3 * Discrete Cosine Tansform (DCT) for Altivec
4 * Copyright (c) 2004 Romain Dolbeau <romain@dolbeau.org>
5 * based upon code from "mp3lib/dct64.c"
18 // used to build registers permutation vectors (vcprm)
19 // the 's' are for words in the _s_econd vector
20 #define WORD_0 0x00,0x01,0x02,0x03
21 #define WORD_1 0x04,0x05,0x06,0x07
22 #define WORD_2 0x08,0x09,0x0a,0x0b
23 #define WORD_3 0x0c,0x0d,0x0e,0x0f
24 #define WORD_s0 0x10,0x11,0x12,0x13
25 #define WORD_s1 0x14,0x15,0x16,0x17
26 #define WORD_s2 0x18,0x19,0x1a,0x1b
27 #define WORD_s3 0x1c,0x1d,0x1e,0x1f
30 #define vcprm(a,b,c,d) (const vector unsigned char)(WORD_ ## a, WORD_ ## b, WORD_ ## c, WORD_ ## d)
32 #define vcprm(a,b,c,d) (const vector unsigned char){WORD_ ## a, WORD_ ## b, WORD_ ## c, WORD_ ## d}
35 // vcprmle is used to keep the same index as in the SSE version.
36 // it's the same as vcprm, with the index inversed
37 // ('le' is Little Endian)
38 #define vcprmle(a,b,c,d) vcprm(d,c,b,a)
40 // used to build inverse/identity vectors (vcii)
41 // n is _n_egative, p is _p_ositive
46 #define vcii(a,b,c,d) (const vector float)(FLOAT_ ## a, FLOAT_ ## b, FLOAT_ ## c, FLOAT_ ## d)
48 #define vcii(a,b,c,d) (const vector float){FLOAT_ ## a, FLOAT_ ## b, FLOAT_ ## c, FLOAT_ ## d}
54 #define FOUROF(a) {a,a,a,a}
57 void dct64_altivec(real
*a
,real
*b
,real
*c
)
59 real
__attribute__ ((aligned(16))) b1
[0x20];
60 real
__attribute__ ((aligned(16))) b2
[0x20];
66 const vector
float vczero
= (const vector
float)FOUROF(0.);
67 const vector
unsigned char reverse
= (const vector
unsigned char)vcprm(3,2,1,0);
70 if (((unsigned long)b1
& 0x0000000F) ||
71 ((unsigned long)b2
& 0x0000000F))
74 printf("MISALIGNED:\t%p\t%p\t%p\t%p\t%p\n",
75 b1
, b2
, a
, b
, samples
);
79 #ifdef ALTIVEC_USE_REFERENCE_C_CODE
82 register real
*costab
= mp3lib_pnts
[0];
84 b1
[0x00] = samples
[0x00] + samples
[0x1F];
85 b1
[0x01] = samples
[0x01] + samples
[0x1E];
86 b1
[0x02] = samples
[0x02] + samples
[0x1D];
87 b1
[0x03] = samples
[0x03] + samples
[0x1C];
88 b1
[0x04] = samples
[0x04] + samples
[0x1B];
89 b1
[0x05] = samples
[0x05] + samples
[0x1A];
90 b1
[0x06] = samples
[0x06] + samples
[0x19];
91 b1
[0x07] = samples
[0x07] + samples
[0x18];
92 b1
[0x08] = samples
[0x08] + samples
[0x17];
93 b1
[0x09] = samples
[0x09] + samples
[0x16];
94 b1
[0x0A] = samples
[0x0A] + samples
[0x15];
95 b1
[0x0B] = samples
[0x0B] + samples
[0x14];
96 b1
[0x0C] = samples
[0x0C] + samples
[0x13];
97 b1
[0x0D] = samples
[0x0D] + samples
[0x12];
98 b1
[0x0E] = samples
[0x0E] + samples
[0x11];
99 b1
[0x0F] = samples
[0x0F] + samples
[0x10];
100 b1
