Get rid of mc_render_slice and use the generic draw_slice instead.
[mplayer/glamo.git] / vidix / nvidia_vid.c
blob767a358f37a19dc563cb4801dcce89c30f7fd1b7
1 /*
2 * VIDIX driver for nVidia chipsets.
4 * Copyright (C) 2003-2004 Sascha Sommer
5 * This file is based on sources from RIVATV (rivatv.sf.net)
6 * Multi buffer support and TNT2 fixes by Dmitry Baryshkov.
8 * This file is part of MPlayer.
10 * MPlayer is free software; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation; either version 2 of the License, or
13 * (at your option) any later version.
15 * MPlayer is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
20 * You should have received a copy of the GNU General Public License along
21 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
22 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
25 #include <errno.h>
26 #include <stdio.h>
27 #include <stdlib.h>
28 #include <string.h>
29 #include <math.h>
30 #include <inttypes.h>
31 #include <unistd.h>
34 #include "config.h"
35 #include "vidix.h"
36 #include "fourcc.h"
37 #include "dha.h"
38 #include "pci_ids.h"
39 #include "pci_names.h"
40 #include "libavutil/common.h"
41 #include "mpbswap.h"
44 static pciinfo_t pci_info;
47 #define MAX_FRAMES 3
48 #define NV04_BES_SIZE 1024*2000*4
51 static vidix_capability_t nvidia_cap = {
52 "NVIDIA RIVA OVERLAY DRIVER",
53 "Sascha Sommer <saschasommer@freenet.de>",
54 TYPE_OUTPUT,
55 { 0, 0, 0, 0 },
56 2046,
57 2046,
60 -1,
61 FLAG_UPSCALER|FLAG_DOWNSCALER,
62 VENDOR_NVIDIA2,
63 -1,
64 { 0, 0, 0, 0 }
67 #define NV_ARCH_03 0x03
68 #define NV_ARCH_04 0x04
69 #define NV_ARCH_10 0x10
70 #define NV_ARCH_20 0x20
71 #define NV_ARCH_30 0x30
72 #define NV_ARCH_40 0x40
74 // since no useful information whatsoever is passed
75 // to the equalizer functions we need this
76 static struct {
77 uint32_t lum; // luminance (brightness + contrast)
78 uint32_t chrom; // chrominance (saturation + hue)
79 uint8_t red_off; // for NV03/NV04
80 uint8_t green_off;
81 uint8_t blue_off;
82 vidix_video_eq_t vals;
83 } eq;
85 struct nvidia_cards {
86 unsigned short chip_id;
87 unsigned short arch;
91 static struct nvidia_cards nvidia_card_ids[] = {
92 /*NV03*/
93 {DEVICE_NVIDIA2_RIVA128, NV_ARCH_03},
94 {DEVICE_NVIDIA2_RIVA128ZX,NV_ARCH_03},
95 /*NV04*/
96 {DEVICE_NVIDIA_NV4_RIVA_TNT,NV_ARCH_04},
97 {DEVICE_NVIDIA_NV5_RIVA_TNT2_TNT2,NV_ARCH_04},
98 {DEVICE_NVIDIA_NV5_RIVA_TNT2,NV_ARCH_04},
99 {DEVICE_NVIDIA_NV5_RIVA_TNT22,NV_ARCH_04},
100 {DEVICE_NVIDIA_NV5_RIVA_TNT23,NV_ARCH_04},
101 {DEVICE_NVIDIA_NV6_VANTA_VANTA_LT,NV_ARCH_04},
102 {DEVICE_NVIDIA_NV5M64_RIVA_TNT2,NV_ARCH_04},
103 {DEVICE_NVIDIA_NV6_VANTA,NV_ARCH_04},
104 {DEVICE_NVIDIA_NV6_VANTA2,NV_ARCH_04},
105 {DEVICE_NVIDIA2_TNT,NV_ARCH_04},
106 {DEVICE_NVIDIA2_TNT2,NV_ARCH_04},
107 {DEVICE_NVIDIA2_VTNT2,NV_ARCH_04},
108 {DEVICE_NVIDIA2_UTNT2 ,NV_ARCH_04},
109 {DEVICE_NVIDIA2_ITNT2,NV_ARCH_04},
110 {DEVICE_NVIDIA_NV5_ALADDIN_TNT2,NV_ARCH_04},
111 /*NV10*/
112 {DEVICE_NVIDIA_NV18_GEFORCE_PCX,NV_ARCH_10},
113 {DEVICE_NVIDIA_NV10_GEFORCE_256,NV_ARCH_10},
114 {DEVICE_NVIDIA_NV10DDR_GEFORCE_256,NV_ARCH_10},
115 {DEVICE_NVIDIA_NV10GL_QUADRO,NV_ARCH_10},
116 {DEVICE_NVIDIA_NV11_GEFORCE2_MX_MX,NV_ARCH_10},
117 {DEVICE_NVIDIA_NV11DDR_GEFORCE2_MX,NV_ARCH_10},
118 {DEVICE_NVIDIA_NV11_GEFORCE2_GO,NV_ARCH_10},
119 {DEVICE_NVIDIA_NV11GL_QUADRO2_MXR_EX_GO,NV_ARCH_10},
120 {DEVICE_NVIDIA_NV15_GEFORCE2_GTS_PRO,NV_ARCH_10},
121 {DEVICE_NVIDIA_NV15DDR_GEFORCE2_TI,NV_ARCH_10},
122 {DEVICE_NVIDIA_NV15BR_GEFORCE2_ULTRA,NV_ARCH_10},
123 {DEVICE_NVIDIA_NV15GL_QUADRO2_PRO,NV_ARCH_10},
124 {DEVICE_NVIDIA_NV17_GEFORCE4_MX,NV_ARCH_10},
125 {DEVICE_NVIDIA_NV17_GEFORCE4_MX2,NV_ARCH_10},
126 {DEVICE_NVIDIA_NV17_GEFORCE4_MX3,NV_ARCH_10},
127 {DEVICE_NVIDIA_NV17_GEFORCE4_MX4,NV_ARCH_10},
128 {DEVICE_NVIDIA_NV17_GEFORCE4_440,NV_ARCH_10},
129 {DEVICE_NVIDIA_NV17_GEFORCE4_420,NV_ARCH_10},
130 {DEVICE_NVIDIA_NV17_GEFORCE4_4202,NV_ARCH_10},
131 {DEVICE_NVIDIA_NV17_GEFORCE4_460,NV_ARCH_10},
132 {DEVICE_NVIDIA_NV17GL_QUADRO4_550,NV_ARCH_10},
133 {DEVICE_NVIDIA_NV17_GEFORCE4_4203,NV_ARCH_10},
134 {DEVICE_NVIDIA_NV17GL_QUADRO4_200_400,NV_ARCH_10},
135 {DEVICE_NVIDIA_NV17GL_QUADRO4_5502,NV_ARCH_10},
136 {DEVICE_NVIDIA_NV17GL_QUADRO4_550,NV_ARCH_10},
137 {DEVICE_NVIDIA_NV17_GEFORCE4_410,NV_ARCH_10},
138 {DEVICE_NVIDIA_NV18_GEFORCE4_MX,NV_ARCH_10},
139 {DEVICE_NVIDIA_NV18_GEFORCE4_MX2,NV_ARCH_10},
140 {DEVICE_NVIDIA_NV18_GEFORCE4_MX3,NV_ARCH_10},
141 {DEVICE_NVIDIA_NV18_GEFORCE4_MX4,NV_ARCH_10},
