2 * This file is part of MPlayer.
4 * MPlayer is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * MPlayer is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License along
15 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
16 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
26 #include "subopt-helper.h"
27 #include "video_out.h"
28 #include "video_out_internal.h"
29 #include "font_load.h"
32 #include "gl_common.h"
35 #include "gui/interface.h"
37 #include "fastmemcpy.h"
38 #include "libass/ass.h"
39 #include "libass/ass_mp.h"
41 static const vo_info_t info
=
45 "Arpad Gereoffy <arpi@esp-team.scene.hu>",
49 const LIBVO_EXTERN(gl
)
52 static int wsGLXAttrib
[] = { GLX_RGBA
,
59 static MPGLContext glctx
;
62 static int scaled_osd
;
63 //! How many parts the OSD may consist of at most
64 #define MAX_OSD_PARTS 20
66 static GLuint osdtex
[MAX_OSD_PARTS
];
68 //! Alpha textures for OSD
69 static GLuint osdatex
[MAX_OSD_PARTS
];
71 static GLuint
*eosdtex
;
72 #define LARGE_EOSD_TEX_SIZE 512
73 #define TINYTEX_SIZE 16
74 #define TINYTEX_COLS (LARGE_EOSD_TEX_SIZE/TINYTEX_SIZE)
75 #define TINYTEX_MAX (TINYTEX_COLS*TINYTEX_COLS)
76 #define SMALLTEX_SIZE 32
77 #define SMALLTEX_COLS (LARGE_EOSD_TEX_SIZE/SMALLTEX_SIZE)
78 #define SMALLTEX_MAX (SMALLTEX_COLS*SMALLTEX_COLS)
79 static GLuint largeeosdtex
[2];
80 //! Display lists that draw the OSD parts
81 static GLuint osdDispList
[MAX_OSD_PARTS
];
83 static GLuint osdaDispList
[MAX_OSD_PARTS
];
85 static GLuint eosdDispList
;
86 //! How many parts the OSD currently consists of
88 static int eosdtexCnt
;
91 static int use_aspect
;
96 static float filter_strength
;
97 static int yuvconvtype
;
98 static int use_rectangle
;
100 static uint32_t image_width
;
101 static uint32_t image_height
;
102 static uint32_t image_format
;
103 static int many_fmts
;
105 static int force_pbo
;
106 static int mesa_buffer
;
107 static int use_glFinish
;
108 static int swap_interval
;
109 static GLenum gl_target
;
110 static GLint gl_texfmt
;
111 static GLenum gl_format
;
112 static GLenum gl_type
;
113 static GLuint gl_buffer
;
114 static GLuint gl_buffer_uv
[2];
115 static int gl_buffersize
;
116 static int gl_buffersize_uv
;
117 static void *gl_bufferptr
;
118 static void *gl_bufferptr_uv
[2];
119 static int mesa_buffersize
;
120 static void *mesa_bufferptr
;
121 static GLuint fragprog
;
122 static GLuint default_texs
[22];
123 static char *custom_prog
;
124 static char *custom_tex
;
125 static int custom_tlin
;
126 static int custom_trect
;
128 static int int_pause
;
129 static int eq_bri
= 0;
130 static int eq_cont
= 0;
131 static int eq_sat
= 0;
132 static int eq_hue
= 0;
133 static int eq_rgamma
= 0;
134 static int eq_ggamma
= 0;
135 static int eq_bgamma
= 0;
137 static int texture_width
;
138 static int texture_height
;
139 static int mpi_flipped
;
140 static int vo_flipped
;
141 static int ass_border_x
, ass_border_y
;
143 static unsigned int slice_height
= 1;
145 static void redraw(void);
147 static void resize(int x
,int y
){
148 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Resize: %dx%d\n",x
,y
);
150 int top
= 0, left
= 0, w
= x
, h
= y
;
151 geometry(&top
, &left
, &w
, &h
, vo_screenwidth
, vo_screenheight
);
152 Viewport(top
, left
, w
, h
);
154 Viewport( 0, 0, x
, y
);
156 MatrixMode(GL_PROJECTION
);
158 ass_border_x
= ass_border_y
= 0;
159 if (aspect_scaling() && use_aspect
) {
161 GLdouble scale_x
, scale_y
;
162 aspect(&new_w
, &new_h
, A_WINZOOM
);
163 panscan_calc_windowed();
164 new_w
+= vo_panscan_x
;
165 new_h
+= vo_panscan_y
;
166 scale_x
= (GLdouble
)new_w
/ (GLdouble
)x
;
167 scale_y
= (GLdouble
)new_h
/ (GLdouble
)y
;
168 Scaled(scale_x
, scale_y
, 1);
169 ass_border_x
= (vo_dwidth
- new_w
) / 2;
170 ass_border_y
= (vo_dheight
- new_h
) / 2;
172 Ortho(0, image_width
, image_height
, 0, -1,1);
174 MatrixMode(GL_MODELVIEW
);
178 #ifdef CONFIG_FREETYPE
179 // adjust font size to display size
182 vo_osd_changed(OSDTYPE_OSD
);
184 Clear(GL_COLOR_BUFFER_BIT
);
188 static void texSize(int w
, int h
, int *texw
, int *texh
) {
190 *texw
= w
; *texh
= h
;
199 if (mesa_buffer
) *texw
= (*texw
+ 63) & ~63;
200 else if (ati_hack
) *texw
= (*texw
+ 511) & ~511;
203 //! maximum size of custom fragment program
204 #define MAX_CUSTOM_PROG_SIZE (1024 * 1024)
205 static void update_yuvconv(void) {
206 float bri
= eq_bri
/ 100.0;
207 float cont
= (eq_cont
+ 100) / 100.0;
208 float hue
= eq_hue
/ 100.0 * 3.1415927;
209 float sat
= (eq_sat
+ 100) / 100.0;
210 float rgamma
= exp(log(8.0) * eq_rgamma
/ 100.0);
211 float ggamma
= exp(log(8.0) * eq_ggamma
/ 100.0);
212 float bgamma
= exp(log(8.0) * eq_bgamma
/ 100.0);
213 gl_conversion_params_t params
= {gl_target
, yuvconvtype
,
214 bri
, cont
, hue
, sat
, rgamma
, ggamma
, bgamma
,
215 texture_width
, texture_height
, filter_strength
};
216 glSetupYUVConversion(¶ms
);
218 FILE *f
= fopen(custom_prog
, "r");
220 mp_msg(MSGT_VO
, MSGL_WARN
,
221 "[gl] Could not read customprog %s\n", custom_prog
);
223 char *prog
= calloc(1, MAX_CUSTOM_PROG_SIZE
+ 1);
224 fread(prog
, 1, MAX_CUSTOM_PROG_SIZE
, f
);
226 loadGPUProgram(GL_FRAGMENT_PROGRAM
, prog
);
229 ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM
, 0,
230 1.0 / texture_width
, 1.0 / texture_height
,
231 texture_width
, texture_height
);
234 FILE *f
= fopen(custom_tex
, "r");
236 mp_msg(MSGT_VO
, MSGL_WARN
,
237 "[gl] Could not read customtex %s\n", custom_tex
);
239 int width
, height
, maxval
;
240 ActiveTexture(GL_TEXTURE3
);
241 if (glCreatePPMTex(custom_trect
?GL_TEXTURE_RECTANGLE
:GL_TEXTURE_2D
, 0,
242 custom_tlin
?GL_LINEAR
:GL_NEAREST
,
243 f
, &width
, &height
, &maxval
))
244 ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM
, 1,
245 1.0 / width
, 1.0 / height
, width
, height
);
247 mp_msg(MSGT_VO
, MSGL_WARN
,
248 "[gl] Error parsing customtex %s\n", custom_tex
);
250 ActiveTexture(GL_TEXTURE0
);
256 * \brief remove all OSD textures and display-lists, thus clearing it.
