2 * Copyright (c) 2008 Georgi Petrov (gogothebee) <gogothebee@gmail.com>
4 * This file is part of MPlayer.
6 * MPlayer is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * MPlayer is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License along
17 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
18 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
26 #include "video_out.h"
27 #include "video_out_internal.h"
28 #include "fastmemcpy.h"
31 #include "w32_common.h"
33 static const vo_info_t info
=
35 "Direct3D 9 Renderer",
37 "Georgi Petrov (gogothebee) <gogothebee@gmail.com>",
42 * Link essential libvo functions: preinit, config, control, draw_frame,
43 * draw_slice, draw_osd, flip_page, check_events, uninit and
46 const LIBVO_EXTERN(direct3d
)
49 /* Global variables "priv" structure. I try to keep their count low.
51 static struct global_priv
{
52 int is_paused
; /**< 1 = Movie is paused,
53 0 = Movie is not paused */
54 int is_cfg_finished
; /**< Synchronization "semaphore". 1 when
55 instance of reconfigure_d3d is finished */
56 int is_panscan
; /**< 1= Panscan enabled, 0 = Panscan disabled */
58 RECT fs_movie_rect
; /**< Rect (upscaled) of the movie when displayed
60 RECT fs_panscan_rect
; /**< PanScan source surface cropping in
62 int src_width
; /**< Source (movie) width */
63 int src_height
; /**< Source (movie) heigth */
65 D3DFORMAT movie_src_fmt
; /**< Movie colorspace format (depends on
67 D3DFORMAT desktop_fmt
; /**< Desktop (screen) colorspace format.
69 LPDIRECT3D9 d3d_handle
; /**< Direct3D Handle */
70 LPDIRECT3DDEVICE9 d3d_device
; /**< The Direct3D Adapter */
71 IDirect3DSurface9
*d3d_surface
; /**< Offscreen Direct3D Surface. MPlayer
72 renders inside it. Uses colorspace
73 priv->movie_src_fmt */
74 IDirect3DSurface9
*d3d_backbuf
; /**< Video card's back buffer (used to
75 display next frame) */
79 const unsigned int mplayer_fmt
; /**< Given by MPlayer */
80 const D3DFORMAT fourcc
; /**< Required by D3D's test function */
83 /* Map table from reported MPlayer format to the required
84 fourcc. This is needed to perform the format query. */
86 static const struct_fmt_table fmt_table
[] = {
87 {IMGFMT_YV12
, MAKEFOURCC('Y','V','1','2')},
88 {IMGFMT_I420
, MAKEFOURCC('I','4','2','0')},
89 {IMGFMT_IYUV
, MAKEFOURCC('I','Y','U','V')},
90 {IMGFMT_YVU9
, MAKEFOURCC('Y','V','U','9')},
91 {IMGFMT_YUY2
, MAKEFOURCC('Y','U','Y','2')},
92 {IMGFMT_UYVY
, MAKEFOURCC('U','Y','V','Y')},
95 #define DISPLAY_FORMAT_TABLE_ENTRIES \
96 (sizeof(fmt_table) / sizeof(fmt_table[0]))
98 /****************************************************************************
102 * Direct3D specific implementation functions *
106 ****************************************************************************/
108 /** @brief Calculate panscan source RECT in fullscreen.
