2 * This file is part of MPlayer.
4 * MPlayer is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * MPlayer is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License along
15 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
16 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
26 #include "subopt-helper.h"
27 #include "video_out.h"
28 #include "video_out_internal.h"
29 #include "font_load.h"
32 #include "gl_common.h"
34 #include "fastmemcpy.h"
37 static const vo_info_t info
=
41 "Arpad Gereoffy <arpi@esp-team.scene.hu>",
45 const LIBVO_EXTERN(gl
)
48 static int wsGLXAttrib
[] = { GLX_RGBA
,
55 static MPGLContext glctx
;
58 static int scaled_osd
;
59 //! How many parts the OSD may consist of at most
60 #define MAX_OSD_PARTS 20
62 static GLuint osdtex
[MAX_OSD_PARTS
];
64 //! Alpha textures for OSD
65 static GLuint osdatex
[MAX_OSD_PARTS
];
67 static GLuint
*eosdtex
;
68 #define LARGE_EOSD_TEX_SIZE 512
69 #define TINYTEX_SIZE 16
70 #define TINYTEX_COLS (LARGE_EOSD_TEX_SIZE/TINYTEX_SIZE)
71 #define TINYTEX_MAX (TINYTEX_COLS*TINYTEX_COLS)
72 #define SMALLTEX_SIZE 32
73 #define SMALLTEX_COLS (LARGE_EOSD_TEX_SIZE/SMALLTEX_SIZE)
74 #define SMALLTEX_MAX (SMALLTEX_COLS*SMALLTEX_COLS)
75 static GLuint largeeosdtex
[2];
76 //! Display lists that draw the OSD parts
77 static GLuint osdDispList
[MAX_OSD_PARTS
];
79 static GLuint osdaDispList
[MAX_OSD_PARTS
];
81 static GLuint eosdDispList
;
82 //! How many parts the OSD currently consists of
84 static int eosdtexCnt
;
87 static int use_aspect
;
89 #define MASK_ALL_YUV (~(1 << YUV_CONVERSION_NONE))
90 #define MASK_NOT_COMBINERS (~((1 << YUV_CONVERSION_NONE) | (1 << YUV_CONVERSION_COMBINERS) | (1 << YUV_CONVERSION_COMBINERS_ATI)))
91 #define MASK_GAMMA_SUPPORT (MASK_NOT_COMBINERS & ~(1 << YUV_CONVERSION_FRAGMENT))
95 static float filter_strength
;
96 static int yuvconvtype
;
97 static int use_rectangle
;
99 static uint32_t image_width
;
100 static uint32_t image_height
;
101 static uint32_t image_format
;
102 static int many_fmts
;
104 static int force_pbo
;
105 static int mesa_buffer
;
106 static int use_glFinish
;
107 static int swap_interval
;
108 static GLenum gl_target
;
109 static GLint gl_texfmt
;
110 static GLenum gl_format
;
111 static GLenum gl_type
;
112 static GLuint gl_buffer
;
113 static GLuint gl_buffer_uv
[2];
114 static int gl_buffersize
;
115 static int gl_buffersize_uv
;
116 static void *gl_bufferptr
;
117 static void *gl_bufferptr_uv
[2];
118 static int mesa_buffersize
;
119 static void *mesa_bufferptr
;
120 static GLuint fragprog
;
121 static GLuint default_texs
[22];
122 static char *custom_prog
;
123 static char *custom_tex
;
124 static int custom_tlin
;
125 static int custom_trect
;
126 static int mipmap_gen
;
128 static int int_pause
;
129 static int eq_bri
= 0;
130 static int eq_cont
= 0;
131 static int eq_sat
= 0;
132 static int eq_hue
= 0;
133 static int eq_rgamma
= 0;
134 static int eq_ggamma
= 0;
135 static int eq_bgamma
= 0;
137 static int texture_width
;
138 static int texture_height
;
139 static int mpi_flipped
;
140 static int vo_flipped
;
141 static int ass_border_x
, ass_border_y
;
143 static unsigned int slice_height
= 1;
145 static void redraw(void);
147 static void resize(int x
,int y
){
148 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Resize: %dx%d\n",x
,y
);
150 int top
= 0, left
= 0, w
= x
, h
= y
;
151 geometry(&top
, &left
, &w
, &h
, vo_screenwidth
, vo_screenheight
);
152 Viewport(top
, left
, w
, h
);
154 Viewport( 0, 0, x
, y
);
156 MatrixMode(GL_PROJECTION
);
158 ass_border_x
= ass_border_y
= 0;
159 if (aspect_scaling() && use_aspect
) {
161 GLdouble scale_x
, scale_y
;
162 aspect(&new_w
, &new_h
, A_WINZOOM
);
163 panscan_calc_windowed();
164 new_w
+= vo_panscan_x
;
165 new_h
+= vo_panscan_y
;
166 scale_x
= (GLdouble
)new_w
/ (GLdouble
)x
;
167 scale_y
= (GLdouble
)new_h
/ (GLdouble
)y
;
168 Scaled(scale_x
, scale_y
, 1);
169 ass_border_x
= (vo_dwidth
- new_w
) / 2;
170 ass_border_y
= (vo_dheight
- new_h
) / 2;
172 Ortho(0, image_width
, image_height
, 0, -1,1);