142 {DEVICE_NVIDIA_NV18_GEFORCE4_MX5,NV_ARCH_10},
143 {DEVICE_NVIDIA_NV18M_GEFORCE4_448,NV_ARCH_10},
144 {DEVICE_NVIDIA_NV18M_GEFORCE4_488,NV_ARCH_10},
145 {DEVICE_NVIDIA_NV18GL_QUADRO_FX,NV_ARCH_10},
146 {DEVICE_NVIDIA_NV18GL_QUADRO4_580,NV_ARCH_10},
147 {DEVICE_NVIDIA_NV18GL_QUADRO4_NVS,NV_ARCH_10},
148 {DEVICE_NVIDIA_NV18GL_QUADRO4_380,NV_ARCH_10},
149 {DEVICE_NVIDIA_NV18M_GEFORCE4_4482,NV_ARCH_10},
150 {DEVICE_NVIDIA_NVCRUSH11_GEFORCE2_MX,NV_ARCH_10},
151 {DEVICE_NVIDIA_NV18_GEFORCE4_MX5,NV_ARCH_10},
152 {DEVICE_NVIDIA_NV18_GEFORCE_PCX,NV_ARCH_10},
153 /*NV20*/
154 {DEVICE_NVIDIA_NV20_GEFORCE3,NV_ARCH_20},
155 {DEVICE_NVIDIA_NV20_GEFORCE3_TI,NV_ARCH_20},
156 {DEVICE_NVIDIA_NV20_GEFORCE3_TI2,NV_ARCH_20},
157 {DEVICE_NVIDIA_NV20DCC_QUADRO_DCC,NV_ARCH_20},
158 {DEVICE_NVIDIA_NV25_GEFORCE4_TI,NV_ARCH_20},
159 {DEVICE_NVIDIA_NV25_GEFORCE4_TI2,NV_ARCH_20},
160 {DEVICE_NVIDIA_NV25_GEFORCE4_TI3,NV_ARCH_20},
161 {DEVICE_NVIDIA_NV25_GEFORCE4_TI4,NV_ARCH_20},
162 {DEVICE_NVIDIA_NV25GL_QUADRO4_900,NV_ARCH_20},
163 {DEVICE_NVIDIA_NV25GL_QUADRO4_750,NV_ARCH_20},
164 {DEVICE_NVIDIA_NV25GL_QUADRO4_700,NV_ARCH_20},
165 {DEVICE_NVIDIA_NV28_GEFORCE4_TI,NV_ARCH_20},
166 {DEVICE_NVIDIA_NV28_GEFORCE4_TI2,NV_ARCH_20},
167 {DEVICE_NVIDIA_NV28_GEFORCE4_TI3,NV_ARCH_20},
168 {DEVICE_NVIDIA_NV28_GEFORCE4_TI4,NV_ARCH_20},
169 {DEVICE_NVIDIA_NV28GL_QUADRO4_980,NV_ARCH_20},
170 {DEVICE_NVIDIA_NV28GL_QUADRO4_780,NV_ARCH_20},
171 {DEVICE_NVIDIA_NV28GLM_QUADRO4_700,NV_ARCH_20},
172 /*NV30*/
173 {DEVICE_NVIDIA_NV30_GEFORCE_FX,NV_ARCH_30},
174 {DEVICE_NVIDIA_NV30_GEFORCE_FX2,NV_ARCH_30},
175 {DEVICE_NVIDIA_NV30_GEFORCE_FX3,NV_ARCH_30},
176 {DEVICE_NVIDIA_NV30GL_QUADRO_FX,NV_ARCH_30},
177 {DEVICE_NVIDIA_NV30GL_QUADRO_FX2,NV_ARCH_30},
178 {DEVICE_NVIDIA_NV31_GEFORCE_FX,NV_ARCH_30},
179 {DEVICE_NVIDIA_NV31_GEFORCE_FX2,NV_ARCH_30},
180 {DEVICE_NVIDIA_NV31,NV_ARCH_30},
181 {DEVICE_NVIDIA_NV31_GEFORCE_FX3,NV_ARCH_30},
182 {DEVICE_NVIDIA_NV31M,NV_ARCH_30},
183 {DEVICE_NVIDIA_NV31M_PRO,NV_ARCH_30},
184 {DEVICE_NVIDIA_NV31M_GEFORCE_FX,NV_ARCH_30},
185 {DEVICE_NVIDIA_NV31M_GEFORCE_FX2,NV_ARCH_30},
186 {DEVICE_NVIDIA_NVIDIA_QUADRO_FX,NV_ARCH_30},
187 {DEVICE_NVIDIA_NV31GLM,NV_ARCH_30},
188 {DEVICE_NVIDIA_NV31GLM_PRO,NV_ARCH_30},
189 {DEVICE_NVIDIA_NV31GLM_PRO2,NV_ARCH_30},
190 {DEVICE_NVIDIA_NV34_GEFORCE_FX,NV_ARCH_30},
191 {DEVICE_NVIDIA_NV34_GEFORCE_FX2,NV_ARCH_30},
192 {DEVICE_NVIDIA_NV34_GEFORCE_FX3,NV_ARCH_30},
193 {DEVICE_NVIDIA_NV34_GEFORCE_FX4,NV_ARCH_30},
194 {DEVICE_NVIDIA_NV34M_GEFORCE_FX,NV_ARCH_30},
195 {DEVICE_NVIDIA_NV34M_GEFORCE_FX2,NV_ARCH_30},
196 {DEVICE_NVIDIA_NV34_GEFORCE_FX5,NV_ARCH_30},
197 {DEVICE_NVIDIA_NV34_GEFORCE_FX6,NV_ARCH_30},
198 {DEVICE_NVIDIA_NV34M_GEFORCE_FX3,NV_ARCH_30},
199 {DEVICE_NVIDIA_NV34M_GEFORCE_FX4,NV_ARCH_30},
200 {DEVICE_NVIDIA_NV34GL_QUADRO_NVS,NV_ARCH_30},
201 {DEVICE_NVIDIA_NV34GL_QUADRO_FX,NV_ARCH_30},
202 {DEVICE_NVIDIA_NV34GLM_GEFORCE_FX,NV_ARCH_30},
203 {DEVICE_NVIDIA_NV34_GEFORCE_FX7,NV_ARCH_30},
204 {DEVICE_NVIDIA_NV34GL,NV_ARCH_30},
205 {DEVICE_NVIDIA_NV35_GEFORCE_FX,NV_ARCH_30},
206 {DEVICE_NVIDIA_NV35_GEFORCE_FX2,NV_ARCH_30},
207 {DEVICE_NVIDIA_NV35_GEFORCE_FX3,NV_ARCH_30},
208 {DEVICE_NVIDIA_NV38_GEFORCE_FX,NV_ARCH_30},
209 {DEVICE_NVIDIA_NV35_GEFORCE_FX4,NV_ARCH_30},
210 {DEVICE_NVIDIA_NV35GL_QUADRO_FX,NV_ARCH_30},
211 {DEVICE_NVIDIA_NV35GL_QUADRO_FX2,NV_ARCH_30},
212 {DEVICE_NVIDIA_NV35_GEFORCE_PCX,NV_ARCH_30},
213 {DEVICE_NVIDIA_NV36_1_GEFORCE_FX,NV_ARCH_30},
214 {DEVICE_NVIDIA_NV36_2_GEFORCE_FX,NV_ARCH_30},
215 {DEVICE_NVIDIA_NV36_GEFORCE_FX,NV_ARCH_30},
216 {DEVICE_NVIDIA_NV36_4_GEFORCE_FX,NV_ARCH_30},
217 {DEVICE_NVIDIA_NV36_5,NV_ARCH_30},
218 {DEVICE_NVIDIA_NV36_GEFORCE_FX2,NV_ARCH_30},
219 {DEVICE_NVIDIA_NV36_GEFORCE_FX3,NV_ARCH_30},
220 {DEVICE_NVIDIA_NV36_GEFORCE_PCX,NV_ARCH_30},
221 {DEVICE_NVIDIA_NV36M_PRO,NV_ARCH_30},
222 {DEVICE_NVIDIA_NV36MAP,NV_ARCH_30},
223 {DEVICE_NVIDIA_NV36_QUADRO_FX,NV_ARCH_30},
224 {DEVICE_NVIDIA_NV36GL_QUADRO_FX,NV_ARCH_30},
225 {DEVICE_NVIDIA_NV36GL,NV_ARCH_30},
226 {DEVICE_NVIDIA_NV36_GEFORCE_PCX,NV_ARCH_30},
227 {DEVICE_NVIDIA_NV35_GEFORCE_PCX,NV_ARCH_30},
228 {DEVICE_NVIDIA_NV37GL_QUADRO_FX,NV_ARCH_30},
229 {DEVICE_NVIDIA_NV37GL_QUADRO_FX2,NV_ARCH_30},
230 {DEVICE_NVIDIA_NV38GL_QUADRO_FX,NV_ARCH_30},
231 /* NV40: GeForce 6x00 to 7x00 */
232 {DEVICE_NVIDIA_NV40_GEFORCE_6800,NV_ARCH_40},
233 {DEVICE_NVIDIA_NV40_GEFORCE_68002,NV_ARCH_40},
234 {DEVICE_NVIDIA_NV40_2_GEFORCE_6800,NV_ARCH_40},
235 {DEVICE_NVIDIA_NV40_3,NV_ARCH_40},