110 static void calc_panscan_rect(void)
112 int scaled_height
= 0;
113 int scaled_width
= 0;
117 mp_msg(MSGT_VO
,MSGL_ERR
,"<vo_direct3d>calc_panscan_rect called\r\n");
119 aspect(&scaled_width
, &scaled_height
, A_ZOOM
);
122 if (vo_panscan_x
!= 0 || vo_panscan_y
!= 0) {
123 priv
->is_panscan
= 1;
124 mp_msg(MSGT_VO
,MSGL_V
,
125 "<vo_direct3d>Panscan destination correction: x: %d, y: %d\r\n",
126 vo_panscan_x
, vo_panscan_y
);
128 mp_msg(MSGT_VO
,MSGL_V
,
129 "<vo_direct3d>vo_panscan_x %d, scaled_width %d, vo_screenwidth %d\r\n",
130 vo_panscan_x
, scaled_width
, vo_screenwidth
);
132 mp_msg(MSGT_VO
,MSGL_V
,
133 "<vo_direct3d>vo_panscan_y %d, scaled_height %d, vo_screenheight %d\r\n",
134 vo_panscan_y
, scaled_height
, vo_screenheight
);
136 srcPanx
= vo_panscan_x
/ (vo_screenwidth
/ scaled_width
);
137 srcPany
= vo_panscan_y
/ (vo_screenheight
/ scaled_height
);
139 mp_msg(MSGT_VO
,MSGL_V
,
140 "<vo_direct3d>Panscan source (needed) correction: x: %d, y: %d\r\n",
143 priv
->fs_panscan_rect
.left
= srcPanx
/ 2;
144 if (priv
->fs_panscan_rect
.left
% 2 != 0) priv
->fs_panscan_rect
.left
++;
145 priv
->fs_panscan_rect
.right
= priv
->src_width
- (srcPanx
/ 2);
146 if (priv
->fs_panscan_rect
.right
% 2 != 0) priv
->fs_panscan_rect
.right
--;
147 priv
->fs_panscan_rect
.top
= srcPany
/ 2;
148 if (priv
->fs_panscan_rect
.top
% 2 != 0) priv
->fs_panscan_rect
.top
++;
149 priv
->fs_panscan_rect
.bottom
= priv
->src_height
- (srcPany
/ 2);
150 if (priv
->fs_panscan_rect
.bottom
% 2 != 0) priv
->fs_panscan_rect
.bottom
--;
152 mp_msg(MSGT_VO
,MSGL_V
,
153 "<vo_direct3d>Panscan Source Rect: t: %ld, l: %ld, r: %ld, b:%ld\r\n",
154 priv
->fs_panscan_rect
.top
, priv
->fs_panscan_rect
.left
,
155 priv
->fs_panscan_rect
.right
, priv
->fs_panscan_rect
.bottom
);
158 priv
->is_panscan
= 0;
161 /** @brief Calculate scaled fullscreen movie rectangle with
162 * preserved aspect ratio.
164 static void calc_fs_rect(void)
166 int scaled_height
= 0;
167 int scaled_width
= 0;
168 /* If we've created fullscreen context, we should calculate stretched
169 * movie RECT, otherwise it will fill the whole fullscreen with
170 * wrong aspect ratio */
172 aspect(&scaled_width
, &scaled_height
, A_ZOOM
);
174 priv
->fs_movie_rect
.left
= (vo_screenwidth
- scaled_width
) / 2;
175 priv
->fs_movie_rect
.right
= priv
->fs_movie_rect
.left
+ scaled_width
;
176 priv
->fs_movie_rect
.top
= (vo_screenheight
- scaled_height
) / 2;
177 priv
->fs_movie_rect
.bottom
= priv
->fs_movie_rect
.top
+ scaled_height
;
179 mp_msg(MSGT_VO
,MSGL_V
,
180 "<vo_direct3d>Fullscreen Movie Rect: t: %ld, l: %ld, r: %ld, b:%ld\r\n",
181 priv
->fs_movie_rect
.top
, priv
->fs_movie_rect
.left
,
182 priv
->fs_movie_rect
.right
, priv
->fs_movie_rect
.bottom
);
184 /*calc_panscan_rect();*/
187 /** @brief Destroy D3D Context related to the current window.
189 static void destroy_d3d_context(void)
191 mp_msg(MSGT_VO
,MSGL_V
,"<vo_direct3d>destroy_d3d_context called\r\n");
192 /* Let's destroy the old (if any) D3D Content */
194 if (priv
->d3d_surface
!= NULL
) {
195 IDirect3DSurface9_Release (priv
->d3d_surface
);
196 priv
->d3d_surface
= NULL
;
199 if (priv
->d3d_device
!= NULL
) {
200 IDirect3DDevice9_Release (priv
->d3d_device
);
201 priv
->d3d_device
= NULL
;
204 /* The following is not a memory leak. d3d_backbuf is not malloc'ed
205 * but just holds a pointer to the back buffer. Nobody gets hurt from
206 * setting it to NULL.
208 priv
->d3d_backbuf
= NULL
;
212 /** @brief (Re)Initialize Direct3D. Kill and recreate context.
213 * The first function called to initialize D3D context.
