI2
,NV_ARCH_20
},
159 {DEVICE_NVIDIA_NV20DCC_QUADRO_DCC
,NV_ARCH_20
},
160 {DEVICE_NVIDIA_NV25_GEFORCE4_TI
,NV_ARCH_20
},
161 {DEVICE_NVIDIA_NV25_GEFORCE4_TI2
,NV_ARCH_20
},
162 {DEVICE_NVIDIA_NV25_GEFORCE4_TI3
,NV_ARCH_20
},
163 {DEVICE_NVIDIA_NV25_GEFORCE4_TI4
,NV_ARCH_20
},
164 {DEVICE_NVIDIA_NV25GL_QUADRO4_900
,NV_ARCH_20
},
165 {DEVICE_NVIDIA_NV25GL_QUADRO4_750
,NV_ARCH_20
},
166 {DEVICE_NVIDIA_NV25GL_QUADRO4_700
,NV_ARCH_20
},
167 {DEVICE_NVIDIA_NV28_GEFORCE4_TI
,NV_ARCH_20
},
168 {DEVICE_NVIDIA_NV28_GEFORCE4_TI2
,NV_ARCH_20
},
169 {DEVICE_NVIDIA_NV28_GEFORCE4_TI3
,NV_ARCH_20
},
170 {DEVICE_NVIDIA_NV28_GEFORCE4_TI4
,NV_ARCH_20
},
171 {DEVICE_NVIDIA_NV28GL_QUADRO4_980
,NV_ARCH_20
},
172 {DEVICE_NVIDIA_NV28GL_QUADRO4_780
,NV_ARCH_20
},
173 {DEVICE_NVIDIA_NV28GLM_QUADRO4_700
,NV_ARCH_20
},
175 {DEVICE_NVIDIA_NV30_GEFORCE_FX
,NV_ARCH_30
},
176 {DEVICE_NVIDIA_NV30_GEFORCE_FX2
,NV_ARCH_30
},
177 {DEVICE_NVIDIA_NV30_GEFORCE_FX3
,NV_ARCH_30
},
178 {DEVICE_NVIDIA_NV30GL_QUADRO_FX
,NV_ARCH_30
},
179 {DEVICE_NVIDIA_NV30GL_QUADRO_FX2
,NV_ARCH_30
},
180 {DEVICE_NVIDIA_NV31_GEFORCE_FX
,NV_ARCH_30
},
181 {DEVICE_NVIDIA_NV31_GEFORCE_FX2
,NV_ARCH_30
},
182 {DEVICE_NVIDIA_NV31
,NV_ARCH_30
},
183 {DEVICE_NVIDIA_NV31_GEFORCE_FX3
,NV_ARCH_30
},
184 {DEVICE_NVIDIA_NV31M
,NV_ARCH_30
},
185 {DEVICE_NVIDIA_NV31M_PRO
,NV_ARCH_30
},
186 {DEVICE_NVIDIA_NV31M_GEFORCE_FX
,NV_ARCH_30
},
187 {DEVICE_NVIDIA_NV31M_GEFORCE_FX2
,NV_ARCH_30
},
188 {DEVICE_NVIDIA_NVIDIA_QUADRO_FX
,NV_ARCH_30
},
189 {DEVICE_NVIDIA_NV31GLM
,NV_ARCH_30
},
190 {DEVICE_NVIDIA_NV31GLM_PRO
,NV_ARCH_30
},
191 {DEVICE_NVIDIA_NV31GLM_PRO2
,NV_ARCH_30
},
192 {DEVICE_NVIDIA_NV34_GEFORCE_FX
,NV_ARCH_30
},
193 {DEVICE_NVIDIA_NV34_GEFORCE_FX2
,NV_ARCH_30
},
194 {DEVICE_NVIDIA_NV34_GEFORCE_FX3
,NV_ARCH_30
},
195 {DEVICE_NVIDIA_NV34_GEFORCE_FX4
,NV_ARCH_30
},
196 {DEVICE_NVIDIA_NV34M_GEFORCE_FX
,NV_ARCH_30
},
197 {DEVICE_NVIDIA_NV34M_GEFORCE_FX2
,NV_ARCH_30
},
198 {DEVICE_NVIDIA_NV34_GEFORCE_FX5
,NV_ARCH_30
},
199 {DEVICE_NVIDIA_NV34_GEFORCE_FX6
,NV_ARCH_30
},
200 {DEVICE_NVIDIA_NV34M_GEFORCE_FX3
,NV_ARCH_30
},
201 {DEVICE_NVIDIA_NV34M_GEFORCE_FX4
,NV_ARCH_30
},
202 {DEVICE_NVIDIA_NV34GL_QUADRO_NVS
,NV_ARCH_30
},
203 {DEVICE_NVIDIA_NV34GL_QUADRO_FX
,NV_ARCH_30
},
204 {DEVICE_NVIDIA_NV34GLM_GEFORCE_FX
,NV_ARCH_30
},
205 {DEVICE_NVIDIA_NV34_GEFORCE_FX7
,NV_ARCH_30
},
206 {DEVICE_NVIDIA_NV34GL
,NV_ARCH_30
},
207 {DEVICE_NVIDIA_NV35_GEFORCE_FX
,NV_ARCH_30
},
208 {DEVICE_NVIDIA_NV35_GEFORCE_FX2
,NV_ARCH_30
},
209 {DEVICE_NVIDIA_NV35_GEFORCE_FX3
,NV_ARCH_30
},
210 {DEVICE_NVIDIA_NV38_GEFORCE_FX
,NV_ARCH_30
},
211 {DEVICE_NVIDIA_NV35_GEFORCE_FX4
,NV_ARCH_30
},
212 {DEVICE_NVIDIA_NV35GL_QUADRO_FX
,NV_ARCH_30
},
213 {DEVICE_NVIDIA_NV35GL_QUADRO_FX2
,NV_ARCH_30
},
214 {DEVICE_NVIDIA_NV35_GEFORCE_PCX
,NV_ARCH_30
},
215 {DEVICE_NVIDIA_NV36_1_GEFORCE_FX
,NV_ARCH_30
},
216 {DEVICE_NVIDIA_NV36_2_GEFORCE_FX
,NV_ARCH_30
},
217 {DEVICE_NVIDIA_NV36_GEFORCE_FX
,NV_ARCH_30
},
218 {DEVICE_NVIDIA_NV36_4_GEFORCE_FX
,NV_ARCH_30
},
219 {DEVICE_NVIDIA_NV36_5
,NV_ARCH_30
},
220 {DEVICE_NVIDIA_NV36_GEFORCE_FX2
,NV_ARCH_30
