8 #include "subopt-helper.h"
10 #include "video_out_internal.h"
11 #include "font_load.h"
14 #include "gl_common.h"
17 #include "gui/interface.h"
19 #include "libass/ass.h"
20 #include "libass/ass_mp.h"
22 static const vo_info_t info
=
26 "Arpad Gereoffy <arpi@esp-team.scene.hu>",
30 const LIBVO_EXTERN(gl
)
33 static int gl_vinfo
= 0;
34 static HGLRC gl_context
= 0;
35 #define update_xinerama_info w32_update_xinerama_info
36 #define vo_init vo_w32_init
37 #define vo_window vo_w32_window
39 static XVisualInfo
*gl_vinfo
= NULL
;
40 static GLXContext gl_context
= 0;
41 static int wsGLXAttrib
[] = { GLX_RGBA
,
50 static int scaled_osd
;
51 //! How many parts the OSD may consist of at most
52 #define MAX_OSD_PARTS 20
54 static GLuint osdtex
[MAX_OSD_PARTS
];
56 //! Alpha textures for OSD
57 static GLuint osdatex
[MAX_OSD_PARTS
];
59 static GLuint
*eosdtex
;
60 static GLuint largeeosdtex
[2];
61 //! Display lists that draw the OSD parts
62 static GLuint osdDispList
[MAX_OSD_PARTS
];
64 static GLuint osdaDispList
[MAX_OSD_PARTS
];
66 static GLuint eosdDispList
;
67 //! How many parts the OSD currently consists of
69 static int eosdtexCnt
;
72 static int use_aspect
;
76 static int yuvconvtype
;
77 static int use_rectangle
;
79 static uint32_t image_width
;
80 static uint32_t image_height
;
81 static uint32_t image_format
;
83 static int use_glFinish
;
84 static int swap_interval
;
85 static GLenum gl_target
;
86 static GLint gl_texfmt
;
87 static GLenum gl_format
;
88 static GLenum gl_type
;
89 static GLuint gl_buffer
;
90 static int gl_buffersize
;
91 static void *gl_bufferptr
;
92 static GLuint fragprog
;
93 static GLuint default_texs
[22];
94 static char *custom_prog
;
95 static char *custom_tex
;
96 static int custom_tlin
;
97 static int custom_trect
;
100 static int eq_bri
= 0;
101 static int eq_cont
= 0;
102 static int eq_sat
= 0;
103 static int eq_hue
= 0;
104 static int eq_rgamma
= 0;
105 static int eq_ggamma
= 0;
106 static int eq_bgamma
= 0;
108 static int texture_width
;
109 static int texture_height
;
110 static int mpi_flipped
;
111 static int vo_flipped
;
112 static int ass_border_x
, ass_border_y
;
114 static unsigned int slice_height
= 1;
116 static void resize(int x
,int y
){
117 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Resize: %dx%d\n",x
,y
);
119 int top
= 0, left
= 0, w
= x
, h
= y
;
120 geometry(&top
, &left
, &w
, &h
, vo_screenwidth
, vo_screenheight
);
121 glViewport(top
, left
, w
, h
);
123 glViewport( 0, 0, x
, y
);
125 glMatrixMode(GL_PROJECTION
);
127 if (vo_fs
&& use_aspect
) {
129 GLdouble scale_x
, scale_y
;
130 aspect(&new_w
, &new_h
, A_ZOOM
);
132 new_w
+= vo_panscan_x
;
133 new_h
+= vo_panscan_y
;
134 scale_x
= (GLdouble
) new_w
/ (GLdouble
) x
;
135 scale_y
= (GLdouble
) new_h
/ (GLdouble
) y
;
136 glScaled(scale_x
, scale_y
, 1);
137 ass_border_x
= (vo_screenwidth
- new_w
) / 2;
138 ass_border_y
= (vo_screenheight
- new_h
) / 2;
140 glOrtho(0, image_width
, image_height
, 0, -1,1);
142 glMatrixMode(GL_MODELVIEW
);
147 // adjust font size to display size
150 vo_osd_changed(OSDTYPE_OSD
);
152 if (vo_fs
&& use_aspect
&& !vo_doublebuffering
)
153 glClear(GL_COLOR_BUFFER_BIT
);
156 static void texSize(int w
, int h
, int *texw
, int *texh
) {
158 *texw
= w
; *texh
= h
;
169 //! maximum size of custom fragment program
