Rename GL_* defines to CONFIG_GL_*
[mplayer/glamo.git] / libvo / vo_gl.c
blob6ddb405f362b5ee424941a885cded5c3159bfb82
1 /*
2 * This file is part of MPlayer.
4 * MPlayer is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * MPlayer is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License along
15 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
16 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 #include <stdio.h>
20 #include <stdlib.h>
21 #include <string.h>
22 #include <math.h>
24 #include "config.h"
25 #include "mp_msg.h"
26 #include "subopt-helper.h"
27 #include "video_out.h"
28 #include "video_out_internal.h"
29 #include "font_load.h"
30 #include "sub.h"
32 #include "gl_common.h"
33 #include "aspect.h"
34 #ifdef CONFIG_GUI
35 #include "gui/interface.h"
36 #endif
37 #include "fastmemcpy.h"
38 #include "libass/ass.h"
39 #include "libass/ass_mp.h"
41 static const vo_info_t info =
43 "X11 (OpenGL)",
44 "gl",
45 "Arpad Gereoffy <arpi@esp-team.scene.hu>",
49 const LIBVO_EXTERN(gl)
51 #ifdef CONFIG_GL_X11
52 static int wsGLXAttrib[] = { GLX_RGBA,
53 GLX_RED_SIZE,1,
54 GLX_GREEN_SIZE,1,
55 GLX_BLUE_SIZE,1,
56 GLX_DOUBLEBUFFER,
57 None };
58 #endif
59 static MPGLContext glctx;
61 static int use_osd;
62 static int scaled_osd;
63 //! How many parts the OSD may consist of at most
64 #define MAX_OSD_PARTS 20
65 //! Textures for OSD
66 static GLuint osdtex[MAX_OSD_PARTS];
67 #ifndef FAST_OSD
68 //! Alpha textures for OSD
69 static GLuint osdatex[MAX_OSD_PARTS];
70 #endif
71 static GLuint *eosdtex;
72 #define LARGE_EOSD_TEX_SIZE 512
73 #define TINYTEX_SIZE 16
74 #define TINYTEX_COLS (LARGE_EOSD_TEX_SIZE/TINYTEX_SIZE)
75 #define TINYTEX_MAX (TINYTEX_COLS*TINYTEX_COLS)
76 #define SMALLTEX_SIZE 32
77 #define SMALLTEX_COLS (LARGE_EOSD_TEX_SIZE/SMALLTEX_SIZE)
78 #define SMALLTEX_MAX (SMALLTEX_COLS*SMALLTEX_COLS)
79 static GLuint largeeosdtex[2];
80 //! Display lists that draw the OSD parts
81 static GLuint osdDispList[MAX_OSD_PARTS];
82 #ifndef FAST_OSD
83 static GLuint osdaDispList[MAX_OSD_PARTS];
84 #endif
85 static GLuint eosdDispList;
86 //! How many parts the OSD currently consists of
87 static int osdtexCnt;
88 static int eosdtexCnt;
89 static int osd_color;
91 static int use_aspect;
92 static int use_ycbcr;
93 static int use_yuv;
94 static int lscale;
95 static int cscale;
96 static float filter_strength;
97 static int yuvconvtype;
98 static int use_rectangle;
99 static int err_shown;
100 static uint32_t image_width;
101 static uint32_t image_height;
102 static uint32_t image_format;
103 static int many_fmts;
104 static int ati_hack;
105 static int force_pbo;
106 static int mesa_buffer;
107 static int use_glFinish;
108 static int swap_interval;
109 static GLenum gl_target;
110 static GLint gl_texfmt;
111 static GLenum gl_format;
112 static GLenum gl_type;
113 static GLuint gl_buffer;
114 static GLuint gl_buffer_uv[2];
115 static int gl_buffersize;
116 static int gl_buffersize_uv;
117 static void *gl_bufferptr;
118 static void *gl_bufferptr_uv[2];
119 static int mesa_buffersize;
120 static void *mesa_bufferptr;
121 static GLuint fragprog;
122 static GLuint default_texs[22];
123 static char *custom_prog;
124 static char *custom_tex;
125 static int custom_tlin;
126 static int custom_trect;
128 static int int_pause;
129 static int eq_bri = 0;
130 static int eq_cont = 0;
131 static int eq_sat = 0;
132 static int eq_hue = 0;
133 static int eq_rgamma = 0;
134 static int eq_ggamma = 0;
135 static int eq_bgamma = 0;
137 static int texture_width;
138 static int texture_height;
139 static int mpi_flipped;
140 static int vo_flipped;
141 static int ass_border_x, ass_border_y;
143 static unsigned int slice_height = 1;
145 static void redraw(void);
147 static void resize(int x,int y){
148 mp_msg(MSGT_VO, MSGL_V, "[gl] Resize: %dx%d\n",x,y);
149 if (WinID >= 0) {
150 int top = 0, left = 0, w = x, h = y;
151 geometry(&top, &left, &w, &h, vo_screenwidth, vo_screenheight);
152 Viewport(top, left, w, h);
153 } else
154 Viewport( 0, 0, x, y );
156 MatrixMode(GL_PROJECTION);
157 LoadIdentity();
158 ass_border_x = ass_border_y = 0;
159 if (aspect_scaling() && use_aspect) {
160 int new_w, new_h;
161 GLdouble scale_x, scale_y;
162 aspect(&new_w, &new_h, A_WINZOOM);