},
221 {DEVICE_NVIDIA_NV36_GEFORCE_FX3
,NV_ARCH_30
},
222 {DEVICE_NVIDIA_NV36_GEFORCE_PCX
,NV_ARCH_30
},
223 {DEVICE_NVIDIA_NV36M_PRO
,NV_ARCH_30
},
224 {DEVICE_NVIDIA_NV36MAP
,NV_ARCH_30
},
225 {DEVICE_NVIDIA_NV36_QUADRO_FX
,NV_ARCH_30
},
226 {DEVICE_NVIDIA_NV36GL_QUADRO_FX
,NV_ARCH_30
},
227 {DEVICE_NVIDIA_NV36GL
,NV_ARCH_30
},
228 {DEVICE_NVIDIA_NV36_GEFORCE_PCX
,NV_ARCH_30
},
229 {DEVICE_NVIDIA_NV35_GEFORCE_PCX
,NV_ARCH_30
},
230 {DEVICE_NVIDIA_NV37GL_QUADRO_FX
,NV_ARCH_30
},
231 {DEVICE_NVIDIA_NV37GL_QUADRO_FX2
,NV_ARCH_30
},
232 {DEVICE_NVIDIA_NV38GL_QUADRO_FX
,NV_ARCH_30
},
233 /* NV40: GeForce 6x00 to 7x00 */
234 {DEVICE_NVIDIA_NV40_GEFORCE_6800
,NV_ARCH_40
},
235 {DEVICE_NVIDIA_NV40_GEFORCE_68002
,NV_ARCH_40
},
236 {DEVICE_NVIDIA_NV40_2_GEFORCE_6800
,NV_ARCH_40
},
237 {DEVICE_NVIDIA_NV40_3
,NV_ARCH_40
},
238 {DEVICE_NVIDIA_NV40_GEFORCE_68003
,NV_ARCH_40
},
239 {DEVICE_NVIDIA_NV40_GEFORCE_68004
,NV_ARCH_40
},
240 {DEVICE_NVIDIA_NV40_GEFORCE_68005
,NV_ARCH_40
},
241 {DEVICE_NVIDIA_NV40_GEFORCE_68006
,NV_ARCH_40
},
242 {DEVICE_NVIDIA_NV40_GEFORCE_68007
,NV_ARCH_40
},
243 {DEVICE_NVIDIA_NV40_GEFORCE_68008
,NV_ARCH_40
},
244 {DEVICE_NVIDIA_NV40_GEFORCE_68009
,NV_ARCH_40
},
245 {DEVICE_NVIDIA_NV40_GEFORCE_680010
,NV_ARCH_40
},
246 {DEVICE_NVIDIA_NV40_GEFORCE_680011
,NV_ARCH_40
},
247 {DEVICE_NVIDIA_NV40_GEFORCE_680012
,NV_ARCH_40
},
248 {DEVICE_NVIDIA_NV40_GEFORCE_68008
,NV_ARCH_40
},
249 {DEVICE_NVIDIA_NV40GL
,NV_ARCH_40
},
250 {DEVICE_NVIDIA_NV40GL_QUADRO_FX
,NV_ARCH_40
},
251 {DEVICE_NVIDIA_NV40GL_QUADRO_FX2
,NV_ARCH_40
},
252 {DEVICE_NVIDIA_NV41_GEFORCE_6800
,NV_ARCH_40
},
253 {DEVICE_NVIDIA_NV41_1_GEFORCE_6800
,NV_ARCH_40
},
254 {DEVICE_NVIDIA_NV41_2_GEFORCE_6800
,NV_ARCH_40
},
255 {DEVICE_NVIDIA_NV41_8_GEFORCE_GO
,NV_ARCH_40
},
256 {DEVICE_NVIDIA_NV41_9_GEFORCE_GO
,NV_ARCH_40
},
257 {DEVICE_NVIDIA_NV41_QUADRO_FX
,NV_ARCH_40
},
258 {DEVICE_NVIDIA_NV41_QUADRO_FX2
,NV_ARCH_40
},
259 {DEVICE_NVIDIA_NV41GL_QUADRO_FX
,NV_ARCH_40
},
260 {DEVICE_NVIDIA_NV41GL_QUADRO_FX
,NV_ARCH_40
},
261 {DEVICE_NVIDIA_NV40_GEFORCE_6800_GEFORCE
,NV_ARCH_40
},
262 {DEVICE_NVIDIA_NV43_GEFORCE_6600_GEFORCE
,NV_ARCH_40
},
263 {DEVICE_NVIDIA_NV43_GEFORCE_6600_GEFORCE2
,NV_ARCH_40
},
264 {DEVICE_NVIDIA_NV43_GEFORCE_6200
,NV_ARCH_40
},
265 {DEVICE_NVIDIA_NV43_GEFORCE_62002
,NV_ARCH_40
},
266 {DEVICE_NVIDIA_NV43_GEFORCE_6600
,NV_ARCH_40
},
267 {DEVICE_NVIDIA_NV43_GEFORCE_66002
,NV_ARCH_40
},
268 {DEVICE_NVIDIA_NV43_GEFORCE_66003
,NV_ARCH_40
},
269 {DEVICE_NVIDIA_NV43_GEFORCE_66004
,NV_ARCH_40
},
270 {DEVICE_NVIDIA_NV43_GEFORCE_66005
,NV_ARCH_40
},
271 {DEVICE_NVIDIA_NV43_GEFORCE_GO
,NV_ARCH_40
},
272 {DEVICE_NVIDIA_NV43_GEFORCE_GO2
,NV_ARCH_40
},
273 {DEVICE_NVIDIA_NV43_GEFORCE_GO3
,NV_ARCH_40
},
274 {DEVICE_NVIDIA_NV43_GEFORCE_GO4
,NV_ARCH_40
},
275 {DEVICE_NVIDIA_NV43_GEFORCE_GO5
,NV_ARCH_40
},
276 {DEVICE_NVIDIA_NV43_GEFORCE_GO6
,NV_ARCH_40
},
277 {DEVICE_NVIDIA_NV43_GEFORCE_6610
,NV_ARCH_40
},
278 {DEVICE_NVIDIA_NV43GL_QUADRO_FX
,NV_ARCH_40
},
279 {DEVICE_NVIDIA_GEFORCE_6100_NFORCE
,NV_ARCH_40
},
280 {DEVICE_NVIDIA_GEFORCE_6100_NFORCE2
