typo fixes
[mplayer/greg.git] / mp3lib / dct64_altivec.c
blob8ff50666f62e6ec3b4ca9e31505979c65b9301f6
2 /*
3 * Discrete Cosine Tansform (DCT) for Altivec
4 * Copyright (c) 2004 Romain Dolbeau <romain@dolbeau.org>
5 * based upon code from "mp3lib/dct64.c"
6 */
8 #define real float
10 #include "mpg123.h"
12 #ifdef HAVE_ALTIVEC
14 #ifndef SYS_DARWIN
15 #include <altivec.h>
16 #endif
18 // used to build registers permutation vectors (vcprm)
19 // the 's' are for words in the _s_econd vector
20 #define WORD_0 0x00,0x01,0x02,0x03
21 #define WORD_1 0x04,0x05,0x06,0x07
22 #define WORD_2 0x08,0x09,0x0a,0x0b
23 #define WORD_3 0x0c,0x0d,0x0e,0x0f
24 #define WORD_s0 0x10,0x11,0x12,0x13
25 #define WORD_s1 0x14,0x15,0x16,0x17
26 #define WORD_s2 0x18,0x19,0x1a,0x1b
27 #define WORD_s3 0x1c,0x1d,0x1e,0x1f
29 #ifdef SYS_DARWIN
30 #define vcprm(a,b,c,d) (const vector unsigned char)(WORD_ ## a, WORD_ ## b, WORD_ ## c, WORD_ ## d)
31 #else
32 #define vcprm(a,b,c,d) (const vector unsigned char){WORD_ ## a, WORD_ ## b, WORD_ ## c, WORD_ ## d}
33 #endif
35 // vcprmle is used to keep the same index as in the SSE version.
36 // it's the same as vcprm, with the index inversed
37 // ('le' is Little Endian)
38 #define vcprmle(a,b,c,d) vcprm(d,c,b,a)
40 // used to build inverse/identity vectors (vcii)
41 // n is _n_egative, p is _p_ositive
42 #define FLOAT_n -1.
43 #define FLOAT_p 1.
45 #ifdef SYS_DARWIN
46 #define vcii(a,b,c,d) (const vector float)(FLOAT_ ## a, FLOAT_ ## b, FLOAT_ ## c, FLOAT_ ## d)
47 #else
48 #define vcii(a,b,c,d) (const vector float){FLOAT_ ## a, FLOAT_ ## b, FLOAT_ ## c, FLOAT_ ## d}
49 #endif
51 #ifdef SYS_DARWIN
52 #define FOUROF(a) (a)
53 #else
54 #define FOUROF(a) {a,a,a,a}
55 #endif
57 void dct64_altivec(real *a,real *b,real *c)
59 real __attribute__ ((aligned(16))) b1[0x20];
60 real __attribute__ ((aligned(16))) b2[0x20];
62 real *out0 = a;
63 real *out1 = b;
64 real *samples = c;
66 const vector float vczero = (const vector float)FOUROF(0.);
67 const vector unsigned char reverse = (const vector unsigned char)vcprm(3,2,1,0);
70 if (((unsigned long)b1 & 0x0000000F) ||
71 ((unsigned long)b2 & 0x0000000F))
74 printf("MISALIGNED:\t%p\t%p\t%p\t%p\t%p\n",
75 b1, b2, a, b, samples);
79 #ifdef ALTIVEC_USE_REFERENCE_C_CODE
82 register real *costab = mp3lib_pnts[0];
84 b1[0x00] = samples[0x00] + samples[0x1F];
85 b1[0x01] = samples[0x01] + samples[0x1E];
