mp_image.c: add IMGFMT_MPEG4 (moved from mp_image.h)
[mplayer/glamo.git] / libvo / vo_gl.c
blob00c0d62167a76ec8104e665a730b09d9e5518d8c
1 /*
2 * This file is part of MPlayer.
4 * MPlayer is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * MPlayer is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License along
15 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
16 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 #include <stdio.h>
20 #include <stdlib.h>
21 #include <string.h>
22 #include <math.h>
24 #include "config.h"
25 #include "mp_msg.h"
26 #include "subopt-helper.h"
27 #include "video_out.h"
28 #include "video_out_internal.h"
29 #include "font_load.h"
30 #include "sub.h"
32 #include "gl_common.h"
33 #include "aspect.h"
34 #include "fastmemcpy.h"
35 #include "ass_mp.h"
37 #ifdef CONFIG_GL_SDL
38 #ifdef CONFIG_SDL_SDL_H
39 #include <SDL/SDL.h>
40 #else
41 #include <SDL.h>
42 #endif
43 #endif
45 static const vo_info_t info =
47 "OpenGL",
48 "gl",
49 "Reimar Doeffinger <Reimar.Doeffinger@gmx.de>",
53 const LIBVO_EXTERN(gl)
56 static const vo_info_t info_nosw =
58 "OpenGL no software rendering",
59 "gl_nosw",
60 "Reimar Doeffinger <Reimar.Doeffinger@gmx.de>",
63 static int preinit_nosw(const char *arg);
64 const struct vo_driver video_out_gl_nosw =
66 .is_new = 0,
67 .info = &info_nosw,
68 .preinit = old_vo_preinit,
69 .config = old_vo_config,
70 .control = old_vo_control,
71 .draw_slice = old_vo_draw_slice,
72 .draw_osd = old_vo_draw_osd,
73 .flip_page = old_vo_flip_page,
74 .check_events = old_vo_check_events,
75 .uninit = old_vo_uninit,
76 .old_functions = &(struct vo_old_functions){
77 preinit_nosw,
78 config,
79 control,
80 draw_frame,
81 draw_slice,
82 draw_osd,
83 flip_page,
84 check_events,
85 uninit,
89 #ifdef CONFIG_GL_X11
90 static int wsGLXAttrib[] = { GLX_RGBA,
91 GLX_RED_SIZE,1,
92 GLX_GREEN_SIZE,1,
93 GLX_BLUE_SIZE,1,
94 GLX_DOUBLEBUFFER,
95 None };
96 #endif
97 static MPGLContext glctx;
99 static int use_osd;
100 static int scaled_osd;
101 //! How many parts the OSD may consist of at most
102 #define MAX_OSD_PARTS 20
103 //! Textures for OSD
104 static GLuint osdtex[MAX_OSD_PARTS];
105 #ifndef FAST_OSD
106 //! Alpha textures for OSD
107 static GLuint osdatex[MAX_OSD_PARTS];
108 #endif
109 static GLuint *eosdtex;
110 #define LARGE_EOSD_TEX_SIZE 512
111 #define TINYTEX_SIZE 16
112 #define TINYTEX_COLS (LARGE_EOSD_TEX_SIZE/TINYTEX_SIZE)
113 #define TINYTEX_MAX (TINYTEX_COLS*TINYTEX_COLS)
114 #define SMALLTEX_SIZE 32
115 #define SMALLTEX_COLS (LARGE_EOSD_TEX_SIZE/SMALLTEX_SIZE)
116 #define SMALLTEX_MAX (SMALLTEX_COLS*SMALLTEX_COLS)
117 static GLuint largeeosdtex[2];
118 //! Display lists that draw the OSD parts
119 static GLuint osdDispList[MAX_OSD_PARTS];
120 #ifndef FAST_OSD
121 static GLuint osdaDispList[MAX_OSD_PARTS];
122 #endif
123 static GLuint eosdDispList;
124 //! How many parts the OSD currently consists of
125 static int osdtexCnt;
126 static int eosdtexCnt;
127 static int osd_color;
129 static int use_aspect;
130 static int use_ycbcr;
131 #define MASK_ALL_YUV (~(1 << YUV_CONVERSION_NONE))
132 #define MASK_NOT_COMBINERS (~((1 << YUV_CONVERSION_NONE) | (1 << YUV_CONVERSION_COMBINERS) | (1 << YUV_CONVERSION_COMBINERS_ATI)))
133 #define MASK_GAMMA_SUPPORT (MASK_NOT_COMBINERS & ~(1 << YUV_CONVERSION_FRAGMENT))
134 static int use_yuv;
135 static int colorspace;
136 static int levelconv;
137 static int is_yuv;
138 static int lscale;
139 static int cscale;
140 static float filter_strength;
141 static int yuvconvtype;
142 static int use_rectangle;
143 static int err_shown;
144 static uint32_t image_width;
145 static uint32_t image_height;
146 static uint32_t image_format;
147 static int many_fmts;
148 static int ati_hack;
149 static int force_pbo;
150 static int mesa_buffer;
151 static int use_glFinish;
152 static int swap_interval;
153 static GLenum gl_target;
154 static GLint gl_texfmt;
155 static GLenum gl_format;
156 static GLenum gl_type;
157 static GLuint gl_buffer;
158 static GLuint gl_buffer_uv[2];
159 static int gl_buffersize;
160 static int gl_buffersize_uv;
161 static void *gl_bufferptr;
162 static void *gl_bufferptr_uv[2];
163 static int mesa_buffersize;
164 static void *mesa_bufferptr;
165 static GLuint fragprog;
166 static GLuint default_texs[22];
167 static char *custom_prog;
168 static char *custom_tex;
169 static int custom_tlin;
170 static int custom_trect;
171 static int mipmap_gen;
173 static int int_pause;
174 static int eq_bri = 0;
175 static int eq_cont = 0;
176 static int eq_sat = 0;
177 static int eq_hue = 0;
178 static int eq_rgamma = 0;
179 static int eq_ggamma = 0;
180 static int eq_bgamma = 0;
182 static int texture_width;
183 static int texture_height;
184 static int mpi_flipped;
185 static int vo_flipped;
186 static int ass_border_x, ass_border_y;
188 static unsigned int slice_height = 1;
190 static void redraw(void);
192 static void resize(int x,int y){
