Remove unnecessary linking hack, compilation works fine without.
[mplayer/glamo.git] / libvo / vo_gl.c
blob0ffcab00a43e18dce942bc9fced294945b25fce8
1 /*
2 * This file is part of MPlayer.
4 * MPlayer is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * MPlayer is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License along
15 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
16 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 #include <stdio.h>
20 #include <stdlib.h>
21 #include <string.h>
22 #include <math.h>
24 #include "config.h"
25 #include "mp_msg.h"
26 #include "subopt-helper.h"
27 #include "video_out.h"
28 #include "video_out_internal.h"
29 #include "font_load.h"
30 #include "sub.h"
32 #include "gl_common.h"
33 #include "aspect.h"
34 #ifdef CONFIG_GUI
35 #include "gui/interface.h"
36 #endif
37 #include "fastmemcpy.h"
38 #include "libass/ass.h"
39 #include "libass/ass_mp.h"
41 static const vo_info_t info =
43 "X11 (OpenGL)",
44 "gl",
45 "Arpad Gereoffy <arpi@esp-team.scene.hu>",
49 const LIBVO_EXTERN(gl)
51 #ifdef GL_WIN32
52 static int gl_vinfo = 0;
53 static HGLRC gl_context = 0;
54 #define update_xinerama_info w32_update_xinerama_info
55 #define vo_init vo_w32_init
56 #define vo_window vo_w32_window
57 #else
58 static XVisualInfo *gl_vinfo = NULL;
59 static GLXContext gl_context = 0;
60 static int wsGLXAttrib[] = { GLX_RGBA,
61 GLX_RED_SIZE,1,
62 GLX_GREEN_SIZE,1,
63 GLX_BLUE_SIZE,1,
64 GLX_DOUBLEBUFFER,
65 None };
66 #endif
68 static int use_osd;
69 static int scaled_osd;
70 //! How many parts the OSD may consist of at most
71 #define MAX_OSD_PARTS 20
72 //! Textures for OSD
73 static GLuint osdtex[MAX_OSD_PARTS];
74 #ifndef FAST_OSD
75 //! Alpha textures for OSD
76 static GLuint osdatex[MAX_OSD_PARTS];
77 #endif
78 static GLuint *eosdtex;
79 static GLuint largeeosdtex[2];
80 //! Display lists that draw the OSD parts
81 static GLuint osdDispList[MAX_OSD_PARTS];
82 #ifndef FAST_OSD
83 static GLuint osdaDispList[MAX_OSD_PARTS];
84 #endif
85 static GLuint eosdDispList;
86 //! How many parts the OSD currently consists of
87 static int osdtexCnt;
88 static int eosdtexCnt;
89 static int osd_color;
91 static int use_aspect;
92 static int use_ycbcr;
93 static int use_yuv;
94 static int lscale;
95 static int cscale;
96 static float filter_strength;
97 static int yuvconvtype;
98 static int use_rectangle;
99 static int err_shown;
100 static uint32_t image_width;
101 static uint32_t image_height;
102 static uint32_t image_format;
103 static int many_fmts;
104 static int ati_hack;
105 static int force_pbo;
106 static int mesa_buffer;
107 static int use_glFinish;
108 static int swap_interval;
109 static GLenum gl_target;
110 static GLint gl_texfmt;
111 static GLenum gl_format;
112 static GLenum gl_type;
113 static GLuint gl_buffer;
114 static GLuint gl_buffer_uv[2];
115 static int gl_buffersize;
116 static int gl_buffersize_uv;
117 static void *gl_bufferptr;
118 static void *gl_bufferptr_uv[2];
119 static int mesa_buffersize;
120 static void *mesa_bufferptr;
121 static GLuint fragprog;
122 static GLuint default_texs[22];
123 static char *custom_prog;
124 static char *custom_tex;
125 static int custom_tlin;
126 static int custom_trect;
128 static int int_pause;
129 static int eq_bri = 0;
130 static int eq_cont = 0;
131 static int eq_sat = 0;
132 static int eq_hue = 0;
133 static int eq_rgamma = 0;
134 static int eq_ggamma = 0;
135 static int eq_bgamma = 0;
137 static int texture_width;
138 static int texture_height;
139 static int mpi_flipped;
140 static int vo_flipped;
141 static int ass_border_x, ass_border_y;
143 static unsigned int slice_height = 1;
145 static void redraw(void);
147 static void resize(int x,int y){
148 mp_msg(MSGT_VO, MSGL_V, "[gl] Resize: %dx%d\n",x,y);
149 if (WinID >= 0) {
150 int top = 0, left = 0, w = x, h = y;
151 geometry(&top, &left, &w, &h, vo_screenwidth, vo_screenheight);
152 glViewport(top, left, w, h);
153 } else
154 glViewport( 0, 0, x, y );
156 glMatrixMode(GL_PROJECTION);
157 glLoadIdentity();
158 ass_border_x = ass_border_y = 0;
159 if (vo_fs && use_aspect) {
160 int new_w, new_h;
161 GLdouble scale_x, scale_y;
162 aspect(&new_w, &new_h, A_ZOOM);
163 panscan_calc();
164 new_w += vo_panscan_x;
165 new_h += vo_panscan_y;
166 scale_x = (GLdouble)new_w / (GLdouble)x;
167 scale_y = (GLdouble)new_h / (GLdouble)y;
168 glScaled(scale_x, scale_y, 1);