163 panscan_calc_windowed();
164 new_w += vo_panscan_x;
165 new_h += vo_panscan_y;
166 scale_x = (GLdouble)new_w / (GLdouble)x;
167 scale_y = (GLdouble)new_h / (GLdouble)y;
168 Scaled(scale_x, scale_y, 1);
169 ass_border_x = (vo_dwidth - new_w) / 2;
170 ass_border_y = (vo_dheight - new_h) / 2;
172 Ortho(0, image_width, image_height, 0, -1,1);
174 MatrixMode(GL_MODELVIEW);
175 LoadIdentity();
177 if (!scaled_osd) {
178 #ifdef CONFIG_FREETYPE
179 // adjust font size to display size
180 force_load_font = 1;
181 #endif
182 vo_osd_changed(OSDTYPE_OSD);
184 Clear(GL_COLOR_BUFFER_BIT);
185 redraw();
188 static void texSize(int w, int h, int *texw, int *texh) {
189 if (use_rectangle) {
190 *texw = w; *texh = h;
191 } else {
192 *texw = 32;
193 while (*texw < w)
194 *texw *= 2;
195 *texh = 32;
196 while (*texh < h)
197 *texh *= 2;
199 if (mesa_buffer) *texw = (*texw + 63) & ~63;
200 else if (ati_hack) *texw = (*texw + 511) & ~511;
203 //! maximum size of custom fragment program
204 #define MAX_CUSTOM_PROG_SIZE (1024 * 1024)
205 static void update_yuvconv(void) {
206 float bri = eq_bri / 100.0;
207 float cont = (eq_cont + 100) / 100.0;
208 float hue = eq_hue / 100.0 * 3.1415927;
209 float sat = (eq_sat + 100) / 100.0;
210 float rgamma = exp(log(8.0) * eq_rgamma / 100.0);
211 float ggamma = exp(log(8.0) * eq_ggamma / 100.0);
212 float bgamma = exp(log(8.0) * eq_bgamma / 100.0);
213 gl_conversion_params_t params = {gl_target, yuvconvtype,
214 bri, cont, hue, sat, rgamma, ggamma, bgamma,
215 texture_width, texture_height, filter_strength};
216 glSetupYUVConversion(&params);
217 if (custom_prog) {
218 FILE *f = fopen(custom_prog, "r");
219 if (!f)
220 mp_msg(MSGT_VO, MSGL_WARN,
221 "[gl] Could not read customprog %s\n", custom_prog);
222 else {
223 char *prog = calloc(1, MAX_CUSTOM_PROG_SIZE + 1);
224 fread(prog, 1, MAX_CUSTOM_PROG_SIZE, f);
225 fclose(f);
226 loadGPUProgram(GL_FRAGMENT_PROGRAM, prog);
227 free(prog);
229 ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 0,
230 1.0 / texture_width, 1.0 / texture_height,
231 texture_width, texture_height);
233 if (custom_tex) {
234 FILE *f = fopen(custom_tex, "r");
235 if (!f)
236 mp_msg(MSGT_VO, MSGL_WARN,
237 "[gl] Could not read customtex %s\n", custom_tex);
238 else {
239 int width, height, maxval;
240 ActiveTexture(GL_TEXTURE3);
241 if (glCreatePPMTex(custom_trect?GL_TEXTURE_RECTANGLE:GL_TEXTURE_2D, 0,
242 custom_tlin?GL_LINEAR:GL_NEAREST,
243 f, &width, &height, &maxval))
244 ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 1,
245 1.0 / width, 1.0 / height, width, height);
246 else
247 mp_msg(MSGT_VO, MSGL_WARN,
248 "[gl] Error parsing customtex %s\n", custom_tex);
249 fclose(f);
250 ActiveTexture(GL_TEXTURE0);
256 * \brief remove all OSD textures and display-lists, thus clearing it.
258 static void clearOSD(void) {
259 int i;
260 if (!osdtexCnt)
261 return;
262 DeleteTextures(osdtexCnt, osdtex);
263 #ifndef FAST_OSD
264 DeleteTextures(osdtexCnt, osdatex);
265 for (i = 0; i < osdtexCnt; i++)
266 DeleteLists(osdaDispList[i], 1);
267 #endif
268 for (i = 0; i < osdtexCnt; i++)
269 DeleteLists(osdDispList[i], 1);
270 osdtexCnt = 0;
274 * \brief remove textures, display list and free memory used by EOSD
276 static void clearEOSD(void) {
277 if (eosdDispList)
278 DeleteLists(eosdDispList, 1);
279 eosdDispList = 0;
280 if (eosdtexCnt)
281 DeleteTextures(eosdtexCnt, eosdtex);
282 eosdtexCnt = 0;
283 free(eosdtex);
284 eosdtex = NULL;
287 static void do_render_osd(int);
289 static inline int is_tinytex(ass_image_t *i, int tinytexcur) {
290 return i->w < TINYTEX_SIZE && i->h < TINYTEX_SIZE && tinytexcur < TINYTEX_MAX;
293 static inline int is_smalltex(ass_image_t *i, int smalltexcur) {
294 return i->w < SMALLTEX_SIZE && i->h < SMALLTEX_SIZE && smalltexcur < SMALLTEX_MAX;
297 static inline void tinytex_pos(int tinytexcur, int *x, int *y) {
298 *x = (tinytexcur % TINYTEX_COLS) * TINYTEX_SIZE;
299 *y = (tinytexcur / TINYTEX_COLS) * TINYTEX_SIZE;
302 static inline void smalltex_pos(int smalltexcur, int *x, int *y) {
303 *x = (smalltexcur % SMALLTEX_COLS) * SMALLTEX_SIZE;
304 *y = (smalltexcur / SMALLTEX_COLS) * SMALLTEX_SIZE;
308 * \brief construct display list from ass image list
309 * \param img image list to create OSD from.
