Merge svn changes up to r30136
[mplayer/glamo.git] / libvo / vo_gl.c
blob9a2aafac311627efd54af16b821cc0450d173ab4
1 /*
2 * This file is part of MPlayer.
4 * MPlayer is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * MPlayer is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License along
15 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
16 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 #include <stdio.h>
20 #include <stdlib.h>
21 #include <string.h>
22 #include <math.h>
24 #include "config.h"
25 #include "mp_msg.h"
26 #include "subopt-helper.h"
27 #include "video_out.h"
28 #include "video_out_internal.h"
29 #include "font_load.h"
30 #include "sub.h"
32 #include "gl_common.h"
33 #include "aspect.h"
34 #include "fastmemcpy.h"
35 #include "ass_mp.h"
37 static const vo_info_t info =
39 "X11 (OpenGL)",
40 "gl",
41 "Arpad Gereoffy <arpi@esp-team.scene.hu>",
45 const LIBVO_EXTERN(gl)
47 #ifdef CONFIG_GL_X11
48 static int wsGLXAttrib[] = { GLX_RGBA,
49 GLX_RED_SIZE,1,
50 GLX_GREEN_SIZE,1,
51 GLX_BLUE_SIZE,1,
52 GLX_DOUBLEBUFFER,
53 None };
54 #endif
55 static MPGLContext glctx;
57 static int use_osd;
58 static int scaled_osd;
59 //! How many parts the OSD may consist of at most
60 #define MAX_OSD_PARTS 20
61 //! Textures for OSD
62 static GLuint osdtex[MAX_OSD_PARTS];
63 #ifndef FAST_OSD
64 //! Alpha textures for OSD
65 static GLuint osdatex[MAX_OSD_PARTS];
66 #endif
67 static GLuint *eosdtex;
68 #define LARGE_EOSD_TEX_SIZE 512
69 #define TINYTEX_SIZE 16
70 #define TINYTEX_COLS (LARGE_EOSD_TEX_SIZE/TINYTEX_SIZE)
71 #define TINYTEX_MAX (TINYTEX_COLS*TINYTEX_COLS)
72 #define SMALLTEX_SIZE 32
73 #define SMALLTEX_COLS (LARGE_EOSD_TEX_SIZE/SMALLTEX_SIZE)
74 #define SMALLTEX_MAX (SMALLTEX_COLS*SMALLTEX_COLS)
75 static GLuint largeeosdtex[2];
76 //! Display lists that draw the OSD parts
77 static GLuint osdDispList[MAX_OSD_PARTS];
78 #ifndef FAST_OSD
79 static GLuint osdaDispList[MAX_OSD_PARTS];
80 #endif
81 static GLuint eosdDispList;
82 //! How many parts the OSD currently consists of
83 static int osdtexCnt;
84 static int eosdtexCnt;
85 static int osd_color;
87 static int use_aspect;
88 static int use_ycbcr;
89 #define MASK_ALL_YUV (~(1 << YUV_CONVERSION_NONE))
90 #define MASK_NOT_COMBINERS (~((1 << YUV_CONVERSION_NONE) | (1 << YUV_CONVERSION_COMBINERS) | (1 << YUV_CONVERSION_COMBINERS_ATI)))
91 #define MASK_GAMMA_SUPPORT (MASK_NOT_COMBINERS & ~(1 << YUV_CONVERSION_FRAGMENT))
92 static int use_yuv;
93 static int lscale;
94 static int cscale;
95 static float filter_strength;
96 static int yuvconvtype;
97 static int use_rectangle;
98 static int err_shown;
99 static uint32_t image_width;
100 static uint32_t image_height;
101 static uint32_t image_format;
102 static int many_fmts;
103 static int ati_hack;
104 static int force_pbo;
105 static int mesa_buffer;
106 static int use_glFinish;
107 static int swap_interval;
108 static GLenum gl_target;
109 static GLint gl_texfmt;
110 static GLenum gl_format;
111 static GLenum gl_type;
112 static GLuint gl_buffer;
113 static GLuint gl_buffer_uv[2];
114 static int gl_buffersize;
115 static int gl_buffersize_uv;
116 static void *gl_bufferptr;
117 static void *gl_bufferptr_uv[2];
118 static int mesa_buffersize;
119 static void *mesa_bufferptr;
120 static GLuint fragprog;
121 static GLuint default_texs[22];
122 static char *custom_prog;
123 static char *custom_tex;
124 static int custom_tlin;
125 static int custom_trect;
126 static int mipmap_gen;
128 static int int_pause;
129 static int eq_bri = 0;
130 static int eq_cont = 0;
131 static int eq_sat = 0;
132 static int eq_hue = 0;
133 static int eq_rgamma = 0;
134 static int eq_ggamma = 0;
135 static int eq_bgamma = 0;
137 static int texture_width;
138 static int texture_height;
139 static int mpi_flipped;
140 static int vo_flipped;
141 static int ass_border_x, ass_border_y;
143 static unsigned int slice_height = 1;
145 static void redraw(void);
147 static void resize(int x,int y){
148 mp_msg(MSGT_VO, MSGL_V, "[gl] Resize: %dx%d\n",x,y);
149 if (WinID >= 0) {
150 int top = 0, left = 0, w = x, h = y;
151 geometry(&top, &left, &w, &h, vo_screenwidth, vo_screenheight);
152 Viewport(top, left, w, h);
153 } else
154 Viewport( 0, 0, x, y );
156 MatrixMode(GL_PROJECTION);
157 LoadIdentity();
158 ass_border_x = ass_border_y = 0;