214 * @return 1 on success, 0 on failure
216 static int reconfigure_d3d(void)
218 D3DPRESENT_PARAMETERS present_params
;
219 D3DDISPLAYMODE disp_mode
;
221 mp_msg(MSGT_VO
,MSGL_V
,"<vo_direct3d><INFO>reconfigure_d3d called \n");
223 destroy_d3d_context();
225 /* Get the current desktop display mode, so we can set up a back buffer
226 * of the same format. */
227 if (FAILED(IDirect3D9_GetAdapterDisplayMode(priv
->d3d_handle
,
230 mp_msg(MSGT_VO
,MSGL_ERR
,
231 "<vo_direct3d><INFO>Could not read adapter display mode.\n");
235 /* Write current Desktop's colorspace format in the global storage. */
236 priv
->desktop_fmt
= disp_mode
.Format
;
238 /* Prepare Direct3D initialization parameters. */
239 memset(&present_params
, 0, sizeof(D3DPRESENT_PARAMETERS
));
240 present_params
.Windowed
= TRUE
;
241 present_params
.SwapEffect
= D3DSWAPEFFECT_COPY
;
242 present_params
.Flags
= D3DPRESENTFLAG_VIDEO
;
243 present_params
.hDeviceWindow
= vo_w32_window
; /* w32_common var */
244 present_params
.BackBufferWidth
= 0; /* Fill up window Width */
245 present_params
.BackBufferHeight
= 0; /* Fill up window Height */
246 present_params
.MultiSampleType
= D3DMULTISAMPLE_NONE
;
247 /* D3DPRESENT_INTERVAL_ONE = vsync */
248 present_params
.PresentationInterval
= D3DPRESENT_INTERVAL_ONE
;
249 present_params
.BackBufferFormat
= priv
->desktop_fmt
;
250 present_params
.BackBufferCount
= 1;
251 present_params
.EnableAutoDepthStencil
= FALSE
;
253 /* vo_w32_window is w32_common variable. It's a handle to the window. */
254 if (FAILED(IDirect3D9_CreateDevice(priv
->d3d_handle
,
256 D3DDEVTYPE_HAL
, vo_w32_window
,
257 D3DCREATE_SOFTWARE_VERTEXPROCESSING
,
258 &present_params
, &priv
->d3d_device
))) {
259 mp_msg(MSGT_VO
,MSGL_ERR
,
260 "<vo_direct3d><INFO>Could not create the D3D device\n");
264 mp_msg(MSGT_VO
,MSGL_V
,
265 "New BackBuffer: Width: %d, Height:%d. VO Dest Width:%d, Height: %d\n",
266 present_params
.BackBufferWidth
, present_params
.BackBufferHeight
,
267 vo_dwidth
, vo_dheight
);
269 if (FAILED(IDirect3DDevice9_CreateOffscreenPlainSurface(
270 priv
->d3d_device
, priv
->src_width
, priv
->src_height
,
271 priv
->movie_src_fmt
, D3DPOOL_DEFAULT
, &priv
->d3d_surface
, NULL
))) {
272 mp_msg(MSGT_VO
,MSGL_ERR
,
273 "<vo_direct3d><INFO>IDirect3D9_CreateOffscreenPlainSurface Failed.\n");
277 if (FAILED(IDirect3DDevice9_GetBackBuffer(priv
->d3d_device
, 0, 0,
278 D3DBACKBUFFER_TYPE_MONO
,
279 &(priv
->d3d_backbuf
)))) {
280 mp_msg(MSGT_VO
,MSGL_ERR
,"<vo_direct3d>Back Buffer address get failed\n");
284 /* Fill the Surface with black color. */
285 IDirect3DDevice9_ColorFill(priv
->d3d_device
, priv
->d3d_surface
, NULL
,
286 D3DCOLOR_ARGB(0xFF, 0, 0, 0) );
294 /** @brief Uninitialize Direct3D and close the window.
296 static void uninit_d3d(void)
298 mp_msg(MSGT_VO
,MSGL_V
,"<vo_direct3d>uninit_d3d called\r\n");
300 /* Block further calls to reconfigure_d3d(). */
301 priv
->is_cfg_finished
= 0;
303 /* Destroy D3D Context inside the window. */
304 destroy_d3d_context();
306 /* Stop the whole D3D. */
307 if (NULL
!= priv
->d3d_handle
) {
308 mp_msg(MSGT_VO
,MSGL_V
,"<vo_direct3d>Calling IDirect3D9_Release\r\n");
309 IDirect3D9_Release(priv
->d3d_handle
);
313 /** @brief Render a frame on the screen.