193 mp_msg(MSGT_VO, MSGL_V, "[gl] Resize: %dx%d\n",x,y);
194 if (WinID >= 0) {
195 int top = 0, left = 0, w = x, h = y;
196 geometry(&top, &left, &w, &h, vo_screenwidth, vo_screenheight);
197 mpglViewport(top, left, w, h);
198 } else
199 mpglViewport( 0, 0, x, y );
201 mpglMatrixMode(GL_PROJECTION);
202 mpglLoadIdentity();
203 ass_border_x = ass_border_y = 0;
204 if (aspect_scaling() && use_aspect) {
205 int new_w, new_h;
206 GLdouble scale_x, scale_y;
207 aspect(&new_w, &new_h, A_WINZOOM);
208 panscan_calc_windowed();
209 new_w += vo_panscan_x;
210 new_h += vo_panscan_y;
211 scale_x = (GLdouble)new_w / (GLdouble)x;
212 scale_y = (GLdouble)new_h / (GLdouble)y;
213 mpglScaled(scale_x, scale_y, 1);
214 ass_border_x = (vo_dwidth - new_w) / 2;
215 ass_border_y = (vo_dheight - new_h) / 2;
217 mpglOrtho(0, image_width, image_height, 0, -1,1);
219 mpglMatrixMode(GL_MODELVIEW);
220 mpglLoadIdentity();
222 if (!scaled_osd) {
223 #ifdef CONFIG_FREETYPE
224 // adjust font size to display size
225 force_load_font = 1;
226 #endif
227 vo_osd_changed(OSDTYPE_OSD);
229 mpglClear(GL_COLOR_BUFFER_BIT);
230 redraw();
233 static void texSize(int w, int h, int *texw, int *texh) {
234 if (use_rectangle) {
235 *texw = w; *texh = h;
236 } else {
237 *texw = 32;
238 while (*texw < w)
239 *texw *= 2;
240 *texh = 32;
241 while (*texh < h)
242 *texh *= 2;
244 if (mesa_buffer) *texw = (*texw + 63) & ~63;
245 else if (ati_hack) *texw = (*texw + 511) & ~511;
248 //! maximum size of custom fragment program
249 #define MAX_CUSTOM_PROG_SIZE (1024 * 1024)
250 static void update_yuvconv(void) {
251 int xs, ys;
252 float bri = eq_bri / 100.0;
253 float cont = (eq_cont + 100) / 100.0;
254 float hue = eq_hue / 100.0 * 3.1415927;
255 float sat = (eq_sat + 100) / 100.0;
256 float rgamma = exp(log(8.0) * eq_rgamma / 100.0);
257 float ggamma = exp(log(8.0) * eq_ggamma / 100.0);
258 float bgamma = exp(log(8.0) * eq_bgamma / 100.0);
259 gl_conversion_params_t params = {gl_target, yuvconvtype,
260 {colorspace, levelconv, bri, cont, hue, sat, rgamma, ggamma, bgamma},
261 texture_width, texture_height, 0, 0, filter_strength};
262 mp_get_chroma_shift(image_format, &xs, &ys);
263 params.chrom_texw = params.texw >> xs;
264 params.chrom_texh = params.texh >> ys;
265 glSetupYUVConversion(&params);
266 if (custom_prog) {
267 FILE *f = fopen(custom_prog, "rb");
268 if (!f)
269 mp_msg(MSGT_VO, MSGL_WARN,
270 "[gl] Could not read customprog %s\n", custom_prog);
271 else {
272 char *prog = calloc(1, MAX_CUSTOM_PROG_SIZE + 1);
273 fread(prog, 1, MAX_CUSTOM_PROG_SIZE, f);
274 fclose(f);
275 loadGPUProgram(GL_FRAGMENT_PROGRAM, prog);
276 free(prog);
278 mpglProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 0,
279 1.0 / texture_width, 1.0 / texture_height,
280 texture_width, texture_height);
282 if (custom_tex) {
283 FILE *f = fopen(custom_tex, "r");
284 if (!f)
285 mp_msg(MSGT_VO, MSGL_WARN,
286 "[gl] Could not read customtex %s\n", custom_tex);
287 else {
288 int width, height, maxval;
289 mpglActiveTexture(GL_TEXTURE3);
290 if (glCreatePPMTex(custom_trect?GL_TEXTURE_RECTANGLE:GL_TEXTURE_2D, 0,
291 custom_tlin?GL_LINEAR:GL_NEAREST,
292 f, &width, &height, &maxval))
293 mpglProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 1,
294 1.0 / width, 1.0 / height, width, height);
295 else
296 mp_msg(MSGT_VO, MSGL_WARN,
297 "[gl] Error parsing customtex %s\n", custom_tex);
298 fclose(f);
299 mpglActiveTexture(GL_TEXTURE0);
305 * \brief remove all OSD textures and display-lists, thus clearing it.
307 static void clearOSD(void) {
308 int i;
309 if (!osdtexCnt)
310 return;
311 mpglDeleteTextures(osdtexCnt, osdtex);
312 #ifndef FAST_OSD
313 mpglDeleteTextures(osdtexCnt, osdatex);
314 for (i = 0; i < osdtexCnt; i++)
315 mpglDeleteLists(osdaDispList[i], 1);
316 #endif
317 for (i = 0; i < osdtexCnt; i++)
318 mpglDeleteLists(osdDispList[i], 1);
319 osdtexCnt = 0;
323 * \brief remove textures, display list and free memory used by EOSD
325 static void clearEOSD(void) {
326 if (eosdDispList)
327 mpglDeleteLists(eosdDispList, 1);
328 eosdDispList = 0;
329 if (eosdtexCnt)
330 mpglDeleteTextures(eosdtexCnt, eosdtex);
331 eosdtexCnt = 0;
332 free(eosdtex);
333 eosdtex = NULL;
336 static inline int is_tinytex(ASS_Image *i, int tinytexcur) {
337 return i->w < TINYTEX_SIZE && i->h < TINYTEX_SIZE && tinytexcur < TINYTEX_MAX;
340 static inline int is_smalltex(ASS_Image *i, int smalltexcur) {
341 return i->w < SMALLTEX_SIZE && i->h < SMALLTEX_SIZE && smalltexcur < SMALLTEX_MAX;
344 static inline void tinytex_pos(int tinytexcur, int *x, int *y) {
345 *x = (tinytexcur % TINYTEX_COLS) * TINYTEX_SIZE;
346 *y = (tinytexcur / TINYTEX_COLS) * TINYTEX_SIZE;
349 static inline void smalltex_pos(int smalltexcur, int *x, int *y) {
350 *x = (smalltexcur % SMALLTEX_COLS) * SMALLTEX_SIZE;
351 *y = (smalltexcur / SMALLTEX_COLS) * SMALLTEX_SIZE;
355 * \brief construct display list from ass image list
356 * \param img image list to create OSD from.
