-identify output: use ordered chapters length for ID_LENGTH
[mplayer/glamo.git] / playtree.c
blobc5a46a22e72548f7e06042b5ffbc993407a641a7
2 /// \file
3 /// \ingroup Playtree
5 #include "config.h"
6 #include <stdlib.h>
7 #include <string.h>
8 #include <stdio.h>
9 #include <unistd.h>
10 #include <errno.h>
11 #ifdef MP_DEBUG
12 #include <assert.h>
13 #endif
14 #include "m_config.h"
15 #include "playtree.h"
16 #include "mp_msg.h"
18 static int
19 play_tree_is_valid(play_tree_t* pt);
21 play_tree_t*
22 play_tree_new(void) {
23 play_tree_t* r = calloc(1,sizeof(play_tree_t));
24 if(r == NULL) {
25 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",(int)sizeof(play_tree_t));
26 return NULL;
28 r->entry_type = PLAY_TREE_ENTRY_NODE;
29 return r;
32 void
33 play_tree_free(play_tree_t* pt, int children) {
34 play_tree_t* iter;
36 #ifdef MP_DEBUG
37 assert(pt != NULL);
38 #endif
40 if(children) {
41 for(iter = pt->child; iter != NULL; ) {
42 play_tree_t* nxt=iter->next;
43 play_tree_free(iter,1);
44 iter = nxt;
46 pt->child = NULL;
49 play_tree_remove(pt,0,0);
51 for(iter = pt->child ; iter != NULL ; iter = iter->next)
52 iter->parent = NULL;
54 //if(pt->params) free(pt->params);
55 if(pt->files) {
56 int i;
57 for(i = 0 ; pt->files[i] != NULL ; i++)
58 free(pt->files[i]);
59 free(pt->files);
62 free(pt);
65 void
66 play_tree_free_list(play_tree_t* pt, int children) {
67 play_tree_t* iter;
69 #ifdef MP_DEBUG
70 assert(pt != NULL);
71 #endif
73 for(iter = pt ; iter->prev != NULL ; iter = iter->prev)
74 /* NOTHING */;
76 while(iter) {
77 play_tree_t* nxt = iter->next;
78 play_tree_free(iter, children);
79 iter = nxt;
85 void
86 play_tree_append_entry(play_tree_t* pt, play_tree_t* entry) {
87 play_tree_t* iter;
89 #ifdef MP_DEBUG
90 assert(pt != NULL);
91 assert(entry != NULL);
92 #endif
94 if(pt == entry)
95 return;
97 for(iter = pt ; iter->next != NULL ; iter = iter->next)
98 /* NOTHING */;
100 entry->parent = iter->parent;
101 entry->prev = iter;
102 entry->next = NULL;
103 iter->next = entry;
106 void
107 play_tree_prepend_entry(play_tree_t* pt, play_tree_t* entry) {
108 play_tree_t* iter;
110 #ifdef MP_DEBUG
111 assert(pt != NULL);
112 assert(entry != NULL);
113 #endif
115 for(iter = pt ; iter->prev != NULL; iter = iter->prev)
116 /* NOTHING */;
118 entry->prev = NULL;
119 entry->next = iter;
120 entry->parent = iter->parent;
122 iter->prev = entry;
123 if(entry->parent) {
124 #ifdef MP_DEBUG
125 assert(entry->parent->child == iter);
126 #endif
127 entry->parent->child = entry;
131 void
132 play_tree_insert_entry(play_tree_t* pt, play_tree_t* entry) {
134 #ifdef MP_DEBUG
135 assert(pt != NULL);
136 assert(entry != NULL);
137 #endif
139 entry->parent = pt->parent;
140 entry->prev = pt;
141 if(pt->next) {
142 #ifdef MP_DEBUG
143 assert(pt->next->prev == pt);
144 #endif
145 entry->next = pt->next;
146 entry->next->prev = entry;
147 } else
148 entry->next = NULL;
149 pt->next = entry;
153 void
154 play_tree_remove(play_tree_t* pt, int free_it, int with_children) {
156 #ifdef MP_DEBUG
157 assert(pt != NULL);
158 #endif
160 // Middle of list
161 if(pt->prev && pt->next) {