[0x10] = (samples
[0x0F] - samples
[0x10]) * costab
[0xF];
101 b1
[0x11] = (samples
[0x0E] - samples
[0x11]) * costab
[0xE];
102 b1
[0x12] = (samples
[0x0D] - samples
[0x12]) * costab
[0xD];
103 b1
[0x13] = (samples
[0x0C] - samples
[0x13]) * costab
[0xC];
104 b1
[0x14] = (samples
[0x0B] - samples
[0x14]) * costab
[0xB];
105 b1
[0x15] = (samples
[0x0A] - samples
[0x15]) * costab
[0xA];
106 b1
[0x16] = (samples
[0x09] - samples
[0x16]) * costab
[0x9];
107 b1
[0x17] = (samples
[0x08] - samples
[0x17]) * costab
[0x8];
108 b1
[0x18] = (samples
[0x07] - samples
[0x18]) * costab
[0x7];
109 b1
[0x19] = (samples
[0x06] - samples
[0x19]) * costab
[0x6];
110 b1
[0x1A] = (samples
[0x05] - samples
[0x1A]) * costab
[0x5];
111 b1
[0x1B] = (samples
[0x04] - samples
[0x1B]) * costab
[0x4];
112 b1
[0x1C] = (samples
[0x03] - samples
[0x1C]) * costab
[0x3];
113 b1
[0x1D] = (samples
[0x02] - samples
[0x1D]) * costab
[0x2];
114 b1
[0x1E] = (samples
[0x01] - samples
[0x1E]) * costab
[0x1];
115 b1
[0x1F] = (samples
[0x00] - samples
[0x1F]) * costab
[0x0];
119 register real
*costab
= mp3lib_pnts
[1];
121 b2
[0x00] = b1
[0x00] + b1
[0x0F];
122 b2
[0x01] = b1
[0x01] + b1
[0x0E];
123 b2
[0x02] = b1
[0x02] + b1
[0x0D];
124 b2
[0x03] = b1
[0x03] + b1
[0x0C];
125 b2
[0x04] = b1
[0x04] + b1
[0x0B];
126 b2
[0x05] = b1
[0x05] + b1
[0x0A];
127 b2
[0x06] = b1
[0x06] + b1
[0x09];
128 b2
[0x07] = b1
[0x07] + b1
[0x08];
129 b2
[0x08] = (b1
[0x07] - b1
[0x08]) * costab
[7];
130 b2
[0x09] = (b1
[0x06] - b1
[0x09]) * costab
[6];
131 b2
[0x0A] = (b1
[0x05] - b1
[0x0A]) * costab
[5];
132 b2
[0x0B] = (b1
[0x04] - b1
[0x0B]) * costab
[4];
133 b2
[0x0C] = (b1
[0x03] - b1
[0x0C]) * costab
[3];
134 b2
[0x0D] = (b1
[0x02] - b1
[0x0D]) * costab
[2];
135 b2
[0x0E] = (b1
[0x01] - b1
[0x0E]) * costab
[1];
136 b2
[0x0F] = (b1
[0x00] - b1
[0x0F]) * costab
[0];
137 b2
[0x10] = b1
[0x10] + b1
[0x1F];
138 b2
[0x11] = b1
[0x11] + b1
[0x1E];
139 b2
[0x12] = b1
[0x12] + b1
[0x1D];
140 b2
[0x13] = b1
[0x13] + b1
[0x1C];
141 b2
[0x14] = b1
[0x14] + b1
[0x1B];
142 b2
[0x15] = b1
[0x15] + b1
[0x1A];
143 b2
[0x16] = b1
[0x16] + b1
[0x19];
144 b2
[0x17] = b1
[0x17] + b1
[0x18];
145 b2
[0x18] = (b1
[0x18] - b1
[0x17]) * costab
[7];
146 b2
[0x19] = (b1
[0x19] - b1
[0x16]) * costab
[6];
147 b2
[0x1A] = (b1
[0x1A] - b1
[0x15]) * costab
[5];
148 b2
[0x1B] = (b1
[0x1B] - b1
[0x14]) * costab
[4];
149 b2
[0x1C] = (b1
[0x1C] - b1
[0x13]) * costab
[3];
150 b2
[0x1D] = (b1
[0x1D] - b1
[0x12]) * costab
[2];
151 b2
[0x1E] = (b1
[0x1E] - b1
[0x11]) * costab
[1];
152 b2
[0x1F] = (b1
[0x1F] - b1
[0x10]) * costab
[0];
157 register real