357 * A value of NULL has the same effect as clearEOSD()
359 static void genEOSD(mp_eosd_images_t *imgs) {
360 int sx, sy;
361 int tinytexcur = 0;
362 int smalltexcur = 0;
363 GLuint *curtex;
364 GLint scale_type = scaled_osd ? GL_LINEAR : GL_NEAREST;
365 ASS_Image *img = imgs->imgs;
366 ASS_Image *i;
368 if (imgs->changed == 0) // there are elements, but they are unchanged
369 return;
370 if (img && imgs->changed == 1) // there are elements, but they just moved
371 goto skip_upload;
373 clearEOSD();
374 if (!img)
375 return;
376 if (!largeeosdtex[0]) {
377 mpglGenTextures(2, largeeosdtex);
378 mpglBindTexture(gl_target, largeeosdtex[0]);
379 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, LARGE_EOSD_TEX_SIZE, LARGE_EOSD_TEX_SIZE, 0);
380 mpglBindTexture(gl_target, largeeosdtex[1]);
381 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, LARGE_EOSD_TEX_SIZE, LARGE_EOSD_TEX_SIZE, 0);
383 for (i = img; i; i = i->next)
385 if (i->w <= 0 || i->h <= 0 || i->stride < i->w)
386 continue;
387 if (is_tinytex(i, tinytexcur))
388 tinytexcur++;
389 else if (is_smalltex(i, smalltexcur))
390 smalltexcur++;
391 else
392 eosdtexCnt++;
394 mp_msg(MSGT_VO, MSGL_DBG2, "EOSD counts (tiny, small, all): %i, %i, %i\n",
395 tinytexcur, smalltexcur, eosdtexCnt);
396 if (eosdtexCnt) {
397 eosdtex = calloc(eosdtexCnt, sizeof(GLuint));
398 mpglGenTextures(eosdtexCnt, eosdtex);
400 tinytexcur = smalltexcur = 0;
401 for (i = img, curtex = eosdtex; i; i = i->next) {
402 int x = 0, y = 0;
403 if (i->w <= 0 || i->h <= 0 || i->stride < i->w) {
404 mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n");
405 continue;
407 if (is_tinytex(i, tinytexcur)) {
408 tinytex_pos(tinytexcur, &x, &y);
409 mpglBindTexture(gl_target, largeeosdtex[0]);
410 tinytexcur++;
411 } else if (is_smalltex(i, smalltexcur)) {
412 smalltex_pos(smalltexcur, &x, &y);
413 mpglBindTexture(gl_target, largeeosdtex[1]);
414 smalltexcur++;
415 } else {
416 texSize(i->w, i->h, &sx, &sy);
417 mpglBindTexture(gl_target, *curtex++);
418 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
420 glUploadTex(gl_target, GL_ALPHA, GL_UNSIGNED_BYTE, i->bitmap, i->stride,
421 x, y, i->w, i->h, 0);
423 eosdDispList = mpglGenLists(1);
424 skip_upload:
425 mpglNewList(eosdDispList, GL_COMPILE);
426 tinytexcur = smalltexcur = 0;
427 for (i = img, curtex = eosdtex; i; i = i->next) {
428 int x = 0, y = 0;
429 if (i->w <= 0 || i->h <= 0 || i->stride < i->w)
430 continue;
431 mpglColor4ub(i->color >> 24, (i->color >> 16) & 0xff, (i->color >> 8) & 0xff, 255 - (i->color & 0xff));
432 if (is_tinytex(i, tinytexcur)) {
433 tinytex_pos(tinytexcur, &x, &y);
434 sx = sy = LARGE_EOSD_TEX_SIZE;
435 mpglBindTexture(gl_target, largeeosdtex[0]);
436 tinytexcur++;
437 } else if (is_smalltex(i, smalltexcur)) {
438 smalltex_pos(smalltexcur, &x, &y);
439 sx = sy = LARGE_EOSD_TEX_SIZE;
440 mpglBindTexture(gl_target, largeeosdtex[1]);
441 smalltexcur++;
442 } else {
443 texSize(i->w, i->h, &sx, &sy);
444 mpglBindTexture(gl_target, *curtex++);
446 glDrawTex(i->dst_x, i->dst_y, i->w, i->h, x, y, i->w, i->h, sx, sy, use_rectangle == 1, 0, 0);
448 mpglEndList();
449 mpglBindTexture(gl_target, 0);
453 * \brief uninitialize OpenGL context, freeing textures, buffers etc.
455 static void uninitGl(void) {
456 int i = 0;
457 if (mpglDeletePrograms && fragprog)
458 mpglDeletePrograms(1, &fragprog);
459 fragprog = 0;
460 while (default_texs[i] != 0)
461 i++;
462 if (i)
463 mpglDeleteTextures(i, default_texs);
464 default_texs[0] = 0;
465 clearOSD();
466 clearEOSD();
467 if (largeeosdtex[0])
468 mpglDeleteTextures(2, largeeosdtex);
469 largeeosdtex[0] = 0;
470 if (mpglDeleteBuffers && gl_buffer)
471 mpglDeleteBuffers(1, &gl_buffer);
472 gl_buffer = 0; gl_buffersize = 0;
473 gl_bufferptr = NULL;
474 if (mpglDeleteBuffers && gl_buffer_uv[0])
475 mpglDeleteBuffers(2, gl_buffer_uv);
476 gl_buffer_uv[0] = gl_buffer_uv[1] = 0; gl_buffersize_uv = 0;
477 gl_bufferptr_uv[0] = gl_bufferptr_uv[1] = 0;
478 #ifdef CONFIG_GL_X11
479 if (mesa_bufferptr)
480 mpglFreeMemoryMESA(mDisplay, mScreen, mesa_bufferptr);
481 #endif
482 mesa_bufferptr = NULL;
483 err_shown = 0;
486 static int isSoftwareGl(void)
488 const char *renderer = mpglGetString(GL_RENDERER);
489 return strcmp(renderer, "Software Rasterizer") == 0;
492 static void autodetectGlExtensions(void) {
493 const char *extensions = mpglGetString(GL_EXTENSIONS);
494 const char *vendor = mpglGetString(GL_VENDOR);
495 const char *version = mpglGetString(GL_VERSION);
496 int is_ati = vendor && strstr(vendor, "ATI") != NULL;
497 int ati_broken_pbo = 0;
498 mp_msg(MSGT_VO, MSGL_V, "[gl] Running on OpenGL by '%s', versions '%s'\n", vendor, version);
499 if (is_ati && strncmp(version, "2.1.", 4) == 0) {
500 int ver = atoi(version + 4);
501 mp_msg(MSGT_VO, MSGL_V, "[gl] Detected ATI driver version: %i\n", ver);
502 ati_broken_pbo = ver && ver < 8395;
504 if (ati_hack == -1) ati_hack = ati_broken_pbo;
505 if (extensions && force_pbo == -1)
506 force_pbo = strstr(extensions, "_pixel_buffer_object") ? is_ati : 0;
507 if (extensions && use_rectangle == -1)
508 use_rectangle = strstr(extensions, "_texture_non_power_of_two") ? 0 : 0;
509 if (use_osd == -1)
510 use_osd = mpglBindTexture != NULL;
511 if (use_yuv == -1)
512 use_yuv = glAutodetectYUVConversion();
513 if (is_ati && (lscale == 1 || lscale == 2 || cscale == 1 || cscale == 2))
514 mp_msg(MSGT_VO, MSGL_WARN, "[gl] Selected scaling mode may be broken on ATI cards.\n"
515 "Tell _them_ to fix GL_REPEAT if you have issues.\n");
516 mp_msg(MSGT_VO, MSGL_V, "[gl] Settings after autodetection: ati-hack = %i, force-pbo = %i, rectangle = %i, yuv = %i\n",
517 ati_hack, force_pbo, use_rectangle, use_yuv);
521 * \brief Initialize a (new or reused) OpenGL context.