86 b1[0x02] = samples[0x02] + samples[0x1D];
87 b1[0x03] = samples[0x03] + samples[0x1C];
88 b1[0x04] = samples[0x04] + samples[0x1B];
89 b1[0x05] = samples[0x05] + samples[0x1A];
90 b1[0x06] = samples[0x06] + samples[0x19];
91 b1[0x07] = samples[0x07] + samples[0x18];
92 b1[0x08] = samples[0x08] + samples[0x17];
93 b1[0x09] = samples[0x09] + samples[0x16];
94 b1[0x0A] = samples[0x0A] + samples[0x15];
95 b1[0x0B] = samples[0x0B] + samples[0x14];
96 b1[0x0C] = samples[0x0C] + samples[0x13];
97 b1[0x0D] = samples[0x0D] + samples[0x12];
98 b1[0x0E] = samples[0x0E] + samples[0x11];
99 b1[0x0F] = samples[0x0F] + samples[0x10];
100 b1[0x10] = (samples[0x0F] - samples[0x10]) * costab[0xF];
101 b1[0x11] = (samples[0x0E] - samples[0x11]) * costab[0xE];
102 b1[0x12] = (samples[0x0D] - samples[0x12]) * costab[0xD];
103 b1[0x13] = (samples[0x0C] - samples[0x13]) * costab[0xC];
104 b1[0x14] = (samples[0x0B] - samples[0x14]) * costab[0xB];
105 b1[0x15] = (samples[0x0A] - samples[0x15]) * costab[0xA];
106 b1[0x16] = (samples[0x09] - samples[0x16]) * costab[0x9];
107 b1[0x17] = (samples[0x08] - samples[0x17]) * costab[0x8];
108 b1[0x18] = (samples[0x07] - samples[0x18]) * costab[0x7];
109 b1[0x19] = (samples[0x06] - samples[0x19]) * costab[0x6];
110 b1[0x1A] = (samples[0x05] - samples[0x1A]) * costab[0x5];
111 b1[0x1B] = (samples[0x04] - samples[0x1B]) * costab[0x4];
112 b1[0x1C] = (samples[0x03] - samples[0x1C]) * costab[0x3];
113 b1[0x1D] = (samples[0x02] - samples[0x1D]) * costab[0x2];
114 b1[0x1E] = (samples[0x01] - samples[0x1E]) * costab[0x1];
115 b1[0x1F] = (samples[0x00] - samples[0x1F]) * costab[0x0];
119 register real *costab = mp3lib_pnts[1];
121 b2[0x00] = b1[0x00] + b1[0x0F];
122 b2[0x01] = b1[0x01] + b1[0x0E];
123 b2[0x02] = b1[0x02] + b1[0x0D];
124 b2[0x03] = b1[0x03] + b1[0x0C];
125 b2[0x04] = b1[0x04] + b1[0x0B];
126 b2[0x05] = b1[0x05] + b1[0x0A];
127 b2[0x06] = b1[0x06] + b1[0x09];
128 b2[0x07] = b1[0x07] + b1[0x08];
129 b2[0x08] = (b1[0x07] - b1[0x08]) * costab[7];
130 b2[0x09] = (b1[0x06] - b1[0x09]) * costab[6];
131 b2[0x0A] = (b1[0x05] - b1[0x0A]) * costab[5];
132 b2[0x0B] = (b1[0x04] - b1[0x0B]) * costab[4];
133 b2[0x0C] = (b1[0x03] - b1[0x0C]) * costab[3];
134 b2[0x0D] = (b1[0x02] - b1[0x0D]) * costab[2];
135 b2[0x0E] = (b1[0x01] - b1[0x0E]) * costab[1];
136 b2[0x0F] = (b1[0x00] - b1[0x0F]) * costab[0];
137 b2[0x10] = b1[0x10] + b1[0x1F];