170 #define MAX_CUSTOM_PROG_SIZE (1024 * 1024)
171 static void update_yuvconv(void) {
172 float bri
= eq_bri
/ 100.0;
173 float cont
= (eq_cont
+ 100) / 100.0;
174 float hue
= eq_hue
/ 100.0 * 3.1415927;
175 float sat
= (eq_sat
+ 100) / 100.0;
176 float rgamma
= exp(log(8.0) * eq_rgamma
/ 100.0);
177 float ggamma
= exp(log(8.0) * eq_ggamma
/ 100.0);
178 float bgamma
= exp(log(8.0) * eq_bgamma
/ 100.0);
179 glSetupYUVConversion(gl_target
, yuvconvtype
, bri
, cont
, hue
, sat
,
180 rgamma
, ggamma
, bgamma
,
181 texture_width
, texture_height
);
183 FILE *f
= fopen(custom_prog
, "r");
185 mp_msg(MSGT_VO
, MSGL_WARN
,
186 "[gl] Could not read customprog %s\n", custom_prog
);
188 char *prog
= calloc(1, MAX_CUSTOM_PROG_SIZE
+ 1);
189 fread(prog
, 1, MAX_CUSTOM_PROG_SIZE
, f
);
191 loadGPUProgram(GL_FRAGMENT_PROGRAM
, prog
);
194 ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM
, 0,
195 1.0 / texture_width
, 1.0 / texture_height
,
196 texture_width
, texture_height
);
199 FILE *f
= fopen(custom_tex
, "r");
201 mp_msg(MSGT_VO
, MSGL_WARN
,
202 "[gl] Could not read customtex %s\n", custom_tex
);
204 int width
, height
, maxval
;
205 ActiveTexture(GL_TEXTURE3
);
206 if (glCreatePPMTex(custom_trect
?GL_TEXTURE_RECTANGLE
:GL_TEXTURE_2D
, 0,
207 custom_tlin
?GL_LINEAR
:GL_NEAREST
,
208 f
, &width
, &height
, &maxval
))
209 ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM
, 1,
210 1.0 / width
, 1.0 / height
, width
, height
);
212 mp_msg(MSGT_VO
, MSGL_WARN
,
213 "[gl] Error parsing customtex %s\n", custom_tex
);
215 ActiveTexture(GL_TEXTURE0
);
221 * \brief remove all OSD textures and display-lists, thus clearing it.
223 static void clearOSD(void) {
227 glDeleteTextures(osdtexCnt
, osdtex
);
229 glDeleteTextures(osdtexCnt
, osdatex
);
230 for (i
= 0; i
< osdtexCnt
; i
++)
231 glDeleteLists(osdaDispList
[i
], 1);
233 for (i
= 0; i
< osdtexCnt
; i
++)
234 glDeleteLists(osdDispList
[i
], 1);
239 * \brief remove textures, display list and free memory used by EOSD
241 static void clearEOSD(void) {
243 glDeleteLists(eosdDispList
, 1);
246 glDeleteTextures(eosdtexCnt
, eosdtex
);
253 * \brief construct display list from ass image list
254 * \param img image list to create OSD from.
255 * A value of NULL has the same effect as clearEOSD()
257 static void genEOSD(mp_eosd_images_t
*imgs
) {
262 GLint scale_type
= (scaled_osd
) ? GL_LINEAR
: GL_NEAREST
;
263 ass_image_t
*img
= imgs
->imgs
;
266 if (imgs
->changed
== 0) // there are elements, but they are unchanged
268 if (img
&& imgs
->changed
== 1) // there are elements, but they just moved
274 if (!largeeosdtex
[0]) {
275 glGenTextures(2, largeeosdtex
);
276 BindTexture(gl_target
, largeeosdtex
[0]);
277 glCreateClearTex(gl_target
, GL_ALPHA
, scale_type
, 512, 512, 0);
278 BindTexture(gl_target
, largeeosdtex
[1]);
279 glCreateClearTex(gl_target
, GL_ALPHA
, scale_type
, 512, 512, 0);
281 for (i
= img
; i
; i
= i
->next
)
283 if (i
->w
<= 0 || i
->h
<= 0 || i
->stride
< i
->w
)
285 if (i
->w
< 16 && i
->h
< 16 && tinytexcur
< 1024)
287 else if (i
->w
< 32 && i
->h
< 32 && smalltexcur
< 256)
292 mp_msg(MSGT_VO
, MSGL_DBG2
, "EOSD counts (tiny, small, all): %i, %i, %i\n",
293 tinytexcur
, smalltexcur
, eosdtexCnt
);
295 eosdtex
= calloc(eosdtexCnt
, sizeof(GLuint
));
296 glGenTextures(eosdtexCnt