522 * set global gl-related variables to their default values
524 static int initGl(uint32_t d_width, uint32_t d_height) {
525 int scale_type = mipmap_gen ? GL_LINEAR_MIPMAP_NEAREST : GL_LINEAR;
526 autodetectGlExtensions();
527 gl_target = use_rectangle == 1 ? GL_TEXTURE_RECTANGLE : GL_TEXTURE_2D;
528 yuvconvtype = use_yuv | lscale << YUV_LUM_SCALER_SHIFT | cscale << YUV_CHROM_SCALER_SHIFT;
530 texSize(image_width, image_height, &texture_width, &texture_height);
532 mpglDisable(GL_BLEND);
533 mpglDisable(GL_DEPTH_TEST);
534 mpglDepthMask(GL_FALSE);
535 mpglDisable(GL_CULL_FACE);
536 mpglEnable(gl_target);
537 mpglDrawBuffer(vo_doublebuffering?GL_BACK:GL_FRONT);
538 mpglTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
540 mp_msg(MSGT_VO, MSGL_V, "[gl] Creating %dx%d texture...\n",
541 texture_width, texture_height);
543 if (is_yuv) {
544 int i;
545 int xs, ys;
546 mp_get_chroma_shift(image_format, &xs, &ys);
547 mpglGenTextures(21, default_texs);
548 default_texs[21] = 0;
549 for (i = 0; i < 7; i++) {
550 mpglActiveTexture(GL_TEXTURE1 + i);
551 mpglBindTexture(GL_TEXTURE_2D, default_texs[i]);
552 mpglBindTexture(GL_TEXTURE_RECTANGLE, default_texs[i + 7]);
553 mpglBindTexture(GL_TEXTURE_3D, default_texs[i + 14]);
555 mpglActiveTexture(GL_TEXTURE1);
556 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, scale_type,
557 texture_width >> xs, texture_height >> ys, 128);
558 if (mipmap_gen)
559 mpglTexParameteri(gl_target, GL_GENERATE_MIPMAP, GL_TRUE);
560 mpglActiveTexture(GL_TEXTURE2);
561 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, scale_type,
562 texture_width >> xs, texture_height >> ys, 128);
563 if (mipmap_gen)
564 mpglTexParameteri(gl_target, GL_GENERATE_MIPMAP, GL_TRUE);
565 mpglActiveTexture(GL_TEXTURE0);
566 mpglBindTexture(gl_target, 0);
568 if (is_yuv || custom_prog)
570 if ((MASK_NOT_COMBINERS & (1 << use_yuv)) || custom_prog) {
571 if (!mpglGenPrograms || !mpglBindProgram) {
572 mp_msg(MSGT_VO, MSGL_ERR, "[gl] fragment program functions missing!\n");
573 } else {
574 mpglGenPrograms(1, &fragprog);
575 mpglBindProgram(GL_FRAGMENT_PROGRAM, fragprog);
578 update_yuvconv();
580 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, scale_type,
581 texture_width, texture_height, 0);
582 if (mipmap_gen)
583 mpglTexParameteri(gl_target, GL_GENERATE_MIPMAP, GL_TRUE);
585 resize(d_width, d_height);
587 mpglClearColor( 0.0f,0.0f,0.0f,0.0f );
588 mpglClear( GL_COLOR_BUFFER_BIT );
589 if (mpglSwapInterval && swap_interval >= 0)
590 mpglSwapInterval(swap_interval);
591 return 1;
594 static int create_window(uint32_t d_width, uint32_t d_height, uint32_t flags, const char *title)
596 #ifdef CONFIG_GL_WIN32
597 if (glctx.type == GLTYPE_W32 && !vo_w32_config(d_width, d_height, flags))
598 return -1;
599 #endif
600 #ifdef CONFIG_GL_X11
601 if (glctx.type == GLTYPE_X11) {
602 XVisualInfo *vinfo=glXChooseVisual( mDisplay,mScreen,wsGLXAttrib );
603 if (vinfo == NULL)
605 mp_msg(MSGT_VO, MSGL_ERR, "[gl] no GLX support present\n");
606 return -1;
608 mp_msg(MSGT_VO, MSGL_V, "[gl] GLX chose visual with ID 0x%x\n", (int)vinfo->visualid);
610 vo_x11_create_vo_window(vinfo, vo_dx, vo_dy, d_width, d_height, flags,
611 XCreateColormap(mDisplay, mRootWin, vinfo->visual, AllocNone),
612 "gl", title);
614 #endif
615 #ifdef CONFIG_GL_SDL
616 if (glctx.type == GLTYPE_SDL) {
617 SDL_WM_SetCaption(title, NULL);
618 vo_dwidth = d_width;
619 vo_dheight = d_height;
621 #endif
622 return 0;
625 /* connect to server, create and map window,
626 * allocate colors and (shared) memory
628 static int
629 config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format)
631 int xs, ys;
632 image_height = height;
633 image_width = width;
634 image_format = format;
635 is_yuv = mp_get_chroma_shift(image_format, &xs, &ys) > 0;
636 is_yuv |= (xs << 8) | (ys << 16);
637 glFindFormat(format, NULL, &gl_texfmt, &gl_format, &gl_type);
639 vo_flipped = !!(flags & VOFLAG_FLIPPING);
641 if (create_window(d_width, d_height, flags, title) < 0)
642 return -1;
644 glconfig:
645 if (vo_config_count)
646 uninitGl();
647 if (glctx.setGlWindow(&glctx) == SET_WINDOW_FAILED)
648 return -1;
649 if (mesa_buffer && !mpglAllocateMemoryMESA) {
650 mp_msg(MSGT_VO, MSGL_ERR, "Can not enable mesa-buffer because AllocateMemoryMESA was not found\n");
651 mesa_buffer = 0;
653 initGl(vo_dwidth, vo_dheight);
655 return 0;
658 static void check_events(void)
660 int e=glctx.check_events();
661 if(e&VO_EVENT_REINIT) {
662 uninitGl();
663 initGl(vo_dwidth, vo_dheight);
665 if(e&VO_EVENT_RESIZE) resize(vo_dwidth,vo_dheight);
666 if(e&VO_EVENT_EXPOSE && int_pause) redraw();
670 * Creates the textures and the display list needed for displaying
671 * an OSD part.
672 * Callback function for vo_draw_text().
674 static void create_osd_texture(int x0, int y0, int w, int h,
675 unsigned char *src, unsigned char *srca,
676 int stride)
678 // initialize to 8 to avoid special-casing on alignment
679 int sx = 8, sy = 8;
680 GLint scale_type = scaled_osd ? GL_LINEAR : GL_NEAREST;
682 if (w <= 0 || h <= 0 || stride < w) {
683 mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n");
684 return;
686 texSize(w, h, &sx, &sy);
688 if (osdtexCnt >= MAX_OSD_PARTS) {
689 mp_msg(MSGT_VO, MSGL_ERR, "Too many OSD parts, contact the developers!\n");
690 return;
693 // create Textures for OSD part
694 mpglGenTextures(1, &osdtex[osdtexCnt]);
695 mpglBindTexture(gl_target, osdtex[osdtexCnt]);
696 glCreateClearTex(gl_target, GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
697 glUploadTex(gl_target, GL_LUMINANCE, GL_UNSIGNED_BYTE, src, stride,
698 0, 0, w, h, 0);
700 #ifndef FAST_OSD
701 mpglGenTextures(1, &osdatex[osdtexCnt]);
702 mpglBindTexture(gl_target, osdatex[osdtexCnt]);
703 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
705 int i;
706 char *tmp = malloc(stride * h);
707 // convert alpha from weird MPlayer scale.
