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[mplayer/greg.git] / libmpcodecs / vf_remove_logo.c
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1 /*
2 Copyright 2005 Robert Edele.
4 e-mail: yartrebo@earthlink.net
6 This program is free software; you can redistribute it and/or modify it
7 under the terms of the GNU General Public License as published by the Free
8 Software Foundation; either version 2 of the License, or (at your option)
9 any later version.
11 This program is distributed in the hope that it will be useful, but
12 WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
13 or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Public License for more
14 details.
16 You should have reveived a copy of the GNU General Public License
17 along with this program; if not, write to the
18 Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
19 02111-1307 USA
21 __________________________________________________________________________
22 | Robert Edele Fri. 4-Feb-2005 |
23 | This program loads a .pgm mask file showing where a logo is and uses |
24 | a blur transform to remove the logo. |
25 |________________________________________________________________________|
28 /**
29 * \file vf_remove_logo.c
31 * \brief Advanced blur-based logo removing filter.
33 * Hello and welcome. This code implements a filter to remove annoying TV
34 * logos and other annoying images placed onto a video stream. It works by filling
35 * in the pixels that comprise the logo with neighboring pixels. The transform is
36 * very loosely based on a gaussian blur, but it is different enough to merit its
37 * own paragraph later on. It is a major improvement on the old delogo filter as
38 * it both uses a better blurring algorithm and uses a bitmap to use an arbitrary
39 * and generally much tighter fitting shape than a rectangle.
41 * The filter requires 1 argument and has no optional arguments. It requires
42 * a filter bitmap, which must be in PGM or PPM format. A sample invocation would
43 * be -vf remove_logo=/home/username/logo_bitmaps/xyz.pgm. Pixels with a value of
44 * zero are not part of the logo, and non-zero pixels are part of the logo. If you
45 * use white (255) for the logo and black (0) for the rest, you will be safe. For
46 * making the filter bitmap, I recommend taking a screen capture of a black frame
47 * with the logo visible, and then using The GIMP's threshold filter followed by
48 * the erode filter once or twice. If needed, little splotches can be fixed
49 * manually. Remember that if logo pixels are not covered, the filter quality will
50 * be much reduced. Marking too many pixels as part of the logo doesn't hurt as
51 * much, but it will increase the amount of blurring needed to cover over the
52 * image and will destroy more information than necessary. Additionally, this blur
53 * algorithm is O(n) = n^4, where n is the width and height of a hypothetical
54 * square logo, so extra pixels will slow things down on a large lo
56 * The logo removal algorithm has two key points. The first is that it
57 * distinguishes between pixels in the logo and those not in the logo by using the
58 * passed-in bitmap. Pixels not in the logo are copied over directly without being
59 * modified and they also serve as source pixels for the logo fill-in. Pixels
60 * inside the logo have the mask applied.
62 * At init-time the bitmap is reprocessed internally, and the distance to the
63 * nearest edge of the logo (Manhattan distance), along with a little extra to
64 * remove rough edges, is stored in each pixel. This is done using an in-place
65 * erosion algorithm, and incrementing each pixel that survives any given erosion.
66 * Once every pixel is eroded, the maximum value is recorded, and a set of masks
67 * from size 0 to this size are generaged. The masks are circular binary masks,
68 * where each pixel within a radius N (where N is the size of the mask) is a 1,
69 * and all other pixels are a 0. Although a gaussian mask would be more
70 * mathematically accurate, a binary mask works better in practice because we
71 * generally do not use the central pixels in the mask (because they are in the
72 * logo region), and thus a gaussian mask will cause too little blur and thus a
73 * very unstable image.
75 * The mask is applied in a special way. Namely, only pixels in the mask that
76 * line up to pixels outside the logo are used. The dynamic mask size means that
77 * the mask is just big enough so that the edges touch pixels outside the logo, so
78 * the blurring is kept to a minimum and at least the first boundary condition is
79 * met (that the image function itself is continuous), even if the second boundary
80 * condition (that the derivative of the image function is continuous) is not met.
81 * A masking algorithm that does preserve the second boundary coundition
82 * (perhaps something based on a highly-modified bi-cubic algorithm) should offer
83 * even better results on paper, but the noise in a typical TV signal should make
84 * anything based on derivatives hopelessly noisy.
87 #include <stdio.h>
88 #include <stdlib.h>
89 #include <string.h>
90 #include <ctype.h>
91 #include <inttypes.h>
93 #include "config.h"
94 #include "mp_msg.h"
95 #include "libvo/fastmemcpy.h"
97 #include "img_format.h"
98 #include "mp_image.h"
99 #include "vf.h"
101 //===========================================================================//
103 /** \brief Returns the larger of the two arguments. **/
104 #define max(x,y) ((x)>(y)?(x):(y))
105 /** \brief Returns the smaller of the two arguments. **/
106 #define min(x,y) ((x)>(y)?(y):(x))
109 * \brief Test if a pixel is part of the logo.
111 #define test_filter(image, x, y) ((unsigned char) (image->pixel[((y) * image->width) + (x)]))
114 * \brief Chooses a slightly larger mask size to improve performance.