314 * @param mpi mpi structure with the decoded frame inside
315 * @return VO_TRUE on success, VO_ERROR on failure
317 static uint32_t render_d3d_frame(mp_image_t
*mpi
)
319 D3DLOCKED_RECT locked_rect
; /**< Offscreen surface we lock in order
320 to copy MPlayer's frame inside it.*/
322 /* Uncomment when direct rendering is implemented.
323 * if (mpi->flags & MP_IMGFLAG_DIRECT) ...
326 if (mpi
->flags
& MP_IMGFLAG_DRAW_CALLBACK
)
329 if (mpi
->flags
& MP_IMGFLAG_PLANAR
) { /* Copy a planar frame. */
330 draw_slice(mpi
->planes
,mpi
->stride
,mpi
->w
,mpi
->h
,0,0);
334 /* If the previous if failed, we should draw a packed frame */
335 if (FAILED(IDirect3DDevice9_BeginScene(priv
->d3d_device
))) {
336 mp_msg(MSGT_VO
,MSGL_ERR
,"<vo_direct3d>BeginScene failed\n");
340 if (FAILED(IDirect3DSurface9_LockRect(priv
->d3d_surface
,
341 &locked_rect
, NULL
, 0))) {
342 mp_msg(MSGT_VO
,MSGL_ERR
,"<vo_direct3d>Surface lock failure\n");
346 memcpy_pic(locked_rect
.pBits
, mpi
->planes
[0], mpi
->stride
[0],
347 mpi
->height
, locked_rect
.Pitch
, mpi
->stride
[0]);
349 if (FAILED(IDirect3DSurface9_UnlockRect(priv
->d3d_surface
))) {
350 mp_msg(MSGT_VO
,MSGL_V
,"<vo_direct3d>Surface unlock failure\n");
354 if (FAILED(IDirect3DDevice9_StretchRect(priv
->d3d_device
,
357 &priv
->fs_panscan_rect
: NULL
,
360 &priv
->fs_movie_rect
: NULL
,
362 mp_msg(MSGT_VO
,MSGL_ERR
,
363 "<vo_direct3d>Unable to copy the frame to the back buffer\n");
367 if (FAILED(IDirect3DDevice9_EndScene(priv
->d3d_device
))) {
368 mp_msg(MSGT_VO
,MSGL_ERR
,"<vo_direct3d>EndScene failed\n");
376 /** @brief Query if movie colorspace is supported by the HW.
377 * @return 0 on failure, device capabilities (not probed
378 * currently) on success.
380 static int query_format(uint32_t movie_fmt
)
383 for (i
=0; i
< DISPLAY_FORMAT_TABLE_ENTRIES
; i
++) {
384 if (fmt_table
[i
].mplayer_fmt
== movie_fmt
) {
385 /* Test conversion from Movie colorspace to
386 * display's target colorspace. */
387 if (FAILED(IDirect3D9_CheckDeviceFormatConversion(
392 priv
->desktop_fmt
))) {
393 mp_msg(MSGT_VO
,MSGL_V
,
394 "<vo_direct3d>Rejected image format: %s\n",
395 vo_format_name(fmt_table
[i
].mplayer_fmt
));
399 priv
->movie_src_fmt
= fmt_table
[i
].fourcc
;
400 mp_msg(MSGT_VO
,MSGL_V
,"<vo_direct3d>Accepted image format: %s\n",
401 vo_format_name(fmt_table
[i
].mplayer_fmt
));
402 return (VFCAP_CSP_SUPPORTED
| VFCAP_CSP_SUPPORTED_BY_HW
403 /*| VFCAP_OSD*/ | VFCAP_HWSCALE_UP
| VFCAP_HWSCALE_DOWN
);
411 /****************************************************************************
415 * libvo Control / Callback functions *
419 ****************************************************************************/
424 /** @brief libvo Callback: Preinitialize the video card.
425 * Preinit the hardware just enough to be queried about
428 * @return 0 on success, -1 on failure
431 static int preinit(const char *arg
)
433 D3DDISPLAYMODE disp_mode
;
435 /* Set to zero all global variables. */
436 priv
= calloc(1, sizeof (struct global_priv
));
438 mp_msg(MSGT_VO
,MSGL_ERR
,"<vo_direct3d>Not enough memory\r\n");
443 > Please use subopt-helper.h for this, see vo_gl.c:preinit for
444 > an example of how to use it.