258 static void clearOSD(void) {
262 DeleteTextures(osdtexCnt
, osdtex
);
264 DeleteTextures(osdtexCnt
, osdatex
);
265 for (i
= 0; i
< osdtexCnt
; i
++)
266 DeleteLists(osdaDispList
[i
], 1);
268 for (i
= 0; i
< osdtexCnt
; i
++)
269 DeleteLists(osdDispList
[i
], 1);
274 * \brief remove textures, display list and free memory used by EOSD
276 static void clearEOSD(void) {
278 DeleteLists(eosdDispList
, 1);
281 DeleteTextures(eosdtexCnt
, eosdtex
);
287 static void do_render_osd(int);
289 static inline int is_tinytex(ass_image_t
*i
, int tinytexcur
) {
290 return i
->w
< TINYTEX_SIZE
&& i
->h
< TINYTEX_SIZE
&& tinytexcur
< TINYTEX_MAX
;
293 static inline int is_smalltex(ass_image_t
*i
, int smalltexcur
) {
294 return i
->w
< SMALLTEX_SIZE
&& i
->h
< SMALLTEX_SIZE
&& smalltexcur
< SMALLTEX_MAX
;
297 static inline void tinytex_pos(int tinytexcur
, int *x
, int *y
) {
298 *x
= (tinytexcur
% TINYTEX_COLS
) * TINYTEX_SIZE
;
299 *y
= (tinytexcur
/ TINYTEX_COLS
) * TINYTEX_SIZE
;
302 static inline void smalltex_pos(int smalltexcur
, int *x
, int *y
) {
303 *x
= (smalltexcur
% SMALLTEX_COLS
) * SMALLTEX_SIZE
;
304 *y
= (smalltexcur
/ SMALLTEX_COLS
) * SMALLTEX_SIZE
;
308 * \brief construct display list from ass image list
309 * \param img image list to create OSD from.
310 * A value of NULL has the same effect as clearEOSD()
312 static void genEOSD(mp_eosd_images_t
*imgs
) {
317 GLint scale_type
= scaled_osd
? GL_LINEAR
: GL_NEAREST
;
318 ass_image_t
*img
= imgs
->imgs
;
321 if (imgs
->changed
== 0) // there are elements, but they are unchanged
323 if (img
&& imgs
->changed
== 1) // there are elements, but they just moved
329 if (!largeeosdtex
[0]) {
330 glGenTextures(2, largeeosdtex
);
331 BindTexture(gl_target
, largeeosdtex
[0]);
332 glCreateClearTex(gl_target
, GL_ALPHA
, GL_ALPHA
, GL_UNSIGNED_BYTE
, scale_type
, LARGE_EOSD_TEX_SIZE
, LARGE_EOSD_TEX_SIZE
, 0);
333 BindTexture(gl_target
, largeeosdtex
[1]);
334 glCreateClearTex(gl_target
, GL_ALPHA
, GL_ALPHA
, GL_UNSIGNED_BYTE
, scale_type
, LARGE_EOSD_TEX_SIZE
, LARGE_EOSD_TEX_SIZE
, 0);
336 for (i
= img
; i
; i
= i
->next
)
338 if (i
->w
<= 0 || i
->h
<= 0 || i
->stride
< i
->w
)
340 if (is_tinytex(i
, tinytexcur
))
342 else if (is_smalltex(i
, smalltexcur
))
347 mp_msg(MSGT_VO
, MSGL_DBG2
, "EOSD counts (tiny, small, all): %i, %i, %i\n",
348 tinytexcur
, smalltexcur
, eosdtexCnt
);
350 eosdtex
= calloc(eosdtexCnt
, sizeof(GLuint
));
351 glGenTextures(eosdtexCnt
, eosdtex
);
353 tinytexcur
= smalltexcur
= 0;
354 for (i
= img
, curtex
= eosdtex
; i
; i
= i
->next
) {
356 if (i
->w
<= 0 || i
->h
<= 0 || i
->stride
< i
->w
) {
357 mp_msg(MSGT_VO
, MSGL_V
, "Invalid dimensions OSD for part!\n");
360 if (is_tinytex(i
, tinytexcur
)) {
361 tinytex_pos(tinytexcur
, &x
, &y
);
362 BindTexture(gl_target
, largeeosdtex
[0]);
364 } else if (is_smalltex(i
, smalltexcur
)) {
365 smalltex_pos(smalltexcur
, &x
, &y
);
366 BindTexture(gl_target
, largeeosdtex
[1]);
369 texSize(i
->w
, i
->h
, &sx
, &sy
);
370 BindTexture(gl_target
, *curtex