*costab
= mp3lib_pnts
[2];
159 b1
[0x00] = b2
[0x00] + b2
[0x07];
160 b1
[0x01] = b2
[0x01] + b2
[0x06];
161 b1
[0x02] = b2
[0x02] + b2
[0x05];
162 b1
[0x03] = b2
[0x03] + b2
[0x04];
163 b1
[0x04] = (b2
[0x03] - b2
[0x04]) * costab
[3];
164 b1
[0x05] = (b2
[0x02] - b2
[0x05]) * costab
[2];
165 b1
[0x06] = (b2
[0x01] - b2
[0x06]) * costab
[1];
166 b1
[0x07] = (b2
[0x00] - b2
[0x07]) * costab
[0];
167 b1
[0x08] = b2
[0x08] + b2
[0x0F];
168 b1
[0x09] = b2
[0x09] + b2
[0x0E];
169 b1
[0x0A] = b2
[0x0A] + b2
[0x0D];
170 b1
[0x0B] = b2
[0x0B] + b2
[0x0C];
171 b1
[0x0C] = (b2
[0x0C] - b2
[0x0B]) * costab
[3];
172 b1
[0x0D] = (b2
[0x0D] - b2
[0x0A]) * costab
[2];
173 b1
[0x0E] = (b2
[0x0E] - b2
[0x09]) * costab
[1];
174 b1
[0x0F] = (b2
[0x0F] - b2
[0x08]) * costab
[0];
175 b1
[0x10] = b2
[0x10] + b2
[0x17];
176 b1
[0x11] = b2
[0x11] + b2
[0x16];
177 b1
[0x12] = b2
[0x12] + b2
[0x15];
178 b1
[0x13] = b2
[0x13] + b2
[0x14];
179 b1
[0x14] = (b2
[0x13] - b2
[0x14]) * costab
[3];
180 b1
[0x15] = (b2
[0x12] - b2
[0x15]) * costab
[2];
181 b1
[0x16] = (b2
[0x11] - b2
[0x16]) * costab
[1];
182 b1
[0x17] = (b2
[0x10] - b2
[0x17]) * costab
[0];
183 b1
[0x18] = b2
[0x18] + b2
[0x1F];
184 b1
[0x19] = b2
[0x19] + b2
[0x1E];
185 b1
[0x1A] = b2
[0x1A] + b2
[0x1D];
186 b1
[0x1B] = b2
[0x1B] + b2
[0x1C];
187 b1
[0x1C] = (b2
[0x1C] - b2
[0x1B]) * costab
[3];
188 b1
[0x1D] = (b2
[0x1D] - b2
[0x1A]) * costab
[2];
189 b1
[0x1E] = (b2
[0x1E] - b2
[0x19]) * costab
[1];
190 b1
[0x1F] = (b2
[0x1F] - b2
[0x18]) * costab
[0];
193 #else /* ALTIVEC_USE_REFERENCE_C_CODE */
195 // How does it work ?
196 // the first three passes are reproducted in the three block below
197 // all computations are done on a 4 elements vector
198 // 'reverse' is a special perumtation vector used to reverse
199 // the order of the elements inside a vector.
200 // note that all loads/stores to b1 (b2) between passes 1 and 2 (2 and 3)
201 // have been removed, all elements are stored inside b1vX (b2vX)
203 register vector
float
204 b1v0
, b1v1
, b1v2
, b1v3
,
205 b1v4
, b1v5
, b1v6
, b1v7
;
206 register vector
float
210 register real
*costab
= mp3lib_pnts
[0];
212 register vector
float
213 samplesv1
, samplesv2
, samplesv3
, samplesv4
,
214 samplesv5
, samplesv6
, samplesv7
, samplesv8
,
216 register vector
unsigned char samples_perm
= vec_lvsl(0, samples
);
217 register vector
float costabv1
, costabv2
, costabv3
, costabv4
, costabv5
;
218 register vector
unsigned char costab_perm
= vec_lvsl(0, costab
);
220 samplesv1
= vec_ld(0, samples
);
221 samplesv2
= vec_ld(16, samples
);
222 samplesv1
