1 libvo --- the library to handle video output by A'rpi, 2002.04
2 ============================================
4 Note: before start on this, read colorspaces.txt !
6 The constants for different pixelformats are defined in img_format.h,
7 their usage is mandatory.
9 Each vo driver _has_ to implement these:
12 init the video system (to support querying for supported formats)
15 Uninit the whole system, this is on the same "level" as preinit.
19 VOCTRL_QUERY_FORMAT - queries if a given pixelformat is supported.
20 It also returns various flags decsirbing the capabilities
21 of the driver with teh given mode. for the flags, see
23 the most important flags, every driver must properly report
25 0x1 - supported (with or without conversion)
26 0x2 - supported without conversion (define 0x1 too!)
27 0x100 - driver/hardware handles timing (blocking)
28 also SET sw/hw scaling and osd support flags, and flip,
29 and accept_stride if you implement VOCTRL_DRAW_IMAGE (see bellow)
30 NOTE: VOCTRL_QUERY_FORMAT may be called _before_ first config()
31 but is always called between preinit() and uninit()
33 libmpcodecs Direct Rendering interface
34 You need to update mpi (mp_image.h) structure, for example,
35 look at vo_x11, vo_sdl, vo_xv or mga_common.
37 replacement for the current draw_slice/draw_frame way of
38 passing video frames. by implementing SET_IMAGE, you'll get
39 image in mp_image struct instead of by calling draw_*.
40 unless you return VO_TRUE for VOCTRL_DRAW_IMAGE call, the
41 old-style draw_* functils will be called!
42 Note: draw_slice is still mandatory, for per-slice rendering!
43 VOCTRL_RESET - reset the video device
44 This is sent on seeking and similar and is useful if you are
45 using a device which prebuffers frames that need to flush them
46 before refilling audio/video buffers.
50 return true only if driver supports co-operation with
51 MPlayer's GUI (not yet used by GUI)
53 set the video equalizer to the given values
54 two arguments are provided: item and value
55 item is a string, the possible values are (currently):
56 brightness, contrast, saturation, hue
58 get the current video equalizer values
59 two arguments are provided: item and value
60 item is a string, the possible values are (currently):
61 brightness, contrast, saturation, hue
63 Makes the player window stay-on-top. Only supported (currently)
64 by drivers which use X11, except SDL, as well as directx and
67 Makes the player window borderless. Only supported by directx.
70 Set up the video system. You get the dimensions and flags.
71 width, height: size of the source image
72 d_width, d_height: wanted scaled/display size (it's a hint)
74 0x01 - force fullscreen (-fs)
75 0x02 - allow mode switching (-vm)
76 0x04 - allow software scaling (-zoom)
77 0x08 - flipping (-flip)
78 They're defined as VOFLAG_* (see libvo/video_out.h)
80 IMPORTANT NOTE: config() may be called 0 (zero), 1 or more (2,3...)
81 times between preinit() and uninit() calls. You MUST handle it, and
82 you shouldn't crash at second config() call or at uninit() without
83 any config() call! To make your life easier, vo_config_count is
84 set to the number of previous config() call, counted from preinit().
85 It's set by the caller (vf_vo.c), you don't have to increase it!
86 So, you can check for vo_config_count>0 in uninit() when freeing
87 resources allocated in config() to avoid crash!
89 You should call geometry() in config() to enable user defined
90 window size and position. The code should look as following:
92 set x,y,w,h to the values supplied by the caller or to those you deam
94 call geometry(&x, &y, &w, &h, screenw, screenh)
97 see libvo/geometry.c for further information
99 draw_slice(): this displays YV12 pictures (3 planes, one full sized that
100 contains brightness (Y), and 2 quarter-sized which the colour-info
101 (U,V). MPEG codecs (libmpeg2, opendivx) use this. This doesn't have
102 to display the whole frame, only update small parts of it.
104 draw_frame(): this is the older interface, this displays only complete
105 frames, and can do only packed format (YUY2, RGB/BGR).
106 Win32 codecs use this (DivX, Indeo, etc).
107 If you implement VOCTRL_DRAW_IMAGE, you can left draw_frame.
109 draw_osd(): this displays subtitles and OSD.
110 It's a bit tricky to use it, since it's a callback-style stuff.
111 It should call vo_draw_text() with screen dimension and your
112 draw_alpha implementation for the pixelformat (function pointer).
113 The vo_draw_text() checks the characters to draw, and calls
114 draw_alpha() for each. As a help, osd.c contains draw_alpha for
115 each pixelformats, use this if possible!
117 NOTE: This one will be obsolete soon! But it's still useful when
118 you want to do tricks, like rendering osd _after_ hardware scaling
119 (tdfxfb) or render subtitles under of the image (vo_mpegpes, sdl)
121 flip_page(): this is called after each frame, this diplays the buffer for
122 real. This is 'swapbuffers' when doublebuffering.