174 MatrixMode(GL_MODELVIEW
);
178 #ifdef CONFIG_FREETYPE
179 // adjust font size to display size
182 vo_osd_changed(OSDTYPE_OSD
);
184 Clear(GL_COLOR_BUFFER_BIT
);
188 static void texSize(int w
, int h
, int *texw
, int *texh
) {
190 *texw
= w
; *texh
= h
;
199 if (mesa_buffer
) *texw
= (*texw
+ 63) & ~63;
200 else if (ati_hack
) *texw
= (*texw
+ 511) & ~511;
203 //! maximum size of custom fragment program
204 #define MAX_CUSTOM_PROG_SIZE (1024 * 1024)
205 static void update_yuvconv(void) {
206 float bri
= eq_bri
/ 100.0;
207 float cont
= (eq_cont
+ 100) / 100.0;
208 float hue
= eq_hue
/ 100.0 * 3.1415927;
209 float sat
= (eq_sat
+ 100) / 100.0;
210 float rgamma
= exp(log(8.0) * eq_rgamma
/ 100.0);
211 float ggamma
= exp(log(8.0) * eq_ggamma
/ 100.0);
212 float bgamma
= exp(log(8.0) * eq_bgamma
/ 100.0);
213 gl_conversion_params_t params
= {gl_target
, yuvconvtype
,
214 bri
, cont
, hue
, sat
, rgamma
, ggamma
, bgamma
,
215 texture_width
, texture_height
, filter_strength
};
216 glSetupYUVConversion(¶ms
);
218 FILE *f
= fopen(custom_prog
, "r");
220 mp_msg(MSGT_VO
, MSGL_WARN
,
221 "[gl] Could not read customprog %s\n", custom_prog
);
223 char *prog
= calloc(1, MAX_CUSTOM_PROG_SIZE
+ 1);
224 fread(prog
, 1, MAX_CUSTOM_PROG_SIZE
, f
);
226 loadGPUProgram(GL_FRAGMENT_PROGRAM
, prog
);
229 ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM
, 0,
230 1.0 / texture_width
, 1.0 / texture_height
,
231 texture_width
, texture_height
);
234 FILE *f
= fopen(custom_tex
, "r");
236 mp_msg(MSGT_VO
, MSGL_WARN
,
237 "[gl] Could not read customtex %s\n", custom_tex
);
239 int width
, height
, maxval
;
240 ActiveTexture(GL_TEXTURE3
);
241 if (glCreatePPMTex(custom_trect
?GL_TEXTURE_RECTANGLE
:GL_TEXTURE_2D
, 0,
242 custom_tlin
?GL_LINEAR
:GL_NEAREST
,
243 f
, &width
, &height
, &maxval
))
244 ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM
, 1,
245 1.0 / width
, 1.0 / height
, width
, height
);
247 mp_msg(MSGT_VO
, MSGL_WARN
,
248 "[gl] Error parsing customtex %s\n", custom_tex
);
250 ActiveTexture(GL_TEXTURE0
);
256 * \brief remove all OSD textures and display-lists, thus clearing it.
258 static void clearOSD(void) {
262 DeleteTextures(osdtexCnt
, osdtex
);
264 DeleteTextures(osdtexCnt
, osdatex
);
265 for (i
= 0; i
< osdtexCnt
; i
++)
266 DeleteLists(osdaDispList
[i
], 1);
268 for (i
= 0; i
< osdtexCnt
; i
++)
269 DeleteLists(osdDispList
[i
], 1);
274 * \brief remove textures, display list and free memory used by EOSD
276 static void clearEOSD(void) {
278 DeleteLists(eosdDispList
, 1);
281 DeleteTextures(eosdtexCnt
, eosdtex
);
287 static inline int is_tinytex(ASS_Image
*i
, int tinytexcur
) {
288 return i
->w
< TINYTEX_SIZE
&& i
->h
< TINYTEX_SIZE
&& tinytexcur
< TINYTEX_MAX
;
291 static inline int is_smalltex(ASS_Image
*i
, int smalltexcur
) {
292 return i
->w
< SMALLTEX_SIZE
&& i
->h
< SMALLTEX_SIZE
&& smalltexcur
< SMALLTEX_MAX
;
295 static inline void tinytex_pos(int tinytexcur
, int *x
, int *y
) {
296 *x
= (tinytexcur
% TINYTEX_COLS
) * TINYTEX_SIZE
;
297 *y
= (tinytexcur
/ TINYTEX_COLS
) * TINYTEX_SIZE
;
300 static inline void smalltex_pos(int smalltexcur
, int *x
, int *y
) {
301 *x
= (smalltexcur
% SMALLTEX_COLS
) * SMALLTEX_SIZE
;
302 *y
= (smalltexcur
/ SMALLTEX_COLS
) * SMALLTEX_SIZE
;
306 * \brief construct display list from ass image list
307 * \param img image list to create OSD from.
308 * A value of NULL has the same effect as clearEOSD()
310 static void genEOSD(mp_eosd_images_t
*imgs
) {
315 GLint scale_type
= scaled_osd
? GL_LINEAR
: GL_NEAREST
;
316 ASS_Image
*img
= imgs
->imgs
;
319 if (imgs
->changed
== 0) // there are elements, but they are unchanged
321 if (img
&& imgs
->changed
== 1) // there are elements, but they just moved
327 if (!largeeosdtex
[0]) {
328 glGenTextures(2, largeeosdtex
);
329 BindTexture(gl_target
, largeeosdtex
[0]);
330 glCreateClearTex(gl_target
, GL_ALPHA
, GL_ALPHA
, GL_UNSIGNED_BYTE
, scale_type
, LARGE_EOSD_TEX_SIZE
, LARGE_EOSD_TEX_SIZE
, 0);
331 BindTexture(gl_target
, largeeosdtex
[1]);
332 glCreateClearTex(gl_target
, GL_ALPHA
, GL_ALPHA
