1 libvo --- the library to handle video output by A'rpi, 2002.04
2 ============================================
4 Note: before start on this, read colorspaces.txt !
6 The constants for different pixelformats are defined in img_format.h,
7 their usage is mandatory.
9 WARNING: Please keep in mind that some of this information may be out-dated,
10 so if you are working on a new vo, consider submitting preliminary patches
11 very early on. Currently vo_gl is one of the more up-to-date VOs to use
12 as reference if you are unsure about something and do not want to ask on the
14 vo_vdpau and vo_direct3d may be a good choice, too, they use different
15 approaches closer to the sometimes convoluted way DirectX works.
17 Each vo driver _has_ to implement these:
20 init the video system (to support querying for supported formats)
23 Uninit the whole system, this is on the same "level" as preinit.
26 Current controls (VOCTRL_QUERY_FORMAT must be implemented,
27 VOCTRL_DRAW_IMAGE, VOCTRL_FULLSCREEN, VOCTRL_UPDATE_SCREENINFO
28 should be implemented):
29 VOCTRL_QUERY_FORMAT - queries if a given pixelformat is supported.
30 It also returns various flags decsirbing the capabilities
31 of the driver with teh given mode. for the flags, see
33 the most important flags, every driver must properly report
35 0x1 - supported (with or without conversion)
36 0x2 - supported without conversion (define 0x1 too!)
37 0x100 - driver/hardware handles timing (blocking)
38 also SET sw/hw scaling and osd support flags, and flip,
39 and accept_stride if you implement VOCTRL_DRAW_IMAGE (see bellow)
40 NOTE: VOCTRL_QUERY_FORMAT may be called _before_ first config()
41 but is always called between preinit() and uninit()
43 libmpcodecs Direct Rendering interface
44 You need to update mpi (mp_image.h) structure, for example,
45 look at vo_x11, vo_sdl, vo_xv or mga_common.
47 replacement for the current draw_slice/draw_frame way of
48 passing video frames. by implementing SET_IMAGE, you'll get
49 image in mp_image struct instead of by calling draw_*.
50 unless you return VO_TRUE for VOCTRL_DRAW_IMAGE call, the
51 old-style draw_* functils will be called!
52 Note: draw_slice is still mandatory, for per-slice rendering!
53 VOCTRL_RESET - reset the video device
54 This is sent on seeking and similar and is useful if you are
55 using a device which prebuffers frames that need to flush them
56 before refilling audio/video buffers.
60 return true only if driver supports co-operation with
61 MPlayer's GUI (not yet used by GUI)
63 set the video equalizer to the given values
64 two arguments are provided: item and value
65 item is a string, the possible values are (currently):
66 brightness, contrast, saturation, hue
68 get the current video equalizer values
69 two arguments are provided: item and value
70 item is a string, the possible values are (currently):
71 brightness, contrast, saturation, hue
73 Makes the player window stay-on-top. Only supported (currently)
74 by drivers which use X11, except SDL, as well as directx and
77 Makes the player window borderless.
79 Switch from and to fullscreen mode
82 Needed to implement pan-scan support ('w' and 'e' keys during
83 playback in fullscreen mode)
85 Called before the first draw_slice of each frame, useful if
86 you need to do some set-up work.
88 Required for EOSD (ASS subtitle) support. Provides all
89 information necessary to draw the EOSD for the current video
92 Required for EOSD (ASS subtitle) support. Informs the ASS
93 renderer about the properties of the drawing area (size,
95 VOCTRL_SET_DEINTERLACE
96 VOCTRL_GET_DEINTERLACE
97 Get or set deinterlacing status for VOs that support some kind
99 VOCTRL_UPDATE_SCREENINFO
100 Should set the xinerama_x, xinerama_y, vo_screenwidth and
101 vo_screenheight appropriately for the currently used
102 monitor and -xineramascreen option.
103 Usually should simply call the w32_update_xinerama_info or
104 update_xinerama_info function.
105 By supporting this, the VO also requests the newer API
106 that sets vo_dx, vo_dy etc. appropriately before config()
110 Set up the video system. You get the dimensions and flags.
111 width, height: size of the source image
112 d_width, d_height: wanted scaled/display size (it's a hint)
114 0x01 - force fullscreen (-fs)
115 0x02 - allow mode switching (-vm)
116 0x04 - allow software scaling (-zoom)
117 0x08 - flipping (-flip)
118 They're defined as VOFLAG_* (see libvo/video_out.h)
120 IMPORTANT NOTE: config() may be called 0 (zero), 1 or more (2,3...)
121 times between preinit() and uninit() calls. You MUST handle it, and
122 you shouldn't crash at second config() call or at uninit() without
123 any config() call! To make your life easier, vo_config_count is
124 set to the number of previous config() call, counted from preinit().
125 It's set by the caller (vf_vo.c), you don't have to increase it!
126 So, you can check for vo_config_count>0 in uninit() when freeing
127 resources allocated in config() to avoid crash!
129 You should implement VOCTRL_UPDATE_SCREENINFO so that vo_dx, vo_dy,
130 vo_dwidth and vo_dheight are already pre-set to values that take
131 aspect and -geometry into account. It is also necessary to properly
132 support multi-monitor setups (if based on x11_common, w32_common).
134 draw_slice(): this displays YV12 pictures (3 planes, one full sized that
135 contains brightness (Y), and 2 quarter-sized which the colour-info
136 (U,V). MPEG codecs (libmpeg2, opendivx) use this. This doesn't have
137 to display the whole frame, only update small parts of it.
138 If this is not supported, it must be signaled in QUERY_FORMAT with
141 draw_frame(): this is the older interface, this displays only complete
142 frames, and can do only packed format (YUY2, RGB/BGR).
143 Win32 codecs use this (DivX, Indeo, etc).
144 If you implement VOCTRL_DRAW_IMAGE, you do not need to implement draw_frame.
146 draw_osd(): this displays subtitles and OSD.
147 It's a bit tricky to use it, since it's a callback-style stuff.
148 It should call vo_draw_text() with screen dimension and your
149 draw_alpha implementation for the pixelformat (function pointer).
150 The vo_draw_text() checks the characters to draw, and calls
151 draw_alpha() for each. As a help, osd.c contains draw_alpha for
152 each pixelformats, use this if possible!
153 Note that if you do not draw directly onto the video you should
154 use vo_draw_text_ext() which allows you to specify the border
155 values etc. needed to draw DVD menu highlights at the correct place.
156 If you do not want to implement this, you can still use -vf
157 expand=osd=1 to draw the OSD, or even implement code to insert
158 this filter automatically.
159 Make sure you set VFCAP_OSD depending on whether you implemented it
162 NOTE: This one will be obsolete soon! But it's still useful when
163 you want to do tricks, like rendering osd _after_ hardware scaling
164 (tdfxfb) or render subtitles under of the image (vo_mpegpes, sdl)
166 NOTE2: above NOTE is probably wrong, there are currently no plans to
167 obsolete draw_osd, though there is the more advanced EOSD support for
170 flip_page(): this is called after each frame, this displays the buffer for
171 real. This is 'swapbuffers' when doublebuffering.
172 Try to do as little work here as possible, since that affect jitter/