169 ass_border_x = (vo_screenwidth - new_w) / 2;
170 ass_border_y = (vo_screenheight - new_h) / 2;
172 glOrtho(0, image_width, image_height, 0, -1,1);
174 glMatrixMode(GL_MODELVIEW);
175 glLoadIdentity();
177 if (!scaled_osd) {
178 #ifdef CONFIG_FREETYPE
179 // adjust font size to display size
180 force_load_font = 1;
181 #endif
182 vo_osd_changed(OSDTYPE_OSD);
184 glClear(GL_COLOR_BUFFER_BIT);
185 redraw();
188 static void texSize(int w, int h, int *texw, int *texh) {
189 if (use_rectangle) {
190 *texw = w; *texh = h;
191 } else {
192 *texw = 32;
193 while (*texw < w)
194 *texw *= 2;
195 *texh = 32;
196 while (*texh < h)
197 *texh *= 2;
199 if (mesa_buffer) *texw = (*texw + 63) & ~63;
200 else if (ati_hack) *texw = (*texw + 511) & ~511;
203 //! maximum size of custom fragment program
204 #define MAX_CUSTOM_PROG_SIZE (1024 * 1024)
205 static void update_yuvconv(void) {
206 float bri = eq_bri / 100.0;
207 float cont = (eq_cont + 100) / 100.0;
208 float hue = eq_hue / 100.0 * 3.1415927;
209 float sat = (eq_sat + 100) / 100.0;
210 float rgamma = exp(log(8.0) * eq_rgamma / 100.0);
211 float ggamma = exp(log(8.0) * eq_ggamma / 100.0);
212 float bgamma = exp(log(8.0) * eq_bgamma / 100.0);
213 gl_conversion_params_t params = {gl_target, yuvconvtype,
214 bri, cont, hue, sat, rgamma, ggamma, bgamma,
215 texture_width, texture_height, filter_strength};
216 glSetupYUVConversion(&params);
217 if (custom_prog) {
218 FILE *f = fopen(custom_prog, "r");
219 if (!f)
220 mp_msg(MSGT_VO, MSGL_WARN,
221 "[gl] Could not read customprog %s\n", custom_prog);
222 else {
223 char *prog = calloc(1, MAX_CUSTOM_PROG_SIZE + 1);
224 fread(prog, 1, MAX_CUSTOM_PROG_SIZE, f);
225 fclose(f);
226 loadGPUProgram(GL_FRAGMENT_PROGRAM, prog);
227 free(prog);
229 ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 0,
230 1.0 / texture_width, 1.0 / texture_height,
231 texture_width, texture_height);
233 if (custom_tex) {
234 FILE *f = fopen(custom_tex, "r");
235 if (!f)
236 mp_msg(MSGT_VO, MSGL_WARN,
237 "[gl] Could not read customtex %s\n", custom_tex);
238 else {
239 int width, height, maxval;
240 ActiveTexture(GL_TEXTURE3);
241 if (glCreatePPMTex(custom_trect?GL_TEXTURE_RECTANGLE:GL_TEXTURE_2D, 0,
242 custom_tlin?GL_LINEAR:GL_NEAREST,
243 f, &width, &height, &maxval))
244 ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 1,
245 1.0 / width, 1.0 / height, width, height);
246 else
247 mp_msg(MSGT_VO, MSGL_WARN,
248 "[gl] Error parsing customtex %s\n", custom_tex);
249 fclose(f);
250 ActiveTexture(GL_TEXTURE0);
256 * \brief remove all OSD textures and display-lists, thus clearing it.
258 static void clearOSD(void) {
259 int i;
260 if (!osdtexCnt)
261 return;
262 glDeleteTextures(osdtexCnt, osdtex);
263 #ifndef FAST_OSD
264 glDeleteTextures(osdtexCnt, osdatex);
265 for (i = 0; i < osdtexCnt; i++)
266 glDeleteLists(osdaDispList[i], 1);
267 #endif
268 for (i = 0; i < osdtexCnt; i++)
269 glDeleteLists(osdDispList[i], 1);
270 osdtexCnt = 0;
274 * \brief remove textures, display list and free memory used by EOSD
276 static void clearEOSD(void) {
277 if (eosdDispList)
278 glDeleteLists(eosdDispList, 1);
279 eosdDispList = 0;
280 if (eosdtexCnt)
281 glDeleteTextures(eosdtexCnt, eosdtex);
282 eosdtexCnt = 0;
283 free(eosdtex);
284 eosdtex = NULL;
288 * \brief construct display list from ass image list
289 * \param img image list to create OSD from.
290 * A value of NULL has the same effect as clearEOSD()
292 static void genEOSD(mp_eosd_images_t *imgs) {
293 int sx, sy;
294 int tinytexcur = 0;
295 int smalltexcur = 0;
296 GLuint *curtex;
297 GLint scale_type = scaled_osd ? GL_LINEAR : GL_NEAREST;
298 ass_image_t *img = imgs->imgs;
299 ass_image_t *i;
301 if (imgs->changed == 0) // there are elements, but they are unchanged
302 return;
303 if (img && imgs->changed == 1) // there are elements, but they just moved
304 goto skip_upload;
306 clearEOSD();
307 if (!img)
308 return;
309 if (!largeeosdtex[0]) {
310 glGenTextures(2, largeeosdtex);
311 BindTexture(gl_target, largeeosdtex[0]);
312 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, 512, 512, 0);
313 BindTexture(gl_target, largeeosdtex[1]);
314 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, 512, 512, 0);
316 for (i = img; i; i = i->next)
318 if (i->w <= 0 || i->h <= 0 || i->stride < i->w)
319 continue;
320 if (i->w < 16 && i->h < 16 && tinytexcur < 1024)