, eosdtex
);
298 tinytexcur
= smalltexcur
= 0;
299 for (i
= img
, curtex
= eosdtex
; i
; i
= i
->next
) {
301 if (i
->w
<= 0 || i
->h
<= 0 || i
->stride
< i
->w
) {
302 mp_msg(MSGT_VO
, MSGL_V
, "Invalid dimensions OSD for part!\n");
305 if (i
->w
< 16 && i
->h
< 16 && tinytexcur
< 1024) {
306 x
= (tinytexcur
& 31) << 4;
307 y
= (tinytexcur
>> 5) << 4;
308 BindTexture(gl_target
, largeeosdtex
[0]);
310 } else if (i
->w
< 32 && i
->h
< 32 && smalltexcur
< 256) {
311 x
= (smalltexcur
& 15) << 5;
312 y
= (smalltexcur
>> 4) << 5;
313 BindTexture(gl_target
, largeeosdtex
[1]);
316 texSize(i
->w
, i
->h
, &sx
, &sy
);
317 BindTexture(gl_target
, *curtex
++);
318 glCreateClearTex(gl_target
, GL_ALPHA
, scale_type
, sx
, sy
, 0);
320 glUploadTex(gl_target
, GL_ALPHA
, GL_UNSIGNED_BYTE
, i
->bitmap
, i
->stride
,
321 x
, y
, i
->w
, i
->h
, 0);
323 eosdDispList
= glGenLists(1);
325 glNewList(eosdDispList
, GL_COMPILE
);
326 tinytexcur
= smalltexcur
= 0;
327 for (i
= img
, curtex
= eosdtex
; i
; i
= i
->next
) {
329 if (i
->w
<= 0 || i
->h
<= 0 || i
->stride
< i
->w
)
331 glColor4ub(i
->color
>> 24, (i
->color
>> 16) & 0xff, (i
->color
>> 8) & 0xff, 255 - (i
->color
& 0xff));
332 if (i
->w
< 16 && i
->h
< 16 && tinytexcur
< 1024) {
333 x
= (tinytexcur
& 31) << 4;
334 y
= (tinytexcur
>> 5) << 4;
336 BindTexture(gl_target
, largeeosdtex
[0]);
338 } else if (i
->w
< 32 && i
->h
< 32 && smalltexcur
< 256) {
339 x
= (smalltexcur
& 15) << 5;
340 y
= (smalltexcur
>> 4) << 5;
342 BindTexture(gl_target
, largeeosdtex
[1]);
345 texSize(i
->w
, i
->h
, &sx
, &sy
);
346 BindTexture(gl_target
, *curtex
++);
348 glDrawTex(i
->dst_x
, i
->dst_y
, i
->w
, i
->h
, x
, y
, i
->w
, i
->h
, sx
, sy
, use_rectangle
== 1, 0, 0);
351 BindTexture(gl_target
, 0);
355 * \brief uninitialize OpenGL context, freeing textures, buffers etc.
357 static void uninitGl(void) {
359 if (DeletePrograms
&& fragprog
)
360 DeletePrograms(1, &fragprog
);
362 while (default_texs
[i
] != 0)
365 glDeleteTextures(i
, default_texs
);
370 glDeleteTextures(2, largeeosdtex
);
372 if (DeleteBuffers
&& gl_buffer
)
373 DeleteBuffers(1, &gl_buffer
);
374 gl_buffer
= 0; gl_buffersize
= 0;
380 * \brief Initialize a (new or reused) OpenGL context.
381 * set global gl-related variables to their default values
383 static int initGl(uint32_t d_width
, uint32_t d_height
) {
384 texSize(image_width
, image_height
, &texture_width
, &texture_height
);
387 glDisable(GL_DEPTH_TEST
);
388 glDepthMask(GL_FALSE
);
389 glDisable(GL_CULL_FACE
);
391 glDrawBuffer(vo_doublebuffering
?GL_BACK
:GL_FRONT
);
392 glTexEnvi(GL_TEXTURE_ENV
, GL_TEXTURE_ENV_MODE
, GL_MODULATE
);
394 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Creating %dx%d texture...\n",
395 texture_width
, texture_height
);
397 if (image_format
== IMGFMT_YV12
) {
399 glGenTextures(21, default_texs
);
400 default_texs
[21] = 0;
401 for (i
= 0; i
< 7; i
++) {
402 ActiveTexture(GL_TEXTURE1
+ i
);
403 BindTexture(GL_TEXTURE_2D
, default_texs
[i
]);
404 BindTexture(GL_TEXTURE_RECTANGLE
, default_texs
[i
+ 7]);
405 BindTexture(GL_TEXTURE_3D
, default_texs
[i
+ 14]);
407 ActiveTexture(GL_TEXTURE1
);
408 glCreateClearTex(gl_target
, gl_texfmt
, GL_LINEAR
,
409 texture_width
/ 2, texture_height
/ 2, 128);
410 ActiveTexture(GL_TEXTURE2
);
411 glCreateClearTex(gl_target