310 * A value of NULL has the same effect as clearEOSD()
312 static void genEOSD(mp_eosd_images_t *imgs) {
313 int sx, sy;
314 int tinytexcur = 0;
315 int smalltexcur = 0;
316 GLuint *curtex;
317 GLint scale_type = scaled_osd ? GL_LINEAR : GL_NEAREST;
318 ass_image_t *img = imgs->imgs;
319 ass_image_t *i;
321 if (imgs->changed == 0) // there are elements, but they are unchanged
322 return;
323 if (img && imgs->changed == 1) // there are elements, but they just moved
324 goto skip_upload;
326 clearEOSD();
327 if (!img)
328 return;
329 if (!largeeosdtex[0]) {
330 glGenTextures(2, largeeosdtex);
331 BindTexture(gl_target, largeeosdtex[0]);
332 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, LARGE_EOSD_TEX_SIZE, LARGE_EOSD_TEX_SIZE, 0);
333 BindTexture(gl_target, largeeosdtex[1]);
334 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, LARGE_EOSD_TEX_SIZE, LARGE_EOSD_TEX_SIZE, 0);
336 for (i = img; i; i = i->next)
338 if (i->w <= 0 || i->h <= 0 || i->stride < i->w)
339 continue;
340 if (is_tinytex(i, tinytexcur))
341 tinytexcur++;
342 else if (is_smalltex(i, smalltexcur))
343 smalltexcur++;
344 else
345 eosdtexCnt++;
347 mp_msg(MSGT_VO, MSGL_DBG2, "EOSD counts (tiny, small, all): %i, %i, %i\n",
348 tinytexcur, smalltexcur, eosdtexCnt);
349 if (eosdtexCnt) {
350 eosdtex = calloc(eosdtexCnt, sizeof(GLuint));
351 glGenTextures(eosdtexCnt, eosdtex);
353 tinytexcur = smalltexcur = 0;
354 for (i = img, curtex = eosdtex; i; i = i->next) {
355 int x = 0, y = 0;
356 if (i->w <= 0 || i->h <= 0 || i->stride < i->w) {
357 mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n");
358 continue;
360 if (is_tinytex(i, tinytexcur)) {
361 tinytex_pos(tinytexcur, &x, &y);
362 BindTexture(gl_target, largeeosdtex[0]);
363 tinytexcur++;
364 } else if (is_smalltex(i, smalltexcur)) {
365 smalltex_pos(smalltexcur, &x, &y);
366 BindTexture(gl_target, largeeosdtex[1]);
367 smalltexcur++;
368 } else {
369 texSize(i->w, i->h, &sx, &sy);
370 BindTexture(gl_target, *curtex++);
371 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
373 glUploadTex(gl_target, GL_ALPHA, GL_UNSIGNED_BYTE, i->bitmap, i->stride,
374 x, y, i->w, i->h, 0);
376 eosdDispList = GenLists(1);
377 skip_upload:
378 NewList(eosdDispList, GL_COMPILE);
379 tinytexcur = smalltexcur = 0;
380 for (i = img, curtex = eosdtex; i; i = i->next) {
381 int x = 0, y = 0;
382 if (i->w <= 0 || i->h <= 0 || i->stride < i->w)
383 continue;
384 Color4ub(i->color >> 24, (i->color >> 16) & 0xff, (i->color >> 8) & 0xff, 255 - (i->color & 0xff));
385 if (is_tinytex(i, tinytexcur)) {
386 tinytex_pos(tinytexcur, &x, &y);
387 sx = sy = LARGE_EOSD_TEX_SIZE;
388 BindTexture(gl_target, largeeosdtex[0]);
389 tinytexcur++;
390 } else if (is_smalltex(i, smalltexcur)) {
391 smalltex_pos(smalltexcur, &x, &y);
392 sx = sy = LARGE_EOSD_TEX_SIZE;
393 BindTexture(gl_target, largeeosdtex[1]);
394 smalltexcur++;
395 } else {
396 texSize(i->w, i->h, &sx, &sy);
397 BindTexture(gl_target, *curtex++);
399 glDrawTex(i->dst_x, i->dst_y, i->w, i->h, x, y, i->w, i->h, sx, sy, use_rectangle == 1, 0, 0);
401 EndList();
402 BindTexture(gl_target, 0);
406 * \brief uninitialize OpenGL context, freeing textures, buffers etc.
408 static void uninitGl(void) {
409 int i = 0;
410 if (DeletePrograms && fragprog)
411 DeletePrograms(1, &fragprog);
412 fragprog = 0;
413 while (default_texs[i] != 0)
414 i++;
415 if (i)
416 DeleteTextures(i, default_texs);
417 default_texs[0] = 0;
418 clearOSD();
419 clearEOSD();
420 if (largeeosdtex[0])
421 DeleteTextures(2, largeeosdtex);
422 largeeosdtex[0] = 0;
423 if (DeleteBuffers && gl_buffer)
424 DeleteBuffers(1, &gl_buffer);
425 gl_buffer = 0; gl_buffersize = 0;
426 gl_bufferptr = NULL;
427 if (DeleteBuffers && gl_buffer_uv[0])
428 DeleteBuffers(2, gl_buffer_uv);
429 gl_buffer_uv[0] = gl_buffer_uv[1] = 0; gl_buffersize_uv = 0;
430 gl_bufferptr_uv[0] = gl_bufferptr_uv[1] = 0;
431 #ifdef CONFIG_GL_X11
432 if (mesa_bufferptr)
433 FreeMemoryMESA(mDisplay, mScreen, mesa_bufferptr);
434 #endif
435 mesa_bufferptr = NULL;
436 err_shown = 0;
439 static void autodetectGlExtensions(void) {
440 const char *extensions = GetString(GL_EXTENSIONS);
441 const char *vendor = GetString(GL_VENDOR);
442 const char *version = GetString(GL_VERSION);
443 int is_ati = strstr(vendor, "ATI") != NULL;
444 int ati_broken_pbo = 0;
445 if (is_ati && strncmp(version, "2.1.", 4) == 0) {
446 int ver = atoi(version + 4);
447 mp_msg(MSGT_VO, MSGL_V, "[gl] Detected ATI driver version: %i\n", ver);
448 ati_broken_pbo = ver && ver < 8395;
450 if (ati_hack == -1) ati_hack = ati_broken_pbo;
451 if (force_pbo == -1) force_pbo = strstr(extensions, "_pixel_buffer_object") ? is_ati : 0;
452 if (use_rectangle == -1) use_rectangle = strstr(extensions, "_texture_non_power_of_two") ? 0 : 0;
453 if (is_ati && (lscale == 1 || lscale == 2 || cscale == 1 || cscale == 2))
454 mp_msg(MSGT_VO, MSGL_WARN, "[gl] Selected scaling mode may be broken on ATI cards.\n"
455 "Tell _them_ to fix GL_REPEAT if you have issues.\n");
456 mp_msg(MSGT_VO, MSGL_V, "[gl] Settings after autodetection: ati-hack = %i, force-pbo = %i, rectangle = %i\n",
457 ati_hack, force_pbo, use_rectangle);
461 * \brief Initialize a (new or reused) OpenGL context.