162 #ifdef MP_DEBUG
163 assert(pt->prev->next == pt);
164 assert(pt->next->prev == pt);
165 #endif
166 pt->prev->next = pt->next;
167 pt->next->prev = pt->prev;
168 } // End of list
169 else if(pt->prev) {
170 #ifdef MP_DEBUG
171 assert(pt->prev->next == pt);
172 #endif
173 pt->prev->next = NULL;
174 } // Beginning of list
175 else if(pt->next) {
176 #ifdef MP_DEBUG
177 assert(pt->next->prev == pt);
178 #endif
179 pt->next->prev = NULL;
180 if(pt->parent) {
181 #ifdef MP_DEBUG
182 assert(pt->parent->child == pt);
183 #endif
184 pt->parent->child = pt->next;
186 } // The only one
187 else if(pt->parent) {
188 #ifdef MP_DEBUG
189 assert(pt->parent->child == pt);
190 #endif
191 pt->parent->child = NULL;
194 pt->prev = pt->next = pt->parent = NULL;
195 if(free_it)
196 play_tree_free(pt,with_children);
200 void
201 play_tree_set_child(play_tree_t* pt, play_tree_t* child) {
202 play_tree_t* iter;
204 #ifdef MP_DEBUG
205 assert(pt != NULL);
206 assert(pt->entry_type == PLAY_TREE_ENTRY_NODE);
207 #endif
209 //DEBUG_FF: Where are the children freed?
210 // Attention in using this function!
211 for(iter = pt->child ; iter != NULL ; iter = iter->next)
212 iter->parent = NULL;
214 // Go back to first one
215 for(iter = child ; iter->prev != NULL ; iter = iter->prev)
216 /* NOTHING */;
218 pt->child = iter;
220 for( ; iter != NULL ; iter= iter->next)
221 iter->parent = pt;
225 void
226 play_tree_set_parent(play_tree_t* pt, play_tree_t* parent) {
227 play_tree_t* iter;
229 #ifdef MP_DEBUG
230 assert(pt != NULL);
231 #endif
233 if(pt->parent)
234 pt->parent->child = NULL;
236 for(iter = pt ; iter != NULL ; iter = iter->next)
237 iter->parent = parent;
239 if(pt->prev) {
240 for(iter = pt->prev ; iter->prev != NULL ; iter = iter->prev)
241 iter->parent = parent;
242 iter->parent = parent;
243 parent->child = iter;
244 } else
245 parent->child = pt;
250 void
251 play_tree_add_file(play_tree_t* pt,char* file) {
252 int n = 0;
253 char* e;
255 #ifdef MP_DEBUG
256 assert(pt != NULL);
257 assert(pt->child == NULL);
258 assert(file != NULL);
259 #endif
261 if(pt->entry_type != PLAY_TREE_ENTRY_NODE &&
262 pt->entry_type != PLAY_TREE_ENTRY_FILE)
263 return;
265 if(pt->files) {
266 for(n = 0 ; pt->files[n] != NULL ; n++)
267 /* NOTHING */;
269 pt->files = (char**)realloc(pt->files,(n+2)*sizeof(char*));
270 if(pt->files ==NULL) {
271 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",(n+2)*(int)sizeof(char*));
272 return;
275 e = pt->files[n] = strdup(file);
276 pt->files[n+1] = NULL;
278 pt->entry_type = PLAY_TREE_ENTRY_FILE;
283 play_tree_remove_file(play_tree_t* pt,char* file) {
284 int n,f = -1;
286 #ifdef MP_DEBUG
287 assert(pt != NULL);
288 assert(file != NULL);
289 assert(pt->entry_type != PLAY_TREE_ENTRY_NODE);
290 #endif
292 for(n=0 ; pt->files[n] != NULL ; n++) {
293 if(strcmp(file,pt->files[n]) == 0)
294 f = n;
297 if(f < 0) // Not found
298 return 0;
300 #ifdef MP_DEBUG
301 assert(n > f);
302 #endif
304 free(pt->files[f]);
306 if(n > 1) {
307 memmove(&pt->files[f],&pt->files[f+1],(n-f)*sizeof(char*));
308 pt->files = (char**)realloc(pt->files,n*sizeof(char*));
309 if(pt->files == NULL) {