708 // in-place is not possible since it is reused for future OSDs
709 for (i = h * stride - 1; i >= 0; i--)
710 tmp[i] = -srca[i];
711 glUploadTex(gl_target, GL_ALPHA, GL_UNSIGNED_BYTE, tmp, stride,
712 0, 0, w, h, 0);
713 free(tmp);
715 #endif
717 mpglBindTexture(gl_target, 0);
719 // Create a list for rendering this OSD part
720 #ifndef FAST_OSD
721 osdaDispList[osdtexCnt] = mpglGenLists(1);
722 mpglNewList(osdaDispList[osdtexCnt], GL_COMPILE);
723 // render alpha
724 mpglBindTexture(gl_target, osdatex[osdtexCnt]);
725 glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0, 0);
726 mpglEndList();
727 #endif
728 osdDispList[osdtexCnt] = mpglGenLists(1);
729 mpglNewList(osdDispList[osdtexCnt], GL_COMPILE);
730 // render OSD
731 mpglBindTexture(gl_target, osdtex[osdtexCnt]);
732 glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0, 0);
733 mpglEndList();
735 osdtexCnt++;
739 * \param type bit 0: render OSD, bit 1: render EOSD
741 static void do_render_osd(int type) {
742 if (((type & 1) && osdtexCnt > 0) || ((type & 2) && eosdDispList)) {
743 // set special rendering parameters
744 if (!scaled_osd) {
745 mpglMatrixMode(GL_PROJECTION);
746 mpglPushMatrix();
747 mpglLoadIdentity();
748 mpglOrtho(0, vo_dwidth, vo_dheight, 0, -1, 1);
750 mpglEnable(GL_BLEND);
751 if ((type & 2) && eosdDispList) {
752 mpglBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
753 mpglCallList(eosdDispList);
755 if ((type & 1) && osdtexCnt > 0) {
756 mpglColor4ub((osd_color >> 16) & 0xff, (osd_color >> 8) & 0xff, osd_color & 0xff, 0xff - (osd_color >> 24));
757 // draw OSD
758 #ifndef FAST_OSD
759 mpglBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_ALPHA);
760 mpglCallLists(osdtexCnt, GL_UNSIGNED_INT, osdaDispList);
761 #endif
762 mpglBlendFunc(GL_SRC_ALPHA, GL_ONE);
763 mpglCallLists(osdtexCnt, GL_UNSIGNED_INT, osdDispList);
765 // set rendering parameters back to defaults
766 mpglDisable(GL_BLEND);
767 if (!scaled_osd)
768 mpglPopMatrix();
769 mpglBindTexture(gl_target, 0);
773 static void draw_osd(void)
775 if (!use_osd) return;
776 if (vo_osd_changed(0)) {
777 int osd_h, osd_w;
778 clearOSD();
779 osd_w = scaled_osd ? image_width : vo_dwidth;
780 osd_h = scaled_osd ? image_height : vo_dheight;
781 vo_draw_text_ext(osd_w, osd_h, ass_border_x, ass_border_y, ass_border_x, ass_border_y,
782 image_width, image_height, create_osd_texture);
784 if (vo_doublebuffering) do_render_osd(1);
787 static void do_render(void) {
788 // Enable(GL_TEXTURE_2D);
789 // BindTexture(GL_TEXTURE_2D, texture_id);
791 mpglColor3f(1,1,1);
792 if (is_yuv || custom_prog)
793 glEnableYUVConversion(gl_target, yuvconvtype);
794 glDrawTex(0, 0, image_width, image_height,
795 0, 0, image_width, image_height,
796 texture_width, texture_height,
797 use_rectangle == 1, is_yuv,
798 mpi_flipped ^ vo_flipped);
799 if (is_yuv || custom_prog)
800 glDisableYUVConversion(gl_target, yuvconvtype);
803 static void flip_page(void) {
804 if (vo_doublebuffering) {
805 if (use_glFinish) mpglFinish();
806 glctx.swapGlBuffers(&glctx);
807 if (aspect_scaling() && use_aspect)
808 mpglClear(GL_COLOR_BUFFER_BIT);
809 } else {
810 do_render();
811 do_render_osd(3);
812 if (use_glFinish) mpglFinish();
813 else mpglFlush();
817 static void redraw(void) {
818 if (vo_doublebuffering) { do_render(); do_render_osd(3); }
819 flip_page();
822 //static inline uint32_t draw_slice_x11(uint8_t *src[], uint32_t slice_num)
823 static int draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y)
825 mpi_flipped = stride[0] < 0;
826 glUploadTex(gl_target, gl_format, gl_type, src[0], stride[0],
827 x, y, w, h, slice_height);
828 if (is_yuv) {
829 int xs, ys;
830 mp_get_chroma_shift(image_format, &xs, &ys);
831 mpglActiveTexture(GL_TEXTURE1);
832 glUploadTex(gl_target, gl_format, gl_type, src[1], stride[1],
833 x >> xs, y >> ys, w >> xs, h >> ys, slice_height);
834 mpglActiveTexture(GL_TEXTURE2);
835 glUploadTex(gl_target, gl_format, gl_type, src[2], stride[2],
836 x >> xs, y >> ys, w >> xs, h >> ys, slice_height);
837 mpglActiveTexture(GL_TEXTURE0);
839 return 0;
842 static uint32_t get_image(mp_image_t *mpi) {
843 int needed_size;
844 if (!mpglGenBuffers || !mpglBindBuffer || !mpglBufferData || !mpglMapBuffer) {
845 if (!err_shown)
846 mp_msg(MSGT_VO, MSGL_ERR, "[gl] extensions missing for dr\n"
847 "Expect a _major_ speed penalty\n");
848 err_shown = 1;
849 return VO_FALSE;
851 if (mpi->flags & MP_IMGFLAG_READABLE) return VO_FALSE;
852 if (mpi->type != MP_IMGTYPE_STATIC && mpi->type != MP_IMGTYPE_TEMP &&
853 (mpi->type != MP_IMGTYPE_NUMBERED || mpi->number))
854 return VO_FALSE;
855 if (mesa_buffer) mpi->width = texture_width;
856 else if (ati_hack) {
857 mpi->width = texture_width;
858 mpi->height = texture_height;
860 mpi->stride[0] = mpi->width * mpi->bpp / 8;
861 needed_size = mpi->stride[0] * mpi->height;
862 if (mesa_buffer) {
863 #ifdef CONFIG_GL_X11
864 if (mesa_bufferptr && needed_size > mesa_buffersize) {
865 mpglFreeMemoryMESA(mDisplay, mScreen, mesa_bufferptr);
866 mesa_bufferptr = NULL;
868 if (!mesa_bufferptr)
869 mesa_bufferptr = mpglAllocateMemoryMESA(mDisplay, mScreen, needed_size, 0, 1.0, 1.0);
870 mesa_buffersize = needed_size;
871 #endif
872 mpi->planes[0] = mesa_bufferptr;
873 } else {
874 if (!gl_buffer)
875 mpglGenBuffers(1, &gl_buffer);
876 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
877 if (needed_size > gl_buffersize) {
878 gl_buffersize = needed_size;