, gl_texfmt
, GL_LINEAR
,
412 texture_width
/ 2, texture_height
/ 2, 128);
414 case YUV_CONVERSION_FRAGMENT_LOOKUP
:
415 case YUV_CONVERSION_FRAGMENT_POW
:
416 case YUV_CONVERSION_FRAGMENT
:
417 if (!GenPrograms
|| !BindProgram
) {
418 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] fragment program functions missing!\n");
421 GenPrograms(1, &fragprog
);
422 BindProgram(GL_FRAGMENT_PROGRAM
, fragprog
);
425 ActiveTexture(GL_TEXTURE0
);
426 BindTexture(gl_target
, 0);
429 glCreateClearTex(gl_target
, gl_texfmt
, GL_LINEAR
,
430 texture_width
, texture_height
, 0);
432 resize(d_width
, d_height
);
434 glClearColor( 0.0f
,0.0f
,0.0f
,0.0f
);
435 glClear( GL_COLOR_BUFFER_BIT
);
436 if (SwapInterval
&& swap_interval
>= 0)
437 SwapInterval(swap_interval
);
441 /* connect to server, create and map window,
442 * allocate colors and (shared) memory
445 config(uint32_t width
, uint32_t height
, uint32_t d_width
, uint32_t d_height
, uint32_t flags
, char *title
, uint32_t format
)
447 image_height
= height
;
449 image_format
= format
;
450 glFindFormat(format
, NULL
, &gl_texfmt
, &gl_format
, &gl_type
);
453 vo_flipped
= !!(flags
& VOFLAG_FLIPPING
);
457 // GUI creates and manages window for us
458 guiGetEvent(guiSetShVideo
, 0);
465 if (!vo_w32_config(d_width
, d_height
, flags
))
468 vo_mouse_autohide
= 1;
470 vo_window
= WinID
? (Window
)WinID
: mRootWin
;
471 vo_x11_selectinput_witherr(mDisplay
, vo_window
,
472 StructureNotifyMask
| KeyPressMask
| PointerMotionMask
|
473 ButtonPressMask
| ButtonReleaseMask
| ExposureMask
);
477 XVisualInfo
*vinfo
=glXChooseVisual( mDisplay
,mScreen
,wsGLXAttrib
);
480 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] no GLX support present\n");
484 vo_x11_create_vo_window(vinfo
, vo_dx
, vo_dy
, d_width
, d_height
, flags
,
485 XCreateColormap(mDisplay
, mRootWin
, vinfo
->visual
, AllocNone
),
493 setGlWindow(&gl_vinfo
, &gl_context
, vo_window
);
494 initGl(vo_dwidth
, vo_dheight
);
499 static void check_events(void)
501 int e
=vo_check_events();
502 if(e
&VO_EVENT_RESIZE
) resize(vo_dwidth
,vo_dheight
);
503 if(e
&VO_EVENT_EXPOSE
&& int_pause
) flip_page();
507 * Creates the textures and the display list needed for displaying
509 * Callback function for vo_draw_text().
511 static void create_osd_texture(int x0
, int y0
, int w
, int h
,
512 unsigned char *src
, unsigned char *srca
,
515 // initialize to 8 to avoid special-casing on alignment
517 GLint scale_type
= (scaled_osd
) ? GL_LINEAR
: GL_NEAREST
;
519 if (w
<= 0 || h
<= 0 || stride
< w
) {
520 mp_msg(MSGT_VO
, MSGL_V
, "Invalid dimensions OSD for part!\n");
523 texSize(w
, h
, &sx
, &sy
);
525 if (osdtexCnt
>= MAX_OSD_PARTS
) {
526 mp_msg(MSGT_VO
, MSGL_ERR
, "Too many OSD parts, contact the developers!\n");
530 // create Textures for OSD part
531 glGenTextures(1, &osdtex
[osdtexCnt
]);
532 BindTexture(gl_target
, osdtex
[osdtexCnt
]);
533 glCreateClearTex(gl_target
, GL_LUMINANCE
, scale_type
, sx
, sy
, 0);
534 glUploadTex(gl_target
, GL_LUMINANCE
, GL_UNSIGNED_BYTE
, src
, stride
,
538 glGenTextures(1, &osdatex
[osdtexCnt
]);
539 BindTexture(gl_target
, osdatex
[osdtexCnt
]);
540 glCreateClearTex(gl_target
, GL_ALPHA
, scale_type
, sx
, sy
, 255);
543 char *tmp
= malloc(stride
* h
);
544 // convert alpha from weird MPlayer scale.