321 tinytexcur++;
322 else if (i->w < 32 && i->h < 32 && smalltexcur < 256)
323 smalltexcur++;
324 else
325 eosdtexCnt++;
327 mp_msg(MSGT_VO, MSGL_DBG2, "EOSD counts (tiny, small, all): %i, %i, %i\n",
328 tinytexcur, smalltexcur, eosdtexCnt);
329 if (eosdtexCnt) {
330 eosdtex = calloc(eosdtexCnt, sizeof(GLuint));
331 glGenTextures(eosdtexCnt, eosdtex);
333 tinytexcur = smalltexcur = 0;
334 for (i = img, curtex = eosdtex; i; i = i->next) {
335 int x = 0, y = 0;
336 if (i->w <= 0 || i->h <= 0 || i->stride < i->w) {
337 mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n");
338 continue;
340 if (i->w < 16 && i->h < 16 && tinytexcur < 1024) {
341 x = (tinytexcur & 31) << 4;
342 y = (tinytexcur >> 5) << 4;
343 BindTexture(gl_target, largeeosdtex[0]);
344 tinytexcur++;
345 } else if (i->w < 32 && i->h < 32 && smalltexcur < 256) {
346 x = (smalltexcur & 15) << 5;
347 y = (smalltexcur >> 4) << 5;
348 BindTexture(gl_target, largeeosdtex[1]);
349 smalltexcur++;
350 } else {
351 texSize(i->w, i->h, &sx, &sy);
352 BindTexture(gl_target, *curtex++);
353 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
355 glUploadTex(gl_target, GL_ALPHA, GL_UNSIGNED_BYTE, i->bitmap, i->stride,
356 x, y, i->w, i->h, 0);
358 eosdDispList = glGenLists(1);
359 skip_upload:
360 glNewList(eosdDispList, GL_COMPILE);
361 tinytexcur = smalltexcur = 0;
362 for (i = img, curtex = eosdtex; i; i = i->next) {
363 int x = 0, y = 0;
364 if (i->w <= 0 || i->h <= 0 || i->stride < i->w)
365 continue;
366 glColor4ub(i->color >> 24, (i->color >> 16) & 0xff, (i->color >> 8) & 0xff, 255 - (i->color & 0xff));
367 if (i->w < 16 && i->h < 16 && tinytexcur < 1024) {
368 x = (tinytexcur & 31) << 4;
369 y = (tinytexcur >> 5) << 4;
370 sx = sy = 512;
371 BindTexture(gl_target, largeeosdtex[0]);
372 tinytexcur++;
373 } else if (i->w < 32 && i->h < 32 && smalltexcur < 256) {
374 x = (smalltexcur & 15) << 5;
375 y = (smalltexcur >> 4) << 5;
376 sx = sy = 512;
377 BindTexture(gl_target, largeeosdtex[1]);
378 smalltexcur++;
379 } else {
380 texSize(i->w, i->h, &sx, &sy);
381 BindTexture(gl_target, *curtex++);
383 glDrawTex(i->dst_x, i->dst_y, i->w, i->h, x, y, i->w, i->h, sx, sy, use_rectangle == 1, 0, 0);
385 glEndList();
386 BindTexture(gl_target, 0);
390 * \brief uninitialize OpenGL context, freeing textures, buffers etc.
392 static void uninitGl(void) {
393 int i = 0;
394 if (DeletePrograms && fragprog)
395 DeletePrograms(1, &fragprog);
396 fragprog = 0;
397 while (default_texs[i] != 0)
398 i++;
399 if (i)
400 glDeleteTextures(i, default_texs);
401 default_texs[0] = 0;
402 clearOSD();
403 clearEOSD();
404 if (largeeosdtex[0])
405 glDeleteTextures(2, largeeosdtex);
406 largeeosdtex[0] = 0;
407 if (DeleteBuffers && gl_buffer)
408 DeleteBuffers(1, &gl_buffer);
409 gl_buffer = 0; gl_buffersize = 0;
410 gl_bufferptr = NULL;
411 if (DeleteBuffers && gl_buffer_uv[0])
412 DeleteBuffers(2, gl_buffer_uv);
413 gl_buffer_uv[0] = gl_buffer_uv[1] = 0; gl_buffersize_uv = 0;
414 gl_bufferptr_uv[0] = gl_bufferptr_uv[1] = 0;
415 #ifndef GL_WIN32
416 if (mesa_bufferptr)
417 FreeMemoryMESA(mDisplay, mScreen, mesa_bufferptr);
418 #endif
419 mesa_bufferptr = NULL;
420 err_shown = 0;
423 static void autodetectGlExtensions(void) {
424 const char *extensions = glGetString(GL_EXTENSIONS);
425 const char *vendor = glGetString(GL_VENDOR);
426 const char *version = glGetString(GL_VERSION);
427 int is_ati = strstr(vendor, "ATI") != NULL;
428 int ati_broken_pbo = 0;
429 if (is_ati && strncmp(version, "2.1.", 4) == 0) {
430 int ver = atoi(version + 4);
431 mp_msg(MSGT_VO, MSGL_V, "[gl] Detected ATI driver version: %i\n", ver);
432 ati_broken_pbo = ver && ver < 8395;
434 if (ati_hack == -1) ati_hack = ati_broken_pbo;
435 if (force_pbo == -1) force_pbo = strstr(extensions, "_pixel_buffer_object") ? is_ati : 0;
436 if (use_rectangle == -1) use_rectangle = strstr(extensions, "_texture_non_power_of_two") ? 0 : 0;
437 if (is_ati && (lscale == 1 || lscale == 2 || cscale == 1 || cscale == 2))
438 mp_msg(MSGT_VO, MSGL_WARN, "[gl] Selected scaling mode may be broken on ATI cards.\n"
439 "Tell _them_ to fix GL_REPEAT if you have issues.\n");
440 mp_msg(MSGT_VO, MSGL_V, "[gl] Settings after autodetection: ati-hack = %i, force-pbo = %i, rectangle = %i\n",
441 ati_hack, force_pbo, use_rectangle);
445 * \brief Initialize a (new or reused) OpenGL context.