236 {DEVICE_NVIDIA_NV40_GEFORCE_68003,NV_ARCH_40},
237 {DEVICE_NVIDIA_NV40_GEFORCE_68004,NV_ARCH_40},
238 {DEVICE_NVIDIA_NV40_GEFORCE_68005,NV_ARCH_40},
239 {DEVICE_NVIDIA_NV40_GEFORCE_68006,NV_ARCH_40},
240 {DEVICE_NVIDIA_NV40_GEFORCE_68007,NV_ARCH_40},
241 {DEVICE_NVIDIA_NV40_GEFORCE_68008,NV_ARCH_40},
242 {DEVICE_NVIDIA_NV40_GEFORCE_68009,NV_ARCH_40},
243 {DEVICE_NVIDIA_NV40_GEFORCE_680010,NV_ARCH_40},
244 {DEVICE_NVIDIA_NV40_GEFORCE_680011,NV_ARCH_40},
245 {DEVICE_NVIDIA_NV40_GEFORCE_680012,NV_ARCH_40},
246 {DEVICE_NVIDIA_NV40_GEFORCE_68008,NV_ARCH_40},
247 {DEVICE_NVIDIA_NV40GL,NV_ARCH_40},
248 {DEVICE_NVIDIA_NV40GL_QUADRO_FX,NV_ARCH_40},
249 {DEVICE_NVIDIA_NV40GL_QUADRO_FX2,NV_ARCH_40},
250 {DEVICE_NVIDIA_NV41_GEFORCE_6800,NV_ARCH_40},
251 {DEVICE_NVIDIA_NV41_1_GEFORCE_6800,NV_ARCH_40},
252 {DEVICE_NVIDIA_NV41_2_GEFORCE_6800,NV_ARCH_40},
253 {DEVICE_NVIDIA_NV41_8_GEFORCE_GO,NV_ARCH_40},
254 {DEVICE_NVIDIA_NV41_9_GEFORCE_GO,NV_ARCH_40},
255 {DEVICE_NVIDIA_NV41_QUADRO_FX,NV_ARCH_40},
256 {DEVICE_NVIDIA_NV41_QUADRO_FX2,NV_ARCH_40},
257 {DEVICE_NVIDIA_NV41GL_QUADRO_FX,NV_ARCH_40},
258 {DEVICE_NVIDIA_NV40_GEFORCE_6800_GEFORCE,NV_ARCH_40},
259 {DEVICE_NVIDIA_NV43_GEFORCE_6600_GEFORCE,NV_ARCH_40},
260 {DEVICE_NVIDIA_NV43_GEFORCE_6600_GEFORCE2,NV_ARCH_40},
261 {DEVICE_NVIDIA_NV43_GEFORCE_6200,NV_ARCH_40},
262 {DEVICE_NVIDIA_NV43_GEFORCE_62002,NV_ARCH_40},
263 {DEVICE_NVIDIA_NV43_GEFORCE_6600,NV_ARCH_40},
264 {DEVICE_NVIDIA_NV43_GEFORCE_66002,NV_ARCH_40},
265 {DEVICE_NVIDIA_NV43_GEFORCE_66003,NV_ARCH_40},
266 {DEVICE_NVIDIA_NV43_GEFORCE_66004,NV_ARCH_40},
267 {DEVICE_NVIDIA_NV43_GEFORCE_66005,NV_ARCH_40},
268 {DEVICE_NVIDIA_NV43_GEFORCE_GO,NV_ARCH_40},
269 {DEVICE_NVIDIA_NV43_GEFORCE_GO2,NV_ARCH_40},
270 {DEVICE_NVIDIA_NV43_GEFORCE_GO3,NV_ARCH_40},
271 {DEVICE_NVIDIA_NV43_GEFORCE_GO4,NV_ARCH_40},
272 {DEVICE_NVIDIA_NV43_GEFORCE_GO5,NV_ARCH_40},
273 {DEVICE_NVIDIA_NV43_GEFORCE_GO6,NV_ARCH_40},
274 {DEVICE_NVIDIA_NV43_GEFORCE_6610,NV_ARCH_40},
275 {DEVICE_NVIDIA_NV43GL_QUADRO_FX,NV_ARCH_40},
276 {DEVICE_NVIDIA_GEFORCE_6100_NFORCE,NV_ARCH_40},
277 {DEVICE_NVIDIA_GEFORCE_6100_NFORCE2,NV_ARCH_40},
278 {DEVICE_NVIDIA_GEFORCE_6100_NFORCE3,NV_ARCH_40},
279 {DEVICE_NVIDIA_GEFORCE_6100_NFORCE4,NV_ARCH_40},
280 {DEVICE_NVIDIA_C51G_GEFORCE_6100,NV_ARCH_40},
281 {DEVICE_NVIDIA_C51PV_GEFORCE_6150,NV_ARCH_40},
282 {DEVICE_NVIDIA_NV44_GEFORCE_6200,NV_ARCH_40},
283 {DEVICE_NVIDIA_NV44_GEFORCE_62002,NV_ARCH_40},
284 {DEVICE_NVIDIA_NV44_GEFORCE_62003,NV_ARCH_40},
285 {DEVICE_NVIDIA_NV44_GEFORCE_GO,NV_ARCH_40},
286 {DEVICE_NVIDIA_NV44_QUADRO_NVS,NV_ARCH_40},
287 {DEVICE_NVIDIA_GEFORCE_GO_6200,NV_ARCH_40},
288 {DEVICE_NVIDIA_NV44A_GEFORCE_6200,NV_ARCH_40},
289 {DEVICE_NVIDIA_NV45GL_QUADRO_FX,NV_ARCH_40},
290 {DEVICE_NVIDIA_GEFORCE_GO_7200,NV_ARCH_40},
291 {DEVICE_NVIDIA_QUADRO_NVS_110M,NV_ARCH_40},
292 {DEVICE_NVIDIA_GEFORCE_GO_7400,NV_ARCH_40},
293 {DEVICE_NVIDIA_QUADRO_NVS_110M2,NV_ARCH_40},
294 {DEVICE_NVIDIA_QUADRO_FX_350,NV_ARCH_40},
295 {DEVICE_NVIDIA_G70_GEFORCE_7300,NV_ARCH_40},
296 {DEVICE_NVIDIA_GEFORCE_7300_GS,NV_ARCH_40},
297 {DEVICE_NVIDIA_G70_GEFORCE_7600,NV_ARCH_40},
298 {DEVICE_NVIDIA_G70_GEFORCE_76002,NV_ARCH_40},
299 {DEVICE_NVIDIA_GEFORCE_7600_GS,NV_ARCH_40},
300 {DEVICE_NVIDIA_G70_GEFORCE_GO,NV_ARCH_40},
301 {DEVICE_NVIDIA_QUADRO_FX_560,NV_ARCH_40},
302 {DEVICE_NVIDIA_G70_GEFORCE_7800,NV_ARCH_40},
303 {DEVICE_NVIDIA_G70_GEFORCE_78002,NV_ARCH_40},
304 {DEVICE_NVIDIA_G70_GEFORCE_78003,NV_ARCH_40},
305 {DEVICE_NVIDIA_G70_GEFORCE_78004,NV_ARCH_40},
306 {DEVICE_NVIDIA_G70_GEFORCE_78005,NV_ARCH_40},
307 {DEVICE_NVIDIA_GEFORCE_GO_7800,NV_ARCH_40},
308 {DEVICE_NVIDIA_GEFORCE_7900_GTX,NV_ARCH_40},
309 {DEVICE_NVIDIA_GEFORCE_7900_GT,NV_ARCH_40},
310 {DEVICE_NVIDIA_GEFORCE_7900_GS,NV_ARCH_40},
311 {DEVICE_NVIDIA_GEFORCE_GO_7900,NV_ARCH_40},
312 {DEVICE_NVIDIA_GEFORCE_GO_79002,NV_ARCH_40},
313 {DEVICE_NVIDIA_GE_FORCE_GO,NV_ARCH_40},
314 {DEVICE_NVIDIA_G70GL_QUADRO_FX4500,NV_ARCH_40},
315 {DEVICE_NVIDIA_G71_QUADRO_FX,NV_ARCH_40},
316 {DEVICE_NVIDIA_G71_QUADRO_FX2,NV_ARCH_40}
320 static int find_chip(unsigned chip_id){
321 unsigned i;
322 for(i = 0;i < sizeof(nvidia_card_ids)/sizeof(struct nvidia_cards);i++)
324 if(chip_id == nvidia_card_ids[i].chip_id)return i;
326 return -1;
329 static int nv_probe(int verbose, int force){
330 pciinfo_t lst[MAX_PCI_DEVICES];
331 unsigned i,num_pci;
332 int err;
334 if (force)
335 printf("[nvidia_vid]: warning: forcing not supported yet!\n");