545 // in-place is not possible since it is reused for future OSDs
546 for (i
= h
* stride
- 1; i
>= 0; i
--)
547 tmp
[i
] = srca
[i
] - 1;
548 glUploadTex(gl_target
, GL_ALPHA
, GL_UNSIGNED_BYTE
, tmp
, stride
,
554 BindTexture(gl_target
, 0);
556 // Create a list for rendering this OSD part
558 osdaDispList
[osdtexCnt
] = glGenLists(1);
559 glNewList(osdaDispList
[osdtexCnt
], GL_COMPILE
);
561 BindTexture(gl_target
, osdatex
[osdtexCnt
]);
562 glDrawTex(x0
, y0
, w
, h
, 0, 0, w
, h
, sx
, sy
, use_rectangle
== 1, 0, 0);
565 osdDispList
[osdtexCnt
] = glGenLists(1);
566 glNewList(osdDispList
[osdtexCnt
], GL_COMPILE
);
568 BindTexture(gl_target
, osdtex
[osdtexCnt
]);
569 glDrawTex(x0
, y0
, w
, h
, 0, 0, w
, h
, sx
, sy
, use_rectangle
== 1, 0, 0);
575 static void draw_osd(void)
577 if (!use_osd
) return;
578 if (vo_osd_changed(0)) {
581 osd_w
= (scaled_osd
) ? image_width
: vo_dwidth
;
582 osd_h
= (scaled_osd
) ? image_height
: vo_dheight
;
583 vo_draw_text(osd_w
, osd_h
, create_osd_texture
);
590 // glEnable(GL_TEXTURE_2D);
591 // glBindTexture(GL_TEXTURE_2D, texture_id);
594 if (image_format
== IMGFMT_YV12
)
595 glEnableYUVConversion(gl_target
, yuvconvtype
);
596 glDrawTex(0, 0, image_width
, image_height
,
597 0, 0, image_width
, image_height
,
598 texture_width
, texture_height
,
599 use_rectangle
== 1, image_format
== IMGFMT_YV12
,
600 mpi_flipped
^ vo_flipped
);
601 if (image_format
== IMGFMT_YV12
)
602 glDisableYUVConversion(gl_target
, yuvconvtype
);
604 if (osdtexCnt
> 0 || eosdDispList
) {
605 // set special rendering parameters
607 glMatrixMode(GL_PROJECTION
);
610 glOrtho(0, vo_dwidth
, vo_dheight
, 0, -1, 1);
614 glBlendFunc(GL_SRC_ALPHA
, GL_ONE_MINUS_SRC_ALPHA
);
615 glCallList(eosdDispList
);
618 glColor4ub((osd_color
>> 16) & 0xff, (osd_color
>> 8) & 0xff, osd_color
& 0xff, 0xff);
621 glBlendFunc(GL_ZERO
, GL_SRC_ALPHA
);
622 glCallLists(osdtexCnt
, GL_UNSIGNED_INT
, osdaDispList
);
624 glBlendFunc(GL_ONE
, GL_ONE
);
625 glCallLists(osdtexCnt
, GL_UNSIGNED_INT
, osdDispList
);
627 // set rendering parameters back to defaults
628 glDisable (GL_BLEND
);
631 BindTexture(gl_target
, 0);
636 if (vo_doublebuffering
)
638 else if (!use_glFinish
)
641 if (vo_fs
&& use_aspect
&& vo_doublebuffering
)
642 glClear(GL_COLOR_BUFFER_BIT
);
645 //static inline uint32_t draw_slice_x11(uint8_t *src[], uint32_t slice_num)
646 static int draw_slice(uint8_t *src
[], int stride
[], int w
,int h
,int x
,int y
)
648 mpi_flipped
= (stride
[0] < 0);
649 glUploadTex(gl_target
, gl_format
, gl_type
, src
[0], stride
[0],
650 x
, y
, w
, h
, slice_height
);
651 if (image_format
== IMGFMT_YV12
) {
652 ActiveTexture(GL_TEXTURE1
);
653 glUploadTex(gl_target
, gl_format
, gl_type
, src
[1], stride
[1],
654 x
/ 2, y
/ 2, w
/ 2, h
/ 2, slice_height
);
655 ActiveTexture(GL_TEXTURE2
);
656 glUploadTex(gl_target
, gl_format
, gl_type
, src
[2], stride
[2],
657 x
/ 2, y
/ 2, w
/ 2, h
/ 2, slice_height
);
658 ActiveTexture(GL_TEXTURE0
);
663 static uint32_t get_image(mp_image_t
*mpi
) {
664 if (!GenBuffers
|| !BindBuffer
|| !BufferData
|| !MapBuffer
) {
666 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] extensions missing for dr\n"
667 "Expect a _major_ speed penalty\n");
671 if (mpi
->flags
& MP_IMGFLAG_READABLE
) return VO_FALSE
;
672 if (mpi
->type
== MP_IMGTYPE_IP