462 * set global gl-related variables to their default values
464 static int initGl(uint32_t d_width, uint32_t d_height) {
465 autodetectGlExtensions();
466 texSize(image_width, image_height, &texture_width, &texture_height);
468 Disable(GL_BLEND);
469 Disable(GL_DEPTH_TEST);
470 DepthMask(GL_FALSE);
471 Disable(GL_CULL_FACE);
472 Enable(gl_target);
473 DrawBuffer(vo_doublebuffering?GL_BACK:GL_FRONT);
474 TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
476 mp_msg(MSGT_VO, MSGL_V, "[gl] Creating %dx%d texture...\n",
477 texture_width, texture_height);
479 if (image_format == IMGFMT_YV12) {
480 int i;
481 GenTextures(21, default_texs);
482 default_texs[21] = 0;
483 for (i = 0; i < 7; i++) {
484 ActiveTexture(GL_TEXTURE1 + i);
485 BindTexture(GL_TEXTURE_2D, default_texs[i]);
486 BindTexture(GL_TEXTURE_RECTANGLE, default_texs[i + 7]);
487 BindTexture(GL_TEXTURE_3D, default_texs[i + 14]);
489 ActiveTexture(GL_TEXTURE1);
490 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, GL_LINEAR,
491 texture_width / 2, texture_height / 2, 128);
492 ActiveTexture(GL_TEXTURE2);
493 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, GL_LINEAR,
494 texture_width / 2, texture_height / 2, 128);
495 switch (use_yuv) {
496 case YUV_CONVERSION_FRAGMENT_LOOKUP:
497 case YUV_CONVERSION_FRAGMENT_POW:
498 case YUV_CONVERSION_FRAGMENT:
499 if (!GenPrograms || !BindProgram) {
500 mp_msg(MSGT_VO, MSGL_ERR, "[gl] fragment program functions missing!\n");
501 break;
503 GenPrograms(1, &fragprog);
504 BindProgram(GL_FRAGMENT_PROGRAM, fragprog);
505 break;
507 ActiveTexture(GL_TEXTURE0);
508 BindTexture(gl_target, 0);
509 update_yuvconv();
511 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, GL_LINEAR,
512 texture_width, texture_height, 0);
514 resize(d_width, d_height);
516 ClearColor( 0.0f,0.0f,0.0f,0.0f );
517 Clear( GL_COLOR_BUFFER_BIT );
518 if (SwapInterval && swap_interval >= 0)
519 SwapInterval(swap_interval);
520 return 1;
523 /* connect to server, create and map window,
524 * allocate colors and (shared) memory
526 static int
527 config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format)
529 image_height = height;
530 image_width = width;
531 image_format = format;
532 glFindFormat(format, NULL, &gl_texfmt, &gl_format, &gl_type);
534 int_pause = 0;
535 vo_flipped = !!(flags & VOFLAG_FLIPPING);
537 #ifdef CONFIG_GUI
538 if (use_gui) {
539 // GUI creates and manages window for us
540 guiGetEvent(guiSetShVideo, 0);
541 goto glconfig;
543 #endif
544 #ifdef CONFIG_GL_WIN32
545 if (glctx.type == GLTYPE_W32 && !vo_w32_config(d_width, d_height, flags))
546 return -1;
547 #endif
548 #ifdef CONFIG_GL_X11
549 if (glctx.type == GLTYPE_X11) {
550 XVisualInfo *vinfo=glXChooseVisual( mDisplay,mScreen,wsGLXAttrib );
551 if (vinfo == NULL)
553 mp_msg(MSGT_VO, MSGL_ERR, "[gl] no GLX support present\n");
554 return -1;
556 mp_msg(MSGT_VO, MSGL_V, "[gl] GLX chose visual with ID 0x%x\n", (int)vinfo->visualid);
558 vo_x11_create_vo_window(vinfo, vo_dx, vo_dy, d_width, d_height, flags,
559 XCreateColormap(mDisplay, mRootWin, vinfo->visual, AllocNone),
560 "gl", title);
562 #endif
564 glconfig:
565 if (vo_config_count)
566 uninitGl();
567 if (glctx.setGlWindow(&glctx) == SET_WINDOW_FAILED)
568 return -1;
569 if (mesa_buffer && !AllocateMemoryMESA) {
570 mp_msg(MSGT_VO, MSGL_ERR, "Can not enable mesa-buffer because AllocateMemoryMESA was not found\n");
571 mesa_buffer = 0;
573 initGl(vo_dwidth, vo_dheight);
575 return 0;
578 static void check_events(void)
580 int e=glctx.check_events();
581 if(e&VO_EVENT_RESIZE) resize(vo_dwidth,vo_dheight);
582 if(e&VO_EVENT_EXPOSE && int_pause) redraw();
586 * Creates the textures and the display list needed for displaying
587 * an OSD part.
588 * Callback function for vo_draw_text().
590 static void create_osd_texture(int x0, int y0, int w, int h,
591 unsigned char *src, unsigned char *srca,
592 int stride)
594 // initialize to 8 to avoid special-casing on alignment
595 int sx = 8, sy = 8;
596 GLint scale_type = scaled_osd ? GL_LINEAR : GL_NEAREST;
598 if (w <= 0 || h <= 0 || stride < w) {
599 mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n");
600 return;
602 texSize(w, h, &sx, &sy);
604 if (osdtexCnt >= MAX_OSD_PARTS) {
605 mp_msg(MSGT_VO, MSGL_ERR, "Too many OSD parts, contact the developers!\n");
606 return;
609 // create Textures for OSD part
610 GenTextures(1, &osdtex[osdtexCnt]);
611 BindTexture(gl_target, osdtex[osdtexCnt]);
612 glCreateClearTex(gl_target, GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
613 glUploadTex(gl_target, GL_LUMINANCE, GL_UNSIGNED_BYTE, src, stride,
614 0, 0, w, h, 0);
616 #ifndef FAST_OSD
617 GenTextures(1, &osdatex[osdtexCnt]);
618 BindTexture(gl_target, osdatex[osdtexCnt]);
619 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
621 int i;
622 char *tmp = malloc(stride * h);
623 // convert alpha from weird MPlayer scale.