++);
371 glCreateClearTex(gl_target
, GL_ALPHA
, GL_ALPHA
, GL_UNSIGNED_BYTE
, scale_type
, sx
, sy
, 0);
373 glUploadTex(gl_target
, GL_ALPHA
, GL_UNSIGNED_BYTE
, i
->bitmap
, i
->stride
,
374 x
, y
, i
->w
, i
->h
, 0);
376 eosdDispList
= GenLists(1);
378 NewList(eosdDispList
, GL_COMPILE
);
379 tinytexcur
= smalltexcur
= 0;
380 for (i
= img
, curtex
= eosdtex
; i
; i
= i
->next
) {
382 if (i
->w
<= 0 || i
->h
<= 0 || i
->stride
< i
->w
)
384 Color4ub(i
->color
>> 24, (i
->color
>> 16) & 0xff, (i
->color
>> 8) & 0xff, 255 - (i
->color
& 0xff));
385 if (is_tinytex(i
, tinytexcur
)) {
386 tinytex_pos(tinytexcur
, &x
, &y
);
387 sx
= sy
= LARGE_EOSD_TEX_SIZE
;
388 BindTexture(gl_target
, largeeosdtex
[0]);
390 } else if (is_smalltex(i
, smalltexcur
)) {
391 smalltex_pos(smalltexcur
, &x
, &y
);
392 sx
= sy
= LARGE_EOSD_TEX_SIZE
;
393 BindTexture(gl_target
, largeeosdtex
[1]);
396 texSize(i
->w
, i
->h
, &sx
, &sy
);
397 BindTexture(gl_target
, *curtex
++);
399 glDrawTex(i
->dst_x
, i
->dst_y
, i
->w
, i
->h
, x
, y
, i
->w
, i
->h
, sx
, sy
, use_rectangle
== 1, 0, 0);
402 BindTexture(gl_target
, 0);
406 * \brief uninitialize OpenGL context, freeing textures, buffers etc.
408 static void uninitGl(void) {
410 if (DeletePrograms
&& fragprog
)
411 DeletePrograms(1, &fragprog
);
413 while (default_texs
[i
] != 0)
416 DeleteTextures(i
, default_texs
);
421 DeleteTextures(2, largeeosdtex
);
423 if (DeleteBuffers
&& gl_buffer
)
424 DeleteBuffers(1, &gl_buffer
);
425 gl_buffer
= 0; gl_buffersize
= 0;
427 if (DeleteBuffers
&& gl_buffer_uv
[0])
428 DeleteBuffers(2, gl_buffer_uv
);
429 gl_buffer_uv
[0] = gl_buffer_uv
[1] = 0; gl_buffersize_uv
= 0;
430 gl_bufferptr_uv
[0] = gl_bufferptr_uv
[1] = 0;
433 FreeMemoryMESA(mDisplay
, mScreen
, mesa_bufferptr
);
435 mesa_bufferptr
= NULL
;
439 static void autodetectGlExtensions(void) {
440 const char *extensions
= GetString(GL_EXTENSIONS
);
441 const char *vendor
= GetString(GL_VENDOR
);
442 const char *version
= GetString(GL_VERSION
);
443 int is_ati
= strstr(vendor
, "ATI") != NULL
;
444 int ati_broken_pbo
= 0;
445 if (is_ati
&& strncmp(version
, "2.1.", 4) == 0) {
446 int ver
= atoi(version
+ 4);
447 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Detected ATI driver version: %i\n", ver
);
448 ati_broken_pbo
= ver
&& ver
< 8395;
450 if (ati_hack
== -1) ati_hack
= ati_broken_pbo
;
451 if (force_pbo
== -1) force_pbo
= strstr(extensions
, "_pixel_buffer_object") ? is_ati
: 0;
452 if (use_rectangle
== -1) use_rectangle
= strstr(extensions
, "_texture_non_power_of_two") ? 0 : 0;
453 if (is_ati
&& (lscale
== 1 || lscale
== 2 || cscale
== 1 || cscale
== 2))
454 mp_msg(MSGT_VO
, MSGL_WARN
, "[gl] Selected scaling mode may be broken on ATI cards.\n"
455 "Tell _them_ to fix GL_REPEAT if you have issues.\n");
456 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Settings after autodetection: ati-hack = %i, force-pbo = %i, rectangle = %i\n",
457 ati_hack
, force_pbo
, use_rectangle
);
461 * \brief Initialize a (new or reused) OpenGL context.