879 mpglBufferData(GL_PIXEL_UNPACK_BUFFER, gl_buffersize,
880 NULL, GL_DYNAMIC_DRAW);
882 if (!gl_bufferptr)
883 gl_bufferptr = mpglMapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
884 mpi->planes[0] = gl_bufferptr;
885 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
887 if (!mpi->planes[0]) {
888 if (!err_shown)
889 mp_msg(MSGT_VO, MSGL_ERR, "[gl] could not acquire buffer for dr\n"
890 "Expect a _major_ speed penalty\n");
891 err_shown = 1;
892 return VO_FALSE;
894 if (is_yuv) {
895 // planar YUV
896 int xs, ys;
897 mp_get_chroma_shift(image_format, &xs, &ys);
898 mpi->flags |= MP_IMGFLAG_COMMON_STRIDE | MP_IMGFLAG_COMMON_PLANE;
899 mpi->stride[0] = mpi->width;
900 mpi->planes[1] = mpi->planes[0] + mpi->stride[0] * mpi->height;
901 mpi->stride[1] = mpi->width >> xs;
902 mpi->planes[2] = mpi->planes[1] + mpi->stride[1] * (mpi->height >> ys);
903 mpi->stride[2] = mpi->width >> xs;
904 if (ati_hack && !mesa_buffer) {
905 mpi->flags &= ~MP_IMGFLAG_COMMON_PLANE;
906 if (!gl_buffer_uv[0]) mpglGenBuffers(2, gl_buffer_uv);
907 if (mpi->stride[1] * mpi->height > gl_buffersize_uv) {
908 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
909 mpglBufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[1] * mpi->height,
910 NULL, GL_DYNAMIC_DRAW);
911 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
912 mpglBufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[1] * mpi->height,
913 NULL, GL_DYNAMIC_DRAW);
914 gl_buffersize_uv = mpi->stride[1] * mpi->height;
916 if (!gl_bufferptr_uv[0]) {
917 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
918 gl_bufferptr_uv[0] = mpglMapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
919 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
920 gl_bufferptr_uv[1] = mpglMapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
922 mpi->planes[1] = gl_bufferptr_uv[0];
923 mpi->planes[2] = gl_bufferptr_uv[1];
926 mpi->flags |= MP_IMGFLAG_DIRECT;
927 return VO_TRUE;
930 static void clear_border(uint8_t *dst, int start, int stride, int height, int full_height, int value) {
931 int right_border = stride - start;
932 int bottom_border = full_height - height;
933 while (height > 0) {
934 memset(dst + start, value, right_border);
935 dst += stride;
936 height--;
938 if (bottom_border > 0)
939 memset(dst, value, stride * bottom_border);
942 static uint32_t draw_image(mp_image_t *mpi) {
943 int slice = slice_height;
944 int stride[3];
945 unsigned char *planes[3];
946 mp_image_t mpi2 = *mpi;
947 int w = mpi->w, h = mpi->h;
948 if (mpi->flags & MP_IMGFLAG_DRAW_CALLBACK)
949 goto skip_upload;
950 mpi2.flags = 0; mpi2.type = MP_IMGTYPE_TEMP;
951 mpi2.width = mpi2.w; mpi2.height = mpi2.h;
952 if (force_pbo && !(mpi->flags & MP_IMGFLAG_DIRECT) && !gl_bufferptr && get_image(&mpi2) == VO_TRUE) {
953 int bpp = is_yuv ? 8 : mpi->bpp;
954 int xs, ys;
955 mp_get_chroma_shift(image_format, &xs, &ys);
956 memcpy_pic(mpi2.planes[0], mpi->planes[0], mpi->w * bpp / 8, mpi->h, mpi2.stride[0], mpi->stride[0]);
957 if (is_yuv) {
958 memcpy_pic(mpi2.planes[1], mpi->planes[1], mpi->w >> xs, mpi->h >> ys, mpi2.stride[1], mpi->stride[1]);
959 memcpy_pic(mpi2.planes[2], mpi->planes[2], mpi->w >> xs, mpi->h >> ys, mpi2.stride[2], mpi->stride[2]);
961 if (ati_hack) { // since we have to do a full upload we need to clear the borders
962 clear_border(mpi2.planes[0], mpi->w * bpp / 8, mpi2.stride[0], mpi->h, mpi2.height, 0);
963 if (is_yuv) {
964 clear_border(mpi2.planes[1], mpi->w >> xs, mpi2.stride[1], mpi->h >> ys, mpi2.height >> ys, 128);
965 clear_border(mpi2.planes[2], mpi->w >> xs, mpi2.stride[2], mpi->h >> ys, mpi2.height >> ys, 128);
968 mpi = &mpi2;
970 stride[0] = mpi->stride[0]; stride[1] = mpi->stride[1]; stride[2] = mpi->stride[2];
971 planes[0] = mpi->planes[0]; planes[1] = mpi->planes[1]; planes[2] = mpi->planes[2];
972 mpi_flipped = stride[0] < 0;
973 if (mpi->flags & MP_IMGFLAG_DIRECT) {
974 if (mesa_buffer) {
975 mpglPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, 1);
976 w = texture_width;
977 } else {
978 intptr_t base = (intptr_t)planes[0];
979 if (ati_hack) { w = texture_width; h = texture_height; }
980 if (mpi_flipped)
981 base += (mpi->h - 1) * stride[0];
982 planes[0] -= base;
983 planes[1] -= base;
984 planes[2] -= base;
985 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
986 mpglUnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
987 gl_bufferptr = NULL;
988 if (!(mpi->flags & MP_IMGFLAG_COMMON_PLANE))
989 planes[0] = planes[1] = planes[2] = NULL;
991 slice = 0; // always "upload" full texture
993 glUploadTex(gl_target, gl_format, gl_type, planes[0], stride[0],
994 mpi->x, mpi->y, w, h, slice);
995 if (is_yuv) {
996 int xs, ys;
997 mp_get_chroma_shift(image_format, &xs, &ys);
998 if ((mpi->flags & MP_IMGFLAG_DIRECT) && !(mpi->flags & MP_IMGFLAG_COMMON_PLANE)) {
999 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
1000 mpglUnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
1001 gl_bufferptr_uv[0] = NULL;
1003 mpglActiveTexture(GL_TEXTURE1);
1004 glUploadTex(gl_target, gl_format, gl_type, planes[1], stride[1],
1005 mpi->x >> xs, mpi->y >> ys, w >> xs, h >> ys, slice);
1006 if ((mpi->flags & MP_IMGFLAG_DIRECT) && !(mpi->flags & MP_IMGFLAG_COMMON_PLANE)) {
1007 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
1008 mpglUnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
1009 gl_bufferptr_uv[1] = NULL;