446 * set global gl-related variables to their default values
448 static int initGl(uint32_t d_width, uint32_t d_height) {
449 autodetectGlExtensions();
450 texSize(image_width, image_height, &texture_width, &texture_height);
452 glDisable(GL_BLEND);
453 glDisable(GL_DEPTH_TEST);
454 glDepthMask(GL_FALSE);
455 glDisable(GL_CULL_FACE);
456 glEnable(gl_target);
457 glDrawBuffer(vo_doublebuffering?GL_BACK:GL_FRONT);
458 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
460 mp_msg(MSGT_VO, MSGL_V, "[gl] Creating %dx%d texture...\n",
461 texture_width, texture_height);
463 if (image_format == IMGFMT_YV12) {
464 int i;
465 glGenTextures(21, default_texs);
466 default_texs[21] = 0;
467 for (i = 0; i < 7; i++) {
468 ActiveTexture(GL_TEXTURE1 + i);
469 BindTexture(GL_TEXTURE_2D, default_texs[i]);
470 BindTexture(GL_TEXTURE_RECTANGLE, default_texs[i + 7]);
471 BindTexture(GL_TEXTURE_3D, default_texs[i + 14]);
473 ActiveTexture(GL_TEXTURE1);
474 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, GL_LINEAR,
475 texture_width / 2, texture_height / 2, 128);
476 ActiveTexture(GL_TEXTURE2);
477 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, GL_LINEAR,
478 texture_width / 2, texture_height / 2, 128);
479 switch (use_yuv) {
480 case YUV_CONVERSION_FRAGMENT_LOOKUP:
481 case YUV_CONVERSION_FRAGMENT_POW:
482 case YUV_CONVERSION_FRAGMENT:
483 if (!GenPrograms || !BindProgram) {
484 mp_msg(MSGT_VO, MSGL_ERR, "[gl] fragment program functions missing!\n");
485 break;
487 GenPrograms(1, &fragprog);
488 BindProgram(GL_FRAGMENT_PROGRAM, fragprog);
489 break;
491 ActiveTexture(GL_TEXTURE0);
492 BindTexture(gl_target, 0);
493 update_yuvconv();
495 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, GL_LINEAR,
496 texture_width, texture_height, 0);
498 resize(d_width, d_height);
500 glClearColor( 0.0f,0.0f,0.0f,0.0f );
501 glClear( GL_COLOR_BUFFER_BIT );
502 if (SwapInterval && swap_interval >= 0)
503 SwapInterval(swap_interval);
504 return 1;
507 /* connect to server, create and map window,
508 * allocate colors and (shared) memory
510 static int
511 config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format)
513 image_height = height;
514 image_width = width;
515 image_format = format;
516 glFindFormat(format, NULL, &gl_texfmt, &gl_format, &gl_type);
518 int_pause = 0;
519 vo_flipped = !!(flags & VOFLAG_FLIPPING);
521 #ifdef CONFIG_GUI
522 if (use_gui) {
523 // GUI creates and manages window for us
524 guiGetEvent(guiSetShVideo, 0);
525 #ifndef GL_WIN32
526 goto glconfig;
527 #endif
529 #endif
530 #ifdef GL_WIN32
531 if (!vo_w32_config(d_width, d_height, flags))
532 return -1;
533 #else
535 XVisualInfo *vinfo=glXChooseVisual( mDisplay,mScreen,wsGLXAttrib );
536 if (vinfo == NULL)
538 mp_msg(MSGT_VO, MSGL_ERR, "[gl] no GLX support present\n");
539 return -1;
542 vo_x11_create_vo_window(vinfo, vo_dx, vo_dy, d_width, d_height, flags,
543 XCreateColormap(mDisplay, mRootWin, vinfo->visual, AllocNone),
544 "gl", title);
546 #endif
548 glconfig:
549 if (vo_config_count)
550 uninitGl();
551 setGlWindow(&gl_vinfo, &gl_context, vo_window);
552 initGl(vo_dwidth, vo_dheight);
554 return 0;
557 static void check_events(void)
559 int e=vo_check_events();
560 if(e&VO_EVENT_RESIZE) resize(vo_dwidth,vo_dheight);
561 if(e&VO_EVENT_EXPOSE && int_pause) redraw();
565 * Creates the textures and the display list needed for displaying
566 * an OSD part.
567 * Callback function for vo_draw_text().
569 static void create_osd_texture(int x0, int y0, int w, int h,
570 unsigned char *src, unsigned char *srca,
571 int stride)
573 // initialize to 8 to avoid special-casing on alignment
574 int sx = 8, sy = 8;
575 GLint scale_type = scaled_osd ? GL_LINEAR : GL_NEAREST;
577 if (w <= 0 || h <= 0 || stride < w) {
578 mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n");
579 return;
581 texSize(w, h, &sx, &sy);
583 if (osdtexCnt >= MAX_OSD_PARTS) {
584 mp_msg(MSGT_VO, MSGL_ERR, "Too many OSD parts, contact the developers!\n");
585 return;
588 // create Textures for OSD part
589 glGenTextures(1, &osdtex[osdtexCnt]);
590 BindTexture(gl_target, osdtex[osdtexCnt]);
591 glCreateClearTex(gl_target, GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
592 glUploadTex(gl_target, GL_LUMINANCE, GL_UNSIGNED_BYTE, src, stride,
593 0, 0, w, h, 0);
595 #ifndef FAST_OSD
596 glGenTextures(1, &osdatex[osdtexCnt]);
597 BindTexture(gl_target, osdatex[osdtexCnt]);
598 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
600 int i;
601 char *tmp = malloc(stride * h);
602 // convert alpha from weird MPlayer scale.