462 * set global gl-related variables to their default values
464 static int initGl(uint32_t d_width
, uint32_t d_height
) {
465 autodetectGlExtensions();
466 texSize(image_width
, image_height
, &texture_width
, &texture_height
);
469 Disable(GL_DEPTH_TEST
);
471 Disable(GL_CULL_FACE
);
473 DrawBuffer(vo_doublebuffering
?GL_BACK
:GL_FRONT
);
474 TexEnvi(GL_TEXTURE_ENV
, GL_TEXTURE_ENV_MODE
, GL_MODULATE
);
476 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Creating %dx%d texture...\n",
477 texture_width
, texture_height
);
479 if (image_format
== IMGFMT_YV12
) {
481 GenTextures(21, default_texs
);
482 default_texs
[21] = 0;
483 for (i
= 0; i
< 7; i
++) {
484 ActiveTexture(GL_TEXTURE1
+ i
);
485 BindTexture(GL_TEXTURE_2D
, default_texs
[i
]);
486 BindTexture(GL_TEXTURE_RECTANGLE
, default_texs
[i
+ 7]);
487 BindTexture(GL_TEXTURE_3D
, default_texs
[i
+ 14]);
489 ActiveTexture(GL_TEXTURE1
);
490 glCreateClearTex(gl_target
, gl_texfmt
, gl_format
, gl_type
, GL_LINEAR
,
491 texture_width
/ 2, texture_height
/ 2, 128);
492 ActiveTexture(GL_TEXTURE2
);
493 glCreateClearTex(gl_target
, gl_texfmt
, gl_format
, gl_type
, GL_LINEAR
,
494 texture_width
/ 2, texture_height
/ 2, 128);
496 case YUV_CONVERSION_FRAGMENT_LOOKUP
:
497 case YUV_CONVERSION_FRAGMENT_POW
:
498 case YUV_CONVERSION_FRAGMENT
:
499 if (!GenPrograms
|| !BindProgram
) {
500 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] fragment program functions missing!\n");
503 GenPrograms(1, &fragprog
);
504 BindProgram(GL_FRAGMENT_PROGRAM
, fragprog
);
507 ActiveTexture(GL_TEXTURE0
);
508 BindTexture(gl_target
, 0);
511 glCreateClearTex(gl_target
, gl_texfmt
, gl_format
, gl_type
, GL_LINEAR
,
512 texture_width
, texture_height
, 0);
514 resize(d_width
, d_height
);
516 ClearColor( 0.0f
,0.0f
,0.0f
,0.0f
);
517 Clear( GL_COLOR_BUFFER_BIT
);
518 if (SwapInterval
&& swap_interval
>= 0)
519 SwapInterval(swap_interval
);
523 /* connect to server, create and map window,
524 * allocate colors and (shared) memory
527 config(uint32_t width
, uint32_t height
, uint32_t d_width
, uint32_t d_height
, uint32_t flags
, char *title
, uint32_t format
)
529 image_height
= height
;
531 image_format
= format
;
532 glFindFormat(format
, NULL
, &gl_texfmt
, &gl_format
, &gl_type
);
535 vo_flipped
= !!(flags
& VOFLAG_FLIPPING
);
539 // GUI creates and manages window for us
540 guiGetEvent(guiSetShVideo
, 0);
544 #ifdef CONFIG_GL_WIN32
545 if (glctx
.type
== GLTYPE_W32
&& !vo_w32_config(d_width
, d_height
, flags
))
549 if (glctx
.type
== GLTYPE_X11
) {
550 XVisualInfo
*vinfo
=glXChooseVisual( mDisplay
,mScreen
,wsGLXAttrib
);
553 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] no GLX support present\n");
556 mp_msg(MSGT_VO
, MSGL_V
, "[gl] GLX chose visual with ID 0x%x\n", (int)vinfo
->visualid
);
558 vo_x11_create_vo_window(vinfo
, vo_dx
, vo_dy
, d_width
, d_height
, flags
,
559 XCreateColormap(mDisplay
, mRootWin
, vinfo
->visual
, AllocNone
),
567 if (glctx
.setGlWindow(&glctx
) == SET_WINDOW_FAILED
)
569 if (mesa_buffer
&& !AllocateMemoryMESA
) {
570 mp_msg(MSGT_VO
, MSGL_ERR
, "Can not enable mesa-buffer because AllocateMemoryMESA was not found\n");
573 initGl(vo_dwidth
, vo_dheight
);
578 static void check_events(void)
580 int e
=glctx
.check_events();
581 if(e
&VO_EVENT_RESIZE
) resize(vo_dwidth
,vo_dheight
);
582 if(e
&VO_EVENT_EXPOSE
&& int_pause
) redraw();
586 * Creates the textures and the display list needed for displaying
588 * Callback function for vo_draw_text().
590 static void create_osd_texture(int x0
, int y0
, int w
, int h
,
591 unsigned char *src
, unsigned char *srca
,
594 // initialize to 8 to avoid special-casing on alignment
596 GLint scale_type
= scaled_osd
? GL_LINEAR
: GL_NEAREST
;
598 if (w
<= 0 || h
<= 0 || stride
< w
) {
599 mp_msg(MSGT_VO
, MSGL_V
, "Invalid dimensions OSD for part!\n");
602 texSize(w
, h
, &sx
, &sy
);
604 if (osdtexCnt
>= MAX_OSD_PARTS
) {
605 mp_msg(MSGT_VO
, MSGL_ERR
, "Too many OSD parts, contact the developers!\n");
609 // create Textures for OSD part
610 GenTextures(1, &osdtex
[osdtexCnt
]);
611 BindTexture(gl_target
, osdtex
[osdtexCnt
]);
612 glCreateClearTex(gl_target
, GL_LUMINANCE
, GL_LUMINANCE
, GL_UNSIGNED_BYTE
, scale_type
, sx
, sy
, 0);
613 glUploadTex(gl_target
, GL_LUMINANCE
, GL_UNSIGNED_BYTE
, src
, stride
,
617 GenTextures(1, &osdatex
[osdtexCnt
]);
618 BindTexture(gl_target
, osdatex
[osdtexCnt
]);
619 glCreateClearTex(gl_target
, GL_ALPHA
, GL_ALPHA
, GL_UNSIGNED_BYTE
, scale_type
, sx
, sy
, 0);
622 char *tmp
= malloc(stride
* h
);
623 // convert alpha from weird MPlayer scale.