116 * This function maps the absolute minimum mask size needed to the mask size we'll
117 * actually use. f(x) = x (the smallest that will work) will produce the sharpest
118 * results, but will be quite jittery. f(x) = 1.25x (what I'm using) is a good
119 * tradeoff in my opinion. This will calculate only at init-time, so you can put a
120 * long expression here without effecting performance.
122 #define apply_mask_fudge_factor(x) (((x) >> 2) + x)
125 * \brief Simple implementation of the PGM image format.
127 * This struct holds a bare-bones image loaded from a PGM or PPM file. Once
128 * loaded and pre-processed, each pixel in this struct will contain how far from
129 * the edge of the logo each pixel is, using the manhattan distance (|dx| + |dy|).
131 * pixels in char * pixel can be addressed using (y * width) + height.
133 typedef struct
135 unsigned int width;
136 unsigned int height;
138 unsigned char * pixel;
140 } pgm_structure;
143 * \brief Stores persistant variables.
145 * Variables stored here are kept from frame to frame, and seperate instances of
146 * the filter will get their own seperate copies.
148 typedef struct
150 unsigned int fmt; /* Not exactly sure of the use for this. It came with the example filter I used as a basis for this, and it looks like a lot of stuff will break if I remove it. */
151 int max_mask_size; /* The largest possible mask size that will be needed with the given filter and corresponding half_size_filter. The half_size_filter can have a larger requirment in some rare (but not degenerate) cases. */
152 int * * * mask; /* Stores our collection of masks. The first * is for an array of masks, the second for the y axis, and the third for the x axis. */
153 pgm_structure * filter; /* Stores the full-size filter image. This is used to tell what pixels are in the logo or not in the luma plane. */
154 pgm_structure * half_size_filter; /* Stores a 50% width and 50% height filter image. This is used to tell what pixels are in the logo or not in the chroma planes. */
155 /* These 8 variables store the bounding rectangles that the logo resides in. */
156 int bounding_rectangle_posx1;
157 int bounding_rectangle_posy1;
158 int bounding_rectangle_posx2;
159 int bounding_rectangle_posy2;
160 int bounding_rectangle_half_size_posx1;
161 int bounding_rectangle_half_size_posy1;
162 int bounding_rectangle_half_size_posx2;
163 int bounding_rectangle_half_size_posy2;
164 } vf_priv_s;
167 * \brief Mallocs memory and checks to make sure it succeeded.
169 * \param size How many bytes to allocate.
171 * \return A pointer to the freshly allocated memory block, or NULL on failutre.
173 * Mallocs memory, and checks to make sure it was successfully allocated. Because
174 * of how MPlayer works, it cannot safely halt execution, but at least the user
175 * will get an error message before the segfault happens.
177 void * safe_malloc(int size)
179 void * answer = malloc(size);
180 if (answer == NULL)
181 mp_msg(MSGT_VFILTER, MSGL_ERR, "Unable to allocate memory in vf_remove_logo.c\n");
183 return answer;
187 * \brief Calculates the smallest rectangle that will encompass the logo region.
189 * \param filter This image contains the logo around which the rectangle will
190 * will be fitted.
192 * The bounding rectangle is calculated by testing successive lines (from the four
193 * sides of the rectangle) until no more can be removed without removing logo
194 * pixels. The results are returned by reference to posx1, posy1, posx2, and
195 * posy2.
198 void calculate_bounding_rectangle(int * posx1, int * posy1, int * posx2, int * posy2, pgm_structure * filter)
200 int x; /* Temporary variables to run */
201 int y; /* through each row or column. */
202 int start_x;
203 int start_y;
204 int end_x = filter->width - 1;
205 int end_y = filter->height - 1;
206 int did_we_find_a_logo_pixel = 0;
208 /* Let's find the top bound first. */
209 for (start_x = 0; start_x < filter->width && !did_we_find_a_logo_pixel; start_x++)
211 for (y = 0; y < filter->height; y++)
213 did_we_find_a_logo_pixel |= test_filter(filter, start_x, y);
216 start_x--;
218 /* Now the bottom bound. */
219 did_we_find_a_logo_pixel = 0;
220 for (end_x = filter->width - 1; end_x > start_x && !did_we_find_a_logo_pixel; end_x--)
222 for (y = 0; y < filter->height; y++)
224 did_we_find_a_logo_pixel |= test_filter(filter, end_x, y);
227 end_x++;
229 /* Left bound. */
230 did_we_find_a_logo_pixel = 0;
231 for (start_y = 0; start_y < filter->height && !did_we_find_a_logo_pixel; start_y++)
233 for (x = 0; x < filter->width; x++)
235 did_we_find_a_logo_pixel |= test_filter(filter, x, start_y);
238 start_y--;
240 /* Right bound. */
241 did_we_find_a_logo_pixel = 0;
242 for (end_y = filter->height - 1; end_y > start_y && !did_we_find_a_logo_pixel; end_y--)
244 for (x = 0; x < filter->width; x++)
246 did_we_find_a_logo_pixel |= test_filter(filter, x, end_y);
249 end_y++;
251 *posx1 = start_x;
252 *posy1 = start_y;
253 *posx2 = end_x;
254 *posy2 = end_y;
256 return;
260 * \brief Free mask memory.
