2 * This file is part of MPlayer.
4 * MPlayer is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * MPlayer is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License along
15 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
16 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
26 #include "subopt-helper.h"
27 #include "video_out.h"
28 #include "video_out_internal.h"
29 #include "font_load.h"
32 #include "gl_common.h"
34 #include "fastmemcpy.h"
37 static const vo_info_t info
=
41 "Reimar Doeffinger <Reimar.Doeffinger@gmx.de>",
45 const LIBVO_EXTERN(gl
)
48 static const vo_info_t info_nosw
=
50 "OpenGL no software rendering",
52 "Reimar Doeffinger <Reimar.Doeffinger@gmx.de>",
55 static int preinit_nosw(const char *arg
);
56 const struct vo_driver video_out_gl_nosw
=
60 .preinit
= old_vo_preinit
,
61 .config
= old_vo_config
,
62 .control
= old_vo_control
,
63 .draw_slice
= old_vo_draw_slice
,
64 .draw_osd
= old_vo_draw_osd
,
65 .flip_page
= old_vo_flip_page
,
66 .check_events
= old_vo_check_events
,
67 .uninit
= old_vo_uninit
,
68 .old_functions
= &(struct vo_old_functions
){
82 static int wsGLXAttrib
[] = { GLX_RGBA
,
89 static MPGLContext glctx
;
92 static int scaled_osd
;
93 //! How many parts the OSD may consist of at most
94 #define MAX_OSD_PARTS 20
96 static GLuint osdtex
[MAX_OSD_PARTS
];
98 //! Alpha textures for OSD
99 static GLuint osdatex
[MAX_OSD_PARTS
];
101 static GLuint
*eosdtex
;
102 #define LARGE_EOSD_TEX_SIZE 512
103 #define TINYTEX_SIZE 16
104 #define TINYTEX_COLS (LARGE_EOSD_TEX_SIZE/TINYTEX_SIZE)
105 #define TINYTEX_MAX (TINYTEX_COLS*TINYTEX_COLS)
106 #define SMALLTEX_SIZE 32
107 #define SMALLTEX_COLS (LARGE_EOSD_TEX_SIZE/SMALLTEX_SIZE)
108 #define SMALLTEX_MAX (SMALLTEX_COLS*SMALLTEX_COLS)
109 static GLuint largeeosdtex
[2];
110 //! Display lists that draw the OSD parts
111 static GLuint osdDispList
[MAX_OSD_PARTS
];
113 static GLuint osdaDispList
[MAX_OSD_PARTS
];
115 static GLuint eosdDispList
;
116 //! How many parts the OSD currently consists of
117 static int osdtexCnt
;
118 static int eosdtexCnt
;
119 static int osd_color
;
121 static int use_aspect
;
122 static int use_ycbcr
;
123 #define MASK_ALL_YUV (~(1 << YUV_CONVERSION_NONE))
124 #define MASK_NOT_COMBINERS (~((1 << YUV_CONVERSION_NONE) | (1 << YUV_CONVERSION_COMBINERS) | (1 << YUV_CONVERSION_COMBINERS_ATI)))
125 #define MASK_GAMMA_SUPPORT (MASK_NOT_COMBINERS & ~(1 << YUV_CONVERSION_FRAGMENT))
127 static int colorspace
;
128 static int levelconv
;
132 static float filter_strength
;
133 static int yuvconvtype
;
134 static int use_rectangle
;
135 static int err_shown
;
136 static uint32_t image_width
;
137 static uint32_t image_height
;
138 static uint32_t image_format
;
139 static int many_fmts
;
141 static int force_pbo
;
142 static int mesa_buffer
;
143 static int use_glFinish
;
144 static int swap_interval
;
145 static GLenum gl_target
;
146 static GLint gl_texfmt
;
147 static GLenum gl_format
;
148 static GLenum gl_type
;
149 static GLuint gl_buffer
;
150 static GLuint gl_buffer_uv
[2];
151 static int gl_buffersize
;
152 static int gl_buffersize_uv
;
153 static void *gl_bufferptr
;
154 static void *gl_bufferptr_uv
[2];
155 static int mesa_buffersize
;
156 static void *mesa_bufferptr
;
157 static GLuint fragprog
;
158 static GLuint default_texs
[22];
159 static char *custom_prog
;
160 static char *custom_tex
;
161 static int custom_tlin
;
162 static int custom_trect
;
163 static int mipmap_gen
;
165 static int int_pause
;
166 static int eq_bri
= 0;
167 static int eq_cont
= 0;
168 static int eq_sat
= 0;
169 static int eq_hue
= 0;
170 static int eq_rgamma
= 0;
171 static int eq_ggamma
= 0;
172 static int eq_bgamma
= 0;
174 static int texture_width
;
175 static int texture_height
;
176 static int mpi_flipped
;
177 static int vo_flipped
;
178 static int ass_border_x
, ass_border_y
;
180 static unsigned int slice_height
= 1;
182 static void redraw(void);
184 static void resize(int x
,int y
){
185 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Resize: %dx%d\n",x
,y
);
187 int top
= 0, left
= 0, w
= x
, h
= y
;
188 geometry(&top
, &left
, &w
, &h
, vo_screenwidth
, vo_screenheight