159 if (aspect_scaling() && use_aspect) {
160 int new_w, new_h;
161 GLdouble scale_x, scale_y;
162 aspect(&new_w, &new_h, A_WINZOOM);
163 panscan_calc_windowed();
164 new_w += vo_panscan_x;
165 new_h += vo_panscan_y;
166 scale_x = (GLdouble)new_w / (GLdouble)x;
167 scale_y = (GLdouble)new_h / (GLdouble)y;
168 Scaled(scale_x, scale_y, 1);
169 ass_border_x = (vo_dwidth - new_w) / 2;
170 ass_border_y = (vo_dheight - new_h) / 2;
172 Ortho(0, image_width, image_height, 0, -1,1);
174 MatrixMode(GL_MODELVIEW);
175 LoadIdentity();
177 if (!scaled_osd) {
178 #ifdef CONFIG_FREETYPE
179 // adjust font size to display size
180 force_load_font = 1;
181 #endif
182 vo_osd_changed(OSDTYPE_OSD);
184 Clear(GL_COLOR_BUFFER_BIT);
185 redraw();
188 static void texSize(int w, int h, int *texw, int *texh) {
189 if (use_rectangle) {
190 *texw = w; *texh = h;
191 } else {
192 *texw = 32;
193 while (*texw < w)
194 *texw *= 2;
195 *texh = 32;
196 while (*texh < h)
197 *texh *= 2;
199 if (mesa_buffer) *texw = (*texw + 63) & ~63;
200 else if (ati_hack) *texw = (*texw + 511) & ~511;
203 //! maximum size of custom fragment program
204 #define MAX_CUSTOM_PROG_SIZE (1024 * 1024)
205 static void update_yuvconv(void) {
206 float bri = eq_bri / 100.0;
207 float cont = (eq_cont + 100) / 100.0;
208 float hue = eq_hue / 100.0 * 3.1415927;
209 float sat = (eq_sat + 100) / 100.0;
210 float rgamma = exp(log(8.0) * eq_rgamma / 100.0);
211 float ggamma = exp(log(8.0) * eq_ggamma / 100.0);
212 float bgamma = exp(log(8.0) * eq_bgamma / 100.0);
213 gl_conversion_params_t params = {gl_target, yuvconvtype,
214 bri, cont, hue, sat, rgamma, ggamma, bgamma,
215 texture_width, texture_height, filter_strength};
216 glSetupYUVConversion(&params);
217 if (custom_prog) {
218 FILE *f = fopen(custom_prog, "r");
219 if (!f)
220 mp_msg(MSGT_VO, MSGL_WARN,
221 "[gl] Could not read customprog %s\n", custom_prog);
222 else {
223 char *prog = calloc(1, MAX_CUSTOM_PROG_SIZE + 1);
224 fread(prog, 1, MAX_CUSTOM_PROG_SIZE, f);
225 fclose(f);
226 loadGPUProgram(GL_FRAGMENT_PROGRAM, prog);
227 free(prog);
229 ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 0,
230 1.0 / texture_width, 1.0 / texture_height,
231 texture_width, texture_height);
233 if (custom_tex) {
234 FILE *f = fopen(custom_tex, "r");
235 if (!f)
236 mp_msg(MSGT_VO, MSGL_WARN,
237 "[gl] Could not read customtex %s\n", custom_tex);
238 else {
239 int width, height, maxval;
240 ActiveTexture(GL_TEXTURE3);
241 if (glCreatePPMTex(custom_trect?GL_TEXTURE_RECTANGLE:GL_TEXTURE_2D, 0,
242 custom_tlin?GL_LINEAR:GL_NEAREST,
243 f, &width, &height, &maxval))
244 ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 1,
245 1.0 / width, 1.0 / height, width, height);
246 else
247 mp_msg(MSGT_VO, MSGL_WARN,
248 "[gl] Error parsing customtex %s\n", custom_tex);
249 fclose(f);
250 ActiveTexture(GL_TEXTURE0);
256 * \brief remove all OSD textures and display-lists, thus clearing it.
258 static void clearOSD(void) {
259 int i;
260 if (!osdtexCnt)
261 return;
262 DeleteTextures(osdtexCnt, osdtex);
263 #ifndef FAST_OSD
264 DeleteTextures(osdtexCnt, osdatex);
265 for (i = 0; i < osdtexCnt; i++)
266 DeleteLists(osdaDispList[i], 1);
267 #endif
268 for (i = 0; i < osdtexCnt; i++)
269 DeleteLists(osdDispList[i], 1);
270 osdtexCnt = 0;
274 * \brief remove textures, display list and free memory used by EOSD
276 static void clearEOSD(void) {
277 if (eosdDispList)
278 DeleteLists(eosdDispList, 1);
279 eosdDispList = 0;
280 if (eosdtexCnt)
281 DeleteTextures(eosdtexCnt, eosdtex);
282 eosdtexCnt = 0;
283 free(eosdtex);
284 eosdtex = NULL;
287 static inline int is_tinytex(ASS_Image *i, int tinytexcur) {
288 return i->w < TINYTEX_SIZE && i->h < TINYTEX_SIZE && tinytexcur < TINYTEX_MAX;
291 static inline int is_smalltex(ASS_Image *i, int smalltexcur) {
292 return i->w < SMALLTEX_SIZE && i->h < SMALLTEX_SIZE && smalltexcur < SMALLTEX_MAX;
295 static inline void tinytex_pos(int tinytexcur, int *x, int *y) {
296 *x = (tinytexcur % TINYTEX_COLS) * TINYTEX_SIZE;
297 *y = (tinytexcur / TINYTEX_COLS) * TINYTEX_SIZE;
300 static inline void smalltex_pos(int smalltexcur, int *x, int *y) {
301 *x = (smalltexcur % SMALLTEX_COLS) * SMALLTEX_SIZE;
302 *y = (smalltexcur / SMALLTEX_COLS) * SMALLTEX_SIZE;
306 * \brief construct display list from ass image list
307 * \param img image list to create OSD from.