624 // in-place is not possible since it is reused for future OSDs
625 for (i
= h
* stride
- 1; i
>= 0; i
--)
627 glUploadTex(gl_target
, GL_ALPHA
, GL_UNSIGNED_BYTE
, tmp
, stride
,
633 BindTexture(gl_target
, 0);
635 // Create a list for rendering this OSD part
637 osdaDispList
[osdtexCnt
] = GenLists(1);
638 NewList(osdaDispList
[osdtexCnt
], GL_COMPILE
);
640 BindTexture(gl_target
, osdatex
[osdtexCnt
]);
641 glDrawTex(x0
, y0
, w
, h
, 0, 0, w
, h
, sx
, sy
, use_rectangle
== 1, 0, 0);
644 osdDispList
[osdtexCnt
] = GenLists(1);
645 NewList(osdDispList
[osdtexCnt
], GL_COMPILE
);
647 BindTexture(gl_target
, osdtex
[osdtexCnt
]);
648 glDrawTex(x0
, y0
, w
, h
, 0, 0, w
, h
, sx
, sy
, use_rectangle
== 1, 0, 0);
654 static void draw_osd(void)
656 if (!use_osd
) return;
657 if (vo_osd_changed(0)) {
660 osd_w
= scaled_osd
? image_width
: vo_dwidth
;
661 osd_h
= scaled_osd
? image_height
: vo_dheight
;
662 vo_draw_text_ext(osd_w
, osd_h
, ass_border_x
, ass_border_y
, ass_border_x
, ass_border_y
,
663 image_width
, image_height
, create_osd_texture
);
665 if (vo_doublebuffering
) do_render_osd(1);
668 static void do_render(void) {
669 // Enable(GL_TEXTURE_2D);
670 // BindTexture(GL_TEXTURE_2D, texture_id);
673 if (image_format
== IMGFMT_YV12
)
674 glEnableYUVConversion(gl_target
, yuvconvtype
);
675 glDrawTex(0, 0, image_width
, image_height
,
676 0, 0, image_width
, image_height
,
677 texture_width
, texture_height
,
678 use_rectangle
== 1, image_format
== IMGFMT_YV12
,
679 mpi_flipped
^ vo_flipped
);
680 if (image_format
== IMGFMT_YV12
)
681 glDisableYUVConversion(gl_target
, yuvconvtype
);
685 * \param type bit 0: render OSD, bit 1: render EOSD
687 static void do_render_osd(int type
) {
688 if (((type
& 1) && osdtexCnt
> 0) || ((type
& 2) && eosdDispList
)) {
689 // set special rendering parameters
691 MatrixMode(GL_PROJECTION
);
694 Ortho(0, vo_dwidth
, vo_dheight
, 0, -1, 1);
697 if ((type
& 2) && eosdDispList
) {
698 BlendFunc(GL_SRC_ALPHA
, GL_ONE_MINUS_SRC_ALPHA
);
699 CallList(eosdDispList
);
701 if ((type
& 1) && osdtexCnt
> 0) {
702 Color4ub((osd_color
>> 16) & 0xff, (osd_color
>> 8) & 0xff, osd_color
& 0xff, 0xff - (osd_color
>> 24));
705 BlendFunc(GL_ZERO
, GL_ONE_MINUS_SRC_ALPHA
);
706 CallLists(osdtexCnt
, GL_UNSIGNED_INT
, osdaDispList
);
708 BlendFunc(GL_SRC_ALPHA
, GL_ONE
);
709 CallLists(osdtexCnt
, GL_UNSIGNED_INT
, osdDispList
);
711 // set rendering parameters back to defaults
715 BindTexture(gl_target
, 0);
719 static void flip_page(void) {
720 if (vo_doublebuffering
) {
721 if (use_glFinish
) Finish();
722 glctx
.swapGlBuffers(&glctx
);
723 if (aspect_scaling() && use_aspect
)
724 Clear(GL_COLOR_BUFFER_BIT
);
728 if (use_glFinish
) Finish();
733 static void redraw(void) {
734 if (vo_doublebuffering
) { do_render(); do_render_osd(3); }
738 //static inline uint32_t draw_slice_x11(uint8_t *src[], uint32_t slice_num)
739 static int draw_slice(uint8_t *src
[], int stride
[], int w
,int h
,int x
,int y
)
741 mpi_flipped
= stride
[0] < 0;
742 glUploadTex(gl_target
, gl_format
, gl_type
, src
[0], stride
[0],
743 x
, y
, w
, h
, slice_height
);
744 if (image_format
== IMGFMT_YV12
) {
745 ActiveTexture(GL_TEXTURE1
);
746 glUploadTex(gl_target
, gl_format
, gl_type
, src
[1], stride
[1],
747 x
/ 2, y
/ 2, w
/ 2, h
/ 2, slice_height
);
748 ActiveTexture(GL_TEXTURE2
);
749 glUploadTex(gl_target
, gl_format
, gl_type
, src
[2], stride
[2],
750 x
/ 2, y
/ 2, w
/ 2, h
/ 2, slice_height
);
751 ActiveTexture(GL_TEXTURE0
);
756 static uint32_t get_image(mp_image_t
*mpi
) {
758 if (!GenBuffers
|| !BindBuffer
|| !BufferData
|| !MapBuffer
) {
760 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] extensions missing for dr\n"
761 "Expect a _major_ speed penalty\n");
765 if (mpi
->flags
& MP_IMGFLAG_READABLE
) return VO_FALSE
;
766 if (mpi
->type
!= MP_IMGTYPE_STATIC
&& mpi
->type
!= MP_IMGTYPE_TEMP
&&
767 (mpi
->type
!= MP_IMGTYPE_NUMBERED
|| mpi
->number
))
769 if (mesa_buffer
) mpi
->width
= texture_width
;
771 mpi
->width
= texture_width
;
772 mpi
->height
= texture_height
;
774 mpi
->stride
[0] = mpi
->width
* mpi
->bpp
/ 8;
775 needed_size
= mpi
->stride
[0] * mpi
->height
;
778 if (mesa_bufferptr
&& needed_size
> mesa_buffersize
) {
779 FreeMemoryMESA(mDisplay
, mScreen
, mesa_bufferptr
);
780 mesa_bufferptr
= NULL
;
783 mesa_bufferptr
= AllocateMemoryMESA(mDisplay
, mScreen
, needed_size
, 0, 1.0, 1.0);
784 mesa_buffersize