);
189 Viewport(top
, left
, w
, h
);
191 Viewport( 0, 0, x
, y
);
193 MatrixMode(GL_PROJECTION
);
195 ass_border_x
= ass_border_y
= 0;
196 if (aspect_scaling() && use_aspect
) {
198 GLdouble scale_x
, scale_y
;
199 aspect(&new_w
, &new_h
, A_WINZOOM
);
200 panscan_calc_windowed();
201 new_w
+= vo_panscan_x
;
202 new_h
+= vo_panscan_y
;
203 scale_x
= (GLdouble
)new_w
/ (GLdouble
)x
;
204 scale_y
= (GLdouble
)new_h
/ (GLdouble
)y
;
205 Scaled(scale_x
, scale_y
, 1);
206 ass_border_x
= (vo_dwidth
- new_w
) / 2;
207 ass_border_y
= (vo_dheight
- new_h
) / 2;
209 Ortho(0, image_width
, image_height
, 0, -1,1);
211 MatrixMode(GL_MODELVIEW
);
215 #ifdef CONFIG_FREETYPE
216 // adjust font size to display size
219 vo_osd_changed(OSDTYPE_OSD
);
221 Clear(GL_COLOR_BUFFER_BIT
);
225 static void texSize(int w
, int h
, int *texw
, int *texh
) {
227 *texw
= w
; *texh
= h
;
236 if (mesa_buffer
) *texw
= (*texw
+ 63) & ~63;
237 else if (ati_hack
) *texw
= (*texw
+ 511) & ~511;
240 //! maximum size of custom fragment program
241 #define MAX_CUSTOM_PROG_SIZE (1024 * 1024)
242 static void update_yuvconv(void) {
244 float bri
= eq_bri
/ 100.0;
245 float cont
= (eq_cont
+ 100) / 100.0;
246 float hue
= eq_hue
/ 100.0 * 3.1415927;
247 float sat
= (eq_sat
+ 100) / 100.0;
248 float rgamma
= exp(log(8.0) * eq_rgamma
/ 100.0);
249 float ggamma
= exp(log(8.0) * eq_ggamma
/ 100.0);
250 float bgamma
= exp(log(8.0) * eq_bgamma
/ 100.0);
251 gl_conversion_params_t params
= {gl_target
, yuvconvtype
,
252 {colorspace
, levelconv
, bri
, cont
, hue
, sat
, rgamma
, ggamma
, bgamma
},
253 texture_width
, texture_height
, 0, 0, filter_strength
};
254 mp_get_chroma_shift(image_format
, &xs
, &ys
);
255 params
.chrom_texw
= params
.texw
>> xs
;
256 params
.chrom_texh
= params
.texh
>> ys
;
257 glSetupYUVConversion(¶ms
);
259 FILE *f
= fopen(custom_prog
, "r");
261 mp_msg(MSGT_VO
, MSGL_WARN
,
262 "[gl] Could not read customprog %s\n", custom_prog
);
264 char *prog
= calloc(1, MAX_CUSTOM_PROG_SIZE
+ 1);
265 fread(prog
, 1, MAX_CUSTOM_PROG_SIZE
, f
);
267 loadGPUProgram(GL_FRAGMENT_PROGRAM
, prog
);
270 ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM
, 0,
271 1.0 / texture_width
, 1.0 / texture_height
,
272 texture_width
, texture_height
);
275 FILE *f
= fopen(custom_tex
, "r");
277 mp_msg(MSGT_VO
, MSGL_WARN
,
278 "[gl] Could not read customtex %s\n", custom_tex
);
280 int width
, height
, maxval
;
281 ActiveTexture(GL_TEXTURE3
);
282 if (glCreatePPMTex(custom_trect
?GL_TEXTURE_RECTANGLE
:GL_TEXTURE_2D
, 0,
283 custom_tlin
?GL_LINEAR
:GL_NEAREST
,
284 f
, &width
, &height
, &maxval
))
285 ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM
, 1,
286 1.0 / width
, 1.0 / height
, width
, height
);
288 mp_msg(MSGT_VO
, MSGL_WARN
,
289 "[gl] Error parsing customtex %s\n", custom_tex
);
291 ActiveTexture(GL_TEXTURE0
);
297 * \brief remove all OSD textures and display-lists, thus clearing it.
299 static void clearOSD(void) {
303 DeleteTextures(osdtexCnt
, osdtex
);
305 DeleteTextures(osdtexCnt
, osdatex
);
306 for (i
= 0; i
< osdtexCnt
; i
++)
307 DeleteLists(osdaDispList
[i
], 1);
309 for (i
= 0; i
< osdtexCnt
; i
++)
310 DeleteLists(osdDispList
[i
], 1);
315 * \brief remove textures, display list and free memory used by EOSD
317 static void clearEOSD(void) {
319 DeleteLists(eosdDispList
, 1);
322 DeleteTextures(eosdtexCnt
, eosdtex
);
328 static inline int is_tinytex(ASS_Image
*i
, int tinytexcur
) {
329 return i
->w
< TINYTEX_SIZE
&& i
->h
< TINYTEX_SIZE
&& tinytexcur
< TINYTEX_MAX
;
332 static inline int is_smalltex(ASS_Image
*i
, int smalltexcur
) {
333 return i
->w
< SMALLTEX_SIZE
&& i
->h
< SMALLTEX_SIZE
&& smalltexcur
< SMALLTEX_MAX
;
336 static inline void tinytex_pos(int tinytexcur
, int *x
, int *y
) {
337 *x
= (tinytexcur
% TINYTEX_COLS
) * TINYTEX_SIZE
;
338 *y
= (tinytexcur
/ TINYTEX_COLS
) * TINYTEX_SIZE
;
341 static inline void smalltex_pos(int smalltexcur
, int *x
, int *y
) {
342 *x
= (smalltexcur
% SMALLTEX_COLS
) * SMALLTEX_SIZE
;
343 *y
= (smalltexcur
/ SMALLTEX_COLS
) * SMALLTEX_SIZE
;
347 * \brief construct display list from ass image list
348 * \param img image list to create OSD from.