310 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",(n+2)*(int)sizeof(char*));
311 return -1;
313 } else {
314 free(pt->files);
315 pt->files = NULL;
318 return 1;
321 void
322 play_tree_set_param(play_tree_t* pt, char* name, char* val) {
323 int n = 0;
325 #ifdef MP_DEBUG
326 assert(pt != NULL);
327 assert(name != NULL);
328 #endif
330 if(pt->params)
331 for ( ; pt->params[n].name != NULL ; n++ ) { }
333 pt->params = (play_tree_param_t*)realloc(pt->params,(n+2)*sizeof(play_tree_param_t));
334 if(pt->params == NULL) {
335 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't realloc params (%d bytes of memory)\n",(n+2)*(int)sizeof(play_tree_param_t));
336 return;
338 pt->params[n].name = strdup(name);
339 pt->params[n].value = val != NULL ? strdup(val) : NULL;
340 memset(&pt->params[n+1],0,sizeof(play_tree_param_t));
342 return;
346 play_tree_unset_param(play_tree_t* pt, char* name) {
347 int n,ni = -1;
349 #ifdef MP_DEBUG
350 assert(pt != NULL);
351 assert(name != NULL);
352 assert(pt->params != NULL);
353 #endif
355 for(n = 0 ; pt->params[n].name != NULL ; n++) {
356 if(strcasecmp(pt->params[n].name,name) == 0)
357 ni = n;
360 if(ni < 0)
361 return 0;
363 if(pt->params[ni].name) free(pt->params[ni].name);
364 if(pt->params[ni].value) free(pt->params[ni].value);
366 if(n > 1) {
367 memmove(&pt->params[ni],&pt->params[ni+1],(n-ni)*sizeof(play_tree_param_t));
368 pt->params = (play_tree_param_t*)realloc(pt->params,n*sizeof(play_tree_param_t));
369 if(pt->params == NULL) {
370 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",n*(int)sizeof(play_tree_param_t));
371 return -1;
373 } else {
374 free(pt->params);
375 pt->params = NULL;
378 return 1;
381 void
382 play_tree_set_params_from(play_tree_t* dest,play_tree_t* src) {
383 int i;
385 #ifdef MP_DEBUG
386 assert(dest != NULL);
387 assert(src != NULL);
388 #endif
390 if(!src->params)
391 return;
393 for(i = 0; src->params[i].name != NULL ; i++)
394 play_tree_set_param(dest,src->params[i].name,src->params[i].value);
395 if(src->flags & PLAY_TREE_RND) // pass the random flag too
396 dest->flags |= PLAY_TREE_RND;
400 // all children if deep < 0
401 static void
402 play_tree_set_flag(play_tree_t* pt, int flags , int deep) {
403 play_tree_t* i;
405 pt->flags |= flags;
407 if(deep && pt->child) {
408 if(deep > 0) deep--;
409 for(i = pt->child ; i ; i = i->next)
410 play_tree_set_flag(i,flags,deep);
414 static void
415 play_tree_unset_flag(play_tree_t* pt, int flags , int deep) {
416 play_tree_t* i;
418 pt->flags &= ~flags;
420 if(deep && pt->child) {
421 if(deep > 0) deep--;
422 for(i = pt->child ; i ; i = i->next)
423 play_tree_unset_flag(i,flags,deep);
428 //////////////////////////////////// ITERATOR //////////////////////////////////////
430 static void
431 play_tree_iter_push_params(play_tree_iter_t* iter) {
432 int n;
433 play_tree_t* pt;
434 #ifdef MP_DEBUG
435 assert(iter != NULL);
436 assert(iter->config != NULL);
437 assert(iter->tree != NULL);
438 #endif
440 pt = iter->tree;
442 // We always push a config because we can set some option
443 // while playing
444 m_config_push(iter->config);