308 * A value of NULL has the same effect as clearEOSD()
310 static void genEOSD(mp_eosd_images_t *imgs) {
311 int sx, sy;
312 int tinytexcur = 0;
313 int smalltexcur = 0;
314 GLuint *curtex;
315 GLint scale_type = scaled_osd ? GL_LINEAR : GL_NEAREST;
316 ASS_Image *img = imgs->imgs;
317 ASS_Image *i;
319 if (imgs->changed == 0) // there are elements, but they are unchanged
320 return;
321 if (img && imgs->changed == 1) // there are elements, but they just moved
322 goto skip_upload;
324 clearEOSD();
325 if (!img)
326 return;
327 if (!largeeosdtex[0]) {
328 glGenTextures(2, largeeosdtex);
329 BindTexture(gl_target, largeeosdtex[0]);
330 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, LARGE_EOSD_TEX_SIZE, LARGE_EOSD_TEX_SIZE, 0);
331 BindTexture(gl_target, largeeosdtex[1]);
332 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, LARGE_EOSD_TEX_SIZE, LARGE_EOSD_TEX_SIZE, 0);
334 for (i = img; i; i = i->next)
336 if (i->w <= 0 || i->h <= 0 || i->stride < i->w)
337 continue;
338 if (is_tinytex(i, tinytexcur))
339 tinytexcur++;
340 else if (is_smalltex(i, smalltexcur))
341 smalltexcur++;
342 else
343 eosdtexCnt++;
345 mp_msg(MSGT_VO, MSGL_DBG2, "EOSD counts (tiny, small, all): %i, %i, %i\n",
346 tinytexcur, smalltexcur, eosdtexCnt);
347 if (eosdtexCnt) {
348 eosdtex = calloc(eosdtexCnt, sizeof(GLuint));
349 glGenTextures(eosdtexCnt, eosdtex);
351 tinytexcur = smalltexcur = 0;
352 for (i = img, curtex = eosdtex; i; i = i->next) {
353 int x = 0, y = 0;
354 if (i->w <= 0 || i->h <= 0 || i->stride < i->w) {
355 mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n");
356 continue;
358 if (is_tinytex(i, tinytexcur)) {
359 tinytex_pos(tinytexcur, &x, &y);
360 BindTexture(gl_target, largeeosdtex[0]);
361 tinytexcur++;
362 } else if (is_smalltex(i, smalltexcur)) {
363 smalltex_pos(smalltexcur, &x, &y);
364 BindTexture(gl_target, largeeosdtex[1]);
365 smalltexcur++;
366 } else {
367 texSize(i->w, i->h, &sx, &sy);
368 BindTexture(gl_target, *curtex++);
369 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
371 glUploadTex(gl_target, GL_ALPHA, GL_UNSIGNED_BYTE, i->bitmap, i->stride,
372 x, y, i->w, i->h, 0);
374 eosdDispList = GenLists(1);
375 skip_upload:
376 NewList(eosdDispList, GL_COMPILE);
377 tinytexcur = smalltexcur = 0;
378 for (i = img, curtex = eosdtex; i; i = i->next) {
379 int x = 0, y = 0;
380 if (i->w <= 0 || i->h <= 0 || i->stride < i->w)
381 continue;
382 Color4ub(i->color >> 24, (i->color >> 16) & 0xff, (i->color >> 8) & 0xff, 255 - (i->color & 0xff));
383 if (is_tinytex(i, tinytexcur)) {
384 tinytex_pos(tinytexcur, &x, &y);
385 sx = sy = LARGE_EOSD_TEX_SIZE;
386 BindTexture(gl_target, largeeosdtex[0]);
387 tinytexcur++;
388 } else if (is_smalltex(i, smalltexcur)) {
389 smalltex_pos(smalltexcur, &x, &y);
390 sx = sy = LARGE_EOSD_TEX_SIZE;
391 BindTexture(gl_target, largeeosdtex[1]);
392 smalltexcur++;
393 } else {
394 texSize(i->w, i->h, &sx, &sy);
395 BindTexture(gl_target, *curtex++);
397 glDrawTex(i->dst_x, i->dst_y, i->w, i->h, x, y, i->w, i->h, sx, sy, use_rectangle == 1, 0, 0);
399 EndList();
400 BindTexture(gl_target, 0);
404 * \brief uninitialize OpenGL context, freeing textures, buffers etc.
406 static void uninitGl(void) {
407 int i = 0;
408 if (DeletePrograms && fragprog)
409 DeletePrograms(1, &fragprog);
410 fragprog = 0;
411 while (default_texs[i] != 0)
412 i++;
413 if (i)
414 DeleteTextures(i, default_texs);
415 default_texs[0] = 0;
416 clearOSD();
417 clearEOSD();
418 if (largeeosdtex[0])
419 DeleteTextures(2, largeeosdtex);
420 largeeosdtex[0] = 0;
421 if (DeleteBuffers && gl_buffer)
422 DeleteBuffers(1, &gl_buffer);
423 gl_buffer = 0; gl_buffersize = 0;
424 gl_bufferptr = NULL;
425 if (DeleteBuffers && gl_buffer_uv[0])
426 DeleteBuffers(2, gl_buffer_uv);
427 gl_buffer_uv[0] = gl_buffer_uv[1] = 0; gl_buffersize_uv = 0;
428 gl_bufferptr_uv[0] = gl_bufferptr_uv[1] = 0;
429 #ifdef CONFIG_GL_X11
430 if (mesa_bufferptr)
431 FreeMemoryMESA(mDisplay, mScreen, mesa_bufferptr);
432 #endif
433 mesa_bufferptr = NULL;
434 err_shown = 0;
437 static void autodetectGlExtensions(void) {
438 const char *extensions = GetString(GL_EXTENSIONS);
439 const char *vendor = GetString(GL_VENDOR);
440 const char *version = GetString(GL_VERSION);
441 int is_ati = strstr(vendor, "ATI") != NULL;
442 int ati_broken_pbo = 0;
443 if (is_ati && strncmp(version, "2.1.", 4) == 0) {
444 int ver = atoi(version + 4);
445 mp_msg(MSGT_VO, MSGL_V, "[gl] Detected ATI driver version: %i\n", ver);
446 ati_broken_pbo = ver && ver < 8395;
448 if (ati_hack == -1) ati_hack = ati_broken_pbo;
449 if (force_pbo == -1) force_pbo = strstr(extensions, "_pixel_buffer_object") ? is_ati : 0;
450 if (use_rectangle == -1) use_rectangle = strstr(extensions, "_texture_non_power_of_two") ? 0 : 0;
451 if (is_ati && (lscale == 1 || lscale == 2 || cscale == 1 || cscale == 2))
452 mp_msg(MSGT_VO, MSGL_WARN, "[gl] Selected scaling mode may be broken on ATI cards.\n"
453 "Tell _them_ to fix GL_REPEAT if you have issues.\n");
454 mp_msg(MSGT_VO, MSGL_V, "[gl] Settings after autodetection: ati-hack = %i, force-pbo = %i, rectangle = %i\n",
455 ati_hack, force_pbo, use_rectangle);
459 * \brief Initialize a (new or reused) OpenGL context.