262 * \param vf Data structure which stores our persistant data, and is to be freed.
264 * We call this function when our filter is done. It will free the memory
265 * allocated to the masks and leave the variables in a safe state.
267 void destroy_masks(vf_instance_t * vf)
269 int a, b;
271 /* Load values from the vf->priv struct for faster dereferencing. */
272 int * * * mask = ((vf_priv_s *)vf->priv)->mask;
273 int max_mask_size = ((vf_priv_s *)vf->priv)->max_mask_size;
275 if (mask == NULL)
276 return; /* Nothing allocated, so return before we segfault. */
278 /* Free all allocated memory. */
279 for (a = 0; a <= max_mask_size; a++) /* Loop through each mask. */
281 for (b = -a; b <= a; b++) /* Loop through each scanline in a mask. */
283 free(mask[a][b + a]); /* Free a scanline. */
285 free(mask[a]); /* Free a mask. */
287 free(mask); /* Free the array of pointers pointing to the masks. */
289 /* Set the pointer to NULL, so that any duplicate calls to this function will not cause a crash. */
290 ((vf_priv_s *)vf->priv)->mask = NULL;
292 return;
296 * \brief Set up our array of masks.
298 * \param vf Where our filter stores persistance data, like these masks.
300 * This creates an array of progressively larger masks and calculates their
301 * values. The values will not change during program execution once this function
302 * is done.
304 void initialize_masks(vf_instance_t * vf)
306 int a, b, c;
308 /* Load values from the vf->priv struct for faster dereferencing. */
309 int * * * mask = ((vf_priv_s *)vf->priv)->mask;
310 int max_mask_size = ((vf_priv_s *)vf->priv)->max_mask_size; /* This tells us how many masks we'll need to generate. */
312 /* Create a circular mask for each size up to max_mask_size. When the filter is applied, the mask size is
313 determined on a pixel by pixel basis, with pixels nearer the edge of the logo getting smaller mask sizes. */
314 mask = (int * * *) safe_malloc(sizeof(int * *) * (max_mask_size + 1));
315 for (a = 0; a <= max_mask_size; a++)
317 mask[a] = (int * *) safe_malloc(sizeof(int *) * ((a * 2) + 1));
318 for (b = -a; b <= a; b++)
320 mask[a][b + a] = (int *) safe_malloc(sizeof(int) * ((a * 2) + 1));
321 for (c = -a; c <= a; c++)
323 if ((b * b) + (c * c) <= (a * a)) /* Circular 0/1 mask. */
324 mask[a][b + a][c + a] = 1;
325 else
326 mask[a][b + a][c + a] = 0;
331 /* Store values back to vf->priv so they aren't lost after the function returns. */
332 ((vf_priv_s *)vf->priv)->mask = mask;
334 return;
338 * \brief Pre-processes an image to give distance information.
340 * \param vf Data structure that holds persistant information. All it is used for
341 in this function is to store the calculated max_mask_size variable.
342 * \param mask This image will be converted from a greyscale image into a
343 * distance image.
345 * This function takes a greyscale image (pgm_structure * mask) and converts it
346 * in place into a distance image. A distance image is zero for pixels ourside of
347 * the logo and is the manhattan distance (|dx| + |dy|) for pixels inside of the
348 * logo. This will overestimate the distance, but that is safe, and is far easier
349 * to implement than a proper pythagorean distance since I'm using a modified
350 * erosion algorithm to compute the distances.