,NV_ARCH_40
},
281 {DEVICE_NVIDIA_GEFORCE_6100_NFORCE3
,NV_ARCH_40
},
282 {DEVICE_NVIDIA_GEFORCE_6100_NFORCE4
,NV_ARCH_40
},
283 {DEVICE_NVIDIA_C51G_GEFORCE_6100
,NV_ARCH_40
},
284 {DEVICE_NVIDIA_C51PV_GEFORCE_6150
,NV_ARCH_40
},
285 {DEVICE_NVIDIA_NV44_GEFORCE_6200
,NV_ARCH_40
},
286 {DEVICE_NVIDIA_NV44_GEFORCE_62002
,NV_ARCH_40
},
287 {DEVICE_NVIDIA_NV44_GEFORCE_62003
,NV_ARCH_40
},
288 {DEVICE_NVIDIA_NV44_GEFORCE_GO
,NV_ARCH_40
},
289 {DEVICE_NVIDIA_NV44_QUADRO_NVS
,NV_ARCH_40
},
290 {DEVICE_NVIDIA_GEFORCE_GO_6200
,NV_ARCH_40
},
291 {DEVICE_NVIDIA_NV44A_GEFORCE_6200
,NV_ARCH_40
},
292 {DEVICE_NVIDIA_NV45GL_QUADRO_FX
,NV_ARCH_40
},
293 {DEVICE_NVIDIA_GEFORCE_GO_7200
,NV_ARCH_40
},
294 {DEVICE_NVIDIA_QUADRO_NVS_110M
,NV_ARCH_40
},
295 {DEVICE_NVIDIA_GEFORCE_GO_7400
,NV_ARCH_40
},
296 {DEVICE_NVIDIA_QUADRO_NVS_110M2
,NV_ARCH_40
},
297 {DEVICE_NVIDIA_QUADRO_FX_350
,NV_ARCH_40
},
298 {DEVICE_NVIDIA_G70_GEFORCE_7300
,NV_ARCH_40
},
299 {DEVICE_NVIDIA_GEFORCE_7300_GS
,NV_ARCH_40
},
300 {DEVICE_NVIDIA_G70_GEFORCE_7600
,NV_ARCH_40
},
301 {DEVICE_NVIDIA_G70_GEFORCE_76002
,NV_ARCH_40
},
302 {DEVICE_NVIDIA_GEFORCE_7600_GS
,NV_ARCH_40
},
303 {DEVICE_NVIDIA_G70_GEFORCE_GO
,NV_ARCH_40
},
304 {DEVICE_NVIDIA_QUADRO_FX_560
,NV_ARCH_40
},
305 {DEVICE_NVIDIA_G70_GEFORCE_7800
,NV_ARCH_40
},
306 {DEVICE_NVIDIA_G70_GEFORCE_78002
,NV_ARCH_40
},
307 {DEVICE_NVIDIA_G70_GEFORCE_78003
,NV_ARCH_40
},
308 {DEVICE_NVIDIA_G70_GEFORCE_78004
,NV_ARCH_40
},
309 {DEVICE_NVIDIA_G70_GEFORCE_78005
,NV_ARCH_40
},
310 {DEVICE_NVIDIA_GEFORCE_GO_7800
,NV_ARCH_40
},
311 {DEVICE_NVIDIA_GEFORCE_7900_GTX
,NV_ARCH_40
},
312 {DEVICE_NVIDIA_GEFORCE_7900_GT
,NV_ARCH_40
},
313 {DEVICE_NVIDIA_GEFORCE_7900_GS
,NV_ARCH_40
},
314 {DEVICE_NVIDIA_GEFORCE_GO_7900
,NV_ARCH_40
},
315 {DEVICE_NVIDIA_GEFORCE_GO_79002
,NV_ARCH_40
},
316 {DEVICE_NVIDIA_GE_FORCE_GO
,NV_ARCH_40
},
317 {DEVICE_NVIDIA_G70GL_QUADRO_FX4500
,NV_ARCH_40
},
318 {DEVICE_NVIDIA_G71_QUADRO_FX
,NV_ARCH_40
},
319 {DEVICE_NVIDIA_G71_QUADRO_FX2
,NV_ARCH_40
}
323 static int find_chip(unsigned chip_id
){
325 for(i
= 0;i
< sizeof(nvidia_card_ids
)/sizeof(struct nvidia_cards
);i
++)
327 if(chip_id
== nvidia_card_ids
[i
].chip_id
)return i
;
332 static int nv_probe(int verbose
, int force
){
333 pciinfo_t lst
[MAX_PCI_DEVICES
];
338 printf("[nvidia_vid]: warning: forcing not supported yet!\n");
339 err
= pci_scan(lst
,&num_pci
);
341 printf("[nvidia_vid] Error occurred during pci scan: %s\n",strerror(err
));
346 for(i
=0; i
< num_pci
; i
++){
347 if(lst
[i
].vendor
== VENDOR_NVIDIA2
|| lst
[i
].vendor
== VENDOR_NVIDIA
){
350 idx
= find_chip(lst
[i
].device
);
353 dname
= pci_device_name(lst
[i
].vendor
, lst
[i
].device
);
354 dname
= dname
? dname
: "Unknown chip";
355 printf("[nvidia_vid] Found chip: %s\n", dname
);
356 if ((lst
[i
].command
& PCI_COMMAND_IO
) == 0){
357 printf("[nvidia_vid] Device is disabled, ignoring\n");
360 nvidia_cap
.device_id
= lst
[i
].device
;
362 memcpy(&pci_info
, &lst
[i
], sizeof(pciinfo_t
));
367 if(err
&& verbose
) printf("[nvidia_vid] Can't find chip\n");
375 * PCI-Memory IO access macros.