138 b2[0x11] = b1[0x11] + b1[0x1E];
139 b2[0x12] = b1[0x12] + b1[0x1D];
140 b2[0x13] = b1[0x13] + b1[0x1C];
141 b2[0x14] = b1[0x14] + b1[0x1B];
142 b2[0x15] = b1[0x15] + b1[0x1A];
143 b2[0x16] = b1[0x16] + b1[0x19];
144 b2[0x17] = b1[0x17] + b1[0x18];
145 b2[0x18] = (b1[0x18] - b1[0x17]) * costab[7];
146 b2[0x19] = (b1[0x19] - b1[0x16]) * costab[6];
147 b2[0x1A] = (b1[0x1A] - b1[0x15]) * costab[5];
148 b2[0x1B] = (b1[0x1B] - b1[0x14]) * costab[4];
149 b2[0x1C] = (b1[0x1C] - b1[0x13]) * costab[3];
150 b2[0x1D] = (b1[0x1D] - b1[0x12]) * costab[2];
151 b2[0x1E] = (b1[0x1E] - b1[0x11]) * costab[1];
152 b2[0x1F] = (b1[0x1F] - b1[0x10]) * costab[0];
157 register real *costab = mp3lib_pnts[2];
159 b1[0x00] = b2[0x00] + b2[0x07];
160 b1[0x01] = b2[0x01] + b2[0x06];
161 b1[0x02] = b2[0x02] + b2[0x05];
162 b1[0x03] = b2[0x03] + b2[0x04];
163 b1[0x04] = (b2[0x03] - b2[0x04]) * costab[3];
164 b1[0x05] = (b2[0x02] - b2[0x05]) * costab[2];
165 b1[0x06] = (b2[0x01] - b2[0x06]) * costab[1];
166 b1[0x07] = (b2[0x00] - b2[0x07]) * costab[0];
167 b1[0x08] = b2[0x08] + b2[0x0F];
168 b1[0x09] = b2[0x09] + b2[0x0E];
169 b1[0x0A] = b2[0x0A] + b2[0x0D];
170 b1[0x0B] = b2[0x0B] + b2[0x0C];
171 b1[0x0C] = (b2[0x0C] - b2[0x0B]) * costab[3];
172 b1[0x0D] = (b2[0x0D] - b2[0x0A]) * costab[2];
173 b1[0x0E] = (b2[0x0E] - b2[0x09]) * costab[1];
174 b1[0x0F] = (b2[0x0F] - b2[0x08]) * costab[0];
175 b1[0x10] = b2[0x10] + b2[0x17];
176 b1[0x11] = b2[0x11] + b2[0x16];
177 b1[0x12] = b2[0x12] + b2[0x15];
178 b1[0x13] = b2[0x13] + b2[0x14];
179 b1[0x14] = (b2[0x13] - b2[0x14]) * costab[3];
180 b1[0x15] = (b2[0x12] - b2[0x15]) * costab[2];
181 b1[0x16] = (b2[0x11] - b2[0x16]) * costab[1];
182 b1[0x17] = (b2[0x10] - b2[0x17]) * costab[0];
183 b1[0x18] = b2[0x18] + b2[0x1F];
184 b1[0x19] = b2[0x19] + b2[0x1E];
185 b1[0x1A] = b2[0x1A] + b2[0x1D];
186 b1[0x1B] = b2[0x1B] + b2[0x1C];
187 b1[0x1C] = (b2[0x1C] - b2[0x1B]) * costab[3];
188 b1[0x1D] = (b2[0x1D] - b2[0x1A]) * costab[2];
189 b1[0x1E] = (b2[0x1E] - b2[0x19]) * costab[1];
190 b1[0x1F] = (b2[0x1F] - b2[0x18]) * costab[0];
193 #else /* ALTIVEC_USE_REFERENCE_C_CODE */
195 // How does it work ?
196 // the first three passes are reproducted in the three block below
197 // all computations are done on a 4 elements vector
198 // 'reverse' is a special perumtation vector used to reverse
199 // the order of the elements inside a vector.
