sync with en/mplayer.1 rev. 30611
[mplayer/glamo.git] / playtree.c
blobf6f068ec3332df9d4d6c4641801becc14b46bcf9
1 /*
2 * This file is part of MPlayer.
4 * MPlayer is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * MPlayer is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License along
15 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
16 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 /// \file
20 /// \ingroup Playtree
22 #include "config.h"
23 #include <stdlib.h>
24 #include <string.h>
25 #include <stdio.h>
26 #include <unistd.h>
27 #include <errno.h>
28 #ifdef MP_DEBUG
29 #include <assert.h>
30 #endif
31 #include "m_config.h"
32 #include "playtree.h"
33 #include "mp_msg.h"
35 static int
36 play_tree_is_valid(play_tree_t* pt);
38 play_tree_t*
39 play_tree_new(void) {
40 play_tree_t* r = calloc(1,sizeof(play_tree_t));
41 if(r == NULL) {
42 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",(int)sizeof(play_tree_t));
43 return NULL;
45 r->entry_type = PLAY_TREE_ENTRY_NODE;
46 return r;
49 void
50 play_tree_free(play_tree_t* pt, int children) {
51 play_tree_t* iter;
53 #ifdef MP_DEBUG
54 assert(pt != NULL);
55 #endif
57 if(children) {
58 for(iter = pt->child; iter != NULL; ) {
59 play_tree_t* nxt=iter->next;
60 play_tree_free(iter,1);
61 iter = nxt;
63 pt->child = NULL;
66 play_tree_remove(pt,0,0);
68 for(iter = pt->child ; iter != NULL ; iter = iter->next)
69 iter->parent = NULL;
71 //if(pt->params) free(pt->params);
72 if(pt->files) {
73 int i;
74 for(i = 0 ; pt->files[i] != NULL ; i++)
75 free(pt->files[i]);
76 free(pt->files);
79 free(pt);
82 void
83 play_tree_free_list(play_tree_t* pt, int children) {
84 play_tree_t* iter;
86 #ifdef MP_DEBUG
87 assert(pt != NULL);
88 #endif
90 for(iter = pt ; iter->prev != NULL ; iter = iter->prev)
91 /* NOTHING */;
93 while(iter) {
94 play_tree_t* nxt = iter->next;
95 play_tree_free(iter, children);
96 iter = nxt;
102 void
103 play_tree_append_entry(play_tree_t* pt, play_tree_t* entry) {
104 play_tree_t* iter;
106 #ifdef MP_DEBUG
107 assert(pt != NULL);
108 assert(entry != NULL);
109 #endif
111 if(pt == entry)
112 return;
114 for(iter = pt ; iter->next != NULL ; iter = iter->next)
115 /* NOTHING */;
117 entry->parent = iter->parent;
118 entry->prev = iter;
119 entry->next = NULL;
120 iter->next = entry;
123 void
124 play_tree_prepend_entry(play_tree_t* pt, play_tree_t* entry) {
125 play_tree_t* iter;
127 #ifdef MP_DEBUG
128 assert(pt != NULL);
129 assert(entry != NULL);
130 #endif
132 for(iter = pt ; iter->prev != NULL; iter = iter->prev)
133 /* NOTHING */;
135 entry->prev = NULL;
136 entry->next = iter;
137 entry->parent = iter->parent;
139 iter->prev = entry;
140 if(entry->parent) {
141 #ifdef MP_DEBUG
142 assert(entry->parent->child == iter);
143 #endif
144 entry->parent->child = entry;
148 void
149 play_tree_insert_entry(play_tree_t* pt, play_tree_t* entry) {
151 #ifdef MP_DEBUG
152 assert(pt != NULL);
153 assert(entry != NULL);
154 #endif
156 entry->parent = pt->parent;
157 entry->prev = pt;
158 if(pt->next) {
159 #ifdef MP_DEBUG
160 assert(pt->next->prev == pt);
161 #endif
162 entry->next = pt->next;
163 entry->next->prev = entry;
164 } else
165 entry->next = NULL;