378 #define MEM_BARRIER() __asm__ __volatile__ ("" : : : "memory")
381 #define VID_WR08(p,i,val) ({ MEM_BARRIER(); ((uint8_t *)(p))[(i)]=(val); })
383 #define VID_RD08(p,i) ({ MEM_BARRIER(); ((uint8_t *)(p))[(i)]; })
386 #define VID_WR32(p,i,val) ({ MEM_BARRIER(); ((uint32_t *)(p))[(i)/4]=val; })
388 #define VID_RD32(p,i) ({ MEM_BARRIER(); ((uint32_t *)(p))[(i)/4]; })
390 #define VID_AND32(p,i,val) VID_WR32(p,i,VID_RD32(p,i)&(val))
391 #define VID_OR32(p,i,val) VID_WR32(p,i,VID_RD32(p,i)|(val))
392 #define VID_XOR32(p,i,val) VID_WR32(p,i,VID_RD32(p,i)^(val))
400 volatile uint32_t *PMC
; /* general control */
401 volatile uint32_t *PME
; /* multimedia port */
402 volatile uint32_t *PFB
; /* framebuffer control */
403 volatile uint32_t *PVIDEO
; /* overlay control */
404 volatile uint8_t *PCIO
; /* SVGA (CRTC, ATTR) registers */
405 volatile uint8_t *PVIO
; /* SVGA (MISC, GRAPH, SEQ) registers */
406 volatile uint32_t *PRAMIN
; /* instance memory */
407 volatile uint32_t *PRAMHT
; /* hash table */
408 volatile uint32_t *PRAMFC
; /* fifo context table */
409 volatile uint32_t *PRAMRO
; /* fifo runout table */
410 volatile uint32_t *PFIFO
; /* fifo control region */
411 volatile uint32_t *FIFO
; /* fifo channels (USER) */
412 volatile uint32_t *PGRAPH
; /* graphics engine */
414 unsigned long fbsize
; /* framebuffer size */
415 int arch
; /* compatible NV_ARCH_XX define */
416 int realarch
; /* real architecture */
417 void (* lock
) (struct rivatv_chip
*, int);
419 typedef struct rivatv_chip rivatv_chip
;
423 unsigned int use_colorkey
;
424 unsigned int colorkey
; /* saved xv colorkey*/
425 unsigned int vidixcolorkey
; /*currently used colorkey*/
429 unsigned int width
,height
;
430 unsigned int d_width
,d_height
; /*scaled width && height*/
431 unsigned int wx
,wy
; /*window x && y*/
432 unsigned int screen_x
; /*screen width*/
433 unsigned int screen_y
; /*screen height*/
434 unsigned long buffer_size
; /* size of the image buffer */
435 struct rivatv_chip chip
; /* NV architecture structure */
436 void* video_base
; /* virtual address of control region */
437 void* control_base
; /* virtual address of fb region */
438 void* picture_base
; /* direct pointer to video picture */
439 unsigned long picture_offset
; /* offset of video picture in frame buffer */
440 // struct rivatv_dma dma; /* DMA structure */
441 unsigned int cur_frame
;
442 unsigned int num_frames
; /* number of buffers */
443 int bps
; /* bytes per line */
445 typedef struct rivatv_info rivatv_info
;
447 uint8_t nvReadVGA (struct rivatv_chip
*chip
, int index
) {
448 VID_WR08 (chip
->PCIO
, 0x3D4, index
);
449 return VID_RD08 (chip
->PCIO
, 0x3D5);
452 void nvWriteVGA (struct rivatv_chip
*chip
, int index
, int data
) {
453 VID_WR08 (chip
->PCIO
, 0x3D4, index
);
454 VID_WR08 (chip
->PCIO
, 0x3D5, data
);
457 //framebuffer size funcs
458 static unsigned long rivatv_fbsize_nv03 (struct rivatv_chip
*chip
){
459 if (VID_RD32 (chip
->PFB
, 0) & 0x00000020) {
460 if (((VID_RD32 (chip
->PMC
, 0) & 0xF0) == 0x20)
461 && ((VID_RD32 (chip
->PMC
, 0) & 0x0F) >= 0x02)) {
463 return ((1 << (VID_RD32 (chip
->PFB
, 0) & 0x03)) * 1024 * 1024);
466 return 1024 * 1024 * 8;
471 switch (VID_RD32(chip
->PFB
, 0) & 0x00000003) {
473 return 1024 * 1024 * 8;
476 return 1024 * 1024 * 4;
479 return 1024 * 1024 * 2;
484 static unsigned long rivatv_fbsize_nv04 (struct rivatv_chip
*chip
){
485 if (VID_RD32 (chip
->PFB
, 0) & 0x00000100) {
486 return ((VID_RD32 (chip
->PFB
, 0) >> 12) & 0x0F) * 1024 * 1024 * 2
489 switch (VID_RD32 (chip
->PFB
, 0) & 0x00000003) {
491 return 1024 * 1024 * 32;
494 return 1024 * 1024 * 4;
497 return 1024 * 1024 * 8;
501 return 1024 * 1024 * 16;
507 static unsigned long rivatv_fbsize_nv10 (struct rivatv_chip
*chip
){
508 return VID_RD32 (chip
->PFB
, 0x20C) & 0xFFF00000;
512 static void rivatv_lock_nv03 (struct rivatv_chip
*chip
, int LockUnlock
){
513 VID_WR08 (chip
->PVIO
, 0x3C4, 0x06);
514 VID_WR08 (chip
->PVIO
, 0x3C5, LockUnlock
? 0x99 : 0x57);
517 static void rivatv_lock_nv04 (struct rivatv_chip
*chip
, int LockUnlock
){
518 rivatv_lock_nv03 (chip
, LockUnlock
);
519 nvWriteVGA (chip
, 0x1F, LockUnlock
? 0x99 : 0x57);
525 /* Enable PFB (Framebuffer), PVIDEO (Overlay unit) and PME (Mediaport) if neccessary. */
526 static void rivatv_enable_PMEDIA (struct rivatv_info
*info
){
529 /* switch off interrupts once for a while */
530 // VID_WR32 (info->chip.PME, 0x200140, 0x00);
531 // VID_WR32 (info->chip.PMC, 0x000140, 0x00);
533 reg
= VID_RD32 (info
->chip
.PMC
, 0x000200);
535 /* NV3 (0x10100010): NV03_PMC_ENABLE_PMEDIA, NV03_PMC_ENABLE_PFB, NV03_PMC_ENABLE_PVIDEO */
537 if ((reg
& 0x10100010) != 0x10100010) {
538 printf("PVIDEO and PFB disabled, enabling...\n");
539 VID_OR32 (info
->chip
.PMC
, 0x000200, 0x10100010);
542 /* save the current colorkey */
543 switch (info
->chip
.arch
) {
548 /* NV_PVIDEO_COLOR_KEY */
549 info
->colorkey
= VID_RD32 (info
->chip
.PVIDEO
, 0xB00);
554 info
->colorkey
= VID_RD32 (info
->chip
.PVIDEO
, 0x240);
559 /* re-enable interrupts again */
560 // VID_WR32 (info->chip.PMC, 0x000140, 0x01);
561 // VID_WR32 (info->chip.PME, 0x200140, 0x01);
564 /* Stop overlay video. */
565 static void rivatv_overlay_stop (struct rivatv_info
*info
) {
566 switch (info
->chip
.arch
) {
571 /* NV_PVIDEO_COLOR_KEY */
572 /* Xv-Extension-Hack: Restore previously saved value. */
573 VID_WR32 (info
->chip
.PVIDEO
, 0xB00, info
->colorkey
);
575 VID_OR32 (info
->chip
.PVIDEO
, 0x704, 0x11);
576 /* NV_PVIDEO_BUFFER */
577 VID_AND32 (info
->chip
.PVIDEO
, 0x700, ~0x11);
578 /* NV_PVIDEO_INTR_EN_BUFFER */
579 // VID_AND32 (info->chip.PVIDEO, 0x140, ~0x11);
584 VID_WR32 (info
->chip
.PVIDEO
, 0x240, info
->colorkey
);
585 /* NV_PVIDEO_OVERLAY_VIDEO_OFF */
586 VID_AND32 (info
->chip
.PVIDEO
, 0x244, ~0x01);
587 /* NV_PVIDEO_INTR_EN_0_NOTIFY */
588 // VID_AND32 (info->chip.PVIDEO, 0x140, ~0x01);
589 /* NV_PVIDEO_OE_STATE */
590 VID_WR32 (info
->chip
.PVIDEO
, 0x224, 0);
591 /* NV_PVIDEO_SU_STATE */
592 VID_WR32 (info
->chip
.PVIDEO
, 0x228, 0);
593 /* NV_PVIDEO_RM_STATE */
594 VID_WR32 (info
->chip
.PVIDEO
, 0x22C, 0);
599 /* Get pan offset of the physical screen. */
600 static uint32_t rivatv_overlay_pan (struct rivatv_info
*info
){
602 info
->chip
.lock (&info
->chip
, 0);
603 pan
= nvReadVGA (&info
->chip
, 0x0D);
604 pan
|= nvReadVGA (&info
->chip
, 0x0C) << 8;
605 pan
|= (nvReadVGA (&info
->chip
, 0x19) & 0x1F) << 16;
606 pan
|= (nvReadVGA (&info
->chip
, 0x2D) & 0x60) << 16;
610 /* Compute and set colorkey depending on the colour depth. */
611 static void rivatv_overlay_colorkey (rivatv_info
* info
, unsigned int chromakey
){
612 uint32_t r
, g
, b
, key
= 0;
614 r
= (chromakey
& 0x00FF0000) >> 16;
615 g
= (chromakey
& 0x0000FF00) >> 8;
616 b
= chromakey
& 0x000000FF;
617 switch (info
->depth
) {
619 key
= ((r
>> 3) << 10) | ((g
>> 3) << 5) | ((b
>> 3));
621 key
= key
| 0x00008000;
624 case 16: // XXX unchecked
625 key
= ((r
>> 3) << 11) | ((g
>> 2) << 5) | ((b
>> 3));
627 key
= key
| 0x00008000;
630 case 24: // XXX unchecked, maybe swap order of masking - FIXME Can the card be in 24 bit mode anyway?