336 err = pci_scan(lst,&num_pci);
337 if(err){
338 printf("[nvidia_vid] Error occurred during pci scan: %s\n",strerror(err));
339 return err;
341 else {
342 err = ENXIO;
343 for(i=0; i < num_pci; i++){
344 if(lst[i].vendor == VENDOR_NVIDIA2 || lst[i].vendor == VENDOR_NVIDIA){
345 int idx;
346 const char *dname;
347 idx = find_chip(lst[i].device);
348 if(idx == -1)
349 continue;
350 dname = pci_device_name(lst[i].vendor, lst[i].device);
351 dname = dname ? dname : "Unknown chip";
352 printf("[nvidia_vid] Found chip: %s\n", dname);
353 if ((lst[i].command & PCI_COMMAND_IO) == 0){
354 printf("[nvidia_vid] Device is disabled, ignoring\n");
355 continue;
357 nvidia_cap.device_id = lst[i].device;
358 err = 0;
359 memcpy(&pci_info, &lst[i], sizeof(pciinfo_t));
360 break;
364 if(err && verbose) printf("[nvidia_vid] Can't find chip\n");
365 return err;
372 * PCI-Memory IO access macros.
375 #define MEM_BARRIER() __asm__ volatile ("" : : : "memory")
377 #undef VID_WR08
378 #define VID_WR08(p,i,val) ({ MEM_BARRIER(); ((uint8_t *)(p))[(i)]=(val); })
379 #undef VID_RD08
380 #define VID_RD08(p,i) ({ MEM_BARRIER(); ((uint8_t *)(p))[(i)]; })
382 #undef VID_WR32
383 #define VID_WR32(p,i,val) ({ MEM_BARRIER(); ((uint32_t *)(p))[(i)/4]=val; })
384 #undef VID_RD32
385 #define VID_RD32(p,i) ({ MEM_BARRIER(); ((uint32_t *)(p))[(i)/4]; })
387 #define VID_AND32(p,i,val) VID_WR32(p,i,VID_RD32(p,i)&(val))
388 #define VID_OR32(p,i,val) VID_WR32(p,i,VID_RD32(p,i)|(val))
389 #define VID_XOR32(p,i,val) VID_WR32(p,i,VID_RD32(p,i)^(val))
396 struct rivatv_chip {
397 volatile uint32_t *PMC; /* general control */
398 volatile uint32_t *PME; /* multimedia port */
399 volatile uint32_t *PFB; /* framebuffer control */
400 volatile uint32_t *PVIDEO; /* overlay control */
401 volatile uint8_t *PCIO; /* SVGA (CRTC, ATTR) registers */
402 volatile uint8_t *PVIO; /* SVGA (MISC, GRAPH, SEQ) registers */
403 volatile uint32_t *PRAMIN; /* instance memory */
404 volatile uint32_t *PRAMHT; /* hash table */
405 volatile uint32_t *PRAMFC; /* fifo context table */
406 volatile uint32_t *PRAMRO; /* fifo runout table */
407 volatile uint32_t *PFIFO; /* fifo control region */
408 volatile uint32_t *FIFO; /* fifo channels (USER) */
409 volatile uint32_t *PGRAPH; /* graphics engine */
411 unsigned long fbsize; /* framebuffer size */
412 int arch; /* compatible NV_ARCH_XX define */
413 int realarch; /* real architecture */
414 void (* lock) (struct rivatv_chip *, int);
416 typedef struct rivatv_chip rivatv_chip;
419 struct rivatv_info {
420 unsigned int use_colorkey;
421 unsigned int colorkey; /* saved xv colorkey*/
422 unsigned int vidixcolorkey; /*currently used colorkey*/
423 unsigned int depth;
424 unsigned int format;
425 unsigned int pitch;
426 unsigned int width,height;
427 unsigned int d_width,d_height; /*scaled width && height*/
428 unsigned int wx,wy; /*window x && y*/
429 unsigned int screen_x; /*screen width*/
430 unsigned int screen_y; /*screen height*/
431 unsigned long buffer_size; /* size of the image buffer */
432 struct rivatv_chip chip; /* NV architecture structure */
433 void* video_base; /* virtual address of control region */
434 void* control_base; /* virtual address of fb region */
435 void* picture_base; /* direct pointer to video picture */
436 unsigned long picture_offset; /* offset of video picture in frame buffer */
437 // struct rivatv_dma dma; /* DMA structure */
438 unsigned int cur_frame;
439 unsigned int num_frames; /* number of buffers */
440 int bps; /* bytes per line */
442 typedef struct rivatv_info rivatv_info;
444 uint8_t nvReadVGA (struct rivatv_chip *chip, int index) {
445 VID_WR08 (chip->PCIO, 0x3D4, index);
446 return VID_RD08 (chip->PCIO, 0x3D5);
449 void nvWriteVGA (struct rivatv_chip *chip, int index, int data) {
450 VID_WR08 (chip->PCIO, 0x3D4, index);
451 VID_WR08 (chip->PCIO, 0x3D5, data);
454 //framebuffer size funcs
455 static unsigned long rivatv_fbsize_nv03 (struct rivatv_chip *chip){
456 if (VID_RD32 (chip->PFB, 0) & 0x00000020) {
457 if (((VID_RD32 (chip->PMC, 0) & 0xF0) == 0x20)
458 && ((VID_RD32 (chip->PMC, 0) & 0x0F) >= 0x02)) {
459 /* SDRAM 128 ZX. */
460 return (1 << (VID_RD32 (chip->PFB, 0) & 0x03)) * 1024 * 1024;
462 else {
463 return 1024 * 1024 * 8;
466 else {
467 /* SGRAM 128. */
468 switch (VID_RD32(chip->PFB, 0) & 0x00000003) {
469 case 0:
470 return 1024 * 1024 * 8;
471 break;
472 case 2:
473 return 1024 * 1024 * 4;
474 break;
475 default:
476 return 1024 * 1024 * 2;