, GL_UNSIGNED_BYTE
, scale_type
, LARGE_EOSD_TEX_SIZE
, LARGE_EOSD_TEX_SIZE
, 0);
334 for (i
= img
; i
; i
= i
->next
)
336 if (i
->w
<= 0 || i
->h
<= 0 || i
->stride
< i
->w
)
338 if (is_tinytex(i
, tinytexcur
))
340 else if (is_smalltex(i
, smalltexcur
))
345 mp_msg(MSGT_VO
, MSGL_DBG2
, "EOSD counts (tiny, small, all): %i, %i, %i\n",
346 tinytexcur
, smalltexcur
, eosdtexCnt
);
348 eosdtex
= calloc(eosdtexCnt
, sizeof(GLuint
));
349 glGenTextures(eosdtexCnt
, eosdtex
);
351 tinytexcur
= smalltexcur
= 0;
352 for (i
= img
, curtex
= eosdtex
; i
; i
= i
->next
) {
354 if (i
->w
<= 0 || i
->h
<= 0 || i
->stride
< i
->w
) {
355 mp_msg(MSGT_VO
, MSGL_V
, "Invalid dimensions OSD for part!\n");
358 if (is_tinytex(i
, tinytexcur
)) {
359 tinytex_pos(tinytexcur
, &x
, &y
);
360 BindTexture(gl_target
, largeeosdtex
[0]);
362 } else if (is_smalltex(i
, smalltexcur
)) {
363 smalltex_pos(smalltexcur
, &x
, &y
);
364 BindTexture(gl_target
, largeeosdtex
[1]);
367 texSize(i
->w
, i
->h
, &sx
, &sy
);
368 BindTexture(gl_target
, *curtex
++);
369 glCreateClearTex(gl_target
, GL_ALPHA
, GL_ALPHA
, GL_UNSIGNED_BYTE
, scale_type
, sx
, sy
, 0);
371 glUploadTex(gl_target
, GL_ALPHA
, GL_UNSIGNED_BYTE
, i
->bitmap
, i
->stride
,
372 x
, y
, i
->w
, i
->h
, 0);
374 eosdDispList
= GenLists(1);
376 NewList(eosdDispList
, GL_COMPILE
);
377 tinytexcur
= smalltexcur
= 0;
378 for (i
= img
, curtex
= eosdtex
; i
; i
= i
->next
) {
380 if (i
->w
<= 0 || i
->h
<= 0 || i
->stride
< i
->w
)
382 Color4ub(i
->color
>> 24, (i
->color
>> 16) & 0xff, (i
->color
>> 8) & 0xff, 255 - (i
->color
& 0xff));
383 if (is_tinytex(i
, tinytexcur
)) {
384 tinytex_pos(tinytexcur
, &x
, &y
);
385 sx
= sy
= LARGE_EOSD_TEX_SIZE
;
386 BindTexture(gl_target
, largeeosdtex
[0]);
388 } else if (is_smalltex(i
, smalltexcur
)) {
389 smalltex_pos(smalltexcur
, &x
, &y
);
390 sx
= sy
= LARGE_EOSD_TEX_SIZE
;
391 BindTexture(gl_target
, largeeosdtex
[1]);
394 texSize(i
->w
, i
->h
, &sx
, &sy
);
395 BindTexture(gl_target
, *curtex
++);
397 glDrawTex(i
->dst_x
, i
->dst_y
, i
->w
, i
->h
, x
, y
, i
->w
, i
->h
, sx
, sy
, use_rectangle
== 1, 0, 0);
400 BindTexture(gl_target
, 0);
404 * \brief uninitialize OpenGL context, freeing textures, buffers etc.
406 static void uninitGl(void) {
408 if (DeletePrograms
&& fragprog
)
409 DeletePrograms(1, &fragprog
);
411 while (default_texs
[i
] != 0)
414 DeleteTextures(i
, default_texs
);
419 DeleteTextures(2, largeeosdtex
);
421 if (DeleteBuffers
&& gl_buffer
)
422 DeleteBuffers(1, &gl_buffer
);
423 gl_buffer
= 0; gl_buffersize
= 0;
425 if (DeleteBuffers
&& gl_buffer_uv
[0])
426 DeleteBuffers(2, gl_buffer_uv
);
427 gl_buffer_uv
[0] = gl_buffer_uv
[1] = 0; gl_buffersize_uv
= 0;
428 gl_bufferptr_uv
[0] = gl_bufferptr_uv
[1] = 0;
431 FreeMemoryMESA(mDisplay
, mScreen
, mesa_bufferptr
);
433 mesa_bufferptr
= NULL
;
437 static void autodetectGlExtensions(void) {
438 const char *extensions
= GetString(GL_EXTENSIONS
);
439 const char *vendor
= GetString(GL_VENDOR
);
440 const char *version
= GetString(GL_VERSION
);
441 int is_ati
= strstr(vendor
, "ATI") != NULL
;
442 int ati_broken_pbo
= 0;
443 if (is_ati
&& strncmp(version
, "2.1.", 4) == 0) {
444 int ver
= atoi(version
+ 4);
445 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Detected ATI driver version: %i\n", ver
);
446 ati_broken_pbo
= ver
&& ver
< 8395;
448 if (ati_hack
== -1) ati_hack
= ati_broken_pbo
;
449 if (force_pbo
== -1) force_pbo
= strstr(extensions
, "_pixel_buffer_object") ? is_ati
: 0;
450 if (use_rectangle
== -1) use_rectangle
= strstr(extensions
, "_texture_non_power_of_two") ? 0 : 0;
451 if (is_ati
&& (lscale
== 1 || lscale
== 2 || cscale
== 1 || cscale
== 2))
452 mp_msg(MSGT_VO
, MSGL_WARN
, "[gl] Selected scaling mode may be broken on ATI cards.\n"
453 "Tell _them_ to fix GL_REPEAT if you have issues.\n");
454 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Settings after autodetection: ati-hack = %i, force-pbo = %i, rectangle = %i\n",
455 ati_hack
, force_pbo
, use_rectangle
);
459 * \brief Initialize a (new or reused) OpenGL context.