460 * set global gl-related variables to their default values
462 static int initGl(uint32_t d_width, uint32_t d_height) {
463 int scale_type = mipmap_gen ? GL_LINEAR_MIPMAP_NEAREST : GL_LINEAR;
464 autodetectGlExtensions();
465 texSize(image_width, image_height, &texture_width, &texture_height);
467 Disable(GL_BLEND);
468 Disable(GL_DEPTH_TEST);
469 DepthMask(GL_FALSE);
470 Disable(GL_CULL_FACE);
471 Enable(gl_target);
472 DrawBuffer(vo_doublebuffering?GL_BACK:GL_FRONT);
473 TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
475 mp_msg(MSGT_VO, MSGL_V, "[gl] Creating %dx%d texture...\n",
476 texture_width, texture_height);
478 if (image_format == IMGFMT_YV12) {
479 int i;
480 GenTextures(21, default_texs);
481 default_texs[21] = 0;
482 for (i = 0; i < 7; i++) {
483 ActiveTexture(GL_TEXTURE1 + i);
484 BindTexture(GL_TEXTURE_2D, default_texs[i]);
485 BindTexture(GL_TEXTURE_RECTANGLE, default_texs[i + 7]);
486 BindTexture(GL_TEXTURE_3D, default_texs[i + 14]);
488 ActiveTexture(GL_TEXTURE1);
489 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, scale_type,
490 texture_width / 2, texture_height / 2, 128);
491 if (mipmap_gen)
492 TexParameteri(gl_target, GL_GENERATE_MIPMAP, GL_TRUE);
493 ActiveTexture(GL_TEXTURE2);
494 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, scale_type,
495 texture_width / 2, texture_height / 2, 128);
496 if (mipmap_gen)
497 TexParameteri(gl_target, GL_GENERATE_MIPMAP, GL_TRUE);
498 ActiveTexture(GL_TEXTURE0);
499 BindTexture(gl_target, 0);
501 if (image_format == IMGFMT_YV12 || custom_prog)
503 if ((MASK_NOT_COMBINERS & (1 << use_yuv)) || custom_prog) {
504 if (!GenPrograms || !BindProgram) {
505 mp_msg(MSGT_VO, MSGL_ERR, "[gl] fragment program functions missing!\n");
506 } else {
507 GenPrograms(1, &fragprog);
508 BindProgram(GL_FRAGMENT_PROGRAM, fragprog);
511 update_yuvconv();
513 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, scale_type,
514 texture_width, texture_height, 0);
515 if (mipmap_gen)
516 TexParameteri(gl_target, GL_GENERATE_MIPMAP, GL_TRUE);
518 resize(d_width, d_height);
520 ClearColor( 0.0f,0.0f,0.0f,0.0f );
521 Clear( GL_COLOR_BUFFER_BIT );
522 if (SwapInterval && swap_interval >= 0)
523 SwapInterval(swap_interval);
524 return 1;
527 /* connect to server, create and map window,
528 * allocate colors and (shared) memory
530 static int
531 config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format)
533 image_height = height;
534 image_width = width;
535 image_format = format;
536 glFindFormat(format, NULL, &gl_texfmt, &gl_format, &gl_type);
538 vo_flipped = !!(flags & VOFLAG_FLIPPING);
540 #ifdef CONFIG_GL_WIN32
541 if (glctx.type == GLTYPE_W32 && !vo_w32_config(d_width, d_height, flags))
542 return -1;
543 #endif
544 #ifdef CONFIG_GL_X11
545 if (glctx.type == GLTYPE_X11) {
546 XVisualInfo *vinfo=glXChooseVisual( mDisplay,mScreen,wsGLXAttrib );
547 if (vinfo == NULL)
549 mp_msg(MSGT_VO, MSGL_ERR, "[gl] no GLX support present\n");
550 return -1;
552 mp_msg(MSGT_VO, MSGL_V, "[gl] GLX chose visual with ID 0x%x\n", (int)vinfo->visualid);
554 vo_x11_create_vo_window(vinfo, vo_dx, vo_dy, d_width, d_height, flags,
555 XCreateColormap(mDisplay, mRootWin, vinfo->visual, AllocNone),
556 "gl", title);
558 #endif
560 glconfig:
561 if (vo_config_count)
562 uninitGl();
563 if (glctx.setGlWindow(&glctx) == SET_WINDOW_FAILED)
564 return -1;
565 if (mesa_buffer && !AllocateMemoryMESA) {
566 mp_msg(MSGT_VO, MSGL_ERR, "Can not enable mesa-buffer because AllocateMemoryMESA was not found\n");
567 mesa_buffer = 0;
569 initGl(vo_dwidth, vo_dheight);
571 return 0;
574 static void check_events(void)
576 int e=glctx.check_events();
577 if(e&VO_EVENT_RESIZE) resize(vo_dwidth,vo_dheight);
578 if(e&VO_EVENT_EXPOSE && int_pause) redraw();
582 * Creates the textures and the display list needed for displaying
583 * an OSD part.
584 * Callback function for vo_draw_text().
586 static void create_osd_texture(int x0, int y0, int w, int h,
587 unsigned char *src, unsigned char *srca,
588 int stride)
590 // initialize to 8 to avoid special-casing on alignment
591 int sx = 8, sy = 8;
592 GLint scale_type = scaled_osd ? GL_LINEAR : GL_NEAREST;
594 if (w <= 0 || h <= 0 || stride < w) {
595 mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n");
596 return;
598 texSize(w, h, &sx, &sy);
600 if (osdtexCnt >= MAX_OSD_PARTS) {
601 mp_msg(MSGT_VO, MSGL_ERR, "Too many OSD parts, contact the developers!\n");
602 return;
605 // create Textures for OSD part
606 GenTextures(1, &osdtex[osdtexCnt]);
607 BindTexture(gl_target, osdtex[osdtexCnt]);
608 glCreateClearTex(gl_target, GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
609 glUploadTex(gl_target, GL_LUMINANCE, GL_UNSIGNED_BYTE, src, stride,
610 0, 0, w, h, 0);
612 #ifndef FAST_OSD
613 GenTextures(1, &osdatex[osdtexCnt]);
614 BindTexture(gl_target, osdatex[osdtexCnt]);
615 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
617 int i;
618 char *tmp = malloc(stride * h);
619 // convert alpha from weird MPlayer scale.