477 break;
481 static unsigned long rivatv_fbsize_nv04 (struct rivatv_chip *chip){
482 if (VID_RD32 (chip->PFB, 0) & 0x00000100) {
483 return ((VID_RD32 (chip->PFB, 0) >> 12) & 0x0F) * 1024 * 1024 * 2
484 + 1024 * 1024 * 2;
485 } else {
486 switch (VID_RD32 (chip->PFB, 0) & 0x00000003) {
487 case 0:
488 return 1024 * 1024 * 32;
489 break;
490 case 1:
491 return 1024 * 1024 * 4;
492 break;
493 case 2:
494 return 1024 * 1024 * 8;
495 break;
496 case 3:
497 default:
498 return 1024 * 1024 * 16;
499 break;
504 static unsigned long rivatv_fbsize_nv10 (struct rivatv_chip *chip){
505 return VID_RD32 (chip->PFB, 0x20C) & 0xFFF00000;
508 //lock funcs
509 static void rivatv_lock_nv03 (struct rivatv_chip *chip, int LockUnlock){
510 VID_WR08 (chip->PVIO, 0x3C4, 0x06);
511 VID_WR08 (chip->PVIO, 0x3C5, LockUnlock ? 0x99 : 0x57);
514 static void rivatv_lock_nv04 (struct rivatv_chip *chip, int LockUnlock){
515 rivatv_lock_nv03 (chip, LockUnlock);
516 nvWriteVGA (chip, 0x1F, LockUnlock ? 0x99 : 0x57);
522 /* Enable PFB (Framebuffer), PVIDEO (Overlay unit) and PME (Mediaport) if neccessary. */
523 static void rivatv_enable_PMEDIA (struct rivatv_info *info){
524 uint32_t reg;
526 /* switch off interrupts once for a while */
527 // VID_WR32 (info->chip.PME, 0x200140, 0x00);
528 // VID_WR32 (info->chip.PMC, 0x000140, 0x00);
530 reg = VID_RD32 (info->chip.PMC, 0x000200);
532 /* NV3 (0x10100010): NV03_PMC_ENABLE_PMEDIA, NV03_PMC_ENABLE_PFB, NV03_PMC_ENABLE_PVIDEO */
534 if ((reg & 0x10100010) != 0x10100010) {
535 printf("PVIDEO and PFB disabled, enabling...\n");
536 VID_OR32 (info->chip.PMC, 0x000200, 0x10100010);
539 /* save the current colorkey */
540 switch (info->chip.arch ) {
541 case NV_ARCH_10:
542 case NV_ARCH_20:
543 case NV_ARCH_30:
544 case NV_ARCH_40:
545 /* NV_PVIDEO_COLOR_KEY */
546 info->colorkey = VID_RD32 (info->chip.PVIDEO, 0xB00);
547 break;
548 case NV_ARCH_03:
549 case NV_ARCH_04:
550 /* NV_PVIDEO_KEY */
551 info->colorkey = VID_RD32 (info->chip.PVIDEO, 0x240);
552 break;
556 /* re-enable interrupts again */
557 // VID_WR32 (info->chip.PMC, 0x000140, 0x01);
558 // VID_WR32 (info->chip.PME, 0x200140, 0x01);
561 /* Stop overlay video. */
562 static void rivatv_overlay_stop (struct rivatv_info *info) {
563 switch (info->chip.arch ) {
564 case NV_ARCH_10:
565 case NV_ARCH_20:
566 case NV_ARCH_30:
567 case NV_ARCH_40:
568 /* NV_PVIDEO_COLOR_KEY */
569 /* Xv-Extension-Hack: Restore previously saved value. */
570 VID_WR32 (info->chip.PVIDEO, 0xB00, info->colorkey);
571 /* NV_PVIDEO_STOP */
572 VID_OR32 (info->chip.PVIDEO, 0x704, 0x11);
573 /* NV_PVIDEO_BUFFER */
574 VID_AND32 (info->chip.PVIDEO, 0x700, ~0x11);
575 /* NV_PVIDEO_INTR_EN_BUFFER */
576 // VID_AND32 (info->chip.PVIDEO, 0x140, ~0x11);
577 break;
578 case NV_ARCH_03:
579 case NV_ARCH_04:
580 /* NV_PVIDEO_KEY */
581 VID_WR32 (info->chip.PVIDEO, 0x240, info->colorkey);
582 /* NV_PVIDEO_OVERLAY_VIDEO_OFF */
583 VID_AND32 (info->chip.PVIDEO, 0x244, ~0x01);
584 /* NV_PVIDEO_INTR_EN_0_NOTIFY */
585 // VID_AND32 (info->chip.PVIDEO, 0x140, ~0x01);
586 /* NV_PVIDEO_OE_STATE */
587 VID_WR32 (info->chip.PVIDEO, 0x224, 0);
588 /* NV_PVIDEO_SU_STATE */
589 VID_WR32 (info->chip.PVIDEO, 0x228, 0);
590 /* NV_PVIDEO_RM_STATE */
591 VID_WR32 (info->chip.PVIDEO, 0x22C, 0);
592 break;
596 /* Get pan offset of the physical screen. */
597 static uint32_t rivatv_overlay_pan (struct rivatv_info *info){
598 uint32_t pan;
599 info->chip.lock (&info->chip, 0);
600 pan = nvReadVGA (&info->chip, 0x0D);
601 pan |= nvReadVGA (&info->chip, 0x0C) << 8;
602 pan |= (nvReadVGA (&info->chip, 0x19) & 0x1F) << 16;
603 pan |= (nvReadVGA (&info->chip, 0x2D) & 0x60) << 16;
604 return pan << 2;
607 /* Compute and set colorkey depending on the colour depth. */
608 static void rivatv_overlay_colorkey (rivatv_info* info, unsigned int chromakey){
609 uint32_t r, g, b, key = 0;
611 r = (chromakey & 0x00FF0000) >> 16;
612 g = (chromakey & 0x0000FF00) >> 8;
613 b = chromakey & 0x000000FF;
614 switch (info->depth) {
615 case 15:
616 key = ((r >> 3) << 10) | ((g >> 3) << 5) | ((b >> 3));
618 #if !defined(__MINGW32__) && !defined(__CYGWIN__)
619 key = key | 0x00008000;
620 #endif
621 break;
622 case 16: // XXX unchecked
623 key = ((r >> 3) << 11) | ((g >> 2) << 5) | ((b >> 3));
624 #if !defined(__MINGW32__) && !defined(__CYGWIN__)
625 key = key | 0x00008000;
626 #endif
627 break;
628 case 24: // XXX unchecked, maybe swap order of masking - FIXME Can the card be in 24 bit mode anyway?