200 // note that all loads/stores to b1 (b2) between passes 1 and 2 (2 and 3)
201 // have been removed, all elements are stored inside b1vX (b2vX)
203 register vector float
204 b1v0, b1v1, b1v2, b1v3,
205 b1v4, b1v5, b1v6, b1v7;
206 register vector float
207 temp1, temp2;
210 register real *costab = mp3lib_pnts[0];
212 register vector float
213 samplesv1, samplesv2, samplesv3, samplesv4,
214 samplesv5, samplesv6, samplesv7, samplesv8,
215 samplesv9;
216 register vector unsigned char samples_perm = vec_lvsl(0, samples);
217 register vector float costabv1, costabv2, costabv3, costabv4, costabv5;
218 register vector unsigned char costab_perm = vec_lvsl(0, costab);
220 samplesv1 = vec_ld(0, samples);
221 samplesv2 = vec_ld(16, samples);
222 samplesv1 = vec_perm(samplesv1, samplesv2, samples_perm);
223 samplesv3 = vec_ld(32, samples);
224 samplesv2 = vec_perm(samplesv2, samplesv3, samples_perm);
225 samplesv4 = vec_ld(48, samples);
226 samplesv3 = vec_perm(samplesv3, samplesv4, samples_perm);
227 samplesv5 = vec_ld(64, samples);
228 samplesv4 = vec_perm(samplesv4, samplesv5, samples_perm);
229 samplesv6 = vec_ld(80, samples);
230 samplesv5 = vec_perm(samplesv5, samplesv6, samples_perm);
231 samplesv7 = vec_ld(96, samples);
232 samplesv6 = vec_perm(samplesv6, samplesv7, samples_perm);
233 samplesv8 = vec_ld(112, samples);
234 samplesv7 = vec_perm(samplesv7, samplesv8, samples_perm);
235 samplesv9 = vec_ld(128, samples);
236 samplesv8 = vec_perm(samplesv8, samplesv9, samples_perm);
238 temp1 = vec_add(samplesv1,
239 vec_perm(samplesv8, samplesv8, reverse));
240 //vec_st(temp1, 0, b1);
241 b1v0 = temp1;
242 temp1 = vec_add(samplesv2,
243 vec_perm(samplesv7, samplesv7, reverse));
244 //vec_st(temp1, 16, b1);
245 b1v1 = temp1;
246 temp1 = vec_add(samplesv3,
247 vec_perm(samplesv6, samplesv6, reverse));
248 //vec_st(temp1, 32, b1);
249 b1v2 = temp1;
250 temp1 = vec_add(samplesv4,
251 vec_perm(samplesv5, samplesv5, reverse));
252 //vec_st(temp1, 48, b1);
253 b1v3 = temp1;
255 costabv1 = vec_ld(0, costab);
256 costabv2 = vec_ld(16, costab);
257 costabv1 = vec_perm(costabv1, costabv2, costab_perm);
258 costabv3 = vec_ld(32, costab);
259 costabv2 = vec_perm(costabv2, costabv3, costab_perm);
260 costabv4 = vec_ld(48, costab);
261 costabv3 = vec_perm(costabv3, costabv4, costab_perm);
262 costabv5 = vec_ld(64, costab);
263 costabv4 = vec_perm(costabv4, costabv5, costab_perm);
265 temp1 = vec_sub(vec_perm(samplesv4, samplesv4, reverse),
266 samplesv5);
267 temp2 = vec_madd(temp1,
268 vec_perm(costabv4, costabv4, reverse),
269 vczero);
270 //vec_st(temp2, 64, b1);
271 b1v4 = temp2;
273 temp1 = vec_sub(vec_perm(samplesv3, samplesv3, reverse),
274 samplesv6);
275 temp2 = vec_madd(temp1,