|| mpi
->type
== MP_IMGTYPE_IPB
)
673 return VO_FALSE
; // we can not provide readable buffers
675 GenBuffers(1, &gl_buffer
);
676 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer
);
677 mpi
->stride
[0] = mpi
->width
* mpi
->bpp
/ 8;
678 if (mpi
->stride
[0] * mpi
->h
> gl_buffersize
) {
679 BufferData(GL_PIXEL_UNPACK_BUFFER
, mpi
->stride
[0] * mpi
->h
,
680 NULL
, GL_DYNAMIC_DRAW
);
681 gl_buffersize
= mpi
->stride
[0] * mpi
->h
;
684 gl_bufferptr
= MapBuffer(GL_PIXEL_UNPACK_BUFFER
, GL_WRITE_ONLY
);
685 mpi
->planes
[0] = gl_bufferptr
;
686 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, 0);
687 if (mpi
->planes
[0] == NULL
) {
689 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] could not aquire buffer for dr\n"
690 "Expect a _major_ speed penalty\n");
694 if (mpi
->imgfmt
== IMGFMT_YV12
) {
696 mpi
->flags
|= MP_IMGFLAG_COMMON_STRIDE
| MP_IMGFLAG_COMMON_PLANE
;
697 mpi
->stride
[0] = mpi
->width
;
698 mpi
->planes
[1] = mpi
->planes
[0] + mpi
->stride
[0] * mpi
->height
;
699 mpi
->stride
[1] = mpi
->width
>> 1;
700 mpi
->planes
[2] = mpi
->planes
[1] + mpi
->stride
[1] * (mpi
->height
>> 1);
701 mpi
->stride
[2] = mpi
->width
>> 1;
703 mpi
->flags
|= MP_IMGFLAG_DIRECT
;
707 static uint32_t draw_image(mp_image_t
*mpi
) {
708 int slice
= slice_height
;
709 int stride
[3] = {mpi
->stride
[0], mpi
->stride
[1], mpi
->stride
[2]};
710 unsigned char *planes
[3] = {mpi
->planes
[0], mpi
->planes
[1], mpi
->planes
[2]};
711 if (mpi
->flags
& MP_IMGFLAG_DRAW_CALLBACK
)
713 mpi_flipped
= (stride
[0] < 0);
714 if (mpi
->flags
& MP_IMGFLAG_DIRECT
) {
715 intptr_t base
= (intptr_t)planes
[0];
717 base
+= (mpi
->h
- 1) * stride
[0];
721 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer
);
722 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER
);
724 slice
= 0; // always "upload" full texture
726 glUploadTex(gl_target
, gl_format
, gl_type
, planes
[0], stride
[0],
727 mpi
->x
, mpi
->y
, mpi
->w
, mpi
->h
, slice
);
728 if (mpi
->imgfmt
== IMGFMT_YV12
) {
729 ActiveTexture(GL_TEXTURE1
);
730 glUploadTex(gl_target
, gl_format
, gl_type
, planes
[1], stride
[1],
731 mpi
->x
/ 2, mpi
->y
/ 2, mpi
->w
/ 2, mpi
->h
/ 2, slice
);
732 ActiveTexture(GL_TEXTURE2
);
733 glUploadTex(gl_target
, gl_format
, gl_type
, planes
[2], stride
[2],
734 mpi
->x
/ 2, mpi
->y
/ 2, mpi
->w
/ 2, mpi
->h
/ 2, slice
);
735 ActiveTexture(GL_TEXTURE0
);
737 if (mpi
->flags
& MP_IMGFLAG_DIRECT
)
738 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, 0);
743 draw_frame(uint8_t *src
[])
749 query_format(uint32_t format
)
751 int caps
= VFCAP_CSP_SUPPORTED
| VFCAP_CSP_SUPPORTED_BY_HW
|
753 VFCAP_HWSCALE_UP
| VFCAP_HWSCALE_DOWN
| VFCAP_ACCEPT_STRIDE
;
755 caps
|= VFCAP_OSD
| VFCAP_EOSD
| (scaled_osd
? 0 : VFCAP_EOSD_UNSCALED
);
756 if ((format
== IMGFMT_RGB24
) || (format
== IMGFMT_RGBA
))
758 if (use_yuv
&& format
== IMGFMT_YV12
)
760 // HACK, otherwise we get only b&w with some filters (e.g. -vf eq)
761 // ideally MPlayer should be fixed instead not to use Y800 when it has the choice
762 if (!use_yuv
&& (format
== IMGFMT_Y8
|| format
== IMGFMT_Y800
))
765 glFindFormat(format
, NULL
, NULL
, NULL
, NULL
))
774 if ( !vo_config_count
) return;
776 releaseGlContext(&gl_vinfo
, &gl_context
);
777 if (custom_prog
) free(custom_prog
);
779 if (custom_tex
) free(custom_tex