349 * A value of NULL has the same effect as clearEOSD()
351 static void genEOSD(mp_eosd_images_t
*imgs
) {
356 GLint scale_type
= scaled_osd
? GL_LINEAR
: GL_NEAREST
;
357 ASS_Image
*img
= imgs
->imgs
;
360 if (imgs
->changed
== 0) // there are elements, but they are unchanged
362 if (img
&& imgs
->changed
== 1) // there are elements, but they just moved
368 if (!largeeosdtex
[0]) {
369 glGenTextures(2, largeeosdtex
);
370 BindTexture(gl_target
, largeeosdtex
[0]);
371 glCreateClearTex(gl_target
, GL_ALPHA
, GL_ALPHA
, GL_UNSIGNED_BYTE
, scale_type
, LARGE_EOSD_TEX_SIZE
, LARGE_EOSD_TEX_SIZE
, 0);
372 BindTexture(gl_target
, largeeosdtex
[1]);
373 glCreateClearTex(gl_target
, GL_ALPHA
, GL_ALPHA
, GL_UNSIGNED_BYTE
, scale_type
, LARGE_EOSD_TEX_SIZE
, LARGE_EOSD_TEX_SIZE
, 0);
375 for (i
= img
; i
; i
= i
->next
)
377 if (i
->w
<= 0 || i
->h
<= 0 || i
->stride
< i
->w
)
379 if (is_tinytex(i
, tinytexcur
))
381 else if (is_smalltex(i
, smalltexcur
))
386 mp_msg(MSGT_VO
, MSGL_DBG2
, "EOSD counts (tiny, small, all): %i, %i, %i\n",
387 tinytexcur
, smalltexcur
, eosdtexCnt
);
389 eosdtex
= calloc(eosdtexCnt
, sizeof(GLuint
));
390 glGenTextures(eosdtexCnt
, eosdtex
);
392 tinytexcur
= smalltexcur
= 0;
393 for (i
= img
, curtex
= eosdtex
; i
; i
= i
->next
) {
395 if (i
->w
<= 0 || i
->h
<= 0 || i
->stride
< i
->w
) {
396 mp_msg(MSGT_VO
, MSGL_V
, "Invalid dimensions OSD for part!\n");
399 if (is_tinytex(i
, tinytexcur
)) {
400 tinytex_pos(tinytexcur
, &x
, &y
);
401 BindTexture(gl_target
, largeeosdtex
[0]);
403 } else if (is_smalltex(i
, smalltexcur
)) {
404 smalltex_pos(smalltexcur
, &x
, &y
);
405 BindTexture(gl_target
, largeeosdtex
[1]);
408 texSize(i
->w
, i
->h
, &sx
, &sy
);
409 BindTexture(gl_target
, *curtex
++);
410 glCreateClearTex(gl_target
, GL_ALPHA
, GL_ALPHA
, GL_UNSIGNED_BYTE
, scale_type
, sx
, sy
, 0);
412 glUploadTex(gl_target
, GL_ALPHA
, GL_UNSIGNED_BYTE
, i
->bitmap
, i
->stride
,
413 x
, y
, i
->w
, i
->h
, 0);
415 eosdDispList
= GenLists(1);
417 NewList(eosdDispList
, GL_COMPILE
);
418 tinytexcur
= smalltexcur
= 0;
419 for (i
= img
, curtex
= eosdtex
; i
; i
= i
->next
) {
421 if (i
->w
<= 0 || i
->h
<= 0 || i
->stride
< i
->w
)
423 Color4ub(i
->color
>> 24, (i
->color
>> 16) & 0xff, (i
->color
>> 8) & 0xff, 255 - (i
->color
& 0xff));
424 if (is_tinytex(i
, tinytexcur
)) {
425 tinytex_pos(tinytexcur
, &x
, &y
);
426 sx
= sy
= LARGE_EOSD_TEX_SIZE
;
427 BindTexture(gl_target
, largeeosdtex
[0]);
429 } else if (is_smalltex(i
, smalltexcur
)) {
430 smalltex_pos(smalltexcur
, &x
, &y
);
431 sx
= sy
= LARGE_EOSD_TEX_SIZE
;
432 BindTexture(gl_target
, largeeosdtex
[1]);
435 texSize(i
->w
, i
->h
, &sx
, &sy
);
436 BindTexture(gl_target
, *curtex
++);
438 glDrawTex(i
->dst_x
, i
->dst_y
, i
->w
, i
->h
, x
, y
, i
->w
, i
->h
, sx
, sy
, use_rectangle
== 1, 0, 0);
441 BindTexture(gl_target
, 0);
445 * \brief uninitialize OpenGL context, freeing textures, buffers etc.
447 static void uninitGl(void) {
449 if (DeletePrograms
&& fragprog
)
450 DeletePrograms(1, &fragprog
);
452 while (default_texs
[i
] != 0)
455 DeleteTextures(i
, default_texs
);
460 DeleteTextures(2, largeeosdtex
);
462 if (DeleteBuffers
&& gl_buffer
)
463 DeleteBuffers(1, &gl_buffer
);
464 gl_buffer
= 0; gl_buffersize
= 0;
466 if (DeleteBuffers
&& gl_buffer_uv
[0])
467 DeleteBuffers(2, gl_buffer_uv
);
468 gl_buffer_uv
[0] = gl_buffer_uv
[1] = 0; gl_buffersize_uv
= 0;
469 gl_bufferptr_uv
[0] = gl_bufferptr_uv
[1] = 0;
472 FreeMemoryMESA(mDisplay
, mScreen
, mesa_bufferptr
);
474 mesa_bufferptr
= NULL
;
478 static int isSoftwareGl(void)
480 const char *renderer
= GetString(GL_RENDERER
);
481 return strcmp(renderer
, "Software Rasterizer") == 0;
484 static void autodetectGlExtensions(void) {
485 const char *extensions
= GetString(GL_EXTENSIONS
);
486 const char *vendor
= GetString(GL_VENDOR
);
487 const char *version
= GetString(GL_VERSION
);
488 int is_ati
= strstr(vendor
, "ATI") != NULL
;
489 int ati_broken_pbo
= 0;
490 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Running on OpenGL by '%s', versions '%s'\n", vendor
, version
);
491 if (is_ati
&& strncmp(version
, "2.1.", 4) == 0) {
492 int ver
= atoi(version
+ 4);
493 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Detected ATI driver version: %i\n", ver
);
494 ati_broken_pbo
= ver
&& ver
< 8395;
496 if (ati_hack
== -1) ati_hack
= ati_broken_pbo
;
497 if (force_pbo
== -1) force_pbo
= strstr(extensions
, "_pixel_buffer_object") ? is_ati
: 0;
498 if (use_rectangle
== -1) use_rectangle
= strstr(extensions
, "_texture_non_power_of_two") ? 0 : 0;
499 if (use_yuv
== -1) use_yuv
= strstr(extensions
, "GL_ARB_fragment_program") ? 2 : 0;
500 if (is_ati
&& (lscale
== 1 || lscale
== 2 || cscale
== 1 || cscale
== 2))
501 mp_msg(MSGT_VO
, MSGL_WARN
, "[gl] Selected scaling mode may be broken on ATI cards.\n"
502 "Tell _them_ to fix GL_REPEAT if you have issues.\n");
503 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Settings after autodetection: ati-hack = %i, force-pbo = %i, rectangle = %i, yuv = %i\n",
504 ati_hack
, force_pbo
, use_rectangle
, use_yuv
);
508 * \brief Initialize a (new or reused) OpenGL context.