= needed_size
;
786 mpi
->planes
[0] = mesa_bufferptr
;
789 GenBuffers(1, &gl_buffer
);
790 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer
);
791 if (needed_size
> gl_buffersize
) {
792 gl_buffersize
= needed_size
;
793 BufferData(GL_PIXEL_UNPACK_BUFFER
, gl_buffersize
,
794 NULL
, GL_DYNAMIC_DRAW
);
797 gl_bufferptr
= MapBuffer(GL_PIXEL_UNPACK_BUFFER
, GL_WRITE_ONLY
);
798 mpi
->planes
[0] = gl_bufferptr
;
799 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, 0);
801 if (!mpi
->planes
[0]) {
803 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] could not acquire buffer for dr\n"
804 "Expect a _major_ speed penalty\n");
808 if (mpi
->imgfmt
== IMGFMT_YV12
) {
810 mpi
->flags
|= MP_IMGFLAG_COMMON_STRIDE
| MP_IMGFLAG_COMMON_PLANE
;
811 mpi
->stride
[0] = mpi
->width
;
812 mpi
->planes
[1] = mpi
->planes
[0] + mpi
->stride
[0] * mpi
->height
;
813 mpi
->stride
[1] = mpi
->width
>> 1;
814 mpi
->planes
[2] = mpi
->planes
[1] + mpi
->stride
[1] * (mpi
->height
>> 1);
815 mpi
->stride
[2] = mpi
->width
>> 1;
816 if (ati_hack
&& !mesa_buffer
) {
817 mpi
->flags
&= ~MP_IMGFLAG_COMMON_PLANE
;
818 if (!gl_buffer_uv
[0]) GenBuffers(2, gl_buffer_uv
);
819 if (mpi
->stride
[1] * mpi
->height
> gl_buffersize_uv
) {
820 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[0]);
821 BufferData(GL_PIXEL_UNPACK_BUFFER
, mpi
->stride
[1] * mpi
->height
,
822 NULL
, GL_DYNAMIC_DRAW
);
823 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[1]);
824 BufferData(GL_PIXEL_UNPACK_BUFFER
, mpi
->stride
[1] * mpi
->height
,
825 NULL
, GL_DYNAMIC_DRAW
);
826 gl_buffersize_uv
= mpi
->stride
[1] * mpi
->height
;
828 if (!gl_bufferptr_uv
[0]) {
829 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[0]);
830 gl_bufferptr_uv
[0] = MapBuffer(GL_PIXEL_UNPACK_BUFFER
, GL_WRITE_ONLY
);
831 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[1]);
832 gl_bufferptr_uv
[1] = MapBuffer(GL_PIXEL_UNPACK_BUFFER
, GL_WRITE_ONLY
);
834 mpi
->planes
[1] = gl_bufferptr_uv
[0];
835 mpi
->planes
[2] = gl_bufferptr_uv
[1];
838 mpi
->flags
|= MP_IMGFLAG_DIRECT
;
842 static void clear_border(uint8_t *dst
, int start
, int stride
, int height
, int full_height
, int value
) {
843 int right_border
= stride
- start
;
844 int bottom_border
= full_height
- height
;
846 memset(dst
+ start
, value
, right_border
);
850 if (bottom_border
> 0)
851 memset(dst
, value
, stride
* bottom_border
);
854 static uint32_t draw_image(mp_image_t
*mpi
) {
855 int slice
= slice_height
;
857 unsigned char *planes
[3];
858 mp_image_t mpi2
= *mpi
;
859 int w
= mpi
->w
, h
= mpi
->h
;
860 if (mpi
->flags
& MP_IMGFLAG_DRAW_CALLBACK
)
862 mpi2
.flags
= 0; mpi2
.type
= MP_IMGTYPE_TEMP
;
863 mpi2
.width
= mpi2
.w
; mpi2
.height
= mpi2
.h
;
864 if (force_pbo
&& !(mpi
->flags
& MP_IMGFLAG_DIRECT
) && !gl_bufferptr
&& get_image(&mpi2
) == VO_TRUE
) {
865 int bpp
= mpi
->imgfmt
== IMGFMT_YV12
? 8 : mpi
->bpp
;
866 memcpy_pic(mpi2
.planes
[0], mpi
->planes
[0], mpi
->w
* bpp
/ 8, mpi
->h
, mpi2
.stride
[0], mpi
->stride
[0]);
867 if (mpi
->imgfmt
== IMGFMT_YV12
) {
868 memcpy_pic(mpi2
.planes
[1], mpi
->planes
[1], mpi
->w
>> 1, mpi
->h
>> 1, mpi2
.stride
[1], mpi
->stride
[1]);
869 memcpy_pic(mpi2
.planes
[2], mpi
->planes
[2], mpi
->w
>> 1, mpi
->h
>> 1, mpi2
.stride
[2], mpi
->stride
[2]);
871 if (ati_hack
) { // since we have to do a full upload we need to clear the borders
872 clear_border(mpi2
.planes
[0], mpi
->w
* bpp
/ 8, mpi2
.stride
[0], mpi
->h
, mpi2
.height
, 0);
873 if (mpi
->imgfmt
== IMGFMT_YV12
) {
874 clear_border(mpi2
.planes
[1], mpi
->w
>> 1, mpi2
.stride
[1], mpi
->h
>> 1, mpi2
.height
>> 1, 128);
875 clear_border(mpi2
.planes
[2], mpi
->w
>> 1, mpi2
.stride
[2], mpi
->h
>> 1, mpi2
.height
>> 1, 128);
880 stride
[0] = mpi
->stride
[0]; stride
[1] = mpi
->stride
[1]; stride
[2] = mpi
->stride
[2];
881 planes
[0] = mpi
->planes
[0]; planes
[1] = mpi
->planes
[1]; planes
[2] = mpi
->planes
[2];
882 mpi_flipped
= stride
[0] < 0;
883 if (mpi
->flags
& MP_IMGFLAG_DIRECT
) {
885 PixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE
, 1);
888 intptr_t base
= (intptr_t)planes
[0];
889 if (ati_hack
) { w
= texture_width
; h
= texture_height
; }
891 base
+= (mpi
->h
- 1) * stride
[0];
895 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer
);
896 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER
);
898 if (!(mpi
->flags
& MP_IMGFLAG_COMMON_PLANE
))
899 planes
[0] = planes