);
784 static opt_t subopts
[] = {
785 {"manyfmts", OPT_ARG_BOOL
, &many_fmts
, NULL
},
786 {"osd", OPT_ARG_BOOL
, &use_osd
, NULL
},
787 {"scaled-osd", OPT_ARG_BOOL
, &scaled_osd
, NULL
},
788 {"aspect", OPT_ARG_BOOL
, &use_aspect
, NULL
},
789 {"slice-height", OPT_ARG_INT
, &slice_height
, (opt_test_f
)int_non_neg
},
790 {"rectangle", OPT_ARG_INT
, &use_rectangle
,(opt_test_f
)int_non_neg
},
791 {"yuv", OPT_ARG_INT
, &use_yuv
, (opt_test_f
)int_non_neg
},
792 {"lscale", OPT_ARG_INT
, &lscale
, (opt_test_f
)int_non_neg
},
793 {"cscale", OPT_ARG_INT
, &cscale
, (opt_test_f
)int_non_neg
},
794 {"glfinish", OPT_ARG_BOOL
, &use_glFinish
, NULL
},
795 {"swapinterval", OPT_ARG_INT
, &swap_interval
,NULL
},
796 {"customprog", OPT_ARG_MSTRZ
,&custom_prog
, NULL
},
797 {"customtex", OPT_ARG_MSTRZ
,&custom_tex
, NULL
},
798 {"customtlin", OPT_ARG_BOOL
, &custom_tlin
, NULL
},
799 {"customtrect", OPT_ARG_BOOL
, &custom_trect
, NULL
},
800 {"osdcolor", OPT_ARG_INT
, &osd_color
, NULL
},
804 static int preinit(const char *arg
)
822 osd_color
= 0xffffff;
823 if (subopt_parse(arg
, subopts
) != 0) {
824 mp_msg(MSGT_VO
, MSGL_FATAL
,
825 "\n-vo gl command line help:\n"
826 "Example: mplayer -vo gl:slice-height=4\n"
829 " Disable extended color formats for OpenGL 1.2 and later\n"
830 " slice-height=<0-...>\n"
831 " Slice size for texture transfer, 0 for whole image\n"
833 " Do not use OpenGL OSD code\n"
835 " Do not do aspect scaling\n"
836 " rectangle=<0,1,2>\n"
837 " 0: use power-of-two textures\n"
838 " 1: use texture_rectangle\n"
839 " 2: use texture_non_power_of_two\n"
841 " Call glFinish() before swapping buffers\n"
842 " swapinterval=<n>\n"
843 " Interval in displayed frames between to buffer swaps.\n"
844 " 1 is equivalent to enable VSYNC, 0 to disable VSYNC.\n"
845 " Requires GLX_SGI_swap_control support to work.\n"
847 " 0: use software YUV to RGB conversion.\n"
848 " 1: use register combiners (nVidia only, for older cards).\n"
849 " 2: use fragment program.\n"
850 " 3: use fragment program with gamma correction.\n"
851 " 4: use fragment program with gamma correction via lookup.\n"
852 " 5: use ATI-specific method (for older cards).\n"
853 " 6: use lookup via 3D texture.\n"
855 " 0: use standard bilinear scaling for luma.\n"
856 " 1: use improved bicubic scaling for luma.\n"
857 " 2: use cubic in X, linear in Y direction scaling for luma.\n"
859 " as lscale but for chroma (2x slower with little visible effect).\n"
860 " customprog=<filename>\n"
861 " use a custom YUV conversion program\n"
862 " customtex=<filename>\n"
863 " use a custom YUV conversion lookup texture\n"
865 " use GL_NEAREST scaling for customtex texture\n"
867 " use texture_rectangle for customtex texture\n"
868 " osdcolor=<0xRRGGBB>\n"
869 " use the given color for the OSD\n"
873 if (use_rectangle
== 1)
874 gl_target
= GL_TEXTURE_RECTANGLE
;
876 gl_target
= GL_TEXTURE_2D
;
877 yuvconvtype
= use_yuv
| lscale
<< YUV_LUM_SCALER_SHIFT
| cscale
<< YUV_CHROM_SCALER_SHIFT
;
879 mp_msg (MSGT_VO
, MSGL_INFO
, "[gl] using extended formats. "
880 "Use -vo gl:nomanyfmts if playback fails.\n");
881 mp_msg (MSGT_VO
, MSGL_V
, "[gl] Using %d as slice height "
882 "(0 means image height).\n", slice_height
);
883 if( !vo_init() ) return -1; // Can't open X11
888 static int control(uint32_t request
, void *data
, ...)