631 key
= (chromakey
& 0x00FFFFFF) | 0x00800000;
636 key
= key
| 0x80000000;
640 //printf("[nvidia_vid] depth=%d %08X \n", info->depth, chromakey);
641 switch (info
->chip
.arch
) {
646 VID_WR32 (info
->chip
.PVIDEO
, 0xB00, key
);
650 VID_WR32 (info
->chip
.PVIDEO
, 0x240, key
);
655 static void nv_getscreenproperties(struct rivatv_info
*info
){
657 info
->chip
.lock(&info
->chip
, 0);
659 bpp
= nvReadVGA (&info
->chip
, 0x28) & 0x3;
660 if((bpp
== 2) && (VID_RD32(info
->chip
.PVIDEO
,0x600) & 0x00001000) == 0x0)info
->depth
=15;
661 else info
->depth
= 0x04 << bpp
;
663 info
->screen_x
= nvReadVGA (&info
->chip
, 0x1);
664 /* NV_PCRTC_HORIZ_EXTRA_DISPLAY_END_8 */
665 info
->screen_x
|= (nvReadVGA (&info
->chip
, 0x2D) & 0x02) << 7;
666 info
->screen_x
= (info
->screen_x
+ 1) << 3;
667 /*get screen height*/
668 /* get first 8 bits in VT_DISPLAY_END*/
669 info
->screen_y
= nvReadVGA (&info
->chip
, 0x12);
670 /* get 9th bit in CRTC_OVERFLOW*/
671 info
->screen_y
|= (nvReadVGA (&info
->chip
, 0x07) & 0x02) << 7;
672 /* and the 10th in CRTC_OVERFLOW*/
673 info
->screen_y
|= (nvReadVGA (&info
->chip
, 0x07) & 0x40) << 3;
676 if(info
->chip
.arch
>= NV_ARCH_10
){
677 /* NV_PCRTC_EXTRA_VERT_DISPLAY_END_10 */
678 info
->screen_y
|= (nvReadVGA (&info
->chip
, 0x25) & 0x02) << 9;
679 /* NV_PCRTC_???_VERT_DISPLAY_END_11 */
680 info
->screen_y
|= (nvReadVGA (&info
->chip
, 0x41) & 0x04) << 9;
683 /* NV_PCRTC_OFFSET */
684 x
= nvReadVGA (&info
->chip
, 0x13);
685 /* NV_PCRTC_REPAINT0_OFFSET_10_8 */
686 x
|= (nvReadVGA (&info
->chip
, 0x19) & 0xE0) << 3;
687 /* NV_PCRTC_EXTRA_OFFSET_11 */
688 x
|= (nvReadVGA (&info
->chip
, 0x25) & 0x20) << 6; x
<<= 3;
695 /* Start overlay video. */
696 static void rivatv_overlay_start (struct rivatv_info
*info
,int bufno
){
697 uint32_t base
, size
, offset
, xscale
, yscale
, pan
;
699 int x
=info
->wx
, y
=info
->wy
;
700 int lwidth
=info
->d_width
, lheight
=info
->d_height
;
702 size
= info
->buffer_size
;
703 base
= info
->picture_offset
;
705 /*update depth & dimensions here because it may change with vo vesa or vo fbdev*/
706 nv_getscreenproperties(info
);
709 /* get pan offset of the physical screen */
710 pan
= rivatv_overlay_pan (info
);
711 /* adjust window position depending on the pan offset */
714 x
= info
->wx
- (pan
% info
->bps
) * 8 / info
->depth
;
715 y
= info
->wy
- (pan
/ info
->bps
);
718 // we can't adjust the window position correctly in textmode
719 // setting y to 8 seems to work ok, though
720 if(info
->chip
.arch
< NV_ARCH_10
&& y
< 8) y
= 8;
723 /* adjust negative output window variables */
725 lwidth
= info
->d_width
+ x
;
726 offset
+= (-x
* info
->width
/ info
->d_width
) << 1;
727 // offset += (-window->x * port->vld_width / window->width) << 1;
731 lheight
= info
->d_height
+ y
;
732 offset
+= (-y
* info
->height
/ info
->d_height
* info
->width
) << 1;
733 // offset += (-window->y * port->vld_height / window->height * port->org_width) << 1;
737 switch (info
->chip
.arch
) {
744 VID_WR32 (info
->chip
.PVIDEO
, 0x900 + 0, base
+ offset
);
745 //VID_WR32 (info->chip.PVIDEO, 0x900 + 4, base);
746 /* NV_PVIDEO_LIMIT */
747 VID_WR32 (info
->chip
.PVIDEO
, 0x908 + 0, base
+ offset
+ size
- 1);
748 //VID_WR32 (info->chip.PVIDEO, 0x908 + 4, base + size - 1);
750 /* extra code for NV20 && NV30 architectures */
751 if (info
->chip
.arch
== NV_ARCH_20
|| info
->chip
.arch
== NV_ARCH_30
|| info
->chip
.arch
== NV_ARCH_40
) {
752 VID_WR32 (info
->chip
.PVIDEO
, 0x800 + 0, base
+ offset
);
753 //VID_WR32 (info->chip.PVIDEO, 0x800 + 4, base);
754 VID_WR32 (info
->chip
.PVIDEO
, 0x808 + 0, base
+ offset
+ size
- 1);
755 //VID_WR32 (info->chip.PVIDEO, 0x808 + 4, base + size - 1);
758 /* NV_PVIDEO_LUMINANCE */
759 VID_WR32 (info
->chip
.PVIDEO
, 0x910 + 0, eq
.lum
);
760 //VID_WR32 (info->chip.PVIDEO, 0x910 + 4, 0x00001000);
761 /* NV_PVIDEO_CHROMINANCE */
762 VID_WR32 (info
->chip
.PVIDEO
, 0x918 + 0, eq
.chrom
);
763 //VID_WR32 (info->chip.PVIDEO, 0x918 + 4, 0x00001000);
765 /* NV_PVIDEO_OFFSET */
766 VID_WR32 (info
->chip
.PVIDEO
, 0x920 + 0, 0x0);
767 //VID_WR32 (info->chip.PVIDEO, 0x920 + 4, offset + pitch);
768 /* NV_PVIDEO_SIZE_IN */
769 VID_WR32 (info
->chip
.PVIDEO
, 0x928 + 0, ((info
->height