= vec_perm(samplesv1
, samplesv2
, samples_perm
);
223 samplesv3
= vec_ld(32, samples
);
224 samplesv2
= vec_perm(samplesv2
, samplesv3
, samples_perm
);
225 samplesv4
= vec_ld(48, samples
);
226 samplesv3
= vec_perm(samplesv3
, samplesv4
, samples_perm
);
227 samplesv5
= vec_ld(64, samples
);
228 samplesv4
= vec_perm(samplesv4
, samplesv5
, samples_perm
);
229 samplesv6
= vec_ld(80, samples
);
230 samplesv5
= vec_perm(samplesv5
, samplesv6
, samples_perm
);
231 samplesv7
= vec_ld(96, samples
);
232 samplesv6
= vec_perm(samplesv6
, samplesv7
, samples_perm
);
233 samplesv8
= vec_ld(112, samples
);
234 samplesv7
= vec_perm(samplesv7
, samplesv8
, samples_perm
);
235 samplesv9
= vec_ld(128, samples
);
236 samplesv8
= vec_perm(samplesv8
, samplesv9
, samples_perm
);
238 temp1
= vec_add(samplesv1
,
239 vec_perm(samplesv8
, samplesv8
, reverse
));
240 //vec_st(temp1, 0, b1);
242 temp1
= vec_add(samplesv2
,
243 vec_perm(samplesv7
, samplesv7
, reverse
));
244 //vec_st(temp1, 16, b1);
246 temp1
= vec_add(samplesv3
,
247 vec_perm(samplesv6
, samplesv6
, reverse
));
248 //vec_st(temp1, 32, b1);
250 temp1
= vec_add(samplesv4
,
251 vec_perm(samplesv5
, samplesv5
, reverse
));
252 //vec_st(temp1, 48, b1);
255 costabv1
= vec_ld(0, costab
);
256 costabv2
= vec_ld(16, costab
);
257 costabv1
= vec_perm(costabv1
, costabv2
, costab_perm
);
258 costabv3
= vec_ld(32, costab
);
259 costabv2
= vec_perm(costabv2
, costabv3
, costab_perm
);
260 costabv4
= vec_ld(48, costab
);
261 costabv3
= vec_perm(costabv3
, costabv4
, costab_perm
);
262 costabv5
= vec_ld(64, costab
);
263 costabv4
= vec_perm(costabv4
, costabv5
, costab_perm
);
265 temp1
= vec_sub(vec_perm(samplesv4
, samplesv4
, reverse
),
267 temp2
= vec_madd(temp1
,
268 vec_perm(costabv4
, costabv4
, reverse
),
270 //vec_st(temp2, 64, b1);
273 temp1
= vec_sub(vec_perm(samplesv3
, samplesv3
, reverse
),
275 temp2
= vec_madd(temp1
,
276 vec_perm(costabv3
, costabv3
, reverse
),
278 //vec_st(temp2, 80, b1);
280 temp1
= vec_sub(vec_perm(samplesv2
, samplesv2
, reverse
),
282 temp2
= vec_madd(temp1
,
283 vec_perm(costabv2
, costabv2
, reverse
),
285 //vec_st(temp2, 96, b1);
288 temp1
= vec_sub(vec_perm(samplesv1
, samplesv1
, reverse
),
290 temp2
= vec_madd(temp1
,
291 vec_perm(costabv1
, costabv1
, reverse
),
293 //vec_st(temp2, 112, b1);
299 register vector
float
300 b2v0
, b2v1
, b2v2
, b2v3
,
301 b2v4
, b2v5
, b2v6
, b2v7
;
303 register real
*costab
= mp3lib_pnts
[1];
304 register vector
float costabv1r
, costabv2r
, costabv1
, costabv2
, costabv3
;
305 register vector
unsigned char costab_perm
= vec_lvsl(0, costab
);