166 pt->next = entry;
170 void
171 play_tree_remove(play_tree_t* pt, int free_it, int with_children) {
173 #ifdef MP_DEBUG
174 assert(pt != NULL);
175 #endif
177 // Middle of list
178 if(pt->prev && pt->next) {
179 #ifdef MP_DEBUG
180 assert(pt->prev->next == pt);
181 assert(pt->next->prev == pt);
182 #endif
183 pt->prev->next = pt->next;
184 pt->next->prev = pt->prev;
185 } // End of list
186 else if(pt->prev) {
187 #ifdef MP_DEBUG
188 assert(pt->prev->next == pt);
189 #endif
190 pt->prev->next = NULL;
191 } // Beginning of list
192 else if(pt->next) {
193 #ifdef MP_DEBUG
194 assert(pt->next->prev == pt);
195 #endif
196 pt->next->prev = NULL;
197 if(pt->parent) {
198 #ifdef MP_DEBUG
199 assert(pt->parent->child == pt);
200 #endif
201 pt->parent->child = pt->next;
203 } // The only one
204 else if(pt->parent) {
205 #ifdef MP_DEBUG
206 assert(pt->parent->child == pt);
207 #endif
208 pt->parent->child = NULL;
211 pt->prev = pt->next = pt->parent = NULL;
212 if(free_it)
213 play_tree_free(pt,with_children);
217 void
218 play_tree_set_child(play_tree_t* pt, play_tree_t* child) {
219 play_tree_t* iter;
221 #ifdef MP_DEBUG
222 assert(pt != NULL);
223 assert(pt->entry_type == PLAY_TREE_ENTRY_NODE);
224 #endif
226 //DEBUG_FF: Where are the children freed?
227 // Attention in using this function!
228 for(iter = pt->child ; iter != NULL ; iter = iter->next)
229 iter->parent = NULL;
231 // Go back to first one
232 for(iter = child ; iter->prev != NULL ; iter = iter->prev)
233 /* NOTHING */;
235 pt->child = iter;
237 for( ; iter != NULL ; iter= iter->next)
238 iter->parent = pt;
242 void
243 play_tree_set_parent(play_tree_t* pt, play_tree_t* parent) {
244 play_tree_t* iter;
246 #ifdef MP_DEBUG
247 assert(pt != NULL);
248 #endif
250 if(pt->parent)
251 pt->parent->child = NULL;
253 for(iter = pt ; iter != NULL ; iter = iter->next)
254 iter->parent = parent;
256 if(pt->prev) {
257 for(iter = pt->prev ; iter->prev != NULL ; iter = iter->prev)
258 iter->parent = parent;
259 iter->parent = parent;
260 parent->child = iter;
261 } else
262 parent->child = pt;
267 void
268 play_tree_add_file(play_tree_t* pt,char* file) {
269 int n = 0;
270 char* e;
272 #ifdef MP_DEBUG
273 assert(pt != NULL);
274 assert(pt->child == NULL);
275 assert(file != NULL);
276 #endif
278 if(pt->entry_type != PLAY_TREE_ENTRY_NODE &&
279 pt->entry_type != PLAY_TREE_ENTRY_FILE)
280 return;
282 if(pt->files) {
283 for(n = 0 ; pt->files[n] != NULL ; n++)
284 /* NOTHING */;
286 pt->files = (char**)realloc(pt->files,(n+2)*sizeof(char*));
287 if(pt->files ==NULL) {
288 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",(n+2)*(int)sizeof(char*));
289 return;
292 e = pt->files[n] = strdup(file);
293 pt->files[n+1] = NULL;
295 pt->entry_type = PLAY_TREE_ENTRY_FILE;
300 play_tree_remove_file(play_tree_t* pt,char* file) {
301 int n,f = -1;
303 #ifdef MP_DEBUG
304 assert(pt != NULL);
305 assert(file != NULL);
306 assert(pt->entry_type != PLAY_TREE_ENTRY_NODE);
307 #endif
309 for(n=0 ; pt->files[n] != NULL ; n++) {
310 if(strcmp(file,pt->files[n]) == 0)
311 f = n;
314 if(f < 0) // Not found
315 return 0;
317 #ifdef MP_DEBUG
318 assert(n > f);
319 #endif
321 free(pt->files[f]);
323 if(n > 1) {