603 // in-place is not possible since it is reused for future OSDs
604 for (i = h * stride - 1; i >= 0; i--)
605 tmp[i] = -srca[i];
606 glUploadTex(gl_target, GL_ALPHA, GL_UNSIGNED_BYTE, tmp, stride,
607 0, 0, w, h, 0);
608 free(tmp);
610 #endif
612 BindTexture(gl_target, 0);
614 // Create a list for rendering this OSD part
615 #ifndef FAST_OSD
616 osdaDispList[osdtexCnt] = glGenLists(1);
617 glNewList(osdaDispList[osdtexCnt], GL_COMPILE);
618 // render alpha
619 BindTexture(gl_target, osdatex[osdtexCnt]);
620 glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0, 0);
621 glEndList();
622 #endif
623 osdDispList[osdtexCnt] = glGenLists(1);
624 glNewList(osdDispList[osdtexCnt], GL_COMPILE);
625 // render OSD
626 BindTexture(gl_target, osdtex[osdtexCnt]);
627 glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0, 0);
628 glEndList();
630 osdtexCnt++;
633 static void do_render_osd(void);
635 static void draw_osd(void)
637 if (!use_osd) return;
638 if (vo_osd_changed(0)) {
639 int osd_h, osd_w;
640 clearOSD();
641 osd_w = scaled_osd ? image_width : vo_dwidth;
642 osd_h = scaled_osd ? image_height : vo_dheight;
643 vo_draw_text_ext(osd_w, osd_h, ass_border_x, ass_border_y, ass_border_x, ass_border_y,
644 image_width, image_height, create_osd_texture);
646 if (vo_doublebuffering) do_render_osd();
649 static void do_render(void) {
650 // glEnable(GL_TEXTURE_2D);
651 // glBindTexture(GL_TEXTURE_2D, texture_id);
653 glColor3f(1,1,1);
654 if (image_format == IMGFMT_YV12)
655 glEnableYUVConversion(gl_target, yuvconvtype);
656 glDrawTex(0, 0, image_width, image_height,
657 0, 0, image_width, image_height,
658 texture_width, texture_height,
659 use_rectangle == 1, image_format == IMGFMT_YV12,
660 mpi_flipped ^ vo_flipped);
661 if (image_format == IMGFMT_YV12)
662 glDisableYUVConversion(gl_target, yuvconvtype);
665 static void do_render_osd(void) {
666 if (osdtexCnt > 0 || eosdDispList) {
667 // set special rendering parameters
668 if (!scaled_osd) {
669 glMatrixMode(GL_PROJECTION);
670 glPushMatrix();
671 glLoadIdentity();
672 glOrtho(0, vo_dwidth, vo_dheight, 0, -1, 1);
674 glEnable(GL_BLEND);
675 if (eosdDispList) {
676 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
677 glCallList(eosdDispList);
679 if (osdtexCnt > 0) {
680 glColor4ub((osd_color >> 16) & 0xff, (osd_color >> 8) & 0xff, osd_color & 0xff, 0xff - (osd_color >> 24));
681 // draw OSD
682 #ifndef FAST_OSD
683 glBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_ALPHA);
684 glCallLists(osdtexCnt, GL_UNSIGNED_INT, osdaDispList);
685 #endif
686 glBlendFunc(GL_SRC_ALPHA, GL_ONE);
687 glCallLists(osdtexCnt, GL_UNSIGNED_INT, osdDispList);
689 // set rendering parameters back to defaults
690 glDisable(GL_BLEND);
691 if (!scaled_osd)
692 glPopMatrix();
693 BindTexture(gl_target, 0);
697 static void flip_page(void) {
698 if (vo_doublebuffering) {
699 if (use_glFinish) glFinish();
700 swapGlBuffers();
701 if (vo_fs && use_aspect)
702 glClear(GL_COLOR_BUFFER_BIT);
703 } else {
704 do_render();
705 do_render_osd();
706 if (use_glFinish) glFinish();
707 else glFlush();
711 static void redraw(void) {
712 if (vo_doublebuffering) { do_render(); do_render_osd(); }
713 flip_page();
716 //static inline uint32_t draw_slice_x11(uint8_t *src[], uint32_t slice_num)
717 static int draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y)
719 mpi_flipped = stride[0] < 0;
720 glUploadTex(gl_target, gl_format, gl_type, src[0], stride[0],
721 x, y, w, h, slice_height);
722 if (image_format == IMGFMT_YV12) {
723 ActiveTexture(GL_TEXTURE1);
724 glUploadTex(gl_target, gl_format, gl_type, src[1], stride[1],
725 x / 2, y / 2, w / 2, h / 2, slice_height);
726 ActiveTexture(GL_TEXTURE2);
727 glUploadTex(gl_target, gl_format, gl_type, src[2], stride[2],
728 x / 2, y / 2, w / 2, h / 2, slice_height);
729 ActiveTexture(GL_TEXTURE0);
731 return 0;
734 static uint32_t get_image(mp_image_t *mpi) {
735 int needed_size;
736 if (!GenBuffers || !BindBuffer || !BufferData || !MapBuffer) {
737 if (!err_shown)
738 mp_msg(MSGT_VO, MSGL_ERR, "[gl] extensions missing for dr\n"
739 "Expect a _major_ speed penalty\n");
740 err_shown = 1;
741 return VO_FALSE;
743 if (mpi->flags & MP_IMGFLAG_READABLE) return VO_FALSE;
744 if (mesa_buffer) mpi->width = texture_width;
745 else if (ati_hack) {
746 mpi->width = texture_width;
747 mpi->height = texture_height;
749 mpi->stride[0] = mpi->width * mpi->bpp / 8;
750 needed_size = mpi->stride[0] * mpi->height;
751 if (mesa_buffer) {
752 #ifndef GL_WIN32
753 if (mesa_bufferptr && needed_size > mesa_buffersize) {
754 FreeMemoryMESA(mDisplay, mScreen, mesa_bufferptr);
755 mesa_bufferptr = NULL;
757 if (!mesa_bufferptr)
758 mesa_bufferptr = AllocateMemoryMESA(mDisplay, mScreen, needed_size, 0, 0, 0);
759 mesa_buffersize = needed_size;
760 #endif
761 mpi->planes[0] = mesa_bufferptr;
762 } else {
763 if (!gl_buffer)
764 GenBuffers(1, &gl_buffer);
765 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