307 costabv1
= vec_ld(0, costab
);
308 costabv2
= vec_ld(16, costab
);
309 costabv1
= vec_perm(costabv1
, costabv2
, costab_perm
);
310 costabv3
= vec_ld(32, costab
);
311 costabv2
= vec_perm(costabv2
, costabv3
, costab_perm
);
312 costabv1r
= vec_perm(costabv1
, costabv1
, reverse
);
313 costabv2r
= vec_perm(costabv2
, costabv2
, reverse
);
315 temp1
= vec_add(b1v0
, vec_perm(b1v3
, b1v3
, reverse
));
316 //vec_st(temp1, 0, b2);
318 temp1
= vec_add(b1v1
, vec_perm(b1v2
, b1v2
, reverse
));
319 //vec_st(temp1, 16, b2);
321 temp2
= vec_sub(vec_perm(b1v1
, b1v1
, reverse
), b1v2
);
322 temp1
= vec_madd(temp2
, costabv2r
, vczero
);
323 //vec_st(temp1, 32, b2);
325 temp2
= vec_sub(vec_perm(b1v0
, b1v0
, reverse
), b1v3
);
326 temp1
= vec_madd(temp2
, costabv1r
, vczero
);
327 //vec_st(temp1, 48, b2);
329 temp1
= vec_add(b1v4
, vec_perm(b1v7
, b1v7
, reverse
));
330 //vec_st(temp1, 64, b2);
332 temp1
= vec_add(b1v5
, vec_perm(b1v6
, b1v6
, reverse
));
333 //vec_st(temp1, 80, b2);
335 temp2
= vec_sub(b1v6
, vec_perm(b1v5
, b1v5
, reverse
));
336 temp1
= vec_madd(temp2
, costabv2r
, vczero
);
337 //vec_st(temp1, 96, b2);
339 temp2
= vec_sub(b1v7
, vec_perm(b1v4
, b1v4
, reverse
));
340 temp1
= vec_madd(temp2
, costabv1r
, vczero
);
341 //vec_st(temp1, 112, b2);
346 register real
*costab
= mp3lib_pnts
[2];
349 vector
float costabv1r
, costabv1
, costabv2
;
350 vector
unsigned char costab_perm
= vec_lvsl(0, costab
);
352 costabv1
= vec_ld(0, costab
);
353 costabv2
= vec_ld(16, costab
);
354 costabv1
= vec_perm(costabv1
, costabv2
, costab_perm
);
355 costabv1r
= vec_perm(costabv1
, costabv1
, reverse
);
357 temp1
= vec_add(b2v0
, vec_perm(b2v1
, b2v1
, reverse
));
358 vec_st(temp1
, 0, b1
);
359 temp2
= vec_sub(vec_perm(b2v0
, b2v0
, reverse
), b2v1
);
360 temp1
= vec_madd(temp2
, costabv1r
, vczero
);
361 vec_st(temp1
, 16, b1
);
363 temp1
= vec_add(b2v2
, vec_perm(b2v3
, b2v3
, reverse
));
364 vec_st(temp1
, 32, b1
);
365 temp2
= vec_sub(b2v3
, vec_perm(b2v2
, b2v2
, reverse
));
366 temp1
= vec_madd(temp2
, costabv1r
, vczero
);
367 vec_st(temp1
, 48, b1
);
369 temp1
= vec_add(b2v4
, vec_perm(b2v5
, b2v5
, reverse
));
370 vec_st(temp1
, 64, b1
);
371 temp2
= vec_sub(vec_perm(b2v4
, b2v4
, reverse
), b2v5
);
372 temp1
= vec_madd(temp2
, costabv1r
, vczero
);
373 vec_st(temp1
, 80, b1
);
375 temp1
= vec_add(b2v6
, vec_perm(b2v7
, b2v7
, reverse
));
376 vec_st(temp1
, 96, b1
);
377 temp2
= vec_sub(b2v7
, vec_perm(b2v6
, b2v6
, reverse
));
378 temp1
= vec_madd(temp2
, costabv1r
, vczero
);
379 vec_st(temp1
, 112, b1
);
385 #endif /* ALTIVEC_USE_REFERENCE_C_CODE */