446 if(pt->params == NULL)
447 return;
450 for(n = 0; pt->params[n].name != NULL ; n++) {
451 int e;
452 if((e = m_config_set_option(iter->config,pt->params[n].name,pt->params[n].value)) < 0) {
453 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Error %d while setting option '%s' with value '%s'\n",e,
454 pt->params[n].name,pt->params[n].value);
458 if(!pt->child)
459 iter->entry_pushed = 1;
460 return;
463 play_tree_iter_t*
464 play_tree_iter_new(play_tree_t* pt,m_config_t* config) {
465 play_tree_iter_t* iter;
467 #ifdef MP_DEBUG
468 assert(pt != NULL);
469 assert(config != NULL);
470 #endif
472 if( ! play_tree_is_valid(pt))
473 return NULL;
475 iter = calloc(1,sizeof(play_tree_iter_t));
476 if(! iter) {
477 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate new iterator (%d bytes of memory)\n",(int)sizeof(play_tree_iter_t));
478 return NULL;
480 iter->root = pt;
481 iter->tree = NULL;
482 iter->config = config;
484 if(pt->parent)
485 iter->loop = pt->parent->loop;
487 return iter;
490 void
491 play_tree_iter_free(play_tree_iter_t* iter) {
493 #ifdef MP_DEBUG
494 assert(iter != NULL);
495 #endif
497 if(iter->status_stack) {
498 #ifdef MP_DEBUG
499 assert(iter->stack_size > 0);
500 #endif
501 free(iter->status_stack);
504 free(iter);
507 static play_tree_t*
508 play_tree_rnd_step(play_tree_t* pt) {
509 int count = 0;
510 int r;
511 play_tree_t *i,*head;
513 // Count how many free choice we have
514 for(i = pt ; i->prev ; i = i->prev)
515 if(!(i->flags & PLAY_TREE_RND_PLAYED)) count++;
516 head = i;
517 if(!(i->flags & PLAY_TREE_RND_PLAYED)) count++;
518 for(i = pt->next ; i ; i = i->next)
519 if(!(i->flags & PLAY_TREE_RND_PLAYED)) count++;
521 if(!count) return NULL;
523 r = (int)((float)(count) * rand() / (RAND_MAX + 1.0));
525 for(i = head ; i ; i=i->next) {
526 if(!(i->flags & PLAY_TREE_RND_PLAYED)) r--;
527 if(r < 0) return i;
530 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Random stepping error\n");
531 return NULL;
536 play_tree_iter_step(play_tree_iter_t* iter, int d,int with_nodes) {
537 play_tree_t* pt;
539 if ( !iter ) return PLAY_TREE_ITER_ENTRY;
540 if ( !iter->root ) return PLAY_TREE_ITER_ENTRY;
542 #ifdef MP_DEBUG
543 assert(iter != NULL);
544 assert(iter->root != NULL);
545 //printf("PT : Stepping = %d\n",d);
546 #endif
548 if(iter->tree == NULL) {
549 iter->tree = iter->root;
550 return play_tree_iter_step(iter,0,with_nodes);
553 if(iter->config && iter->entry_pushed > 0) {
554 iter->entry_pushed = 0;
555 m_config_pop(iter->config);
558 if(iter->tree->parent && (iter->tree->parent->flags & PLAY_TREE_RND))
559 iter->mode = PLAY_TREE_ITER_RND;
560 else
561 iter->mode = PLAY_TREE_ITER_NORMAL;
563 iter->file = -1;
564 if(iter->mode == PLAY_TREE_ITER_RND)
565 pt = play_tree_rnd_step(iter->tree);
566 else if( d > 0 ) {
567 int i;
568 pt = iter->tree;
569 for(i = d ; i > 0 && pt ; i--)
570 pt = pt->next;
571 d = i ? i : 1;
572 } else if(d < 0) {
573 int i;
574 pt = iter->tree;
575 for(i = d ; i < 0 && pt ; i++)
576 pt = pt->prev;
577 d = i ? i : -1;
578 } else
579 pt = iter->tree;
581 if(pt == NULL) { // No next
582 // Must we loop?