629 key = (chromakey & 0x00FFFFFF) | 0x00800000;
630 break;
631 case 32:
632 key = chromakey;
633 #if !defined(__MINGW32__) && !defined(__CYGWIN__)
634 key = key | 0x80000000;
635 #endif
636 break;
638 //printf("[nvidia_vid] depth=%d %08X \n", info->depth, chromakey);
639 switch (info->chip.arch) {
640 case NV_ARCH_10:
641 case NV_ARCH_20:
642 case NV_ARCH_30:
643 case NV_ARCH_40:
644 VID_WR32 (info->chip.PVIDEO, 0xB00, key);
645 break;
646 case NV_ARCH_03:
647 case NV_ARCH_04:
648 VID_WR32 (info->chip.PVIDEO, 0x240, key);
649 break;
653 static void nv_getscreenproperties(struct rivatv_info *info){
654 uint32_t bpp=0,x;
655 info->chip.lock(&info->chip, 0);
656 /*get screen depth*/
657 bpp = nvReadVGA (&info->chip, 0x28) & 0x3;
658 if((bpp == 2) && (VID_RD32(info->chip.PVIDEO,0x600) & 0x00001000) == 0x0)info->depth=15;
659 else info->depth = 0x04 << bpp;
660 /*get screen width*/
661 info->screen_x = nvReadVGA (&info->chip, 0x1);
662 /* NV_PCRTC_HORIZ_EXTRA_DISPLAY_END_8 */
663 info->screen_x |= (nvReadVGA (&info->chip, 0x2D) & 0x02) << 7;
664 info->screen_x = (info->screen_x + 1) << 3;
665 /*get screen height*/
666 /* get first 8 bits in VT_DISPLAY_END*/
667 info->screen_y = nvReadVGA (&info->chip, 0x12);
668 /* get 9th bit in CRTC_OVERFLOW*/
669 info->screen_y |= (nvReadVGA (&info->chip, 0x07) & 0x02) << 7;
670 /* and the 10th in CRTC_OVERFLOW*/
671 info->screen_y |= (nvReadVGA (&info->chip, 0x07) & 0x40) << 3;
672 ++info->screen_y;
674 if(info->chip.arch >= NV_ARCH_10){
675 /* NV_PCRTC_EXTRA_VERT_DISPLAY_END_10 */
676 info->screen_y |= (nvReadVGA (&info->chip, 0x25) & 0x02) << 9;
677 /* NV_PCRTC_???_VERT_DISPLAY_END_11 */
678 info->screen_y |= (nvReadVGA (&info->chip, 0x41) & 0x04) << 9;
681 /* NV_PCRTC_OFFSET */
682 x = nvReadVGA (&info->chip, 0x13);
683 /* NV_PCRTC_REPAINT0_OFFSET_10_8 */
684 x |= (nvReadVGA (&info->chip, 0x19) & 0xE0) << 3;
685 /* NV_PCRTC_EXTRA_OFFSET_11 */
686 x |= (nvReadVGA (&info->chip, 0x25) & 0x20) << 6; x <<= 3;
687 info->bps = x * bpp;
693 /* Start overlay video. */
694 static void rivatv_overlay_start (struct rivatv_info *info,int bufno){
695 uint32_t base, size, offset, xscale, yscale, pan;
696 uint32_t value;
697 int x=info->wx, y=info->wy;
698 int lwidth=info->d_width, lheight=info->d_height;
700 size = info->buffer_size;
701 base = info->picture_offset;
702 offset = bufno*size;
703 /*update depth & dimensions here because it may change with vo vesa or vo fbdev*/
704 nv_getscreenproperties(info);
706 if(info->depth){
707 /* get pan offset of the physical screen */
708 pan = rivatv_overlay_pan (info);
709 /* adjust window position depending on the pan offset */
710 if (info->bps != 0)
712 x = info->wx - (pan % info->bps) * 8 / info->depth;
713 y = info->wy - (pan / info->bps);
715 } else {
716 // we can't adjust the window position correctly in textmode
717 // setting y to 8 seems to work ok, though
718 if(info->chip.arch < NV_ARCH_10 && y < 8) y = 8;
721 /* adjust negative output window variables */
722 if (x < 0) {
723 lwidth = info->d_width + x;
724 offset += (-x * info->width / info->d_width) << 1;
725 // offset += (-window->x * port->vld_width / window->width) << 1;
726 x = 0;
728 if (y < 0) {
729 lheight = info->d_height + y;
730 offset += (-y * info->height / info->d_height * info->width) << 1;
731 // offset += (-window->y * port->vld_height / window->height * port->org_width) << 1;
732 y = 0;
735 switch (info->chip.arch) {
736 case NV_ARCH_10:
737 case NV_ARCH_20:
738 case NV_ARCH_30:
739 case NV_ARCH_40:
741 /* NV_PVIDEO_BASE */
742 VID_WR32 (info->chip.PVIDEO, 0x900 + 0, base + offset);
743 //VID_WR32 (info->chip.PVIDEO, 0x900 + 4, base);
744 /* NV_PVIDEO_LIMIT */
745 VID_WR32 (info->chip.PVIDEO, 0x908 + 0, base + offset + size - 1);
746 //VID_WR32 (info->chip.PVIDEO, 0x908 + 4, base + size - 1);
748 /* extra code for NV20 && NV30 architectures */
749 if (info->chip.arch == NV_ARCH_20 || info->chip.arch == NV_ARCH_30 || info->chip.arch == NV_ARCH_40) {
750 VID_WR32 (info->chip.PVIDEO, 0x800 + 0, base + offset);
751 //VID_WR32 (info->chip.PVIDEO, 0x800 + 4, base);
752 VID_WR32 (info->chip.PVIDEO, 0x808 + 0, base + offset + size - 1);
753 //VID_WR32 (info->chip.PVIDEO, 0x808 + 4, base + size - 1);
756 /* NV_PVIDEO_LUMINANCE */
757 VID_WR32 (info->chip.PVIDEO, 0x910 + 0, eq.lum);
758 //VID_WR32 (info->chip.PVIDEO, 0x910 + 4, 0x00001000);
759 /* NV_PVIDEO_CHROMINANCE */
760 VID_WR32 (info->chip.PVIDEO, 0x918 + 0, eq.chrom);
761 //VID_WR32 (info->chip.PVIDEO, 0x918 + 4, 0x00001000);
763 /* NV_PVIDEO_OFFSET */
764 VID_WR32 (info->chip.PVIDEO, 0x920 + 0, 0x0);
765 //VID_WR32 (info->chip.PVIDEO, 0x920 + 4, offset + pitch);
766 /* NV_PVIDEO_SIZE_IN */
767 VID_WR32 (info->chip.PVIDEO, 0x928 + 0, ((info->height) << 16) | info->width);
768 //VID_WR32 (info->chip.PVIDEO, 0x928 + 4, ((port->org_height/2) << 16) | port->org_width);
769 /* NV_PVIDEO_POINT_IN */
770 VID_WR32 (info->chip.PVIDEO, 0x930 + 0, 0x00000000);
771 //VID_WR32 (info->chip.PVIDEO, 0x930 + 4, 0x00000000);
772 /* NV_PVIDEO_DS_DX_RATIO */
773 VID_WR32 (info->chip.PVIDEO, 0x938 + 0, (info->width << 20) / info->d_width);
774 //VID_WR32 (info->chip.PVIDEO, 0x938 + 4, (port->org_width << 20) / window->width);
775 /* NV_PVIDEO_DT_DY_RATIO */
776 VID_WR32 (info->chip.PVIDEO, 0x940 + 0, ((info->height) << 20) / info->d_height);
777 //VID_WR32 (info->chip.PVIDEO, 0x940 + 4, ((port->org_height/2) << 20) / window->height);
779 /* NV_PVIDEO_POINT_OUT */
780 VID_WR32 (info->chip.PVIDEO, 0x948 + 0, ((y + 0) << 16) | x);
781 //VID_WR32 (info->chip.PVIDEO, 0x948 + 4, ((y + 0) << 16) | x);
782 /* NV_PVIDEO_SIZE_OUT */
783 VID_WR32 (info->chip.PVIDEO, 0x950 + 0, (lheight << 16) | lwidth);
784 //VID_WR32 (info->chip.PVIDEO, 0x950 + 4, (height << 16) | width);
786 /* NV_PVIDEO_FORMAT */
787 value = info->pitch;
788 if(info->use_colorkey)value |= 1 << 20;
789 if(info->format == IMGFMT_YUY2)value |= 1 << 16;
790 VID_WR32 (info->chip.PVIDEO, 0x958 + 0, value);
791 //VID_WR32 (info->chip.PVIDEO, 0x958 + 4, (pitch << 1) | 0x00100000);