509 * set global gl-related variables to their default values
511 static int initGl(uint32_t d_width
, uint32_t d_height
) {
512 int scale_type
= mipmap_gen
? GL_LINEAR_MIPMAP_NEAREST
: GL_LINEAR
;
513 autodetectGlExtensions();
514 gl_target
= use_rectangle
== 1 ? GL_TEXTURE_RECTANGLE
: GL_TEXTURE_2D
;
515 yuvconvtype
= use_yuv
| lscale
<< YUV_LUM_SCALER_SHIFT
| cscale
<< YUV_CHROM_SCALER_SHIFT
;
517 texSize(image_width
, image_height
, &texture_width
, &texture_height
);
520 Disable(GL_DEPTH_TEST
);
522 Disable(GL_CULL_FACE
);
524 DrawBuffer(vo_doublebuffering
?GL_BACK
:GL_FRONT
);
525 TexEnvi(GL_TEXTURE_ENV
, GL_TEXTURE_ENV_MODE
, GL_MODULATE
);
527 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Creating %dx%d texture...\n",
528 texture_width
, texture_height
);
533 mp_get_chroma_shift(image_format
, &xs
, &ys
);
534 GenTextures(21, default_texs
);
535 default_texs
[21] = 0;
536 for (i
= 0; i
< 7; i
++) {
537 ActiveTexture(GL_TEXTURE1
+ i
);
538 BindTexture(GL_TEXTURE_2D
, default_texs
[i
]);
539 BindTexture(GL_TEXTURE_RECTANGLE
, default_texs
[i
+ 7]);
540 BindTexture(GL_TEXTURE_3D
, default_texs
[i
+ 14]);
542 ActiveTexture(GL_TEXTURE1
);
543 glCreateClearTex(gl_target
, gl_texfmt
, gl_format
, gl_type
, scale_type
,
544 texture_width
>> xs
, texture_height
>> ys
, 128);
546 TexParameteri(gl_target
, GL_GENERATE_MIPMAP
, GL_TRUE
);
547 ActiveTexture(GL_TEXTURE2
);
548 glCreateClearTex(gl_target
, gl_texfmt
, gl_format
, gl_type
, scale_type
,
549 texture_width
>> xs
, texture_height
>> ys
, 128);
551 TexParameteri(gl_target
, GL_GENERATE_MIPMAP
, GL_TRUE
);
552 ActiveTexture(GL_TEXTURE0
);
553 BindTexture(gl_target
, 0);
555 if (is_yuv
|| custom_prog
)
557 if ((MASK_NOT_COMBINERS
& (1 << use_yuv
)) || custom_prog
) {
558 if (!GenPrograms
|| !BindProgram
) {
559 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] fragment program functions missing!\n");
561 GenPrograms(1, &fragprog
);
562 BindProgram(GL_FRAGMENT_PROGRAM
, fragprog
);
567 glCreateClearTex(gl_target
, gl_texfmt
, gl_format
, gl_type
, scale_type
,
568 texture_width
, texture_height
, 0);
570 TexParameteri(gl_target
, GL_GENERATE_MIPMAP
, GL_TRUE
);
572 resize(d_width
, d_height
);
574 ClearColor( 0.0f
,0.0f
,0.0f
,0.0f
);
575 Clear( GL_COLOR_BUFFER_BIT
);
576 if (SwapInterval
&& swap_interval
>= 0)
577 SwapInterval(swap_interval
);
581 static int create_window(uint32_t d_width
, uint32_t d_height
, uint32_t flags
, const char *title
)
583 #ifdef CONFIG_GL_WIN32
584 if (glctx
.type
== GLTYPE_W32
&& !vo_w32_config(d_width
, d_height
, flags
))
588 if (glctx
.type
== GLTYPE_X11
) {
589 XVisualInfo
*vinfo
=glXChooseVisual( mDisplay
,mScreen
,wsGLXAttrib
);
592 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] no GLX support present\n");
595 mp_msg(MSGT_VO
, MSGL_V
, "[gl] GLX chose visual with ID 0x%x\n", (int)vinfo
->visualid
);
597 vo_x11_create_vo_window(vinfo
, vo_dx
, vo_dy
, d_width
, d_height
, flags
,
598 XCreateColormap(mDisplay
, mRootWin
, vinfo
->visual
, AllocNone
),
605 /* connect to server, create and map window,
606 * allocate colors and (shared) memory
609 config(uint32_t width
, uint32_t height
, uint32_t d_width
, uint32_t d_height
, uint32_t flags
, char *title
, uint32_t format
)
612 image_height
= height
;
614 image_format
= format
;
615 is_yuv
= mp_get_chroma_shift(image_format
, &xs
, &ys
) > 0;
616 is_yuv
|= (xs
<< 8) | (ys
<< 16);
617 glFindFormat(format
, NULL
, &gl_texfmt
, &gl_format
, &gl_type
);
619 vo_flipped
= !!(flags
& VOFLAG_FLIPPING
);
621 if (create_window(d_width
, d_height
, flags
, title
) < 0)
627 if (glctx
.setGlWindow(&glctx
) == SET_WINDOW_FAILED
)
629 if (mesa_buffer
&& !AllocateMemoryMESA
) {
630 mp_msg(MSGT_VO
, MSGL_ERR
, "Can not enable mesa-buffer because AllocateMemoryMESA was not found\n");
633 initGl(vo_dwidth
, vo_dheight
);
638 static void check_events(void)
640 int e
=glctx
.check_events();
641 if(e
&VO_EVENT_RESIZE
) resize(vo_dwidth
,vo_dheight
);
642 if(e
&VO_EVENT_EXPOSE
&& int_pause
) redraw();
646 * Creates the textures and the display list needed for displaying
648 * Callback function for vo_draw_text().
650 static void create_osd_texture(int x0
, int y0
, int w
, int h
,
651 unsigned char *src
, unsigned char *srca
,
654 // initialize to 8 to avoid special-casing on alignment
656 GLint scale_type
= scaled_osd
? GL_LINEAR
: GL_NEAREST
;
658 if (w
<= 0 || h
<= 0 || stride
< w
) {
659 mp_msg(MSGT_VO
, MSGL_V
, "Invalid dimensions OSD for part!\n");
662 texSize(w
, h
, &sx
, &sy
);
664 if (osdtexCnt
>= MAX_OSD_PARTS
) {
665 mp_msg(MSGT_VO
, MSGL_ERR
, "Too many OSD parts, contact the developers!\n");
669 // create Textures for OSD part
670 GenTextures(1, &osdtex
[osdtexCnt
]);
671 BindTexture(gl_target
, osdtex
[osdtexCnt
]);
672 glCreateClearTex(gl_target
, GL_LUMINANCE
, GL_LUMINANCE
, GL_UNSIGNED_BYTE
, scale_type
, sx
, sy
, 0);
673 glUploadTex(gl_target
, GL_LUMINANCE
, GL_UNSIGNED_BYTE
, src
, stride
,
677 GenTextures(1, &osdatex
[osdtexCnt
]);
678 BindTexture(gl_target
, osdatex
[osdtexCnt
]);
679 glCreateClearTex(gl_target
, GL_ALPHA
, GL_ALPHA
, GL_UNSIGNED_BYTE
, scale_type
, sx
, sy
, 0);
682 char *tmp
= malloc(stride
* h
);
683 // convert alpha from weird MPlayer scale.