276 vec_perm(costabv3, costabv3, reverse),
277 vczero);
278 //vec_st(temp2, 80, b1);
279 b1v5 = temp2;
280 temp1 = vec_sub(vec_perm(samplesv2, samplesv2, reverse),
281 samplesv7);
282 temp2 = vec_madd(temp1,
283 vec_perm(costabv2, costabv2, reverse),
284 vczero);
285 //vec_st(temp2, 96, b1);
286 b1v6 = temp2;
288 temp1 = vec_sub(vec_perm(samplesv1, samplesv1, reverse),
289 samplesv8);
290 temp2 = vec_madd(temp1,
291 vec_perm(costabv1, costabv1, reverse),
292 vczero);
293 //vec_st(temp2, 112, b1);
294 b1v7 = temp2;
299 register vector float
300 b2v0, b2v1, b2v2, b2v3,
301 b2v4, b2v5, b2v6, b2v7;
303 register real *costab = mp3lib_pnts[1];
304 register vector float costabv1r, costabv2r, costabv1, costabv2, costabv3;
305 register vector unsigned char costab_perm = vec_lvsl(0, costab);
307 costabv1 = vec_ld(0, costab);
308 costabv2 = vec_ld(16, costab);
309 costabv1 = vec_perm(costabv1, costabv2, costab_perm);
310 costabv3 = vec_ld(32, costab);
311 costabv2 = vec_perm(costabv2, costabv3 , costab_perm);
312 costabv1r = vec_perm(costabv1, costabv1, reverse);
313 costabv2r = vec_perm(costabv2, costabv2, reverse);
315 temp1 = vec_add(b1v0, vec_perm(b1v3, b1v3, reverse));
316 //vec_st(temp1, 0, b2);
317 b2v0 = temp1;
318 temp1 = vec_add(b1v1, vec_perm(b1v2, b1v2, reverse));
319 //vec_st(temp1, 16, b2);
320 b2v1 = temp1;
321 temp2 = vec_sub(vec_perm(b1v1, b1v1, reverse), b1v2);
322 temp1 = vec_madd(temp2, costabv2r, vczero);
323 //vec_st(temp1, 32, b2);
324 b2v2 = temp1;
325 temp2 = vec_sub(vec_perm(b1v0, b1v0, reverse), b1v3);
326 temp1 = vec_madd(temp2, costabv1r, vczero);
327 //vec_st(temp1, 48, b2);
328 b2v3 = temp1;
329 temp1 = vec_add(b1v4, vec_perm(b1v7, b1v7, reverse));
330 //vec_st(temp1, 64, b2);
331 b2v4 = temp1;
332 temp1 = vec_add(b1v5, vec_perm(b1v6, b1v6, reverse));
333 //vec_st(temp1, 80, b2);
334 b2v5 = temp1;
335 temp2 = vec_sub(b1v6, vec_perm(b1v5, b1v5, reverse));
336 temp1 = vec_madd(temp2, costabv2r, vczero);
337 //vec_st(temp1, 96, b2);
338 b2v6 = temp1;
339 temp2 = vec_sub(b1v7, vec_perm(b1v4, b1v4, reverse));
340 temp1 = vec_madd(temp2, costabv1r, vczero);
341 //vec_st(temp1, 112, b2);
342 b2v7 = temp1;
346 register real *costab = mp3lib_pnts[2];
349 vector float costabv1r, costabv1, costabv2;
350 vector unsigned char costab_perm = vec_lvsl(0, costab);
352 costabv1 = vec_ld(0, costab);
353 costabv2 = vec_ld(16, costab);
354 costabv1 = vec_perm(costabv1, costabv2, costab_perm);
355 costabv1r = vec_perm(costabv1, costabv1, reverse);
357 temp1 = vec_add(b2v0, vec_perm(b2v1, b2v1, reverse));
358 vec_st(temp1, 0, b1);
359 temp2 = vec_sub(vec_perm(b2v0, b2v0, reverse), b2v1);
360 temp1 = vec_madd(temp2, costabv1r, vczero);
361 vec_st(temp1, 16, b1);
363 temp1 = vec_add(b2v2, vec_perm(b2v3, b2v3, reverse));