460 * set global gl-related variables to their default values
462 static int initGl(uint32_t d_width
, uint32_t d_height
) {
463 int scale_type
= mipmap_gen
? GL_LINEAR_MIPMAP_NEAREST
: GL_LINEAR
;
464 autodetectGlExtensions();
465 texSize(image_width
, image_height
, &texture_width
, &texture_height
);
468 Disable(GL_DEPTH_TEST
);
470 Disable(GL_CULL_FACE
);
472 DrawBuffer(vo_doublebuffering
?GL_BACK
:GL_FRONT
);
473 TexEnvi(GL_TEXTURE_ENV
, GL_TEXTURE_ENV_MODE
, GL_MODULATE
);
475 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Creating %dx%d texture...\n",
476 texture_width
, texture_height
);
478 if (image_format
== IMGFMT_YV12
) {
480 GenTextures(21, default_texs
);
481 default_texs
[21] = 0;
482 for (i
= 0; i
< 7; i
++) {
483 ActiveTexture(GL_TEXTURE1
+ i
);
484 BindTexture(GL_TEXTURE_2D
, default_texs
[i
]);
485 BindTexture(GL_TEXTURE_RECTANGLE
, default_texs
[i
+ 7]);
486 BindTexture(GL_TEXTURE_3D
, default_texs
[i
+ 14]);
488 ActiveTexture(GL_TEXTURE1
);
489 glCreateClearTex(gl_target
, gl_texfmt
, gl_format
, gl_type
, scale_type
,
490 texture_width
/ 2, texture_height
/ 2, 128);
492 TexParameteri(gl_target
, GL_GENERATE_MIPMAP
, GL_TRUE
);
493 ActiveTexture(GL_TEXTURE2
);
494 glCreateClearTex(gl_target
, gl_texfmt
, gl_format
, gl_type
, scale_type
,
495 texture_width
/ 2, texture_height
/ 2, 128);
497 TexParameteri(gl_target
, GL_GENERATE_MIPMAP
, GL_TRUE
);
498 ActiveTexture(GL_TEXTURE0
);
499 BindTexture(gl_target
, 0);
501 if (image_format
== IMGFMT_YV12
|| custom_prog
)
503 if ((MASK_NOT_COMBINERS
& (1 << use_yuv
)) || custom_prog
) {
504 if (!GenPrograms
|| !BindProgram
) {
505 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] fragment program functions missing!\n");
507 GenPrograms(1, &fragprog
);
508 BindProgram(GL_FRAGMENT_PROGRAM
, fragprog
);
513 glCreateClearTex(gl_target
, gl_texfmt
, gl_format
, gl_type
, scale_type
,
514 texture_width
, texture_height
, 0);
516 TexParameteri(gl_target
, GL_GENERATE_MIPMAP
, GL_TRUE
);
518 resize(d_width
, d_height
);
520 ClearColor( 0.0f
,0.0f
,0.0f
,0.0f
);
521 Clear( GL_COLOR_BUFFER_BIT
);
522 if (SwapInterval
&& swap_interval
>= 0)
523 SwapInterval(swap_interval
);
527 /* connect to server, create and map window,
528 * allocate colors and (shared) memory
531 config(uint32_t width
, uint32_t height
, uint32_t d_width
, uint32_t d_height
, uint32_t flags
, char *title
, uint32_t format
)
533 image_height
= height
;
535 image_format
= format
;
536 glFindFormat(format
, NULL
, &gl_texfmt
, &gl_format
, &gl_type
);
538 vo_flipped
= !!(flags
& VOFLAG_FLIPPING
);
540 #ifdef CONFIG_GL_WIN32
541 if (glctx
.type
== GLTYPE_W32
&& !vo_w32_config(d_width
, d_height
, flags
))
545 if (glctx
.type
== GLTYPE_X11
) {
546 XVisualInfo
*vinfo
=glXChooseVisual( mDisplay
,mScreen
,wsGLXAttrib
);
549 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] no GLX support present\n");
552 mp_msg(MSGT_VO
, MSGL_V
, "[gl] GLX chose visual with ID 0x%x\n", (int)vinfo
->visualid
);
554 vo_x11_create_vo_window(vinfo
, vo_dx
, vo_dy
, d_width
, d_height
, flags
,
555 XCreateColormap(mDisplay
, mRootWin
, vinfo
->visual
, AllocNone
),
563 if (glctx
.setGlWindow(&glctx
) == SET_WINDOW_FAILED
)
565 if (mesa_buffer
&& !AllocateMemoryMESA
) {
566 mp_msg(MSGT_VO
, MSGL_ERR
, "Can not enable mesa-buffer because AllocateMemoryMESA was not found\n");
569 initGl(vo_dwidth
, vo_dheight
);
574 static void check_events(void)
576 int e
=glctx
.check_events();
577 if(e
&VO_EVENT_RESIZE
) resize(vo_dwidth
,vo_dheight
);
578 if(e
&VO_EVENT_EXPOSE
&& int_pause
) redraw();
582 * Creates the textures and the display list needed for displaying
584 * Callback function for vo_draw_text().
586 static void create_osd_texture(int x0
, int y0
, int w
, int h
,
587 unsigned char *src
, unsigned char *srca
,
590 // initialize to 8 to avoid special-casing on alignment
592 GLint scale_type
= scaled_osd
? GL_LINEAR
: GL_NEAREST
;
594 if (w
<= 0 || h
<= 0 || stride
< w
) {
595 mp_msg(MSGT_VO
, MSGL_V
, "Invalid dimensions OSD for part!\n");
598 texSize(w
, h
, &sx
, &sy
);
600 if (osdtexCnt
>= MAX_OSD_PARTS
) {
601 mp_msg(MSGT_VO
, MSGL_ERR
, "Too many OSD parts, contact the developers!\n");
605 // create Textures for OSD part
606 GenTextures(1, &osdtex
[osdtexCnt
]);
607 BindTexture(gl_target
, osdtex
[osdtexCnt
]);
608 glCreateClearTex(gl_target
, GL_LUMINANCE
, GL_LUMINANCE
, GL_UNSIGNED_BYTE
, scale_type
, sx
, sy
, 0);
609 glUploadTex(gl_target
, GL_LUMINANCE
, GL_UNSIGNED_BYTE
, src
, stride
,
613 GenTextures(1, &osdatex
[osdtexCnt
]);
614 BindTexture(gl_target
, osdatex
[osdtexCnt
]);
615 glCreateClearTex(gl_target
, GL_ALPHA
, GL_ALPHA
, GL_UNSIGNED_BYTE
, scale_type
, sx
, sy
, 0);
618 char *tmp
= malloc(stride
* h
);
619 // convert alpha from weird MPlayer scale.