352 void convert_mask_to_strength_mask(vf_instance_t * vf, pgm_structure * mask)
354 int x, y; /* Used by our for loops to go through every single pixel in the picture one at a time. */
355 int has_anything_changed = 1; /* Used by the main while() loop to know if anything changed on the last erosion. */
356 int current_pass = 0; /* How many times we've gone through the loop. Used in the in-place erosion algorithm
357 and to get us max_mask_size later on. */
358 int max_mask_size; /* This will record how large a mask the pixel that is the furthest from the edge of the logo
359 (and thus the neediest) is. */
360 char * current_pixel = mask->pixel; /* This stores the actual pixel data. */
362 /* First pass, set all non-zero values to 1. After this loop finishes, the data should be considered numeric
363 data for the filter, not color data. */
364 for (x = 0; x < mask->height * mask->width; x++, current_pixel++)
365 if(*current_pixel) *current_pixel = 1;
367 /* Second pass and future passes. For each pass, if a pixel is itself the same value as the current pass,
368 and its four neighbors are too, then it is incremented. If no pixels are incremented by the end of the pass,
369 then we go again. Edge pixels are counted as always excluded (this should be true anyway for any sane mask,
370 but if it isn't this will ensure that we eventually exit). */
371 while (has_anything_changed)
373 current_pass++;
374 current_pixel = mask->pixel;
376 has_anything_changed = 0; /* If this doesn't get set by the end of this pass, then we're done. */
378 for (y = 1; y < mask->height - 1; y++)
380 for (x = 1; x < mask->width - 1; x++)
382 /* Apply the in-place erosion transform. It is based on the following two premises: 1 - Any pixel that fails 1 erosion
383 will fail all future erosions. 2 - Only pixels having survived all erosions up to the present will be >= to
384 current_pass. It doesn't matter if it survived the current pass, failed it, or hasn't been tested yet. */
385 if (*current_pixel >= current_pass && /* By using >= instead of ==, we allow the algorithm to work in place. */
386 *(current_pixel + 1) >= current_pass &&
387 *(current_pixel - 1) >= current_pass &&
388 *(current_pixel + mask->width) >= current_pass &&
389 *(current_pixel - mask->width) >= current_pass)
391 (*current_pixel)++; /* Increment the value since it still has not been eroded, as evidenced by the if statement
392 that just evaluated to true. */
393 has_anything_changed = 1;
395 current_pixel++;
400 /* Apply the fudge factor, which will increase the size of the mask a little to reduce jitter at the cost of more blur. */
401 for (y = 1; y < mask->height - 1; y++)
403 for (x = 1; x < mask->width - 1; x++)
405 mask->pixel[(y * mask->width) + x] = apply_mask_fudge_factor(mask->pixel[(y * mask->width) + x]);
409 max_mask_size = current_pass + 1; /* As a side-effect, we now know the maximum mask size, which we'll use to generate our masks. */
410 max_mask_size = apply_mask_fudge_factor(max_mask_size); /* Apply the fudge factor to this number too, since we must
411 ensure that enough masks are generated. */
412 ((vf_priv_s *)vf->priv)->max_mask_size = max_mask_size; /* Commit the newly calculated max_mask_size to the vf->priv struct. */
414 return;
418 * \brief Our blurring function.
420 * \param vf Stores persistant data. In this function we are interested in the
421 * array of masks.
422 * \param value_out The properly blurred and delogoed pixel is outputted here.
423 * \param logo_mask Tells us which pixels are in the logo and which aren't.
424 * \param image The image that is having its logo removed.
425 * \param x x-coordinate of the pixel to blur.
426 * \param y y-coordinate of the pixel to blur.
427 * \param plane 0 = luma, 1 = blue chroma, 2 = red chroma (YUV).
429 * This function is the core of the filter. It takes a pixel that is inside the
430 * logo and blurs it. It does so by finding the average of all the pixels within
431 * the mask and outside of the logo.
433 void get_blur(const vf_instance_t * const vf, unsigned int * const value_out, const pgm_structure * const logo_mask,
434 const mp_image_t * const image, const int x, const int y, const int plane)
436 int mask_size; /* Mask size tells how large a circle to use. The radius is about (slightly larger than) mask size. */
437 /* Get values from vf->priv for faster dereferencing. */
438 int * * * mask = ((vf_priv_s *)vf->priv)->mask;
440 int start_posx, start_posy, end_posx, end_posy;
441 int i, j;
442 unsigned int accumulator = 0, divisor = 0;
443 const unsigned char * mask_read_position; /* What pixel we are reading out of the circular blur mask. */
444 const unsigned char * logo_mask_read_position; /* What pixel we are reading out of the filter image. */
446 /* Prepare our bounding rectangle and clip it if need be. */
447 mask_size = test_filter(logo_mask, x, y);
448 start_posx = max(0, x - mask_size);
449 start_posy = max(0, y - mask_size);
450 end_posx = min(image->width - 1, x + mask_size);
451 end_posy = min(image->height - 1, y + mask_size);
453 mask_read_position = image->planes[plane] + (image->stride[plane] * start_posy) + start_posx;
454 logo_mask_read_position = logo_mask->pixel + (start_posy * logo_mask->width) + start_posx;
456 for (j = start_posy; j <= end_posy; j++)
458 for (i = start_posx; i <= end_posx; i++)
460 if (!(*logo_mask_read_position) && mask[mask_size][i - start_posx][j - start_posy])
461 { /* Check to see if this pixel is in the logo or not. Only use the pixel if it is not. */
462 accumulator += *mask_read_position;
463 divisor++;
466 mask_read_position++;
467 logo_mask_read_position++;
470 mask_read_position += (image->stride[plane] - ((end_posx + 1) - start_posx));
471 logo_mask_read_position += (logo_mask->width - ((end_posx + 1) - start_posx));
474 if (divisor == 0) /* This means that not a single pixel is outside of the logo, so we have no data. */
475 { /* We should put some eye catching value here, to indicate the flaw to the user. */
476 *value_out = 255;
478 else /* Else we need to normalise the data using the divisor. */
480 *value_out = (accumulator + (divisor / 2)) / divisor; /* Divide, taking into account average rounding error. */
483 return;
487 * \brief Free a pgm_structure. Undoes load_pgm(...).