1011 mpglActiveTexture(GL_TEXTURE2);
1012 glUploadTex(gl_target, gl_format, gl_type, planes[2], stride[2],
1013 mpi->x >> xs, mpi->y >> ys, w >> xs, h >> ys, slice);
1014 mpglActiveTexture(GL_TEXTURE0);
1016 if (mpi->flags & MP_IMGFLAG_DIRECT) {
1017 if (mesa_buffer) mpglPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, 0);
1018 else mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
1020 skip_upload:
1021 if (vo_doublebuffering) do_render();
1022 return VO_TRUE;
1025 static int
1026 draw_frame(uint8_t *src[])
1028 return VO_ERROR;
1031 static int
1032 query_format(uint32_t format)
1034 int caps = VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW |
1035 VFCAP_FLIP |
1036 VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN | VFCAP_ACCEPT_STRIDE;
1037 if (use_osd)
1038 caps |= VFCAP_OSD | VFCAP_EOSD | (scaled_osd ? 0 : VFCAP_EOSD_UNSCALED);
1039 if (format == IMGFMT_RGB24 || format == IMGFMT_RGBA)
1040 return caps;
1041 if (use_yuv && mp_get_chroma_shift(format, NULL, NULL) &&
1042 (IMGFMT_IS_YUVP16_NE(format) || !IMGFMT_IS_YUVP16(format)))
1043 return caps;
1044 // HACK, otherwise we get only b&w with some filters (e.g. -vf eq)
1045 // ideally MPlayer should be fixed instead not to use Y800 when it has the choice
1046 if (!use_yuv && (format == IMGFMT_Y8 || format == IMGFMT_Y800))
1047 return 0;
1048 if (!use_ycbcr && (format == IMGFMT_UYVY || format == IMGFMT_YUY2))
1049 return 0;
1050 if (many_fmts &&
1051 glFindFormat(format, NULL, NULL, NULL, NULL))
1052 return caps;
1053 return 0;
1057 static void
1058 uninit(void)
1060 uninitGl();
1061 if (custom_prog) free(custom_prog);
1062 custom_prog = NULL;
1063 if (custom_tex) free(custom_tex);
1064 custom_tex = NULL;
1065 uninit_mpglcontext(&glctx);
1068 static int valid_csp(void *p)
1070 int *csp = p;
1071 return *csp >= -1 && *csp < MP_CSP_COUNT;
1074 static int valid_csp_lvl(void *p)
1076 int *lvl = p;
1077 return *lvl >= -1 && *lvl < MP_CSP_LEVELCONV_COUNT;
1080 static const opt_t subopts[] = {
1081 {"manyfmts", OPT_ARG_BOOL, &many_fmts, NULL},
1082 {"osd", OPT_ARG_BOOL, &use_osd, NULL},
1083 {"scaled-osd", OPT_ARG_BOOL, &scaled_osd, NULL},
1084 {"aspect", OPT_ARG_BOOL, &use_aspect, NULL},
1085 {"ycbcr", OPT_ARG_BOOL, &use_ycbcr, NULL},
1086 {"slice-height", OPT_ARG_INT, &slice_height, int_non_neg},
1087 {"rectangle", OPT_ARG_INT, &use_rectangle,int_non_neg},
1088 {"yuv", OPT_ARG_INT, &use_yuv, int_non_neg},
1089 {"colorspace", OPT_ARG_INT, &colorspace, valid_csp},
1090 {"levelconv", OPT_ARG_INT, &levelconv, valid_csp_lvl},
1091 {"lscale", OPT_ARG_INT, &lscale, int_non_neg},
1092 {"cscale", OPT_ARG_INT, &cscale, int_non_neg},
1093 {"filter-strength", OPT_ARG_FLOAT, &filter_strength, NULL},
1094 {"ati-hack", OPT_ARG_BOOL, &ati_hack, NULL},
1095 {"force-pbo", OPT_ARG_BOOL, &force_pbo, NULL},
1096 {"mesa-buffer", OPT_ARG_BOOL, &mesa_buffer, NULL},
1097 {"glfinish", OPT_ARG_BOOL, &use_glFinish, NULL},
1098 {"swapinterval", OPT_ARG_INT, &swap_interval,NULL},
1099 {"customprog", OPT_ARG_MSTRZ,&custom_prog, NULL},
1100 {"customtex", OPT_ARG_MSTRZ,&custom_tex, NULL},
1101 {"customtlin", OPT_ARG_BOOL, &custom_tlin, NULL},
1102 {"customtrect", OPT_ARG_BOOL, &custom_trect, NULL},
1103 {"mipmapgen", OPT_ARG_BOOL, &mipmap_gen, NULL},
1104 {"osdcolor", OPT_ARG_INT, &osd_color, NULL},
1105 {NULL}
1108 static int preinit_internal(const char *arg, int allow_sw)
1110 // set defaults
1111 enum MPGLType gltype = GLTYPE_AUTO;
1112 many_fmts = 1;
1113 use_osd = -1;
1114 scaled_osd = 0;
1115 use_aspect = 1;
1116 use_ycbcr = 0;
1117 use_yuv = -1;
1118 colorspace = -1;
1119 levelconv = -1;
1120 lscale = 0;
1121 cscale = 0;
1122 filter_strength = 0.5;
1123 use_rectangle = -1;
1124 use_glFinish = 0;
1125 ati_hack = -1;
1126 force_pbo = -1;
1127 mesa_buffer = 0;
1128 swap_interval = 1;
1129 slice_height = 0;
1130 custom_prog = NULL;
1131 custom_tex = NULL;
1132 custom_tlin = 1;
1133 custom_trect = 0;
1134 mipmap_gen = 0;
1135 osd_color = 0xffffff;
1136 if (subopt_parse(arg, subopts) != 0) {
1137 mp_msg(MSGT_VO, MSGL_FATAL,
1138 "\n-vo gl command line help:\n"
1139 "Example: mplayer -vo gl:slice-height=4\n"
1140 "\nOptions:\n"
1141 " nomanyfmts\n"
1142 " Disable extended color formats for OpenGL 1.2 and later\n"
1143 " slice-height=<0-...>\n"
1144 " Slice size for texture transfer, 0 for whole image\n"
1145 " noosd\n"
1146 " Do not use OpenGL OSD code\n"
1147 " scaled-osd\n"
1148 " Render OSD at movie resolution and scale it\n"
1149 " noaspect\n"
1150 " Do not do aspect scaling\n"
1151 " rectangle=<0,1,2>\n"
1152 " 0: use power-of-two textures\n"
1153 " 1: use texture_rectangle\n"
1154 " 2: use texture_non_power_of_two\n"
1155 " ati-hack\n"
1156 " Workaround ATI bug with PBOs\n"
1157 " force-pbo\n"
1158 " Force use of PBO even if this involves an extra memcpy\n"
1159 " glfinish\n"
1160 " Call glFinish() before swapping buffers\n"
1161 " swapinterval=<n>\n"
1162 " Interval in displayed frames between to buffer swaps.\n"
1163 " 1 is equivalent to enable VSYNC, 0 to disable VSYNC.\n"
1164 " Requires GLX_SGI_swap_control support to work.\n"
1165 " ycbcr\n"
1166 " also try to use the GL_MESA_ycbcr_texture extension\n"
1167 " yuv=<n>\n"
1168 " 0: use software YUV to RGB conversion.\n"
1169 " 1: use register combiners (nVidia only, for older cards).\n"
1170 " 2: use fragment program.\n"
1171 " 3: use fragment program with gamma correction.\n"