447 priv
->d3d_handle
= Direct3DCreate9(D3D_SDK_VERSION
);
448 if (!priv
->d3d_handle
) {
449 mp_msg(MSGT_VO
,MSGL_ERR
,"<vo_direct3d>Unable to initialize Direct3D\n");
453 if (FAILED(IDirect3D9_GetAdapterDisplayMode(priv
->d3d_handle
,
456 mp_msg(MSGT_VO
,MSGL_ERR
,"<vo_direct3d>Could not read display mode\n");
460 /* Store in priv->desktop_fmt the user desktop's colorspace. Usually XRGB. */
461 priv
->desktop_fmt
= disp_mode
.Format
;
463 mp_msg(MSGT_VO
,MSGL_V
,"disp_mode.Width %d, disp_mode.Height %d\n",
464 disp_mode
.Width
, disp_mode
.Height
);
466 /* w32_common framework call. Configures window on the screen, gets
467 * fullscreen dimensions and does other useful stuff.
469 if (!vo_w32_init()) {
470 mp_msg(MSGT_VO
,MSGL_V
,"Unable to configure onscreen window\r\n");
474 /* Allow the first call to reconfigure_d3d. */
475 priv
->is_cfg_finished
= 1;
482 /** @brief libvo Callback: Handle control requests.
483 * @return VO_TRUE on success, VO_NOTIMPL when not implemented
485 static int control(uint32_t request
, void *data
, ...)
488 case VOCTRL_QUERY_FORMAT
:
489 return query_format(*(uint32_t*) data
);
490 case VOCTRL_GET_IMAGE
: /* Direct Rendering. Not implemented yet. */
491 mp_msg(MSGT_VO
,MSGL_V
,
492 "<vo_direct3d>Direct Rendering request. Not implemented yet\n");
494 case VOCTRL_DRAW_IMAGE
:
495 return render_d3d_frame(data
);
496 case VOCTRL_FULLSCREEN
:
508 case VOCTRL_GUISUPPORT
:
510 case VOCTRL_SET_EQUALIZER
:
512 case VOCTRL_GET_EQUALIZER
:
521 case VOCTRL_UPDATE_SCREENINFO
:
522 w32_update_xinerama_info();
525 case VOCTRL_SET_PANSCAN:
526 calc_panscan_rect ();
528 case VOCTRL_GET_PANSCAN:
535 /** @brief libvo Callback: Configre the Direct3D adapter.
536 * @param width Movie source width
537 * @param height Movie source height
538 * @param d_width Screen (destination) width
539 * @param d_height Screen (destination) height
540 * @param options Options bitmap
541 * @param title Window title
542 * @param format Movie colorspace format (using MPlayer's
543 * defines, e.g. IMGFMT_YUY2)
544 * @return 0 on success, VO_ERROR on failure
546 static int config(uint32_t width
, uint32_t height
, uint32_t d_width
,
547 uint32_t d_height
, uint32_t options
, char *title
,
551 priv
->src_width
= width
;
552 priv
->src_height
= height
;
554 /* w32_common framework call. Creates window on the screen with
555 * the given coordinates.
557 if (!vo_w32_config(d_width
, d_height
, options
)) {
558 mp_msg(MSGT_VO
,MSGL_V
,"Unable to create onscreen window\r\n");
562 if (priv
->is_cfg_finished
) {
563 priv
->is_cfg_finished
= 0;
564 if (!reconfigure_d3d()) {
565 priv
->is_cfg_finished
= 1;
568 priv
->is_cfg_finished
= 1;
570 return 0; /* Success */
573 /** @brief libvo Callback: Flip next already drawn frame on the
577 static void flip_page(void)
579 if (FAILED(IDirect3DDevice9_Present(priv
->d3d_device
, 0, 0, 0, 0))) {
580 mp_msg(MSGT_VO
,MSGL_V
,
581 "<vo_direct3d>Video adapter became uncooperative.\n");
582 mp_msg(MSGT_VO
,MSGL_ERR
,"<vo_direct3d>Trying to reinitialize it...\n");
583 if (!reconfigure_d3d()) {
584 mp_msg(MSGT_VO
,MSGL_V
,"<vo_direct3d>Reinitialization Failed.\n");
587 if (FAILED(IDirect3DDevice9_Present(priv
->d3d_device
, 0, 0, 0, 0))) {
588 mp_msg(MSGT_VO
,MSGL_V
,"<vo_direct3d>Reinitialization Failed.\n");
592 mp_msg(MSGT_VO
,MSGL_V
,"<vo_direct3d>Video adapter reinitialized.\n");
595 /*IDirect3DDevice9_Clear (priv->d3d_device, 0, NULL, D3DCLEAR_TARGET, 0, 0, 0);*/
598 /** @brief libvo Callback: Draw OSD/Subtitles,
601 static void draw_osd(void)
605 /** @brief libvo Callback: Uninitializes all pointers and closes
606 * all D3D related stuff,
609 static void uninit(void)
611 mp_msg(MSGT_VO
,MSGL_V
,"<vo_direct3d>Uninitialization\r\n");
614 vo_w32_uninit(); /* w32_common framework call */
619 /** @brief libvo Callback: Handles video window events.