620 // in-place is not possible since it is reused for future OSDs
621 for (i = h * stride - 1; i >= 0; i--)
622 tmp[i] = -srca[i];
623 glUploadTex(gl_target, GL_ALPHA, GL_UNSIGNED_BYTE, tmp, stride,
624 0, 0, w, h, 0);
625 free(tmp);
627 #endif
629 BindTexture(gl_target, 0);
631 // Create a list for rendering this OSD part
632 #ifndef FAST_OSD
633 osdaDispList[osdtexCnt] = GenLists(1);
634 NewList(osdaDispList[osdtexCnt], GL_COMPILE);
635 // render alpha
636 BindTexture(gl_target, osdatex[osdtexCnt]);
637 glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0, 0);
638 EndList();
639 #endif
640 osdDispList[osdtexCnt] = GenLists(1);
641 NewList(osdDispList[osdtexCnt], GL_COMPILE);
642 // render OSD
643 BindTexture(gl_target, osdtex[osdtexCnt]);
644 glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0, 0);
645 EndList();
647 osdtexCnt++;
651 * \param type bit 0: render OSD, bit 1: render EOSD
653 static void do_render_osd(int type) {
654 if (((type & 1) && osdtexCnt > 0) || ((type & 2) && eosdDispList)) {
655 // set special rendering parameters
656 if (!scaled_osd) {
657 MatrixMode(GL_PROJECTION);
658 PushMatrix();
659 LoadIdentity();
660 Ortho(0, vo_dwidth, vo_dheight, 0, -1, 1);
662 Enable(GL_BLEND);
663 if ((type & 2) && eosdDispList) {
664 BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
665 CallList(eosdDispList);
667 if ((type & 1) && osdtexCnt > 0) {
668 Color4ub((osd_color >> 16) & 0xff, (osd_color >> 8) & 0xff, osd_color & 0xff, 0xff - (osd_color >> 24));
669 // draw OSD
670 #ifndef FAST_OSD
671 BlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_ALPHA);
672 CallLists(osdtexCnt, GL_UNSIGNED_INT, osdaDispList);
673 #endif
674 BlendFunc(GL_SRC_ALPHA, GL_ONE);
675 CallLists(osdtexCnt, GL_UNSIGNED_INT, osdDispList);
677 // set rendering parameters back to defaults
678 Disable(GL_BLEND);
679 if (!scaled_osd)
680 PopMatrix();
681 BindTexture(gl_target, 0);
685 static void draw_osd(void)
687 if (!use_osd) return;
688 if (vo_osd_changed(0)) {
689 int osd_h, osd_w;
690 clearOSD();
691 osd_w = scaled_osd ? image_width : vo_dwidth;
692 osd_h = scaled_osd ? image_height : vo_dheight;
693 vo_draw_text_ext(osd_w, osd_h, ass_border_x, ass_border_y, ass_border_x, ass_border_y,
694 image_width, image_height, create_osd_texture);
696 if (vo_doublebuffering) do_render_osd(1);
699 static void do_render(void) {
700 // Enable(GL_TEXTURE_2D);
701 // BindTexture(GL_TEXTURE_2D, texture_id);
703 Color3f(1,1,1);
704 if (image_format == IMGFMT_YV12 || custom_prog)
705 glEnableYUVConversion(gl_target, yuvconvtype);
706 glDrawTex(0, 0, image_width, image_height,
707 0, 0, image_width, image_height,
708 texture_width, texture_height,
709 use_rectangle == 1, image_format == IMGFMT_YV12,
710 mpi_flipped ^ vo_flipped);
711 if (image_format == IMGFMT_YV12 || custom_prog)
712 glDisableYUVConversion(gl_target, yuvconvtype);
715 static void flip_page(void) {
716 if (vo_doublebuffering) {
717 if (use_glFinish) Finish();
718 glctx.swapGlBuffers(&glctx);
719 if (aspect_scaling() && use_aspect)
720 Clear(GL_COLOR_BUFFER_BIT);
721 } else {
722 do_render();
723 do_render_osd(3);
724 if (use_glFinish) Finish();
725 else Flush();
729 static void redraw(void) {
730 if (vo_doublebuffering) { do_render(); do_render_osd(3); }
731 flip_page();
734 //static inline uint32_t draw_slice_x11(uint8_t *src[], uint32_t slice_num)
735 static int draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y)
737 mpi_flipped = stride[0] < 0;
738 glUploadTex(gl_target, gl_format, gl_type, src[0], stride[0],
739 x, y, w, h, slice_height);
740 if (image_format == IMGFMT_YV12) {
741 ActiveTexture(GL_TEXTURE1);
742 glUploadTex(gl_target, gl_format, gl_type, src[1], stride[1],
743 x / 2, y / 2, w / 2, h / 2, slice_height);
744 ActiveTexture(GL_TEXTURE2);
745 glUploadTex(gl_target, gl_format, gl_type, src[2], stride[2],
746 x / 2, y / 2, w / 2, h / 2, slice_height);
747 ActiveTexture(GL_TEXTURE0);
749 return 0;
752 static uint32_t get_image(mp_image_t *mpi) {
753 int needed_size;
754 if (!GenBuffers || !BindBuffer || !BufferData || !MapBuffer) {
755 if (!err_shown)
756 mp_msg(MSGT_VO, MSGL_ERR, "[gl] extensions missing for dr\n"
757 "Expect a _major_ speed penalty\n");
758 err_shown = 1;
759 return VO_FALSE;
761 if (mpi->flags & MP_IMGFLAG_READABLE) return VO_FALSE;
762 if (mpi->type != MP_IMGTYPE_STATIC && mpi->type != MP_IMGTYPE_TEMP &&
763 (mpi->type != MP_IMGTYPE_NUMBERED || mpi->number))
764 return VO_FALSE;
765 if (mesa_buffer) mpi->width = texture_width;
766 else if (ati_hack) {
767 mpi->width = texture_width;
768 mpi->height = texture_height;
770 mpi->stride[0] = mpi->width * mpi->bpp / 8;
771 needed_size = mpi->stride[0] * mpi->height;
772 if (mesa_buffer) {
773 #ifdef CONFIG_GL_X11
774 if (mesa_bufferptr && needed_size > mesa_buffersize) {
775 FreeMemoryMESA(mDisplay, mScreen, mesa_bufferptr);
776 mesa_bufferptr = NULL;
778 if (!mesa_bufferptr)
779 mesa_bufferptr = AllocateMemoryMESA(mDisplay, mScreen, needed_size, 0, 1.0, 1.0);
780 mesa_buffersize = needed_size;
781 #endif