684 // in-place is not possible since it is reused for future OSDs
685 for (i
= h
* stride
- 1; i
>= 0; i
--)
687 glUploadTex(gl_target
, GL_ALPHA
, GL_UNSIGNED_BYTE
, tmp
, stride
,
693 BindTexture(gl_target
, 0);
695 // Create a list for rendering this OSD part
697 osdaDispList
[osdtexCnt
] = GenLists(1);
698 NewList(osdaDispList
[osdtexCnt
], GL_COMPILE
);
700 BindTexture(gl_target
, osdatex
[osdtexCnt
]);
701 glDrawTex(x0
, y0
, w
, h
, 0, 0, w
, h
, sx
, sy
, use_rectangle
== 1, 0, 0);
704 osdDispList
[osdtexCnt
] = GenLists(1);
705 NewList(osdDispList
[osdtexCnt
], GL_COMPILE
);
707 BindTexture(gl_target
, osdtex
[osdtexCnt
]);
708 glDrawTex(x0
, y0
, w
, h
, 0, 0, w
, h
, sx
, sy
, use_rectangle
== 1, 0, 0);
715 * \param type bit 0: render OSD, bit 1: render EOSD
717 static void do_render_osd(int type
) {
718 if (((type
& 1) && osdtexCnt
> 0) || ((type
& 2) && eosdDispList
)) {
719 // set special rendering parameters
721 MatrixMode(GL_PROJECTION
);
724 Ortho(0, vo_dwidth
, vo_dheight
, 0, -1, 1);
727 if ((type
& 2) && eosdDispList
) {
728 BlendFunc(GL_SRC_ALPHA
, GL_ONE_MINUS_SRC_ALPHA
);
729 CallList(eosdDispList
);
731 if ((type
& 1) && osdtexCnt
> 0) {
732 Color4ub((osd_color
>> 16) & 0xff, (osd_color
>> 8) & 0xff, osd_color
& 0xff, 0xff - (osd_color
>> 24));
735 BlendFunc(GL_ZERO
, GL_ONE_MINUS_SRC_ALPHA
);
736 CallLists(osdtexCnt
, GL_UNSIGNED_INT
, osdaDispList
);
738 BlendFunc(GL_SRC_ALPHA
, GL_ONE
);
739 CallLists(osdtexCnt
, GL_UNSIGNED_INT
, osdDispList
);
741 // set rendering parameters back to defaults
745 BindTexture(gl_target
, 0);
749 static void draw_osd(void)
751 if (!use_osd
) return;
752 if (vo_osd_changed(0)) {
755 osd_w
= scaled_osd
? image_width
: vo_dwidth
;
756 osd_h
= scaled_osd
? image_height
: vo_dheight
;
757 vo_draw_text_ext(osd_w
, osd_h
, ass_border_x
, ass_border_y
, ass_border_x
, ass_border_y
,
758 image_width
, image_height
, create_osd_texture
);
760 if (vo_doublebuffering
) do_render_osd(1);
763 static void do_render(void) {
764 // Enable(GL_TEXTURE_2D);
765 // BindTexture(GL_TEXTURE_2D, texture_id);
768 if (is_yuv
|| custom_prog
)
769 glEnableYUVConversion(gl_target
, yuvconvtype
);
770 glDrawTex(0, 0, image_width
, image_height
,
771 0, 0, image_width
, image_height
,
772 texture_width
, texture_height
,
773 use_rectangle
== 1, is_yuv
,
774 mpi_flipped
^ vo_flipped
);
775 if (is_yuv
|| custom_prog
)
776 glDisableYUVConversion(gl_target
, yuvconvtype
);
779 static void flip_page(void) {
780 if (vo_doublebuffering
) {
781 if (use_glFinish
) Finish();
782 glctx
.swapGlBuffers(&glctx
);
783 if (aspect_scaling() && use_aspect
)
784 Clear(GL_COLOR_BUFFER_BIT
);
788 if (use_glFinish
) Finish();
793 static void redraw(void) {
794 if (vo_doublebuffering
) { do_render(); do_render_osd(3); }
798 //static inline uint32_t draw_slice_x11(uint8_t *src[], uint32_t slice_num)
799 static int draw_slice(uint8_t *src
[], int stride
[], int w
,int h
,int x
,int y
)
801 mpi_flipped
= stride
[0] < 0;
802 glUploadTex(gl_target
, gl_format
, gl_type
, src
[0], stride
[0],
803 x
, y
, w
, h
, slice_height
);
806 mp_get_chroma_shift(image_format
, &xs
, &ys
);
807 ActiveTexture(GL_TEXTURE1
);
808 glUploadTex(gl_target
, gl_format
, gl_type
, src
[1], stride
[1],
809 x
>> xs
, y
>> ys
, w
>> xs
, h
>> ys
, slice_height
);
810 ActiveTexture(GL_TEXTURE2
);
811 glUploadTex(gl_target
, gl_format
, gl_type
, src
[2], stride
[2],
812 x
>> xs
, y
>> ys
, w
>> xs
, h
>> ys
, slice_height
);
813 ActiveTexture(GL_TEXTURE0
);
818 static uint32_t get_image(mp_image_t
*mpi
) {
820 if (!GenBuffers
|| !BindBuffer
|| !BufferData
|| !MapBuffer
) {
822 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] extensions missing for dr\n"
823 "Expect a _major_ speed penalty\n");
827 if (mpi
->flags
& MP_IMGFLAG_READABLE
) return VO_FALSE
;
828 if (mpi
->type
!= MP_IMGTYPE_STATIC
&& mpi
->type
!= MP_IMGTYPE_TEMP
&&
829 (mpi
->type
!= MP_IMGTYPE_NUMBERED
|| mpi
->number
))
831 if (mesa_buffer
) mpi
->width
= texture_width
;
833 mpi
->width
= texture_width
;
834 mpi
->height
= texture_height
;
836 mpi
->stride
[0] = mpi
->width
* mpi
->bpp
/ 8;
837 needed_size
= mpi
->stride
[0] * mpi
->height
;
840 if (mesa_bufferptr
&& needed_size
> mesa_buffersize
) {
841 FreeMemoryMESA(mDisplay
, mScreen
, mesa_bufferptr
);
842 mesa_bufferptr
= NULL
;
845 mesa_bufferptr
= AllocateMemoryMESA(mDisplay
, mScreen
, needed_size
, 0, 1.0, 1.0);
846 mesa_buffersize
= needed_size
;
848 mpi
->planes
[0] = mesa_bufferptr
;
851 GenBuffers(1, &gl_buffer
);
852 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer
);
853 if (needed_size
> gl_buffersize
) {