) << 16) | info
->width
);
770 //VID_WR32 (info->chip.PVIDEO, 0x928 + 4, ((port->org_height/2) << 16) | port->org_width);
771 /* NV_PVIDEO_POINT_IN */
772 VID_WR32 (info
->chip
.PVIDEO
, 0x930 + 0, 0x00000000);
773 //VID_WR32 (info->chip.PVIDEO, 0x930 + 4, 0x00000000);
774 /* NV_PVIDEO_DS_DX_RATIO */
775 VID_WR32 (info
->chip
.PVIDEO
, 0x938 + 0, (info
->width
<< 20) / info
->d_width
);
776 //VID_WR32 (info->chip.PVIDEO, 0x938 + 4, (port->org_width << 20) / window->width);
777 /* NV_PVIDEO_DT_DY_RATIO */
778 VID_WR32 (info
->chip
.PVIDEO
, 0x940 + 0, ((info
->height
) << 20) / info
->d_height
);
779 //VID_WR32 (info->chip.PVIDEO, 0x940 + 4, ((port->org_height/2) << 20) / window->height);
781 /* NV_PVIDEO_POINT_OUT */
782 VID_WR32 (info
->chip
.PVIDEO
, 0x948 + 0, ((y
+ 0) << 16) | x
);
783 //VID_WR32 (info->chip.PVIDEO, 0x948 + 4, ((y + 0) << 16) | x);
784 /* NV_PVIDEO_SIZE_OUT */
785 VID_WR32 (info
->chip
.PVIDEO
, 0x950 + 0, (lheight
<< 16) | lwidth
);
786 //VID_WR32 (info->chip.PVIDEO, 0x950 + 4, (height << 16) | width);
788 /* NV_PVIDEO_FORMAT */
790 if(info
->use_colorkey
)value
|= 1 << 20;
791 if(info
->format
== IMGFMT_YUY2
)value
|= 1 << 16;
792 VID_WR32 (info
->chip
.PVIDEO
, 0x958 + 0, value
);
793 //VID_WR32 (info->chip.PVIDEO, 0x958 + 4, (pitch << 1) | 0x00100000);
795 /* NV_PVIDEO_INTR_EN_BUFFER */
796 // VID_OR32 (info->chip.PVIDEO, 0x140, 0x01/*0x11*/);
798 VID_WR32 (info
->chip
.PVIDEO
, 0x704,0x0);
799 /* NV_PVIDEO_BUFFER */
800 VID_WR32 (info
->chip
.PVIDEO
, 0x700, 0x01/*0x11*/);
807 /* NV_PVIDEO_OE_STATE */
808 VID_WR32 (info
->chip
.PVIDEO
, 0x224, 0);
809 /* NV_PVIDEO_SU_STATE */
810 VID_WR32 (info
->chip
.PVIDEO
, 0x228, 0);
811 /* NV_PVIDEO_RM_STATE */
812 VID_WR32 (info
->chip
.PVIDEO
, 0x22C, 0);
814 /* NV_PVIDEO_BUFF0_START_ADDRESS */
815 VID_WR32 (info
->chip
.PVIDEO
, 0x20C + 0, base
+ offset
+ 0);
816 VID_WR32 (info
->chip
.PVIDEO
, 0x20C + 4, base
+ offset
+ 0);
817 /* NV_PVIDEO_BUFF0_PITCH_LENGTH */
818 VID_WR32 (info
->chip
.PVIDEO
, 0x214 + 0, info
->pitch
);
819 VID_WR32 (info
->chip
.PVIDEO
, 0x214 + 4, info
->pitch
);
821 /* NV_PVIDEO_WINDOW_START */
822 VID_WR32 (info
->chip
.PVIDEO
, 0x230, (y
<< 16) | x
);
823 /* NV_PVIDEO_WINDOW_SIZE */
824 VID_WR32 (info
->chip
.PVIDEO
, 0x234, (lheight
<< 16) | lwidth
);
825 /* NV_PVIDEO_STEP_SIZE */
826 yscale
= ((info
->height
- 1) << 11) / (info
->d_height
- 1);
827 xscale
= ((info
->width
- 1) << 11) / (info
->d_width
- 1);
828 VID_WR32 (info
->chip
.PVIDEO
, 0x200, (yscale
<< 16) | xscale
);
830 /* NV_PVIDEO_RED_CSC_OFFSET */
831 VID_WR32 (info
->chip
.PVIDEO
, 0x280, eq
.red_off
);
832 /* NV_PVIDEO_GREEN_CSC_OFFSET */
833 VID_WR32 (info
->chip
.PVIDEO
, 0x284, eq
.green_off
);
834 /* NV_PVIDEO_BLUE_CSC_OFFSET */
835 VID_WR32 (info
->chip
.PVIDEO
, 0x288, eq
.blue_off
);
836 /* NV_PVIDEO_CSC_ADJUST */
837 VID_WR32 (info
->chip
.PVIDEO
, 0x28C, 0x00000); /* No colour correction! */
839 /* NV_PVIDEO_CONTROL_Y (BLUR_ON, LINE_HALF) */
840 VID_WR32 (info
->chip
.PVIDEO
, 0x204, 0x001);
841 /* NV_PVIDEO_CONTROL_X (WEIGHT_HEAVY, SHARPENING_ON, SMOOTHING_ON) */
842 VID_WR32 (info
->chip
.PVIDEO
, 0x208, 0x111); /*directx overlay 0x110 */
844 /* NV_PVIDEO_FIFO_BURST_LENGTH */
845 VID_WR32 (info
->chip
.PVIDEO
, 0x23C, 0x03);
846 /* NV_PVIDEO_FIFO_THRES_SIZE */
847 VID_WR32 (info
->chip
.PVIDEO
, 0x238, 0x38); /*windows uses 0x40*/
849 /* NV_PVIDEO_BUFF0_OFFSET */
850 VID_WR32 (info
->chip
.PVIDEO
, 0x21C + 0, 0);
851 VID_WR32 (info
->chip
.PVIDEO
, 0x21C + 4, 0);
853 /* NV_PVIDEO_INTR_EN_0_NOTIFY_ENABLED */
854 // VID_OR32 (info->chip.PVIDEO, 0x140, 0x01);
856 /* NV_PVIDEO_OVERLAY (KEY_ON, VIDEO_ON, FORMAT_CCIR) */
857 value
= 0x1; /*video on*/
858 if(info
->format
==IMGFMT_YUY2
)value
|= 0x100;
859 if(info
->use_colorkey
)value
|=0x10;
860 VID_WR32 (info
->chip
.PVIDEO
, 0x244, value
);
862 /* NV_PVIDEO_SU_STATE */
863 VID_XOR32 (info
->chip
.PVIDEO
, 0x228, 1 << 16);
867 rivatv_overlay_colorkey(info
,info
->vidixcolorkey
);
877 static rivatv_info
* info
;
882 static int nv_init(void){
884 info
= calloc(1,sizeof(rivatv_info
));
885 info
->control_base
= map_phys_mem(pci_info
.base0
, 0x00C00000 + 0x00008000);
886 info
->chip
.arch
= nvidia_card_ids
[find_chip(pci_info