782 mpi->planes[0] = mesa_bufferptr;
783 } else {
784 if (!gl_buffer)
785 GenBuffers(1, &gl_buffer);
786 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
787 if (needed_size > gl_buffersize) {
788 gl_buffersize = needed_size;
789 BufferData(GL_PIXEL_UNPACK_BUFFER, gl_buffersize,
790 NULL, GL_DYNAMIC_DRAW);
792 if (!gl_bufferptr)
793 gl_bufferptr = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
794 mpi->planes[0] = gl_bufferptr;
795 BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
797 if (!mpi->planes[0]) {
798 if (!err_shown)
799 mp_msg(MSGT_VO, MSGL_ERR, "[gl] could not acquire buffer for dr\n"
800 "Expect a _major_ speed penalty\n");
801 err_shown = 1;
802 return VO_FALSE;
804 if (mpi->imgfmt == IMGFMT_YV12) {
805 // YV12
806 mpi->flags |= MP_IMGFLAG_COMMON_STRIDE | MP_IMGFLAG_COMMON_PLANE;
807 mpi->stride[0] = mpi->width;
808 mpi->planes[1] = mpi->planes[0] + mpi->stride[0] * mpi->height;
809 mpi->stride[1] = mpi->width >> 1;
810 mpi->planes[2] = mpi->planes[1] + mpi->stride[1] * (mpi->height >> 1);
811 mpi->stride[2] = mpi->width >> 1;
812 if (ati_hack && !mesa_buffer) {
813 mpi->flags &= ~MP_IMGFLAG_COMMON_PLANE;
814 if (!gl_buffer_uv[0]) GenBuffers(2, gl_buffer_uv);
815 if (mpi->stride[1] * mpi->height > gl_buffersize_uv) {
816 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
817 BufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[1] * mpi->height,
818 NULL, GL_DYNAMIC_DRAW);
819 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
820 BufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[1] * mpi->height,
821 NULL, GL_DYNAMIC_DRAW);
822 gl_buffersize_uv = mpi->stride[1] * mpi->height;
824 if (!gl_bufferptr_uv[0]) {
825 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
826 gl_bufferptr_uv[0] = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
827 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
828 gl_bufferptr_uv[1] = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
830 mpi->planes[1] = gl_bufferptr_uv[0];
831 mpi->planes[2] = gl_bufferptr_uv[1];
834 mpi->flags |= MP_IMGFLAG_DIRECT;
835 return VO_TRUE;
838 static void clear_border(uint8_t *dst, int start, int stride, int height, int full_height, int value) {
839 int right_border = stride - start;
840 int bottom_border = full_height - height;
841 while (height > 0) {
842 memset(dst + start, value, right_border);
843 dst += stride;
844 height--;
846 if (bottom_border > 0)
847 memset(dst, value, stride * bottom_border);
850 static uint32_t draw_image(mp_image_t *mpi) {
851 int slice = slice_height;
852 int stride[3];
853 unsigned char *planes[3];
854 mp_image_t mpi2 = *mpi;
855 int w = mpi->w, h = mpi->h;
856 if (mpi->flags & MP_IMGFLAG_DRAW_CALLBACK)
857 goto skip_upload;
858 mpi2.flags = 0; mpi2.type = MP_IMGTYPE_TEMP;
859 mpi2.width = mpi2.w; mpi2.height = mpi2.h;
860 if (force_pbo && !(mpi->flags & MP_IMGFLAG_DIRECT) && !gl_bufferptr && get_image(&mpi2) == VO_TRUE) {
861 int bpp = mpi->imgfmt == IMGFMT_YV12 ? 8 : mpi->bpp;
862 memcpy_pic(mpi2.planes[0], mpi->planes[0], mpi->w * bpp / 8, mpi->h, mpi2.stride[0], mpi->stride[0]);
863 if (mpi->imgfmt == IMGFMT_YV12) {
864 memcpy_pic(mpi2.planes[1], mpi->planes[1], mpi->w >> 1, mpi->h >> 1, mpi2.stride[1], mpi->stride[1]);
865 memcpy_pic(mpi2.planes[2], mpi->planes[2], mpi->w >> 1, mpi->h >> 1, mpi2.stride[2], mpi->stride[2]);
867 if (ati_hack) { // since we have to do a full upload we need to clear the borders
868 clear_border(mpi2.planes[0], mpi->w * bpp / 8, mpi2.stride[0], mpi->h, mpi2.height, 0);
869 if (mpi->imgfmt == IMGFMT_YV12) {
870 clear_border(mpi2.planes[1], mpi->w >> 1, mpi2.stride[1], mpi->h >> 1, mpi2.height >> 1, 128);
871 clear_border(mpi2.planes[2], mpi->w >> 1, mpi2.stride[2], mpi->h >> 1, mpi2.height >> 1, 128);
874 mpi = &mpi2;
876 stride[0] = mpi->stride[0]; stride[1] = mpi->stride[1]; stride[2] = mpi->stride[2];
877 planes[0] = mpi->planes[0]; planes[1] = mpi->planes[1]; planes[2] = mpi->planes[2];
878 mpi_flipped = stride[0] < 0;
879 if (mpi->flags & MP_IMGFLAG_DIRECT) {
880 if (mesa_buffer) {
881 PixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, 1);
882 w = texture_width;
883 } else {
884 intptr_t base = (intptr_t)planes[0];
885 if (ati_hack) { w = texture_width; h = texture_height; }
886 if (mpi_flipped)
887 base += (mpi->h - 1) * stride[0];
888 planes[0] -= base;
889 planes[1] -= base;
890 planes[2] -= base;
891 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
892 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
893 gl_bufferptr = NULL;
894 if (!(mpi->flags & MP_IMGFLAG_COMMON_PLANE))
895 planes[0] = planes[1] = planes[2] = NULL;
897 slice = 0; // always "upload" full texture
899 glUploadTex(gl_target, gl_format, gl_type, planes[0], stride[0],
900 mpi->x, mpi->y, w, h, slice);
901 if (mpi->imgfmt == IMGFMT_YV12) {
902 if ((mpi->flags & MP_IMGFLAG_DIRECT) && !(mpi->flags & MP_IMGFLAG_COMMON_PLANE)) {
903 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
904 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
905 gl_bufferptr_uv[0] = NULL;