624 // in-place is not possible since it is reused for future OSDs
625 for (i = h * stride - 1; i >= 0; i--)
626 tmp[i] = -srca[i];
627 glUploadTex(gl_target, GL_ALPHA, GL_UNSIGNED_BYTE, tmp, stride,
628 0, 0, w, h, 0);
629 free(tmp);
631 #endif
633 BindTexture(gl_target, 0);
635 // Create a list for rendering this OSD part
636 #ifndef FAST_OSD
637 osdaDispList[osdtexCnt] = GenLists(1);
638 NewList(osdaDispList[osdtexCnt], GL_COMPILE);
639 // render alpha
640 BindTexture(gl_target, osdatex[osdtexCnt]);
641 glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0, 0);
642 EndList();
643 #endif
644 osdDispList[osdtexCnt] = GenLists(1);
645 NewList(osdDispList[osdtexCnt], GL_COMPILE);
646 // render OSD
647 BindTexture(gl_target, osdtex[osdtexCnt]);
648 glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0, 0);
649 EndList();
651 osdtexCnt++;
654 static void draw_osd(void)
656 if (!use_osd) return;
657 if (vo_osd_changed(0)) {
658 int osd_h, osd_w;
659 clearOSD();
660 osd_w = scaled_osd ? image_width : vo_dwidth;
661 osd_h = scaled_osd ? image_height : vo_dheight;
662 vo_draw_text_ext(osd_w, osd_h, ass_border_x, ass_border_y, ass_border_x, ass_border_y,
663 image_width, image_height, create_osd_texture);
665 if (vo_doublebuffering) do_render_osd(1);
668 static void do_render(void) {
669 // Enable(GL_TEXTURE_2D);
670 // BindTexture(GL_TEXTURE_2D, texture_id);
672 Color3f(1,1,1);
673 if (image_format == IMGFMT_YV12)
674 glEnableYUVConversion(gl_target, yuvconvtype);
675 glDrawTex(0, 0, image_width, image_height,
676 0, 0, image_width, image_height,
677 texture_width, texture_height,
678 use_rectangle == 1, image_format == IMGFMT_YV12,
679 mpi_flipped ^ vo_flipped);
680 if (image_format == IMGFMT_YV12)
681 glDisableYUVConversion(gl_target, yuvconvtype);
685 * \param type bit 0: render OSD, bit 1: render EOSD
687 static void do_render_osd(int type) {
688 if (((type & 1) && osdtexCnt > 0) || ((type & 2) && eosdDispList)) {
689 // set special rendering parameters
690 if (!scaled_osd) {
691 MatrixMode(GL_PROJECTION);
692 PushMatrix();
693 LoadIdentity();
694 Ortho(0, vo_dwidth, vo_dheight, 0, -1, 1);
696 Enable(GL_BLEND);
697 if ((type & 2) && eosdDispList) {
698 BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
699 CallList(eosdDispList);
701 if ((type & 1) && osdtexCnt > 0) {
702 Color4ub((osd_color >> 16) & 0xff, (osd_color >> 8) & 0xff, osd_color & 0xff, 0xff - (osd_color >> 24));
703 // draw OSD
704 #ifndef FAST_OSD
705 BlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_ALPHA);
706 CallLists(osdtexCnt, GL_UNSIGNED_INT, osdaDispList);
707 #endif
708 BlendFunc(GL_SRC_ALPHA, GL_ONE);
709 CallLists(osdtexCnt, GL_UNSIGNED_INT, osdDispList);
711 // set rendering parameters back to defaults
712 Disable(GL_BLEND);
713 if (!scaled_osd)
714 PopMatrix();
715 BindTexture(gl_target, 0);
719 static void flip_page(void) {
720 if (vo_doublebuffering) {
721 if (use_glFinish) Finish();
722 glctx.swapGlBuffers(&glctx);
723 if (aspect_scaling() && use_aspect)
724 Clear(GL_COLOR_BUFFER_BIT);
725 } else {
726 do_render();
727 do_render_osd(3);
728 if (use_glFinish) Finish();
729 else Flush();
733 static void redraw(void) {
734 if (vo_doublebuffering) { do_render(); do_render_osd(3); }
735 flip_page();
738 //static inline uint32_t draw_slice_x11(uint8_t *src[], uint32_t slice_num)
739 static int draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y)
741 mpi_flipped = stride[0] < 0;
742 glUploadTex(gl_target, gl_format, gl_type, src[0], stride[0],
743 x, y, w, h, slice_height);
744 if (image_format == IMGFMT_YV12) {
745 ActiveTexture(GL_TEXTURE1);
746 glUploadTex(gl_target, gl_format, gl_type, src[1], stride[1],
747 x / 2, y / 2, w / 2, h / 2, slice_height);
748 ActiveTexture(GL_TEXTURE2);
749 glUploadTex(gl_target, gl_format, gl_type, src[2], stride[2],
750 x / 2, y / 2, w / 2, h / 2, slice_height);
751 ActiveTexture(GL_TEXTURE0);
753 return 0;
756 static uint32_t get_image(mp_image_t *mpi) {
757 int needed_size;
758 if (!GenBuffers || !BindBuffer || !BufferData || !MapBuffer) {
759 if (!err_shown)
760 mp_msg(MSGT_VO, MSGL_ERR, "[gl] extensions missing for dr\n"
761 "Expect a _major_ speed penalty\n");
762 err_shown = 1;
763 return VO_FALSE;
765 if (mpi->flags & MP_IMGFLAG_READABLE) return VO_FALSE;
766 if (mpi->type != MP_IMGTYPE_STATIC && mpi->type != MP_IMGTYPE_TEMP &&
767 (mpi->type != MP_IMGTYPE_NUMBERED || mpi->number))
768 return VO_FALSE;
769 if (mesa_buffer) mpi->width = texture_width;
770 else if (ati_hack) {
771 mpi->width = texture_width;
772 mpi->height = texture_height;
774 mpi->stride[0] = mpi->width * mpi->bpp / 8;
775 needed_size = mpi->stride[0] * mpi->height;
776 if (mesa_buffer) {
777 #ifdef CONFIG_GL_X11
778 if (mesa_bufferptr && needed_size > mesa_buffersize) {
779 FreeMemoryMESA(mDisplay, mScreen, mesa_bufferptr);
780 mesa_bufferptr = NULL;
782 if (!mesa_bufferptr)
783 mesa_bufferptr = AllocateMemoryMESA(mDisplay, mScreen, needed_size, 0, 1.0, 1.0);
784 mesa_buffersize = needed_size;
785 #endif
786 mpi->planes[0] = mesa_bufferptr;