489 void destroy_pgm(pgm_structure * to_be_destroyed)
491 if (to_be_destroyed == NULL)
492 return; /* Don't do anything if a NULL pointer was passed it. */
494 /* Internally allocated memory. */
495 if (to_be_destroyed->pixel != NULL)
497 free(to_be_destroyed->pixel);
498 to_be_destroyed->pixel = NULL;
501 /* Free the actual struct instance. This is done here and not by the calling function. */
502 free(to_be_destroyed);
505 /** \brief Helper function for load_pgm(...) to skip whitespace. */
506 void load_pgm_skip(FILE *f) {
507 int c, comment = 0;
508 do {
509 c = fgetc(f);
510 if (c == '#')
511 comment = 1;
512 if (c == '\n')
513 comment = 0;
514 } while (c != EOF && (isspace(c) || comment));
515 ungetc(c, f);
518 #define REMOVE_LOGO_LOAD_PGM_ERROR_MESSAGE(message) {mp_msg(MSGT_VFILTER, MSGL_ERR, message); return NULL;}
521 * \brief Loads a raw pgm or ppm file into a newly created pgm_structure object.
523 * \param file_name The name of the file to be loaded. So long as the file is a
524 * valid pgm or ppm file, it will load correctly, even if the
525 * extension is missing or invalid.
527 * \return A pointer to the newly created pgm_structure object. Don't forget to
528 * call destroy_pgm(...) when you're done with this. If an error occurs,
529 * NULL is returned.
531 * Can load either raw pgm (P5) or raw ppm (P6) image files as a binary image.
532 * While a pgm file will be loaded normally (greyscale), the only thing that is
533 * guaranteed with ppm is that all zero (R = 0, G = 0, B = 0) pixels will remain
534 * zero, and non-zero pixels will remain non-zero.
536 pgm_structure * load_pgm(const char * file_name)
538 unsigned char flags;
539 int x, y;
540 int maximum_greyscale_value;
541 FILE * input;
542 int pnm_number;
543 pgm_structure * new_pgm = (pgm_structure *) safe_malloc (sizeof(pgm_structure));
544 char * write_position;
545 char * end_position;
546 int image_size; /* width * height */
548 if((input = fopen(file_name, "rb")) == NULL) REMOVE_LOGO_LOAD_PGM_ERROR_MESSAGE("[vf]remove-logo: Unable to open file. File not found or insufficient permissions.\n");
550 /* Parse the PGM header. */
551 if (fgetc(input) != 'P') REMOVE_LOGO_LOAD_PGM_ERROR_MESSAGE("[vf]remove-logo: File is not a valid PGM or PPM file.\n");
552 pnm_number = fgetc(input) - '0';
553 if (pnm_number != 5 && pnm_number != 6) REMOVE_LOGO_LOAD_PGM_ERROR_MESSAGE("[vf]remove-logo: Invalid PNM file. Only raw PGM (Portable Gray Map) and raw PPM (Portable Pixel Map) subtypes are allowed.\n");
554 load_pgm_skip(input);
555 if (fscanf(input, "%i", &(new_pgm->width)) != 1) REMOVE_LOGO_LOAD_PGM_ERROR_MESSAGE("[vf]remove-logo: Invalid PGM/PPM header.\n");
556 load_pgm_skip(input);
557 if (fscanf(input, "%i", &(new_pgm->height)) != 1) REMOVE_LOGO_LOAD_PGM_ERROR_MESSAGE("[vf]remove-logo: Invalid PGM/PPM header.\n");
558 load_pgm_skip(input);
559 if (fscanf(input, "%i", &maximum_greyscale_value) != 1) REMOVE_LOGO_LOAD_PGM_ERROR_MESSAGE("[vf]remove-logo: Invalid PGM/PPM header.\n");
560 if (maximum_greyscale_value >= 256) REMOVE_LOGO_LOAD_PGM_ERROR_MESSAGE("[vf]remove_logo: Only 1 byte per pixel (pgm) or 1 byte per color value (ppm) are supported.\n");
561 load_pgm_skip(input);
563 new_pgm->pixel = (unsigned char *) safe_malloc (sizeof(unsigned char) * new_pgm->width * new_pgm->height);
565 /* Load the pixels. */
566 /* Note: I am aware that fgetc(input) isn't the fastest way of doing things, but it is quite compact and the code only runs once when the filter is initialized.*/
567 image_size = new_pgm->width * new_pgm->height;
568 end_position = new_pgm->pixel + image_size;
569 for (write_position = new_pgm->pixel; write_position < end_position; write_position++)
571 *write_position = fgetc(input);
572 if (pnm_number == 6) /* This tests to see if the file is a PPM file. */
573 { /* If it is, then consider the pixel set if any of the three color channels are set. Since we just care about == 0 or != 0, a bitwise or will do the trick. */
574 *write_position |= fgetc(input);
575 *write_position |= fgetc(input);
579 return new_pgm;
583 * \brief Generates a scaled down image with half width, height, and intensity.
585 * \param vf Our struct for persistant data. In this case, it is used to update
586 * mask_max_size with the larger of the old or new value.