364 vec_st(temp1, 32, b1);
365 temp2 = vec_sub(b2v3, vec_perm(b2v2, b2v2, reverse));
366 temp1 = vec_madd(temp2, costabv1r, vczero);
367 vec_st(temp1, 48, b1);
369 temp1 = vec_add(b2v4, vec_perm(b2v5, b2v5, reverse));
370 vec_st(temp1, 64, b1);
371 temp2 = vec_sub(vec_perm(b2v4, b2v4, reverse), b2v5);
372 temp1 = vec_madd(temp2, costabv1r, vczero);
373 vec_st(temp1, 80, b1);
375 temp1 = vec_add(b2v6, vec_perm(b2v7, b2v7, reverse));
376 vec_st(temp1, 96, b1);
377 temp2 = vec_sub(b2v7, vec_perm(b2v6, b2v6, reverse));
378 temp1 = vec_madd(temp2, costabv1r, vczero);
379 vec_st(temp1, 112, b1);
385 #endif /* ALTIVEC_USE_REFERENCE_C_CODE */
388 register real const cos0 = mp3lib_pnts[3][0];
389 register real const cos1 = mp3lib_pnts[3][1];
391 b2[0x00] = b1[0x00] + b1[0x03];
392 b2[0x01] = b1[0x01] + b1[0x02];
393 b2[0x02] = (b1[0x01] - b1[0x02]) * cos1;
394 b2[0x03] = (b1[0x00] - b1[0x03]) * cos0;
395 b2[0x04] = b1[0x04] + b1[0x07];
396 b2[0x05] = b1[0x05] + b1[0x06];
397 b2[0x06] = (b1[0x06] - b1[0x05]) * cos1;
398 b2[0x07] = (b1[0x07] - b1[0x04]) * cos0;
399 b2[0x08] = b1[0x08] + b1[0x0B];
400 b2[0x09] = b1[0x09] + b1[0x0A];
401 b2[0x0A] = (b1[0x09] - b1[0x0A]) * cos1;
402 b2[0x0B] = (b1[0x08] - b1[0x0B]) * cos0;
403 b2[0x0C] = b1[0x0C] + b1[0x0F];
404 b2[0x0D] = b1[0x0D] + b1[0x0E];
405 b2[0x0E] = (b1[0x0E] - b1[0x0D]) * cos1;
406 b2[0x0F] = (b1[0x0F] - b1[0x0C]) * cos0;
407 b2[0x10] = b1[0x10] + b1[0x13];
408 b2[0x11] = b1[0x11] + b1[0x12];
409 b2[0x12] = (b1[0x11] - b1[0x12]) * cos1;
410 b2[0x13] = (b1[0x10] - b1[0x13]) * cos0;
411 b2[0x14] = b1[0x14] + b1[0x17];
412 b2[0x15] = b1[0x15] + b1[0x16];
413 b2[0x16] = (b1[0x16] - b1[0x15]) * cos1;
414 b2[0x17] = (b1[0x17] - b1[0x14]) * cos0;
415 b2[0x18] = b1[0x18] + b1[0x1B];
416 b2[0x19] = b1[0x19] + b1[0x1A];
417 b2[0x1A] = (b1[0x19] - b1[0x1A]) * cos1;
418 b2[0x1B] = (b1[0x18] - b1[0x1B]) * cos0;
419 b2[0x1C] = b1[0x1C] + b1[0x1F];
420 b2[0x1D] = b1[0x1D] + b1[0x1E];
421 b2[0x1E] = (b1[0x1E] - b1[0x1D]) * cos1;
422 b2[0x1F] = (b1[0x1F] - b1[0x1C]) * cos0;
426 register real const cos0 = mp3lib_pnts[4][0];
428 b1[0x00] = b2[0x00] + b2[0x01];
429 b1[0x01] = (b2[0x00] - b2[0x01]) * cos0;
430 b1[0x02] = b2[0x02] + b2[0x03];
431 b1[0x03] = (b2[0x03] - b2[0x02]) * cos0;
432 b1[0x02] += b1[0x03];
434 b1[0x04] = b2[0x04] + b2[0x05];
435 b1[0x05] = (b2[0x04] - b2[0x05]) * cos0;
436 b1[0x06] = b2[0x06] + b2[0x07];
437 b1[0x07] = (b2[0x07] - b2[0x06]) * cos0;
438 b1[0x06] += b1[0x07];
439 b1[0x04] += b1[0x06];
440 b1[0x06] += b1[0x05];
441 b1[0x05] += b1[0x07];
443 b1[0x08] = b2[0x08] + b2[0x09];
444 b1[0x09] = (b2[0x08] - b2[0x09]) * cos0;
445 b1[0x0A] = b2[0x0A] + b2[0x0B];
446 b1[0x0B] = (b2[0x0B] - b2[0x0A]) * cos0;
447 b1[0x0A] += b1[0x0B];