907 ActiveTexture(GL_TEXTURE1);
908 glUploadTex(gl_target, gl_format, gl_type, planes[1], stride[1],
909 mpi->x / 2, mpi->y / 2, w / 2, h / 2, slice);
910 if ((mpi->flags & MP_IMGFLAG_DIRECT) && !(mpi->flags & MP_IMGFLAG_COMMON_PLANE)) {
911 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
912 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
913 gl_bufferptr_uv[1] = NULL;
915 ActiveTexture(GL_TEXTURE2);
916 glUploadTex(gl_target, gl_format, gl_type, planes[2], stride[2],
917 mpi->x / 2, mpi->y / 2, w / 2, h / 2, slice);
918 ActiveTexture(GL_TEXTURE0);
920 if (mpi->flags & MP_IMGFLAG_DIRECT) {
921 if (mesa_buffer) PixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, 0);
922 else BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
924 skip_upload:
925 if (vo_doublebuffering) do_render();
926 return VO_TRUE;
929 static int
930 draw_frame(uint8_t *src[])
932 return VO_ERROR;
935 static int
936 query_format(uint32_t format)
938 int caps = VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW |
939 VFCAP_FLIP |
940 VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN | VFCAP_ACCEPT_STRIDE;
941 if (use_osd)
942 caps |= VFCAP_OSD | VFCAP_EOSD | (scaled_osd ? 0 : VFCAP_EOSD_UNSCALED);
943 if (format == IMGFMT_RGB24 || format == IMGFMT_RGBA)
944 return caps;
945 if (use_yuv && format == IMGFMT_YV12)
946 return caps;
947 // HACK, otherwise we get only b&w with some filters (e.g. -vf eq)
948 // ideally MPlayer should be fixed instead not to use Y800 when it has the choice
949 if (!use_yuv && (format == IMGFMT_Y8 || format == IMGFMT_Y800))
950 return 0;
951 if (!use_ycbcr && (format == IMGFMT_UYVY || format == IMGFMT_YUY2))
952 return 0;
953 if (many_fmts &&
954 glFindFormat(format, NULL, NULL, NULL, NULL))
955 return caps;
956 return 0;
960 static void
961 uninit(void)
963 if (!vo_config_count) return;
964 uninitGl();
965 if (custom_prog) free(custom_prog);
966 custom_prog = NULL;
967 if (custom_tex) free(custom_tex);
968 custom_tex = NULL;
969 uninit_mpglcontext(&glctx);
972 static const opt_t subopts[] = {
973 {"manyfmts", OPT_ARG_BOOL, &many_fmts, NULL},
974 {"osd", OPT_ARG_BOOL, &use_osd, NULL},
975 {"scaled-osd", OPT_ARG_BOOL, &scaled_osd, NULL},
976 {"aspect", OPT_ARG_BOOL, &use_aspect, NULL},
977 {"ycbcr", OPT_ARG_BOOL, &use_ycbcr, NULL},
978 {"slice-height", OPT_ARG_INT, &slice_height, (opt_test_f)int_non_neg},
979 {"rectangle", OPT_ARG_INT, &use_rectangle,(opt_test_f)int_non_neg},
980 {"yuv", OPT_ARG_INT, &use_yuv, (opt_test_f)int_non_neg},
981 {"lscale", OPT_ARG_INT, &lscale, (opt_test_f)int_non_neg},
982 {"cscale", OPT_ARG_INT, &cscale, (opt_test_f)int_non_neg},
983 {"filter-strength", OPT_ARG_FLOAT, &filter_strength, NULL},
984 {"ati-hack", OPT_ARG_BOOL, &ati_hack, NULL},
985 {"force-pbo", OPT_ARG_BOOL, &force_pbo, NULL},
986 {"mesa-buffer", OPT_ARG_BOOL, &mesa_buffer, NULL},
987 {"glfinish", OPT_ARG_BOOL, &use_glFinish, NULL},
988 {"swapinterval", OPT_ARG_INT, &swap_interval,NULL},
989 {"customprog", OPT_ARG_MSTRZ,&custom_prog, NULL},
990 {"customtex", OPT_ARG_MSTRZ,&custom_tex, NULL},
991 {"customtlin", OPT_ARG_BOOL, &custom_tlin, NULL},
992 {"customtrect", OPT_ARG_BOOL, &custom_trect, NULL},
993 {"mipmapgen", OPT_ARG_BOOL, &mipmap_gen, NULL},
994 {"osdcolor", OPT_ARG_INT, &osd_color, NULL},
995 {NULL}
998 static int preinit(const char *arg)
1000 enum MPGLType gltype = GLTYPE_X11;
1001 // set defaults
1002 #ifdef CONFIG_GL_WIN32
1003 gltype = GLTYPE_W32;
1004 #endif
1005 many_fmts = 1;
1006 use_osd = 1;
1007 scaled_osd = 0;
1008 use_aspect = 1;
1009 use_ycbcr = 0;
1010 use_yuv = 0;
1011 lscale = 0;
1012 cscale = 0;
1013 filter_strength = 0.5;
1014 use_rectangle = -1;
1015 use_glFinish = 0;
1016 ati_hack = -1;
1017 force_pbo = -1;
1018 mesa_buffer = 0;
1019 swap_interval = 1;
1020 slice_height = 0;
1021 custom_prog = NULL;
1022 custom_tex = NULL;
1023 custom_tlin = 1;
1024 custom_trect = 0;
1025 mipmap_gen = 0;
1026 osd_color = 0xffffff;
1027 if (subopt_parse(arg, subopts) != 0) {
1028 mp_msg(MSGT_VO, MSGL_FATAL,
1029 "\n-vo gl command line help:\n"
1030 "Example: mplayer -vo gl:slice-height=4\n"
1031 "\nOptions:\n"
1032 " nomanyfmts\n"
1033 " Disable extended color formats for OpenGL 1.2 and later\n"
1034 " slice-height=<0-...>\n"
1035 " Slice size for texture transfer, 0 for whole image\n"
1036 " noosd\n"
1037 " Do not use OpenGL OSD code\n"
1038 " scaled-osd\n"
1039 " Render OSD at movie resolution and scale it\n"
1040 " noaspect\n"
1041 " Do not do aspect scaling\n"
1042 " rectangle=<0,1,2>\n"
1043 " 0: use power-of-two textures\n"
1044 " 1: use texture_rectangle\n"
1045 " 2: use texture_non_power_of_two\n"
1046 " ati-hack\n"
1047 " Workaround ATI bug with PBOs\n"
1048 " force-pbo\n"
1049 " Force use of PBO even if this involves an extra memcpy\n"
1050 " glfinish\n"
1051 " Call glFinish() before swapping buffers\n"
1052 " swapinterval=<n>\n"
1053 " Interval in displayed frames between to buffer swaps.\n"
1054 " 1 is equivalent to enable VSYNC, 0 to disable VSYNC.\n"
1055 " Requires GLX_SGI_swap_control support to work.\n"