766 if (needed_size > gl_buffersize) {
767 gl_buffersize = needed_size;
768 BufferData(GL_PIXEL_UNPACK_BUFFER, gl_buffersize,
769 NULL, GL_DYNAMIC_DRAW);
771 if (!gl_bufferptr)
772 gl_bufferptr = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
773 mpi->planes[0] = gl_bufferptr;
774 BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
776 if (!mpi->planes[0]) {
777 if (!err_shown)
778 mp_msg(MSGT_VO, MSGL_ERR, "[gl] could not acquire buffer for dr\n"
779 "Expect a _major_ speed penalty\n");
780 err_shown = 1;
781 return VO_FALSE;
783 if (mpi->imgfmt == IMGFMT_YV12) {
784 // YV12
785 mpi->flags |= MP_IMGFLAG_COMMON_STRIDE | MP_IMGFLAG_COMMON_PLANE;
786 mpi->stride[0] = mpi->width;
787 mpi->planes[1] = mpi->planes[0] + mpi->stride[0] * mpi->height;
788 mpi->stride[1] = mpi->width >> 1;
789 mpi->planes[2] = mpi->planes[1] + mpi->stride[1] * (mpi->height >> 1);
790 mpi->stride[2] = mpi->width >> 1;
791 if (ati_hack && !mesa_buffer) {
792 mpi->flags &= ~MP_IMGFLAG_COMMON_PLANE;
793 if (!gl_buffer_uv[0]) GenBuffers(2, gl_buffer_uv);
794 if (mpi->stride[1] * mpi->height > gl_buffersize_uv) {
795 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
796 BufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[1] * mpi->height,
797 NULL, GL_DYNAMIC_DRAW);
798 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
799 BufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[1] * mpi->height,
800 NULL, GL_DYNAMIC_DRAW);
801 gl_buffersize_uv = mpi->stride[1] * mpi->height;
803 if (!gl_bufferptr_uv[0]) {
804 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
805 gl_bufferptr_uv[0] = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
806 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
807 gl_bufferptr_uv[1] = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
809 mpi->planes[1] = gl_bufferptr_uv[0];
810 mpi->planes[2] = gl_bufferptr_uv[1];
813 mpi->flags |= MP_IMGFLAG_DIRECT;
814 return VO_TRUE;
817 static void clear_border(uint8_t *dst, int start, int stride, int height, int full_height, int value) {
818 int right_border = stride - start;
819 int bottom_border = full_height - height;
820 while (height > 0) {
821 memset(dst + start, value, right_border);
822 dst += stride;
823 height--;
825 if (bottom_border > 0)
826 memset(dst, value, stride * bottom_border);
829 static uint32_t draw_image(mp_image_t *mpi) {
830 int slice = slice_height;
831 int stride[3];
832 unsigned char *planes[3];
833 mp_image_t mpi2 = *mpi;
834 int w = mpi->w, h = mpi->h;
835 if (mpi->flags & MP_IMGFLAG_DRAW_CALLBACK)
836 goto skip_upload;
837 mpi2.flags = 0; mpi2.type = MP_IMGTYPE_TEMP;
838 mpi2.width = mpi2.w; mpi2.height = mpi2.h;
839 if (force_pbo && !(mpi->flags & MP_IMGFLAG_DIRECT) && !gl_bufferptr && get_image(&mpi2) == VO_TRUE) {
840 int bpp = mpi->imgfmt == IMGFMT_YV12 ? 8 : mpi->bpp;
841 memcpy_pic(mpi2.planes[0], mpi->planes[0], mpi->w * bpp / 8, mpi->h, mpi2.stride[0], mpi->stride[0]);
842 if (mpi->imgfmt == IMGFMT_YV12) {
843 memcpy_pic(mpi2.planes[1], mpi->planes[1], mpi->w >> 1, mpi->h >> 1, mpi2.stride[1], mpi->stride[1]);
844 memcpy_pic(mpi2.planes[2], mpi->planes[2], mpi->w >> 1, mpi->h >> 1, mpi2.stride[2], mpi->stride[2]);
846 if (ati_hack) { // since we have to do a full upload we need to clear the borders
847 clear_border(mpi2.planes[0], mpi->w * bpp / 8, mpi2.stride[0], mpi->h, mpi2.height, 0);
848 if (mpi->imgfmt == IMGFMT_YV12) {
849 clear_border(mpi2.planes[1], mpi->w >> 1, mpi2.stride[1], mpi->h >> 1, mpi2.height >> 1, 128);
850 clear_border(mpi2.planes[2], mpi->w >> 1, mpi2.stride[2], mpi->h >> 1, mpi2.height >> 1, 128);
853 mpi = &mpi2;
855 stride[0] = mpi->stride[0]; stride[1] = mpi->stride[1]; stride[2] = mpi->stride[2];
856 planes[0] = mpi->planes[0]; planes[1] = mpi->planes[1]; planes[2] = mpi->planes[2];
857 mpi_flipped = stride[0] < 0;
858 if (mpi->flags & MP_IMGFLAG_DIRECT) {
859 if (mesa_buffer) {
860 glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, 1);
861 w = texture_width;
862 } else {
863 intptr_t base = (intptr_t)planes[0];
864 if (ati_hack) { w = texture_width; h = texture_height; }
865 if (mpi_flipped)
866 base += (mpi->h - 1) * stride[0];
867 planes[0] -= base;
868 planes[1] -= base;
869 planes[2] -= base;
870 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
871 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
872 gl_bufferptr = NULL;
873 if (!(mpi->flags & MP_IMGFLAG_COMMON_PLANE))
874 planes[0] = planes[1] = planes[2] = NULL;
876 slice = 0; // always "upload" full texture
878 glUploadTex(gl_target, gl_format, gl_type, planes[0], stride[0],
879 mpi->x, mpi->y, w, h, slice);
880 if (mpi->imgfmt == IMGFMT_YV12) {
881 if ((mpi->flags & MP_IMGFLAG_DIRECT) && !(mpi->flags & MP_IMGFLAG_COMMON_PLANE)) {
882 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
883 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
884 gl_bufferptr_uv[0] = NULL;
886 ActiveTexture(GL_TEXTURE1);
887 glUploadTex(gl_target, gl_format, gl_type, planes[1], stride[1],