324 memmove(&pt->files[f],&pt->files[f+1],(n-f)*sizeof(char*));
325 pt->files = (char**)realloc(pt->files,n*sizeof(char*));
326 if(pt->files == NULL) {
327 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",(n+2)*(int)sizeof(char*));
328 return -1;
330 } else {
331 free(pt->files);
332 pt->files = NULL;
335 return 1;
338 void
339 play_tree_set_param(play_tree_t* pt, char* name, char* val) {
340 int n = 0;
342 #ifdef MP_DEBUG
343 assert(pt != NULL);
344 assert(name != NULL);
345 #endif
347 if(pt->params)
348 for ( ; pt->params[n].name != NULL ; n++ ) { }
350 pt->params = (play_tree_param_t*)realloc(pt->params,(n+2)*sizeof(play_tree_param_t));
351 if(pt->params == NULL) {
352 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't realloc params (%d bytes of memory)\n",(n+2)*(int)sizeof(play_tree_param_t));
353 return;
355 pt->params[n].name = strdup(name);
356 pt->params[n].value = val != NULL ? strdup(val) : NULL;
357 memset(&pt->params[n+1],0,sizeof(play_tree_param_t));
359 return;
363 play_tree_unset_param(play_tree_t* pt, char* name) {
364 int n,ni = -1;
366 #ifdef MP_DEBUG
367 assert(pt != NULL);
368 assert(name != NULL);
369 assert(pt->params != NULL);
370 #endif
372 for(n = 0 ; pt->params[n].name != NULL ; n++) {
373 if(strcasecmp(pt->params[n].name,name) == 0)
374 ni = n;
377 if(ni < 0)
378 return 0;
380 if(pt->params[ni].name) free(pt->params[ni].name);
381 if(pt->params[ni].value) free(pt->params[ni].value);
383 if(n > 1) {
384 memmove(&pt->params[ni],&pt->params[ni+1],(n-ni)*sizeof(play_tree_param_t));
385 pt->params = (play_tree_param_t*)realloc(pt->params,n*sizeof(play_tree_param_t));
386 if(pt->params == NULL) {
387 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",n*(int)sizeof(play_tree_param_t));
388 return -1;
390 } else {
391 free(pt->params);
392 pt->params = NULL;
395 return 1;
398 void
399 play_tree_set_params_from(play_tree_t* dest,play_tree_t* src) {
400 int i;
402 #ifdef MP_DEBUG
403 assert(dest != NULL);
404 assert(src != NULL);
405 #endif
407 if(!src->params)
408 return;
410 for(i = 0; src->params[i].name != NULL ; i++)
411 play_tree_set_param(dest,src->params[i].name,src->params[i].value);
412 if(src->flags & PLAY_TREE_RND) // pass the random flag too
413 dest->flags |= PLAY_TREE_RND;
417 // all children if deep < 0
418 static void
419 play_tree_set_flag(play_tree_t* pt, int flags , int deep) {
420 play_tree_t* i;
422 pt->flags |= flags;
424 if(deep && pt->child) {
425 if(deep > 0) deep--;
426 for(i = pt->child ; i ; i = i->next)
427 play_tree_set_flag(i,flags,deep);
431 static void
432 play_tree_unset_flag(play_tree_t* pt, int flags , int deep) {
433 play_tree_t* i;
435 pt->flags &= ~flags;
437 if(deep && pt->child) {
438 if(deep > 0) deep--;
439 for(i = pt->child ; i ; i = i->next)
440 play_tree_unset_flag(i,flags,deep);
445 //////////////////////////////////// ITERATOR //////////////////////////////////////
447 static void
448 play_tree_iter_push_params(play_tree_iter_t* iter) {
449 int n;
450 play_tree_t* pt;
451 #ifdef MP_DEBUG
452 assert(iter != NULL);
453 assert(iter->config != NULL);
454 assert(iter->tree != NULL);
455 #endif
457 pt = iter->tree;
459 // We always push a config because we can set some option