793 /* NV_PVIDEO_INTR_EN_BUFFER */
794 // VID_OR32 (info->chip.PVIDEO, 0x140, 0x01/*0x11*/);
795 /* NV_PVIDEO_STOP */
796 VID_WR32 (info->chip.PVIDEO, 0x704,0x0);
797 /* NV_PVIDEO_BUFFER */
798 VID_WR32 (info->chip.PVIDEO, 0x700, 0x01/*0x11*/);
799 break;
801 case NV_ARCH_03:
802 case NV_ARCH_04:
805 /* NV_PVIDEO_OE_STATE */
806 VID_WR32 (info->chip.PVIDEO, 0x224, 0);
807 /* NV_PVIDEO_SU_STATE */
808 VID_WR32 (info->chip.PVIDEO, 0x228, 0);
809 /* NV_PVIDEO_RM_STATE */
810 VID_WR32 (info->chip.PVIDEO, 0x22C, 0);
812 /* NV_PVIDEO_BUFF0_START_ADDRESS */
813 VID_WR32 (info->chip.PVIDEO, 0x20C + 0, base + offset + 0);
814 VID_WR32 (info->chip.PVIDEO, 0x20C + 4, base + offset + 0);
815 /* NV_PVIDEO_BUFF0_PITCH_LENGTH */
816 VID_WR32 (info->chip.PVIDEO, 0x214 + 0, info->pitch);
817 VID_WR32 (info->chip.PVIDEO, 0x214 + 4, info->pitch);
819 /* NV_PVIDEO_WINDOW_START */
820 VID_WR32 (info->chip.PVIDEO, 0x230, (y << 16) | x);
821 /* NV_PVIDEO_WINDOW_SIZE */
822 VID_WR32 (info->chip.PVIDEO, 0x234, (lheight << 16) | lwidth);
823 /* NV_PVIDEO_STEP_SIZE */
824 yscale = ((info->height - 1) << 11) / (info->d_height - 1);
825 xscale = ((info->width - 1) << 11) / (info->d_width - 1);
826 VID_WR32 (info->chip.PVIDEO, 0x200, (yscale << 16) | xscale);
828 /* NV_PVIDEO_RED_CSC_OFFSET */
829 VID_WR32 (info->chip.PVIDEO, 0x280, eq.red_off);
830 /* NV_PVIDEO_GREEN_CSC_OFFSET */
831 VID_WR32 (info->chip.PVIDEO, 0x284, eq.green_off);
832 /* NV_PVIDEO_BLUE_CSC_OFFSET */
833 VID_WR32 (info->chip.PVIDEO, 0x288, eq.blue_off);
834 /* NV_PVIDEO_CSC_ADJUST */
835 VID_WR32 (info->chip.PVIDEO, 0x28C, 0x00000); /* No colour correction! */
837 /* NV_PVIDEO_CONTROL_Y (BLUR_ON, LINE_HALF) */
838 VID_WR32 (info->chip.PVIDEO, 0x204, 0x001);
839 /* NV_PVIDEO_CONTROL_X (WEIGHT_HEAVY, SHARPENING_ON, SMOOTHING_ON) */
840 VID_WR32 (info->chip.PVIDEO, 0x208, 0x111); /*directx overlay 0x110 */
842 /* NV_PVIDEO_FIFO_BURST_LENGTH */
843 VID_WR32 (info->chip.PVIDEO, 0x23C, 0x03);
844 /* NV_PVIDEO_FIFO_THRES_SIZE */
845 VID_WR32 (info->chip.PVIDEO, 0x238, 0x38); /*windows uses 0x40*/
847 /* NV_PVIDEO_BUFF0_OFFSET */
848 VID_WR32 (info->chip.PVIDEO, 0x21C + 0, 0);
849 VID_WR32 (info->chip.PVIDEO, 0x21C + 4, 0);
851 /* NV_PVIDEO_INTR_EN_0_NOTIFY_ENABLED */
852 // VID_OR32 (info->chip.PVIDEO, 0x140, 0x01);
854 /* NV_PVIDEO_OVERLAY (KEY_ON, VIDEO_ON, FORMAT_CCIR) */
855 value = 0x1; /*video on*/
856 if(info->format==IMGFMT_YUY2)value |= 0x100;
857 if(info->use_colorkey)value |=0x10;
858 VID_WR32 (info->chip.PVIDEO, 0x244, value);
860 /* NV_PVIDEO_SU_STATE */
861 VID_XOR32 (info->chip.PVIDEO, 0x228, 1 << 16);
862 break;
864 /*set colorkey*/
865 rivatv_overlay_colorkey(info,info->vidixcolorkey);
875 static rivatv_info* info;
880 static int nv_init(void){
881 int mtrr;
882 info = calloc(1,sizeof(rivatv_info));
883 info->control_base = map_phys_mem(pci_info.base0, 0x00C00000 + 0x00008000);
884 info->chip.arch = nvidia_card_ids[find_chip(pci_info.device)].arch;
885 printf("[nvidia_vid] arch %x register base %p\n",info->chip.arch,info->control_base);
886 info->chip.PFIFO = (uint32_t *) (info->control_base + 0x00002000);
887 info->chip.FIFO = (uint32_t *) (info->control_base + 0x00800000);
888 info->chip.PMC = (uint32_t *) (info->control_base + 0x00000000);
889 info->chip.PFB = (uint32_t *) (info->control_base + 0x00100000);
890 info->chip.PME = (uint32_t *) (info->control_base + 0x00000000);
891 info->chip.PCIO = (uint8_t *) (info->control_base + 0x00601000);
892 info->chip.PVIO = (uint8_t *) (info->control_base + 0x000C0000);
893 info->chip.PGRAPH = (uint32_t *) (info->control_base + 0x00400000);
894 /* setup chip specific functions */
895 switch (info->chip.arch) {
896 case NV_ARCH_03:
897 info->chip.lock = rivatv_lock_nv03;
898 info->chip.fbsize = rivatv_fbsize_nv03 (&info->chip);
899 info->chip.PVIDEO = (uint32_t *) (info->control_base + 0x00680000);
900 break;
901 case NV_ARCH_04:
902 info->chip.lock = rivatv_lock_nv04;
903 info->chip.fbsize = rivatv_fbsize_nv04 (&info->chip);
904 info->chip.PRAMIN = (uint32_t *) (info->control_base + 0x00700000);
905 info->chip.PVIDEO = (uint32_t *) (info->control_base + 0x00680000);
906 break;
907 case NV_ARCH_10:
908 case NV_ARCH_20:
909 case NV_ARCH_30:
910 case NV_ARCH_40:
911 info->chip.lock = rivatv_lock_nv04;
912 info->chip.fbsize = rivatv_fbsize_nv10 (&info->chip);
913 info->chip.PRAMIN = (uint32_t *) (info->control_base + 0x00700000);
914 info->chip.PVIDEO = (uint32_t *) (info->control_base + 0x00008000);
915 break;
917 switch (info->chip.arch) {
918 case NV_ARCH_03:
920 /* This maps framebuffer @6MB, thus 2MB are left for video. */
921 info->video_base = map_phys_mem(pci_info.base1, info->chip.fbsize);
922 /* This may trash your screen for resolutions greater than 1024x768, sorry. */
923 info->picture_offset = 1024*768* 4 * ((info->chip.fbsize > 4194304)?2:1);
924 info->picture_base = info->video_base + info->picture_offset;
925 info->chip.PRAMIN = (uint32_t *) (info->video_base + 0x00C00000);
926 break;
928 case NV_ARCH_04:
929 case NV_ARCH_10:
930 case NV_ARCH_20:
931 case NV_ARCH_30:
932 case NV_ARCH_40:
934 info->video_base = map_phys_mem(pci_info.base1, info->chip.fbsize);
935 info->picture_offset = info->chip.fbsize - NV04_BES_SIZE;
936 if(info->chip.fbsize > 16*1024*1024)
937 info->picture_offset -= NV04_BES_SIZE;
938 // info->picture_base = (unsigned long)map_phys_mem(pci_info.base1+info->picture_offset,NV04_BES_SIZE);
939 info->picture_base = info->video_base + info->picture_offset;
940 break;
944 printf("[nvidia_vid] detected memory size %u MB\n",(uint32_t)(info->chip.fbsize /1024/1024));
946 if ((mtrr = mtrr_set_type(pci_info.base1, info->chip.fbsize, MTRR_TYPE_WRCOMB))!= 0)
947 printf("[nvidia_vid] unable to setup MTRR: %s\n", strerror(mtrr));
948 else
949 printf("[nvidia_vid] MTRR set up\n");
951 nv_getscreenproperties(info);
952 if(!info->depth)printf("[nvidia_vid] text mode: %ux%u\n",info->screen_x,info->screen_y);
953 else printf("[nvidia_vid] video mode: %ux%u@%u\n",info->screen_x,info->screen_y, info->depth);