587 * \param input_image The image from which the new half-sized one will be based.
589 * \return The newly allocated and shrunken image.
591 * This function not only scales down an image, but halves the value in each pixel
592 * too. The purpose of this is to produce a chroma filter image out of a luma
593 * filter image. The pixel values store the distance to the edge of the logo and
594 * halving the dimensions halves the distance. This function rounds up, because
595 * a downwards rounding error could cause the filter to fail, but an upwards
596 * rounding error will only cause a minor amount of excess blur in the chroma
597 * planes.
599 pgm_structure * generate_half_size_image(vf_instance_t * vf, pgm_structure * input_image)
601 int x, y;
602 pgm_structure * new_pgm = (pgm_structure *) safe_malloc (sizeof(pgm_structure));
603 int has_anything_changed = 1;
604 int current_pass;
605 int max_mask_size;
606 char * current_pixel;
608 new_pgm->width = input_image->width / 2;
609 new_pgm->height = input_image->height / 2;
610 new_pgm->pixel = (unsigned char *) safe_malloc (sizeof(unsigned char) * new_pgm->width * new_pgm->height);
612 /* Copy over the image data, using the average of 4 pixels for to calculate each downsampled pixel. */
613 for (y = 0; y < new_pgm->height; y++)
614 for (x = 0; x < new_pgm->width; x++)
616 /* Set the pixel if there exists a non-zero value in the source pixels, else clear it. */
617 new_pgm->pixel[(y * new_pgm->width) + x] = input_image->pixel[((y << 1) * input_image->width) + (x << 1)] ||
618 input_image->pixel[((y << 1) * input_image->width) + (x << 1) + 1] ||
619 input_image->pixel[(((y << 1) + 1) * input_image->width) + (x << 1)] ||
620 input_image->pixel[(((y << 1) + 1) * input_image->width) + (x << 1) + 1];
621 new_pgm->pixel[(y * new_pgm->width) + x] = min(1, new_pgm->pixel[(y * new_pgm->width) + x]);
624 /* Now we need to recalculate the numbers for the smaller size. Just using the old_value / 2 can cause subtle
625 and fairly rare, but very nasty, bugs. */
627 current_pixel = new_pgm->pixel;
628 /* First pass, set all non-zero values to 1. */
629 for (x = 0; x < new_pgm->height * new_pgm->width; x++, current_pixel++)
630 if(*current_pixel) *current_pixel = 1;
632 /* Second pass and future passes. For each pass, if a pixel is itself the same value as the current pass,
633 and its four neighbors are too, then it is incremented. If no pixels are incremented by the end of the pass,
634 then we go again. Edge pixels are counted as always excluded (this should be true anyway for any sane mask,
635 but if it isn't this will ensure that we eventually exit). */
636 current_pass = 0;
637 while (has_anything_changed)
639 current_pass++;
641 has_anything_changed = 0; /* If this doesn't get set by the end of this pass, then we're done. */
643 for (y = 1; y < new_pgm->height - 1; y++)
645 for (x = 1; x < new_pgm->width - 1; x++)
647 if (new_pgm->pixel[(y * new_pgm->width) + x] >= current_pass && /* By using >= instead of ==, we allow the algorithm to work in place. */
648 new_pgm->pixel[(y * new_pgm->width) + (x + 1)] >= current_pass &&
649 new_pgm->pixel[(y * new_pgm->width) + (x - 1)] >= current_pass &&
650 new_pgm->pixel[((y + 1) * new_pgm->width) + x] >= current_pass &&
651 new_pgm->pixel[((y - 1) * new_pgm->width) + x] >= current_pass)
653 new_pgm->pixel[(y * new_pgm->width) + x]++; /* Increment the value since it still has not been eroded,
654 as evidenced by the if statement that just evaluated to true. */
655 has_anything_changed = 1;
661 for (y = 1; y < new_pgm->height - 1; y++)
663 for (x = 1; x < new_pgm->width - 1; x++)
665 new_pgm->pixel[(y * new_pgm->width) + x] = apply_mask_fudge_factor(new_pgm->pixel[(y * new_pgm->width) + x]);
669 max_mask_size = current_pass + 1; /* As a side-effect, we now know the maximum mask size, which we'll use to generate our masks. */
670 max_mask_size = apply_mask_fudge_factor(max_mask_size);
671 /* Commit the newly calculated max_mask_size to the vf->priv struct. */
672 ((vf_priv_s *)vf->priv)->max_mask_size = max(max_mask_size, ((vf_priv_s *)vf->priv)->max_mask_size);
674 return new_pgm;
678 * \brief Checks if YV12 is supported by the next filter.
680 static unsigned int find_best(struct vf_instance_s* vf){
681 int is_format_okay = vf->next->query_format(vf->next, IMGFMT_YV12);
682 if ((is_format_okay & VFCAP_CSP_SUPPORTED_BY_HW) || (is_format_okay & VFCAP_CSP_SUPPORTED))
683 return IMGFMT_YV12;
684 else
685 return 0;
688 //===========================================================================//
691 * \brief Configure the filter and call the next filter's config function.