1172 " 4: use fragment program with gamma correction via lookup.\n"
1173 " 5: use ATI-specific method (for older cards).\n"
1174 " 6: use lookup via 3D texture.\n"
1175 " colorspace=<n>\n"
1176 " 0: MPlayer's default YUV to RGB conversion\n"
1177 " 1: YUV to RGB according to BT.601\n"
1178 " 2: YUV to RGB according to BT.709\n"
1179 " 3: YUV to RGB according to SMPT-240M\n"
1180 " 4: YUV to RGB according to EBU\n"
1181 " 5: XYZ to RGB\n"
1182 " levelconv=<n>\n"
1183 " 0: YUV to RGB converting TV to PC levels\n"
1184 " 1: YUV to RGB converting PC to TV levels\n"
1185 " 2: YUV to RGB without converting levels\n"
1186 " lscale=<n>\n"
1187 " 0: use standard bilinear scaling for luma.\n"
1188 " 1: use improved bicubic scaling for luma.\n"
1189 " 2: use cubic in X, linear in Y direction scaling for luma.\n"
1190 " 3: as 1 but without using a lookup texture.\n"
1191 " 4: experimental unsharp masking (sharpening).\n"
1192 " 5: experimental unsharp masking (sharpening) with larger radius.\n"
1193 " cscale=<n>\n"
1194 " as lscale but for chroma (2x slower with little visible effect).\n"
1195 " filter-strength=<value>\n"
1196 " set the effect strength for some lscale/cscale filters\n"
1197 " customprog=<filename>\n"
1198 " use a custom YUV conversion program\n"
1199 " customtex=<filename>\n"
1200 " use a custom YUV conversion lookup texture\n"
1201 " nocustomtlin\n"
1202 " use GL_NEAREST scaling for customtex texture\n"
1203 " customtrect\n"
1204 " use texture_rectangle for customtex texture\n"
1205 " mipmapgen\n"
1206 " generate mipmaps for the video image (use with TXB in customprog)\n"
1207 " osdcolor=<0xAARRGGBB>\n"
1208 " use the given color for the OSD\n"
1209 "\n" );
1210 return -1;
1212 if (!init_mpglcontext(&glctx, gltype))
1213 goto err_out;
1214 if (use_yuv == -1 || !allow_sw) {
1215 if (create_window(320, 200, VOFLAG_HIDDEN, NULL) < 0)
1216 goto err_out;
1217 if (glctx.setGlWindow(&glctx) == SET_WINDOW_FAILED)
1218 goto err_out;
1219 if (!allow_sw && isSoftwareGl())
1220 goto err_out;
1221 autodetectGlExtensions();
1223 if (many_fmts)
1224 mp_msg(MSGT_VO, MSGL_INFO, "[gl] using extended formats. "
1225 "Use -vo gl:nomanyfmts if playback fails.\n");
1226 mp_msg(MSGT_VO, MSGL_V, "[gl] Using %d as slice height "
1227 "(0 means image height).\n", slice_height);
1229 return 0;
1231 err_out:
1232 uninit();
1233 return -1;
1236 static int preinit(const char *arg)
1238 return preinit_internal(arg, 1);
1241 static int preinit_nosw(const char *arg)
1243 return preinit_internal(arg, 0);
1246 static const struct {
1247 const char *name;
1248 int *value;
1249 int supportmask;
1250 } eq_map[] = {
1251 {"brightness", &eq_bri, MASK_NOT_COMBINERS},
1252 {"contrast", &eq_cont, MASK_NOT_COMBINERS},
1253 {"saturation", &eq_sat, MASK_ALL_YUV },
1254 {"hue", &eq_hue, MASK_ALL_YUV },
1255 {"gamma", &eq_rgamma, MASK_GAMMA_SUPPORT},
1256 {"red_gamma", &eq_rgamma, MASK_GAMMA_SUPPORT},
1257 {"green_gamma", &eq_ggamma, MASK_GAMMA_SUPPORT},
1258 {"blue_gamma", &eq_bgamma, MASK_GAMMA_SUPPORT},
1259 {NULL, NULL, 0 }
1262 static int control(uint32_t request, void *data)
1264 switch (request) {
1265 case VOCTRL_PAUSE:
1266 case VOCTRL_RESUME:
1267 int_pause = (request == VOCTRL_PAUSE);
1268 return VO_TRUE;
1269 case VOCTRL_QUERY_FORMAT:
1270 return query_format(*(uint32_t*)data);
1271 case VOCTRL_GET_IMAGE:
1272 return get_image(data);
1273 case VOCTRL_DRAW_IMAGE:
1274 return draw_image(data);
1275 case VOCTRL_DRAW_EOSD:
1276 if (!data)
1277 return VO_FALSE;
1278 genEOSD(data);
1279 if (vo_doublebuffering) do_render_osd(2);
1280 return VO_TRUE;
1281 case VOCTRL_GET_EOSD_RES:
1283 mp_eosd_res_t *r = data;
1284 r->w = vo_dwidth; r->h = vo_dheight;
1285 r->mt = r->mb = r->ml = r->mr = 0;
1286 if (scaled_osd) {r->w = image_width; r->h = image_height;}
1287 else if (aspect_scaling()) {
1288 r->ml = r->mr = ass_border_x;
1289 r->mt = r->mb = ass_border_y;
1292 return VO_TRUE;
1293 case VOCTRL_ONTOP:
1294 glctx.ontop();
1295 return VO_TRUE;
1296 case VOCTRL_FULLSCREEN:
1297 glctx.fullscreen();
1298 resize(vo_dwidth, vo_dheight);
1299 return VO_TRUE;
1300 case VOCTRL_BORDER:
1301 glctx.border();
1302 resize(vo_dwidth, vo_dheight);
1303 return VO_TRUE;
1304 case VOCTRL_GET_PANSCAN:
1305 if (!use_aspect) return VO_NOTIMPL;
1306 return VO_TRUE;
1307 case VOCTRL_SET_PANSCAN:
1308 if (!use_aspect) return VO_NOTIMPL;
1309 resize(vo_dwidth, vo_dheight);
1310 return VO_TRUE;
1311 case VOCTRL_GET_EQUALIZER:
1312 if (is_yuv) {
1313 struct voctrl_get_equalizer_args *args = data;
1314 int i;
1315 for (i = 0; eq_map[i].name; i++)
1316 if (strcmp(args->name, eq_map[i].name) == 0) break;
1317 if (!(eq_map[i].supportmask & (1 << use_yuv)))
1318 break;
1319 *args->valueptr = *eq_map[i].value;
1320 return VO_TRUE;
1322 break;
1323 case VOCTRL_SET_EQUALIZER:
1324 if (is_yuv) {
1325 struct voctrl_set_equalizer_args *args = data;
1326 int i;
1327 for (i = 0; eq_map[i].name; i++)
1328 if (strcmp(args->name, eq_map[i].name) == 0) break;
1329 if (!(eq_map[i].supportmask & (1 << use_yuv)))
1330 break;
1331 *eq_map[i].value = args->value;
1332 update_yuvconv();
1333 return VO_TRUE;
1335 break;
1336 case VOCTRL_UPDATE_SCREENINFO:
1337 glctx.update_xinerama_info();
1338 return VO_TRUE;
1339 case VOCTRL_REDRAW_OSD:
1340 if (vo_doublebuffering)
1341 do_render();
1342 draw_osd();
1343 if (vo_doublebuffering)
1344 do_render_osd(2);
1345 flip_page();
1346 return VO_TRUE;
1348 return VO_NOTIMPL;