787 } else {
788 if (!gl_buffer)
789 GenBuffers(1, &gl_buffer);
790 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
791 if (needed_size > gl_buffersize) {
792 gl_buffersize = needed_size;
793 BufferData(GL_PIXEL_UNPACK_BUFFER, gl_buffersize,
794 NULL, GL_DYNAMIC_DRAW);
796 if (!gl_bufferptr)
797 gl_bufferptr = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
798 mpi->planes[0] = gl_bufferptr;
799 BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
801 if (!mpi->planes[0]) {
802 if (!err_shown)
803 mp_msg(MSGT_VO, MSGL_ERR, "[gl] could not acquire buffer for dr\n"
804 "Expect a _major_ speed penalty\n");
805 err_shown = 1;
806 return VO_FALSE;
808 if (mpi->imgfmt == IMGFMT_YV12) {
809 // YV12
810 mpi->flags |= MP_IMGFLAG_COMMON_STRIDE | MP_IMGFLAG_COMMON_PLANE;
811 mpi->stride[0] = mpi->width;
812 mpi->planes[1] = mpi->planes[0] + mpi->stride[0] * mpi->height;
813 mpi->stride[1] = mpi->width >> 1;
814 mpi->planes[2] = mpi->planes[1] + mpi->stride[1] * (mpi->height >> 1);
815 mpi->stride[2] = mpi->width >> 1;
816 if (ati_hack && !mesa_buffer) {
817 mpi->flags &= ~MP_IMGFLAG_COMMON_PLANE;
818 if (!gl_buffer_uv[0]) GenBuffers(2, gl_buffer_uv);
819 if (mpi->stride[1] * mpi->height > gl_buffersize_uv) {
820 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
821 BufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[1] * mpi->height,
822 NULL, GL_DYNAMIC_DRAW);
823 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
824 BufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[1] * mpi->height,
825 NULL, GL_DYNAMIC_DRAW);
826 gl_buffersize_uv = mpi->stride[1] * mpi->height;
828 if (!gl_bufferptr_uv[0]) {
829 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
830 gl_bufferptr_uv[0] = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
831 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
832 gl_bufferptr_uv[1] = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
834 mpi->planes[1] = gl_bufferptr_uv[0];
835 mpi->planes[2] = gl_bufferptr_uv[1];
838 mpi->flags |= MP_IMGFLAG_DIRECT;
839 return VO_TRUE;
842 static void clear_border(uint8_t *dst, int start, int stride, int height, int full_height, int value) {
843 int right_border = stride - start;
844 int bottom_border = full_height - height;
845 while (height > 0) {
846 memset(dst + start, value, right_border);
847 dst += stride;
848 height--;
850 if (bottom_border > 0)
851 memset(dst, value, stride * bottom_border);
854 static uint32_t draw_image(mp_image_t *mpi) {
855 int slice = slice_height;
856 int stride[3];
857 unsigned char *planes[3];
858 mp_image_t mpi2 = *mpi;
859 int w = mpi->w, h = mpi->h;
860 if (mpi->flags & MP_IMGFLAG_DRAW_CALLBACK)
861 goto skip_upload;
862 mpi2.flags = 0; mpi2.type = MP_IMGTYPE_TEMP;
863 mpi2.width = mpi2.w; mpi2.height = mpi2.h;
864 if (force_pbo && !(mpi->flags & MP_IMGFLAG_DIRECT) && !gl_bufferptr && get_image(&mpi2) == VO_TRUE) {
865 int bpp = mpi->imgfmt == IMGFMT_YV12 ? 8 : mpi->bpp;
866 memcpy_pic(mpi2.planes[0], mpi->planes[0], mpi->w * bpp / 8, mpi->h, mpi2.stride[0], mpi->stride[0]);
867 if (mpi->imgfmt == IMGFMT_YV12) {
868 memcpy_pic(mpi2.planes[1], mpi->planes[1], mpi->w >> 1, mpi->h >> 1, mpi2.stride[1], mpi->stride[1]);
869 memcpy_pic(mpi2.planes[2], mpi->planes[2], mpi->w >> 1, mpi->h >> 1, mpi2.stride[2], mpi->stride[2]);
871 if (ati_hack) { // since we have to do a full upload we need to clear the borders
872 clear_border(mpi2.planes[0], mpi->w * bpp / 8, mpi2.stride[0], mpi->h, mpi2.height, 0);
873 if (mpi->imgfmt == IMGFMT_YV12) {
874 clear_border(mpi2.planes[1], mpi->w >> 1, mpi2.stride[1], mpi->h >> 1, mpi2.height >> 1, 128);
875 clear_border(mpi2.planes[2], mpi->w >> 1, mpi2.stride[2], mpi->h >> 1, mpi2.height >> 1, 128);
878 mpi = &mpi2;
880 stride[0] = mpi->stride[0]; stride[1] = mpi->stride[1]; stride[2] = mpi->stride[2];
881 planes[0] = mpi->planes[0]; planes[1] = mpi->planes[1]; planes[2] = mpi->planes[2];
882 mpi_flipped = stride[0] < 0;
883 if (mpi->flags & MP_IMGFLAG_DIRECT) {
884 if (mesa_buffer) {
885 PixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, 1);
886 w = texture_width;
887 } else {
888 intptr_t base = (intptr_t)planes[0];
889 if (ati_hack) { w = texture_width; h = texture_height; }
890 if (mpi_flipped)
891 base += (mpi->h - 1) * stride[0];
892 planes[0] -= base;
893 planes[1] -= base;
894 planes[2] -= base;
895 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
896 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
897 gl_bufferptr = NULL;
898 if (!(mpi->flags & MP_IMGFLAG_COMMON_PLANE))
899 planes[0] = planes[1] = planes[2] = NULL;
901 slice = 0; // always "upload" full texture
903 glUploadTex(gl_target, gl_format, gl_type, planes[0], stride[0],
904 mpi->x, mpi->y, w, h, slice);
905 if (mpi->imgfmt == IMGFMT_YV12) {
906 if ((mpi->flags & MP_IMGFLAG_DIRECT) && !(mpi->flags & MP_IMGFLAG_COMMON_PLANE)) {
907 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
908 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
909 gl_bufferptr_uv[0] = NULL;
911 ActiveTexture(GL_TEXTURE1);