622 static void check_events(void)
625 /* w32_common framework call. Handles video window events.
626 * Updates global libvo's vo_dwidth/vo_dheight upon resize
627 * with the new window width/height.
629 flags
= vo_w32_check_events();
630 if (flags
& VO_EVENT_RESIZE
)
633 if ((flags
& VO_EVENT_EXPOSE
) && priv
->is_paused
)
637 /** @brief libvo Callback: Draw slice
638 * @return 0 on success
640 static int draw_slice(uint8_t *src
[], int stride
[], int w
,int h
,int x
,int y
)
642 D3DLOCKED_RECT locked_rect
; /**< Offscreen surface we lock in order
643 to copy MPlayer's frame inside it.*/
644 char *Src
; /**< Pointer to the source image */
645 char *Dst
; /**< Pointer to the destination image */
646 int UVstride
; /**< Stride of the U/V planes */
648 if (FAILED(IDirect3DDevice9_BeginScene(priv
->d3d_device
))) {
649 mp_msg(MSGT_VO
,MSGL_ERR
,"<vo_direct3d>BeginScene failed\n");
653 if (FAILED(IDirect3DSurface9_LockRect(priv
->d3d_surface
,
654 &locked_rect
, NULL
, 0))) {
655 mp_msg(MSGT_VO
,MSGL_V
,"<vo_direct3d>Surface lock failure\n");
659 UVstride
= locked_rect
.Pitch
/ 2;
662 Dst
= locked_rect
.pBits
;
663 Dst
= Dst
+ locked_rect
.Pitch
* y
+ x
;
665 memcpy_pic(Dst
, Src
, w
, h
, locked_rect
.Pitch
, stride
[0]);
670 Dst
= locked_rect
.pBits
;
671 Dst
= Dst
+ locked_rect
.Pitch
* priv
->src_height
673 if (priv
->movie_src_fmt
== MAKEFOURCC('Y','V','1','2'))
678 memcpy_pic(Dst
, Src
, w
, h
, UVstride
, stride
[1]);
681 Dst
= locked_rect
.pBits
;
682 Dst
= Dst
+ locked_rect
.Pitch
* priv
->src_height
683 + UVstride
* (priv
->src_height
/ 2) + UVstride
* y
+ x
;
684 if (priv
->movie_src_fmt
== MAKEFOURCC('Y','V','1','2'))
689 memcpy_pic(Dst
, Src
, w
, h
, UVstride
, stride
[2]);
691 if (FAILED(IDirect3DSurface9_UnlockRect(priv
->d3d_surface
))) {
692 mp_msg(MSGT_VO
,MSGL_V
,"<vo_direct3d>Surface unlock failure\n");
696 if (FAILED(IDirect3DDevice9_StretchRect(priv
->d3d_device
,
699 &priv
->fs_panscan_rect
: NULL
,
702 &priv
->fs_movie_rect
: NULL
,
704 mp_msg(MSGT_VO
,MSGL_V
,
705 "<vo_direct3d>Unable to copy the frame to the back buffer\n");
709 if (FAILED(IDirect3DDevice9_EndScene(priv
->d3d_device
))) {
710 mp_msg(MSGT_VO
,MSGL_ERR
,"<vo_direct3d>EndScene failed\n");
714 return 0; /* Success */
717 /** @brief libvo Callback: Unused function
720 static int draw_frame(uint8_t *src
[])
722 mp_msg(MSGT_VO
,MSGL_V
,"<vo_direct3d>draw_frame called\n");