388 register real
const cos0
= mp3lib_pnts
[3][0];
389 register real
const cos1
= mp3lib_pnts
[3][1];
391 b2
[0x00] = b1
[0x00] + b1
[0x03];
392 b2
[0x01] = b1
[0x01] + b1
[0x02];
393 b2
[0x02] = (b1
[0x01] - b1
[0x02]) * cos1
;
394 b2
[0x03] = (b1
[0x00] - b1
[0x03]) * cos0
;
395 b2
[0x04] = b1
[0x04] + b1
[0x07];
396 b2
[0x05] = b1
[0x05] + b1
[0x06];
397 b2
[0x06] = (b1
[0x06] - b1
[0x05]) * cos1
;
398 b2
[0x07] = (b1
[0x07] - b1
[0x04]) * cos0
;
399 b2
[0x08] = b1
[0x08] + b1
[0x0B];
400 b2
[0x09] = b1
[0x09] + b1
[0x0A];
401 b2
[0x0A] = (b1
[0x09] - b1
[0x0A]) * cos1
;
402 b2
[0x0B] = (b1
[0x08] - b1
[0x0B]) * cos0
;
403 b2
[0x0C] = b1
[0x0C] + b1
[0x0F];
404 b2
[0x0D] = b1
[0x0D] + b1
[0x0E];
405 b2
[0x0E] = (b1
[0x0E] - b1
[0x0D]) * cos1
;
406 b2
[0x0F] = (b1
[0x0F] - b1
[0x0C]) * cos0
;
407 b2
[0x10] = b1
[0x10] + b1
[0x13];
408 b2
[0x11] = b1
[0x11] + b1
[0x12];
409 b2
[0x12] = (b1
[0x11] - b1
[0x12]) * cos1
;
410 b2
[0x13] = (b1
[0x10] - b1
[0x13]) * cos0
;
411 b2
[0x14] = b1
[0x14] + b1
[0x17];
412 b2
[0x15] = b1
[0x15] + b1
[0x16];
413 b2
[0x16] = (b1
[0x16] - b1
[0x15]) * cos1
;
414 b2
[0x17] = (b1
[0x17] - b1
[0x14]) * cos0
;
415 b2
[0x18] = b1
[0x18] + b1
[0x1B];
416 b2
[0x19] = b1
[0x19] + b1
[0x1A];
417 b2
[0x1A] = (b1
[0x19] - b1
[0x1A]) * cos1
;
418 b2
[0x1B] = (b1
[0x18] - b1
[0x1B]) * cos0
;
419 b2
[0x1C] = b1
[0x1C] + b1
[0x1F];
420 b2
[0x1D] = b1
[0x1D] + b1
[0x1E];
421 b2
[0x1E] = (b1
[0x1E] - b1
[0x1D]) * cos1
;
422 b2
[0x1F] = (b1
[0x1F] - b1
[0x1C]) * cos0
;
426 register real
const cos0
= mp3lib_pnts
[4][0];
428 b1
[0x00] = b2
[0x00] + b2
[0x01];
429 b1
[0x01] = (b2
[0x00] - b2
[0x01]) * cos0
;
430 b1
[0x02] = b2
[0x02] + b2
[0x03];
431 b1
[0x03] = (b2
[0x03] - b2
[0x02]) * cos0
;
432 b1
[0x02] += b1
[0x03];
434 b1
[0x04] = b2
[0x04] + b2
[0x05];
435 b1
[0x05] = (b2
[0x04] - b2
[0x05]) * cos0
;
436 b1
[0x06] = b2
[0x06] + b2
[0x07];
437 b1
[0x07] = (b2
[0x07] - b2
[0x06]) * cos0
;
438 b1
[0x06] += b1
[0x07];
439 b1
[0x04] += b1
[0x06];
440 b1
[0x06] += b1
[0x05];
441 b1
[0x05] += b1
[0x07];
443 b1
[0x08] = b2
[0x08] + b2
[0x09];
444 b1
[0x09] = (b2
[0x08] - b2
[0x09]) * cos0
;
445 b1
[0x0A] = b2
[0x0A] + b2
[0x0B];
446 b1
[0x0B] = (b2
[0x0B] - b2
[0x0A]) * cos0
;
447 b1
[0x0A] += b1
[0x0B];
449 b1
[0x0C] = b2
[0x0C] + b2
[0x0D];
450 b1
[0x0D] = (b2
[0x0C] - b2
[0x0D]) * cos0
;
451 b1
[0x0E] = b2
[0x0E] + b2
[0x0F];
452 b1
[0x0F] = (b2
[0x0F] - b2
[0x0E]) * cos0
;
453 b1
[0x0E] += b1
[0x0F];
454 b1
[0x0C] += b1
[0x0E];
455 b1
[0x0E] += b1
[0x0D];
456 b1
[0x0D] += b1
[0x0F];
458 b1
[0x10] = b2
[0x10] + b2
[0x11];
459 b1