460 // while playing
461 m_config_push(iter->config);
463 if(pt->params == NULL)
464 return;
467 for(n = 0; pt->params[n].name != NULL ; n++) {
468 int e;
469 if((e = m_config_set_option(iter->config,pt->params[n].name,pt->params[n].value)) < 0) {
470 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Error %d while setting option '%s' with value '%s'\n",e,
471 pt->params[n].name,pt->params[n].value);
475 if(!pt->child)
476 iter->entry_pushed = 1;
477 return;
480 play_tree_iter_t*
481 play_tree_iter_new(play_tree_t* pt,m_config_t* config) {
482 play_tree_iter_t* iter;
484 #ifdef MP_DEBUG
485 assert(pt != NULL);
486 assert(config != NULL);
487 #endif
489 if( ! play_tree_is_valid(pt))
490 return NULL;
492 iter = calloc(1,sizeof(play_tree_iter_t));
493 if(! iter) {
494 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate new iterator (%d bytes of memory)\n",(int)sizeof(play_tree_iter_t));
495 return NULL;
497 iter->root = pt;
498 iter->tree = NULL;
499 iter->config = config;
501 if(pt->parent)
502 iter->loop = pt->parent->loop;
504 return iter;
507 void
508 play_tree_iter_free(play_tree_iter_t* iter) {
510 #ifdef MP_DEBUG
511 assert(iter != NULL);
512 #endif
514 if(iter->status_stack) {
515 #ifdef MP_DEBUG
516 assert(iter->stack_size > 0);
517 #endif
518 free(iter->status_stack);
521 free(iter);
524 static play_tree_t*
525 play_tree_rnd_step(play_tree_t* pt) {
526 int count = 0;
527 int r;
528 play_tree_t *i,*head;
530 // Count how many free choice we have
531 for(i = pt ; i->prev ; i = i->prev)
532 if(!(i->flags & PLAY_TREE_RND_PLAYED)) count++;
533 head = i;
534 if(!(i->flags & PLAY_TREE_RND_PLAYED)) count++;
535 for(i = pt->next ; i ; i = i->next)
536 if(!(i->flags & PLAY_TREE_RND_PLAYED)) count++;
538 if(!count) return NULL;
540 r = (int)((float)(count) * rand() / (RAND_MAX + 1.0));
542 for(i = head ; i ; i=i->next) {
543 if(!(i->flags & PLAY_TREE_RND_PLAYED)) r--;
544 if(r < 0) return i;
547 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Random stepping error\n");
548 return NULL;
553 play_tree_iter_step(play_tree_iter_t* iter, int d,int with_nodes) {
554 play_tree_t* pt;
556 if ( !iter ) return PLAY_TREE_ITER_ENTRY;
557 if ( !iter->root ) return PLAY_TREE_ITER_ENTRY;
559 #ifdef MP_DEBUG
560 assert(iter != NULL);
561 assert(iter->root != NULL);
562 //printf("PT : Stepping = %d\n",d);
563 #endif
565 if(iter->tree == NULL) {
566 iter->tree = iter->root;
567 return play_tree_iter_step(iter,0,with_nodes);
570 if(iter->config && iter->entry_pushed > 0) {
571 iter->entry_pushed = 0;
572 m_config_pop(iter->config);
575 if(iter->tree->parent && (iter->tree->parent->flags & PLAY_TREE_RND))
576 iter->mode = PLAY_TREE_ITER_RND;
577 else
578 iter->mode = PLAY_TREE_ITER_NORMAL;
580 iter->file = -1;
581 if(iter->mode == PLAY_TREE_ITER_RND)
582 pt = play_tree_rnd_step(iter->tree);
583 else if( d > 0 ) {
584 int i;
585 pt = iter->tree;
586 for(i = d ; i > 0 && pt ; i--)
587 pt = pt->next;
588 d = i ? i : 1;
589 } else if(d < 0) {
590 int i;
591 pt = iter->tree;
592 for(i = d ; i < 0 && pt ; i++)
593 pt = pt->prev;
594 d = i ? i : -1;
595 } else
596 pt = iter->tree;
598 if(pt == NULL) { // No next
599 // Must we loop?