912 glUploadTex(gl_target, gl_format, gl_type, planes[1], stride[1],
913 mpi->x / 2, mpi->y / 2, w / 2, h / 2, slice);
914 if ((mpi->flags & MP_IMGFLAG_DIRECT) && !(mpi->flags & MP_IMGFLAG_COMMON_PLANE)) {
915 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
916 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
917 gl_bufferptr_uv[1] = NULL;
919 ActiveTexture(GL_TEXTURE2);
920 glUploadTex(gl_target, gl_format, gl_type, planes[2], stride[2],
921 mpi->x / 2, mpi->y / 2, w / 2, h / 2, slice);
922 ActiveTexture(GL_TEXTURE0);
924 if (mpi->flags & MP_IMGFLAG_DIRECT) {
925 if (mesa_buffer) PixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, 0);
926 else BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
928 skip_upload:
929 if (vo_doublebuffering) do_render();
930 return VO_TRUE;
933 static int
934 draw_frame(uint8_t *src[])
936 return VO_ERROR;
939 static int
940 query_format(uint32_t format)
942 int caps = VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW |
943 VFCAP_FLIP |
944 VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN | VFCAP_ACCEPT_STRIDE;
945 if (use_osd)
946 caps |= VFCAP_OSD | VFCAP_EOSD | (scaled_osd ? 0 : VFCAP_EOSD_UNSCALED);
947 if (format == IMGFMT_RGB24 || format == IMGFMT_RGBA)
948 return caps;
949 if (use_yuv && format == IMGFMT_YV12)
950 return caps;
951 // HACK, otherwise we get only b&w with some filters (e.g. -vf eq)
952 // ideally MPlayer should be fixed instead not to use Y800 when it has the choice
953 if (!use_yuv && (format == IMGFMT_Y8 || format == IMGFMT_Y800))
954 return 0;
955 if (!use_ycbcr && (format == IMGFMT_UYVY || format == IMGFMT_YUY2))
956 return 0;
957 if (many_fmts &&
958 glFindFormat(format, NULL, NULL, NULL, NULL))
959 return caps;
960 return 0;
964 static void
965 uninit(void)
967 if (!vo_config_count) return;
968 uninitGl();
969 if (custom_prog) free(custom_prog);
970 custom_prog = NULL;
971 if (custom_tex) free(custom_tex);
972 custom_tex = NULL;
973 uninit_mpglcontext(&glctx);
976 static const opt_t subopts[] = {
977 {"manyfmts", OPT_ARG_BOOL, &many_fmts, NULL},
978 {"osd", OPT_ARG_BOOL, &use_osd, NULL},
979 {"scaled-osd", OPT_ARG_BOOL, &scaled_osd, NULL},
980 {"aspect", OPT_ARG_BOOL, &use_aspect, NULL},
981 {"ycbcr", OPT_ARG_BOOL, &use_ycbcr, NULL},
982 {"slice-height", OPT_ARG_INT, &slice_height, (opt_test_f)int_non_neg},
983 {"rectangle", OPT_ARG_INT, &use_rectangle,(opt_test_f)int_non_neg},
984 {"yuv", OPT_ARG_INT, &use_yuv, (opt_test_f)int_non_neg},
985 {"lscale", OPT_ARG_INT, &lscale, (opt_test_f)int_non_neg},
986 {"cscale", OPT_ARG_INT, &cscale, (opt_test_f)int_non_neg},
987 {"filter-strength", OPT_ARG_FLOAT, &filter_strength, NULL},
988 {"ati-hack", OPT_ARG_BOOL, &ati_hack, NULL},
989 {"force-pbo", OPT_ARG_BOOL, &force_pbo, NULL},
990 {"mesa-buffer", OPT_ARG_BOOL, &mesa_buffer, NULL},
991 {"glfinish", OPT_ARG_BOOL, &use_glFinish, NULL},
992 {"swapinterval", OPT_ARG_INT, &swap_interval,NULL},
993 {"customprog", OPT_ARG_MSTRZ,&custom_prog, NULL},
994 {"customtex", OPT_ARG_MSTRZ,&custom_tex, NULL},
995 {"customtlin", OPT_ARG_BOOL, &custom_tlin, NULL},
996 {"customtrect", OPT_ARG_BOOL, &custom_trect, NULL},
997 {"osdcolor", OPT_ARG_INT, &osd_color, NULL},
998 {NULL}
1001 static int preinit(const char *arg)
1003 enum MPGLType gltype = GLTYPE_X11;
1004 // set defaults
1005 #ifdef CONFIG_GL_WIN32
1006 gltype = GLTYPE_W32;
1007 #endif
1008 many_fmts = 1;
1009 use_osd = 1;
1010 scaled_osd = 0;
1011 use_aspect = 1;
1012 use_ycbcr = 0;
1013 use_yuv = 0;
1014 lscale = 0;
1015 cscale = 0;
1016 filter_strength = 0.5;
1017 use_rectangle = -1;
1018 use_glFinish = 0;
1019 ati_hack = -1;
1020 force_pbo = -1;
1021 mesa_buffer = 0;
1022 swap_interval = 1;
1023 slice_height = 0;
1024 custom_prog = NULL;
1025 custom_tex = NULL;
1026 custom_tlin = 1;
1027 custom_trect = 0;
1028 osd_color = 0xffffff;
1029 if (subopt_parse(arg, subopts) != 0) {
1030 mp_msg(MSGT_VO, MSGL_FATAL,
1031 "\n-vo gl command line help:\n"
1032 "Example: mplayer -vo gl:slice-height=4\n"
1033 "\nOptions:\n"
1034 " nomanyfmts\n"
1035 " Disable extended color formats for OpenGL 1.2 and later\n"
1036 " slice-height=<0-...>\n"
1037 " Slice size for texture transfer, 0 for whole image\n"
1038 " noosd\n"
1039 " Do not use OpenGL OSD code\n"
1040 " scaled-osd\n"
1041 " Render OSD at movie resolution and scale it\n"
1042 " noaspect\n"
1043 " Do not do aspect scaling\n"
1044 " rectangle=<0,1,2>\n"
1045 " 0: use power-of-two textures\n"
1046 " 1: use texture_rectangle\n"
1047 " 2: use texture_non_power_of_two\n"
1048 " ati-hack\n"
1049 " Workaround ATI bug with PBOs\n"
1050 " force-pbo\n"
1051 " Force use of PBO even if this involves an extra memcpy\n"
1052 " glfinish\n"
1053 " Call glFinish() before swapping buffers\n"
1054 " swapinterval=<n>\n"
1055 " Interval in displayed frames between to buffer swaps.\n"
1056 " 1 is equivalent to enable VSYNC, 0 to disable VSYNC.\n"
1057 " Requires GLX_SGI_swap_control support to work.\n"
1058 " yuv=<n>\n"
1059 " 0: use software YUV to RGB conversion.\n"
1060 " 1: use register combiners (nVidia only, for older cards).\n"