620 // in-place is not possible since it is reused for future OSDs
621 for (i
= h
* stride
- 1; i
>= 0; i
--)
623 glUploadTex(gl_target
, GL_ALPHA
, GL_UNSIGNED_BYTE
, tmp
, stride
,
629 BindTexture(gl_target
, 0);
631 // Create a list for rendering this OSD part
633 osdaDispList
[osdtexCnt
] = GenLists(1);
634 NewList(osdaDispList
[osdtexCnt
], GL_COMPILE
);
636 BindTexture(gl_target
, osdatex
[osdtexCnt
]);
637 glDrawTex(x0
, y0
, w
, h
, 0, 0, w
, h
, sx
, sy
, use_rectangle
== 1, 0, 0);
640 osdDispList
[osdtexCnt
] = GenLists(1);
641 NewList(osdDispList
[osdtexCnt
], GL_COMPILE
);
643 BindTexture(gl_target
, osdtex
[osdtexCnt
]);
644 glDrawTex(x0
, y0
, w
, h
, 0, 0, w
, h
, sx
, sy
, use_rectangle
== 1, 0, 0);
651 * \param type bit 0: render OSD, bit 1: render EOSD
653 static void do_render_osd(int type
) {
654 if (((type
& 1) && osdtexCnt
> 0) || ((type
& 2) && eosdDispList
)) {
655 // set special rendering parameters
657 MatrixMode(GL_PROJECTION
);
660 Ortho(0, vo_dwidth
, vo_dheight
, 0, -1, 1);
663 if ((type
& 2) && eosdDispList
) {
664 BlendFunc(GL_SRC_ALPHA
, GL_ONE_MINUS_SRC_ALPHA
);
665 CallList(eosdDispList
);
667 if ((type
& 1) && osdtexCnt
> 0) {
668 Color4ub((osd_color
>> 16) & 0xff, (osd_color
>> 8) & 0xff, osd_color
& 0xff, 0xff - (osd_color
>> 24));
671 BlendFunc(GL_ZERO
, GL_ONE_MINUS_SRC_ALPHA
);
672 CallLists(osdtexCnt
, GL_UNSIGNED_INT
, osdaDispList
);
674 BlendFunc(GL_SRC_ALPHA
, GL_ONE
);
675 CallLists(osdtexCnt
, GL_UNSIGNED_INT
, osdDispList
);
677 // set rendering parameters back to defaults
681 BindTexture(gl_target
, 0);
685 static void draw_osd(void)
687 if (!use_osd
) return;
688 if (vo_osd_changed(0)) {
691 osd_w
= scaled_osd
? image_width
: vo_dwidth
;
692 osd_h
= scaled_osd
? image_height
: vo_dheight
;
693 vo_draw_text_ext(osd_w
, osd_h
, ass_border_x
, ass_border_y
, ass_border_x
, ass_border_y
,
694 image_width
, image_height
, create_osd_texture
);
696 if (vo_doublebuffering
) do_render_osd(1);
699 static void do_render(void) {
700 // Enable(GL_TEXTURE_2D);
701 // BindTexture(GL_TEXTURE_2D, texture_id);
704 if (image_format
== IMGFMT_YV12
|| custom_prog
)
705 glEnableYUVConversion(gl_target
, yuvconvtype
);
706 glDrawTex(0, 0, image_width
, image_height
,
707 0, 0, image_width
, image_height
,
708 texture_width
, texture_height
,
709 use_rectangle
== 1, image_format
== IMGFMT_YV12
,
710 mpi_flipped
^ vo_flipped
);
711 if (image_format
== IMGFMT_YV12
|| custom_prog
)
712 glDisableYUVConversion(gl_target
, yuvconvtype
);
715 static void flip_page(void) {
716 if (vo_doublebuffering
) {
717 if (use_glFinish
) Finish();
718 glctx
.swapGlBuffers(&glctx
);
719 if (aspect_scaling() && use_aspect
)
720 Clear(GL_COLOR_BUFFER_BIT
);
724 if (use_glFinish
) Finish();
729 static void redraw(void) {
730 if (vo_doublebuffering
) { do_render(); do_render_osd(3); }
734 //static inline uint32_t draw_slice_x11(uint8_t *src[], uint32_t slice_num)
735 static int draw_slice(uint8_t *src
[], int stride
[], int w
,int h
,int x
,int y
)
737 mpi_flipped
= stride
[0] < 0;
738 glUploadTex(gl_target
, gl_format
, gl_type
, src
[0], stride
[0],
739 x
, y
, w
, h
, slice_height
);
740 if (image_format
== IMGFMT_YV12
) {
741 ActiveTexture(GL_TEXTURE1
);
742 glUploadTex(gl_target
, gl_format
, gl_type
, src
[1], stride
[1],
743 x
/ 2, y
/ 2, w
/ 2, h
/ 2, slice_height
);
744 ActiveTexture(GL_TEXTURE2
);
745 glUploadTex(gl_target
, gl_format
, gl_type
, src
[2], stride
[2],
746 x
/ 2, y
/ 2, w
/ 2, h
/ 2, slice_height
);
747 ActiveTexture(GL_TEXTURE0
);
752 static uint32_t get_image(mp_image_t
*mpi
) {
754 if (!GenBuffers
|| !BindBuffer
|| !BufferData
|| !MapBuffer
) {
756 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] extensions missing for dr\n"
757 "Expect a _major_ speed penalty\n");
761 if (mpi
->flags
& MP_IMGFLAG_READABLE
) return VO_FALSE
;
762 if (mpi
->type
!= MP_IMGTYPE_STATIC
&& mpi
->type
!= MP_IMGTYPE_TEMP
&&
763 (mpi
->type
!= MP_IMGTYPE_NUMBERED
|| mpi
->number
))
765 if (mesa_buffer
) mpi
->width
= texture_width
;
767 mpi
->width
= texture_width
;
768 mpi
->height
= texture_height
;
770 mpi
->stride
[0] = mpi
->width
* mpi
->bpp
/ 8;
771 needed_size
= mpi
->stride
[0] * mpi
->height
;
774 if (mesa_bufferptr
&& needed_size
> mesa_buffersize
) {
775 FreeMemoryMESA(mDisplay
, mScreen
, mesa_bufferptr
);
776 mesa_bufferptr
= NULL
;
779 mesa_bufferptr
= AllocateMemoryMESA(mDisplay
, mScreen
, needed_size