693 static int config(struct vf_instance_s* vf, int width, int height, int d_width, int d_height, unsigned int flags, unsigned int outfmt)
695 if(!(((vf_priv_s *)vf->priv)->fmt=find_best(vf)))
696 return 0;
697 else
698 return vf_next_config(vf,width,height,d_width,d_height,flags,((vf_priv_s *)vf->priv)->fmt);
702 * \brief Removes the logo from a plane (either luma or chroma).
704 * \param vf Not needed by this function, but needed by the blur function.
705 * \param source The image to have it's logo removed.
706 * \param destination Where the output image will be stored.
707 * \param source_stride How far apart (in memory) two consecutive lines are.
708 * \param destination Same as source_stride, but for the destination image.
709 * \param width Width of the image. This is the same for source and destination.
710 * \param height Height of the image. This is the same for source and destination.
711 * \param is_image_direct If the image is direct, then source and destination are
712 * the same and we can save a lot of time by not copying pixels that
713 * haven't changed.
714 * \param filter The image that stores the distance to the edge of the logo for
715 * each pixel.
716 * \param logo_start_x Smallest x-coordinate that contains at least 1 logo pixel.
717 * \param logo_start_y Smallest y-coordinate that contains at least 1 logo pixel.
718 * \param logo_end_x Largest x-coordinate that contains at least 1 logo pixel.
719 * \param logo_end_y Largest y-coordinate that contains at least 1 logo pixel.
721 * This function processes an entire plane. Pixels outside of the logo are copied
722 * to the output without change, and pixels inside the logo have the de-blurring
723 * function applied.
725 static void convert_yv12(const vf_instance_t * const vf, const char * const source, const int source_stride,
726 const mp_image_t * const source_image, const int width, const int height,
727 char * const destination, const int destination_stride, int is_image_direct, pgm_structure * filter,
728 const int plane, const int logo_start_x, const int logo_start_y, const int logo_end_x, const int logo_end_y)
730 int y;
731 int x;
733 /* These pointers point to where we are getting our pixel data (inside mpi) and where we are storing it (inside dmpi). */
734 const unsigned char * source_line;
735 unsigned char * destination_line;
737 if (!is_image_direct)
738 memcpy_pic(destination, source, width, height, destination_stride, source_stride);
740 for (y = logo_start_y; y <= logo_end_y; y++)
742 source_line = (const unsigned char *) source + (source_stride * y);
743 destination_line = (unsigned char *) destination + (destination_stride * y);
745 for (x = logo_start_x; x <= logo_end_x; x++)
747 unsigned int output;
749 if (filter->pixel[(y * filter->width) + x]) /* Only process if we are in the logo. */
751 get_blur(vf, &output, filter, source_image, x, y, plane);
752 destination_line[x] = output;
754 else /* Else just copy the data. */
755 if (!is_image_direct)
756 destination_line[x] = source_line[x];
762 * \brief Process a frame.
764 * \param mpi The image sent to use by the previous filter.
765 * \param dmpi Where we will store the processed output image.
766 * \param vf This is how the filter gets access to it's persistant data.
768 * \return The return code of the next filter, or 0 on failure/error.
770 * This function processes an entire frame. The frame is sent by the previous
771 * filter, has the logo removed by the filter, and is then sent to the next
772 * filter.
774 static int put_image(struct vf_instance_s* vf, mp_image_t *mpi, double pts){
775 mp_image_t *dmpi;
777 dmpi=vf_get_image(vf->next,((vf_priv_s *)vf->priv)->fmt,
778 MP_IMGTYPE_TEMP, MP_IMGFLAG_ACCEPT_STRIDE,
779 mpi->w, mpi->h);
781 /* Check to make sure that the filter image and the video stream are the same size. */
782 if ((((vf_priv_s *)vf->priv)->filter->width != mpi->w) || (((vf_priv_s *)vf->priv)->filter->height != mpi->h))
784 mp_msg(MSGT_VFILTER,MSGL_ERR, "Filter image and video stream are not of the same size. (Filter: %d x %d, Stream: %d x %d)\n",
785 ((vf_priv_s *)vf->priv)->filter->width, ((vf_priv_s *)vf->priv)->filter->height, mpi->w, mpi->h);
786 return 0;
789 switch(dmpi->imgfmt){
790 case IMGFMT_YV12:
791 convert_yv12(vf, mpi->planes[0], mpi->stride[0], mpi, mpi->w, mpi->h,
792 dmpi->planes[0], dmpi->stride[0],