[1] = planes
[2] = NULL
;
901 slice
= 0; // always "upload" full texture
903 glUploadTex(gl_target
, gl_format
, gl_type
, planes
[0], stride
[0],
904 mpi
->x
, mpi
->y
, w
, h
, slice
);
905 if (mpi
->imgfmt
== IMGFMT_YV12
) {
906 if ((mpi
->flags
& MP_IMGFLAG_DIRECT
) && !(mpi
->flags
& MP_IMGFLAG_COMMON_PLANE
)) {
907 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[0]);
908 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER
);
909 gl_bufferptr_uv
[0] = NULL
;
911 ActiveTexture(GL_TEXTURE1
);
912 glUploadTex(gl_target
, gl_format
, gl_type
, planes
[1], stride
[1],
913 mpi
->x
/ 2, mpi
->y
/ 2, w
/ 2, h
/ 2, slice
);
914 if ((mpi
->flags
& MP_IMGFLAG_DIRECT
) && !(mpi
->flags
& MP_IMGFLAG_COMMON_PLANE
)) {
915 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[1]);
916 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER
);
917 gl_bufferptr_uv
[1] = NULL
;
919 ActiveTexture(GL_TEXTURE2
);
920 glUploadTex(gl_target
, gl_format
, gl_type
, planes
[2], stride
[2],
921 mpi
->x
/ 2, mpi
->y
/ 2, w
/ 2, h
/ 2, slice
);
922 ActiveTexture(GL_TEXTURE0
);
924 if (mpi
->flags
& MP_IMGFLAG_DIRECT
) {
925 if (mesa_buffer
) PixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE
, 0);
926 else BindBuffer(GL_PIXEL_UNPACK_BUFFER
, 0);
929 if (vo_doublebuffering
) do_render();
934 draw_frame(uint8_t *src
[])
940 query_format(uint32_t format
)
942 int caps
= VFCAP_CSP_SUPPORTED
| VFCAP_CSP_SUPPORTED_BY_HW
|
944 VFCAP_HWSCALE_UP
| VFCAP_HWSCALE_DOWN
| VFCAP_ACCEPT_STRIDE
;
946 caps
|= VFCAP_OSD
| VFCAP_EOSD
| (scaled_osd
? 0 : VFCAP_EOSD_UNSCALED
);
947 if (format
== IMGFMT_RGB24
|| format
== IMGFMT_RGBA
)
949 if (use_yuv
&& format
== IMGFMT_YV12
)
951 // HACK, otherwise we get only b&w with some filters (e.g. -vf eq)
952 // ideally MPlayer should be fixed instead not to use Y800 when it has the choice
953 if (!use_yuv
&& (format
== IMGFMT_Y8
|| format
== IMGFMT_Y800
))
955 if (!use_ycbcr
&& (format
== IMGFMT_UYVY
|| format
== IMGFMT_YUY2
))
958 glFindFormat(format
, NULL
, NULL
, NULL
, NULL
))
967 if (!vo_config_count
) return;
969 if (custom_prog
) free(custom_prog
);
971 if (custom_tex
) free(custom_tex
);
973 uninit_mpglcontext(&glctx
);
976 static const opt_t subopts
[] = {
977 {"manyfmts", OPT_ARG_BOOL
, &many_fmts
, NULL
},
978 {"osd", OPT_ARG_BOOL
, &use_osd
, NULL
},
979 {"scaled-osd", OPT_ARG_BOOL
, &scaled_osd
, NULL
},
980 {"aspect", OPT_ARG_BOOL
, &use_aspect
, NULL
},
981 {"ycbcr", OPT_ARG_BOOL
, &use_ycbcr
, NULL
},
982 {"slice-height", OPT_ARG_INT
, &slice_height
, (opt_test_f
)int_non_neg
},
983 {"rectangle", OPT_ARG_INT
, &use_rectangle
,(opt_test_f
)int_non_neg
},
984 {"yuv", OPT_ARG_INT
, &use_yuv
, (opt_test_f
)int_non_neg
},
985 {"lscale", OPT_ARG_INT
, &lscale
, (opt_test_f
)int_non_neg
},
986 {"cscale", OPT_ARG_INT
, &cscale
, (opt_test_f
)int_non_neg
},
987 {"filter-strength", OPT_ARG_FLOAT
, &filter_strength
, NULL
},
988 {"ati-hack", OPT_ARG_BOOL
, &ati_hack
, NULL
},
989 {"force-pbo", OPT_ARG_BOOL
, &force_pbo
, NULL
},
990 {"mesa-buffer", OPT_ARG_BOOL
, &mesa_buffer
, NULL
},
991 {"glfinish", OPT_ARG_BOOL
, &use_glFinish
, NULL
},
992 {"swapinterval", OPT_ARG_INT
, &swap_interval
,NULL
},
993 {"customprog", OPT_ARG_MSTRZ
,&custom_prog
, NULL
},
994 {"customtex", OPT_ARG_MSTRZ
,&custom_tex
, NULL
},
995 {"customtlin", OPT_ARG_BOOL
, &custom_tlin
, NULL
},
996 {"customtrect", OPT_ARG_BOOL
, &custom_trect
, NULL
},
997 {"osdcolor", OPT_ARG_INT
, &osd_color
, NULL
},
1001 static int preinit(const char *arg
)
1003 enum MPGLType gltype
= GLTYPE_X11
;
1005 #ifdef CONFIG_GL_WIN32
1006 gltype
= GLTYPE_W32
;
1016 filter_strength
= 0.5;
1028 osd_color
= 0xffffff;
1029 if (subopt_parse(arg
, subopts
) != 0) {
1030 mp_msg(MSGT_VO
, MSGL_FATAL
,
1031 "\n-vo gl command line help:\n"
1032 "Example: mplayer -vo gl:slice-height=4\n"
1035 " Disable extended color formats for OpenGL 1.2 and later\n"
1036 " slice-height=<0-...>\n"
1037 " Slice size for texture transfer, 0 for whole image\n"
1039 " Do not use OpenGL OSD code\n"
1041 " Render OSD at movie resolution and scale it\n"
1043 " Do not do aspect scaling\n"
1044 " rectangle=<0,1,2>\n"
1045 " 0: use power-of-two textures\n"
1046 " 1: use texture_rectangle\n"
1047 " 2: use texture_non_power_of_two\n"
1049 " Workaround ATI bug with PBOs\n"
1051 " Force use of PBO even if this involves an extra memcpy\n"
1053 " Call glFinish() before swapping buffers\n"
1054 " swapinterval=<n>\n"