, 0, 1.0, 1.0);
780 mesa_buffersize
= needed_size
;
782 mpi
->planes
[0] = mesa_bufferptr
;
785 GenBuffers(1, &gl_buffer
);
786 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer
);
787 if (needed_size
> gl_buffersize
) {
788 gl_buffersize
= needed_size
;
789 BufferData(GL_PIXEL_UNPACK_BUFFER
, gl_buffersize
,
790 NULL
, GL_DYNAMIC_DRAW
);
793 gl_bufferptr
= MapBuffer(GL_PIXEL_UNPACK_BUFFER
, GL_WRITE_ONLY
);
794 mpi
->planes
[0] = gl_bufferptr
;
795 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, 0);
797 if (!mpi
->planes
[0]) {
799 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] could not acquire buffer for dr\n"
800 "Expect a _major_ speed penalty\n");
804 if (mpi
->imgfmt
== IMGFMT_YV12
) {
806 mpi
->flags
|= MP_IMGFLAG_COMMON_STRIDE
| MP_IMGFLAG_COMMON_PLANE
;
807 mpi
->stride
[0] = mpi
->width
;
808 mpi
->planes
[1] = mpi
->planes
[0] + mpi
->stride
[0] * mpi
->height
;
809 mpi
->stride
[1] = mpi
->width
>> 1;
810 mpi
->planes
[2] = mpi
->planes
[1] + mpi
->stride
[1] * (mpi
->height
>> 1);
811 mpi
->stride
[2] = mpi
->width
>> 1;
812 if (ati_hack
&& !mesa_buffer
) {
813 mpi
->flags
&= ~MP_IMGFLAG_COMMON_PLANE
;
814 if (!gl_buffer_uv
[0]) GenBuffers(2, gl_buffer_uv
);
815 if (mpi
->stride
[1] * mpi
->height
> gl_buffersize_uv
) {
816 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[0]);
817 BufferData(GL_PIXEL_UNPACK_BUFFER
, mpi
->stride
[1] * mpi
->height
,
818 NULL
, GL_DYNAMIC_DRAW
);
819 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[1]);
820 BufferData(GL_PIXEL_UNPACK_BUFFER
, mpi
->stride
[1] * mpi
->height
,
821 NULL
, GL_DYNAMIC_DRAW
);
822 gl_buffersize_uv
= mpi
->stride
[1] * mpi
->height
;
824 if (!gl_bufferptr_uv
[0]) {
825 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[0]);
826 gl_bufferptr_uv
[0] = MapBuffer(GL_PIXEL_UNPACK_BUFFER
, GL_WRITE_ONLY
);
827 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[1]);
828 gl_bufferptr_uv
[1] = MapBuffer(GL_PIXEL_UNPACK_BUFFER
, GL_WRITE_ONLY
);
830 mpi
->planes
[1] = gl_bufferptr_uv
[0];
831 mpi
->planes
[2] = gl_bufferptr_uv
[1];
834 mpi
->flags
|= MP_IMGFLAG_DIRECT
;
838 static void clear_border(uint8_t *dst
, int start
, int stride
, int height
, int full_height
, int value
) {
839 int right_border
= stride
- start
;
840 int bottom_border
= full_height
- height
;
842 memset(dst
+ start
, value
, right_border
);
846 if (bottom_border
> 0)
847 memset(dst
, value
, stride
* bottom_border
);
850 static uint32_t draw_image(mp_image_t
*mpi
) {
851 int slice
= slice_height
;
853 unsigned char *planes
[3];
854 mp_image_t mpi2
= *mpi
;
855 int w
= mpi
->w
, h
= mpi
->h
;
856 if (mpi
->flags
& MP_IMGFLAG_DRAW_CALLBACK
)
858 mpi2
.flags
= 0; mpi2
.type
= MP_IMGTYPE_TEMP
;
859 mpi2
.width
= mpi2
.w
; mpi2
.height
= mpi2
.h
;
860 if (force_pbo
&& !(mpi
->flags
& MP_IMGFLAG_DIRECT
) && !gl_bufferptr
&& get_image(&mpi2
) == VO_TRUE
) {
861 int bpp
= mpi
->imgfmt
== IMGFMT_YV12
? 8 : mpi
->bpp
;
862 memcpy_pic(mpi2
.planes
[0], mpi
->planes
[0], mpi
->w
* bpp
/ 8, mpi
->h
, mpi2
.stride
[0], mpi
->stride
[0]);
863 if (mpi
->imgfmt
== IMGFMT_YV12
) {
864 memcpy_pic(mpi2
.planes
[1], mpi
->planes
[1], mpi
->w
>> 1, mpi
->h
>> 1, mpi2
.stride
[1], mpi
->stride
[1]);
865 memcpy_pic(mpi2
.planes
[2], mpi
->planes
[2], mpi
->w
>> 1, mpi
->h
>> 1, mpi2
.stride
[2], mpi
->stride
[2]);
867 if (ati_hack
) { // since we have to do a full upload we need to clear the borders
868 clear_border(mpi2
.planes
[0], mpi
->w
* bpp
/ 8, mpi2
.stride
[0], mpi
->h
, mpi2
.height
, 0);
869 if (mpi
->imgfmt
== IMGFMT_YV12
) {
870 clear_border(mpi2
.planes
[1], mpi
->w
>> 1, mpi2
.stride
[1], mpi
->h
>> 1, mpi2
.height
>> 1, 128);
871 clear_border(mpi2
.planes
[2], mpi
->w
>> 1, mpi2
.stride
[2], mpi
->h
>> 1, mpi2
.height
>> 1, 128);
876 stride
[0] = mpi
->stride
[0]; stride
[1] = mpi
->stride
[1]; stride
[2] = mpi
->stride
[2];
877 planes
[0] = mpi
->planes
[0]; planes
[1] = mpi
->planes
[1]; planes
[2] = mpi
->planes
[2];
878 mpi_flipped
= stride
[0] < 0;
879 if (mpi
->flags
& MP_IMGFLAG_DIRECT
) {
881 PixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE
, 1);
884 intptr_t base
= (intptr_t)planes
[0];
885 if (ati_hack
) { w
= texture_width
; h
= texture_height
; }
887 base
+= (mpi
->h
- 1) * stride
[0];
891 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer
);
892 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER
);
894 if (!(mpi
->flags
& MP_IMGFLAG_COMMON_PLANE