891 case VOCTRL_PAUSE
: return (int_pause
=1);
892 case VOCTRL_RESUME
: return (int_pause
=0);
893 case VOCTRL_QUERY_FORMAT
:
894 return query_format(*((uint32_t*)data
));
895 case VOCTRL_GET_IMAGE
:
896 return get_image(data
);
897 case VOCTRL_DRAW_IMAGE
:
898 return draw_image(data
);
899 case VOCTRL_DRAW_EOSD
:
904 case VOCTRL_GET_EOSD_RES
:
906 mp_eosd_res_t
*r
= data
;
907 r
->mt
= r
->mb
= r
->ml
= r
->mr
= 0;
908 if (scaled_osd
) {r
->w
= image_width
; r
->h
= image_height
;}
910 r
->w
= vo_screenwidth
; r
->h
= vo_screenheight
;
911 r
->ml
= r
->mr
= ass_border_x
;
912 r
->mt
= r
->mb
= ass_border_y
;
914 r
->w
= vo_dwidth
; r
->h
= vo_dheight
;
918 case VOCTRL_GUISUPPORT
:
923 case VOCTRL_FULLSCREEN
:
925 resize(vo_dwidth
, vo_dheight
);
932 case VOCTRL_GET_PANSCAN
:
933 if (!use_aspect
) return VO_NOTIMPL
;
935 case VOCTRL_SET_PANSCAN
:
936 if (!use_aspect
) return VO_NOTIMPL
;
937 resize (vo_dwidth
, vo_dheight
);
939 case VOCTRL_GET_EQUALIZER
:
940 if (image_format
== IMGFMT_YV12
) {
944 value
= va_arg(va
, int *);
946 if (strcasecmp(data
, "brightness") == 0) {
948 if (use_yuv
== YUV_CONVERSION_COMBINERS
) break; // not supported
949 } else if (strcasecmp(data
, "contrast") == 0) {
951 if (use_yuv
== YUV_CONVERSION_COMBINERS
) break; // not supported
952 } else if (strcasecmp(data
, "saturation") == 0) {
954 } else if (strcasecmp(data
, "hue") == 0) {
956 } else if (strcasecmp(data
, "gamma") == 0) {
958 if (use_yuv
== YUV_CONVERSION_COMBINERS
||
959 use_yuv
== YUV_CONVERSION_FRAGMENT
) break; // not supported
960 } else if (strcasecmp(data
, "red_gamma") == 0) {
962 if (use_yuv
== YUV_CONVERSION_COMBINERS
||
963 use_yuv
== YUV_CONVERSION_FRAGMENT
) break; // not supported
964 } else if (strcasecmp(data
, "green_gamma") == 0) {
966 if (use_yuv
== YUV_CONVERSION_COMBINERS
||
967 use_yuv
== YUV_CONVERSION_FRAGMENT
) break; // not supported
968 } else if (strcasecmp(data
, "blue_gamma") == 0) {
970 if (use_yuv
== YUV_CONVERSION_COMBINERS
||
971 use_yuv
== YUV_CONVERSION_FRAGMENT
) break; // not supported
976 case VOCTRL_SET_EQUALIZER
:
977 if (image_format
== IMGFMT_YV12
) {
981 value
= va_arg(va
, int);
983 if (strcasecmp(data
, "brightness") == 0) {
985 if (use_yuv
== YUV_CONVERSION_COMBINERS
) break; // not supported
986 } else if (strcasecmp(data
, "contrast") == 0) {
988 if (use_yuv
== YUV_CONVERSION_COMBINERS
) break; // not supported
989 } else if (strcasecmp(data
, "saturation") == 0) {
991 } else if (strcasecmp(data
, "hue") == 0) {
993 } else if (strcasecmp(data
, "gamma") == 0) {
994 eq_rgamma
= eq_ggamma
= eq_bgamma
= value
;
995 if (use_yuv
== YUV_CONVERSION_COMBINERS
||
996 use_yuv
== YUV_CONVERSION_FRAGMENT
) break; // not supported
997 } else if (strcasecmp(data
, "red_gamma") == 0) {
999 if (use_yuv
== YUV_CONVERSION_COMBINERS
||
1000 use_yuv
== YUV_CONVERSION_FRAGMENT
) break; // not supported
1001 } else if (strcasecmp(data
, "green_gamma") == 0) {
1003 if (use_yuv
== YUV_CONVERSION_COMBINERS
||
1004 use_yuv
== YUV_CONVERSION_FRAGMENT
) break; // not supported
1005 } else if (strcasecmp(data
, "blue_gamma") == 0) {
1007 if (use_yuv
== YUV_CONVERSION_COMBINERS
||
1008 use_yuv
== YUV_CONVERSION_FRAGMENT
) break; // not supported
1014 case VOCTRL_UPDATE_SCREENINFO
:
1015 update_xinerama_info();