.device
)].arch
;
887 printf("[nvidia_vid] arch %x register base %p\n",info
->chip
.arch
,info
->control_base
);
888 info
->chip
.PFIFO
= (uint32_t *) (info
->control_base
+ 0x00002000);
889 info
->chip
.FIFO
= (uint32_t *) (info
->control_base
+ 0x00800000);
890 info
->chip
.PMC
= (uint32_t *) (info
->control_base
+ 0x00000000);
891 info
->chip
.PFB
= (uint32_t *) (info
->control_base
+ 0x00100000);
892 info
->chip
.PME
= (uint32_t *) (info
->control_base
+ 0x00000000);
893 info
->chip
.PCIO
= (uint8_t *) (info
->control_base
+ 0x00601000);
894 info
->chip
.PVIO
= (uint8_t *) (info
->control_base
+ 0x000C0000);
895 info
->chip
.PGRAPH
= (uint32_t *) (info
->control_base
+ 0x00400000);
896 /* setup chip specific functions */
897 switch (info
->chip
.arch
) {
899 info
->chip
.lock
= rivatv_lock_nv03
;
900 info
->chip
.fbsize
= rivatv_fbsize_nv03 (&info
->chip
);
901 info
->chip
.PVIDEO
= (uint32_t *) (info
->control_base
+ 0x00680000);
904 info
->chip
.lock
= rivatv_lock_nv04
;
905 info
->chip
.fbsize
= rivatv_fbsize_nv04 (&info
->chip
);
906 info
->chip
.PRAMIN
= (uint32_t *) (info
->control_base
+ 0x00700000);
907 info
->chip
.PVIDEO
= (uint32_t *) (info
->control_base
+ 0x00680000);
913 info
->chip
.lock
= rivatv_lock_nv04
;
914 info
->chip
.fbsize
= rivatv_fbsize_nv10 (&info
->chip
);
915 info
->chip
.PRAMIN
= (uint32_t *) (info
->control_base
+ 0x00700000);
916 info
->chip
.PVIDEO
= (uint32_t *) (info
->control_base
+ 0x00008000);
919 switch (info
->chip
.arch
) {
922 /* This maps framebuffer @6MB, thus 2MB are left for video. */
923 info
->video_base
= map_phys_mem(pci_info
.base1
, info
->chip
.fbsize
);
924 /* This may trash your screen for resolutions greater than 1024x768, sorry. */
925 info
->picture_offset
= 1024*768* 4 * ((info
->chip
.fbsize
> 4194304)?2:1);
926 info
->picture_base
= info
->video_base
+ info
->picture_offset
;
927 info
->chip
.PRAMIN
= (uint32_t *) (info
->video_base
+ 0x00C00000);
936 info
->video_base
= map_phys_mem(pci_info
.base1
, info
->chip
.fbsize
);
937 info
->picture_offset
= info
->chip
.fbsize
- NV04_BES_SIZE
;
938 if(info
->chip
.fbsize
> 16*1024*1024)
939 info
->picture_offset
-= NV04_BES_SIZE
;
940 // info->picture_base = (unsigned long)map_phys_mem(pci_info.base1+info->picture_offset,NV04_BES_SIZE);
941 info
->picture_base
= info
->video_base
+ info
->picture_offset
;
946 printf("[nvidia_vid] detected memory size %u MB\n",(uint32_t)(info
->chip
.fbsize
/1024/1024));
948 if ((mtrr
= mtrr_set_type(pci_info
.base1
, info
->chip
.fbsize
, MTRR_TYPE_WRCOMB
))!= 0)
949 printf("[nvidia_vid] unable to setup MTRR: %s\n", strerror(mtrr
));
951 printf("[nvidia_vid] MTRR set up\n");
953 nv_getscreenproperties(info
);
954 if(!info
->depth
)printf("[nvidia_vid] text mode: %ux%u\n",info
->screen_x
,info
->screen_y
);
955 else printf("[nvidia_vid] video mode: %ux%u@%u\n",info
->screen_x
,info
->screen_y
, info
->depth
);
958 rivatv_enable_PMEDIA(info
);
960 info
->use_colorkey
= 0;
963 eq
.chrom
= 0x00001000;
964 memset(&eq
.vals
, 0, sizeof(vidix_video_eq_t
));
965 eq
.vals
.cap
= VEQ_CAP_BRIGHTNESS
;
966 if (info
->chip
.arch
> NV_ARCH_04
)
967 eq
.vals
.cap
|= VEQ_CAP_CONTRAST
| VEQ_CAP_SATURATION
| VEQ_CAP_HUE
;
974 static void nv_destroy(void){
975 unmap_phys_mem(info
->control_base
,0x00C00000 + 0x00008000);
976 unmap_phys_mem(info
->video_base
, info
->chip
.fbsize
);
980 static int nv_get_caps(vidix_capability_t
*to
){
981 memcpy(to
, &nvidia_cap
, sizeof(vidix_capability_t
));
985 inline static int is_supported_fourcc(uint32_t fourcc
)
987 if (fourcc
== IMGFMT_UYVY
|| fourcc
== IMGFMT_YUY2
)
993 static int nv_query_fourcc(vidix_fourcc_t
*to
){
994 if(is_supported_fourcc(to
->fourcc
)){
995 to
->depth
= VID_DEPTH_ALL
;
996 to
->flags
= VID_CAP_EXPAND
| VID_CAP_SHRINK
| VID_CAP_COLORKEY
;
999 else to
->depth
= to
->flags
= 0;
1003 static int nv_config_playback(vidix_playback_t
*vinfo
){
1005 // printf("called %s\n", __FUNCTION__);
1006 if (! is_supported_fourcc(vinfo
->fourcc
))
1009 info
->width
= vinfo
->src
.w
;
1010 info
->height
= vinfo
->src
.h
;
1012 info
->d_width
= vinfo
->dest
.w
;
1013 info
->d_height
= vinfo
->dest
.h
;
1014 info
->wx
= vinfo
->dest
.x
;
1015 info
->wy
= vinfo
->dest
.y
;
1016 info