600 if (iter->mode == PLAY_TREE_ITER_RND) {
601 if (iter->root->loop == 0)
602 return PLAY_TREE_ITER_END;
603 play_tree_unset_flag(iter->root, PLAY_TREE_RND_PLAYED, -1);
604 if (iter->root->loop > 0) iter->root->loop--;
605 // try again
606 return play_tree_iter_step(iter, 0, with_nodes);
607 } else
608 if(iter->tree->parent && iter->tree->parent->loop != 0 && ((d > 0 && iter->loop != 0) || ( d < 0 && (iter->loop < 0 || iter->loop < iter->tree->parent->loop) ) ) ) {
609 if(d > 0) { // Go back to the first one
610 for(pt = iter->tree ; pt->prev != NULL; pt = pt->prev)
611 /* NOTHNG */;
612 if(iter->loop > 0) iter->loop--;
613 } else if( d < 0 ) { // Or the last one
614 for(pt = iter->tree ; pt->next != NULL; pt = pt->next)
615 /* NOTHNG */;
616 if(iter->loop >= 0 && iter->loop < iter->tree->parent->loop) iter->loop++;
618 iter->tree = pt;
619 return play_tree_iter_step(iter,0,with_nodes);
621 // Go up one level
622 return play_tree_iter_up_step(iter,d,with_nodes);
626 // Is there any valid child?
627 if(pt->child && play_tree_is_valid(pt->child)) {
628 iter->tree = pt;
629 if(with_nodes) { // Stop on the node
630 return PLAY_TREE_ITER_NODE;
631 } else // Or follow it
632 return play_tree_iter_down_step(iter,d,with_nodes);
635 // Is it a valid entry?
636 if(! play_tree_is_valid(pt)) {
637 if(d == 0) { // Can this happen ? FF: Yes!
638 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"What to do now ???? Infinite loop if we continue\n");
639 return PLAY_TREE_ITER_ERROR;
640 } // Not a valid entry : go to next one
641 return play_tree_iter_step(iter,d,with_nodes);
644 #ifdef MP_DEBUG
645 assert(pt->files != NULL);
646 #endif
648 iter->tree = pt;
650 for(d = 0 ; iter->tree->files[d] != NULL ; d++)
651 /* NOTHING */;
652 iter->num_files = d;
654 if(iter->config) {
655 play_tree_iter_push_params(iter);
656 iter->entry_pushed = 1;
657 if(iter->mode == PLAY_TREE_ITER_RND)
658 pt->flags |= PLAY_TREE_RND_PLAYED;
661 return PLAY_TREE_ITER_ENTRY;
665 static int
666 play_tree_is_valid(play_tree_t* pt) {
667 play_tree_t* iter;
669 #ifdef MP_DEBUG
670 assert(pt != NULL);
671 #endif
673 if(pt->entry_type != PLAY_TREE_ENTRY_NODE) {
674 #ifdef MP_DEBUG
675 assert(pt->child == NULL);
676 #endif
677 return 1;
679 else if (pt->child != NULL) {
680 for(iter = pt->child ; iter != NULL ; iter = iter->next) {
681 if(play_tree_is_valid(iter))
682 return 1;
685 return 0;
689 play_tree_iter_up_step(play_tree_iter_t* iter, int d,int with_nodes) {
691 #ifdef MP_DEBUG
692 assert(iter != NULL);
693 assert(iter->tree != NULL);
694 //printf("PT : Go UP\n");
695 #endif
697 iter->file = -1;
698 if(iter->tree->parent == iter->root->parent)
699 return PLAY_TREE_ITER_END;
701 #ifdef MP_DEBUG
702 assert(iter->tree->parent != NULL);
703 assert(iter->stack_size > 0);
704 assert(iter->status_stack != NULL);
705 #endif
707 iter->stack_size--;
708 iter->loop = iter->status_stack[iter->stack_size];