583 if (iter->mode == PLAY_TREE_ITER_RND) {
584 if (iter->root->loop == 0)
585 return PLAY_TREE_ITER_END;
586 play_tree_unset_flag(iter->root, PLAY_TREE_RND_PLAYED, -1);
587 if (iter->root->loop > 0) iter->root->loop--;
588 // try again
589 return play_tree_iter_step(iter, 0, with_nodes);
590 } else
591 if(iter->tree->parent && iter->tree->parent->loop != 0 && ((d > 0 && iter->loop != 0) || ( d < 0 && (iter->loop < 0 || iter->loop < iter->tree->parent->loop) ) ) ) {
592 if(d > 0) { // Go back to the first one
593 for(pt = iter->tree ; pt->prev != NULL; pt = pt->prev)
594 /* NOTHNG */;
595 if(iter->loop > 0) iter->loop--;
596 } else if( d < 0 ) { // Or the last one
597 for(pt = iter->tree ; pt->next != NULL; pt = pt->next)
598 /* NOTHNG */;
599 if(iter->loop >= 0 && iter->loop < iter->tree->parent->loop) iter->loop++;
601 iter->tree = pt;
602 return play_tree_iter_step(iter,0,with_nodes);
604 // Go up one level
605 return play_tree_iter_up_step(iter,d,with_nodes);
609 // Is there any valid child?
610 if(pt->child && play_tree_is_valid(pt->child)) {
611 iter->tree = pt;
612 if(with_nodes) { // Stop on the node
613 return PLAY_TREE_ITER_NODE;
614 } else // Or follow it
615 return play_tree_iter_down_step(iter,d,with_nodes);
618 // Is it a valid entry?
619 if(! play_tree_is_valid(pt)) {
620 if(d == 0) { // Can this happen ? FF: Yes!
621 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"What to do now ???? Infinite loop if we continue\n");
622 return PLAY_TREE_ITER_ERROR;
623 } // Not a valid entry : go to next one
624 return play_tree_iter_step(iter,d,with_nodes);
627 #ifdef MP_DEBUG
628 assert(pt->files != NULL);
629 #endif
631 iter->tree = pt;
633 for(d = 0 ; iter->tree->files[d] != NULL ; d++)
634 /* NOTHING */;
635 iter->num_files = d;
637 if(iter->config) {
638 play_tree_iter_push_params(iter);
639 iter->entry_pushed = 1;
640 if(iter->mode == PLAY_TREE_ITER_RND)
641 pt->flags |= PLAY_TREE_RND_PLAYED;
644 return PLAY_TREE_ITER_ENTRY;
648 static int
649 play_tree_is_valid(play_tree_t* pt) {
650 play_tree_t* iter;
652 #ifdef MP_DEBUG
653 assert(pt != NULL);
654 #endif
656 if(pt->entry_type != PLAY_TREE_ENTRY_NODE) {
657 #ifdef MP_DEBUG
658 assert(pt->child == NULL);
659 #endif
660 return 1;
662 else if (pt->child != NULL) {
663 for(iter = pt->child ; iter != NULL ; iter = iter->next) {
664 if(play_tree_is_valid(iter))
665 return 1;
668 return 0;
672 play_tree_iter_up_step(play_tree_iter_t* iter, int d,int with_nodes) {
674 #ifdef MP_DEBUG
675 assert(iter != NULL);
676 assert(iter->tree != NULL);
677 //printf("PT : Go UP\n");
678 #endif
680 iter->file = -1;
681 if(iter->tree->parent == iter->root->parent)
682 return PLAY_TREE_ITER_END;
684 #ifdef MP_DEBUG
685 assert(iter->tree->parent != NULL);
686 assert(iter->stack_size > 0);