->format
= vinfo
->fourcc
;
1018 printf("[nvidia_vid] setting up a %dx%d-%dx%d video window (src %dx%d), format 0x%X\n",
1019 info
->d_width
, info
->d_height
, info
->wx
, info
->wy
, info
->width
, info
->height
, vinfo
->fourcc
);
1022 vinfo
->dga_addr
=info
->picture_base
;
1024 switch (vinfo
->fourcc
)
1029 vinfo
->dest
.pitch
.y
= 64;
1030 vinfo
->dest
.pitch
.u
= 0;
1031 vinfo
->dest
.pitch
.v
= 0;
1033 vinfo
->offset
.y
= 0;
1034 vinfo
->offset
.v
= 0;
1035 vinfo
->offset
.u
= 0;
1036 info
->pitch
= ((info
->width
<< 1) + (vinfo
->dest
.pitch
.y
-1)) & ~(vinfo
->dest
.pitch
.y
-1);
1037 vinfo
->frame_size
= info
->pitch
* info
->height
;
1040 info
->buffer_size
= vinfo
->frame_size
;
1041 info
->num_frames
= vinfo
->num_frames
= (info
->chip
.fbsize
- info
->picture_offset
)/vinfo
->frame_size
;
1042 if(vinfo
->num_frames
> MAX_FRAMES
)vinfo
->num_frames
= MAX_FRAMES
;
1043 // vinfo->num_frames = 1;
1044 // printf("[nvidia_vid] Number of frames %i\n",vinfo->num_frames);
1045 for(i
=0;i
<vinfo
->num_frames
;i
++)vinfo
->offsets
[i
] = vinfo
->frame_size
*i
;
1049 static int nv_playback_on(void){
1050 rivatv_overlay_start(info
,info
->cur_frame
);
1054 static int nv_playback_off(void){
1055 rivatv_overlay_stop(info
);
1059 static int nv_set_gkeys( const vidix_grkey_t
* grkey
){
1060 if (grkey
->ckey
.op
== CKEY_FALSE
)
1062 info
->use_colorkey
= 0;
1063 printf("[nvidia_vid] colorkeying disabled\n");
1066 info
->use_colorkey
= 1;
1067 info
->vidixcolorkey
= ((grkey
->ckey
.red
<<16)|(grkey
->ckey
.green
<<8)|grkey
->ckey
.blue
);
1068 printf("[nvidia_vid] set colorkey 0x%x\n",info
->vidixcolorkey
);
1070 if(info
->d_width
&& info
->d_height
)rivatv_overlay_start(info
,0);
1074 static int nv_frame_sel(unsigned int frame
){
1075 // printf("selecting buffer %d\n", frame);
1076 rivatv_overlay_start(info
, frame
);
1077 if (info
->num_frames
>= 1)
1078 info
->cur_frame
= frame
/*(frame+1)%info->num_frames*/;
1082 static int nv_set_eq(const vidix_video_eq_t
*eq_parm
) {
1084 int16_t chrom_cos
, chrom_sin
;
1085 if (eq_parm
->cap
& VEQ_CAP_BRIGHTNESS
)
1086 eq
.vals
.brightness
= eq_parm
->brightness
;
1087 if (eq_parm
->cap
& VEQ_CAP_CONTRAST
)
1088 eq
.vals
.contrast
= eq_parm
->contrast
;
1089 if (eq_parm
->cap
& VEQ_CAP_SATURATION
)
1090 eq
.vals
.saturation
= eq_parm
->saturation
;
1091 if (eq_parm
->cap
& VEQ_CAP_HUE
)
1092 eq
.vals
.hue
= eq_parm
->hue
;
1093 eq
.lum
= (((eq
.vals
.brightness
* 512 + 500) / 1000) << 16) |
1094 ((((eq
.vals
.contrast
+ 1000) * 8191 + 1000) / 2000) & 0xffff);
1095 angle
= (double)eq
.vals
.hue
/ 1000.0 * 3.1415927;
1096 chrom_cos
= ((eq
.vals
.saturation
+ 1000) * 8191 * cos(angle
) + 1000) / 2000;
1097 chrom_sin
= ((eq
.vals
.saturation
+ 1000) * 8191 * sin(angle
) + 1000) / 2000;
1098 eq
.chrom
= chrom_sin
<< 16 | chrom_cos
;
1099 eq
.red_off
= 0x69 - eq
.vals
.brightness
* 62 / 1000;
1100 eq
.green_off
= 0x3e + eq
.vals
.brightness
* 62 / 1000;
1101 eq
.blue_off
= 0x89 - eq
.vals
.brightness
* 62 / 1000;
1105 static int nv_get_eq(vidix_video_eq_t
*eq_parm
) {
1106 memcpy(eq_parm
, &eq
.vals
, sizeof(vidix_video_eq_t
));
1110 VDXDriver nvidia_drv
= {
1114 .get_caps
= nv_get_caps
,
1115 .query_fourcc
= nv_query_fourcc
,
1117 .destroy
= nv_destroy
,
1118 .config_playback
= nv_config_playback
,
1119 .playback_on
= nv_playback_on
,
1120 .playback_off
= nv_playback_off
,
1121 .frame_sel
= nv_frame_sel
,
1122 .get_eq
= nv_get_eq
,
1123 .set_eq
= nv_set_eq
,
1124 .set_gkey
= nv_set_gkeys
,
1129 //gcc -o nvidia_vid nvidia_vid.c -I ../ -lm ../vidix/libvidix.a
1131 int main(int argc
,char* argv
[]){
1133 printf("no supported chip found\n");
1137 printf("could not init\n");
1140 if(info
->chip
.arch
>= NV_ARCH_10
){
1141 printf("NV_PVIDEO_BASE (0x900) 0x%x\n",VID_RD32(info
->chip
.PVIDEO
, 0x900));
1142 printf("NV_PVIDEO_LIMIT (0x908) 0x%x\n",VID_RD32(info
->chip
.PVIDEO
, 0x908));
1143 printf("NV_PVIDEO_OFFSET (0x920) 0x%x\n",VID_RD32(info
->chip
.PVIDEO
, 0x920));
1144 printf("NV_PVIDEO_FORMAT (0x958) 0x%x\n",VID_RD32(info
->chip
.PVIDEO
, 0x958));
1145 printf("NV_PVIDEO_STOP (0x704) 0x%x\n",VID_RD32(info
->chip
.PVIDEO
, 0x704));
1146 printf("NV_PVIDEO_BUFFER (0x700) 0x%x\n",VID_RD32(info
->chip
.PVIDEO
, 0x700));