1056 " ycbcr\n"
1057 " also try to use the GL_MESA_ycbcr_texture extension\n"
1058 " yuv=<n>\n"
1059 " 0: use software YUV to RGB conversion.\n"
1060 " 1: use register combiners (nVidia only, for older cards).\n"
1061 " 2: use fragment program.\n"
1062 " 3: use fragment program with gamma correction.\n"
1063 " 4: use fragment program with gamma correction via lookup.\n"
1064 " 5: use ATI-specific method (for older cards).\n"
1065 " 6: use lookup via 3D texture.\n"
1066 " lscale=<n>\n"
1067 " 0: use standard bilinear scaling for luma.\n"
1068 " 1: use improved bicubic scaling for luma.\n"
1069 " 2: use cubic in X, linear in Y direction scaling for luma.\n"
1070 " 3: as 1 but without using a lookup texture.\n"
1071 " 4: experimental unsharp masking (sharpening).\n"
1072 " 5: experimental unsharp masking (sharpening) with larger radius.\n"
1073 " cscale=<n>\n"
1074 " as lscale but for chroma (2x slower with little visible effect).\n"
1075 " filter-strength=<value>\n"
1076 " set the effect strength for some lscale/cscale filters\n"
1077 " customprog=<filename>\n"
1078 " use a custom YUV conversion program\n"
1079 " customtex=<filename>\n"
1080 " use a custom YUV conversion lookup texture\n"
1081 " nocustomtlin\n"
1082 " use GL_NEAREST scaling for customtex texture\n"
1083 " customtrect\n"
1084 " use texture_rectangle for customtex texture\n"
1085 " mipmapgen\n"
1086 " generate mipmaps for the video image (use with TXB in customprog)\n"
1087 " osdcolor=<0xAARRGGBB>\n"
1088 " use the given color for the OSD\n"
1089 "\n" );
1090 return -1;
1092 if (use_rectangle == 1)
1093 gl_target = GL_TEXTURE_RECTANGLE;
1094 else
1095 gl_target = GL_TEXTURE_2D;
1096 yuvconvtype = use_yuv | lscale << YUV_LUM_SCALER_SHIFT | cscale << YUV_CHROM_SCALER_SHIFT;
1097 if (many_fmts)
1098 mp_msg(MSGT_VO, MSGL_INFO, "[gl] using extended formats. "
1099 "Use -vo gl:nomanyfmts if playback fails.\n");
1100 mp_msg(MSGT_VO, MSGL_V, "[gl] Using %d as slice height "
1101 "(0 means image height).\n", slice_height);
1102 if (!init_mpglcontext(&glctx, gltype)) return -1;
1104 return 0;
1107 static const struct {
1108 const char *name;
1109 int *value;
1110 int supportmask;
1111 } eq_map[] = {
1112 {"brightness", &eq_bri, MASK_NOT_COMBINERS},
1113 {"contrast", &eq_cont, MASK_NOT_COMBINERS},
1114 {"saturation", &eq_sat, MASK_ALL_YUV },
1115 {"hue", &eq_hue, MASK_ALL_YUV },
1116 {"gamma", &eq_rgamma, MASK_GAMMA_SUPPORT},
1117 {"red_gamma", &eq_rgamma, MASK_GAMMA_SUPPORT},
1118 {"green_gamma", &eq_ggamma, MASK_GAMMA_SUPPORT},
1119 {"blue_gamma", &eq_bgamma, MASK_GAMMA_SUPPORT},
1120 {NULL, NULL, 0 }
1123 static int control(uint32_t request, void *data)
1125 switch (request) {
1126 case VOCTRL_PAUSE:
1127 case VOCTRL_RESUME:
1128 int_pause = (request == VOCTRL_PAUSE);
1129 return VO_TRUE;
1130 case VOCTRL_QUERY_FORMAT:
1131 return query_format(*(uint32_t*)data);
1132 case VOCTRL_GET_IMAGE:
1133 return get_image(data);
1134 case VOCTRL_DRAW_IMAGE:
1135 return draw_image(data);
1136 case VOCTRL_DRAW_EOSD:
1137 if (!data)
1138 return VO_FALSE;
1139 genEOSD(data);
1140 if (vo_doublebuffering) do_render_osd(2);
1141 return VO_TRUE;
1142 case VOCTRL_GET_EOSD_RES:
1144 mp_eosd_res_t *r = data;
1145 r->w = vo_dwidth; r->h = vo_dheight;
1146 r->mt = r->mb = r->ml = r->mr = 0;
1147 if (scaled_osd) {r->w = image_width; r->h = image_height;}
1148 else if (aspect_scaling()) {
1149 r->ml = r->mr = ass_border_x;
1150 r->mt = r->mb = ass_border_y;
1153 return VO_TRUE;
1154 case VOCTRL_ONTOP:
1155 glctx.ontop();
1156 return VO_TRUE;
1157 case VOCTRL_FULLSCREEN:
1158 glctx.fullscreen();
1159 resize(vo_dwidth, vo_dheight);
1160 return VO_TRUE;
1161 case VOCTRL_BORDER:
1162 glctx.border();
1163 resize(vo_dwidth, vo_dheight);
1164 return VO_TRUE;
1165 case VOCTRL_GET_PANSCAN:
1166 if (!use_aspect) return VO_NOTIMPL;
1167 return VO_TRUE;
1168 case VOCTRL_SET_PANSCAN:
1169 if (!use_aspect) return VO_NOTIMPL;
1170 resize(vo_dwidth, vo_dheight);
1171 return VO_TRUE;
1172 case VOCTRL_GET_EQUALIZER:
1173 if (image_format == IMGFMT_YV12) {
1174 struct voctrl_get_equalizer_args *args = data;
1175 int i;
1176 for (i = 0; eq_map[i].name; i++)
1177 if (strcmp(args->name, eq_map[i].name) == 0) break;
1178 if (!(eq_map[i].supportmask & (1 << use_yuv)))
1179 break;
1180 *args->valueptr = *eq_map[i].value;
1181 return VO_TRUE;
1183 break;
1184 case VOCTRL_SET_EQUALIZER:
1185 if (image_format == IMGFMT_YV12) {
1186 struct voctrl_set_equalizer_args *args = data;
1187 int i;
1188 for (i = 0; eq_map[i].name; i++)
1189 if (strcmp(args->name, eq_map[i].name) == 0) break;
1190 if (!(eq_map[i].supportmask & (1 << use_yuv)))
1191 break;
1192 *eq_map[i].value = args->value;
1193 update_yuvconv();
1194 return VO_TRUE;
1196 break;
1197 case VOCTRL_UPDATE_SCREENINFO:
1198 glctx.update_xinerama_info();
1199 return VO_TRUE;
1200 case VOCTRL_REDRAW_OSD:
1201 if (vo_doublebuffering)
1202 do_render();
1203 draw_osd();
1204 if (vo_doublebuffering)
1205 do_render_osd(2);
1206 flip_page();
1207 return VO_TRUE;
1209 return VO_NOTIMPL;