888 mpi->x / 2, mpi->y / 2, w / 2, h / 2, slice);
889 if ((mpi->flags & MP_IMGFLAG_DIRECT) && !(mpi->flags & MP_IMGFLAG_COMMON_PLANE)) {
890 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
891 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
892 gl_bufferptr_uv[1] = NULL;
894 ActiveTexture(GL_TEXTURE2);
895 glUploadTex(gl_target, gl_format, gl_type, planes[2], stride[2],
896 mpi->x / 2, mpi->y / 2, w / 2, h / 2, slice);
897 ActiveTexture(GL_TEXTURE0);
899 if (mpi->flags & MP_IMGFLAG_DIRECT) {
900 if (mesa_buffer) glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, 0);
901 else BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
903 skip_upload:
904 if (vo_doublebuffering) do_render();
905 return VO_TRUE;
908 static int
909 draw_frame(uint8_t *src[])
911 return VO_ERROR;
914 static int
915 query_format(uint32_t format)
917 int caps = VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW |
918 VFCAP_FLIP |
919 VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN | VFCAP_ACCEPT_STRIDE;
920 if (use_osd)
921 caps |= VFCAP_OSD | VFCAP_EOSD | (scaled_osd ? 0 : VFCAP_EOSD_UNSCALED);
922 if (format == IMGFMT_RGB24 || format == IMGFMT_RGBA)
923 return caps;
924 if (use_yuv && format == IMGFMT_YV12)
925 return caps;
926 // HACK, otherwise we get only b&w with some filters (e.g. -vf eq)
927 // ideally MPlayer should be fixed instead not to use Y800 when it has the choice
928 if (!use_yuv && (format == IMGFMT_Y8 || format == IMGFMT_Y800))
929 return 0;
930 if (!use_ycbcr && (format == IMGFMT_UYVY || format == IMGFMT_YUY2))
931 return 0;
932 if (many_fmts &&
933 glFindFormat(format, NULL, NULL, NULL, NULL))
934 return caps;
935 return 0;
939 static void
940 uninit(void)
942 if (!vo_config_count) return;
943 uninitGl();
944 releaseGlContext(&gl_vinfo, &gl_context);
945 if (custom_prog) free(custom_prog);
946 custom_prog = NULL;
947 if (custom_tex) free(custom_tex);
948 custom_tex = NULL;
949 vo_uninit();
952 static opt_t subopts[] = {
953 {"manyfmts", OPT_ARG_BOOL, &many_fmts, NULL},
954 {"osd", OPT_ARG_BOOL, &use_osd, NULL},
955 {"scaled-osd", OPT_ARG_BOOL, &scaled_osd, NULL},
956 {"aspect", OPT_ARG_BOOL, &use_aspect, NULL},
957 {"ycbcr", OPT_ARG_BOOL, &use_ycbcr, NULL},
958 {"slice-height", OPT_ARG_INT, &slice_height, (opt_test_f)int_non_neg},
959 {"rectangle", OPT_ARG_INT, &use_rectangle,(opt_test_f)int_non_neg},
960 {"yuv", OPT_ARG_INT, &use_yuv, (opt_test_f)int_non_neg},
961 {"lscale", OPT_ARG_INT, &lscale, (opt_test_f)int_non_neg},
962 {"cscale", OPT_ARG_INT, &cscale, (opt_test_f)int_non_neg},
963 {"filter-strength", OPT_ARG_FLOAT, &filter_strength, NULL},
964 {"ati-hack", OPT_ARG_BOOL, &ati_hack, NULL},
965 {"force-pbo", OPT_ARG_BOOL, &force_pbo, NULL},
966 {"mesa-buffer", OPT_ARG_BOOL, &mesa_buffer, NULL},
967 {"glfinish", OPT_ARG_BOOL, &use_glFinish, NULL},
968 {"swapinterval", OPT_ARG_INT, &swap_interval,NULL},
969 {"customprog", OPT_ARG_MSTRZ,&custom_prog, NULL},
970 {"customtex", OPT_ARG_MSTRZ,&custom_tex, NULL},
971 {"customtlin", OPT_ARG_BOOL, &custom_tlin, NULL},
972 {"customtrect", OPT_ARG_BOOL, &custom_trect, NULL},
973 {"osdcolor", OPT_ARG_INT, &osd_color, NULL},
974 {NULL}
977 static int preinit(const char *arg)
979 // set defaults
980 many_fmts = 1;
981 use_osd = 1;
982 scaled_osd = 0;
983 use_aspect = 1;
984 use_ycbcr = 0;
985 use_yuv = 0;
986 lscale = 0;
987 cscale = 0;
988 filter_strength = 0.5;
989 use_rectangle = -1;
990 use_glFinish = 0;
991 ati_hack = -1;
992 force_pbo = -1;
993 mesa_buffer = 0;
994 swap_interval = 1;
995 slice_height = 0;
996 custom_prog = NULL;
997 custom_tex = NULL;
998 custom_tlin = 1;
999 custom_trect = 0;
1000 osd_color = 0xffffff;
1001 if (subopt_parse(arg, subopts) != 0) {
1002 mp_msg(MSGT_VO, MSGL_FATAL,
1003 "\n-vo gl command line help:\n"
1004 "Example: mplayer -vo gl:slice-height=4\n"
1005 "\nOptions:\n"
1006 " nomanyfmts\n"
1007 " Disable extended color formats for OpenGL 1.2 and later\n"
1008 " slice-height=<0-...>\n"
1009 " Slice size for texture transfer, 0 for whole image\n"
1010 " noosd\n"
1011 " Do not use OpenGL OSD code\n"
1012 " scaled-osd\n"
1013 " Render OSD at movie resolution and scale it\n"
1014 " noaspect\n"
1015 " Do not do aspect scaling\n"
1016 " rectangle=<0,1,2>\n"
1017 " 0: use power-of-two textures\n"
1018 " 1: use texture_rectangle\n"
1019 " 2: use texture_non_power_of_two\n"
1020 " ati-hack\n"
1021 " Workaround ATI bug with PBOs\n"
1022 " force-pbo\n"
1023 " Force use of PBO even if this involves an extra memcpy\n"
1024 " glfinish\n"
1025 " Call glFinish() before swapping buffers\n"
1026 " swapinterval=<n>\n"
1027 " Interval in displayed frames between to buffer swaps.\n"
1028 " 1 is equivalent to enable VSYNC, 0 to disable VSYNC.\n"
1029 " Requires GLX_SGI_swap_control support to work.\n"
1030 " yuv=<n>\n"
1031 " 0: use software YUV to RGB conversion.\n"
1032 " 1: use register combiners (nVidia only, for older cards).\n"
1033 " 2: use fragment program.\n"