793 mpi->flags & MP_IMGFLAG_DIRECT, ((vf_priv_s *)vf->priv)->filter, 0,
794 ((vf_priv_s *)vf->priv)->bounding_rectangle_posx1, ((vf_priv_s *)vf->priv)->bounding_rectangle_posy1,
795 ((vf_priv_s *)vf->priv)->bounding_rectangle_posx2, ((vf_priv_s *)vf->priv)->bounding_rectangle_posy2);
796 convert_yv12(vf, mpi->planes[1], mpi->stride[1], mpi, mpi->w / 2, mpi->h / 2,
797 dmpi->planes[1], dmpi->stride[1],
798 mpi->flags & MP_IMGFLAG_DIRECT, ((vf_priv_s *)vf->priv)->half_size_filter, 1,
799 ((vf_priv_s *)vf->priv)->bounding_rectangle_half_size_posx1, ((vf_priv_s *)vf->priv)->bounding_rectangle_half_size_posy1,
800 ((vf_priv_s *)vf->priv)->bounding_rectangle_half_size_posx2, ((vf_priv_s *)vf->priv)->bounding_rectangle_half_size_posy2);
801 convert_yv12(vf, mpi->planes[2], mpi->stride[2], mpi, mpi->w / 2, mpi->h / 2,
802 dmpi->planes[2], dmpi->stride[2],
803 mpi->flags & MP_IMGFLAG_DIRECT, ((vf_priv_s *)vf->priv)->half_size_filter, 2,
804 ((vf_priv_s *)vf->priv)->bounding_rectangle_half_size_posx1, ((vf_priv_s *)vf->priv)->bounding_rectangle_half_size_posy1,
805 ((vf_priv_s *)vf->priv)->bounding_rectangle_half_size_posx2, ((vf_priv_s *)vf->priv)->bounding_rectangle_half_size_posy2);
806 break;
808 default:
809 mp_msg(MSGT_VFILTER,MSGL_ERR,"Unhandled format: 0x%X\n",dmpi->imgfmt);
810 return 0;
813 return vf_next_put_image(vf,dmpi, pts);
816 //===========================================================================//
819 * \brief Checks to see if the next filter accepts YV12 images.
821 static int query_format(struct vf_instance_s * vf, unsigned int fmt)
823 if (fmt == IMGFMT_YV12)
824 return vf->next->query_format(vf->next, IMGFMT_YV12);
825 else
826 return 0;
830 * \brief Initializes our filter.
832 * \param args The arguments passed in from the command line go here. This
833 * filter expects only a single argument telling it where the PGM
834 * or PPM file that describes the logo region is.
836 * This sets up our instance variables and parses the arguments to the filter.
838 static int open(vf_instance_t * vf, char * args)
840 vf->priv = safe_malloc(sizeof(vf_priv_s));
842 /* Load our filter image. */
843 if (args)
844 ((vf_priv_s *)vf->priv)->filter = load_pgm(args);
845 else
847 mp_msg(MSGT_VFILTER, MSGL_ERR, "[vf]remove_logo usage: remove_logo=/path/to/filter_image_file.pgm\n");
848 free(vf->priv);
849 return 0;
852 if (((vf_priv_s *)vf->priv)->filter == NULL)
854 /* Error message was displayed by load_pgm(). */
855 free(vf->priv);
856 return 0;
859 /* Create the scaled down filter image for the chroma planes. */
860 convert_mask_to_strength_mask(vf, ((vf_priv_s *)vf->priv)->filter);
861 ((vf_priv_s *)vf->priv)->half_size_filter = generate_half_size_image(vf, ((vf_priv_s *)vf->priv)->filter);
863 /* Now that we know how many masks we need (the info is in vf), we can generate the masks. */
864 initialize_masks(vf);
866 /* Calculate our bounding rectangles, which determine in what region the logo resides for faster processing. */
867 calculate_bounding_rectangle(&((vf_priv_s *)vf->priv)->bounding_rectangle_posx1, &((vf_priv_s *)vf->priv)->bounding_rectangle_posy1,
868 &((vf_priv_s *)vf->priv)->bounding_rectangle_posx2, &((vf_priv_s *)vf->priv)->bounding_rectangle_posy2,
869 ((vf_priv_s *)vf->priv)->filter);
870 calculate_bounding_rectangle(&((vf_priv_s *)vf->priv)->bounding_rectangle_half_size_posx1,
871 &((vf_priv_s *)vf->priv)->bounding_rectangle_half_size_posy1,
872 &((vf_priv_s *)vf->priv)->bounding_rectangle_half_size_posx2,
873 &((vf_priv_s *)vf->priv)->bounding_rectangle_half_size_posy2,
874 ((vf_priv_s *)vf->priv)->half_size_filter);
876 vf->config=config;
877 vf->put_image=put_image;
878 vf->query_format=query_format;
879 return 1;
883 * \brief Frees memory that our filter allocated.
885 * This is called at exit-time.
887 void uninit(vf_instance_t * vf)
889 /* Destroy our masks and images. */
890 destroy_pgm(((vf_priv_s *)vf->priv)->filter);
891 destroy_pgm(((vf_priv_s *)vf->priv)->half_size_filter);
892 destroy_masks(vf);
894 /* Destroy our private structure that had been used to store those masks and images. */
895 free(vf->priv);
897 return;
901 * \brief Meta data about our filter.
903 vf_info_t vf_info_remove_logo = {
904 "Removes a tv logo based on a mask image.",
905 "remove-logo",
906 "Robert Edele",
908 open,
909 NULL
912 //===========================================================================//