449 b1[0x0C] = b2[0x0C] + b2[0x0D];
450 b1[0x0D] = (b2[0x0C] - b2[0x0D]) * cos0;
451 b1[0x0E] = b2[0x0E] + b2[0x0F];
452 b1[0x0F] = (b2[0x0F] - b2[0x0E]) * cos0;
453 b1[0x0E] += b1[0x0F];
454 b1[0x0C] += b1[0x0E];
455 b1[0x0E] += b1[0x0D];
456 b1[0x0D] += b1[0x0F];
458 b1[0x10] = b2[0x10] + b2[0x11];
459 b1[0x11] = (b2[0x10] - b2[0x11]) * cos0;
460 b1[0x12] = b2[0x12] + b2[0x13];
461 b1[0x13] = (b2[0x13] - b2[0x12]) * cos0;
462 b1[0x12] += b1[0x13];
464 b1[0x14] = b2[0x14] + b2[0x15];
465 b1[0x15] = (b2[0x14] - b2[0x15]) * cos0;
466 b1[0x16] = b2[0x16] + b2[0x17];
467 b1[0x17] = (b2[0x17] - b2[0x16]) * cos0;
468 b1[0x16] += b1[0x17];
469 b1[0x14] += b1[0x16];
470 b1[0x16] += b1[0x15];
471 b1[0x15] += b1[0x17];
473 b1[0x18] = b2[0x18] + b2[0x19];
474 b1[0x19] = (b2[0x18] - b2[0x19]) * cos0;
475 b1[0x1A] = b2[0x1A] + b2[0x1B];
476 b1[0x1B] = (b2[0x1B] - b2[0x1A]) * cos0;
477 b1[0x1A] += b1[0x1B];
479 b1[0x1C] = b2[0x1C] + b2[0x1D];
480 b1[0x1D] = (b2[0x1C] - b2[0x1D]) * cos0;
481 b1[0x1E] = b2[0x1E] + b2[0x1F];
482 b1[0x1F] = (b2[0x1F] - b2[0x1E]) * cos0;
483 b1[0x1E] += b1[0x1F];
484 b1[0x1C] += b1[0x1E];
485 b1[0x1E] += b1[0x1D];
486 b1[0x1D] += b1[0x1F];
489 out0[0x10*16] = b1[0x00];
490 out0[0x10*12] = b1[0x04];
491 out0[0x10* 8] = b1[0x02];
492 out0[0x10* 4] = b1[0x06];
493 out0[0x10* 0] = b1[0x01];
494 out1[0x10* 0] = b1[0x01];
495 out1[0x10* 4] = b1[0x05];
496 out1[0x10* 8] = b1[0x03];
497 out1[0x10*12] = b1[0x07];
499 b1[0x08] += b1[0x0C];
500 out0[0x10*14] = b1[0x08];
501 b1[0x0C] += b1[0x0a];
502 out0[0x10*10] = b1[0x0C];
503 b1[0x0A] += b1[0x0E];
504 out0[0x10* 6] = b1[0x0A];
505 b1[0x0E] += b1[0x09];
506 out0[0x10* 2] = b1[0x0E];
507 b1[0x09] += b1[0x0D];
508 out1[0x10* 2] = b1[0x09];
509 b1[0x0D] += b1[0x0B];
510 out1[0x10* 6] = b1[0x0D];
511 b1[0x0B] += b1[0x0F];
512 out1[0x10*10] = b1[0x0B];
513 out1[0x10*14] = b1[0x0F];
515 b1[0x18] += b1[0x1C];
516 out0[0x10*15] = b1[0x10] + b1[0x18];
517 out0[0x10*13] = b1[0x18] + b1[0x14];
518 b1[0x1C] += b1[0x1a];
519 out0[0x10*11] = b1[0x14] + b1[0x1C];
520 out0[0x10* 9] = b1[0x1C] + b1[0x12];
521 b1[0x1A] += b1[0x1E];
522 out0[0x10* 7] = b1[0x12] + b1[0x1A];
523 out0[0x10* 5] = b1[0x1A] + b1[0x16];
524 b1[0x1E] += b1[0x19];
525 out0[0x10* 3] = b1[0x16] + b1[0x1E];
526 out0[0x10* 1] = b1[0x1E] + b1[0x11];
527 b1[0x19] += b1[0x1D];
528 out1[0x10* 1] = b1[0x11] + b1[0x19];
529 out1[0x10* 3] = b1[0x19] + b1[0x15];
530 b1[0x1D] += b1[0x1B];
531 out1[0x10* 5] = b1[0x15] + b1[0x1D];
532 out1[0x10* 7] = b1[0x1D] + b1[0x13];
533 b1[0x1B] += b1[0x1F];
534 out1[0x10* 9] = b1[0x13] + b1[0x1B];
535 out1[0x10*11] = b1[0x1B] + b1[0x17];
536 out1[0x10*13] = b1[0x17] + b1[0x1F];
537 out1[0x10*15] = b1[0x1F];
540 #endif /* HAVE_ALTIVEC */