687 assert(iter->status_stack != NULL);
688 #endif
690 iter->stack_size--;
691 iter->loop = iter->status_stack[iter->stack_size];
692 if(iter->stack_size > 0)
693 iter->status_stack = (int*)realloc(iter->status_stack,iter->stack_size*sizeof(int));
694 else {
695 free(iter->status_stack);
696 iter->status_stack = NULL;
698 if(iter->stack_size > 0 && iter->status_stack == NULL) {
699 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",iter->stack_size*(int)sizeof(char*));
700 return PLAY_TREE_ITER_ERROR;
702 iter->tree = iter->tree->parent;
704 // Pop subtree params
705 if(iter->config) {
706 m_config_pop(iter->config);
707 if(iter->mode == PLAY_TREE_ITER_RND)
708 iter->tree->flags |= PLAY_TREE_RND_PLAYED;
711 return play_tree_iter_step(iter,d,with_nodes);
715 play_tree_iter_down_step(play_tree_iter_t* iter, int d,int with_nodes) {
717 #ifdef MP_DEBUG
718 assert(iter->tree->files == NULL);
719 assert(iter->tree->child != NULL);
720 assert(iter->tree->child->parent == iter->tree);
721 //printf("PT : Go DOWN\n");
722 #endif
724 iter->file = -1;
726 // Push subtree params
727 if(iter->config)
728 play_tree_iter_push_params(iter);
730 iter->stack_size++;
731 iter->status_stack = (int*)realloc(iter->status_stack,iter->stack_size*sizeof(int));
732 if(iter->status_stack == NULL) {
733 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",iter->stack_size*(int)sizeof(int));
734 return PLAY_TREE_ITER_ERROR;
736 iter->status_stack[iter->stack_size-1] = iter->loop;
737 // Set new status
738 iter->loop = iter->tree->loop-1;
739 if(d >= 0)
740 iter->tree = iter->tree->child;
741 else {
742 play_tree_t* pt;
743 for(pt = iter->tree->child ; pt->next != NULL ; pt = pt->next)
744 /*NOTING*/;
745 iter->tree = pt;
748 return play_tree_iter_step(iter,0,with_nodes);
751 char*
752 play_tree_iter_get_file(play_tree_iter_t* iter, int d) {
753 #ifdef MP_DEBUG
754 assert(iter != NULL);
755 assert(iter->tree->child == NULL);
756 #endif
758 if(iter->tree->files == NULL)
759 return NULL;
761 #ifdef MP_DEBUG
762 assert(iter->num_files > 0);
763 #endif
765 if(iter->file >= iter->num_files-1 || iter->file < -1)
766 return NULL;
768 if(d > 0) {
769 if(iter->file >= iter->num_files - 1)
770 iter->file = 0;
771 else
772 iter->file++;
773 } else if(d < 0) {
774 if(iter->file <= 0)
775 iter->file = iter->num_files - 1;
776 else
777 iter->file--;
779 return iter->tree->files[iter->file];
782 play_tree_t*
783 play_tree_cleanup(play_tree_t* pt) {
784 play_tree_t* iter, *tmp, *first;
786 #ifdef MP_DEBUG
787 assert(pt != NULL);
788 #endif
790 if( ! play_tree_is_valid(pt)) {
791 play_tree_remove(pt,1,1);
792 return NULL;
795 first = pt->child;
797 for(iter = pt->child ; iter != NULL ; ) {
798 tmp = iter;
799 iter = iter->next;
800 if(! play_tree_is_valid(tmp)) {