))
895 planes
[0] = planes
[1] = planes
[2] = NULL
;
897 slice
= 0; // always "upload" full texture
899 glUploadTex(gl_target
, gl_format
, gl_type
, planes
[0], stride
[0],
900 mpi
->x
, mpi
->y
, w
, h
, slice
);
901 if (mpi
->imgfmt
== IMGFMT_YV12
) {
902 if ((mpi
->flags
& MP_IMGFLAG_DIRECT
) && !(mpi
->flags
& MP_IMGFLAG_COMMON_PLANE
)) {
903 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[0]);
904 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER
);
905 gl_bufferptr_uv
[0] = NULL
;
907 ActiveTexture(GL_TEXTURE1
);
908 glUploadTex(gl_target
, gl_format
, gl_type
, planes
[1], stride
[1],
909 mpi
->x
/ 2, mpi
->y
/ 2, w
/ 2, h
/ 2, slice
);
910 if ((mpi
->flags
& MP_IMGFLAG_DIRECT
) && !(mpi
->flags
& MP_IMGFLAG_COMMON_PLANE
)) {
911 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[1]);
912 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER
);
913 gl_bufferptr_uv
[1] = NULL
;
915 ActiveTexture(GL_TEXTURE2
);
916 glUploadTex(gl_target
, gl_format
, gl_type
, planes
[2], stride
[2],
917 mpi
->x
/ 2, mpi
->y
/ 2, w
/ 2, h
/ 2, slice
);
918 ActiveTexture(GL_TEXTURE0
);
920 if (mpi
->flags
& MP_IMGFLAG_DIRECT
) {
921 if (mesa_buffer
) PixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE
, 0);
922 else BindBuffer(GL_PIXEL_UNPACK_BUFFER
, 0);
925 if (vo_doublebuffering
) do_render();
930 draw_frame(uint8_t *src
[])
936 query_format(uint32_t format
)
938 int caps
= VFCAP_CSP_SUPPORTED
| VFCAP_CSP_SUPPORTED_BY_HW
|
940 VFCAP_HWSCALE_UP
| VFCAP_HWSCALE_DOWN
| VFCAP_ACCEPT_STRIDE
;
942 caps
|= VFCAP_OSD
| VFCAP_EOSD
| (scaled_osd
? 0 : VFCAP_EOSD_UNSCALED
);
943 if (format
== IMGFMT_RGB24
|| format
== IMGFMT_RGBA
)
945 if (use_yuv
&& format
== IMGFMT_YV12
)
947 // HACK, otherwise we get only b&w with some filters (e.g. -vf eq)
948 // ideally MPlayer should be fixed instead not to use Y800 when it has the choice
949 if (!use_yuv
&& (format
== IMGFMT_Y8
|| format
== IMGFMT_Y800
))
951 if (!use_ycbcr
&& (format
== IMGFMT_UYVY
|| format
== IMGFMT_YUY2
))
954 glFindFormat(format
, NULL
, NULL
, NULL
, NULL
))
963 if (!vo_config_count
) return;
965 if (custom_prog
) free(custom_prog
);
967 if (custom_tex
) free(custom_tex
);
969 uninit_mpglcontext(&glctx
);
972 static const opt_t subopts
[] = {
973 {"manyfmts", OPT_ARG_BOOL
, &many_fmts
, NULL
},
974 {"osd", OPT_ARG_BOOL
, &use_osd
, NULL
},
975 {"scaled-osd", OPT_ARG_BOOL
, &scaled_osd
, NULL
},
976 {"aspect", OPT_ARG_BOOL
, &use_aspect
, NULL
},
977 {"ycbcr", OPT_ARG_BOOL
, &use_ycbcr
, NULL
},
978 {"slice-height", OPT_ARG_INT
, &slice_height
, (opt_test_f
)int_non_neg
},
979 {"rectangle", OPT_ARG_INT
, &use_rectangle
,(opt_test_f
)int_non_neg
},
980 {"yuv", OPT_ARG_INT
, &use_yuv
, (opt_test_f
)int_non_neg
},
981 {"lscale", OPT_ARG_INT
, &lscale
, (opt_test_f
)int_non_neg
},
982 {"cscale", OPT_ARG_INT
, &cscale
, (opt_test_f
)int_non_neg
},
983 {"filter-strength", OPT_ARG_FLOAT
, &filter_strength
, NULL
},
984 {"ati-hack", OPT_ARG_BOOL
, &ati_hack
, NULL
},
985 {"force-pbo", OPT_ARG_BOOL
, &force_pbo
, NULL
},
986 {"mesa-buffer", OPT_ARG_BOOL
, &mesa_buffer
, NULL
},
987 {"glfinish", OPT_ARG_BOOL
, &use_glFinish
, NULL
},
988 {"swapinterval", OPT_ARG_INT
, &swap_interval
,NULL
},
989 {"customprog", OPT_ARG_MSTRZ
,&custom_prog
, NULL
},
990 {"customtex", OPT_ARG_MSTRZ
,&custom_tex
, NULL
},
991 {"customtlin", OPT_ARG_BOOL
, &custom_tlin
, NULL
},
992 {"customtrect", OPT_ARG_BOOL
, &custom_trect
, NULL
},
993 {"mipmapgen", OPT_ARG_BOOL
, &mipmap_gen
, NULL
},
994 {"osdcolor", OPT_ARG_INT
, &osd_color
, NULL
},
998 static int preinit(const char *arg
)
1000 enum MPGLType gltype
= GLTYPE_X11
;
1002 #ifdef CONFIG_GL_WIN32
1003 gltype
= GLTYPE_W32
;
1013 filter_strength
= 0.5;
1026 osd_color
= 0xffffff;
1027 if (subopt_parse(arg
, subopts
) != 0) {
1028 mp_msg(MSGT_VO
, MSGL_FATAL
,
1029 "\n-vo gl command line help:\n"
1030 "Example: mplayer -vo gl:slice-height=4\n"
1033 " Disable extended color formats for OpenGL 1.2 and later\n"
1034 " slice-height=<0-...>\n"
1035 " Slice size for texture transfer, 0 for whole image\n"
1037 " Do not use OpenGL OSD code\n"
1039 " Render OSD at movie resolution and scale it\n"
1041 " Do not do aspect scaling\n"
1042 " rectangle=<0,1,2>\n"
1043 " 0: use power-of-two textures\n"
1044 " 1: use texture_rectangle\n"
1045 " 2: use texture_non_power_of_two\n"
1047 " Workaround ATI bug with PBOs\n"
1049 " Force use of PBO even if this involves an extra memcpy\n"