1034 " 3: use fragment program with gamma correction.\n"
1035 " 4: use fragment program with gamma correction via lookup.\n"
1036 " 5: use ATI-specific method (for older cards).\n"
1037 " 6: use lookup via 3D texture.\n"
1038 " lscale=<n>\n"
1039 " 0: use standard bilinear scaling for luma.\n"
1040 " 1: use improved bicubic scaling for luma.\n"
1041 " 2: use cubic in X, linear in Y direction scaling for luma.\n"
1042 " 3: as 1 but without using a lookup texture.\n"
1043 " 4: experimental unsharp masking (sharpening).\n"
1044 " 5: experimental unsharp masking (sharpening) with larger radius.\n"
1045 " cscale=<n>\n"
1046 " as lscale but for chroma (2x slower with little visible effect).\n"
1047 " filter-strength=<value>\n"
1048 " set the effect strength for some lscale/cscale filters\n"
1049 " customprog=<filename>\n"
1050 " use a custom YUV conversion program\n"
1051 " customtex=<filename>\n"
1052 " use a custom YUV conversion lookup texture\n"
1053 " nocustomtlin\n"
1054 " use GL_NEAREST scaling for customtex texture\n"
1055 " customtrect\n"
1056 " use texture_rectangle for customtex texture\n"
1057 " osdcolor=<0xAARRGGBB>\n"
1058 " use the given color for the OSD\n"
1059 " ycbcr\n"
1060 " also try to use the GL_MESA_ycbcr_texture extension\n"
1061 "\n" );
1062 return -1;
1064 if (use_rectangle == 1)
1065 gl_target = GL_TEXTURE_RECTANGLE;
1066 else
1067 gl_target = GL_TEXTURE_2D;
1068 yuvconvtype = use_yuv | lscale << YUV_LUM_SCALER_SHIFT | cscale << YUV_CHROM_SCALER_SHIFT;
1069 if (many_fmts)
1070 mp_msg(MSGT_VO, MSGL_INFO, "[gl] using extended formats. "
1071 "Use -vo gl:nomanyfmts if playback fails.\n");
1072 mp_msg(MSGT_VO, MSGL_V, "[gl] Using %d as slice height "
1073 "(0 means image height).\n", slice_height);
1074 if (!vo_init()) return -1; // Can't open X11
1076 return 0;
1079 #define MASK_ALL_YUV (~(1 << YUV_CONVERSION_NONE))
1080 #define MASK_NOT_COMBINERS (~((1 << YUV_CONVERSION_NONE) | (1 << YUV_CONVERSION_COMBINERS) | (1 << YUV_CONVERSION_COMBINERS_ATI)))
1081 #define MASK_GAMMA_SUPPORT (MASK_NOT_COMBINERS & ~(1 << YUV_CONVERSION_FRAGMENT))
1083 static const struct {
1084 const char *name;
1085 int *value;
1086 int supportmask;
1087 } eq_map[] = {
1088 {"brightness", &eq_bri, MASK_NOT_COMBINERS},
1089 {"contrast", &eq_cont, MASK_NOT_COMBINERS},
1090 {"saturation", &eq_sat, MASK_ALL_YUV },
1091 {"hue", &eq_hue, MASK_ALL_YUV },
1092 {"gamma", &eq_rgamma, MASK_GAMMA_SUPPORT},
1093 {"red_gamma", &eq_rgamma, MASK_GAMMA_SUPPORT},
1094 {"green_gamma", &eq_ggamma, MASK_GAMMA_SUPPORT},
1095 {"blue_gamma", &eq_bgamma, MASK_GAMMA_SUPPORT},
1096 {NULL, NULL, 0 }
1099 static int control(uint32_t request, void *data, ...)
1101 switch (request) {
1102 case VOCTRL_PAUSE:
1103 case VOCTRL_RESUME:
1104 int_pause = (request == VOCTRL_PAUSE);
1105 return VO_TRUE;
1106 case VOCTRL_QUERY_FORMAT:
1107 return query_format(*(uint32_t*)data);
1108 case VOCTRL_GET_IMAGE:
1109 return get_image(data);
1110 case VOCTRL_DRAW_IMAGE:
1111 return draw_image(data);
1112 case VOCTRL_DRAW_EOSD:
1113 if (!data)
1114 return VO_FALSE;
1115 genEOSD(data);
1116 return VO_TRUE;
1117 case VOCTRL_GET_EOSD_RES:
1119 mp_eosd_res_t *r = data;
1120 r->mt = r->mb = r->ml = r->mr = 0;
1121 if (scaled_osd) {r->w = image_width; r->h = image_height;}
1122 else if (vo_fs) {
1123 r->w = vo_screenwidth; r->h = vo_screenheight;
1124 r->ml = r->mr = ass_border_x;
1125 r->mt = r->mb = ass_border_y;
1126 } else {
1127 r->w = vo_dwidth; r->h = vo_dheight;
1130 return VO_TRUE;
1131 case VOCTRL_GUISUPPORT:
1132 return VO_TRUE;
1133 case VOCTRL_ONTOP:
1134 vo_ontop();
1135 return VO_TRUE;
1136 case VOCTRL_FULLSCREEN:
1137 vo_fullscreen();
1138 resize(vo_dwidth, vo_dheight);
1139 return VO_TRUE;
1140 case VOCTRL_BORDER:
1141 vo_border();
1142 resize(vo_dwidth, vo_dheight);
1143 return VO_TRUE;
1144 case VOCTRL_GET_PANSCAN:
1145 if (!use_aspect) return VO_NOTIMPL;
1146 return VO_TRUE;
1147 case VOCTRL_SET_PANSCAN:
1148 if (!use_aspect) return VO_NOTIMPL;
1149 resize(vo_dwidth, vo_dheight);
1150 return VO_TRUE;
1151 case VOCTRL_GET_EQUALIZER:
1152 if (image_format == IMGFMT_YV12) {
1153 int i;
1154 va_list va;
1155 int *value;
1156 va_start(va, data);
1157 value = va_arg(va, int *);
1158 va_end(va);
1159 for (i = 0; eq_map[i].name; i++)
1160 if (strcmp(data, eq_map[i].name) == 0) break;
1161 if (!(eq_map[i].supportmask & (1 << use_yuv)))
1162 break;
1163 *value = *eq_map[i].value;
1164 return VO_TRUE;
1166 break;
1167 case VOCTRL_SET_EQUALIZER:
1168 if (image_format == IMGFMT_YV12) {
1169 int i;
1170 va_list va;
1171 int value;
1172 va_start(va, data);
1173 value = va_arg(va, int);
1174 va_end(va);
1175 for (i = 0; eq_map[i].name; i++)
1176 if (strcmp(data, eq_map[i].name) == 0) break;
1177 if (!(eq_map[i].supportmask & (1 << use_yuv)))
1178 break;
1179 *eq_map[i].value = value;
1180 update_yuvconv();
1181 return VO_TRUE;
1183 break;
1184 case VOCTRL_UPDATE_SCREENINFO:
1185 update_xinerama_info();
1186 return VO_TRUE;
1188 return VO_NOTIMPL;