1061 " 2: use fragment program.\n"
1062 " 3: use fragment program with gamma correction.\n"
1063 " 4: use fragment program with gamma correction via lookup.\n"
1064 " 5: use ATI-specific method (for older cards).\n"
1065 " 6: use lookup via 3D texture.\n"
1066 " lscale=<n>\n"
1067 " 0: use standard bilinear scaling for luma.\n"
1068 " 1: use improved bicubic scaling for luma.\n"
1069 " 2: use cubic in X, linear in Y direction scaling for luma.\n"
1070 " 3: as 1 but without using a lookup texture.\n"
1071 " 4: experimental unsharp masking (sharpening).\n"
1072 " 5: experimental unsharp masking (sharpening) with larger radius.\n"
1073 " cscale=<n>\n"
1074 " as lscale but for chroma (2x slower with little visible effect).\n"
1075 " filter-strength=<value>\n"
1076 " set the effect strength for some lscale/cscale filters\n"
1077 " customprog=<filename>\n"
1078 " use a custom YUV conversion program\n"
1079 " customtex=<filename>\n"
1080 " use a custom YUV conversion lookup texture\n"
1081 " nocustomtlin\n"
1082 " use GL_NEAREST scaling for customtex texture\n"
1083 " customtrect\n"
1084 " use texture_rectangle for customtex texture\n"
1085 " osdcolor=<0xAARRGGBB>\n"
1086 " use the given color for the OSD\n"
1087 " ycbcr\n"
1088 " also try to use the GL_MESA_ycbcr_texture extension\n"
1089 "\n" );
1090 return -1;
1092 if (use_rectangle == 1)
1093 gl_target = GL_TEXTURE_RECTANGLE;
1094 else
1095 gl_target = GL_TEXTURE_2D;
1096 yuvconvtype = use_yuv | lscale << YUV_LUM_SCALER_SHIFT | cscale << YUV_CHROM_SCALER_SHIFT;
1097 if (many_fmts)
1098 mp_msg(MSGT_VO, MSGL_INFO, "[gl] using extended formats. "
1099 "Use -vo gl:nomanyfmts if playback fails.\n");
1100 mp_msg(MSGT_VO, MSGL_V, "[gl] Using %d as slice height "
1101 "(0 means image height).\n", slice_height);
1102 if (!init_mpglcontext(&glctx, gltype)) return -1;
1104 return 0;
1107 #define MASK_ALL_YUV (~(1 << YUV_CONVERSION_NONE))
1108 #define MASK_NOT_COMBINERS (~((1 << YUV_CONVERSION_NONE) | (1 << YUV_CONVERSION_COMBINERS) | (1 << YUV_CONVERSION_COMBINERS_ATI)))
1109 #define MASK_GAMMA_SUPPORT (MASK_NOT_COMBINERS & ~(1 << YUV_CONVERSION_FRAGMENT))
1111 static const struct {
1112 const char *name;
1113 int *value;
1114 int supportmask;
1115 } eq_map[] = {
1116 {"brightness", &eq_bri, MASK_NOT_COMBINERS},
1117 {"contrast", &eq_cont, MASK_NOT_COMBINERS},
1118 {"saturation", &eq_sat, MASK_ALL_YUV },
1119 {"hue", &eq_hue, MASK_ALL_YUV },
1120 {"gamma", &eq_rgamma, MASK_GAMMA_SUPPORT},
1121 {"red_gamma", &eq_rgamma, MASK_GAMMA_SUPPORT},
1122 {"green_gamma", &eq_ggamma, MASK_GAMMA_SUPPORT},
1123 {"blue_gamma", &eq_bgamma, MASK_GAMMA_SUPPORT},
1124 {NULL, NULL, 0 }
1127 static int control(uint32_t request, void *data, ...)
1129 switch (request) {
1130 case VOCTRL_PAUSE:
1131 case VOCTRL_RESUME:
1132 int_pause = (request == VOCTRL_PAUSE);
1133 return VO_TRUE;
1134 case VOCTRL_QUERY_FORMAT:
1135 return query_format(*(uint32_t*)data);
1136 case VOCTRL_GET_IMAGE:
1137 return get_image(data);
1138 case VOCTRL_DRAW_IMAGE:
1139 return draw_image(data);
1140 case VOCTRL_DRAW_EOSD:
1141 if (!data)
1142 return VO_FALSE;
1143 genEOSD(data);
1144 if (vo_doublebuffering) do_render_osd(2);
1145 return VO_TRUE;
1146 case VOCTRL_GET_EOSD_RES:
1148 mp_eosd_res_t *r = data;
1149 r->w = vo_dwidth; r->h = vo_dheight;
1150 r->mt = r->mb = r->ml = r->mr = 0;
1151 if (scaled_osd) {r->w = image_width; r->h = image_height;}
1152 else if (aspect_scaling()) {
1153 r->ml = r->mr = ass_border_x;
1154 r->mt = r->mb = ass_border_y;
1157 return VO_TRUE;
1158 case VOCTRL_GUISUPPORT:
1159 return VO_TRUE;
1160 case VOCTRL_ONTOP:
1161 glctx.ontop();
1162 return VO_TRUE;
1163 case VOCTRL_FULLSCREEN:
1164 glctx.fullscreen();
1165 resize(vo_dwidth, vo_dheight);
1166 return VO_TRUE;
1167 case VOCTRL_BORDER:
1168 glctx.border();
1169 resize(vo_dwidth, vo_dheight);
1170 return VO_TRUE;
1171 case VOCTRL_GET_PANSCAN:
1172 if (!use_aspect) return VO_NOTIMPL;
1173 return VO_TRUE;
1174 case VOCTRL_SET_PANSCAN:
1175 if (!use_aspect) return VO_NOTIMPL;
1176 resize(vo_dwidth, vo_dheight);
1177 return VO_TRUE;
1178 case VOCTRL_GET_EQUALIZER:
1179 if (image_format == IMGFMT_YV12) {
1180 int i;
1181 va_list va;
1182 int *value;
1183 va_start(va, data);
1184 value = va_arg(va, int *);
1185 va_end(va);
1186 for (i = 0; eq_map[i].name; i++)
1187 if (strcmp(data, eq_map[i].name) == 0) break;
1188 if (!(eq_map[i].supportmask & (1 << use_yuv)))
1189 break;
1190 *value = *eq_map[i].value;
1191 return VO_TRUE;
1193 break;
1194 case VOCTRL_SET_EQUALIZER:
1195 if (image_format == IMGFMT_YV12) {
1196 int i;
1197 va_list va;
1198 int value;
1199 va_start(va, data);
1200 value = va_arg(va, int);
1201 va_end(va);
1202 for (i = 0; eq_map[i].name; i++)
1203 if (strcmp(data, eq_map[i].name) == 0) break;
1204 if (!(eq_map[i].supportmask & (1 << use_yuv)))
1205 break;
1206 *eq_map[i].value = value;
1207 update_yuvconv();
1208 return VO_TRUE;
1210 break;
1211 case VOCTRL_UPDATE_SCREENINFO:
1212 glctx.update_xinerama_info();
1213 return VO_TRUE;
1215 return VO_NOTIMPL;