956 rivatv_enable_PMEDIA(info);
957 info->cur_frame = 0;
958 info->use_colorkey = 0;
960 eq.lum = 0x00001000;
961 eq.chrom = 0x00001000;
962 memset(&eq.vals, 0, sizeof(vidix_video_eq_t));
963 eq.vals.cap = VEQ_CAP_BRIGHTNESS;
964 if (info->chip.arch > NV_ARCH_04)
965 eq.vals.cap |= VEQ_CAP_CONTRAST | VEQ_CAP_SATURATION | VEQ_CAP_HUE;
966 eq.red_off = 0x69;
967 eq.green_off = 0x3e;
968 eq.blue_off = 0x89;
969 return 0;
972 static void nv_destroy(void){
973 unmap_phys_mem(info->control_base ,0x00C00000 + 0x00008000);
974 unmap_phys_mem(info->video_base, info->chip.fbsize);
975 free(info);
978 static int nv_get_caps(vidix_capability_t *to){
979 memcpy(to, &nvidia_cap, sizeof(vidix_capability_t));
980 return 0;
983 inline static int is_supported_fourcc(uint32_t fourcc)
985 if (fourcc == IMGFMT_UYVY || fourcc == IMGFMT_YUY2)
986 return 1;
987 else
988 return 0;
991 static int nv_query_fourcc(vidix_fourcc_t *to){
992 if(is_supported_fourcc(to->fourcc)){
993 to->depth = VID_DEPTH_ALL;
994 to->flags = VID_CAP_EXPAND | VID_CAP_SHRINK | VID_CAP_COLORKEY;
995 return 0;
997 else to->depth = to->flags = 0;
998 return ENOSYS;
1001 static int nv_config_playback(vidix_playback_t *vinfo){
1002 uint32_t i;
1003 // printf("called %s\n", __FUNCTION__);
1004 if (! is_supported_fourcc(vinfo->fourcc))
1005 return ENOSYS;
1007 info->width = vinfo->src.w;
1008 info->height = vinfo->src.h;
1010 info->d_width = vinfo->dest.w;
1011 info->d_height = vinfo->dest.h;
1012 info->wx = vinfo->dest.x;
1013 info->wy = vinfo->dest.y;
1014 info->format = vinfo->fourcc;
1016 printf("[nvidia_vid] setting up a %dx%d-%dx%d video window (src %dx%d), format 0x%X\n",
1017 info->d_width, info->d_height, info->wx, info->wy, info->width, info->height, vinfo->fourcc);
1020 vinfo->dga_addr=info->picture_base;
1022 switch (vinfo->fourcc)
1024 case IMGFMT_YUY2:
1025 case IMGFMT_UYVY:
1027 vinfo->dest.pitch.y = 64;
1028 vinfo->dest.pitch.u = 0;
1029 vinfo->dest.pitch.v = 0;
1031 vinfo->offset.y = 0;
1032 vinfo->offset.v = 0;
1033 vinfo->offset.u = 0;
1034 info->pitch = ((info->width << 1) + (vinfo->dest.pitch.y-1)) & ~(vinfo->dest.pitch.y-1);
1035 vinfo->frame_size = info->pitch * info->height;
1036 break;
1038 info->buffer_size = vinfo->frame_size;
1039 info->num_frames = vinfo->num_frames= (info->chip.fbsize - info->picture_offset)/vinfo->frame_size;
1040 if(vinfo->num_frames > MAX_FRAMES)vinfo->num_frames = MAX_FRAMES;
1041 // vinfo->num_frames = 1;
1042 // printf("[nvidia_vid] Number of frames %i\n",vinfo->num_frames);
1043 for(i=0;i <vinfo->num_frames;i++)vinfo->offsets[i] = vinfo->frame_size*i;
1044 return 0;
1047 static int nv_playback_on(void){
1048 rivatv_overlay_start(info,info->cur_frame);
1049 return 0;
1052 static int nv_playback_off(void){
1053 rivatv_overlay_stop(info);
1054 return 0;
1057 static int nv_set_gkeys( const vidix_grkey_t * grkey){
1058 if (grkey->ckey.op == CKEY_FALSE)
1060 info->use_colorkey = 0;
1061 printf("[nvidia_vid] colorkeying disabled\n");
1063 else {
1064 info->use_colorkey = 1;
1065 info->vidixcolorkey = ((grkey->ckey.red<<16)|(grkey->ckey.green<<8)|grkey->ckey.blue);
1066 printf("[nvidia_vid] set colorkey 0x%x\n",info->vidixcolorkey);
1068 if(info->d_width && info->d_height)rivatv_overlay_start(info,0);
1069 return 0;
1072 static int nv_frame_sel(unsigned int frame){
1073 // printf("selecting buffer %d\n", frame);
1074 rivatv_overlay_start(info, frame);
1075 if (info->num_frames >= 1)
1076 info->cur_frame = frame/*(frame+1)%info->num_frames*/;
1077 return 0;
1080 static int nv_set_eq(const vidix_video_eq_t *eq_parm) {
1081 double angle;
1082 int16_t chrom_cos, chrom_sin;
1083 if (eq_parm->cap & VEQ_CAP_BRIGHTNESS)
1084 eq.vals.brightness = eq_parm->brightness;
1085 if (eq_parm->cap & VEQ_CAP_CONTRAST)
1086 eq.vals.contrast = eq_parm->contrast;
1087 if (eq_parm->cap & VEQ_CAP_SATURATION)
1088 eq.vals.saturation = eq_parm->saturation;
1089 if (eq_parm->cap & VEQ_CAP_HUE)
1090 eq.vals.hue = eq_parm->hue;
1091 eq.lum = (((eq.vals.brightness * 512 + 500) / 1000) << 16) |
1092 ((((eq.vals.contrast + 1000) * 8191 + 1000) / 2000) & 0xffff);
1093 angle = (double)eq.vals.hue / 1000.0 * 3.1415927;
1094 chrom_cos = ((eq.vals.saturation + 1000) * 8191 * cos(angle) + 1000) / 2000;
1095 chrom_sin = ((eq.vals.saturation + 1000) * 8191 * sin(angle) + 1000) / 2000;
1096 eq.chrom = chrom_sin << 16 | chrom_cos;
1097 eq.red_off = 0x69 - eq.vals.brightness * 62 / 1000;
1098 eq.green_off = 0x3e + eq.vals.brightness * 62 / 1000;
1099 eq.blue_off = 0x89 - eq.vals.brightness * 62 / 1000;
1100 return 0;
1103 static int nv_get_eq(vidix_video_eq_t *eq_parm) {
1104 memcpy(eq_parm, &eq.vals, sizeof(vidix_video_eq_t));
1105 return 0;
1108 VDXDriver nvidia_drv = {
1109 "nvidia",
1110 NULL,
1111 .probe = nv_probe,
1112 .get_caps = nv_get_caps,
1113 .query_fourcc = nv_query_fourcc,
1114 .init = nv_init,
1115 .destroy = nv_destroy,
1116 .config_playback = nv_config_playback,
1117 .playback_on = nv_playback_on,
1118 .playback_off = nv_playback_off,
1119 .frame_sel = nv_frame_sel,
1120 .get_eq = nv_get_eq,
1121 .set_eq = nv_set_eq,
1122 .set_gkey = nv_set_gkeys,
1126 #if 0
1127 //gcc -o nvidia_vid nvidia_vid.c -I ../ -lm ../vidix/libvidix.a
1129 int main(int argc,char* argv[]){
1130 if(nv_probe(0,0)){
1131 printf("no supported chip found\n");
1132 return 1;
1134 if(nv_init()){
1135 printf("could not init\n");
1136 return 1;
1138 if(info->chip.arch >= NV_ARCH_10){
1139 printf("NV_PVIDEO_BASE (0x900) 0x%x\n",VID_RD32(info->chip.PVIDEO, 0x900));
1140 printf("NV_PVIDEO_LIMIT (0x908) 0x%x\n",VID_RD32(info->chip.PVIDEO, 0x908));
1141 printf("NV_PVIDEO_OFFSET (0x920) 0x%x\n",VID_RD32(info->chip.PVIDEO, 0x920));
1142 printf("NV_PVIDEO_FORMAT (0x958) 0x%x\n",VID_RD32(info->chip.PVIDEO, 0x958));
1143 printf("NV_PVIDEO_STOP (0x704) 0x%x\n",VID_RD32(info->chip.PVIDEO, 0x704));
1144 printf("NV_PVIDEO_BUFFER (0x700) 0x%x\n",VID_RD32(info->chip.PVIDEO, 0x700));
1147 nv_destroy();
1148 return 0;
1151 #endif