1055 " Interval in displayed frames between to buffer swaps.\n"
1056 " 1 is equivalent to enable VSYNC, 0 to disable VSYNC.\n"
1057 " Requires GLX_SGI_swap_control support to work.\n"
1059 " 0: use software YUV to RGB conversion.\n"
1060 " 1: use register combiners (nVidia only, for older cards).\n"
1061 " 2: use fragment program.\n"
1062 " 3: use fragment program with gamma correction.\n"
1063 " 4: use fragment program with gamma correction via lookup.\n"
1064 " 5: use ATI-specific method (for older cards).\n"
1065 " 6: use lookup via 3D texture.\n"
1067 " 0: use standard bilinear scaling for luma.\n"
1068 " 1: use improved bicubic scaling for luma.\n"
1069 " 2: use cubic in X, linear in Y direction scaling for luma.\n"
1070 " 3: as 1 but without using a lookup texture.\n"
1071 " 4: experimental unsharp masking (sharpening).\n"
1072 " 5: experimental unsharp masking (sharpening) with larger radius.\n"
1074 " as lscale but for chroma (2x slower with little visible effect).\n"
1075 " filter-strength=<value>\n"
1076 " set the effect strength for some lscale/cscale filters\n"
1077 " customprog=<filename>\n"
1078 " use a custom YUV conversion program\n"
1079 " customtex=<filename>\n"
1080 " use a custom YUV conversion lookup texture\n"
1082 " use GL_NEAREST scaling for customtex texture\n"
1084 " use texture_rectangle for customtex texture\n"
1085 " osdcolor=<0xAARRGGBB>\n"
1086 " use the given color for the OSD\n"
1088 " also try to use the GL_MESA_ycbcr_texture extension\n"
1092 if (use_rectangle
== 1)
1093 gl_target
= GL_TEXTURE_RECTANGLE
;
1095 gl_target
= GL_TEXTURE_2D
;
1096 yuvconvtype
= use_yuv
| lscale
<< YUV_LUM_SCALER_SHIFT
| cscale
<< YUV_CHROM_SCALER_SHIFT
;
1098 mp_msg(MSGT_VO
, MSGL_INFO
, "[gl] using extended formats. "
1099 "Use -vo gl:nomanyfmts if playback fails.\n");
1100 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Using %d as slice height "
1101 "(0 means image height).\n", slice_height
);
1102 if (!init_mpglcontext(&glctx
, gltype
)) return -1;
1107 #define MASK_ALL_YUV (~(1 << YUV_CONVERSION_NONE))
1108 #define MASK_NOT_COMBINERS (~((1 << YUV_CONVERSION_NONE) | (1 << YUV_CONVERSION_COMBINERS) | (1 << YUV_CONVERSION_COMBINERS_ATI)))
1109 #define MASK_GAMMA_SUPPORT (MASK_NOT_COMBINERS & ~(1 << YUV_CONVERSION_FRAGMENT))
1111 static const struct {
1116 {"brightness", &eq_bri
, MASK_NOT_COMBINERS
},
1117 {"contrast", &eq_cont
, MASK_NOT_COMBINERS
},
1118 {"saturation", &eq_sat
, MASK_ALL_YUV
},
1119 {"hue", &eq_hue
, MASK_ALL_YUV
},
1120 {"gamma", &eq_rgamma
, MASK_GAMMA_SUPPORT
},
1121 {"red_gamma", &eq_rgamma
, MASK_GAMMA_SUPPORT
},
1122 {"green_gamma", &eq_ggamma
, MASK_GAMMA_SUPPORT
},
1123 {"blue_gamma", &eq_bgamma
, MASK_GAMMA_SUPPORT
},
1127 static int control(uint32_t request
, void *data
, ...)
1132 int_pause
= (request
== VOCTRL_PAUSE
);
1134 case VOCTRL_QUERY_FORMAT
:
1135 return query_format(*(uint32_t*)data
);
1136 case VOCTRL_GET_IMAGE
:
1137 return get_image(data
);
1138 case VOCTRL_DRAW_IMAGE
:
1139 return draw_image(data
);
1140 case VOCTRL_DRAW_EOSD
:
1144 if (vo_doublebuffering
) do_render_osd(2);
1146 case VOCTRL_GET_EOSD_RES
:
1148 mp_eosd_res_t
*r
= data
;
1149 r
->w
= vo_dwidth
; r
->h
= vo_dheight
;
1150 r
->mt
= r
->mb
= r
->ml
= r
->mr
= 0;
1151 if (scaled_osd
) {r
->w
= image_width
; r
->h
= image_height
;}
1152 else if (aspect_scaling()) {
1153 r
->ml
= r
->mr
= ass_border_x
;
1154 r
->mt
= r
->mb
= ass_border_y
;
1158 case VOCTRL_GUISUPPORT
:
1163 case VOCTRL_FULLSCREEN
:
1165 resize(vo_dwidth
, vo_dheight
);
1169 resize(vo_dwidth
, vo_dheight
);
1171 case VOCTRL_GET_PANSCAN
:
1172 if (!use_aspect
) return VO_NOTIMPL
;
1174 case VOCTRL_SET_PANSCAN
:
1175 if (!use_aspect
) return VO_NOTIMPL
;
1176 resize(vo_dwidth
, vo_dheight
);
1178 case VOCTRL_GET_EQUALIZER
:
1179 if (image_format
== IMGFMT_YV12
) {
1184 value
= va_arg(va
, int *);
1186 for (i
= 0; eq_map
[i
].name
; i
++)
1187 if (strcmp(data
, eq_map
[i
].name
) == 0) break;
1188 if (!(eq_map
[i
].supportmask
& (1 << use_yuv
)))
1190 *value
= *eq_map
[i
].value
;
1194 case VOCTRL_SET_EQUALIZER
:
1195 if (image_format
== IMGFMT_YV12
) {
1200 value
= va_arg(va
, int);
1202 for (i
= 0; eq_map
[i
].name
; i
++)
1203 if (strcmp(data
, eq_map
[i
].name
) == 0) break;
1204 if (!(eq_map
[i
].supportmask
& (1 << use_yuv
)))
1206 *eq_map
[i
].value
= value
;
1211 case VOCTRL_UPDATE_SCREENINFO
:
1212 glctx
.update_xinerama_info();