854 gl_buffersize
= needed_size
;
855 BufferData(GL_PIXEL_UNPACK_BUFFER
, gl_buffersize
,
856 NULL
, GL_DYNAMIC_DRAW
);
859 gl_bufferptr
= MapBuffer(GL_PIXEL_UNPACK_BUFFER
, GL_WRITE_ONLY
);
860 mpi
->planes
[0] = gl_bufferptr
;
861 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, 0);
863 if (!mpi
->planes
[0]) {
865 mp_msg(MSGT_VO
, MSGL_ERR
, "[gl] could not acquire buffer for dr\n"
866 "Expect a _major_ speed penalty\n");
873 mp_get_chroma_shift(image_format
, &xs
, &ys
);
874 mpi
->flags
|= MP_IMGFLAG_COMMON_STRIDE
| MP_IMGFLAG_COMMON_PLANE
;
875 mpi
->stride
[0] = mpi
->width
;
876 mpi
->planes
[1] = mpi
->planes
[0] + mpi
->stride
[0] * mpi
->height
;
877 mpi
->stride
[1] = mpi
->width
>> xs
;
878 mpi
->planes
[2] = mpi
->planes
[1] + mpi
->stride
[1] * (mpi
->height
>> ys
);
879 mpi
->stride
[2] = mpi
->width
>> xs
;
880 if (ati_hack
&& !mesa_buffer
) {
881 mpi
->flags
&= ~MP_IMGFLAG_COMMON_PLANE
;
882 if (!gl_buffer_uv
[0]) GenBuffers(2, gl_buffer_uv
);
883 if (mpi
->stride
[1] * mpi
->height
> gl_buffersize_uv
) {
884 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[0]);
885 BufferData(GL_PIXEL_UNPACK_BUFFER
, mpi
->stride
[1] * mpi
->height
,
886 NULL
, GL_DYNAMIC_DRAW
);
887 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[1]);
888 BufferData(GL_PIXEL_UNPACK_BUFFER
, mpi
->stride
[1] * mpi
->height
,
889 NULL
, GL_DYNAMIC_DRAW
);
890 gl_buffersize_uv
= mpi
->stride
[1] * mpi
->height
;
892 if (!gl_bufferptr_uv
[0]) {
893 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[0]);
894 gl_bufferptr_uv
[0] = MapBuffer(GL_PIXEL_UNPACK_BUFFER
, GL_WRITE_ONLY
);
895 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[1]);
896 gl_bufferptr_uv
[1] = MapBuffer(GL_PIXEL_UNPACK_BUFFER
, GL_WRITE_ONLY
);
898 mpi
->planes
[1] = gl_bufferptr_uv
[0];
899 mpi
->planes
[2] = gl_bufferptr_uv
[1];
902 mpi
->flags
|= MP_IMGFLAG_DIRECT
;
906 static void clear_border(uint8_t *dst
, int start
, int stride
, int height
, int full_height
, int value
) {
907 int right_border
= stride
- start
;
908 int bottom_border
= full_height
- height
;
910 memset(dst
+ start
, value
, right_border
);
914 if (bottom_border
> 0)
915 memset(dst
, value
, stride
* bottom_border
);
918 static uint32_t draw_image(mp_image_t
*mpi
) {
919 int slice
= slice_height
;
921 unsigned char *planes
[3];
922 mp_image_t mpi2
= *mpi
;
923 int w
= mpi
->w
, h
= mpi
->h
;
924 if (mpi
->flags
& MP_IMGFLAG_DRAW_CALLBACK
)
926 mpi2
.flags
= 0; mpi2
.type
= MP_IMGTYPE_TEMP
;
927 mpi2
.width
= mpi2
.w
; mpi2
.height
= mpi2
.h
;
928 if (force_pbo
&& !(mpi
->flags
& MP_IMGFLAG_DIRECT
) && !gl_bufferptr
&& get_image(&mpi2
) == VO_TRUE
) {
929 int bpp
= is_yuv
? 8 : mpi
->bpp
;
931 mp_get_chroma_shift(image_format
, &xs
, &ys
);
932 memcpy_pic(mpi2
.planes
[0], mpi
->planes
[0], mpi
->w
* bpp
/ 8, mpi
->h
, mpi2
.stride
[0], mpi
->stride
[0]);
934 memcpy_pic(mpi2
.planes
[1], mpi
->planes
[1], mpi
->w
>> xs
, mpi
->h
>> ys
, mpi2
.stride
[1], mpi
->stride
[1]);
935 memcpy_pic(mpi2
.planes
[2], mpi
->planes
[2], mpi
->w
>> xs
, mpi
->h
>> ys
, mpi2
.stride
[2], mpi
->stride
[2]);
937 if (ati_hack
) { // since we have to do a full upload we need to clear the borders
938 clear_border(mpi2
.planes
[0], mpi
->w
* bpp
/ 8, mpi2
.stride
[0], mpi
->h
, mpi2
.height
, 0);
940 clear_border(mpi2
.planes
[1], mpi
->w
>> xs
, mpi2
.stride
[1], mpi
->h
>> ys
, mpi2
.height
>> ys
, 128);
941 clear_border(mpi2
.planes
[2], mpi
->w
>> xs
, mpi2
.stride
[2], mpi
->h
>> ys
, mpi2
.height
>> ys
, 128);
946 stride
[0] = mpi
->stride
[0]; stride
[1] = mpi
->stride
[1]; stride
[2] = mpi
->stride
[2];
947 planes
[0] = mpi
->planes
[0]; planes
[1] = mpi
->planes
[1]; planes
[2] = mpi
->planes
[2];
948 mpi_flipped
= stride
[0] < 0;
949 if (mpi
->flags
& MP_IMGFLAG_DIRECT
) {
951 PixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE
, 1);
954 intptr_t base
= (intptr_t)planes
[0];
955 if (ati_hack
) { w
= texture_width
; h
= texture_height
; }
957 base
+= (mpi
->h
- 1) * stride
[0];
961 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer
);
962 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER
);
964 if (!(mpi
->flags
& MP_IMGFLAG_COMMON_PLANE
))
965 planes
[0] = planes
[1] = planes
[2] = NULL
;
967 slice
= 0; // always "upload" full texture
969 glUploadTex(gl_target
, gl_format
, gl_type
, planes
[0], stride
[0],
970 mpi
->x
, mpi
->y
, w
, h
, slice
);
973 mp_get_chroma_shift(image_format
, &xs
, &ys
);
974 if ((mpi
->flags
& MP_IMGFLAG_DIRECT
) && !(mpi
->flags
& MP_IMGFLAG_COMMON_PLANE
)) {
975 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[0]);
976 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER
);
977 gl_bufferptr_uv
[0] = NULL
;
979 ActiveTexture(GL_TEXTURE1
);
980 glUploadTex(gl_target
, gl_format
, gl_type
, planes
[1], stride
[1],
981 mpi
->x
>> xs
, mpi
->y
>> ys
, w
>> xs
, h
>> ys
, slice
);
982 if ((mpi
->flags
& MP_IMGFLAG_DIRECT
) && !(mpi
->flags
& MP_IMGFLAG_COMMON_PLANE
)) {
983 BindBuffer(GL_PIXEL_UNPACK_BUFFER
, gl_buffer_uv
[1]);
984 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER
);
985 gl_bufferptr_uv
[1] = NULL
;
987 ActiveTexture(GL_TEXTURE2
);
988 glUploadTex(gl_target
, gl_format
, gl_type
, planes
[2], stride
[2],
989 mpi
->x
>> xs
, mpi
->y
>> ys
, w
>> xs
, h
>> ys
, slice
);
990 ActiveTexture(GL_TEXTURE0
);
992 if (mpi
->flags
& MP_IMGFLAG_DIRECT
) {
993 if (mesa_buffer
) PixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE
, 0);
994 else BindBuffer(GL_PIXEL_UNPACK_BUFFER
, 0);
997 if (vo_doublebuffering
) do_render();
1002 draw_frame(uint8_t *src
[])
1008 query_format(uint32_t format
)
1010 int caps
= VFCAP_CSP_SUPPORTED
| VFCAP_CSP_SUPPORTED_BY_HW
|
1012 VFCAP_HWSCALE_UP
| VFCAP_HWSCALE_DOWN
| VFCAP_ACCEPT_STRIDE
;
1014 caps
|= VFCAP_OSD
| VFCAP_EOSD
| (scaled_osd
? 0 : VFCAP_EOSD_UNSCALED
);
1015 if (format
== IMGFMT_RGB24
|| format
== IMGFMT_RGBA
)
1017 if (use_yuv
&& mp_get_chroma_shift(format
, NULL
, NULL
) &&
1018 (IMGFMT_IS_YUVP16_NE(format
) || !IMGFMT_IS_YUVP16(format
)))
1020 // HACK, otherwise we get only b&w with some filters (e.g. -vf eq)
1021 // ideally MPlayer should be fixed instead not to use Y800 when it has the choice
1022 if (!use_yuv
&& (format
== IMGFMT_Y8
|| format
== IMGFMT_Y800
))
1024 if (!use_ycbcr
&& (format
== IMGFMT_UYVY
|| format
== IMGFMT_YUY2
))
1027 glFindFormat(format
, NULL
, NULL
, NULL
, NULL
))
1037 if (custom_prog
) free(custom_prog
);
1039 if (custom_tex
) free(custom_tex
);
1041 uninit_mpglcontext(&glctx
);
1044 static int valid_csp(void *p
)
1047 return *csp
>= -1 && *csp
< MP_CSP_COUNT
;
1050 static int valid_csp_lvl(void *p
)
1053 return *lvl
>= -1 && *lvl
< MP_CSP_LEVELCONV_COUNT
;
1056 static const opt_t subopts
[] = {
1057 {"manyfmts", OPT_ARG_BOOL
, &many_fmts
, NULL
},
1058 {"osd", OPT_ARG_BOOL
, &use_osd
, NULL
},
1059 {"scaled-osd", OPT_ARG_BOOL
, &scaled_osd
, NULL
},
1060 {"aspect", OPT_ARG_BOOL
, &use_aspect
, NULL
},
1061 {"ycbcr", OPT_ARG_BOOL
, &use_ycbcr
, NULL
},
1062 {"slice-height", OPT_ARG_INT
, &slice_height
, int_non_neg
},
1063 {"rectangle", OPT_ARG_INT
, &use_rectangle
,int_non_neg
},
1064 {"yuv", OPT_ARG_INT
, &use_yuv
, int_non_neg
},
1065 {"colorspace", OPT_ARG_INT
, &colorspace
, valid_csp
},
1066 {"levelconv", OPT_ARG_INT
, &levelconv
, valid_csp_lvl
},
1067 {"lscale", OPT_ARG_INT
, &lscale
, int_non_neg
},
1068 {"cscale", OPT_ARG_INT
, &cscale
, int_non_neg
},
1069 {"filter-strength", OPT_ARG_FLOAT
, &filter_strength
, NULL
},
1070 {"ati-hack", OPT_ARG_BOOL
, &ati_hack
, NULL
},
1071 {"force-pbo", OPT_ARG_BOOL
, &force_pbo
, NULL
},
1072 {"mesa-buffer", OPT_ARG_BOOL
, &mesa_buffer
, NULL
},
1073 {"glfinish", OPT_ARG_BOOL
, &use_glFinish
, NULL
},
1074 {"swapinterval", OPT_ARG_INT
, &swap_interval
,NULL
},
1075 {"customprog", OPT_ARG_MSTRZ
,&custom_prog
, NULL
},
1076 {"customtex", OPT_ARG_MSTRZ
,&custom_tex
, NULL
},
1077 {"customtlin", OPT_ARG_BOOL
, &custom_tlin
, NULL
},
1078 {"customtrect", OPT_ARG_BOOL
, &custom_trect
, NULL
},
1079 {"mipmapgen", OPT_ARG_BOOL
, &mipmap_gen
, NULL
},
1080 {"osdcolor", OPT_ARG_INT
, &osd_color
, NULL
},
1084 static int preinit_internal(const char *arg
, int allow_sw
)
1086 enum MPGLType gltype
= GLTYPE_X11
;
1088 #ifdef CONFIG_GL_WIN32
1089 gltype
= GLTYPE_W32
;
1101 filter_strength
= 0.5;
1114 osd_color
= 0xffffff;
1115 if (subopt_parse(arg
, subopts
) != 0) {
1116 mp_msg(MSGT_VO
, MSGL_FATAL
,
1117 "\n-vo gl command line help:\n"
1118 "Example: mplayer -vo gl:slice-height=4\n"
1121 " Disable extended color formats for OpenGL 1.2 and later\n"
1122 " slice-height=<0-...>\n"
1123 " Slice size for texture transfer, 0 for whole image\n"
1125 " Do not use OpenGL OSD code\n"
1127 " Render OSD at movie resolution and scale it\n"
1129 " Do not do aspect scaling\n"
1130 " rectangle=<0,1,2>\n"
1131 " 0: use power-of-two textures\n"
1132 " 1: use texture_rectangle\n"
1133 " 2: use texture_non_power_of_two\n"
1135 " Workaround ATI bug with PBOs\n"
1137 " Force use of PBO even if this involves an extra memcpy\n"
1139 " Call glFinish() before swapping buffers\n"
1140 " swapinterval=<n>\n"
1141 " Interval in displayed frames between to buffer swaps.\n"
1142 " 1 is equivalent to enable VSYNC, 0 to disable VSYNC.\n"
1143 " Requires GLX_SGI_swap_control support to work.\n"