709 if(iter->stack_size > 0)
710 iter->status_stack = (int*)realloc(iter->status_stack,iter->stack_size*sizeof(int));
711 else {
712 free(iter->status_stack);
713 iter->status_stack = NULL;
715 if(iter->stack_size > 0 && iter->status_stack == NULL) {
716 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",iter->stack_size*(int)sizeof(char*));
717 return PLAY_TREE_ITER_ERROR;
719 iter->tree = iter->tree->parent;
721 // Pop subtree params
722 if(iter->config) {
723 m_config_pop(iter->config);
724 if(iter->mode == PLAY_TREE_ITER_RND)
725 iter->tree->flags |= PLAY_TREE_RND_PLAYED;
728 return play_tree_iter_step(iter,d,with_nodes);
732 play_tree_iter_down_step(play_tree_iter_t* iter, int d,int with_nodes) {
734 #ifdef MP_DEBUG
735 assert(iter->tree->files == NULL);
736 assert(iter->tree->child != NULL);
737 assert(iter->tree->child->parent == iter->tree);
738 //printf("PT : Go DOWN\n");
739 #endif
741 iter->file = -1;
743 // Push subtree params
744 if(iter->config)
745 play_tree_iter_push_params(iter);
747 iter->stack_size++;
748 iter->status_stack = (int*)realloc(iter->status_stack,iter->stack_size*sizeof(int));
749 if(iter->status_stack == NULL) {
750 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",iter->stack_size*(int)sizeof(int));
751 return PLAY_TREE_ITER_ERROR;
753 iter->status_stack[iter->stack_size-1] = iter->loop;
754 // Set new status
755 iter->loop = iter->tree->loop-1;
756 if(d >= 0)
757 iter->tree = iter->tree->child;
758 else {
759 play_tree_t* pt;
760 for(pt = iter->tree->child ; pt->next != NULL ; pt = pt->next)
761 /*NOTING*/;
762 iter->tree = pt;
765 return play_tree_iter_step(iter,0,with_nodes);
768 char*
769 play_tree_iter_get_file(play_tree_iter_t* iter, int d) {
770 #ifdef MP_DEBUG
771 assert(iter != NULL);
772 assert(iter->tree->child == NULL);
773 #endif
775 if(iter->tree->files == NULL)
776 return NULL;
778 #ifdef MP_DEBUG
779 assert(iter->num_files > 0);
780 #endif
782 if(iter->file >= iter->num_files-1 || iter->file < -1)
783 return NULL;
785 if(d > 0) {
786 if(iter->file >= iter->num_files - 1)
787 iter->file = 0;
788 else
789 iter->file++;
790 } else if(d < 0) {
791 if(iter->file <= 0)
792 iter->file = iter->num_files - 1;
793 else
794 iter->file--;
796 return iter->tree->files[iter->file];
799 play_tree_t*
800 play_tree_cleanup(play_tree_t* pt) {
801 play_tree_t* iter, *tmp, *first;
803 #ifdef MP_DEBUG
804 assert(pt != NULL);
805 #endif
807 if( ! play_tree_is_valid(pt)) {
808 play_tree_remove(pt,1,1);
809 return NULL;
812 first = pt->child;
814 for(iter = pt->child ; iter != NULL ; ) {
815 tmp = iter;
816 iter = iter->next;
817 if(! play_tree_is_valid(tmp)) {
818 play_tree_remove(tmp,1,1);
819 if(tmp == first) first = iter;
823 for(iter = first ; iter != NULL ; ) {
824 tmp = iter;
825 iter = iter->next;
826 play_tree_cleanup(tmp);
829 return pt;
833 play_tree_iter_t*