801 play_tree_remove(tmp,1,1);
802 if(tmp == first) first = iter;
806 for(iter = first ; iter != NULL ; ) {
807 tmp = iter;
808 iter = iter->next;
809 play_tree_cleanup(tmp);
812 return pt;
816 play_tree_iter_t*
817 play_tree_iter_new_copy(play_tree_iter_t* old) {
818 play_tree_iter_t* iter;
820 #ifdef MP_DEBUG
821 assert(old != NULL);
822 #endif
824 iter = malloc(sizeof(play_tree_iter_t));
825 if(iter == NULL) {
826 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",(int)sizeof(play_tree_iter_t));
827 return NULL;
830 memcpy(iter,old,sizeof(play_tree_iter_t));
831 if(old->status_stack) {
832 iter->status_stack = malloc(old->stack_size * sizeof(int));
833 if(iter->status_stack == NULL) {
834 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",old->stack_size * (int)sizeof(int));
835 free(iter);
836 return NULL;
838 memcpy(iter->status_stack,old->status_stack,iter->stack_size*sizeof(int));
840 iter->config = NULL;
842 return iter;
845 // HIGH Level API, by Fabian Franz (mplayer@fabian-franz.de)
847 play_tree_iter_t* pt_iter_create(play_tree_t** ppt, m_config_t* config)
849 play_tree_iter_t* r=NULL;
850 #ifdef MP_DEBUG
851 assert(*ppt!=NULL);
852 #endif
854 *ppt=play_tree_cleanup(*ppt);
856 if(*ppt) {
857 r = play_tree_iter_new(*ppt,config);
858 if (r && play_tree_iter_step(r,0,0) != PLAY_TREE_ITER_ENTRY)
860 play_tree_iter_free(r);
861 r = NULL;
865 return r;
868 void pt_iter_destroy(play_tree_iter_t** iter)
870 if (iter && *iter)
872 free(*iter);
873 iter=NULL;
877 char* pt_iter_get_file(play_tree_iter_t* iter, int d)
879 int i=0;
880 char* r;
882 if (iter==NULL)
883 return NULL;
885 r = play_tree_iter_get_file(iter,d);
887 while (!r && d!=0)
889 if (play_tree_iter_step(iter,d,0) != PLAY_TREE_ITER_ENTRY)
890 break;
891 r=play_tree_iter_get_file(iter,d);
892 i++;
895 return r;
898 void pt_iter_insert_entry(play_tree_iter_t* iter, play_tree_t* entry)
900 play_tree_t *pt = iter->tree;
901 #ifdef MP_DEBUG
902 assert(pt!=NULL);
903 assert(entry!=NULL);
904 assert(entry!=pt);
905 #endif
907 play_tree_insert_entry(pt, entry);
908 play_tree_set_params_from(entry,pt);
911 void pt_iter_replace_entry(play_tree_iter_t* iter, play_tree_t* entry)
913 play_tree_t *pt = iter->tree;
915 pt_iter_insert_entry(iter, entry);
916 play_tree_remove(pt, 1, 1);
917 iter->tree=entry;
920 //Add a new file as a new entry
921 void pt_add_file(play_tree_t** ppt, char* filename)
923 play_tree_t *pt = *ppt, *entry = play_tree_new();
924 #ifdef MP_DEBUG
925 assert(entry!=NULL);
926 #endif
928 play_tree_add_file(entry, filename);
929 if (pt)
930 play_tree_append_entry(pt, entry);
931 else
933 pt=entry;
934 *ppt=pt;
936 play_tree_set_params_from(entry,pt);
939 void pt_iter_goto_head(play_tree_iter_t* iter)
941 iter->tree=iter->root;
942 play_tree_iter_step(iter, 0, 0);