1051 " Call glFinish() before swapping buffers\n"
1052 " swapinterval=<n>\n"
1053 " Interval in displayed frames between to buffer swaps.\n"
1054 " 1 is equivalent to enable VSYNC, 0 to disable VSYNC.\n"
1055 " Requires GLX_SGI_swap_control support to work.\n"
1057 " also try to use the GL_MESA_ycbcr_texture extension\n"
1059 " 0: use software YUV to RGB conversion.\n"
1060 " 1: use register combiners (nVidia only, for older cards).\n"
1061 " 2: use fragment program.\n"
1062 " 3: use fragment program with gamma correction.\n"
1063 " 4: use fragment program with gamma correction via lookup.\n"
1064 " 5: use ATI-specific method (for older cards).\n"
1065 " 6: use lookup via 3D texture.\n"
1067 " 0: use standard bilinear scaling for luma.\n"
1068 " 1: use improved bicubic scaling for luma.\n"
1069 " 2: use cubic in X, linear in Y direction scaling for luma.\n"
1070 " 3: as 1 but without using a lookup texture.\n"
1071 " 4: experimental unsharp masking (sharpening).\n"
1072 " 5: experimental unsharp masking (sharpening) with larger radius.\n"
1074 " as lscale but for chroma (2x slower with little visible effect).\n"
1075 " filter-strength=<value>\n"
1076 " set the effect strength for some lscale/cscale filters\n"
1077 " customprog=<filename>\n"
1078 " use a custom YUV conversion program\n"
1079 " customtex=<filename>\n"
1080 " use a custom YUV conversion lookup texture\n"
1082 " use GL_NEAREST scaling for customtex texture\n"
1084 " use texture_rectangle for customtex texture\n"
1086 " generate mipmaps for the video image (use with TXB in customprog)\n"
1087 " osdcolor=<0xAARRGGBB>\n"
1088 " use the given color for the OSD\n"
1092 if (use_rectangle
== 1)
1093 gl_target
= GL_TEXTURE_RECTANGLE
;
1095 gl_target
= GL_TEXTURE_2D
;
1096 yuvconvtype
= use_yuv
| lscale
<< YUV_LUM_SCALER_SHIFT
| cscale
<< YUV_CHROM_SCALER_SHIFT
;
1098 mp_msg(MSGT_VO
, MSGL_INFO
, "[gl] using extended formats. "
1099 "Use -vo gl:nomanyfmts if playback fails.\n");
1100 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Using %d as slice height "
1101 "(0 means image height).\n", slice_height
);
1102 if (!init_mpglcontext(&glctx
, gltype
)) return -1;
1107 static const struct {
1112 {"brightness", &eq_bri
, MASK_NOT_COMBINERS
},
1113 {"contrast", &eq_cont
, MASK_NOT_COMBINERS
},
1114 {"saturation", &eq_sat
, MASK_ALL_YUV
},
1115 {"hue", &eq_hue
, MASK_ALL_YUV
},
1116 {"gamma", &eq_rgamma
, MASK_GAMMA_SUPPORT
},
1117 {"red_gamma", &eq_rgamma
, MASK_GAMMA_SUPPORT
},
1118 {"green_gamma", &eq_ggamma
, MASK_GAMMA_SUPPORT
},
1119 {"blue_gamma", &eq_bgamma
, MASK_GAMMA_SUPPORT
},
1123 static int control(uint32_t request
, void *data
)
1128 int_pause
= (request
== VOCTRL_PAUSE
);
1130 case VOCTRL_QUERY_FORMAT
:
1131 return query_format(*(uint32_t*)data
);
1132 case VOCTRL_GET_IMAGE
:
1133 return get_image(data
);
1134 case VOCTRL_DRAW_IMAGE
:
1135 return draw_image(data
);
1136 case VOCTRL_DRAW_EOSD
:
1140 if (vo_doublebuffering
) do_render_osd(2);
1142 case VOCTRL_GET_EOSD_RES
:
1144 mp_eosd_res_t
*r
= data
;
1145 r
->w
= vo_dwidth
; r
->h
= vo_dheight
;
1146 r
->mt
= r
->mb
= r
->ml
= r
->mr
= 0;
1147 if (scaled_osd
) {r
->w
= image_width
; r
->h
= image_height
;}
1148 else if (aspect_scaling()) {
1149 r
->ml
= r
->mr
= ass_border_x
;
1150 r
->mt
= r
->mb
= ass_border_y
;
1157 case VOCTRL_FULLSCREEN
:
1159 resize(vo_dwidth
, vo_dheight
);
1163 resize(vo_dwidth
, vo_dheight
);
1165 case VOCTRL_GET_PANSCAN
:
1166 if (!use_aspect
) return VO_NOTIMPL
;
1168 case VOCTRL_SET_PANSCAN
:
1169 if (!use_aspect
) return VO_NOTIMPL
;
1170 resize(vo_dwidth
, vo_dheight
);
1172 case VOCTRL_GET_EQUALIZER
:
1173 if (image_format
== IMGFMT_YV12
) {
1174 struct voctrl_get_equalizer_args
*args
= data
;
1176 for (i
= 0; eq_map
[i
].name
; i
++)
1177 if (strcmp(args
->name
, eq_map
[i
].name
) == 0) break;
1178 if (!(eq_map
[i
].supportmask
& (1 << use_yuv
)))
1180 *args
->valueptr
= *eq_map
[i
].value
;
1184 case VOCTRL_SET_EQUALIZER
:
1185 if (image_format
== IMGFMT_YV12
) {
1186 struct voctrl_set_equalizer_args
*args
= data
;
1188 for (i
= 0; eq_map
[i
].name
; i
++)
1189 if (strcmp(args
->name
, eq_map
[i
].name
) == 0) break;
1190 if (!(eq_map
[i
].supportmask
& (1 << use_yuv
)))
1192 *eq_map
[i
].value
= args
->value
;
1197 case VOCTRL_UPDATE_SCREENINFO
:
1198 glctx
.update_xinerama_info();
1200 case VOCTRL_REDRAW_OSD
:
1201 if (vo_doublebuffering
)
1204 if (vo_doublebuffering
)