834 play_tree_iter_new_copy(play_tree_iter_t* old) {
835 play_tree_iter_t* iter;
837 #ifdef MP_DEBUG
838 assert(old != NULL);
839 #endif
841 iter = malloc(sizeof(play_tree_iter_t));
842 if(iter == NULL) {
843 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",(int)sizeof(play_tree_iter_t));
844 return NULL;
847 memcpy(iter,old,sizeof(play_tree_iter_t));
848 if(old->status_stack) {
849 iter->status_stack = malloc(old->stack_size * sizeof(int));
850 if(iter->status_stack == NULL) {
851 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",old->stack_size * (int)sizeof(int));
852 free(iter);
853 return NULL;
855 memcpy(iter->status_stack,old->status_stack,iter->stack_size*sizeof(int));
857 iter->config = NULL;
859 return iter;
862 // HIGH Level API, by Fabian Franz (mplayer@fabian-franz.de)
864 play_tree_iter_t* pt_iter_create(play_tree_t** ppt, m_config_t* config)
866 play_tree_iter_t* r=NULL;
867 #ifdef MP_DEBUG
868 assert(*ppt!=NULL);
869 #endif
871 *ppt=play_tree_cleanup(*ppt);
873 if(*ppt) {
874 r = play_tree_iter_new(*ppt,config);
875 if (r && play_tree_iter_step(r,0,0) != PLAY_TREE_ITER_ENTRY)
877 play_tree_iter_free(r);
878 r = NULL;
882 return r;
885 void pt_iter_destroy(play_tree_iter_t** iter)
887 if (iter && *iter)
889 free(*iter);
890 iter=NULL;
894 char* pt_iter_get_file(play_tree_iter_t* iter, int d)
896 int i=0;
897 char* r;
899 if (iter==NULL)
900 return NULL;
902 r = play_tree_iter_get_file(iter,d);
904 while (!r && d!=0)
906 if (play_tree_iter_step(iter,d,0) != PLAY_TREE_ITER_ENTRY)
907 break;
908 r=play_tree_iter_get_file(iter,d);
909 i++;
912 return r;
915 void pt_iter_insert_entry(play_tree_iter_t* iter, play_tree_t* entry)
917 play_tree_t *pt = iter->tree;
918 #ifdef MP_DEBUG
919 assert(pt!=NULL);
920 assert(entry!=NULL);
921 assert(entry!=pt);
922 #endif
924 play_tree_insert_entry(pt, entry);
925 play_tree_set_params_from(entry,pt);
928 void pt_iter_replace_entry(play_tree_iter_t* iter, play_tree_t* entry)
930 play_tree_t *pt = iter->tree;
932 pt_iter_insert_entry(iter, entry);
933 play_tree_remove(pt, 1, 1);
934 iter->tree=entry;
937 //Add a new file as a new entry
938 void pt_add_file(play_tree_t** ppt, char* filename)
940 play_tree_t *pt = *ppt, *entry = play_tree_new();
941 #ifdef MP_DEBUG
942 assert(entry!=NULL);
943 #endif
945 play_tree_add_file(entry, filename);
946 if (pt)
947 play_tree_append_entry(pt, entry);
948 else
950 pt=entry;
951 *ppt=pt;
953 play_tree_set_params_from(entry,pt);
956 void pt_add_gui_file(play_tree_t** ppt, char* path, char* file)
958 char* wholename = malloc(strlen(path)+strlen(file)+2);
960 if (wholename)
962 strcpy(wholename, path);
963 strcat(wholename, "/");
964 strcat(wholename, file);
965 pt_add_file(ppt, wholename);
966 free(wholename); // As pt_add_file strdups it anyway!
970 void pt_iter_goto_head(play_tree_iter_t* iter)
972 iter->tree=iter->root;
973 play_tree_iter_step(iter, 0, 0);