[0x11] = (b2
[0x10] - b2
[0x11]) * cos0
;
460 b1
[0x12] = b2
[0x12] + b2
[0x13];
461 b1
[0x13] = (b2
[0x13] - b2
[0x12]) * cos0
;
462 b1
[0x12] += b1
[0x13];
464 b1
[0x14] = b2
[0x14] + b2
[0x15];
465 b1
[0x15] = (b2
[0x14] - b2
[0x15]) * cos0
;
466 b1
[0x16] = b2
[0x16] + b2
[0x17];
467 b1
[0x17] = (b2
[0x17] - b2
[0x16]) * cos0
;
468 b1
[0x16] += b1
[0x17];
469 b1
[0x14] += b1
[0x16];
470 b1
[0x16] += b1
[0x15];
471 b1
[0x15] += b1
[0x17];
473 b1
[0x18] = b2
[0x18] + b2
[0x19];
474 b1
[0x19] = (b2
[0x18] - b2
[0x19]) * cos0
;
475 b1
[0x1A] = b2
[0x1A] + b2
[0x1B];
476 b1
[0x1B] = (b2
[0x1B] - b2
[0x1A]) * cos0
;
477 b1
[0x1A] += b1
[0x1B];
479 b1
[0x1C] = b2
[0x1C] + b2
[0x1D];
480 b1
[0x1D] = (b2
[0x1C] - b2
[0x1D]) * cos0
;
481 b1
[0x1E] = b2
[0x1E] + b2
[0x1F];
482 b1
[0x1F] = (b2
[0x1F] - b2
[0x1E]) * cos0
;
483 b1
[0x1E] += b1
[0x1F];
484 b1
[0x1C] += b1
[0x1E];
485 b1
[0x1E] += b1
[0x1D];
486 b1
[0x1D] += b1
[0x1F];
489 out0
[0x10*16] = b1
[0x00];
490 out0
[0x10*12] = b1
[0x04];
491 out0
[0x10* 8] = b1
[0x02];
492 out0
[0x10* 4] = b1
[0x06];
493 out0
[0x10* 0] = b1
[0x01];
494 out1
[0x10* 0] = b1
[0x01];
495 out1
[0x10* 4] = b1
[0x05];
496 out1
[0x10* 8] = b1
[0x03];
497 out1
[0x10*12] = b1
[0x07];
499 b1
[0x08] += b1
[0x0C];
500 out0
[0x10*14] = b1
[0x08];
501 b1
[0x0C] += b1
[0x0a];
502 out0
[0x10*10] = b1
[0x0C];
503 b1
[0x0A] += b1
[0x0E];
504 out0
[0x10* 6] = b1
[0x0A];
505 b1
[0x0E] += b1
[0x09];
506 out0
[0x10* 2] = b1
[0x0E];
507 b1
[0x09] += b1
[0x0D];
508 out1
[0x10* 2] = b1
[0x09];
509 b1
[0x0D] += b1
[0x0B];
510 out1
[0x10* 6] = b1
[0x0D];
511 b1
[0x0B] += b1
[0x0F];
512 out1
[0x10*10] = b1
[0x0B];
513 out1
[0x10*14] = b1
[0x0F];
515 b1
[0x18] += b1
[0x1C];
516 out0
[0x10*15] = b1
[0x10] + b1
[0x18];
517 out0
[0x10*13] = b1
[0x18] + b1
[0x14];
518 b1
[0x1C] += b1
[0x1a];
519 out0
[0x10*11] = b1
[0x14] + b1
[0x1C];
520 out0
[0x10* 9] = b1
[0x1C] + b1
[0x12];
521 b1
[0x1A] += b1
[0x1E];
522 out0
[0x10* 7] = b1
[0x12] + b1
[0x1A];
523 out0
[0x10* 5] = b1
[0x1A] + b1
[0x16];
524 b1
[0x1E] += b1
[0x19];
525 out0
[0x10* 3] = b1
[0x16] + b1
[0x1E];
526 out0
[0x10* 1] = b1
[0x1E] + b1
[0x11];
527 b1
[0x19] += b1
[0x1D];
528 out1
[0x10* 1] = b1
[0x11] + b1
[0x19];
529 out1
[0x10* 3] = b1
[0x19] + b1
[0x15];
530 b1
[0x1D] += b1
[0x1B];
531 out1
[0x10* 5] = b1
[0x15] + b1
[0x1D];
532 out1
[0x10* 7] = b1
[0x1D] + b1
[0x13];
533 b1
[0x1B] += b1
[0x1F];
534 out1
[0x10* 9] = b1
[0x13] + b1
[0x1B];
535 out1
[0x10*11] = b1
[0x1B] + b1
[0x17];
536 out1
[0x10*13] = b1
[0x17] + b1
[0x1F];
537 out1
[0x10*15] = b1
[0x1F];
540 #endif /* HAVE_ALTIVEC */