1145 " also try to use the GL_MESA_ycbcr_texture extension\n"
1147 " 0: use software YUV to RGB conversion.\n"
1148 " 1: use register combiners (nVidia only, for older cards).\n"
1149 " 2: use fragment program.\n"
1150 " 3: use fragment program with gamma correction.\n"
1151 " 4: use fragment program with gamma correction via lookup.\n"
1152 " 5: use ATI-specific method (for older cards).\n"
1153 " 6: use lookup via 3D texture.\n"
1155 " 0: MPlayer's default YUV to RGB conversion\n"
1156 " 1: YUV to RGB according to BT.601\n"
1157 " 2: YUV to RGB according to BT.709\n"
1158 " 3: YUV to RGB according to SMPT-240M\n"
1159 " 4: YUV to RGB according to EBU\n"
1162 " 0: YUV to RGB converting TV to PC levels\n"
1163 " 1: YUV to RGB converting PC to TV levels\n"
1164 " 2: YUV to RGB without converting levels\n"
1166 " 0: use standard bilinear scaling for luma.\n"
1167 " 1: use improved bicubic scaling for luma.\n"
1168 " 2: use cubic in X, linear in Y direction scaling for luma.\n"
1169 " 3: as 1 but without using a lookup texture.\n"
1170 " 4: experimental unsharp masking (sharpening).\n"
1171 " 5: experimental unsharp masking (sharpening) with larger radius.\n"
1173 " as lscale but for chroma (2x slower with little visible effect).\n"
1174 " filter-strength=<value>\n"
1175 " set the effect strength for some lscale/cscale filters\n"
1176 " customprog=<filename>\n"
1177 " use a custom YUV conversion program\n"
1178 " customtex=<filename>\n"
1179 " use a custom YUV conversion lookup texture\n"
1181 " use GL_NEAREST scaling for customtex texture\n"
1183 " use texture_rectangle for customtex texture\n"
1185 " generate mipmaps for the video image (use with TXB in customprog)\n"
1186 " osdcolor=<0xAARRGGBB>\n"
1187 " use the given color for the OSD\n"
1191 if (!init_mpglcontext(&glctx
, gltype
))
1193 if (use_yuv
== -1 || !allow_sw
) {
1194 if (create_window(320, 200, VOFLAG_HIDDEN
, NULL
) < 0)
1196 if (glctx
.setGlWindow(&glctx
) == SET_WINDOW_FAILED
)
1198 if (!allow_sw
&& isSoftwareGl())
1200 autodetectGlExtensions();
1203 mp_msg(MSGT_VO
, MSGL_INFO
, "[gl] using extended formats. "
1204 "Use -vo gl:nomanyfmts if playback fails.\n");
1205 mp_msg(MSGT_VO
, MSGL_V
, "[gl] Using %d as slice height "
1206 "(0 means image height).\n", slice_height
);
1215 static int preinit(const char *arg
)
1217 return preinit_internal(arg
, 1);
1220 static int preinit_nosw(const char *arg
)
1222 return preinit_internal(arg
, 0);
1225 static const struct {
1230 {"brightness", &eq_bri
, MASK_NOT_COMBINERS
},
1231 {"contrast", &eq_cont
, MASK_NOT_COMBINERS
},
1232 {"saturation", &eq_sat
, MASK_ALL_YUV
},
1233 {"hue", &eq_hue
, MASK_ALL_YUV
},
1234 {"gamma", &eq_rgamma
, MASK_GAMMA_SUPPORT
},
1235 {"red_gamma", &eq_rgamma
, MASK_GAMMA_SUPPORT
},
1236 {"green_gamma", &eq_ggamma
, MASK_GAMMA_SUPPORT
},
1237 {"blue_gamma", &eq_bgamma
, MASK_GAMMA_SUPPORT
},
1241 static int control(uint32_t request
, void *data
)
1246 int_pause
= (request
== VOCTRL_PAUSE
);
1248 case VOCTRL_QUERY_FORMAT
:
1249 return query_format(*(uint32_t*)data
);
1250 case VOCTRL_GET_IMAGE
:
1251 return get_image(data
);
1252 case VOCTRL_DRAW_IMAGE
:
1253 return draw_image(data
);
1254 case VOCTRL_DRAW_EOSD
:
1258 if (vo_doublebuffering
) do_render_osd(2);
1260 case VOCTRL_GET_EOSD_RES
:
1262 mp_eosd_res_t
*r
= data
;
1263 r
->w
= vo_dwidth
; r
->h
= vo_dheight
;
1264 r
->mt
= r
->mb
= r
->ml
= r
->mr
= 0;
1265 if (scaled_osd
) {r
->w
= image_width
; r
->h
= image_height
;}
1266 else if (aspect_scaling()) {
1267 r
->ml
= r
->mr
= ass_border_x
;
1268 r
->mt
= r
->mb
= ass_border_y
;
1275 case VOCTRL_FULLSCREEN
:
1277 resize(vo_dwidth
, vo_dheight
);
1281 resize(vo_dwidth
, vo_dheight
);
1283 case VOCTRL_GET_PANSCAN
:
1284 if (!use_aspect
) return VO_NOTIMPL
;
1286 case VOCTRL_SET_PANSCAN
:
1287 if (!use_aspect
) return VO_NOTIMPL
;
1288 resize(vo_dwidth
, vo_dheight
);
1290 case VOCTRL_GET_EQUALIZER
:
1292 struct voctrl_get_equalizer_args
*args
= data
;
1294 for (i
= 0; eq_map
[i
].name
; i
++)
1295 if (strcmp(args
->name
, eq_map
[i
].name
) == 0) break;
1296 if (!(eq_map
[i
].supportmask
& (1 << use_yuv
)))
1298 *args
->valueptr
= *eq_map
[i
].value
;
1302 case VOCTRL_SET_EQUALIZER
:
1304 struct voctrl_set_equalizer_args
*args
= data
;
1306 for (i
= 0; eq_map
[i
].name
; i
++)
1307 if (strcmp(args
->name
, eq_map
[i
].name
) == 0) break;
1308 if (!(eq_map
[i
].supportmask
& (1 << use_yuv
)))
1310 *eq_map
[i
].value
= args
->value
;
1315 case VOCTRL_UPDATE_SCREENINFO
:
1316 glctx
.update_xinerama_info();
1318 case VOCTRL_REDRAW_OSD
:
1319 if (vo_doublebuffering
)
1322 if (vo_doublebuffering
)